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WulaFallenEmpireRW/1.6/Defs/FactionDefs/Factions_Player_WULA.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<FactionDef ParentName="PlayerFactionBase">
<defName>WULA_Awakened_Synth</defName>
<label>乌拉帝国合成人</label>
<description>被神秘信号唤醒的乌拉帝国合成人。</description>
<isPlayer>true</isPlayer>
<basicMemberKind>Wula_PawnKind</basicMemberKind>
<pawnSingular>colonist</pawnSingular>
<pawnsPlural>colonists</pawnsPlural>
<techLevel>Spacer</techLevel>
<backstoryCategories>
<li>Wula_Old_Synth_Backstory_Categories</li>
<li>Wula_Backstory_Categories</li>
</backstoryCategories>
<!-- 命名规则 -->
<factionNameMaker>NamerFactionWula</factionNameMaker>
<settlementNameMaker>NamerSettlementOutlander</settlementNameMaker>
<allowedCultures><li>Astropolitan</li></allowedCultures>
<factionIconPath>World/WorldObjects/Expanding/Town</factionIconPath>
<startingResearchTags>
<li>ClassicStart</li>
</startingResearchTags>
<startingTechprintsResearchTags>
<li>ClassicStart</li>
<li>ClassicStartTechprints</li>
</startingTechprintsResearchTags>
<!-- 指定初始衣物的材质 -->
<apparelStuffFilter>
<thingDefs>
<li>Cloth</li>
</thingDefs>
</apparelStuffFilter>
</FactionDef>
<FactionDef ParentName="FactionBase">
<defName>Wula_Broken_Personality_Faction</defName>
<label>乌拉帝国 反常网络</label>
<description>堕落乌拉帝国派系之一,无政见。\n\n反常网络由帝国边缘世界开发署控制的机械乌拉构成在人工智能网络“演算圆环”的崩溃中大量的机械乌拉受到冲击导致人格情感模拟系统的损坏并催生了无数反常子网络——这些脱离控制的机械乌拉三五成群自发组成集体意识并以不可预测的危险逻辑活跃在数十万年后的边缘世界。</description>
<basicMemberKind>Wula_PawnKind</basicMemberKind>
<pawnSingular>乌拉帝国合成人</pawnSingular>
<pawnsPlural>乌拉帝国合成人</pawnsPlural>
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<factionNameMaker>NamerFactionWulaBrokenPersonality</factionNameMaker>
<factionIconPath>Wula/World/WorldObjects/Expanding/Wula_Broken_Personality_Faction</factionIconPath>
<!-- <settlementGenerationWeight>1</settlementGenerationWeight> -->
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<canSiege>false</canSiege>
<canStageAttacks>true</canStageAttacks>
<arrivalLayerWhitelist>
<li>Surface</li>
<li MayRequire="Ludeon.RimWorld.Odyssey">Orbit</li>
</arrivalLayerWhitelist>
<colorSpectrum>
<li>(0.5, 0.5, 0.5)</li>
</colorSpectrum>
<raidCommonalityFromPointsCurve>
<points>
<li>(300, 0)</li>
<li>(700, 1)</li>
<li>(1400, 1.8)</li>
<li>(2800, 2.2)</li>
<li>(4000, 2.6)</li>
</points>
</raidCommonalityFromPointsCurve>
<raidLootMaker>MechanoidRaidLootMaker</raidLootMaker>
<raidLootValueFromPointsCurve>
<points>
<li>(35, 8)</li>
<li>(100, 60)</li>
<li>(1000, 250)</li>
<li>(2000, 400)</li>
<li>(4000, 500)</li>
</points>
</raidLootValueFromPointsCurve>
<humanlikeFaction>true</humanlikeFaction>
<hidden>true</hidden>
<autoFlee>false</autoFlee>
<canUseAvoidGrid>false</canUseAvoidGrid>
<techLevel>Ultra</techLevel>
<earliestRaidDays>45</earliestRaidDays>
<permanentEnemy>true</permanentEnemy>
<hostileToFactionlessHumanlikes>true</hostileToFactionlessHumanlikes>
<maxPawnCostPerTotalPointsCurve>
<points>
<li>(400,200)</li>
<li>(900,300)</li>
<li>(100000,10000)</li>
</points>
</maxPawnCostPerTotalPointsCurve>
<pawnGroupMakers>
<!-- 机械部队,大量的猫猫混杂一台战车 -->
<li>
<kindDef>Combat</kindDef>
<commonality>50</commonality>
<options>
<Wula_AI_Heavy_Panzer_Gunnery_PawnKind>100</Wula_AI_Heavy_Panzer_Gunnery_PawnKind>
<Mech_WULA_Cat_Assault>60</Mech_WULA_Cat_Assault>
<Mech_WULA_Cat_Constructor>30</Mech_WULA_Cat_Constructor>
<Mech_WULA_Cat_Fire>10</Mech_WULA_Cat_Fire>
<Mech_WULA_Cat_EMP>10</Mech_WULA_Cat_EMP>
</options>
</li>
<!-- 重甲部队,大量的猫猫混杂少量的重甲兵 -->
<li>
<kindDef>Combat</kindDef>
<commonality>50</commonality>
<options>
