Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/Pawn/WULA_Flight/PawnRenderNodeWorker_AttachmentBody_NoFlight.cs
2025-11-11 17:31:52 +08:00

22 lines
570 B
C#

using Verse;
using UnityEngine;
namespace WulaFallenEmpire
{
public class PawnRenderNodeWorker_AttachmentBody_NoFlight : PawnRenderNodeWorker_AttachmentBody
{
public override bool CanDrawNow(PawnRenderNode node, PawnDrawParms parms)
{
if (parms.pawn.Flying)
{
return false;
}
return base.CanDrawNow(node, parms);
}
public override Vector3 ScaleFor(PawnRenderNode node, PawnDrawParms parms)
{
return base.ScaleFor(node, parms);
}
}
}