750 lines
18 KiB
Plaintext
750 lines
18 KiB
Plaintext
根据向量相似度分析,与 'HediffDef, Malnutrition' 最相关的代码定义如下:
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---
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**文件路径:** `C:\Steam\steamapps\common\RimWorld\Data\Core\Defs\HediffDefs\Hediffs_Global_Needs.xml`
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**相似度:** 0.8237
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```xml
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<HediffDef>
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<defName>Malnutrition</defName>
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<label>malnutrition</label>
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<description>Abnormally low body fat and weight, typically caused by lack of food. Malnutrition is always very unpleasant, but its initial effects are mild. Without food, though, a malnourished creature will waste away, losing muscle mass and capacities. Malnutrition ends with death. Upon re-feeding malnutrition naturally recovers over time. Malnourished creatures have larger appetites than normal.</description>
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<lethalSeverity>1</lethalSeverity>
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<scenarioCanAdd>true</scenarioCanAdd>
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<stages>
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<li>
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<label>trivial</label>
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<socialFightChanceFactor>1.5</socialFightChanceFactor>
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<hungerRateFactorOffset>0.5</hungerRateFactorOffset>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.05</offset>
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</li>
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</capMods>
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</li>
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<li>
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<minSeverity>0.2</minSeverity>
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<label>minor</label>
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<socialFightChanceFactor>2</socialFightChanceFactor>
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<hungerRateFactorOffset>0.6</hungerRateFactorOffset>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.10</offset>
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</li>
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</capMods>
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</li>
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<li>
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<minSeverity>0.4</minSeverity>
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<label>moderate</label>
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<socialFightChanceFactor>2.5</socialFightChanceFactor>
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<hungerRateFactorOffset>0.6</hungerRateFactorOffset>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.20</offset>
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</li>
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</capMods>
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</li>
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<li>
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<minSeverity>0.6</minSeverity>
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<label>severe</label>
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<socialFightChanceFactor>3</socialFightChanceFactor>
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<hungerRateFactorOffset>0.6</hungerRateFactorOffset>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.30</offset>
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</li>
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</capMods>
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</li>
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<li>
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<minSeverity>0.8</minSeverity>
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<label>extreme</label>
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<lifeThreatening>true</lifeThreatening>
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<hungerRateFactorOffset>0.6</hungerRateFactorOffset>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<setMax>0.1</setMax>
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</li>
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</capMods>
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</li>
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</stages>
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</HediffDef>
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```
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---
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**文件路径:** `C:\Steam\steamapps\common\RimWorld\Data\dll1.6\RimWorld\StatPart_Malnutrition.txt`
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**相似度:** 0.7310
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```csharp
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public class StatPart_Malnutrition : StatPart
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{
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private SimpleCurve curve;
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public override void TransformValue(StatRequest req, ref float val)
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{
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if (TryGetMalnutritionFactor(req, out var _, out var factor))
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{
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val *= factor;
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}
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}
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public override string ExplanationPart(StatRequest req)
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{
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if (TryGetMalnutritionFactor(req, out var malnutritionSeverity, out var factor))
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{
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return "StatsReport_Malnutrition".Translate(malnutritionSeverity.ToStringPercent()) + ": x" + factor.ToStringPercent();
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}
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return null;
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}
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private bool TryGetMalnutritionFactor(StatRequest req, out float malnutritionSeverity, out float factor)
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{
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factor = 0f;
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malnutritionSeverity = 0f;
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if (!req.HasThing || !(req.Thing is Pawn pawn))
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{
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return false;
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}
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Hediff firstHediffOfDef = pawn.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.Malnutrition);
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if (firstHediffOfDef == null)
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{
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return false;
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}
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malnutritionSeverity = firstHediffOfDef.Severity;
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factor = curve.Evaluate(malnutritionSeverity);
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return true;
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}
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}
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```
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---
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**文件路径:** `C:\Steam\steamapps\common\RimWorld\Data\dll1.6\RimWorld\Need_Food.txt`
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**相似度:** 0.6580
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```csharp
