From b0a3497a48eaa3c0c8254899122a812d893b3046 Mon Sep 17 00:00:00 2001 From: "ProjectKoi-Kalo\\Kalo" Date: Fri, 28 Jun 2024 21:35:07 +0800 Subject: [PATCH] surething --- .../Large_Satchel_Charge.dat | 2 +- Barricades/S-mine/S-mine.dat | 2 +- Guns/EXTRA/Escalation/1911-SP/1911-SP.dat | 108 -------------- Guns/EXTRA/Escalation/1911-SP/English.dat | 2 - Guns/EXTRA/Escalation/1911-SPAC/1911-SPAC.dat | 108 -------------- Guns/EXTRA/Escalation/1911-SPAC/English.dat | 2 - Guns/EXTRA/Escalation/1911/1911.dat | 126 ---------------- Guns/EXTRA/Escalation/1911/English.dat | 2 - Guns/EXTRA/Escalation/1911AC/1911AC.dat | 127 ---------------- Guns/EXTRA/Escalation/1911AC/English.dat | 2 - Guns/EXTRA/Escalation/AKM-SP/AKM-SP.dat | 109 -------------- Guns/EXTRA/Escalation/AKM-SP/English.dat | 2 - Guns/EXTRA/Escalation/AKM/AKM.dat | 131 ---------------- Guns/EXTRA/Escalation/AKM/English.dat | 2 - Guns/EXTRA/Escalation/Auto5/Auto5.dat | 118 --------------- Guns/EXTRA/Escalation/Auto5/English.dat | 2 - .../Escalation/Autocannon/Autocannon.dat | 115 -------------- Guns/EXTRA/Escalation/Autocannon/English.dat | 2 - Guns/EXTRA/Escalation/BAR/BAR.dat | 124 ---------------- Guns/EXTRA/Escalation/BAR/English.dat | 2 - .../Escalation/Binoculars/Binoculars.dat | 100 ------------- Guns/EXTRA/Escalation/Binoculars/English.dat | 2 - .../Bluntforce-12-SP/Bluntforce-12-SP.dat | 106 ------------- .../Escalation/Bluntforce-12-SP/English.dat | 2 - .../Bluntforce-12/Bluntforce-12.dat | 128 ---------------- .../Escalation/Bluntforce-12/English.dat | 2 - Guns/EXTRA/Escalation/C96/C96.dat | 122 --------------- Guns/EXTRA/Escalation/C96/English.dat | 2 - Guns/EXTRA/Escalation/CSO-85-SP/CSO-85-SP.dat | 116 --------------- Guns/EXTRA/Escalation/CSO-85-SP/English.dat | 2 - Guns/EXTRA/Escalation/CSO-85/CSO-85.dat | 137 ----------------- Guns/EXTRA/Escalation/CSO-85/English.dat | 2 - .../Escalation/Centare-SP/Centare-SP.dat | 112 -------------- Guns/EXTRA/Escalation/Centare-SP/English.dat | 2 - Guns/EXTRA/Escalation/Centare/Centare.dat | 136 ----------------- Guns/EXTRA/Escalation/Centare/English.dat | 2 - Guns/EXTRA/Escalation/Cobalt/Cobalt.dat | 96 ------------ Guns/EXTRA/Escalation/Cobalt/English.dat | 2 - Guns/EXTRA/Escalation/Crown/Crown.dat | 119 --------------- Guns/EXTRA/Escalation/Crown/English.dat | 2 - Guns/EXTRA/Escalation/DB/DB.dat | 97 ------------ Guns/EXTRA/Escalation/DB/English.dat | 3 - Guns/EXTRA/Escalation/DT11-SP/DT11-SP.dat | 102 ------------- Guns/EXTRA/Escalation/DT11-SP/English.dat | 3 - Guns/EXTRA/Escalation/DT11/DT11.dat | 122 --------------- Guns/EXTRA/Escalation/DT11/English.dat | 3 - .../ECS-25-BLK-SP/ECS-25-BLK-SP.dat | 114 -------------- .../Escalation/ECS-25-BLK-SP/English.dat | 2 - .../Escalation/ECS-25-BLK/ECS-25-BLK.dat | 137 ----------------- Guns/EXTRA/Escalation/ECS-25-BLK/English.dat | 2 - Guns/EXTRA/Escalation/ECS-25-SP/ECS-25-SP.dat | 114 -------------- Guns/EXTRA/Escalation/ECS-25-SP/English.dat | 2 - Guns/EXTRA/Escalation/ECS-25/ECS-25.dat | 135 ----------------- Guns/EXTRA/Escalation/ECS-25/English.dat | 2 - Guns/EXTRA/Escalation/Empey-SP/Empey-SP.dat | 118 --------------- Guns/EXTRA/Escalation/Empey-SP/English.dat | 2 - Guns/EXTRA/Escalation/Empey/Empey.dat | 140 ------------------ Guns/EXTRA/Escalation/Empey/English.dat | 2 - Guns/EXTRA/Escalation/F2000/English.dat | 2 - Guns/EXTRA/Escalation/F2000/F2000.dat | 138 ----------------- Guns/EXTRA/Escalation/F2000S/English.dat | 2 - Guns/EXTRA/Escalation/F2000S/F2000S.dat | 112 -------------- Guns/EXTRA/Escalation/Falcon/English.dat | 2 - Guns/EXTRA/Escalation/Falcon/Falcon.dat | 100 ------------- Guns/EXTRA/Escalation/FalconGold/English.dat | 2 - .../Escalation/FalconGold/FalconGold.dat | 101 ------------- Guns/EXTRA/Escalation/G36-SP/English.dat | 2 - Guns/EXTRA/Escalation/G36-SP/G36-SP.dat | 114 -------------- Guns/EXTRA/Escalation/G36/English.dat | 2 - Guns/EXTRA/Escalation/G36/G36.dat | 136 ----------------- Guns/EXTRA/Escalation/GothaBomb/English.dat | 2 - Guns/EXTRA/Escalation/GothaBomb/GothaBomb.dat | 59 -------- .../Escalation/Government-SP/English.dat | 2 - .../Government-SP/Government-SP.dat | 112 -------------- .../Escalation/Government-SPVQ/English.dat | 2 - .../Government-SPVQ/Government-SPVQ.dat | 112 -------------- Guns/EXTRA/Escalation/Government/English.dat | 2 - .../Escalation/Government/Government.dat | 135 ----------------- .../EXTRA/Escalation/GovernmentVQ/English.dat | 2 - .../Escalation/GovernmentVQ/GovernmentVQ.dat | 136 ----------------- Guns/EXTRA/Escalation/HMT/English.dat | 2 - Guns/EXTRA/Escalation/HMT/HMT.dat | 109 -------------- Guns/EXTRA/Escalation/Hermes/English.dat | 3 - Guns/EXTRA/Escalation/Hermes/Hermes.dat | 81 ---------- Guns/EXTRA/Escalation/Looty/English.dat | 2 - Guns/EXTRA/Escalation/Looty/Looty.dat | 119 --------------- Guns/EXTRA/Escalation/M1-SP/English.dat | 2 - Guns/EXTRA/Escalation/M1-SP/M1-SP.dat | 113 -------------- Guns/EXTRA/Escalation/M1/English.dat | 2 - Guns/EXTRA/Escalation/M1/M1.dat | 138 ----------------- Guns/EXTRA/Escalation/M202/English.dat | 3 - Guns/EXTRA/Escalation/M202/M202.dat | 81 ---------- Guns/EXTRA/Escalation/Maplestrike/English.dat | 2 - .../Escalation/Maplestrike/Maplestrike.dat | 98 ------------ Guns/EXTRA/Escalation/NTW/English.dat | 2 - Guns/EXTRA/Escalation/NTW/NTW.dat | 105 ------------- Guns/EXTRA/Escalation/Nacht-SP/English.dat | 2 - Guns/EXTRA/Escalation/Nacht-SP/Nacht-SP.dat | 115 -------------- Guns/EXTRA/Escalation/Nacht/English.dat | 2 - Guns/EXTRA/Escalation/Nacht/Nacht.dat | 136 ----------------- Guns/EXTRA/Escalation/PP-19-S/English.dat | 2 - Guns/EXTRA/Escalation/PP-19-S/PP-19-S.dat | 116 --------------- Guns/EXTRA/Escalation/PP-19/English.dat | 2 - Guns/EXTRA/Escalation/PP-19/PP-19.dat | 136 ----------------- Guns/EXTRA/Escalation/Pfaust/English.dat | 3 - Guns/EXTRA/Escalation/Pfaust/Pfaust.dat | 88 ----------- .../Escalation/PlaneAutocannon/English.dat | 3 - .../PlaneAutocannon/PlaneAutocannon.dat | 68 --------- Guns/EXTRA/Escalation/PlaneCannon/English.dat | 3 - .../Escalation/PlaneCannon/PlaneCannon.dat | 69 --------- Guns/EXTRA/Escalation/Railgun/English.dat | 2 - Guns/EXTRA/Escalation/Railgun/Railgun.dat | 102 ------------- Guns/EXTRA/Escalation/SAR-30/English.dat | 2 - Guns/EXTRA/Escalation/SAR-30/SAR-30.dat | 138 ----------------- Guns/EXTRA/Escalation/SAR-SP/English.dat | 2 - Guns/EXTRA/Escalation/SAR-SP/SAR-SP.dat | 113 -------------- Guns/EXTRA/Escalation/SVU-SP/English.dat | 2 - Guns/EXTRA/Escalation/SVU-SP/SVU-SP.dat | 114 -------------- Guns/EXTRA/Escalation/SVU/English.dat | 2 - Guns/EXTRA/Escalation/SVU/SVU.dat | 136 ----------------- Guns/EXTRA/Escalation/Six12/English.dat | 2 - Guns/EXTRA/Escalation/Six12/Six12.dat | 131 ---------------- Guns/EXTRA/Escalation/Six12SP/English.dat | 2 - Guns/EXTRA/Escalation/Six12SP/Six12SP.dat | 112 -------------- Guns/EXTRA/Escalation/Tank_Cannon/English.dat | 2 - .../Escalation/Tank_Cannon/Tank_Cannon.dat | 59 -------- Guns/EXTRA/Escalation/Tanto-SP/English.dat | 2 - Guns/EXTRA/Escalation/Tanto-SP/Tanto-SP.dat | 110 -------------- Guns/EXTRA/Escalation/Tanto/English.dat | 2 - Guns/EXTRA/Escalation/Tanto/Tanto.dat | 131 ---------------- Guns/EXTRA/Escalation/Ulfberht-SP/English.dat | 2 - .../Escalation/Ulfberht-SP/Ulfberht-SP.dat | 114 -------------- Guns/EXTRA/Escalation/Ulfberht/English.dat | 2 - Guns/EXTRA/Escalation/Ulfberht/Ulfberht.dat | 137 ----------------- Guns/EXTRA/Escalation/Uzey-SP/English.dat | 2 - Guns/EXTRA/Escalation/Uzey-SP/Uzey-SP.dat | 116 --------------- Guns/EXTRA/Escalation/Uzey/English.dat | 2 - Guns/EXTRA/Escalation/Uzey/Uzey.dat | 136 ----------------- Guns/EXTRA/Escalation/Weebley/English.dat | 2 - Guns/EXTRA/Escalation/Weebley/Weebley.dat | 97 ------------ Guns/EXTRA/U3/Ace/Ace.dat | 87 ----------- Guns/EXTRA/U3/Ace/English.dat | 2 - Guns/EXTRA/U3/Augewehr/Augewehr.dat | 103 ------------- Guns/EXTRA/U3/Augewehr/English.dat | 2 - Guns/EXTRA/U3/Avenger/Avenger.dat | 87 ----------- Guns/EXTRA/U3/Avenger/English.dat | 2 - Guns/EXTRA/U3/Bane/Bane.dat | 94 ------------ Guns/EXTRA/U3/Bane/English.dat | 2 - Guns/EXTRA/U3/Bluntforce/Bluntforce.dat | 91 ------------ Guns/EXTRA/U3/Bluntforce/English.dat | 2 - Guns/EXTRA/U3/Bow_Birch/Bow_Birch.dat | 89 ----------- Guns/EXTRA/U3/Bow_Birch/English.dat | 2 - Guns/EXTRA/U3/Bow_Compound/Bow_Compound.dat | 87 ----------- Guns/EXTRA/U3/Bow_Compound/English.dat | 2 - Guns/EXTRA/U3/Bow_Maple/Bow_Maple.dat | 89 ----------- Guns/EXTRA/U3/Bow_Maple/English.dat | 2 - Guns/EXTRA/U3/Bow_Pine/Bow_Pine.dat | 89 ----------- Guns/EXTRA/U3/Bow_Pine/English.dat | 2 - Guns/EXTRA/U3/Bulldog/Bulldog.dat | 90 ----------- Guns/EXTRA/U3/Bulldog/English.dat | 2 - Guns/EXTRA/U3/Card/Card.dat | 94 ------------ Guns/EXTRA/U3/Card/English.dat | 2 - Guns/EXTRA/U3/Cobra/Cobra.dat | 89 ----------- Guns/EXTRA/U3/Cobra/English.dat | 2 - Guns/EXTRA/U3/Cobra_Jam/Cobra_Jam.dat | 100 ------------- Guns/EXTRA/U3/Colt/Colt.dat | 88 ----------- Guns/EXTRA/U3/Colt/English.dat | 2 - Guns/EXTRA/U3/Crossbow/Crossbow.dat | 87 ----------- Guns/EXTRA/U3/Crossbow/English.dat | 2 - Guns/EXTRA/U3/Desert_Falcon/Desert_Falcon.dat | 87 ----------- Guns/EXTRA/U3/Desert_Falcon/English.dat | 2 - Guns/EXTRA/U3/Determinator/Determinator.dat | 87 ----------- Guns/EXTRA/U3/Determinator/English.dat | 2 - Guns/EXTRA/U3/Dragonfang/Dragonfang.dat | 98 ------------ Guns/EXTRA/U3/Dragonfang/English.dat | 2 - Guns/EXTRA/U3/Eaglefire/Eaglefire.dat | 94 ------------ Guns/EXTRA/U3/Eaglefire/English.dat | 2 - Guns/EXTRA/U3/Ekho/Ekho.dat | 100 ------------- Guns/EXTRA/U3/Ekho/English.dat | 2 - Guns/EXTRA/U3/Empire/Empire.dat | 95 ------------ Guns/EXTRA/U3/Empire/English.dat | 2 - Guns/EXTRA/U3/Fury/English.dat | 2 - Guns/EXTRA/U3/Fury/Fury.dat | 85 ----------- Guns/EXTRA/U3/Fusilaut/English.dat | 2 - Guns/EXTRA/U3/Fusilaut/Fusilaut.dat | 103 ------------- Guns/EXTRA/U3/Grizzly/English.dat | 2 - Guns/EXTRA/U3/Grizzly/Grizzly.dat | 99 ------------- Guns/EXTRA/U3/HMG/English.dat | 2 - Guns/EXTRA/U3/HMG/HMG.dat | 62 -------- Guns/EXTRA/U3/HMG_Fighter_Jet/English.dat | 2 - .../U3/HMG_Fighter_Jet/HMG_Fighter_Jet.dat | 58 -------- Guns/EXTRA/U3/Hawkhound/English.dat | 2 - Guns/EXTRA/U3/Hawkhound/Hawkhound.dat | 91 ------------ Guns/EXTRA/U3/Heartbreaker/English.dat | 2 - Guns/EXTRA/U3/Heartbreaker/Heartbreaker.dat | 94 ------------ Guns/EXTRA/U3/Honeybadger/English.dat | 2 - Guns/EXTRA/U3/Honeybadger/Honeybadger.dat | 94 ------------ Guns/EXTRA/U3/Kryzkarek/English.dat | 2 - Guns/EXTRA/U3/Kryzkarek/Kryzkarek.dat | 91 ------------ Guns/EXTRA/U3/Launcher_Rocket/English.dat | 2 - .../U3/Launcher_Rocket/Launcher_Rocket.dat | 85 ----------- Guns/EXTRA/U3/Luger/English.dat | 2 - Guns/EXTRA/U3/Luger/Luger.dat | 87 ----------- Guns/EXTRA/U3/MP40/English.dat | 2 - Guns/EXTRA/U3/MP40/MP40.dat | 93 ------------ Guns/EXTRA/U3/Maplestrike/English.dat | 2 - Guns/EXTRA/U3/Maplestrike/Maplestrike.dat | 94 ------------ Guns/EXTRA/U3/Masterkey/English.dat | 2 - Guns/EXTRA/U3/Masterkey/Masterkey.dat | 91 ------------ Guns/EXTRA/U3/Matamorez/English.dat | 2 - Guns/EXTRA/U3/Matamorez/Matamorez.dat | 98 ------------ Guns/EXTRA/U3/Nailgun/English.dat | 2 - Guns/EXTRA/U3/Nailgun/Nailgun.dat | 89 ----------- Guns/EXTRA/U3/Nightraider/English.dat | 2 - Guns/EXTRA/U3/Nightraider/Nightraider.dat | 103 ------------- Guns/EXTRA/U3/Nykorev/English.dat | 2 - Guns/EXTRA/U3/Nykorev/Nykorev.dat | 99 ------------- Guns/EXTRA/U3/Paintballgun/English.dat | 2 - Guns/EXTRA/U3/Paintballgun/Paintballgun.dat | 87 ----------- Guns/EXTRA/U3/Peacemaker/English.dat | 2 - Guns/EXTRA/U3/Peacemaker/Peacemaker.dat | 93 ------------ Guns/EXTRA/U3/Quadbarrel/English.dat | 2 - Guns/EXTRA/U3/Quadbarrel/Quadbarrel.dat | 105 ------------- Guns/EXTRA/U3/Rifle_Birch/English.dat | 2 - Guns/EXTRA/U3/Rifle_Birch/Rifle_Birch.dat | 104 ------------- Guns/EXTRA/U3/Rifle_Maple/English.dat | 2 - Guns/EXTRA/U3/Rifle_Maple/Rifle_Maple.dat | 104 ------------- Guns/EXTRA/U3/Rifle_Pine/English.dat | 2 - Guns/EXTRA/U3/Rifle_Pine/Rifle_Pine.dat | 104 ------------- Guns/EXTRA/U3/Sabertooth/English.dat | 2 - Guns/EXTRA/U3/Sabertooth/Sabertooth.dat | 91 ------------ Guns/EXTRA/U3/Sawed_Off/English.dat | 2 - Guns/EXTRA/U3/Sawed_Off/Sawed_Off.dat | 97 ------------ Guns/EXTRA/U3/Scalar/English.dat | 2 - Guns/EXTRA/U3/Scalar/Scalar.dat | 91 ------------ Guns/EXTRA/U3/Schofield/English.dat | 2 - Guns/EXTRA/U3/Schofield/Schofield.dat | 91 ------------ Guns/EXTRA/U3/Shadowstalker/English.dat | 2 - Guns/EXTRA/U3/Shadowstalker/Shadowstalker.dat | 99 ------------- Guns/EXTRA/U3/ShadowstalkerMk2/English.dat | 2 - .../U3/ShadowstalkerMk2/ShadowstalkerMk2.dat | 83 ----------- Guns/EXTRA/U3/Snayperskya/English.dat | 2 - Guns/EXTRA/U3/Snayperskya/Snayperskya.dat | 94 ------------ Guns/EXTRA/U3/Sportshot/English.dat | 2 - Guns/EXTRA/U3/Sportshot/Sportshot.dat | 90 ----------- Guns/EXTRA/U3/Swissgewehr/English.dat | 2 - Guns/EXTRA/U3/Swissgewehr/Swissgewehr.dat | 95 ------------ Guns/EXTRA/U3/Tank_Cannon/English.dat | 2 - Guns/EXTRA/U3/Tank_Cannon/Tank_Cannon.dat | 50 ------- Guns/EXTRA/U3/Teklowvka/English.dat | 2 - Guns/EXTRA/U3/Teklowvka/Teklowvka.dat | 89 ----------- Guns/EXTRA/U3/Timberwolf/English.dat | 2 - Guns/EXTRA/U3/Timberwolf/Timberwolf.dat | 99 ------------- Guns/EXTRA/U3/Viper/English.dat | 2 - Guns/EXTRA/U3/Viper/Viper.dat | 93 ------------ Guns/EXTRA/U3/Vonya/English.dat | 2 - Guns/EXTRA/U3/Vonya/Vonya.dat | 94 ------------ Guns/EXTRA/U3/Yuri/English.dat | 2 - Guns/EXTRA/U3/Yuri/Yuri.dat | 93 ------------ Guns/EXTRA/U3/Zubeknakov/English.dat | 2 - Guns/EXTRA/U3/Zubeknakov/Zubeknakov.dat | 97 ------------ Guns/SG/USAS12/USAS-12/USAS-12.dat | 6 + .../UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat | 2 +- Individual/Replace/Alcohol/Vodka/Vodka.dat | 2 +- Magicitem/RandomSyringe/RandomSyringe.dat | 2 +- Melee/CrescentRose/CrescentRose.dat | 2 +- .../Lightsaber_LukeSoundless.dat | 2 +- .../Lightsaber_RedSoundless.dat | 2 +- Melee/Mercury_Sabre/Mercury_Sabre.dat | 2 +- Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat | 2 +- Melee/Sword_Masamune/Sword_Masamune.dat | 2 +- Melee/Sword_Zweihander/Sword_Zweihander.dat | 2 +- .../Workshop/Workshop.dat | 2 +- Throwables/Large C4/Large C4.dat | 2 +- Throwables/Small C4/Small C4.dat | 2 +- Vehicles/Artillery/40mmGL/40mmGL.dat | 2 +- Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat | 2 +- Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat | 2 +- Vehicles/Tanks/88mm/88mm.dat | 2 +- Vehicles/Tanks/AP_Shell/AP_Shell.dat | 2 +- Vehicles/Tanks/HE_Shell/HE_Shell.dat | 2 +- Vehicles/Tanks/TankGun/TankGun.dat | 2 +- Vehicles/Weapon/152mm/152mm.dat | 2 +- .../152mm/152mm_HE_Shell/152mm_HE_Shell.dat | 2 +- Vehicles/Weapon/20mm/20mm.dat | 2 +- Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat | 2 +- .../20mm_HispanoMag/20mm_HispanoMag.dat | 2 +- Vehicles/Weapon/20mm_mag/20mm_mag.dat | 2 +- Vehicles/Weapon/30mm/30mm.dat | 2 +- Vehicles/Weapon/30mm_mag/30mm_mag.dat | 2 +- Vehicles/Weapon/50Cal/50Cal.dat | 2 +- Vehicles/Weapon/50CalM2HB/50CalM2HB.dat | 2 +- .../Weapon/50CalM2HB_mag/50CalM2HB_mag.dat | 2 +- Vehicles/Weapon/50Cal_mag/50Cal_mag.dat | 2 +- Vehicles/Weapon/55mm/55mm.dat | 2 +- Vehicles/Weapon/55mm_mag/55mm_mag.dat | 2 +- Vehicles/Weapon/76mm_flak/76mm_flak.dat | 2 +- .../Weapon/Plane_Launcher/Plane_Launcher.dat | 2 +- .../Weapon/bomber_dropper/bomber_dropper.dat | 2 +- .../nuclear_dropper/nuclear_dropper.dat | 2 +- WIP/xcr/xcr.dat | 2 +- conami.code-workspace | 3 + 302 files changed, 50 insertions(+), 13781 deletions(-) delete mode 100644 Guns/EXTRA/Escalation/1911-SP/1911-SP.dat delete mode 100644 Guns/EXTRA/Escalation/1911-SP/English.dat delete mode 100644 Guns/EXTRA/Escalation/1911-SPAC/1911-SPAC.dat delete mode 100644 Guns/EXTRA/Escalation/1911-SPAC/English.dat delete mode 100644 Guns/EXTRA/Escalation/1911/1911.dat delete mode 100644 Guns/EXTRA/Escalation/1911/English.dat delete mode 100644 Guns/EXTRA/Escalation/1911AC/1911AC.dat delete mode 100644 Guns/EXTRA/Escalation/1911AC/English.dat delete mode 100644 Guns/EXTRA/Escalation/AKM-SP/AKM-SP.dat delete mode 100644 Guns/EXTRA/Escalation/AKM-SP/English.dat delete mode 100644 Guns/EXTRA/Escalation/AKM/AKM.dat delete mode 100644 Guns/EXTRA/Escalation/AKM/English.dat delete mode 100644 Guns/EXTRA/Escalation/Auto5/Auto5.dat delete mode 100644 Guns/EXTRA/Escalation/Auto5/English.dat delete mode 100644 Guns/EXTRA/Escalation/Autocannon/Autocannon.dat delete mode 100644 Guns/EXTRA/Escalation/Autocannon/English.dat delete mode 100644 Guns/EXTRA/Escalation/BAR/BAR.dat delete mode 100644 Guns/EXTRA/Escalation/BAR/English.dat delete mode 100644 Guns/EXTRA/Escalation/Binoculars/Binoculars.dat delete mode 100644 Guns/EXTRA/Escalation/Binoculars/English.dat delete mode 100644 Guns/EXTRA/Escalation/Bluntforce-12-SP/Bluntforce-12-SP.dat delete mode 100644 Guns/EXTRA/Escalation/Bluntforce-12-SP/English.dat delete mode 100644 Guns/EXTRA/Escalation/Bluntforce-12/Bluntforce-12.dat delete mode 100644 Guns/EXTRA/Escalation/Bluntforce-12/English.dat delete mode 100644 Guns/EXTRA/Escalation/C96/C96.dat delete mode 100644 Guns/EXTRA/Escalation/C96/English.dat delete mode 100644 Guns/EXTRA/Escalation/CSO-85-SP/CSO-85-SP.dat delete mode 100644 Guns/EXTRA/Escalation/CSO-85-SP/English.dat delete mode 100644 Guns/EXTRA/Escalation/CSO-85/CSO-85.dat delete mode 100644 Guns/EXTRA/Escalation/CSO-85/English.dat delete mode 100644 Guns/EXTRA/Escalation/Centare-SP/Centare-SP.dat delete mode 100644 Guns/EXTRA/Escalation/Centare-SP/English.dat delete mode 100644 Guns/EXTRA/Escalation/Centare/Centare.dat delete mode 100644 Guns/EXTRA/Escalation/Centare/English.dat delete mode 100644 Guns/EXTRA/Escalation/Cobalt/Cobalt.dat delete mode 100644 Guns/EXTRA/Escalation/Cobalt/English.dat delete mode 100644 Guns/EXTRA/Escalation/Crown/Crown.dat delete mode 100644 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Guns/EXTRA/U3/Zubeknakov/English.dat delete mode 100644 Guns/EXTRA/U3/Zubeknakov/Zubeknakov.dat diff --git a/Barricades/Large_Satchel_Charge/Large_Satchel_Charge.dat b/Barricades/Large_Satchel_Charge/Large_Satchel_Charge.dat index d2d64fe..2079168 100644 --- a/Barricades/Large_Satchel_Charge/Large_Satchel_Charge.dat +++ b/Barricades/Large_Satchel_Charge/Large_Satchel_Charge.dat @@ -15,7 +15,7 @@ Range 8 Radius 0.1 Offset 0.075 -Player_Damage 150 +Player_Damage 0 Zombie_Damage 175 Animal_Damage 175 Barricade_Damage 75 diff --git a/Barricades/S-mine/S-mine.dat b/Barricades/S-mine/S-mine.dat index 51a93da..fa0151b 100644 --- a/Barricades/S-mine/S-mine.dat +++ b/Barricades/S-mine/S-mine.dat @@ -15,7 +15,7 @@ Range 4 Radius 0.05 Offset 0.075 -Player_Damage 200 +Player_Damage 0 Zombie_Damage 250 Animal_Damage 250 Barricade_Damage 75 diff --git a/Guns/EXTRA/Escalation/1911-SP/1911-SP.dat b/Guns/EXTRA/Escalation/1911-SP/1911-SP.dat deleted file mode 100644 index 709e45b..0000000 --- a/Guns/EXTRA/Escalation/1911-SP/1911-SP.dat +++ /dev/null @@ -1,108 +0,0 @@ -GUID 4471eda0e6b84b18bdcc49810b777fa5 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 51250 -Instantiated_Item_Name_Override 51227 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Hook_Barrel - -Magazine 51039 - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Caliber 51002 - -Range 400 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -0.