Files
WulaFallenEmpireRW/Source/WulaFallenEmpire/JobDriver_HaulToMaintenancePod.cs
2025-08-09 00:57:04 +08:00

57 lines
2.1 KiB
C#

using RimWorld;
using System;
using System.Collections.Generic;
using Verse;
using Verse.AI;
namespace WulaFallenEmpire
{
public class JobDriver_HaulToMaintenancePod : JobDriver
{
private const TargetIndex ComponentInd = TargetIndex.A;
private const TargetIndex PodInd = TargetIndex.B;
protected Thing Component => job.GetTarget(ComponentInd).Thing;
protected Building_Storage Pod => (Building_Storage)job.GetTarget(PodInd).Thing;
public override bool TryMakePreToilReservations(bool errorOnFailed)
{
return pawn.Reserve(Component, job, 1, -1, null, errorOnFailed) && pawn.Reserve(Pod, job, 1, -1, null, errorOnFailed);
}
protected override IEnumerable<Toil> MakeNewToils()
{
this.FailOnDespawnedNullOrForbidden(PodInd);
this.FailOnBurningImmobile(PodInd);
yield return Toils_Goto.GotoThing(ComponentInd, PathEndMode.ClosestTouch)
.FailOnSomeonePhysicallyInteracting(ComponentInd);
yield return Toils_Haul.StartCarryThing(ComponentInd, false, true, false)
.FailOnDestroyedNullOrForbidden(ComponentInd);
yield return Toils_Goto.GotoThing(PodInd, PathEndMode.Touch);
Toil findPlaceAndDrop = new Toil();
findPlaceAndDrop.initAction = delegate
{
Pawn actor = findPlaceAndDrop.actor;
Job curJob = actor.jobs.curJob;
Thing carriedThing = curJob.GetTarget(ComponentInd).Thing;
CompMaintenancePod podComp = curJob.GetTarget(PodInd).Thing.TryGetComp<CompMaintenancePod>();
if (podComp != null)
{
podComp.AddComponents(carriedThing);
}
else
{
// Fallback if something goes wrong, just drop it near the pod
actor.carryTracker.TryDropCarriedThing(Pod.Position, ThingPlaceMode.Near, out Thing _);
}
};
yield return findPlaceAndDrop;
}
}
}