Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/BuildingComp/WULA_Teleporter/CompProperties_MapTeleporter.cs
ProjectKoi-Kalo\Kalo 9065442518 feat(defs): add WULA_AreaTeleportBeacon and refactor csproj configuration
- Add WULA_AreaTeleportBeacon definition in WULA_Misc_Buildings.xml
- Update .csproj to use wildcard inclusion for source files
- Remove unused classes (PrefabSpawner, Letter_EventChoice, QuestNode_Root_EventLetter)
- Update assembly binary
2025-12-07 17:15:29 +08:00

21 lines
513 B
C#

using RimWorld;
using Verse;
namespace WulaFallenEmpire
{
public class CompProperties_MapTeleporter : CompProperties
{
public float radius = 5f;
public int warmupTicks = 120;
public EffecterDef warmupEffecter;
public SoundDef warmupSound;
public SoundDef teleportSound;
public ResearchProjectDef requiredResearch;
public CompProperties_MapTeleporter()
{
compClass = typeof(CompMapTeleporter);
}
}
}