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51250 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51227 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/1911-SP/English.dat b/Guns/EXTRA/Escalation/1911-SP/English.dat deleted file mode 100644 index f2f07fa..0000000 --- a/Guns/EXTRA/Escalation/1911-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name M1911-SP -Description Classic american handgun, uses Pistol Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/1911-SPAC/1911-SPAC.dat b/Guns/EXTRA/Escalation/1911-SPAC/1911-SPAC.dat deleted file mode 100644 index 030095a..0000000 --- a/Guns/EXTRA/Escalation/1911-SPAC/1911-SPAC.dat +++ /dev/null @@ -1,108 +0,0 @@ -GUID 10aa0be276a74c0d845a04a153cf79dc -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 51293 -Instantiated_Item_Name_Override 51227 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Hook_Barrel - -Magazine 51039 - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Caliber 51002 - -Range 400 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -0.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51293 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51292 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/1911-SPAC/English.dat b/Guns/EXTRA/Escalation/1911-SPAC/English.dat deleted file mode 100644 index 76eddbb..0000000 --- a/Guns/EXTRA/Escalation/1911-SPAC/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name M1911-SP "Accelerator" -Description Silvered american handgun, uses Pistol Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/1911/1911.dat b/Guns/EXTRA/Escalation/1911/1911.dat deleted file mode 100644 index c49f1da..0000000 --- a/Guns/EXTRA/Escalation/1911/1911.dat +++ /dev/null @@ -1,126 +0,0 @@ -GUID c6ecf16b37a94c84963e5006d54c536d -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 51227 - -Size_X 2 -Size_Y 2 - -Magazine 51039 - -Shell 51051 -Hook_Barrel - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Caliber 51002 - -Range 400 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -0.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51227 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Semi-Auto Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 1 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51227 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51250 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52900 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/1911/English.dat b/Guns/EXTRA/Escalation/1911/English.dat deleted file mode 100644 index b5bfa47..0000000 --- a/Guns/EXTRA/Escalation/1911/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name M1911 -Description Classic american handgun, uses Pistol Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/1911AC/1911AC.dat b/Guns/EXTRA/Escalation/1911AC/1911AC.dat deleted file mode 100644 index 189503d..0000000 --- a/Guns/EXTRA/Escalation/1911AC/1911AC.dat +++ /dev/null @@ -1,127 +0,0 @@ -GUID 5915c45ac89f4a528b826c47a7d6f4e1 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 51292 -Instantiated_Item_Name_Override 51227 - -Size_X 2 -Size_Y 2 - -Magazine 51039 - -Shell 51051 -Hook_Barrel - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Caliber 51002 - -Range 400 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -0.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51292 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Semi-Auto Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 1 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51292 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51293 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52900 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/1911AC/English.dat b/Guns/EXTRA/Escalation/1911AC/English.dat deleted file mode 100644 index e5115d4..0000000 --- a/Guns/EXTRA/Escalation/1911AC/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name M1911 "Accelerator" -Description Silvered american handgun, uses Pistol Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/AKM-SP/AKM-SP.dat b/Guns/EXTRA/Escalation/AKM-SP/AKM-SP.dat deleted file mode 100644 index e6dea1d..0000000 --- a/Guns/EXTRA/Escalation/AKM-SP/AKM-SP.dat +++ /dev/null @@ -1,109 +0,0 @@ -GUID 5357a38c3242452d854eb7d836c19360 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51298 -Instantiated_Item_Name_Override 51247 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51041 - -Alert_Radius 0 -Gunshot_Rolloff_Distance 256 - -Hook_Barrel -Hook_Sight - -Shell 51051 - -Ammo_Min 15 -Ammo_Max 30 - -Auto -Semi - -Caliber 51001 - -Range 400 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 5 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51298 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51247 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/AKM-SP/English.dat b/Guns/EXTRA/Escalation/AKM-SP/English.dat deleted file mode 100644 index f58cb4d..0000000 --- a/Guns/EXTRA/Escalation/AKM-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tukavtomat-SP -Description Russian assault rifle, chambered in Assault Rifle Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/AKM/AKM.dat b/Guns/EXTRA/Escalation/AKM/AKM.dat deleted file mode 100644 index 94ffb23..0000000 --- a/Guns/EXTRA/Escalation/AKM/AKM.dat +++ /dev/null @@ -1,131 +0,0 @@ -GUID 6bedae58381e46a3afb78188753a416f -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51247 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51041 - -Hook_Barrel -Hook_Sight - -Shell 51051 - -Ammo_Min 15 -Ammo_Max 30 - -Auto -Semi - -Caliber 51001 - -Range 400 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 5 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51247 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 4 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 1 -// Semi-Automatic Parts -Blueprint_0_Output_1_ID 51035 -Blueprint_0_Output_1_Amount 1 -// Metal Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 3 -// Wood -Blueprint_0_Output_3_ID 51023 -Blueprint_0_Output_3_Amount 2 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51247 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51298 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/AKM/English.dat b/Guns/EXTRA/Escalation/AKM/English.dat deleted file mode 100644 index 68a770c..0000000 --- a/Guns/EXTRA/Escalation/AKM/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tukavtomat -Description Russian assault rifle, chambered in Assault Rifle Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Auto5/Auto5.dat b/Guns/EXTRA/Escalation/Auto5/Auto5.dat deleted file mode 100644 index 760da65..0000000 --- a/Guns/EXTRA/Escalation/Auto5/Auto5.dat +++ /dev/null @@ -1,118 +0,0 @@ -GUID 418977f51533489ba445a5527b088ab6 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51239 - -Size_X 4 -Size_Y 2 -Size_Z 0.45 - -Magazine 51910 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Ammo_Min 4 -Ammo_Max 6 - -Semi - -Hook_Barrel - -Shell 51052 - -Caliber 51007 - -Range 50 -Firerate 12 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.2 - -Zombie_Damage 40 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Ballistic_Steps 1 - -Recoil_Min_X 2 -Recoil_Max_X 8 - -Recoil_Min_Y 30 -Recoil_Max_Y 50 - -Spread_Aim 0.35 -Spread_Hip 0.2 - -Recover_X -0.6 -Recover_Y -0.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle - -Damage_Falloff_Multiplier 0.385 -Damage_Falloff_Range 0.1 -Damage_Falloff_Max_Range 1 - - - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 4 -// Blueprint_0_Supply_0_ID 51017 -// Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_0_ID 51018 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_1_ID 51035 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Supply_2_ID 51023 -Blueprint_0_Supply_2_Amount 4 -Blueprint_0_Supply_3_ID 51033 -Blueprint_0_Supply_3_Amount 1 -// Blueprint_0_Supply_5_ID 51307 -// Blueprint_0_Supply_5_Amount 1 -// Blueprint_0_Tool 51016 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51239 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 2 -// Metal Scrap -Blueprint_1_Output_0_ID 51017 -Blueprint_1_Output_0_Amount 2 -// Wood -Blueprint_1_Output_1_ID 51023 -Blueprint_1_Output_1_Amount 2 -Blueprint_1_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Auto5/English.dat b/Guns/EXTRA/Escalation/Auto5/English.dat deleted file mode 100644 index 5f05b02..0000000 --- a/Guns/EXTRA/Escalation/Auto5/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Noses-12 -Description Vintage American semi-automatic shotgun chambered in 12 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Autocannon/Autocannon.dat b/Guns/EXTRA/Escalation/Autocannon/Autocannon.dat deleted file mode 100644 index a2e41d3..0000000 --- a/Guns/EXTRA/Escalation/Autocannon/Autocannon.dat +++ /dev/null @@ -1,115 +0,0 @@ -GUID 4236d2cea090419a94319afda60adeec - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51232 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51914 - - -Shell 51051 - -Ammo_Min 80 -Ammo_Max 100 -Can_Player_Equip False -Infinite_Ammo True -Allow_Magazine_Change False -Auto - - - - - - -Range 300 -Firerate 10 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1 - -Zombie_Damage 250 -Zombie_Leg_Multiplier 1 -Zombie_Arm_Multiplier 1 -Zombie_Spine_Multiplier 1 -Zombie_Skull_Multiplier 1 - -Animal_Damage 250 -Animal_Leg_Multiplier 1 -Animal_Spine_Multiplier 1 -Animal_Skull_Multiplier 1 - -Barricade_Damage 0 -Structure_Damage 0 -Vehicle_Damage 60 -Resource_Damage 0 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 -Spread_Aim 0.05 -Spread_Hip 0.1 - -Recoil_Min_X 1 -Recoil_Min_Y 1 -Recoil_Max_X 0 -Recoil_Max_Y 2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 5 -Blueprint_0_Supply_0_ID 51036 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_1_ID 51038 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Supply_2_ID 51018 -Blueprint_0_Supply_2_Amount 4 -Blueprint_0_Supply_3_ID 51061 -Blueprint_0_Supply_3_Amount 2 -Blueprint_0_Supply_4_ID 51950 -Blueprint_0_Supply_4_Amount 2 -Blueprint_0_Tool 51016 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51232 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 3 -// Fuses -Blueprint_1_Output_0_ID 51950 -Blueprint_1_Output_0_Amount 1 -// Auto Parts -Blueprint_1_Output_1_ID 51035 -Blueprint_1_Output_1_Amount 1 -// Ingot -Blueprint_1_Output_2_ID 51018 -Blueprint_1_Output_2_Amount 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Autocannon/English.dat b/Guns/EXTRA/Escalation/Autocannon/English.dat deleted file mode 100644 index 0baf8d3..0000000 --- a/Guns/EXTRA/Escalation/Autocannon/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Sentry Autocannon -Description Large cumbersome autocannon, can only be used by the Sentry Engine.

Infinite Ammo \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/BAR/BAR.dat b/Guns/EXTRA/Escalation/BAR/BAR.dat deleted file mode 100644 index 06e0dfc..0000000 --- a/Guns/EXTRA/Escalation/BAR/BAR.dat +++ /dev/null @@ -1,124 +0,0 @@ -GUID 586456d83bb9447b8621d8db1c1bce6a - - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51211 - - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51908 - -Hook_Barrel -Hook_Sight -Hook_Grip - -Shell 51051 - -Ammo_Min 10 -Ammo_Max 20 -Auto -Semi - -Sight 51362 - -Caliber 51005 - -Range 400 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 3 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 4 -Recoil_Max_X -4 - -Recoil_Min_Y 8 -Recoil_Max_Y 8 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.1.3 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 6 -Blueprint_0_Supply_0_ID 51017 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_1_ID 51018 -Blueprint_0_Supply_1_Amount 2 -Blueprint_0_Supply_2_ID 51036 -Blueprint_0_Supply_2_Amount 2 -Blueprint_0_Supply_3_ID 51023 -Blueprint_0_Supply_3_Amount 5 -Blueprint_0_Supply_4_ID 51033 -Blueprint_0_Supply_4_Amount 2 -Blueprint_0_Supply_5_ID 51307 -Blueprint_0_Supply_5_Amount 1 -// Blueprint_0_Tool 51016 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51211 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 2 -// Metal Scrap -Blueprint_1_Output_0_ID 51017 -Blueprint_1_Output_0_Amount 4 -// Wood -Blueprint_1_Output_1_ID 51023 -Blueprint_1_Output_1_Amount 2 -Blueprint_1_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/BAR/English.dat b/Guns/EXTRA/Escalation/BAR/English.dat deleted file mode 100644 index 3780cf9..0000000 --- a/Guns/EXTRA/Escalation/BAR/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Walker -Description Old school automatic rifle, uses Marksman Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Binoculars/Binoculars.dat b/Guns/EXTRA/Escalation/Binoculars/Binoculars.dat deleted file mode 100644 index dc1748f..0000000 --- a/Guns/EXTRA/Escalation/Binoculars/Binoculars.dat +++ /dev/null @@ -1,100 +0,0 @@ -GUID ba818789052c41d689b986775740d393 -Type Gun -Rarity Epic -Useable Gun -Slot Tertiary -ID 51206 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -// Magazine 51330 - -Sight 51082 -Tactical 1008 -Gunshot_Rolloff_Distance 400 -Alert_Radius 12 -Can_Aim_During_Sprint True - -Ammo_Min 0 -Ammo_Max 0 - -Semi - -Caliber 51050 - -Range 300 -Firerate 10 -Action String - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 0 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 0 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 0 -Structure_Damage 0 -Vehicle_Damage 0 -Resource_Damage 0 -Object_Damage 0 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 -Spread_Aim 0.05 -Spread_Hip 0.1 - -Recoil_Min_X 0 -Recoil_Min_Y 0 -Recoil_Max_X 0 -Recoil_Max_Y 0 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X 0 -Shake_Min_Y 0 -Shake_Min_Z -0 -Shake_Max_X 0 -Shake_Max_Y -0 -Shake_Max_Z -0 - -Ballistic_Travel 300 -Ballistic_Steps 0 - - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51206 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Electronics -Blueprint_0_Output_0_ID 51029 -Blueprint_0_Output_0_Amount 4 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 3 -// Plastic Scrap -Blueprint_0_Output_2_ID 51028 -Blueprint_0_Output_2_Amount 3 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Achievement -Shoot_Quest_Reward_0_ID PBS_BombsAway \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Binoculars/English.dat b/Guns/EXTRA/Escalation/Binoculars/English.dat deleted file mode 100644 index f7ee6b3..0000000 --- a/Guns/EXTRA/Escalation/Binoculars/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name LTLM -Description High tech binoculars that can be used to call in various Strike Packages. