- Add WulaFloor terrain with 13x13 rect definition to WULA_Prefabs.xml - Remove unused descriptionHyperlinks and thingCategories from WULA_Prefab_Beacons.xml - Remove designationCategory from beacon definition
125 lines
4.2 KiB
XML
125 lines
4.2 KiB
XML
<Defs>
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<PrefabDef>
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<defName>WULA_NewColonyBase</defName> <!-- rename -->
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<size>(13,13)</size>
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<things>
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<SimpleResearchBench>
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<position>(10, 0, 10)</position>
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<stuff>WULA_Alloy</stuff>
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</SimpleResearchBench>
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<Battery>
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<position>(3, 0, 1)</position>
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<relativeRotation>Clockwise</relativeRotation>
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</Battery>
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<Table1x2c>
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<position>(6, 0, 10)</position>
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<relativeRotation>Clockwise</relativeRotation>
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<stuff>WULA_Alloy</stuff>
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<quality>Normal</quality>
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</Table1x2c>
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<WULA_OrbitalTradeBeacon>
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<position>(1, 0, 10)</position>
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</WULA_OrbitalTradeBeacon>
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<WULA_Charging_Station_Synth>
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<positions>
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<li>(11, 0, 1)</li>
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<li>(11, 0, 3)</li>
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</positions>
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<relativeRotation>Counterclockwise</relativeRotation>
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<quality>Normal</quality>
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</WULA_Charging_Station_Synth>
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<ChessTable>
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<position>(6, 0, 11)</position>
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<stuff>WULA_Alloy</stuff>
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<quality>Normal</quality>
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</ChessTable>
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<WulaDoor>
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<rects>
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<li>(6,0,6,0)</li>
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<li>(4,3,4,3)</li>
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<li>(4,9,4,9)</li>
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</rects>
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</WulaDoor>
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<WULA_MaintenancePod>
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<position>(2, 0, 6)</position>
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<relativeRotation>Counterclockwise</relativeRotation>
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</WULA_MaintenancePod>
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<Stool>
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<rects>
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<li>(6,9,6,9)</li>
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<li>(7,11,7,11)</li>
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</rects>
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<stuff>WULA_Alloy</stuff>
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<quality>Normal</quality>
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</Stool>
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<WULA_Wall_Flag_Building>
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<rects>
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<li>(3,8,3,8)</li>
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<li>(5,8,5,8)</li>
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</rects>
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</WULA_Wall_Flag_Building>
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<Heater>
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<position>(11, 0, 5)</position>
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</Heater>
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<DiningChair>
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<position>(10, 0, 9)</position>
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<stuff>WULA_Alloy</stuff>
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<quality>Normal</quality>
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</DiningChair>
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<WULA_Machine_Recharger>
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<position>(6, 0, 6)</position>
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</WULA_Machine_Recharger>
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<WULA_Cube_Productor>
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<position>(7, 0, 9)</position>
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</WULA_Cube_Productor>
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<ChemfuelPoweredGenerator>
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<position>(1, 0, 1)</position>
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</ChemfuelPoweredGenerator>
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<WallLamp>
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<rects>
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<li>(3,1,3,1)</li>
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<li>(9,1,9,1)</li>
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</rects>
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<relativeRotation>Opposite</relativeRotation>
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</WallLamp>
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<WallLamp>
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<rects>
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<li>(3,11,3,11)</li>
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<li>(9,11,9,11)</li>
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</rects>
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</WallLamp>
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<WulaWall>
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<rects>
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<li>(0,0,5,0)</li>
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<li>(7,0,12,0)</li>
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<li>(0,1,0,12)</li>
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<li>(5,1,5,3)</li>
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<li>(12,1,12,12)</li>
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<li>(10,2,11,2)</li>
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<li>(1,3,3,3)</li>
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<li>(9,4,11,4)</li>
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<li>(1,9,3,9)</li>
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<li>(5,9,5,12)</li>
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<li>(1,12,4,12)</li>
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<li>(6,12,11,12)</li>
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</rects>
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</WulaWall>
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<Shelf>
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<positions>
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<li>(2, 0, 11)</li>
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<li>(4, 0, 11)</li>
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</positions>
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<relativeRotation>Opposite</relativeRotation>
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<stuff>WULA_Alloy</stuff>
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</Shelf>
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</things>
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<terrain>
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<WulaFloor>
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<rects>
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<li>(0,0,13,13)</li>
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</rects>
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</WulaFloor>
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</terrain>
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</PrefabDef>
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</Defs>
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