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public class Need_Food : Need
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{
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public int lastNonStarvingTick = -99999;
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public const float BaseFoodFallPerTick = 2.6666667E-05f;
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private const float BaseMalnutritionSeverityPerDay = 0.453f;
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private const float BaseMalnutritionSeverityPerInterval = 0.0011325f;
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private CompHoldingPlatformTarget platformComp;
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public bool Starving => CurCategory == HungerCategory.Starving;
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public float PercentageThreshUrgentlyHungry => pawn.RaceProps.FoodLevelPercentageWantEat * 0.4f;
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public float PercentageThreshHungry => pawn.RaceProps.FoodLevelPercentageWantEat * 0.8f;
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public float NutritionBetweenHungryAndFed => (1f - PercentageThreshHungry) * MaxLevel;
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private CompHoldingPlatformTarget PlatformTarget => platformComp ?? (platformComp = pawn.TryGetComp<CompHoldingPlatformTarget>());
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public HungerCategory CurCategory
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{
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get
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{
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if (base.CurLevelPercentage <= 0f)
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{
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return HungerCategory.Starving;
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}
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if (base.CurLevelPercentage < PercentageThreshUrgentlyHungry)
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{
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return HungerCategory.UrgentlyHungry;
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}
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if (base.CurLevelPercentage < PercentageThreshHungry)
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{
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return HungerCategory.Hungry;
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}
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return HungerCategory.Fed;
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}
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}
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public float FoodFallPerTick => FoodFallPerTickAssumingCategory(CurCategory);
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public int TicksUntilHungryWhenFed => Mathf.CeilToInt(NutritionBetweenHungryAndFed / FoodFallPerTickAssumingCategory(HungerCategory.Fed));
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public int TicksUntilHungryWhenFedIgnoringMalnutrition => Mathf.CeilToInt(NutritionBetweenHungryAndFed / FoodFallPerTickAssumingCategory(HungerCategory.Fed, ignoreMalnutrition: true));
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public override int GUIChangeArrow
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{
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get
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{
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if (GainingFood())
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{
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return 1;
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}
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if (!(FoodFallPerTickAssumingCategory(HungerCategory.Hungry) > 0f))
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{
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return 0;
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}
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return -1;
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}
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}
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public override float MaxLevel
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{
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get
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{
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if (Current.ProgramState != ProgramState.Playing)
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{
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return pawn.BodySize * pawn.ageTracker.CurLifeStage.foodMaxFactor;
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}
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return pawn.GetStatValue(StatDefOf.MaxNutrition, applyPostProcess: true, 15);
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}
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}
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public float NutritionWanted => MaxLevel - CurLevel;
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public int TicksStarving => Mathf.Max(0, Find.TickManager.TicksGame - lastNonStarvingTick);
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private float MalnutritionSeverityPerInterval => 0.0011325f * Mathf.Lerp(0.8f, 1.2f, Rand.ValueSeeded(pawn.thingIDNumber ^ 0x26EF7A));
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protected override bool IsFrozen
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{
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get
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{
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if (!base.IsFrozen && !pawn.Deathresting)
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{
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return PlatformTarget?.CurrentlyHeldOnPlatform ?? false;
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}
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return true;
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}
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}
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public Need_Food(Pawn pawn)
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: base(pawn)
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{
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}
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public bool GainingFood()
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{
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if (pawn.jobs?.curDriver is IEatingDriver { GainingNutritionNow: not false })
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{
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return true;
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}
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if (ModsConfig.BiotechActive && ChildcareUtility.CanSuckle(pawn, out var _) && pawn.CarriedBy?.jobs.curDriver is JobDriver_FeedBaby { Feeding: not false })
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{
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return true;
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}
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return false;
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}
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public float FoodFallPerTickAssumingCategory(HungerCategory hunger, bool ignoreMalnutrition = false)
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{
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Building_Bed building_Bed = pawn.CurrentBed();
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float num = BaseHungerRate(pawn.ageTracker.CurLifeStage, pawn.def) * hunger.HungerMultiplier() * pawn.health.hediffSet.GetHungerRateFactor(ignoreMalnutrition ? HediffDefOf.Malnutrition : null) * (pawn.story?.traits?.HungerRateFactor ?? 1f) * (building_Bed?.GetStatValue(StatDefOf.BedHungerRateFactor) ?? 1f);
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if (ModsConfig.BiotechActive)
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{
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Hediff firstHediffOfDef = pawn.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.Lactating);
