28 lines
880 B
C#
28 lines
880 B
C#
using HarmonyLib;
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using Verse;
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using RimWorld;
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namespace WulaFallenEmpire
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{
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[HarmonyPatch(typeof(Building_TurretGun), "get_CanSetForcedTarget")]
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public static class Patch_Building_TurretGun_CanSetForcedTarget
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{
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/// <summary>
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/// Postfix patch to allow turrets with CompForceTargetable to be manually targeted.
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/// </summary>
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public static void Postfix(Building_TurretGun __instance, ref bool __result)
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{
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// If the result is already true, no need to do anything.
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if (__result)
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{
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return;
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}
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// Check if the turret has our marker component and belongs to the player.
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if (__instance.GetComp<CompForceTargetable>() != null && __instance.Faction == Faction.OfPlayer)
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{
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__result = true;
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}
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}
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}
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} |