GUID 7bee0c26da8723b00f4105354d75b58b

Type Magazine
Rarity Uncommon
ID 12010

Size_X 2
Size_Y 2
Size_Z 0.3

Amount 12
Count_Min 2
Count_Max 12

Calibers 1
Caliber_0 80

//独头弹 500%伤害
Range 5
Player_Damage 0
Zombie_Damage 400
Animal_Damage 400
Barricade_Damage 800
Structure_Damage 800
Vehicle_Damage 800
Resource_Damage 800
Object_Damage 800

Spread 0.3

Explosion 53
Explosive
Explode_On_Impact
Explosion_Launch_Speed 6

Tracer 50
Ballistic_Damage_Multiplier 5.0

Blueprints 4
Blueprint_0_Type Ammo
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 12605
Blueprint_0_Build 30
Blueprint_1_Type Ammo
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 12010
Blueprint_1_Build 30
Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 12010
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Product 12586
Blueprint_2_Products 1
Blueprint_2_Build 27
//初始弹匣 + 5零件合成
Blueprint_3_Type Gear
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 12003
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_1_ID 12586
Blueprint_3_Supply_1_Amount 5
Blueprint_3_Product 12010
Blueprint_3_Products 1
Blueprint_3_Build 27

Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Reload
Action_0_Tooltip Reload using AmmoCreate.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Merge
Action_1_Tooltip Merge ammo between magazine.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Salvage
Action_2_Tooltip Salvage magazine into parts.

Master_Bundle_Override conami.masterbundle
Bundle_Override_Path /Guns/SG/AA12/AA12_12_Dragon