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if (firstHediffOfDef != null)
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{
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HediffComp_Lactating hediffComp_Lactating = firstHediffOfDef.TryGetComp<HediffComp_Lactating>();
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if (hediffComp_Lactating != null)
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{
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num += hediffComp_Lactating.AddedNutritionPerDay() / 60000f;
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}
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}
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}
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if (ModsConfig.BiotechActive && pawn.genes != null)
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{
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int num2 = 0;
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foreach (Gene item in pawn.genes.GenesListForReading)
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{
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if (!item.Overridden)
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{
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num2 += item.def.biostatMet;
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}
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}
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num *= GeneTuning.MetabolismToFoodConsumptionFactorCurve.Evaluate(num2);
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}
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if (ModsConfig.AnomalyActive)
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{
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CompHoldingPlatformTarget platformTarget = PlatformTarget;
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if (platformTarget != null && platformTarget.CurrentlyHeldOnPlatform)
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{
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num = 0f;
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}
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}
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return num;
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}
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public override void NeedInterval()
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{
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if (!IsFrozen)
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{
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CurLevel -= FoodFallPerTick * 150f;
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}
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if (!Starving)
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{
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lastNonStarvingTick = Find.TickManager.TicksGame;
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}
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if (!IsFrozen || pawn.Deathresting)
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{
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if (Starving)
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{
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HealthUtility.AdjustSeverity(pawn, HediffDefOf.Malnutrition, MalnutritionSeverityPerInterval);
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}
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else
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{
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HealthUtility.AdjustSeverity(pawn, HediffDefOf.Malnutrition, 0f - MalnutritionSeverityPerInterval);
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}
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}
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}
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public override void SetInitialLevel()
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{
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StatDefOf.MaxNutrition.Worker.ClearCacheForThing(pawn);
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base.CurLevelPercentage = (pawn.RaceProps.Humanlike ? 0.8f : Rand.Range(0.5f, 0.9f));
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if (Current.ProgramState == ProgramState.Playing)
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{
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lastNonStarvingTick = Find.TickManager.TicksGame;
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}
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}
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public override void OnNeedRemoved()
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{
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if (pawn.health.hediffSet.TryGetHediff(HediffDefOf.Malnutrition, out var hediff))
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{
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pawn.health.RemoveHediff(hediff);
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}
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}
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public override string GetTipString()
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{
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return (base.LabelCap + ": " + base.CurLevelPercentage.ToStringPercent()).Colorize(ColoredText.TipSectionTitleColor) + " (" + CurLevel.ToString("0.##") + " / " + MaxLevel.ToString("0.##") + ")\n" + def.description;
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}
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public override void DrawOnGUI(Rect rect, int maxThresholdMarkers = int.MaxValue, float customMargin = -1f, bool drawArrows = true, bool doTooltip = true, Rect? rectForTooltip = null, bool drawLabel = true)
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{
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if (threshPercents == null)
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{
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threshPercents = new List<float>();
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}
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threshPercents.Clear();
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threshPercents.Add(PercentageThreshHungry);
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threshPercents.Add(PercentageThreshUrgentlyHungry);
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base.DrawOnGUI(rect, maxThresholdMarkers, customMargin, drawArrows, doTooltip, rectForTooltip, drawLabel);
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}
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public static float BaseHungerRate(LifeStageDef lifeStage, ThingDef pawnDef)
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{
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return lifeStage.hungerRateFactor * pawnDef.race.baseHungerRate * 2.6666667E-05f;
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}
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public override void ExposeData()
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{
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base.ExposeData();
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Scribe_Values.Look(ref lastNonStarvingTick, "lastNonStarvingTick", -99999);
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}
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}
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```
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---
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**文件路径:** `C:\Steam\steamapps\common\RimWorld\Data\dll1.6\RimWorld\HediffDefOf.txt`
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**相似度:** 0.6514
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```csharp
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public static class HediffDefOf
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{
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public static HediffDef Cut;
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public static HediffDef SurgicalCut;
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public static HediffDef ExecutionCut;
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public static HediffDef Bite;
