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WulaFallenEmpireRW/1.6/1.6/Defs/FactionDefs/Factions_Player_WULA.xml

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<FactionDef ParentName="PlayerFactionBase">
<defName>WULA_Awakened_Synth</defName>
<label>乌拉帝国合成人</label>
<description>被神秘信号唤醒的乌拉帝国合成人。</description>
<isPlayer>true</isPlayer>
<basicMemberKind>Wula_PawnKind</basicMemberKind>
<pawnSingular>colonist</pawnSingular>
<pawnsPlural>colonists</pawnsPlural>
<techLevel>Spacer</techLevel>
<backstoryCategories>
<li>Wula_Backstory_Categories</li>
</backstoryCategories>
<!-- 命名规则 -->
<factionNameMaker>NamerFactionWula</factionNameMaker>
<settlementNameMaker>NamerSettlementOutlander</settlementNameMaker>
<allowedCultures><li>Astropolitan</li></allowedCultures>
<factionIconPath>World/WorldObjects/Expanding/Town</factionIconPath>
<canUseAvoidGrid>false</canUseAvoidGrid>
<startingResearchTags>
<li>ClassicStart</li>
</startingResearchTags>
<startingTechprintsResearchTags>
<li>ClassicStart</li>
<li>ClassicStartTechprints</li>
</startingTechprintsResearchTags>
<!-- 指定初始衣物的材质 -->
<apparelStuffFilter>
<thingDefs>
<li>Cloth</li>
</thingDefs>
</apparelStuffFilter>
</FactionDef>
<FactionDef ParentName="FactionBase">
<defName>Wula_PIA_Legion_Faction</defName>
<label>乌拉帝国 行星封锁机关</label>
<description>隶属于乌拉帝国开发署的暴力机关,主要职责是对那些已经有人占领但是军事实力较弱的星球进行封锁和原住民驱离。虽然她们不是真正的军队,但是所保有的舰队和武装力量足以支撑其发起一场横跨星域的战争。\n\n她们之中大部分人居住在自己的庞大舰队中地表只有零星前哨殖民地。她们也不会派出商队之类的交易者只会在自己的派系范围内活动并使用舰队支援这些地面据点的生产和战斗。你可以通过任务接洽和</description>
<basicMemberKind>Wula_PawnKind</basicMemberKind>
<pawnSingular>乌拉帝国合成人</pawnSingular>
<pawnsPlural>乌拉帝国合成人</pawnsPlural>
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<factionNameMaker>NamerFaction_Wula_PIA_Legion_Faction</factionNameMaker>
<factionIconPath>Wula/World/WorldObjects/Expanding/Wula_PIA_Legion_Faction</factionIconPath>
<settlementGenerationWeight>0</settlementGenerationWeight>
<maxConfigurableAtWorldCreation>1</maxConfigurableAtWorldCreation>
<canGenerateQuestSites>false</canGenerateQuestSites>
<displayInFactionSelection>false</displayInFactionSelection>
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<canSiege>false</canSiege>
<canStageAttacks>true</canStageAttacks>
<canRequestTraders>false</canRequestTraders>
<canRequestMilitaryAid>false</canRequestMilitaryAid>
<canRequestOrbitalTrader>true</canRequestOrbitalTrader>
<canGenerateQuestSites>false</canGenerateQuestSites>
<hideGiftingInHostilityText>true</hideGiftingInHostilityText>
<caravanTraderKinds />
<visitorTraderKinds />
<orbitalTraderKinds>
<li>Orbital_BulkGoods</li>
<li>Orbital_CombatSupplier</li>
<li>Orbital_Exotic</li>
<li>Orbital_PirateMerchant</li>
</orbitalTraderKinds>
<arrivalLayerWhitelist>
<li>Surface</li>
<li MayRequire="Ludeon.RimWorld.Odyssey">Orbit</li>
</arrivalLayerWhitelist>
<layerWhitelist>
<li>Orbit</li>
</layerWhitelist>
<colorSpectrum>
<li>(1, 1, 1)</li>
</colorSpectrum>
<raidCommonalityFromPointsCurve>
<points>
<li>(300, 0)</li>
<li>(700, 1)</li>
<li>(1400, 1.8)</li>
<li>(2800, 2.2)</li>
<li>(4000, 2.6)</li>
</points>
</raidCommonalityFromPointsCurve>
<raidLootMaker>EmpireRaidLootMaker</raidLootMaker>
<raidLootValueFromPointsCurve>
<points>
<li>(35, 8)</li>
<li>(100, 60)</li>
<li>(1000, 250)</li>
<li>(2000, 400)</li>
<li>(4000, 500)</li>
</points>
</raidLootValueFromPointsCurve>
<humanlikeFaction>true</humanlikeFaction>
<hidden>false</hidden>
<autoFlee>false</autoFlee>
<canUseAvoidGrid>false</canUseAvoidGrid>
<techLevel>Ultra</techLevel>
<earliestRaidDays>999999</earliestRaidDays> <!-- 通过事件发动袭击,不走常规袭击 -->
<permanentEnemy>false</permanentEnemy>
<hostileToFactionlessHumanlikes>true</hostileToFactionlessHumanlikes>
<maxPawnCostPerTotalPointsCurve>
<points>
<li>(400,200)</li>
<li>(900,300)</li>
<li>(100000,10000)</li>
</points>
</maxPawnCostPerTotalPointsCurve>
<pawnGroupMakers>
<!-- 服务安保部队 -->
<li>
<!-- militor only -->
<kindDef>Combat</kindDef>
<commonality>30</commonality>
<options>
<Mech_WULA_Cat_Assault>10</Mech_WULA_Cat_Assault>
</options>
</li>
</pawnGroupMakers>
<settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath>
<allowedArrivalTemperatureRange>-100~200</allowedArrivalTemperatureRange>
<maxConfigurableAtWorldCreation>1</maxConfigurableAtWorldCreation>
<configurationListOrderPriority>900</configurationListOrderPriority>
<dropPodActive>ActiveDropPodMechanoid</dropPodActive>
<dropPodIncoming>DropPodIncomingMechanoidRapid</dropPodIncoming>
<disallowedRaidAgeRestrictions>
<li MayRequire="Ludeon.RimWorld.Biotech">Children</li>
</disallowedRaidAgeRestrictions>
<permanentEnemyToEveryoneExcept>
<li>WULA_Awakened_Synth</li>
<li>OutlanderCivil</li>
<li>TribeCivil</li>
<li>PlayerTribe</li>
<li>PlayerColony</li>
<li>Ancients</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Beggars</li>
<li MayRequire="Ludeon.RimWorld.Anomaly">ResearchExpedition</li>
<li MayRequire="Ludeon.RimWorld.Odyssey">GravshipCrew</li>
<li MayRequire="Ludeon.RimWorld.Odyssey">TradersGuild</li>
</permanentEnemyToEveryoneExcept>
<backstoryCategories>
<li>Wula_Backstory_Categories</li>
</backstoryCategories>
</FactionDef>
</Defs>