Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/Ability/WULA_AbilityEnergyLance/CompProperties_EnergyLance.cs

23 lines
853 B
C#

using RimWorld;
using Verse;
namespace WulaFallenEmpire
{
public class CompProperties_EnergyLance : CompProperties_EffectWithDest
{
public int durationTicks = 600; // 光束持续时间
public float moveDistance = 15f; // 光束移动距离
public bool useFixedDistance = true; // 是否使用固定距离
// 伤害配置
public int firesPerTick = 4; // 每刻产生的火焰数量
public IntRange flameDamageRange = new IntRange(65, 100); // 火焰伤害范围
public IntRange corpseFlameDamageRange = new IntRange(5, 10); // 尸体火焰伤害范围
public CompProperties_EnergyLance()
{
this.compClass = typeof(CompAbilityEffect_EnergyLance);
}
}
}