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Bluntforce-12-SP/Bluntforce-12-SP.dat b/Guns/EXTRA/Escalation/Bluntforce-12-SP/Bluntforce-12-SP.dat deleted file mode 100644 index d13118c..0000000 --- a/Guns/EXTRA/Escalation/Bluntforce-12-SP/Bluntforce-12-SP.dat +++ /dev/null @@ -1,106 +0,0 @@ -GUID 9fd13072ae5e487880e98a2e2006b9d4 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51241 -Instantiated_Item_Name_Override 51240 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 - -Alert_Radius 0 - -Magazine 51910 - -Ammo_Min 4 -Ammo_Max 6 - -Semi -Hook_Barrel -Hook_Sight -// Hook_Grip -// Hook_Tactical - -Shell 51052 - -Caliber 51007 - -Range 50 -Firerate 40 -Action Pump - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.2 -Zombie_Damage 40 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Ballistic_Steps 1 - -Recoil_Min_X 2 -Recoil_Max_X 8 - -Recoil_Min_Y 30 -Recoil_Max_Y 50 - -Spread_Aim 0.3 -Spread_Hip 0.3 - -Recover_X -0.6 -Recover_Y -0.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51241 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51240 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Bluntforce-12-SP/English.dat b/Guns/EXTRA/Escalation/Bluntforce-12-SP/English.dat deleted file mode 100644 index 292ee03..0000000 --- a/Guns/EXTRA/Escalation/Bluntforce-12-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Bluntforce-12-SP -Description American pump action shotgun chambered in 12 Gauge Shells.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Bluntforce-12/Bluntforce-12.dat b/Guns/EXTRA/Escalation/Bluntforce-12/Bluntforce-12.dat deleted file mode 100644 index a668068..0000000 --- a/Guns/EXTRA/Escalation/Bluntforce-12/Bluntforce-12.dat +++ /dev/null @@ -1,128 +0,0 @@ -GUID 2e6de3968b1a4b2b9221a87432e3eb64 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51240 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 - -Magazine 51910 - -Ammo_Min 4 -Ammo_Max 6 - -Semi -Hook_Barrel -Hook_Sight -// Hook_Grip -// Hook_Tactical - -Shell 51052 - -Caliber 51007 - -Range 50 -Firerate 40 -Action Pump - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.2 - -Zombie_Damage 40 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Ballistic_Steps 1 - -Recoil_Min_X 2 -Recoil_Max_X 8 - -Recoil_Min_Y 30 -Recoil_Max_Y 50 - -Spread_Aim 0.3 -Spread_Hip 0.3 - -Recover_X -0.6 -Recover_Y -0.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51240 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51240 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51241 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52901 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Bluntforce-12/English.dat b/Guns/EXTRA/Escalation/Bluntforce-12/English.dat deleted file mode 100644 index f87d005..0000000 --- a/Guns/EXTRA/Escalation/Bluntforce-12/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Bluntforce-12 -Description American pump action shotgun chambered in 12 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/C96/C96.dat b/Guns/EXTRA/Escalation/C96/C96.dat deleted file mode 100644 index 50c15b9..0000000 --- a/Guns/EXTRA/Escalation/C96/C96.dat +++ /dev/null @@ -1,122 +0,0 @@ -GUID fedab126378d415cb7ee66481f4137f1 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 51212 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Magazine 51912 - -Hook_Barrel -Hook_Sight - -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 4 - -Ammo_Min 50 -Ammo_Max 50 - -Auto -Semi - -Caliber 51008 - -Firerate 4 -Action Trigger - -Range 300 -Damage_Falloff_Multiplier 0.5 -Damage_Falloff_Range 0.033 -Damage_Falloff_Max_Range 0.167 -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -1 -Recoil_Max_X 1 - -Recoil_Min_Y 2 -Recoil_Max_Y 2 - -Spread_Aim 0.15 -Spread_Hip 0.11 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 4 -// Blueprint_0_Supply_0_ID 51017 -// Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_0_ID 51018 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_1_ID 51036 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Supply_2_ID 51023 -Blueprint_0_Supply_2_Amount 4 -Blueprint_0_Supply_3_ID 51033 -Blueprint_0_Supply_3_Amount 1 -// Blueprint_0_Supply_5_ID 51307 -// Blueprint_0_Supply_5_Amount 1 -// Blueprint_0_Tool 51016 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51212 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 2 -// Metal Scrap -Blueprint_1_Output_0_ID 51017 -Blueprint_1_Output_0_Amount 2 -// Wood -Blueprint_1_Output_1_ID 51023 -Blueprint_1_Output_1_Amount 2 -Blueprint_1_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/C96/English.dat b/Guns/EXTRA/Escalation/C96/English.dat deleted file mode 100644 index 474b259..0000000 --- a/Guns/EXTRA/Escalation/C96/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Cavalry -Description Automatic antique pistol, uses SMG Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/CSO-85-SP/CSO-85-SP.dat b/Guns/EXTRA/Escalation/CSO-85-SP/CSO-85-SP.dat deleted file mode 100644 index 42b2469..0000000 --- a/Guns/EXTRA/Escalation/CSO-85-SP/CSO-85-SP.dat +++ /dev/null @@ -1,116 +0,0 @@ -GUID 2065aa959e384d3da8add5a751395225 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51281 -Instantiated_Item_Name_Override 51208 - -Size_X 5 -Size_Y 2 -Size_Z 0 - -Alert_Radius 0 - -Sight 51083 -Magazine 51042 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Safety -Semi - -Caliber 51004 - -Range 500 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.35 - - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 150 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.25 - -Ballistic_Steps 40 -Ballistic_Travel 12.5 -Bullet_Gravity_Multiplier 3 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 4 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .25 -Recover_Y -.4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51281 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51208 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/CSO-85-SP/English.dat b/Guns/EXTRA/Escalation/CSO-85-SP/English.dat deleted file mode 100644 index 9c34902..0000000 --- a/Guns/EXTRA/Escalation/CSO-85-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name CSO-85-SP -Description British-made law enforcement sniper rifle chambered in Rifle Clips.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/CSO-85/CSO-85.dat b/Guns/EXTRA/Escalation/CSO-85/CSO-85.dat deleted file mode 100644 index c2cd298..0000000 --- a/Guns/EXTRA/Escalation/CSO-85/CSO-85.dat +++ /dev/null @@ -1,137 +0,0 @@ -GUID 2f31123007014cf4a896d5d0a88997bd -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51208 - -Size_X 5 -Size_Y 2 -Size_Z 0 - -Sight 51083 -Magazine 51042 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Safety -Semi - -Caliber 51004 - -Range 500 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.35 - - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 150 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.25 - -Ballistic_Steps 40 -Ballistic_Travel 12.5 -Bullet_Gravity_Multiplier 3 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 4 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .25 -Recover_Y -.4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51208 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 3 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51208 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51281 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52903 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/CSO-85/English.dat b/Guns/EXTRA/Escalation/CSO-85/English.dat deleted file mode 100644 index 6f43bb3..0000000 --- a/Guns/EXTRA/Escalation/CSO-85/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name CSO-85 -Description British-made law enforcement sniper rifle chambered in Rifle Clips. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Centare-SP/Centare-SP.dat b/Guns/EXTRA/Escalation/Centare-SP/Centare-SP.dat deleted file mode 100644 index 149c188..0000000 --- a/Guns/EXTRA/Escalation/Centare-SP/Centare-SP.dat +++ /dev/null @@ -1,112 +0,0 @@ -GUID 0015942e501b4c7ba1c57c316eac2652 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51243 -Instantiated_Item_Name_Override 51242 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -// Hook_Tactical -Shell 51051 - -Ammo_Min 30 -Ammo_Max 30 - -Semi - -Sight 51388 - -Caliber 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 2 -Recoil_Max_Y 4 - -Spread_Aim 0.025 -Spread_Hip 0.1 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51243 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51242 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Centare-SP/English.dat b/Guns/EXTRA/Escalation/Centare-SP/English.dat deleted file mode 100644 index bb757cd..0000000 --- a/Guns/EXTRA/Escalation/Centare-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Centare-SP -Description American civilian rifle, uses Assault Rifle Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Centare/Centare.dat b/Guns/EXTRA/Escalation/Centare/Centare.dat deleted file mode 100644 index e276c0a..0000000 --- a/Guns/EXTRA/Escalation/Centare/Centare.dat +++ /dev/null @@ -1,136 +0,0 @@ -GUID 189d6caa4e0e415798f16ae631da1a13 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51242 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -// Hook_Tactical -Shell 51051 - -Ammo_Min 30 -Ammo_Max 30 - -Semi - -Sight 51388 - -Caliber 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 10 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 2 -Recoil_Max_Y 4 - -Spread_Aim 0.025 -Spread_Hip 0.1 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51242 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Semi-Automatic Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 1 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 3 -// Wood -Blueprint_0_Output_2_ID 51023 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51242 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51243 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52902 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Centare/English.dat b/Guns/EXTRA/Escalation/Centare/English.dat deleted file mode 100644 index 4b552ab..0000000 --- a/Guns/EXTRA/Escalation/Centare/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Centare -Description American civilian rifle, uses Assault Rifle Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Cobalt/Cobalt.dat b/Guns/EXTRA/Escalation/Cobalt/Cobalt.dat deleted file mode 100644 index 2ed0431..0000000 --- a/Guns/EXTRA/Escalation/Cobalt/Cobalt.dat +++ /dev/null @@ -1,96 +0,0 @@ -GUID 592f62365c0e4a74a39c14dfa37631fa - -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51224 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 -Magazine 51040 - -Hook_Barrel -Hook_Sight -Ammo_Min 2 -Ammo_Max 6 - -Semi - -Caliber 51003 - -Range 150 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.45 -Zombie_Arm_Multiplier 0.45 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -8 -Recoil_Max_X -16 - -Recoil_Min_Y 16 -Recoil_Max_Y 20 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.1 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.15 - -Muzzle -Ballistic_Steps 12 -Ballistic_Travel 12.5 -Ballistic_Drop .001 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51224 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Cobalt/English.dat b/Guns/EXTRA/Escalation/Cobalt/English.dat deleted file mode 100644 index bf037b3..0000000 --- a/Guns/EXTRA/Escalation/Cobalt/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Cobalt -Description Elegant, American revolver. Uses Revolver Speedloaders. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Crown/Crown.dat b/Guns/EXTRA/Escalation/Crown/Crown.dat deleted file mode 100644 index a51ce11..0000000 --- a/Guns/EXTRA/Escalation/Crown/Crown.dat +++ /dev/null @@ -1,119 +0,0 @@ -GUID cc1677f60c8a4d1a9975e68838f8af75 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51218 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 -Backward -Magazine 51917 - -Shell 0 - -Ammo_Min 1 -Ammo_Max 1 - -Hook_Barrel - -Semi - -Sight - -Caliber 51015 - -Range 500 -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.75 - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 2 - -Animal_Damage 150 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 100 -Resource_Damage 200 -Object_Damage 200 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 8 -Recoil_Max_Y 10 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 4 -// Blueprint_0_Supply_0_ID 51017 -// Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_0_ID 51018 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_1_ID 51033 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Supply_2_ID 51034 -Blueprint_0_Supply_2_Amount 1 -Blueprint_0_Supply_3_ID 51023 -Blueprint_0_Supply_3_Amount 4 -// Blueprint_0_Supply_4_ID 51307 -// Blueprint_0_Supply_4_Amount 1 -// Blueprint_0_Tool 51016 -Blueprint_0_Build 27 -// Shouldn't get much back. -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51218 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 2 -// Metal Scrap -Blueprint_1_Output_0_ID 51017 -Blueprint_1_Output_0_Amount 2 -// Wood -Blueprint_1_Output_1_ID 51023 -Blueprint_1_Output_1_Amount 2 -Blueprint_1_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Crown/English.dat b/Guns/EXTRA/Escalation/Crown/English.dat deleted file mode 100644 index a38e2fd..0000000 --- a/Guns/EXTRA/Escalation/Crown/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Crown -Description High-powered antique single-shot rifle. Chambered in Crown Bullets. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/DB/DB.dat b/Guns/EXTRA/Escalation/DB/DB.dat deleted file mode 100644 index bf3b877..0000000 --- a/Guns/EXTRA/Escalation/DB/DB.dat +++ /dev/null @@ -1,97 +0,0 @@ -GUID 89ca813e93c844159e0e4471d2495aa2 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51200 - -Size_X 4 -Size_Y 2 -Size_Z 0.45 - -Magazine 51911 - -Ammo_Min 1 -Ammo_Max 2 - -// Safety -Semi -Burst - -Bursts 2 - -Caliber 51006 - -Range 50 -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 50 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Spread_Aim 0.3 -Spread_Hip 0.3 - -Ballistic_Steps 1 - -Recoil_Min_X 1 -Recoil_Min_Y 15 -Recoil_Max_X 4 -Recoil_Max_Y 25 - -Recover_X -.6 -Recover_Y -.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51200 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 1 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -// Wood -Blueprint_0_Output_2_ID 51023 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/DB/English.dat b/Guns/EXTRA/Escalation/DB/English.dat deleted file mode 100644 index a04b382..0000000 --- a/Guns/EXTRA/Escalation/DB/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name Armstrong - -Description Common American double-barrel shotgun chambered in 20 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/DT11-SP/DT11-SP.dat b/Guns/EXTRA/Escalation/DT11-SP/DT11-SP.dat deleted file mode 100644 index 36c4a86..0000000 --- a/Guns/EXTRA/Escalation/DT11-SP/DT11-SP.dat +++ /dev/null @@ -1,102 +0,0 @@ -GUID ce448d8c887e42fd8a6c053a20c25f9b -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51297 -Instantiated_Item_Name_Override 51296 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 - -Magazine 51911 - -Alert_Radius 0 -Gunshot_Rolloff_Distance 256 - -Ammo_Min 2 -Ammo_Max 2 - -// Safety -Semi - -// Bursts 2 - -Caliber 51006 - -Range 100 -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .8 -Player_Arm_Multiplier .8 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 50 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Spread_Aim 0.05 -Spread_Hip 0.3 - -Ballistic_Steps 1 - -Recoil_Min_X 1 -Recoil_Min_Y 15 -Recoil_Max_X 4 -Recoil_Max_Y 25 - -Recover_X -.6 -Recover_Y -.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51297 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51296 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/DT11-SP/English.dat b/Guns/EXTRA/Escalation/DT11-SP/English.dat deleted file mode 100644 index f6fc407..0000000 --- a/Guns/EXTRA/Escalation/DT11-SP/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name Valhalla SGNL-512-SP - -Description Prototype double barrel shotgun, has fantastic accuracy and range at the cost of stopping power. Chambered in 20 Gauge Shells.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/DT11/DT11.dat b/Guns/EXTRA/Escalation/DT11/DT11.dat deleted file mode 100644 index 7c56036..0000000 --- a/Guns/EXTRA/Escalation/DT11/DT11.dat +++ /dev/null @@ -1,122 +0,0 @@ -GUID b0bfa64d6be9419ead9f001eed4f3efe - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51296 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 - -Magazine 51911 - -Ammo_Min 2 -Ammo_Max 2 - -// Safety -Semi - -// Bursts 2 - -Caliber 51006 - -Range 100 -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .8 -Player_Arm_Multiplier .8 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 50 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Spread_Aim 0.05 -Spread_Hip 0.3 - -Ballistic_Steps 1 - -Recoil_Min_X 1 -Recoil_Min_Y 15 -Recoil_Max_X 4 -Recoil_Max_Y 25 - -Recover_X -.6 -Recover_Y -.