98 lines
4.1 KiB
C#
98 lines
4.1 KiB
C#
using System;
|
||
using System.Threading.Tasks;
|
||
|
||
namespace WulaFallenEmpire.EventSystem.AI.Tools
|
||
{
|
||
/// <summary>
|
||
/// VLM 视觉分析工具 - 截取游戏屏幕并使用视觉语言模型分析
|
||
/// </summary>
|
||
public class Tool_AnalyzeScreen : AITool
|
||
{
|
||
public override string Name => "analyze_screen";
|
||
|
||
public override string Description =>
|
||
"分析当前游戏屏幕截图。你可以提供具体的指令(instruction)告诉视觉模型你需要观察什么、寻找什么、或者如何描述屏幕。";
|
||
|
||
public override string UsageSchema =>
|
||
"<analyze_screen><instruction>给视觉模型的具体指令。例如:'找到科研按钮的比例坐标' 或 '描述当前角色的健康状态栏内容'</instruction></analyze_screen>";
|
||
|
||
private const string BaseVisionSystemPrompt = "你是一个专业的老练 RimWorld 助手。你会根据指示分析屏幕截图。保持回答专业且简洁。不要输出 XML 标签,除非被明确要求。";
|
||
|
||
public override async Task<string> ExecuteAsync(string args)
|
||
{
|
||
try
|
||
{
|
||
return await ExecuteInternalAsync(args);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
WulaLog.Debug($"[Tool_AnalyzeScreen] Execute error: {ex}");
|
||
return $"视觉分析出错: {ex.Message}";
|
||
}
|
||
}
|
||
|
||
private async Task<string> ExecuteInternalAsync(string xmlContent)
|
||
{
|
||
var argsDict = ParseXmlArgs(xmlContent);
|
||
// 优先使用 instruction,兼容旧的 context 参数
|
||
string instruction = argsDict.TryGetValue("instruction", out var inst) ? inst :
|
||
(argsDict.TryGetValue("context", out var ctx) ? ctx : "描述当前屏幕内容,重点关注 UI 状态和重要实体。");
|
||
|
||
try
|
||
{
|
||
// 检查 VLM 配置
|
||
var settings = WulaFallenEmpireMod.settings;
|
||
if (settings == null)
|
||
{
|
||
return "Mod 设置未初始化。";
|
||
}
|
||
|
||
// 根据协议选择配置
|
||
string vlmApiKey = settings.useGeminiProtocol ? settings.geminiApiKey : settings.apiKey;
|
||
string vlmBaseUrl = settings.useGeminiProtocol ? settings.geminiBaseUrl : settings.baseUrl;
|
||
string vlmModel = settings.useGeminiProtocol ? settings.geminiModel : settings.model;
|
||
|
||
if (string.IsNullOrEmpty(vlmApiKey))
|
||
{
|
||
return "API 密钥未配置。请在 Mod 设置中配置。";
|
||
}
|
||
|
||
// 截取屏幕
|
||
string base64Image = ScreenCaptureUtility.CaptureScreenAsBase64();
|
||
if (string.IsNullOrEmpty(base64Image))
|
||
{
|
||
return "截屏失败,无法分析屏幕。";
|
||
}
|
||
|
||
// 调用 VLM API (使用统一的 GetChatCompletionAsync)
|
||
var client = new SimpleAIClient(vlmApiKey, vlmBaseUrl, vlmModel, settings.useGeminiProtocol);
|
||
|
||
var messages = new System.Collections.Generic.List<(string role, string message)>
|
||
{
|
||
("user", instruction)
|
||
};
|
||
|
||
string result = await client.GetChatCompletionAsync(
|
||
BaseVisionSystemPrompt,
|
||
messages,
|
||
maxTokens: 512,
|
||
temperature: 0.2f,
|
||
base64Image: base64Image
|
||
);
|
||
|
||
if (string.IsNullOrEmpty(result))
|
||
{
|
||
return "VLM 分析无响应,请检查 API 配置。";
|
||
}
|
||
|
||
return $"屏幕分析结果: {result.Trim()}";
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
WulaLog.Debug($"[Tool_AnalyzeScreen] Error: {ex}");
|
||
return $"视觉分析出错: {ex.Message}";
|
||
}
|
||
}
|
||
}
|
||
}
|