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WulaFallenEmpireRW/Source/WulaFallenEmpire/BuildingComp/WULA_StorageTurret/CompProperties_StorageTurret.cs
2025-12-24 17:05:36 +08:00

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// File: CompProperties_StorageMultiTurretGun.cs
using RimWorld;
using System.Collections.Generic;
using Verse;
namespace WulaFallenEmpire
{
public class CompProperties_StorageMultiTurretGun : CompProperties_TurretGun
{
// 炮塔ID用于区分多个炮塔
public int ID = 0;
// 激活需要的机械族数量
public int requiredMechanoids = 1;
// 是否根据机械族数量自动激活
public bool autoActivate = true;
public CompProperties_StorageMultiTurretGun()
{
compClass = typeof(Comp_StorageMultiTurretGun);
}
}
}