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51296 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Fuses -Blueprint_0_Output_0_ID 51950 -Blueprint_0_Output_0_Amount 2 -// Circuit -Blueprint_0_Output_1_ID 51030 -Blueprint_0_Output_1_Amount 1 -// Scrap -Blueprint_0_Output_2_ID 51018 -Blueprint_0_Output_2_Amount 1 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51296 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51297 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/DT11/English.dat b/Guns/EXTRA/Escalation/DT11/English.dat deleted file mode 100644 index d8c04d8..0000000 --- a/Guns/EXTRA/Escalation/DT11/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name Valhalla SGNL-512 - -Description Prototype double barrel shotgun, has fantastic accuracy and range at the cost of stopping power. Chambered in 20 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25-BLK-SP/ECS-25-BLK-SP.dat b/Guns/EXTRA/Escalation/ECS-25-BLK-SP/ECS-25-BLK-SP.dat deleted file mode 100644 index 1c55d1a..0000000 --- a/Guns/EXTRA/Escalation/ECS-25-BLK-SP/ECS-25-BLK-SP.dat +++ /dev/null @@ -1,114 +0,0 @@ -GUID 48f5ee59e7204beabe0a3739ade31ea3 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51290 -Instantiated_Item_Name_Override 51216 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51908 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 20 -Ammo_Max 20 - -Semi - -Sight 51085 - -Caliber 51005 - -Range 400 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 12 -Recoil_Max_Y 14 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.1.3 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51290 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51289 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25-BLK-SP/English.dat b/Guns/EXTRA/Escalation/ECS-25-BLK-SP/English.dat deleted file mode 100644 index c8ba379..0000000 --- a/Guns/EXTRA/Escalation/ECS-25-BLK-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name ECS-25-BLK-SP -Description American-made designated marksman rifle. Uses Marksman Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25-BLK/ECS-25-BLK.dat b/Guns/EXTRA/Escalation/ECS-25-BLK/ECS-25-BLK.dat deleted file mode 100644 index 3c7dc1e..0000000 --- a/Guns/EXTRA/Escalation/ECS-25-BLK/ECS-25-BLK.dat +++ /dev/null @@ -1,137 +0,0 @@ -GUID 171663bacecf437899224e2ecb2a1bcf -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51289 -Instantiated_Item_Name_Override 51216 - - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51908 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 20 -Ammo_Max 20 - -Semi - -Sight 51085 - -Caliber 51005 - -Range 400 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 12 -Recoil_Max_Y 14 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.1.3 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51289 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Semi-Automatic Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 4 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51289 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51290 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52904 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25-BLK/English.dat b/Guns/EXTRA/Escalation/ECS-25-BLK/English.dat deleted file mode 100644 index d6c844b..0000000 --- a/Guns/EXTRA/Escalation/ECS-25-BLK/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name ECS-25-BLK -Description American-made designated marksman rifle. Uses Marksman Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25-SP/ECS-25-SP.dat b/Guns/EXTRA/Escalation/ECS-25-SP/ECS-25-SP.dat deleted file mode 100644 index 79b4d21..0000000 --- a/Guns/EXTRA/Escalation/ECS-25-SP/ECS-25-SP.dat +++ /dev/null @@ -1,114 +0,0 @@ -GUID 9e587bdf16154fca9da7325ed23618a2 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51280 -Instantiated_Item_Name_Override 51216 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51908 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 20 -Ammo_Max 20 - -Semi - -Sight 51085 - -Caliber 51005 - -Range 400 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 12 -Recoil_Max_Y 14 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.1.3 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51280 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51216 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25-SP/English.dat b/Guns/EXTRA/Escalation/ECS-25-SP/English.dat deleted file mode 100644 index 61d4ac4..0000000 --- a/Guns/EXTRA/Escalation/ECS-25-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name ECS-25-SP -Description American-made designated marksman rifle. Uses Marksman Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25/ECS-25.dat b/Guns/EXTRA/Escalation/ECS-25/ECS-25.dat deleted file mode 100644 index b9fff73..0000000 --- a/Guns/EXTRA/Escalation/ECS-25/ECS-25.dat +++ /dev/null @@ -1,135 +0,0 @@ -GUID 662ea163263d4f01a9bc41283e3a97b9 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51216 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51908 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 20 -Ammo_Max 20 - -Semi - -Sight 51085 - -Caliber 51005 - -Range 400 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 12 -Recoil_Max_Y 14 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.1.3 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51216 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Semi-Automatic Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 4 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51216 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51280 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52904 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/ECS-25/English.dat b/Guns/EXTRA/Escalation/ECS-25/English.dat deleted file mode 100644 index 9602567..0000000 --- a/Guns/EXTRA/Escalation/ECS-25/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name ECS-25 -Description American-made designated marksman rifle. Uses Marksman Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Empey-SP/Empey-SP.dat b/Guns/EXTRA/Escalation/Empey-SP/Empey-SP.dat deleted file mode 100644 index 7150029..0000000 --- a/Guns/EXTRA/Escalation/Empey-SP/Empey-SP.dat +++ /dev/null @@ -1,118 +0,0 @@ -GUID 69ebe0e72dc64ccba0c0b1c95c2a797f -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51285 -Instantiated_Item_Name_Override 51223 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Sight 51365 -Magazine 51912 - -Hook_Barrel -Hook_Sight - -Hook_Tactical -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 4 -Ammo_Min 50 -Ammo_Max 50 - -Burst -Semi -Bursts 3 - -Damage_Falloff_Multiplier 0.6 -Damage_Falloff_Range 0.033 -Damage_Falloff_Max_Range 0.167 - -Caliber 51008 - -Range 300 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 0.6 -Recoil_Max_X 0.8 - -Recoil_Min_Y 2 -Recoil_Max_Y 2.6 - -Spread_Aim 0.05 -Spread_Hip 0.11 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51285 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51223 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Empey-SP/English.dat b/Guns/EXTRA/Escalation/Empey-SP/English.dat deleted file mode 100644 index 2d6bedc..0000000 --- a/Guns/EXTRA/Escalation/Empey-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Empey-SP -Description High-quality German submachine gun, uses SMG Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Empey/Empey.dat b/Guns/EXTRA/Escalation/Empey/Empey.dat deleted file mode 100644 index 7bcae36..0000000 --- a/Guns/EXTRA/Escalation/Empey/Empey.dat +++ /dev/null @@ -1,140 +0,0 @@ -GUID 6242203f124f44c19d42a866fbede88a - -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51223 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Sight 51365 -Magazine 51912 - -Hook_Barrel -Hook_Sight - -Hook_Tactical -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 4 -Ammo_Min 50 -Ammo_Max 50 - -Burst -Semi -Bursts 3 - -Damage_Falloff_Multiplier 0.6 -Damage_Falloff_Range 0.033 -Damage_Falloff_Max_Range 0.167 - -Caliber 51008 - -Range 300 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 0.6 -Recoil_Max_X 0.8 - -Recoil_Min_Y 2 -Recoil_Max_Y 2.6 - -Spread_Aim 0.05 -Spread_Hip 0.11 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51223 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 4 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51223 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51285 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52905 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Empey/English.dat b/Guns/EXTRA/Escalation/Empey/English.dat deleted file mode 100644 index 9f42805..0000000 --- a/Guns/EXTRA/Escalation/Empey/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Empey -Description High-quality German submachine gun, uses SMG Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/F2000/English.dat b/Guns/EXTRA/Escalation/F2000/English.dat deleted file mode 100644 index 55476ea..0000000 --- a/Guns/EXTRA/Escalation/F2000/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tonijn -Description Modern Belgian assault rifle that shoots in rapid automatic fire. Uses Assault Rifle Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/F2000/F2000.dat b/Guns/EXTRA/Escalation/F2000/F2000.dat deleted file mode 100644 index 07dddc0..0000000 --- a/Guns/EXTRA/Escalation/F2000/F2000.dat +++ /dev/null @@ -1,138 +0,0 @@ -GUID df2b41f51ad94ec69948619b8d5f0e3b -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51233 -Instantiated_Item_Name_Override 51233 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 15 -Ammo_Max 15 - -Auto -Semi - -Sight 51363 - -Caliber 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51233 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 2 -// Semi-Automatic Parts -Blueprint_0_Output_1_ID 51035 -Blueprint_0_Output_1_Amount 1 -// Metal Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 4 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51233 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51234 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52906 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/F2000S/English.dat b/Guns/EXTRA/Escalation/F2000S/English.dat deleted file mode 100644 index 57cb451..0000000 --- a/Guns/EXTRA/Escalation/F2000S/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tonijn-SP -Description Modern Belgian assault rifle that shoots in rapid automatic fire. Uses Assault Rifle Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/F2000S/F2000S.dat b/Guns/EXTRA/Escalation/F2000S/F2000S.dat deleted file mode 100644 index 4e96c55..0000000 --- a/Guns/EXTRA/Escalation/F2000S/F2000S.dat +++ /dev/null @@ -1,112 +0,0 @@ -GUID 29b12734786445f9aac969a99a7f51d2 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51234 -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Instantiated_Item_Name_Override 51233 - -Alert_Radius 0 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 15 -Ammo_Max 15 - -Auto -Semi - -Sight 51363 - -Caliber 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51234 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51233 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Falcon/English.dat b/Guns/EXTRA/Escalation/Falcon/English.dat deleted file mode 100644 index 9686aad..0000000 --- a/Guns/EXTRA/Escalation/Falcon/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Falcon .50 -Description Heavy-hitting handgun chambered in Pistol Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Falcon/Falcon.dat b/Guns/EXTRA/Escalation/Falcon/Falcon.dat deleted file mode 100644 index d9b6df8..0000000 --- a/Guns/EXTRA/Escalation/Falcon/Falcon.dat +++ /dev/null @@ -1,100 +0,0 @@ -GUID 46c6db37785d4cd19ee70a21de7afa1a -Type Gun -Rarity Legendary -Useable Gun -Slot Secondary -ID 51217 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -Magazine 51039 -Hook_Barrel - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Caliber 51002 - -Range 400 -Firerate 16 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -8 -Recoil_Max_X 8 - -Recoil_Min_Y 26 -Recoil_Max_Y 36 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51217 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Semi-Automatic Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 1 -// Manual Parts -Blueprint_0_Output_1_ID 51034 -Blueprint_0_Output_1_Amount 1 -// Metal Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/FalconGold/English.dat b/Guns/EXTRA/Escalation/FalconGold/English.dat deleted file mode 100644 index 32cf9a5..0000000 --- a/Guns/EXTRA/Escalation/FalconGold/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Golden Falcon -Description Gaudy heavy-hitting handgun chambered in Pistol Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/FalconGold/FalconGold.dat b/Guns/EXTRA/Escalation/FalconGold/FalconGold.dat deleted file mode 100644 index 2bdb5fe..0000000 --- a/Guns/EXTRA/Escalation/FalconGold/FalconGold.dat +++ /dev/null @@ -1,101 +0,0 @@ -GUID 9a97b2460dc24f3fa51fcadaeca3f162 -Type Gun -Rarity Legendary -Useable Gun -Slot Secondary -ID 51291 -Instantiated_Item_Name_Override 51217 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -Magazine 51039 -Hook_Barrel - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Caliber 51002 - -Range 400 -Firerate 16 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -8 -Recoil_Max_X 8 - -Recoil_Min_Y 26 -Recoil_Max_Y 36 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51291 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Semi-Automatic Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 1 -// Manual Parts -Blueprint_0_Output_1_ID 51034 -Blueprint_0_Output_1_Amount 1 -// Metal Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/G36-SP/English.dat b/Guns/EXTRA/Escalation/G36-SP/English.dat deleted file mode 100644 index 718dd45..0000000 --- a/Guns/EXTRA/Escalation/G36-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Kompact-SP -Description Modern German burst-fire assault rifle. Uses Assault Rifle Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/G36-SP/G36-SP.dat b/Guns/EXTRA/Escalation/G36-SP/G36-SP.dat deleted file mode 100644 index 648d9c3..0000000 --- a/Guns/EXTRA/Escalation/G36-SP/G36-SP.dat +++ /dev/null @@ -1,114 +0,0 @@ -GUID ced2d1df97f74698b8fac150e7817ceb -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51284 -Instantiated_Item_Name_Override 51229 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 15 -Ammo_Max 30 - -Burst -Semi -Bursts 3 -Sight 51364 - -Caliber 51001 - -Range 300 -Firerate 3 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -2 -Recoil_Max_X 2 - -Recoil_Min_Y 1 -Recoil_Max_Y 3 - - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51284 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51229 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/G36/English.dat b/Guns/EXTRA/Escalation/G36/English.dat deleted file mode 100644 index 4799920..0000000 --- a/Guns/EXTRA/Escalation/G36/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Kompact -Description Modern German burst-fire assault rifle. Uses Assault Rifle Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/G36/G36.dat b/Guns/EXTRA/Escalation/G36/G36.dat deleted file mode 100644 index 78aa7e7..0000000 --- a/Guns/EXTRA/Escalation/G36/G36.dat +++ /dev/null @@ -1,136 +0,0 @@ -GUID 13686590317e4873a99962a18fe8737e -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51229 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 15 -Ammo_Max 30 -Burst -Semi -Bursts 3 -Sight 51364 - -Caliber 51001 - -Range 300 -Firerate 3 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -2 -Recoil_Max_X 2 - -Recoil_Min_Y 1 -Recoil_Max_Y 3 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51229 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 2 -// Semi-Automatic Parts -Blueprint_0_Output_1_ID 51035 -Blueprint_0_Output_1_Amount 1 -// Metal Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 4 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51229 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51284 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52907 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/GothaBomb/English.dat b/Guns/EXTRA/Escalation/GothaBomb/English.dat deleted file mode 100644 index f37ddc9..0000000 --- a/Guns/EXTRA/Escalation/GothaBomb/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Gotha Bomb -Description you shouldnt have this, noob. