GUID b278d117cfb04ef8b660e9a451e1bd8d

Type Magazine
ID 12046

Size_X 1
Size_Y 2
Size_Z 0.3

Amount 30
Count_Min 5
Count_Max 25

Calibers 1
Caliber_0 5562
Caliber_1 1

//普通弹 100%非玩家伤害
Range 3
Player_Damage 0
Zombie_Damage 39
Animal_Damage 39
Barricade_Damage 39
Structure_Damage 39
Vehicle_Damage 39
Resource_Damage 39
Object_Damage 39


Explosion 53
Explosive
Explode_On_Impact
Explosion_Launch_Speed 6

Tracer 51
Speed 2

Blueprints 6
Blueprint_0_Type Ammo
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 12602
Blueprint_0_Build 30
Blueprint_1_Type Ammo
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 12046
Blueprint_1_Build 30
Blueprint_2_Type Ammo
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 17
Blueprint_2_Build 30
Blueprint_3_Type Ammo
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 12044
Blueprint_3_Build 30
Blueprint_4_Type Gear
Blueprint_4_Supplies 1
Blueprint_4_Supply_0_ID 12046
Blueprint_4_Supply_0_Amount 1
Blueprint_4_Product 12586
Blueprint_4_Products 1
Blueprint_4_Build 27
//初始弹匣 + 2零件合成
Blueprint_5_Type Gear
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 12044
Blueprint_5_Supply_0_Amount 2
Blueprint_5_Supply_1_ID 12586
Blueprint_5_Supply_1_Amount 2
Blueprint_5_Product 12046
Blueprint_5_Products 1
Blueprint_5_Build 27

Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Reload
Action_0_Tooltip Reload using AmmoCreate.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Merge
Action_1_Tooltip Merge ammo between magazine.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 4
Action_2_Text Salvage
Action_2_Tooltip Salvage magazine into parts.