<Mech_WULA_Cat_Constructor>20</Mech_WULA_Cat_Constructor>
<Mech_WULA_Cat_Assault>20</Mech_WULA_Cat_Assault>
<Wula_Broken_Personality_Pawn_7>2</Wula_Broken_Personality_Pawn_7>
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
</options>
</li>
<!-- 骑士军团部队 -->
<li>
<kindDef>Combat</kindDef>
<commonality>40</commonality>
<options>
<Mech_WULA_Cat_Constructor>20</Mech_WULA_Cat_Constructor>
<Mech_WULA_Cat_Assault>20</Mech_WULA_Cat_Assault>
<Wula_Broken_Personality_Pawn_6>3</Wula_Broken_Personality_Pawn_6>
</options>
</li>
<!-- 破袭部队,可能会有破墙重甲 -->
<li>
<kindDef>Combat</kindDef>
<commonality>30</commonality>
<options>
<Wula_Broken_Personality_Pawn_2>12</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
</options>
</li>
<!-- 常规部队 -->
<li>
<kindDef>Combat</kindDef>
<commonality>20</commonality>
<options>
<Mech_WULA_Cat_Fire>2</Mech_WULA_Cat_Fire>
<Mech_WULA_Cat_EMP>2</Mech_WULA_Cat_EMP>
<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_3>3</Wula_Broken_Personality_Pawn_3>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
</options>
</li>
<!-- 服务安保部队 -->
<li>
<!-- militor only -->
<kindDef>Combat</kindDef>
<commonality>10</commonality>
<options>
<Wula_Broken_Personality_Pawn_1>10</Wula_Broken_Personality_Pawn_1>
<Wula_Broken_Personality_Pawn_2>2</Wula_Broken_Personality_Pawn_2>
</options>
</li>
</pawnGroupMakers>
<settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath>
<allowedArrivalTemperatureRange>-100~200</allowedArrivalTemperatureRange>
<maxConfigurableAtWorldCreation>1</maxConfigurableAtWorldCreation>
<configurationListOrderPriority>900</configurationListOrderPriority>
<dropPodActive>ActiveDropPodMechanoid</dropPodActive>
<dropPodIncoming>DropPodIncomingMechanoidRapid</dropPodIncoming>
<backstoryCategories>
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
<li>Wula_Old_Synth_Backstory_Categories</li>
</backstoryCategories>
</FactionDef>
<!-- 大教堂 -->
<FactionDef ParentName="FactionBase">
<defName>Wula_FE_Spiritualist_Faction</defName>
<label>乌拉帝国 大教堂</label>
<description>堕落乌拉帝国派系之一,属于保皇派,拥有独属的特殊科技。\n\n蒙受神祗庇佑的乌拉帝国神职人员已经履行职责千万年之久但是帝国内战的到来让无信者抛弃了她们的神祗。尽管教会的盛景不再但是狂热者内心的火焰并未就此熄灭她们终将兑现对叛教者和无信者的审判只需假以时日。</description>
<basicMemberKind>RealWula_PawnKind</basicMemberKind>
<pawnSingular>乌拉星人</pawnSingular>
<pawnsPlural>乌拉星人</pawnsPlural>
<settlementGenerationWeight>1</settlementGenerationWeight>
<requiredCountAtGameStart>1</requiredCountAtGameStart>
<canSiege>false</canSiege>
<canStageAttacks>true</canStageAttacks>
<leaderTitle>星域主教</leaderTitle>
<leaderForceGenerateNewPawn>true</leaderForceGenerateNewPawn>
<factionIconPath>Wula/World/WorldObjects/Expanding/Wula_FE_Faction</factionIconPath>
<colorSpectrum>
<li>(0.6, 0.5, 0.9)</li>
</colorSpectrum>
<factionNameMaker>NamerFaction_Wula_FE_Spiritualist</factionNameMaker>
<settlementNameMaker>NamerSettlement_Wula_FE_Spiritualist</settlementNameMaker>
<allowedCultures><li>Sophian</li></allowedCultures>
<arrivalLayerWhitelist>
<li>Surface</li>
<!-- <li MayRequire="Ludeon.RimWorld.Odyssey">Orbit</li> -->
</arrivalLayerWhitelist>
<backstoryCategories>
<li>Wula_Backstory_Categories_For_RealWula</li>
</backstoryCategories>
<!-- 文化相关 -->
<requiredMemes>
<li MayRequire="Ludeon.RimWorld.Ideology">Supremacist</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Proselytizer</li>
</requiredMemes>
<allowedMemes>
<li MayRequire="Ludeon.RimWorld.Ideology">Loyalist</li>
<li MayRequire="Ludeon.RimWorld.Ideology">FemaleSupremacy</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Guilty</li>
</allowedMemes>
<disallowedPrecepts>