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/GothaBomb/GothaBomb.dat b/Guns/EXTRA/Escalation/GothaBomb/GothaBomb.dat deleted file mode 100644 index 35bb978..0000000 --- a/Guns/EXTRA/Escalation/GothaBomb/GothaBomb.dat +++ /dev/null @@ -1,59 +0,0 @@ -GUID 48c1ea8a904e45d38b52055ae64db60f - - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51288 - -Sight 1301 -Magazine 51323 -Turret -Ammo_Min 1 -Ammo_Max 1 - -Semi - -Caliber 29 - -Firerate 0 -Action Rocket - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Player_Damage 0 -Zombie_Damage 200 -Animal_Damage 200 -Barricade_Damage 1000 -Structure_Damage 1000 -Vehicle_Damage 5000 -Resource_Damage 2000 -Object_Damage 1000 - -Range 14 -Explosion 51045 -Projectile_Lifespan 60 -Aim_In_Duration 0.3 - -Ballistic_Force 500 - -Recoil_Min_X 0 -Recoil_Max_X 0 - -Recoil_Min_Y 12 -Recoil_Max_Y 18 - -Spread_Aim 0.4 -Spread_Hip 0.1 - -Recover_X 0 -Recover_Y 1 - -Muzzle - -Reload_Time .5 - -Gunshot_Rolloff_Distance 512 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Government-SP/English.dat b/Guns/EXTRA/Escalation/Government-SP/English.dat deleted file mode 100644 index 411f8d9..0000000 --- a/Guns/EXTRA/Escalation/Government-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Government-SP -Description American-made lever-action rifle, chambered in Rifle Clips.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Government-SP/Government-SP.dat b/Guns/EXTRA/Escalation/Government-SP/Government-SP.dat deleted file mode 100644 index 4c40061..0000000 --- a/Guns/EXTRA/Escalation/Government-SP/Government-SP.dat +++ /dev/null @@ -1,112 +0,0 @@ -GUID 6b953d06113e4f41bdee0451dec2e75e -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51214 -Instantiated_Item_Name_Override 51213 - -Size_X 5 -Size_Y 2 -Size_Z 0 -Backward - -Alert_Radius 0 - -Magazine 51042 -Reverse -Hook_Sight -Hook_Barrel - -Ammo_Min 4 -Ammo_Max 8 - -Semi - -Caliber 51004 - -Range 500 -Firerate 5 -Action Bolt -Shell 51051 -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 -Instakill_Headshots True - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 200 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - - -Aim_In_Duration 0.15 - -Ballistic_Steps 40 -Ballistic_Travel 12.5 - -Recoil_Min_X 6 -Recoil_Max_X -6 - -Recoil_Min_Y 6 -Recoil_Max_Y 6 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .25 -Recover_Y .4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51214 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51213 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Government-SPVQ/English.dat b/Guns/EXTRA/Escalation/Government-SPVQ/English.dat deleted file mode 100644 index c6d05fa..0000000 --- a/Guns/EXTRA/Escalation/Government-SPVQ/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Government-SP "Vaquero" -Description Chromed American-made lever-action rifle, chambered in Rifle Clips.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Government-SPVQ/Government-SPVQ.dat b/Guns/EXTRA/Escalation/Government-SPVQ/Government-SPVQ.dat deleted file mode 100644 index 929487b..0000000 --- a/Guns/EXTRA/Escalation/Government-SPVQ/Government-SPVQ.dat +++ /dev/null @@ -1,112 +0,0 @@ -GUID 91e021f8fd3f4be58e9904e5843f48f5 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51295 -Instantiated_Item_Name_Override 51213 - -Size_X 5 -Size_Y 2 -Size_Z 0 -Backward - -Alert_Radius 0 - -Magazine 51042 -Reverse -Hook_Sight -Hook_Barrel - -Ammo_Min 4 -Ammo_Max 8 - -Semi - -Caliber 51004 - -Range 500 -Firerate 5 -Action Bolt -Shell 51051 -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 -Instakill_Headshots True - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 200 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - - -Aim_In_Duration 0.15 - -Ballistic_Steps 40 -Ballistic_Travel 12.5 - -Recoil_Min_X 6 -Recoil_Max_X -6 - -Recoil_Min_Y 6 -Recoil_Max_Y 6 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .25 -Recover_Y .4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51295 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51294 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Government/English.dat b/Guns/EXTRA/Escalation/Government/English.dat deleted file mode 100644 index 2ab6f15..0000000 --- a/Guns/EXTRA/Escalation/Government/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Government -Description American-made lever-action rifle, chambered in Rifle Clips. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Government/Government.dat b/Guns/EXTRA/Escalation/Government/Government.dat deleted file mode 100644 index 60317b9..0000000 --- a/Guns/EXTRA/Escalation/Government/Government.dat +++ /dev/null @@ -1,135 +0,0 @@ -GUID 4b09df4332d749698cfaecc9e89b18ba -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51213 - -Size_X 5 -Size_Y 2 -Size_Z 0 -Backward - -Magazine 51042 -Reverse -Hook_Sight -Hook_Barrel - -Ammo_Min 4 -Ammo_Max 8 - -Semi - -Caliber 51004 - -Range 500 -Firerate 5 -Action Bolt -Shell 51051 -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 -Instakill_Headshots True - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 200 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Ballistic_Steps 40 -Ballistic_Travel 12.5 - -Recoil_Min_X 6 -Recoil_Max_X -6 - -Recoil_Min_Y 6 -Recoil_Max_Y 6 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .25 -Recover_Y .4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51213 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 3 -// Wood -Blueprint_0_Output_2_ID 51023 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51213 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51214 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52908 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/GovernmentVQ/English.dat b/Guns/EXTRA/Escalation/GovernmentVQ/English.dat deleted file mode 100644 index 573098d..0000000 --- a/Guns/EXTRA/Escalation/GovernmentVQ/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Government "Vaquero" -Description Chromed American-made lever-action rifle, chambered in Rifle Clips. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/GovernmentVQ/GovernmentVQ.dat b/Guns/EXTRA/Escalation/GovernmentVQ/GovernmentVQ.dat deleted file mode 100644 index 20f1397..0000000 --- a/Guns/EXTRA/Escalation/GovernmentVQ/GovernmentVQ.dat +++ /dev/null @@ -1,136 +0,0 @@ -GUID a5965922c6024dbf9d0b99042f516f52 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51294 -Instantiated_Item_Name_Override 51213 - -Size_X 5 -Size_Y 2 -Size_Z 0 -Backward - -Magazine 51042 -Reverse -Hook_Sight -Hook_Barrel - -Ammo_Min 4 -Ammo_Max 8 - -Semi - -Caliber 51004 - -Range 500 -Firerate 5 -Action Bolt -Shell 51051 -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 -Instakill_Headshots True - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 200 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Ballistic_Steps 40 -Ballistic_Travel 12.5 - -Recoil_Min_X 6 -Recoil_Max_X -6 - -Recoil_Min_Y 6 -Recoil_Max_Y 6 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .25 -Recover_Y .4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51294 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 3 -// Wood -Blueprint_0_Output_2_ID 51023 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51294 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51295 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52908 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/HMT/English.dat b/Guns/EXTRA/Escalation/HMT/English.dat deleted file mode 100644 index dfccbce..0000000 --- a/Guns/EXTRA/Escalation/HMT/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name HMT-250 -Description High-caliber, makeshift machine gun, uses HMG Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/HMT/HMT.dat b/Guns/EXTRA/Escalation/HMT/HMT.dat deleted file mode 100644 index 1ae1798..0000000 --- a/Guns/EXTRA/Escalation/HMT/HMT.dat +++ /dev/null @@ -1,109 +0,0 @@ -GUID d3739bf3795a4a0798a69b578e4f8237 - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51202 - -Size_X 5 -Size_Y 3 -Size_Z 0.475 - -Magazine 51914 - -Hook_Tactical - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Ammo_Min 0 -Ammo_Max 0 - -Auto -Backward -Caliber 51009 - -Shell 51051 - -Equipable_Movement_Speed_Multiplier 0.8 - -Range 150 -Firerate 6 -Replace 0.625 -Action Minigun -Invulnerable - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.45 -Zombie_Arm_Multiplier 0.45 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 150 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 20 -Vehicle_Damage 40 -Resource_Damage 25 -Object_Damage 35 - -Aim_In_Duration 0.6 - -Spread_Aim 0.2 -Spread_Hip 0.2 - -Recoil_Min_Y 0.6 -Recoil_Max_Y 0.12 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.025 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 5 -Blueprint_0_Supply_0_ID 51038 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Supply_1_ID 51036 -Blueprint_0_Supply_1_Amount 2 -Blueprint_0_Supply_2_ID 51018 -Blueprint_0_Supply_2_Amount 4 -Blueprint_0_Supply_3_ID 51033 -Blueprint_0_Supply_3_Amount 4 -Blueprint_0_Supply_4_ID 51061 -Blueprint_0_Supply_4_Amount 1 -Blueprint_0_Tool 51016 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51202 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 2 -// Auto -Blueprint_1_Output_0_ID 51036 -Blueprint_1_Output_0_Amount 1 -// Metal Scrap -Blueprint_1_Output_1_ID 51017 -Blueprint_1_Output_1_Amount 4 -Blueprint_1_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Hermes/English.dat b/Guns/EXTRA/Escalation/Hermes/English.dat deleted file mode 100644 index 6b7228b..0000000 --- a/Guns/EXTRA/Escalation/Hermes/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name Hermes - -Description American-made grenade launcher chambered in various launcher grenades \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Hermes/Hermes.dat b/Guns/EXTRA/Escalation/Hermes/Hermes.dat deleted file mode 100644 index e6290d5..0000000 --- a/Guns/EXTRA/Escalation/Hermes/Hermes.dat +++ /dev/null @@ -1,81 +0,0 @@ -GUID 424cafbc2c454076a5fa989377281a45 -Type Gun -Rarity Legendary -Useable Gun -Slot Any -ID 51209 -Use_Auto_Icon_Measurements False -Size_X 3 -Size_Y 2 -Size_Z 0.45 - -Magazine 51043 - -Ammo_Min 1 -Ammo_Max 1 - -Safety -Semi - -Caliber 20 - -Firerate 5 -Replace 0.5 -Action Rocket - -Player_Damage 0 -Zombie_Damage 200 -Animal_Damage 200 -Barricade_Damage 0 -Structure_Damage 0 -Vehicle_Damage 0 -Resource_Damage 0 -Object_Damage 0 - -Range 12 -Explosion - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Ballistic_Force 2000 - -Recoil_Min_X -30 -Recoil_Max_X 30 - -Recoil_Min_Y 50 -Recoil_Max_Y 60 - -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51209 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 1 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 4 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 512 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Looty/English.dat b/Guns/EXTRA/Escalation/Looty/English.dat deleted file mode 100644 index 5c95dfb..0000000 --- a/Guns/EXTRA/Escalation/Looty/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Looty -Description Shoddy homemade submachine gun with a very loose bolt. Uses SMG Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Looty/Looty.dat b/Guns/EXTRA/Escalation/Looty/Looty.dat deleted file mode 100644 index 518322b..0000000 --- a/Guns/EXTRA/Escalation/Looty/Looty.dat +++ /dev/null @@ -1,119 +0,0 @@ -GUID e1c7cc2e3eca4f208c0da6c2b8d9becf -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 51221 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Magazine 51912 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 7 -Ammo_Min 50 -Ammo_Max 50 - -Burst -Bursts 50 - -Caliber 51008 - -Range 300 -Damage_Falloff_Multiplier 0.533 -Damage_Falloff_Range 0 -Damage_Falloff_Max_Range 0.167 - -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 0.6 -Recoil_Max_X 0 - -Recoil_Min_Y 0.6 -Recoil_Max_Y 01.2 - -Spread_Aim 1 -Spread_Hip 0.14 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 3 -Blueprint_0_Supply_0_ID 51017 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_1_ID 51018 -Blueprint_0_Supply_1_Amount 2 -Blueprint_0_Supply_2_ID 51033 -Blueprint_0_Supply_2_Amount 2 -// Blueprint_0_Supply_2_ID 51307 -// Blueprint_0_Supply_2_Amount 1 -// Blueprint_0_Tool 51016 -Blueprint_0_Build 27 -// Shouldn't get much back. -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51221 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 2 -// Springs -Blueprint_1_Output_0_ID 51033 -Blueprint_1_Output_0_Amount 1 -// Metal Scrap -Blueprint_1_Output_1_ID 51017 -Blueprint_1_Output_1_Amount 2 -Blueprint_1_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/M1-SP/English.dat b/Guns/EXTRA/Escalation/M1-SP/English.dat deleted file mode 100644 index bd1782a..0000000 --- a/Guns/EXTRA/Escalation/M1-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Private-SP -Description Battle-proven American semi-automatic rifle, chambered in Rifle Clips.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/M1-SP/M1-SP.dat b/Guns/EXTRA/Escalation/M1-SP/M1-SP.dat deleted file mode 100644 index 77fd76b..0000000 --- a/Guns/EXTRA/Escalation/M1-SP/M1-SP.dat +++ /dev/null @@ -1,113 +0,0 @@ -GUID 33a12ec2037c4876b6288f0fc0e0085a -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51278 -Instantiated_Item_Name_Override 51205 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51042 - -Hook_Barrel -Hook_Sight - - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Sight - -Caliber 51004 - -Range 400 -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.3 - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 150 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 -Recoil_Min_Y 5 -Recoil_Max_Y 6 - -Spread_Aim 0.005 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51278 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51205 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/M1/English.dat b/Guns/EXTRA/Escalation/M1/English.dat deleted file mode 100644 index 0542b5a..0000000 --- a/Guns/EXTRA/Escalation/M1/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Private -Description Battle-proven American semi-automatic rifle, chambered in Rifle Clips. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/M1/M1.dat b/Guns/EXTRA/Escalation/M1/M1.dat deleted file mode 100644 index 0e075a9..0000000 --- a/Guns/EXTRA/Escalation/M1/M1.dat +++ /dev/null @@ -1,138 +0,0 @@ -GUID b943b7f00590493ca10dd5dbf41d7a2f -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51205 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51042 - -Hook_Barrel -Hook_Sight - - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Sight - -Caliber 51004 - -Range 400 -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.3 - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 150 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 5 -Recoil_Max_Y 6 - -Spread_Aim 0.005 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51205 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Semi-Automatic Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 1 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -// Wood -Blueprint_0_Output_2_ID 51023 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51205 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51278 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52909 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/M202/English.dat b/Guns/EXTRA/Escalation/M202/English.dat deleted file mode 100644 index 60f204e..0000000 --- a/Guns/EXTRA/Escalation/M202/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name Ares - -Description American, quad-barrel rocket launcher. Chambered in Ares Rockets. