GUID f95e8ed27a30411e9f2165a81a8f9808

Type Magazine
Rarity Uncommon
ID 12413

Size_X 2
Size_Y 2
Size_Z 0.3

Amount 30
Count_Min 24
Count_Max 30

Calibers 2
Caliber_0 5562
Caliber_1 1

//空尖弹 50%伤害
Range 3
Player_Damage 0
Zombie_Damage 37
Animal_Damage 37
Barricade_Damage 74
Structure_Damage 74
Vehicle_Damage 74
Resource_Damage 74
Object_Damage 74

Explosion 53
Explosive
Explode_On_Impact
Explosion_Launch_Speed 6

Pellets 1
Ballistic_Damage_Multiplier 1.1
Ballistic_Drop 1.1

Spread 0.95

Tracer 50

Blueprints 4
Blueprint_0_Type Ammo
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 12602
Blueprint_0_Build 30
Blueprint_1_Type Ammo
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 12413
Blueprint_1_Build 30
Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 12413
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Product 12586
Blueprint_2_Products 1
Blueprint_2_Build 27
//初始弹匣 + 2零件合成
Blueprint_3_Type Gear
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 11178
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_1_ID 12586
Blueprint_3_Supply_1_Amount 2
Blueprint_3_Product 12413
Blueprint_3_Products 1
Blueprint_3_Build 27

Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Reload
Action_0_Tooltip Reload using AmmoCreate.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Merge
Action_1_Tooltip Merge ammo between magazine.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Salvage
Action_2_Tooltip Salvage magazine into parts.