Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/EventSystem/EventUIConfigDef.cs
2025-07-27 16:45:42 +08:00

24 lines
673 B
C#

using UnityEngine;
using Verse;
namespace WulaFallenEmpire
{
public class EventUIConfigDef : Def
{
// General Style
public GameFont labelFont = GameFont.Small;
public bool drawBorders = true;
public string defaultBackgroundImagePath;
// Virtual Layout Dimensions
public Vector2 lihuiSize = new Vector2(500f, 800f);
public Vector2 nameSize = new Vector2(260f, 130f);
public Vector2 textSize = new Vector2(650f, 500f);
public float optionsWidth = 610f;
// Virtual Layout Offsets
public float textNameOffset = 20f;
public float optionsTextOffset = 20f;
}
}