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/M202/M202.dat b/Guns/EXTRA/Escalation/M202/M202.dat deleted file mode 100644 index 63ae44b..0000000 --- a/Guns/EXTRA/Escalation/M202/M202.dat +++ /dev/null @@ -1,81 +0,0 @@ -GUID f6fbe7e8963448f89385ad86a174117c - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51277 -Use_Auto_Icon_Measurements True -Size_X 5 -Size_Y 3 -Size_Z 0.45 - -Sight 52029 -Magazine 52028 -Backward - -Ammo_Min 4 -Ammo_Max 4 - -Semi - -Caliber 51051 - -Firerate 5 -Replace 0.5 -Action Rocket - -Player_Damage 0 -Zombie_Damage 200 -Animal_Damage 200 -Barricade_Damage 400 -Structure_Damage 400 -Vehicle_Damage 600 -Resource_Damage 600 -Object_Damage 600 - -Range 15 -Explosion 51044 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Spread_Aim 0.05 -Spread_Hip 0.1 - -Ballistic_Force 1000 -Recoil_Min_X -15 -Recoil_Min_Y 25 -Recoil_Max_X 15 -Recoil_Max_Y 30 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51277 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Manual Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 4 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 4 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 512 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Maplestrike/English.dat b/Guns/EXTRA/Escalation/Maplestrike/English.dat deleted file mode 100644 index 3e3dfbf..0000000 --- a/Guns/EXTRA/Escalation/Maplestrike/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Maplestrike -Description Canadian assault rifle chambered in Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Maplestrike/Maplestrike.dat b/Guns/EXTRA/Escalation/Maplestrike/Maplestrike.dat deleted file mode 100644 index f901e23..0000000 --- a/Guns/EXTRA/Escalation/Maplestrike/Maplestrike.dat +++ /dev/null @@ -1,98 +0,0 @@ -GUID 953489a7e845473a9ffb0584bee5494a - -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 32000 -Shared_Skin_Lookup_ID 363 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 - -Sight 364 -Magazine 6 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 30 -Remove 0 -Replace 0 -Safety -Semi -Auto - -Caliber 1 - -Range 200 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 35 -Resource_Damage 15 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.25 -Spread_Aim 0.05 -Spread_Hip 0.1 - -Recoil_Min_X -0.5 -Recoil_Min_Y 3 -Recoil_Max_X 0.5 -Recoil_Max_Y 4 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 32000 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/NTW/English.dat b/Guns/EXTRA/Escalation/NTW/English.dat deleted file mode 100644 index 5269232..0000000 --- a/Guns/EXTRA/Escalation/NTW/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Hemel 20MM -Description South African made anti material rifle, uses Anti-Material Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/NTW/NTW.dat b/Guns/EXTRA/Escalation/NTW/NTW.dat deleted file mode 100644 index 4c3b0ce..0000000 --- a/Guns/EXTRA/Escalation/NTW/NTW.dat +++ /dev/null @@ -1,105 +0,0 @@ -GUID e0929c2cc55f4beb912726a292bcc56c - -Type Gun -Rarity Mythical -Useable Gun -Slot Primary -ID 51282 - -Size_X 5 -Size_Y 2 -Size_Z 0 - -Sight 52058 -Magazine 52057 - -Hook_Sight - -Shell 51051 - -Ammo_Min 1 -Ammo_Max 4 - -Safety -Semi - -Caliber 51020 - -Range 500 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 2 - - -Zombie_Damage 200 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 2 - -Animal_Damage 600 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 100 -Structure_Damage 100 -Vehicle_Damage 400 -Resource_Damage 200 -Object_Damage 500 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.25 - -Ballistic_Steps 40 -Ballistic_Travel 12.5 -Bullet_Gravity_Multiplier 5 - -Recoil_Min_X 8 -Recoil_Max_X 8 - -Recoil_Min_Y 12 -Recoil_Max_Y 18 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .1 -Recover_Y -.4 - -Shake_Min_X -0.015 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X 0.005 -Shake_Max_Y -0.020 -Shake_Max_Z -0.2 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51282 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 4 -// Metal Scrap -Blueprint_0_Output_1_ID 51018 -Blueprint_0_Output_1_Amount 2 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Nacht-SP/English.dat b/Guns/EXTRA/Escalation/Nacht-SP/English.dat deleted file mode 100644 index f3dadab..0000000 --- a/Guns/EXTRA/Escalation/Nacht-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Nacht-SP -Description Military grade suppressive machine gun chambered LMG Boxes.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Nacht-SP/Nacht-SP.dat b/Guns/EXTRA/Escalation/Nacht-SP/Nacht-SP.dat deleted file mode 100644 index d84e6c9..0000000 --- a/Guns/EXTRA/Escalation/Nacht-SP/Nacht-SP.dat +++ /dev/null @@ -1,115 +0,0 @@ -GUID 329085d0ae5a4dbba2ead9d0b2b04eda -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51287 -Instantiated_Item_Name_Override 51219 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51915 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 80 -Ammo_Max 100 - -Auto -Semi - -Sight 51080 - -Magazine_Calibers 2 -Magazine_Caliber_0 51010 -Magazine_Caliber_1 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 110 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -2 -Recoil_Max_X 2 - -Recoil_Max_Y 4 -Recoil_Min_Y 2 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51287 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51219 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Nacht/English.dat b/Guns/EXTRA/Escalation/Nacht/English.dat deleted file mode 100644 index 6a522d7..0000000 --- a/Guns/EXTRA/Escalation/Nacht/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Nacht -Description Military grade suppressive machine gun chambered LMG Boxes. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Nacht/Nacht.dat b/Guns/EXTRA/Escalation/Nacht/Nacht.dat deleted file mode 100644 index 096799d..0000000 --- a/Guns/EXTRA/Escalation/Nacht/Nacht.dat +++ /dev/null @@ -1,136 +0,0 @@ -GUID 0995731f2adb4152bf0153b1801cf853 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51219 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51915 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 80 -Ammo_Max 100 - -Auto -Semi - -Sight 51080 - -Magazine_Calibers 2 -Magazine_Caliber_0 51010 -Magazine_Caliber_1 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 110 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -2 -Recoil_Max_X 2 - -Recoil_Max_Y 4 -Recoil_Min_Y 2 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51219 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 3 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 5 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51219 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51287 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52910 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PP-19-S/English.dat b/Guns/EXTRA/Escalation/PP-19-S/English.dat deleted file mode 100644 index 86bb149..0000000 --- a/Guns/EXTRA/Escalation/PP-19-S/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Bisey-SP -Description Modern russian-made submachine gun, uses SMG Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PP-19-S/PP-19-S.dat b/Guns/EXTRA/Escalation/PP-19-S/PP-19-S.dat deleted file mode 100644 index 600bdf7..0000000 --- a/Guns/EXTRA/Escalation/PP-19-S/PP-19-S.dat +++ /dev/null @@ -1,116 +0,0 @@ -GUID e19f21ae12694d968d1deca276068272 -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51231 -Instantiated_Item_Name_Override 51228 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51912 - -Hook_Barrel -Hook_Sight -Hook_Tactical - -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 4 - -Ammo_Min 50 -Ammo_Max 50 - -Auto -Semi - -Caliber 51008 - -Firerate 3 -Action Trigger - -Range 300 -Damage_Falloff_Multiplier 0.5 -Damage_Falloff_Range 0.033 -Damage_Falloff_Max_Range 0.167 -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -1 -Recoil_Max_X 1 - -Recoil_Min_Y 2 -Recoil_Max_Y 2 - -Spread_Aim 0.2 -Spread_Hip 0.12 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51231 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51228 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PP-19/English.dat b/Guns/EXTRA/Escalation/PP-19/English.dat deleted file mode 100644 index a7039ef..0000000 --- a/Guns/EXTRA/Escalation/PP-19/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Bisey -Description Modern russian-made submachine gun, uses SMG Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PP-19/PP-19.dat b/Guns/EXTRA/Escalation/PP-19/PP-19.dat deleted file mode 100644 index 632f0f1..0000000 --- a/Guns/EXTRA/Escalation/PP-19/PP-19.dat +++ /dev/null @@ -1,136 +0,0 @@ -GUID e3dd91edb4de411ca4386689357fa060 -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51228 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Magazine 51912 - -Hook_Barrel -Hook_Sight -Hook_Tactical - -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 4 - -Ammo_Min 50 -Ammo_Max 50 - -Auto -Semi - -Caliber 51008 - -Firerate 3 -Action Trigger - -Range 300 -Damage_Falloff_Multiplier 0.5 -Damage_Falloff_Range 0.033 -Damage_Falloff_Max_Range 0.167 -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -1 -Recoil_Max_X 1 - -Recoil_Min_Y 2 -Recoil_Max_Y 2 - -Spread_Aim 0.2 -Spread_Hip 0.12 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51228 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 3 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51228 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51231 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52911 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Pfaust/English.dat b/Guns/EXTRA/Escalation/Pfaust/English.dat deleted file mode 100644 index e7dbafb..0000000 --- a/Guns/EXTRA/Escalation/Pfaust/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name Poseidon - -Description Single use rocket launcher, great for countering tanks or heavy vehicles. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Pfaust/Pfaust.dat b/Guns/EXTRA/Escalation/Pfaust/Pfaust.dat deleted file mode 100644 index 390db50..0000000 --- a/Guns/EXTRA/Escalation/Pfaust/Pfaust.dat +++ /dev/null @@ -1,88 +0,0 @@ -GUID 5e86f300d9cc4e66bed0f3c79d47ed34 -Type Gun -Rarity Rare -Useable Gun -Slot Any -ID 51230 -Size_X 4 -Size_Y 1 -Size_Z 0.3 - -Magazine 51948 - -Allow_Magazine_Change false - -Ammo_Min 1 -Ammo_Max 1 - -Safety -Semi - -Caliber 51050 - -Firerate 5 -Replace 0.5 -Action Rocket - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Player_Damage 0 -Zombie_Damage 200 -Animal_Damage 200 -Barricade_Damage 200 -Structure_Damage 200 -Vehicle_Damage 600 -Resource_Damage 2500 -Object_Damage 2500 - -Range 5 -Explosion 51008 - -Ballistic_Force 2000 - -Recoil_Min_X -30 -Recoil_Max_X 30 - -Recoil_Min_Y 50 -Recoil_Max_Y 60 - -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 3 -Blueprint_0_Supply_0_ID 51018 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Supply_1_ID 51315 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Supply_2_ID 51307 -Blueprint_0_Supply_2_Amount 1 -Blueprint_0_Build 27 - -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 51230 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Outputs 1 -// Metal -Blueprint_1_Output_0_ID 51017 -Blueprint_1_Output_0_Amount 2 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 512 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PlaneAutocannon/English.dat b/Guns/EXTRA/Escalation/PlaneAutocannon/English.dat deleted file mode 100644 index ac264b2..0000000 --- a/Guns/EXTRA/Escalation/PlaneAutocannon/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name 20mm Auto Cannon - -Description you shouldnt have this \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PlaneAutocannon/PlaneAutocannon.dat b/Guns/EXTRA/Escalation/PlaneAutocannon/PlaneAutocannon.dat deleted file mode 100644 index e30a13a..0000000 --- a/Guns/EXTRA/Escalation/PlaneAutocannon/PlaneAutocannon.dat +++ /dev/null @@ -1,68 +0,0 @@ -GUID 2cd9273c1f464cc7a7a54a58bd5a49ad - -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51299 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51908 - -Shell 51051 - -Ammo_Min 20 -Ammo_Max 20 - -Auto - - -Sight 51080 - -Caliber 51005 - -Range 500 -Firerate 6 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 110 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 80 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recoil_Min_X 0 -Recoil_Min_Y 0 -Recoil_Max_X 0 -Recoil_Max_Y 0 - -Reload_Time 1 -Turret \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PlaneCannon/English.dat b/Guns/EXTRA/Escalation/PlaneCannon/English.dat deleted file mode 100644 index 39da268..0000000 --- a/Guns/EXTRA/Escalation/PlaneCannon/English.dat +++ /dev/null @@ -1,3 +0,0 @@ -Name Buzzkill Twin Nacht - -Description you shouldnt have this \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/PlaneCannon/PlaneCannon.dat b/Guns/EXTRA/Escalation/PlaneCannon/PlaneCannon.dat deleted file mode 100644 index a3c8b1b..0000000 --- a/Guns/EXTRA/Escalation/PlaneCannon/PlaneCannon.dat +++ /dev/null @@ -1,69 +0,0 @@ -GUID a454c5c73cb14796acc9419effe5ae34 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51225 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51915 - -Shell 51051 - -Ammo_Min 80 -Ammo_Max 100 - -Auto -Semi - -Sight 51080 - -Magazine_Calibers 2 -Magazine_Caliber_0 51010 -Magazine_Caliber_1 51001 - -Range 300 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.3 - -Zombie_Damage 110 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 -Spread_Aim 0.1 -Spread_Hip 0.6 - -Recoil_Min_X 0 -Recoil_Min_Y 0 -Recoil_Max_X 0 -Recoil_Max_Y 0 - -Reload_Time 2 -Turret \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Railgun/English.dat b/Guns/EXTRA/Escalation/Railgun/English.dat deleted file mode 100644 index 706664d..0000000 --- a/Guns/EXTRA/Escalation/Railgun/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Valkyrie ERG-2 -Description Experimental next generation weapon platform, uses proprietary SABOT slugs. Possesses extreme projectile velocity and damage. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Railgun/Railgun.dat b/Guns/EXTRA/Escalation/Railgun/Railgun.dat deleted file mode 100644 index 06a04dc..0000000 --- a/Guns/EXTRA/Escalation/Railgun/Railgun.dat +++ /dev/null @@ -1,102 +0,0 @@ -GUID 7a80982618a94843ac0e440b4c9922a8 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51226 - -Size_X 5 -Size_Y 2 -Size_Z 0 - -Sight -Magazine 51916 - -Ammo_Min 1 -Ammo_Max 1 - -Semi -Gunshot_Rolloff_Distance 750 -Caliber 51014 - -Range 600 -Firerate 50 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 2 -Instakill_Headshots True - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 150 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 100 -Structure_Damage 100 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 1000 -Bullet_Gravity_Multiplier 0 -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.25 - -Ballistic_Steps 20 -Ballistic_Travel 30 - -Recoil_Min_X -8 -Recoil_Max_X -10 - -Recoil_Min_Y 12 -Recoil_Max_Y 12 - -Spread_Aim 0.0001 -Spread_Hip 0.7 - -Recover_X .25 -Recover_Y -.4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51226 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Fuses -Blueprint_0_Output_0_ID 51950 -Blueprint_0_Output_0_Amount 2 -// Circuit -Blueprint_0_Output_1_ID 51030 -Blueprint_0_Output_1_Amount 2 -// Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 - - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SAR-30/English.dat b/Guns/EXTRA/Escalation/SAR-30/English.dat deleted file mode 100644 index 8b4538a..0000000 --- a/Guns/EXTRA/Escalation/SAR-30/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Asset -Description Belgian assault rifle, chambered in Assault Rifle Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SAR-30/SAR-30.dat b/Guns/EXTRA/Escalation/SAR-30/SAR-30.dat deleted file mode 100644 index 2675fa9..0000000 --- a/Guns/EXTRA/Escalation/SAR-30/SAR-30.dat +++ /dev/null @@ -1,138 +0,0 @@ -GUID 1d54bb1bcf0647fc92015c5ff04c4e59 - - -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51203 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51041 -Instantiated_Item_Name_Override SAR-30 -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 15 -Ammo_Max 30 - -Auto -Semi - -Sight 51080 - -Caliber 51001 - -Range 300 -Firerate 6 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 2 -Recoil_Max_Y 2 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51203 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 2 -// Semi-Automatic Parts -Blueprint_0_Output_1_ID 51035 -Blueprint_0_Output_1_Amount 1 -// Metal Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 4 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51203 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51215 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52912 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SAR-SP/English.dat b/Guns/EXTRA/Escalation/SAR-SP/English.dat deleted file mode 100644 index 60f8fa0..0000000 --- a/Guns/EXTRA/Escalation/SAR-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Asset-SP -Description Belgian assault rifle, chambered in Assault Rifle Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SAR-SP/SAR-SP.dat b/Guns/EXTRA/Escalation/SAR-SP/SAR-SP.dat deleted file mode 100644 index 285041e..0000000 --- a/Guns/EXTRA/Escalation/SAR-SP/SAR-SP.dat +++ /dev/null @@ -1,113 +0,0 @@ -GUID 58db9a5a7152449fbbe1774c33816598 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 51215 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 -Instantiated_Item_Name_Override SAR-30 - -Alert_Radius 0 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 -Magazine 51041 - -Ammo_Min 30 -Ammo_Max 30 - -Auto -Semi - -Sight 51080 - -Caliber 51001 - -Range 300 -Firerate 6 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 2 -Recoil_Max_Y 2 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51215 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51203 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SVU-SP/English.dat b/Guns/EXTRA/Escalation/SVU-SP/English.dat deleted file mode 100644 index 935a181..0000000 --- a/Guns/EXTRA/Escalation/SVU-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name RSS-03-SP -Description Compact Russian bullpup precision rifle. Uses