Files
WulaFallenEmpireRW/1.6/Defs/EventDefs/EventDef_Examples.xml
2025-07-31 17:50:24 +08:00

47 lines
1.7 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<WulaFallenEmpire.EventDef>
<defName>Wula_Test_Raid_Event</defName>
<label>测试袭击事件</label>
<description>这是一个测试,用于触发一个带有自定义 pawn 组的袭击。</description>
<dismissEffects>
<li Class="WulaFallenEmpire.Effect_TriggerRaid">
<letterLabel>侦测到失控乌拉!</letterLabel>
<letterText>我们的传感器侦测到一伙来自 {FACTION_name} 的袭击者!他们看起来充满敌意,正朝着我们的殖民地前进。</letterText>
<points>10000</points>
<faction>Wula_Broken_Personality_Faction</faction>
<raidStrategy>ImmediateAttack</raidStrategy>
<raidArrivalMode>EdgeWalkIn</raidArrivalMode>
<groupKind>Combat</groupKind>
<pawnGroupMakers>
<li>
<kindDef>Combat</kindDef>
<commonality>100</commonality>
<options>
<Mech_WULA_Cat_Constructor>20</Mech_WULA_Cat_Constructor>
<Mech_WULA_Cat_Assault>20</Mech_WULA_Cat_Assault>
<Wula_Broken_Personality_Pawn_7>2</Wula_Broken_Personality_Pawn_7>
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
</options>
</li>
</pawnGroupMakers>
</li>
</dismissEffects>
<options>
<li>
<label>触发袭击</label>
<effects>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
<li>
<label>关闭</label>
<effects>
<li Class="WulaFallenEmpire.Effect_CloseDialog" />
</effects>
</li>
</options>
</WulaFallenEmpire.EventDef>
</Defs>