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WulaFallenEmpireRW/1.6/1.6/Defs/EventDefs/WULA_Effect_Examples.xml
2025-08-19 23:35:22 +08:00

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<WulaFallenEmpire.EventDef>
<defName>WULA_Debug_StoreAllStats</defName>
<label>Debug: Store All Stats</label>
<description>一个用于将各种游戏统计数据存储到变量中的调试事件。</description>
<hiddenWindow>true</hiddenWindow>
<dismissEffects>
<li>
<effects>
<!-- 1. 存储派系好感度 (int) -->
<li Class="WulaFallenEmpire.Effect_CheckFactionGoodwill">
<factionDef>Mechanoid</factionDef>
<variableName>Debug_MechanoidGoodwill</variableName>
</li>
<!-- 2. 存储殖民地财富 (float) -->
<li Class="WulaFallenEmpire.Effect_StoreColonyWealth">
<variableName>Debug_ColonyWealth</variableName>
</li>
<!-- 3. 存储真实游戏时间 (float, 秒) -->
<li Class="WulaFallenEmpire.Effect_StoreRealPlayTime">
<variableName>Debug_RealPlayTimeSeconds</variableName>
</li>
<!-- 4. 存储已过去的游戏天数 (int) -->
<li Class="WulaFallenEmpire.Effect_StoreDaysPassed">
<variableName>Debug_DaysPassed</variableName>
</li>
</effects>
</li>
</dismissEffects>
</WulaFallenEmpire.EventDef>
</Defs>