Marksman Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SVU-SP/SVU-SP.dat b/Guns/EXTRA/Escalation/SVU-SP/SVU-SP.dat deleted file mode 100644 index 64a6cf1..0000000 --- a/Guns/EXTRA/Escalation/SVU-SP/SVU-SP.dat +++ /dev/null @@ -1,114 +0,0 @@ -GUID da6ccd170c104bf8a9fd0880c5eab0dd -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51238 -Instantiated_Item_Name_Override 51237 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51908 - -Hook_Barrel -Hook_Sight - -Hook_Tactical -Shell 51051 - -Ammo_Min 10 -Ammo_Max 20 - -Semi - -Sight 51385 - -Caliber 51005 - -Range 400 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.3 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 2.5 - -Animal_Damage 100 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Invulnerable - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 4 -Recoil_Max_X -4 - -Recoil_Min_Y 4 -Recoil_Max_Y 5 - -Spread_Aim 0.01 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.1.3 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51238 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51237 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SVU/English.dat b/Guns/EXTRA/Escalation/SVU/English.dat deleted file mode 100644 index c1a6fe9..0000000 --- a/Guns/EXTRA/Escalation/SVU/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name RSS-03 -Description Compact Russian bullpup precision rifle. Uses Marksman Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/SVU/SVU.dat b/Guns/EXTRA/Escalation/SVU/SVU.dat deleted file mode 100644 index 7c0514f..0000000 --- a/Guns/EXTRA/Escalation/SVU/SVU.dat +++ /dev/null @@ -1,136 +0,0 @@ -GUID 17e9b41c0d0f4bb498bd770b11f201c0 - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51237 -Instantiated_Item_Name_Override 51237 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51908 - -Hook_Barrel -Hook_Sight - -Hook_Tactical -Shell 51051 - -Ammo_Min 10 -Ammo_Max 20 - -Semi - -Sight 51385 - -Caliber 51005 - -Range 400 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.3 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.75 -Zombie_Arm_Multiplier 0.75 -Zombie_Spine_Multiplier 0.9 -Zombie_Skull_Multiplier 2.5 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 100 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Invulnerable - -Aim_In_Duration 0.15 - -Recoil_Min_X 4 -Recoil_Max_X -4 - -Recoil_Min_Y 4 -Recoil_Max_Y 5 - -Spread_Aim 0.01 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.1.3 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51237 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Semi-Automatic Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 3 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 4 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51237 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51238 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52914 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Six12/English.dat b/Guns/EXTRA/Escalation/Six12/English.dat deleted file mode 100644 index d8c0ed5..0000000 --- a/Guns/EXTRA/Escalation/Six12/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Cryogen-12 -Description Experimental American revolver shotgun chambered in 12 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Six12/Six12.dat b/Guns/EXTRA/Escalation/Six12/Six12.dat deleted file mode 100644 index cb901a1..0000000 --- a/Guns/EXTRA/Escalation/Six12/Six12.dat +++ /dev/null @@ -1,131 +0,0 @@ -GUID 67df59875b9d4993b77d545c4d2022b9 - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51235 - -Size_X 4 -Size_Y 2 -Size_Z 0.45 - -Magazine 51910 - -Sight 51084 - -Ammo_Min 4 -Ammo_Max 6 - -Semi -Auto -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical - -Caliber 51007 - -Range 50 -Firerate 12 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.1 -Zombie_Damage 40 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Ballistic_Steps 1 - -Recoil_Min_X 2 -Recoil_Max_X 8 - -Recoil_Min_Y 20 -Recoil_Max_Y 30 - -Spread_Aim 0.3 -Spread_Hip 0.3 - -Recover_X -.6 -Recover_Y -.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51235 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 1 -// Semi Parts -Blueprint_0_Output_1_ID 51035 -Blueprint_0_Output_1_Amount 2 -// Metal -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51235 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_State_Transfer -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51236 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52913 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Six12SP/English.dat b/Guns/EXTRA/Escalation/Six12SP/English.dat deleted file mode 100644 index fefcae4..0000000 --- a/Guns/EXTRA/Escalation/Six12SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Cryogen-12-SP -Description Experimental American revolver shotgun chambered in 12 Gauge Shells.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Six12SP/Six12SP.dat b/Guns/EXTRA/Escalation/Six12SP/Six12SP.dat deleted file mode 100644 index 0842afc..0000000 --- a/Guns/EXTRA/Escalation/Six12SP/Six12SP.dat +++ /dev/null @@ -1,112 +0,0 @@ -GUID a8510d45a6394d24abac4cf611d45722 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51236 -Instantiated_Item_Name_Override 51235 - -Size_X 4 -Size_Y 2 -Size_Z 0.45 - -Alert_Radius 0 - -Magazine 51910 - -Sight 51084 - -Ammo_Min 4 -Ammo_Max 6 - -Semi -Auto -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical - - - - -Caliber 51007 - - -Range 50 -Firerate 12 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 1 -Player_Arm_Multiplier 1 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.1 -Zombie_Damage 40 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Ballistic_Steps 1 - -Recoil_Min_X 2 -Recoil_Max_X 8 - -Recoil_Min_Y 20 -Recoil_Max_Y 30 - -Spread_Aim 0.3 -Spread_Hip 0.3 - -Recover_X -.6 -Recover_Y -.01 - -Shake_Min_X 0.01 -Shake_Min_Y 0.005 -Shake_Min_Z -0.1 -Shake_Max_X -0.01 -Shake_Max_Y -0.005 -Shake_Max_Z -0.12 - -Muzzle - - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51236 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51235 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Tank_Cannon/English.dat b/Guns/EXTRA/Escalation/Tank_Cannon/English.dat deleted file mode 100644 index 3604082..0000000 --- a/Guns/EXTRA/Escalation/Tank_Cannon/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tank Turret -Description you shouldnt have this, noob. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Tank_Cannon/Tank_Cannon.dat b/Guns/EXTRA/Escalation/Tank_Cannon/Tank_Cannon.dat deleted file mode 100644 index d19cc32..0000000 --- a/Guns/EXTRA/Escalation/Tank_Cannon/Tank_Cannon.dat +++ /dev/null @@ -1,59 +0,0 @@ -GUID a585a4a2ad2d49cba6d3b964ef4240a7 - - -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 51204 - -Sight 1301 -Magazine 51323 - -Ammo_Min 1 -Ammo_Max 1 - -Semi - -Caliber 29 - -Firerate 0 -Action Rocket - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Player_Damage 0 -Zombie_Damage 200 -Animal_Damage 200 -Barricade_Damage 600 -Structure_Damage 600 -Vehicle_Damage 5000 -Resource_Damage 2000 -Object_Damage 1000 - -Range 14 -Explosion 51045 -Projectile_Lifespan 60 -Aim_In_Duration 0.3 - -Ballistic_Force 5000 - -Recoil_Min_X 0 -Recoil_Max_X 0 - -Recoil_Min_Y 12 -Recoil_Max_Y 18 - -Spread_Aim 0.4 -Spread_Hip 0.1 - -Recover_X 0 -Recover_Y 1 - -Muzzle 42 - -Reload_Time 2 - -Gunshot_Rolloff_Distance 512 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Tanto-SP/English.dat b/Guns/EXTRA/Escalation/Tanto-SP/English.dat deleted file mode 100644 index bb9854f..0000000 --- a/Guns/EXTRA/Escalation/Tanto-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tanto-SP -Description Modern American handgun, uses Pistol Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Tanto-SP/Tanto-SP.dat b/Guns/EXTRA/Escalation/Tanto-SP/Tanto-SP.dat deleted file mode 100644 index bb5f2cf..0000000 --- a/Guns/EXTRA/Escalation/Tanto-SP/Tanto-SP.dat +++ /dev/null @@ -1,110 +0,0 @@ -GUID 1606f84c85d64cb08b4f7604fcd26494 -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51245 - -Instantiated_Item_Name_Override 51227 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51039 - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Hook_Barrel - - -Caliber 51002 - -Range 400 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51245 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51244 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Tanto/English.dat b/Guns/EXTRA/Escalation/Tanto/English.dat deleted file mode 100644 index 5219540..0000000 --- a/Guns/EXTRA/Escalation/Tanto/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tanto -Description Modern American handgun, uses Pistol Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Tanto/Tanto.dat b/Guns/EXTRA/Escalation/Tanto/Tanto.dat deleted file mode 100644 index 0683ba2..0000000 --- a/Guns/EXTRA/Escalation/Tanto/Tanto.dat +++ /dev/null @@ -1,131 +0,0 @@ -GUID 48e99fe983854d3fab0d4ad2cb24ff46 -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51244 - -Instantiated_Item_Name_Override 51227 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -Magazine 51039 - -Shell 51051 - -Ammo_Min 8 -Ammo_Max 8 - -Semi - -Hook_Barrel - - -Caliber 51002 - -Range 400 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X -2 - -Recoil_Min_Y 4 -Recoil_Max_Y 6 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y -.02 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.1 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.13 - -Muzzle 0 - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51244 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Semi-Auto Parts -Blueprint_0_Output_0_ID 51035 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 3 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51244 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51245 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52915 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Ulfberht-SP/English.dat b/Guns/EXTRA/Escalation/Ulfberht-SP/English.dat deleted file mode 100644 index df6e458..0000000 --- a/Guns/EXTRA/Escalation/Ulfberht-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Ulfberht-SP -Description German burst-fire assault rifle, chambered in Assault Rifle Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Ulfberht-SP/Ulfberht-SP.dat b/Guns/EXTRA/Escalation/Ulfberht-SP/Ulfberht-SP.dat deleted file mode 100644 index fdadfda..0000000 --- a/Guns/EXTRA/Escalation/Ulfberht-SP/Ulfberht-SP.dat +++ /dev/null @@ -1,114 +0,0 @@ -GUID a8633fef768545d2b24690087506f70a -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51283 -Instantiated_Item_Name_Override 51220 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 30 -Ammo_Max 30 - -Burst -Semi -Bursts 3 - -Sight 51080 - -Caliber 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 2 -Recoil_Max_Y 4 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51283 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51220 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Ulfberht/English.dat b/Guns/EXTRA/Escalation/Ulfberht/English.dat deleted file mode 100644 index 31c5d1a..0000000 --- a/Guns/EXTRA/Escalation/Ulfberht/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Ulfberht -Description German burst-fire assault rifle, chambered in Assault Rifle Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Ulfberht/Ulfberht.dat b/Guns/EXTRA/Escalation/Ulfberht/Ulfberht.dat deleted file mode 100644 index 4ce3788..0000000 --- a/Guns/EXTRA/Escalation/Ulfberht/Ulfberht.dat +++ /dev/null @@ -1,137 +0,0 @@ -GUID 2fd8e307e9b44d1aa11bd9f8272e6944 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 51220 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 - -Magazine 51041 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 - -Ammo_Min 30 -Ammo_Max 30 - -Burst -Semi -Bursts 3 - -Sight 51080 - -Caliber 51001 - -Range 300 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 2 -Recoil_Max_X 0 - -Recoil_Min_Y 2 -Recoil_Max_Y 4 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51220 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 3 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 1 -// Semi-Automatic Parts -Blueprint_0_Output_1_ID 51035 -Blueprint_0_Output_1_Amount 1 -// Metal Scrap -Blueprint_0_Output_2_ID 51017 -Blueprint_0_Output_2_Amount 3 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51220 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51283 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52916 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Uzey-SP/English.dat b/Guns/EXTRA/Escalation/Uzey-SP/English.dat deleted file mode 100644 index b0c9b05..0000000 --- a/Guns/EXTRA/Escalation/Uzey-SP/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Uzey-SP -Description Modernized submachine gun repurposed for use by law enforcement, uses SMG Magazines.

Suppressed Variant \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Uzey-SP/Uzey-SP.dat b/Guns/EXTRA/Escalation/Uzey-SP/Uzey-SP.dat deleted file mode 100644 index 21a4db9..0000000 --- a/Guns/EXTRA/Escalation/Uzey-SP/Uzey-SP.dat +++ /dev/null @@ -1,116 +0,0 @@ -GUID 835cc49794224ae9a7e3ae061c14ac14 -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51286 -Instantiated_Item_Name_Override 51222 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Alert_Radius 0 - -Magazine 51912 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 4 -Ammo_Min 50 -Ammo_Max 50 - -Auto -Semi - -Range 300 -Damage_Falloff_Multiplier 0.5 -Damage_Falloff_Range 0.033 -Damage_Falloff_Max_Range 0.167 - -Caliber 51008 - -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 1.6 -Recoil_Max_X 2 - -Recoil_Min_Y 4 -Recoil_Max_Y 4.6 - -Spread_Aim 0.2 -Spread_Hip 0.11 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51286 -Blueprint_0_Outputs 2 -Blueprint_0_Output_0_ID 51222 -Blueprint_0_Output_0_Amount 1 -Blueprint_0_Output_1_ID 51918 -Blueprint_0_Output_1_Amount 1 -Blueprint_0_State_Transfer -Blueprint_0_Build 27 - -Actions 1 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Text Unsuppress » -Action_0_Tooltip Remove the baffle kit from this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa - -Gunshot_Rolloff_Distance 256 \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Uzey/English.dat b/Guns/EXTRA/Escalation/Uzey/English.dat deleted file mode 100644 index 3875d5a..0000000 --- a/Guns/EXTRA/Escalation/Uzey/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Uzey -Description Modernized submachine gun repurposed for use by law enforcement, uses SMG Magazines. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Uzey/Uzey.dat b/Guns/EXTRA/Escalation/Uzey/Uzey.dat deleted file mode 100644 index f20b31d..0000000 --- a/Guns/EXTRA/Escalation/Uzey/Uzey.dat +++ /dev/null @@ -1,136 +0,0 @@ -GUID 656d0c41cfd7425fb04f5d18ce9481dd -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 51222 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 - -Magazine 51912 - -Hook_Barrel -Hook_Sight -Hook_Grip -Hook_Tactical -Shell 51051 -Ballistic_Travel 7 -Bullet_Gravity_Multiplier 4 -Ammo_Min 50 -Ammo_Max 50 - -Auto -Semi - -Range 300 -Damage_Falloff_Multiplier 0.5 -Damage_Falloff_Range 0.033 -Damage_Falloff_Max_Range 0.167 - -Caliber 51008 - -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.35 -Zombie_Arm_Multiplier 0.35 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X 1.6 -Recoil_Max_X 2 - -Recoil_Min_Y 4 -Recoil_Max_Y 4.6 - -Spread_Aim 0.2 -Spread_Hip 0.11 - -Remove 0 -Replace 0 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X .01 -Shake_Min_Y 0 -Shake_Min_Z -.03 -Shake_Max_X -.01 -Shake_Max_Y 0 -Shake_Max_Z -.05 - -Muzzle - -Blueprints 2 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51222 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Automatic Parts -Blueprint_0_Output_0_ID 51036 -Blueprint_0_Output_0_Amount 2 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 2 -Blueprint_1_Supply_0_ID 51222 -Blueprint_1_Supply_0_Amount 1 -Blueprint_1_Supply_0_Critical -Blueprint_1_Supply_1_ID 51918 -Blueprint_1_Supply_1_Amount 1 -Blueprint_1_Supply_1_Critical -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 51286 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_State_Transfer -Blueprint_1_Build 27 -Blueprint_1_Rewards 2 -Blueprint_1_Reward_0_Type Flag_Bool -Blueprint_1_Reward_0_ID 52917 -Blueprint_1_Reward_0_Value True -Blueprint_1_Reward_1_Type Rewards_List_Asset -Blueprint_1_Reward_1_GUID df781fd122e24562afc92a48aec65c23 - -Actions 2 -Action_0_Type Blueprint -Action_0_Blueprints 1 -Action_0_Blueprint_0_Index 0 -Action_0_Key Salvage -Action_1_Type Blueprint -Action_1_Blueprints 1 -Action_1_Blueprint_0_Index 1 -Action_1_Text Suppress « -Action_1_Tooltip Use a Baffle Kit to suppress this weapon. - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Weebley/English.dat b/Guns/EXTRA/Escalation/Weebley/English.dat deleted file mode 100644 index ad5b2df..0000000 --- a/Guns/EXTRA/Escalation/Weebley/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Weebley -Description Old-fashioned, British revolver. Uses Revolver Speedloaders. \ No newline at end of file diff --git a/Guns/EXTRA/Escalation/Weebley/Weebley.dat b/Guns/EXTRA/Escalation/Weebley/Weebley.dat deleted file mode 100644 index fa07800..0000000 --- a/Guns/EXTRA/Escalation/Weebley/Weebley.dat +++ /dev/null @@ -1,97 +0,0 @@ -GUID 7f7ff163eca5427b8549f8a30dc998d0 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 51201 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 - -Magazine 51040 - -Hook_Barrel - -Ammo_Min 2 -Ammo_Max 6 - -Safety -Semi - -Caliber 51003 - -Range 150 -Firerate 10 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier .75 -Player_Arm_Multiplier .75 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1.25 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.45 -Zombie_Arm_Multiplier 0.45 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.4 - -Animal_Damage 125 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0 -Quality_Min 100 -Quality_Max 100 - -Aim_In_Duration 0.15 - -Recoil_Min_X -7 -Recoil_Max_X -14 - -Recoil_Min_Y 15 -Recoil_Max_Y 20 - -Spread_Aim 0.05 -Spread_Hip 0.4 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.1 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.15 - -Muzzle 0 -Ballistic_Steps 12 -Ballistic_Travel 12.5 -Ballistic_Drop .001 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 51201 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Outputs 2 -// Manual Parts -Blueprint_0_Output_0_ID 51034 -Blueprint_0_Output_0_Amount 1 -// Metal Scrap -Blueprint_0_Output_1_ID 51017 -Blueprint_0_Output_1_Amount 2 -Blueprint_0_Build 27 - -Shoot_Quest_Rewards 1 -Shoot_Quest_Reward_0_Type Rewards_List_Asset -Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa \ No newline at end of file diff --git a/Guns/EXTRA/U3/Ace/Ace.dat b/Guns/EXTRA/U3/Ace/Ace.dat deleted file mode 100644 index 9ae9744..0000000 --- a/Guns/EXTRA/U3/Ace/Ace.