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public static HediffDef MissingBodyPart;
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public static HediffDef Misc;
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[MayRequireBiotech]
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public static HediffDef BloodfeederMark;
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[MayRequireAnomaly]
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public static HediffDef Decayed;
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[MayRequireAnomaly]
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public static HediffDef Digested;
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[MayRequireOdyssey]
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public static HediffDef PorcupineQuill;
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public static HediffDef BloodLoss;
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public static HediffDef Hypothermia;
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public static HediffDef Heatstroke;
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public static HediffDef Malnutrition;
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public static HediffDef ToxicBuildup;
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public static HediffDef PsychicShock;
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public static HediffDef ResurrectionSickness;
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public static HediffDef ResurrectionPsychosis;
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[MayRequireBiotech]
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public static HediffDef PollutionStimulus;
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[MayRequireBiotech]
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public static HediffDef ToxGasExposure;
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[MayRequireAnomaly]
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public static HediffDef Shambler;
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[MayRequireAnomaly]
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public static HediffDef ShamblerCorpse;
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[MayRequireAnomaly]
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public static HediffDef Rising;
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[MayRequireAnomaly]
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public static HediffDef DeathRefusal;
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[MayRequireAnomaly]
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public static HediffDef DeathRefusalSickness;
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[MayRequireAnomaly]
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public static HediffDef MetalhorrorImplant;
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[MayRequireAnomaly]
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public static HediffDef MetalhorrorSpeedBoost;
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[MayRequireAnomaly]
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public static HediffDef PsychicTrance;
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[MayRequireAnomaly]
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public static HediffDef DuplicateSickness;
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[MayRequireAnomaly]
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public static HediffDef VoidTouched;
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[MayRequireAnomaly]
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public static HediffDef MeatHunger;
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[MayRequireAnomaly]
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public static HediffDef ShardHolder;
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[MayRequireAnomaly]
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public static HediffDef Inhumanized;
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[MayRequireAnomaly]
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public static HediffDef DarknessExposure;
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[MayRequireAnomaly]
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public static HediffDef LightExposure;
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[MayRequireAnomaly]
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public static HediffDef DisruptorFlash;
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[MayRequireOdyssey]
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public static HediffDef VacuumExposure;
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[MayRequireOdyssey]
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public static HediffDef PsilocapHigh;
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[MayRequireOdyssey]
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public static HediffDef GravNausea;
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[MayRequireOdyssey]
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public static HediffDef VolcanicAsh;
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public static HediffDef Anesthetic;
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public static HediffDef CryptosleepSickness;
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public static HediffDef FoodPoisoning;
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public static HediffDef Pregnant;
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[MayRequireBiotech]
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public static HediffDef PregnantHuman;
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[MayRequireBiotech]
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public static HediffDef MorningSickness;
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[MayRequireBiotech]
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public static HediffDef PregnancyMood;
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[MayRequireBiotech]
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public static HediffDef PregnancyLabor;
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[MayRequireBiotech]
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public static HediffDef PregnancyLaborPushing;
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[MayRequireBiotech]
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public static HediffDef OvumExtracted;
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[MayRequireBiotech]
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public static HediffDef VatLearning;
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[MayRequireBiotech]
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public static HediffDef VatGrowing;
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public static HediffDef CatatonicBreakdown;
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public static HediffDef Scaria;
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[MayRequireIdeology]
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public static HediffDef Scarification;
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[MayRequireIdeology]
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public static HediffDef NeuralSupercharge;
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[MayRequireIdeology]
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public static HediffDef BiosculptingSickness;
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[MayRequireRoyalty]
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public static HediffDef PsychicEntropy;
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[MayRequireRoyalty]
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public static HediffDef PsychicHangover;
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[MayRequireRoyalty]
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public static HediffDef PsychicSuppression;
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[MayRequireRoyalty]
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public static HediffDef Abasia;
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[MayRequireRoyalty]
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public static HediffDef PsychicLove;
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public static HediffDef Sterilized;