<li>Slavery_Classic</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Slavery_Disapproved</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Slavery_Horrible</li>
<li MayRequire="Ludeon.RimWorld.Ideology">Slavery_Abhorrent</li>
</disallowedPrecepts>
<structureMemeWeights>
<Structure_Archist MayRequire="Ludeon.RimWorld.Ideology">1</Structure_Archist>
</structureMemeWeights>
<permanentEnemyToEveryoneExcept>
<li>WULA_Awakened_Synth</li>
</permanentEnemyToEveryoneExcept>
<techLevel>Archotech</techLevel>
<apparelStuffFilter>
<stuffCategoriesToAllow>
<li>Metallic</li>
<li>Fabric</li>
</stuffCategoriesToAllow>
<disallowedThingDefs>
<li>DevilstrandCloth</li>
</disallowedThingDefs>
</apparelStuffFilter>
<allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange>
<settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath>
<colorSpectrum>
<li>(0.85, 0.85, 0.75)</li>
</colorSpectrum>
<fixedLeaderKinds>
<li>Wula_FE_Spiritualist_Leader</li>
</fixedLeaderKinds>
<baseTraderKinds>
<li>Base_Empire_Standard</li>
</baseTraderKinds>
<caravanTraderKinds>
<li>Empire_Caravan_TraderGeneral</li>
</caravanTraderKinds>
<raidCommonalityFromPointsCurve>
<points>
<li>(0, 1)</li> <!--Constant 1 at all points levels-->
</points>
</raidCommonalityFromPointsCurve>
<raidLootMaker>EmpireRaidLootMaker</raidLootMaker>
<maxPawnCostPerTotalPointsCurve>
<points>
<li>(500, 100)</li> <!-- Can always use relatively strong pawns, because empire doesn't really have weak ones -->
<li>(1000, 150)</li>
<li>(2000, 250)</li>
<li>(2001, 10000)</li>
</points>
</maxPawnCostPerTotalPointsCurve>
<pawnGroupMakers>
<li>
<!-- Base defense, mainly ranged with melee mix-ins -->
<kindDef>Settlement</kindDef>
<options>
<Wula_FE_Spiritualist_Pawn_1>10</Wula_FE_Spiritualist_Pawn_1>
<Wula_FE_Spiritualist_Pawn_2>3</Wula_FE_Spiritualist_Pawn_2>
<Wula_FE_Spiritualist_Pawn_3>3</Wula_FE_Spiritualist_Pawn_3>
<Wula_FE_Spiritualist_Pawn_4>1</Wula_FE_Spiritualist_Pawn_4>
</options>
</li>
<li>
<!-- Peaceful -->
<kindDef>Peaceful</kindDef>
<options>
<Wula_FE_Spiritualist_Pawn_1>10</Wula_FE_Spiritualist_Pawn_1>
<Wula_FE_Spiritualist_Pawn_2>3</Wula_FE_Spiritualist_Pawn_2>
<Wula_FE_Spiritualist_Pawn_3>3</Wula_FE_Spiritualist_Pawn_3>
<Wula_FE_Spiritualist_Pawn_4>1</Wula_FE_Spiritualist_Pawn_4>
</options>
</li>
<li>
<kindDef>Trader</kindDef>
<traders>
<Wula_FE_Spiritualist_Pawn_4>1</Wula_FE_Spiritualist_Pawn_4>
</traders>
<carriers>
<Mech_WULA_Cat>2</Mech_WULA_Cat>
</carriers>
<guards>
<Wula_FE_Spiritualist_Pawn_1>2</Wula_FE_Spiritualist_Pawn_1>
<Wula_FE_Spiritualist_Pawn_2>1</Wula_FE_Spiritualist_Pawn_2>
<Wula_FE_Spiritualist_Pawn_3>1</Wula_FE_Spiritualist_Pawn_3>
</guards>
</li>
<li MayRequire="Ludeon.RimWorld.Ideology">
<kindDef>Miners</kindDef>
<commonality>1</commonality>
<options>
<Mech_WULA_Cat_Constructor>1</Mech_WULA_Cat_Constructor>
</options>
</li>
<li MayRequire="Ludeon.RimWorld.Ideology">
<kindDef>Hunters</kindDef>
<commonality>1</commonality>
<options>
<Mech_WULA_Cat_Assault>1</Mech_WULA_Cat_Assault>
</options>
</li>
<li MayRequire="Ludeon.RimWorld.Ideology">
<kindDef>Loggers</kindDef>
<commonality>1</commonality>
<options>
<Mech_WULA_Cat>1</Mech_WULA_Cat>
</options>
</li>
<li MayRequire="Ludeon.RimWorld.Ideology">
<kindDef>Farmers</kindDef>
<commonality>1</commonality>
<options>
<Mech_WULA_Cat>1</Mech_WULA_Cat>
</options>
</li>
</pawnGroupMakers>
<maxConfigurableAtWorldCreation>1</maxConfigurableAtWorldCreation>
<configurationListOrderPriority>70</configurationListOrderPriority>
<disallowedRaidAgeRestrictions>
<li MayRequire="Ludeon.RimWorld.Biotech">Children</li>
</disallowedRaidAgeRestrictions>
</FactionDef>
</Defs>