138 lines
4.0 KiB
C#
138 lines
4.0 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using RimWorld;
|
|
using Verse;
|
|
|
|
namespace WulaFallenEmpire
|
|
{
|
|
// --- Properties Class ---
|
|
public class CompProperties_RefuelableSpawner : CompProperties_Refuelable
|
|
{
|
|
public List<SpawnerProduct> products;
|
|
public IntRange spawnIntervalRange = new IntRange(100, 100);
|
|
public bool spawnForbidden;
|
|
public bool inheritFaction;
|
|
public bool showMessageIfOwned;
|
|
|
|
public CompProperties_RefuelableSpawner()
|
|
{
|
|
compClass = typeof(CompRefuelableSpawner);
|
|
}
|
|
}
|
|
|
|
// --- Component Class ---
|
|
public class CompRefuelableSpawner : CompRefuelable
|
|
{
|
|
private int ticksUntilSpawn;
|
|
|
|
public new CompProperties_RefuelableSpawner Props => (CompProperties_RefuelableSpawner)props;
|
|
|
|
public override void PostExposeData()
|
|
{
|
|
base.PostExposeData();
|
|
Scribe_Values.Look(ref ticksUntilSpawn, "ticksUntilSpawn", 0);
|
|
}
|
|
|
|
public override void PostSpawnSetup(bool respawningAfterLoad)
|
|
{
|
|
base.PostSpawnSetup(respawningAfterLoad);
|
|
if (!respawningAfterLoad)
|
|
{
|
|
ResetCountdown();
|
|
}
|
|
}
|
|
|
|
public override void CompTick()
|
|
{
|
|
base.CompTick();
|
|
|
|
if (HasFuel && (parent.GetComp<CompPowerTrader>()?.PowerOn ?? true))
|
|
{
|
|
ticksUntilSpawn--;
|
|
if (ticksUntilSpawn <= 0)
|
|
{
|
|
TryDoSpawn();
|
|
ResetCountdown();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void TryDoSpawn()
|
|
{
|
|
if (Props.products.NullOrEmpty()) return;
|
|
|
|
foreach (var product in Props.products)
|
|
{
|
|
Thing thing = ThingMaker.MakeThing(product.thingDef);
|
|
thing.stackCount = product.count;
|
|
|
|
if (Props.inheritFaction && thing.Faction != parent.Faction)
|
|
{
|
|
thing.SetFaction(parent.Faction);
|
|
}
|
|
|
|
if (GenPlace.TryPlaceThing(thing, parent.Position, parent.Map, ThingPlaceMode.Near, out Thing resultingThing))
|
|
{
|
|
if (Props.spawnForbidden)
|
|
{
|
|
resultingThing.SetForbidden(true);
|
|
}
|
|
|
|
if (Props.showMessageIfOwned && parent.Faction == Faction.OfPlayer)
|
|
{
|
|
Messages.Message("MessageCompSpawnerSpawnedItem".Translate(resultingThing.LabelCap), resultingThing, MessageTypeDefOf.PositiveEvent);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private void ResetCountdown()
|
|
{
|
|
ticksUntilSpawn = Props.spawnIntervalRange.RandomInRange;
|
|
}
|
|
|
|
public override string CompInspectStringExtra()
|
|
{
|
|
string text = base.CompInspectStringExtra();
|
|
|
|
if (HasFuel)
|
|
{
|
|
if (!text.NullOrEmpty())
|
|
{
|
|
text += "\n";
|
|
}
|
|
string productsStr = Props.products.Select(p => (string)p.thingDef.LabelCap).ToCommaList();
|
|
text += "NextSpawnedItemIn".Translate(productsStr) + ": " + ticksUntilSpawn.ToStringTicksToPeriod();
|
|
}
|
|
|
|
return text;
|
|
}
|
|
|
|
public override IEnumerable<Gizmo> CompGetGizmosExtra()
|
|
{
|
|
foreach (var g in base.CompGetGizmosExtra())
|
|
{
|
|
yield return g;
|
|
}
|
|
|
|
if (Prefs.DevMode)
|
|
{
|
|
yield return new Command_Action
|
|
{
|
|
defaultLabel = "DEBUG: Spawn items",
|
|
action = delegate
|
|
{
|
|
TryDoSpawn();
|
|
ResetCountdown();
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
public class SpawnerProduct
|
|
{
|
|
public ThingDef thingDef;
|
|
public int count = 1;
|
|
}
|
|
} |