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[MayRequireBiotech]
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public static HediffDef Vasectomy;
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[MayRequireBiotech]
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public static HediffDef ImplantedIUD;
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[MayRequireIdeology]
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public static HediffDef WorkFocus;
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[MayRequireBiotech]
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public static HediffDef ScanningSickness;
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[MayRequireBiotech]
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public static HediffDef PsychicBond;
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[MayRequireBiotech]
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public static HediffDef PsychicBondTorn;
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public static HediffDef LungRot;
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public static HediffDef LungRotExposure;
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public static HediffDef CoveredInFirefoam;
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[MayRequireAnomaly]
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public static HediffDef BioferriteExtracted;
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public static HediffDef Plague;
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public static HediffDef WoundInfection;
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public static HediffDef ScariaInfection;
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public static HediffDef AlcoholHigh;
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public static HediffDef Hangover;
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public static HediffDef DrugOverdose;
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public static HediffDef WakeUpTolerance;
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public static HediffDef GoJuiceTolerance;
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public static HediffDef Blindness;
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public static HediffDef Carcinoma;
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public static HediffDef Dementia;
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public static HediffDef OrganDecay;
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[MayRequireBiotech]
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public static HediffDef DetoxifierLung;
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[MayRequireRoyalty]
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public static HediffDef LoveEnhancer;
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[MayRequireRoyalty]
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public static HediffDef PsychicAmplifier;
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[MayRequireRoyalty]
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public static HediffDef PsychicHarmonizer;
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[MayRequireBiotech]
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|
public static HediffDef MechlinkImplant;
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[MayRequireBiotech]
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|
public static HediffDef SelfShutdown;
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[MayRequireBiotech]
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public static HediffDef InterruptedDeathrest;
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[MayRequireBiotech]
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|
public static HediffDef InfantIllness;
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[MayRequireBiotech]
|
|
public static HediffDef Stillborn;
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|
[MayRequireBiotech]
|
|
public static HediffDef PostpartumExhaustion;
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|
[MayRequireBiotech]
|
|
public static HediffDef Lactating;
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|
[MayRequireBiotech]
|
|
public static HediffDef RegenerationComa;
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|
[MayRequireBiotech]
|
|
public static HediffDef XenogermLossShock;
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|
|
|
[MayRequireBiotech]
|
|
public static HediffDef XenogermReplicating;
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|
|
|
[MayRequireBiotech]
|
|
public static HediffDef GeneticDrugNeed;
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|
|
|
[MayRequireBiotech]
|
|
public static HediffDef BioStarvation;
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|
|
|
[MayRequireBiotech]
|
|
public static HediffDef XenogerminationComa;
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|
|
|
[MayRequireBiotech]
|
|
public static HediffDef Deathrest;
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|
|
|
[MayRequireBiotech]
|
|
public static HediffDef DeathrestExhaustion;
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|
|
|
[MayRequireBiotech]
|
|
public static HediffDef BandNode;
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|
[MayRequireBiotech]
|
|
public static HediffDef HemogenCraving;
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|
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|
[MayRequireAnomaly]
|
|
public static HediffDef HoraxianInvisibility;
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|
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|
[MayRequireAnomaly]
|
|
public static HediffDef RevenantHypnosis;
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|
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|
[MayRequireAnomaly]
|
|
public static HediffDef AwokenHypnosis;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef DarkPsychicShock;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef Tentacle;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef FleshWhip;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef OrganDecayUndiagnosedDuplicaton;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CrumblingMindUndiagnosedDuplication;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef OrganDecayCreepjoiner;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CrumblingMind;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CrumbledMind;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef BlissLobotomy;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef PleasurePulse;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef NeurosisPulse;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef BloodRage;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef FrenzyField;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef AgonyPulse;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CubeInterest;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CubeWithdrawal;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CubeRage;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CubeComa;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef BrainwipeComa;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef CorpseTorment;
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|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef PsychicallyDead;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef Psychophage;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef SleepSuppression;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef RageSpeed;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef AwokenCorpse;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef RapidRegeneration;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef GhoulBarbs;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef GhoulPlating;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef AdrenalHeart;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef FleshmassStomach;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef FleshmassLung;
|
|
|
|
[MayRequireAnomaly]
|
|
public static HediffDef Metalblood;
|
|
|
|
[MayRequireOdyssey]
|
|
public static HediffDef SentienceCatalyst;
|
|
|
|
static HediffDefOf()
|
|
{
|
|
DefOfHelper.EnsureInitializedInCtor(typeof(HediffDefOf));
|
|
}
|
|
}
|
|
``` |