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID 92b49222958d4c6fbeca1bd00987b0fd -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 107 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.35 - -Magazine 108 - -Hook_Barrel - -Ammo_Min 2 -Ammo_Max 6 - -Safety -Semi - -Caliber 6 - -Range 100 -Firerate 10 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0.1 - -Aim_In_Duration 0.15 -Spread_Aim 0.05 -Spread_Hip 0.1 - -Recoil_Min_X -4 -Recoil_Min_Y 15 -Recoil_Max_X -8 -Recoil_Max_Y 20 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.1 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.15 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 107 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Ace/English.dat b/Guns/EXTRA/U3/Ace/English.dat deleted file mode 100644 index 349cdf1..0000000 --- a/Guns/EXTRA/U3/Ace/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Ace -Description American revolver chambered in Ace ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Augewehr/Augewehr.dat b/Guns/EXTRA/U3/Augewehr/Augewehr.dat deleted file mode 100644 index e048304..0000000 --- a/Guns/EXTRA/U3/Augewehr/Augewehr.dat +++ /dev/null @@ -1,103 +0,0 @@ -GUID 5e3a0ee1f2364ca9a97fa41a5d5b3dd8 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 1362 - -Size_X 4 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.525 - -Sight 1363 -Magazine 123 -Magazine_Replacements 1 -Magazine_Replacement_0_Map Germany -Magazine_Replacement_0_ID 6 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 30 - -Safety -Semi -Auto - -Attachment_Calibers 2 -Attachment_Caliber_0 9 -Attachment_Caliber_1 1 - -Magazine_Calibers 2 -Magazine_Caliber_0 9 -Magazine_Caliber_1 1 - -Range 200 -Firerate 7 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 43 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 20 -Vehicle_Damage 40 -Resource_Damage 20 -Object_Damage 35 - -Durability 0.2 - -Aim_In_Duration 0.25 -Spread_Aim 0.0375 -Spread_Hip 0.15 - -Recoil_Min_X -1 -Recoil_Min_Y 1.5 -Recoil_Max_X 1 -Recoil_Max_Y 2.5 - -Recover_X 0.2 -Recover_Y 0.2 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.0075 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.0125 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1362 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Augewehr/English.dat b/Guns/EXTRA/U3/Augewehr/English.dat deleted file mode 100644 index d6bd448..0000000 --- a/Guns/EXTRA/U3/Augewehr/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Augewehr -Description Austrian assault rifle chambered in Ranger and Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Avenger/Avenger.dat b/Guns/EXTRA/U3/Avenger/Avenger.dat deleted file mode 100644 index cdde8b6..0000000 --- a/Guns/EXTRA/U3/Avenger/Avenger.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID 6f97c1d2b4fd4aba8f0282f369dd9758 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1021 - -Size_X 2 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.35 - -Magazine 1022 - -Hook_Tactical -Hook_Barrel - -Ammo_Min 3 -Ammo_Max 13 - -Safety -Semi - -Caliber 23 - -Range 100 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 32 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 12 -Structure_Damage 12 -Vehicle_Damage 25 -Resource_Damage 15 -Object_Damage 20 - -Durability 0.15 - -Spread_Aim 0.05 -Spread_Hip 0.15 - -Recoil_Min_X 0.4 -Recoil_Min_Y 8 -Recoil_Max_X 0.5 -Recoil_Max_Y 11 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.05 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.075 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1021 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Avenger/English.dat b/Guns/EXTRA/U3/Avenger/English.dat deleted file mode 100644 index 3f0611d..0000000 --- a/Guns/EXTRA/U3/Avenger/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Avenger -Description Italian pistol chambered in Avenger ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bane/Bane.dat b/Guns/EXTRA/U3/Bane/Bane.dat deleted file mode 100644 index 2624699..0000000 --- a/Guns/EXTRA/U3/Bane/Bane.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID ed305a3c33de4586a6cf29cf06a11e26 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 1484 - -Size_X 4 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.5 - -Sight 1486 -Magazine 1485 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 10 -Ammo_Max 21 - -Safety -Auto - -Caliber 42 - -Range 20 -Firerate 10 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.7 -Player_Arm_Multiplier 0.7 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.2 - -Zombie_Damage 30 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 30 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 8 -Structure_Damage 5 -Vehicle_Damage 8 -Resource_Damage 8 -Object_Damage 8 - -Durability 0.4 - -Spread_Aim 0.75 -Spread_Hip 0.15 - -Ballistic_Steps 1 - -Recoil_Min_X -1 -Recoil_Min_Y 2 -Recoil_Max_X 1 -Recoil_Max_Y 3 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 -Shell 33 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 5 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1484 -Blueprint_1_Product 67 -Blueprint_1_Products 4 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Bane/English.dat b/Guns/EXTRA/U3/Bane/English.dat deleted file mode 100644 index 47653ff..0000000 --- a/Guns/EXTRA/U3/Bane/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Devil's Bane -Description American shotgun chambered in Devil's Bane ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bluntforce/Bluntforce.dat b/Guns/EXTRA/U3/Bluntforce/Bluntforce.dat deleted file mode 100644 index b8928a1..0000000 --- a/Guns/EXTRA/U3/Bluntforce/Bluntforce.dat +++ /dev/null @@ -1,91 +0,0 @@ -GUID 2047f537c56442b5aabe535caf819bda -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 112 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 -Size2_Z 0.85 - -Sight 114 -Magazine 113 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 8 - -Safety -Semi - -Caliber 8 - -Range 35 -Firerate 40 -Action Pump - -Player_Damage 0 -Player_Leg_Multiplier 0.7 -Player_Arm_Multiplier 0.7 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.2 - -Zombie_Damage 40 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 10 -Structure_Damage 7 -Vehicle_Damage 10 -Resource_Damage 10 -Object_Damage 12 - -Durability 0.25 - -Spread_Aim 0.8 -Spread_Hip 0.1 - -Ballistic_Steps 1 - -Recoil_Min_X -10 -Recoil_Min_Y 35 -Recoil_Max_X 10 -Recoil_Max_Y 40 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 112 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Bluntforce/English.dat b/Guns/EXTRA/U3/Bluntforce/English.dat deleted file mode 100644 index fb8086d..0000000 --- a/Guns/EXTRA/U3/Bluntforce/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Bluntforce -Description American shotgun chambered in 12 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bow_Birch/Bow_Birch.dat b/Guns/EXTRA/U3/Bow_Birch/Bow_Birch.dat deleted file mode 100644 index c2406ad..0000000 --- a/Guns/EXTRA/U3/Bow_Birch/Bow_Birch.dat +++ /dev/null @@ -1,89 +0,0 @@ -GUID 6553e4375e654bdd8ee00d88e4014b98 -Type Gun -Useable Gun -Slot Primary -ID 355 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 - -Barrel 354 -Magazine 351 - -Ammo_Min 1 -Ammo_Max 1 - -Semi - -Caliber 15 - -Range 130 -Firerate 50 -Replace 0.6 -Action String - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Durability 1 -Wear 6 - -Spread_Aim 0.15 -Spread_Hip 0.2 - -Ballistic_Steps 26 -Ballistic_Travel 5 - -Recoil_Min_X -5 -Recoil_Min_Y 5 -Recoil_Max_X 5 -Recoil_Max_Y 10 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Backward - -Blueprints 3 -Blueprint_0_Type Tool -Blueprint_0_Supplies 2 -Blueprint_0_Supply_0_ID 38 -Blueprint_0_Supply_0_Amount 7 -Blueprint_0_Supply_1_ID 64 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Level 1 -Blueprint_0_Skill Craft -Blueprint_0_Build 27 -Blueprint_1_Type Repair -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 38 -Blueprint_1_Supply_0_Amount 4 -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 1 -Blueprint_2_Supply_0_ID 355 -Blueprint_2_Product 38 -Blueprint_2_Products 2 -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Bow_Birch/English.dat b/Guns/EXTRA/U3/Bow_Birch/English.dat deleted file mode 100644 index 847951d..0000000 --- a/Guns/EXTRA/U3/Bow_Birch/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Birch Bow -Description Birch bow chambered in Arrows. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bow_Compound/Bow_Compound.dat b/Guns/EXTRA/U3/Bow_Compound/Bow_Compound.dat deleted file mode 100644 index 8e78d25..0000000 --- a/Guns/EXTRA/U3/Bow_Compound/Bow_Compound.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID 03d91da734a94131b23295a742356625 -Type Gun -Rarity Uncommon -Useable Gun -Slot Primary -ID 357 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.65 - -Barrel 354 -Magazine 347 -Sight 358 - -Hook_Sight -Hook_Tactical - -Ammo_Min 1 -Ammo_Max 1 - -Semi - -Caliber 15 - -Range 200 -Firerate 50 -Replace 0.6 -Action String - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Durability 1 -Wear 3 - -Spread_Aim 0.01 -Spread_Hip 0.2 - -Ballistic_Steps 40 -Ballistic_Travel 5 - -Recoil_Min_X -5 -Recoil_Min_Y 5 -Recoil_Max_X 5 -Recoil_Max_Y 10 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Backward - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 357 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Bow_Compound/English.dat b/Guns/EXTRA/U3/Bow_Compound/English.dat deleted file mode 100644 index f260952..0000000 --- a/Guns/EXTRA/U3/Bow_Compound/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Compound Bow -Description Compound bow chambered in Arrows. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bow_Maple/Bow_Maple.dat b/Guns/EXTRA/U3/Bow_Maple/Bow_Maple.dat deleted file mode 100644 index a33b611..0000000 --- a/Guns/EXTRA/U3/Bow_Maple/Bow_Maple.dat +++ /dev/null @@ -1,89 +0,0 @@ -GUID 667ba2f0aba7484888bcfbec2a43798b -Type Gun -Useable Gun -Slot Primary -ID 353 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 - -Barrel 354 -Magazine 348 - -Ammo_Min 1 -Ammo_Max 1 - -Semi - -Caliber 15 - -Range 145 -Firerate 50 -Replace 0.6 -Action String - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Durability 1 -Wear 5 - -Spread_Aim 0.1 -Spread_Hip 0.2 - -Ballistic_Steps 29 -Ballistic_Travel 5 - -Recoil_Min_X -5 -Recoil_Min_Y 5 -Recoil_Max_X 5 -Recoil_Max_Y 10 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Backward - -Blueprints 3 -Blueprint_0_Type Tool -Blueprint_0_Supplies 2 -Blueprint_0_Supply_0_ID 40 -Blueprint_0_Supply_0_Amount 7 -Blueprint_0_Supply_1_ID 64 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Level 1 -Blueprint_0_Skill Craft -Blueprint_0_Build 27 -Blueprint_1_Type Repair -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 40 -Blueprint_1_Supply_0_Amount 4 -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 1 -Blueprint_2_Supply_0_ID 353 -Blueprint_2_Product 40 -Blueprint_2_Products 2 -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Bow_Maple/English.dat b/Guns/EXTRA/U3/Bow_Maple/English.dat deleted file mode 100644 index 11093a9..0000000 --- a/Guns/EXTRA/U3/Bow_Maple/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Maple Bow -Description Maple bow chambered in Arrows. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bow_Pine/Bow_Pine.dat b/Guns/EXTRA/U3/Bow_Pine/Bow_Pine.dat deleted file mode 100644 index ddb1ac7..0000000 --- a/Guns/EXTRA/U3/Bow_Pine/Bow_Pine.dat +++ /dev/null @@ -1,89 +0,0 @@ -GUID 41873f4fca354e6482b48f7663f22aac -Type Gun -Useable Gun -Slot Primary -ID 356 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 - -Barrel 354 -Magazine 352 - -Ammo_Min 1 -Ammo_Max 1 - -Semi - -Caliber 15 - -Range 160 -Firerate 50 -Replace 0.6 -Action String - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Durability 1 -Wear 4 - -Spread_Aim 0.05 -Spread_Hip 0.2 - -Ballistic_Steps 32 -Ballistic_Travel 5 - -Recoil_Min_X -5 -Recoil_Min_Y 5 -Recoil_Max_X 5 -Recoil_Max_Y 10 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Backward - -Blueprints 3 -Blueprint_0_Type Tool -Blueprint_0_Supplies 2 -Blueprint_0_Supply_0_ID 42 -Blueprint_0_Supply_0_Amount 7 -Blueprint_0_Supply_1_ID 64 -Blueprint_0_Supply_1_Amount 1 -Blueprint_0_Level 1 -Blueprint_0_Skill Craft -Blueprint_0_Build 27 -Blueprint_1_Type Repair -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 42 -Blueprint_1_Supply_0_Amount 4 -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 1 -Blueprint_2_Supply_0_ID 356 -Blueprint_2_Product 42 -Blueprint_2_Products 2 -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Bow_Pine/English.dat b/Guns/EXTRA/U3/Bow_Pine/English.dat deleted file mode 100644 index fbb2df6..0000000 --- a/Guns/EXTRA/U3/Bow_Pine/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Pine Bow -Description Pine bow chambered in Arrows. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bulldog/Bulldog.dat b/Guns/EXTRA/U3/Bulldog/Bulldog.dat deleted file mode 100644 index a114f54..0000000 --- a/Guns/EXTRA/U3/Bulldog/Bulldog.dat +++ /dev/null @@ -1,90 +0,0 @@ -GUID b9d78d60a3aa43448174ab76e30778e8 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1369 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.45 - -Sight 1370 -Magazine 1371 - -Hook_Sight -Hook_Grip -Hook_Barrel - -Ammo_Min 20 -Ammo_Max 45 - -Safety -Semi -Auto - -Caliber 34 - -Range 90 -Firerate 2 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 75 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 20 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 23 -Resource_Damage 12 -Object_Damage 15 - -Durability 0.5 - -Spread_Aim 0.25 -Spread_Hip 0.2 - -Recoil_Min_X -2 -Recoil_Min_Y 2 -Recoil_Max_X 2 -Recoil_Max_Y 3 - -Recover_X 0.5 -Recover_Y 0.8 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1369 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Bulldog/English.dat b/Guns/EXTRA/U3/Bulldog/English.dat deleted file mode 100644 index e581423..0000000 --- a/Guns/EXTRA/U3/Bulldog/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Bulldog -Description Israeli carbine chambered in Bulldog ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Card/Card.dat b/Guns/EXTRA/U3/Card/Card.dat deleted file mode 100644 index 098b124..0000000 --- a/Guns/EXTRA/U3/Card/Card.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID 72fb197fed3144798a89978f15726e4c -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1379 - -Size_X 3 -Size_Y 2 -Size_Z 0.475 -Size2_Z 0.625 - -Sight 1380 -Magazine 1381 - -Hook_Sight -Hook_Tactical - -Ammo_Min 20 -Ammo_Max 71 - -Safety -Auto - -Caliber 35 - -Range 125 -Firerate 4 -Replace 0.7 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 33 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 23 -Resource_Damage 12 -Object_Damage 15 - -Durability 0.5 - -Spread_Aim 0.5 -Spread_Hip 0.05 - -Recoil_Min_X -1 -Recoil_Min_Y 0.5 -Recoil_Max_X 3 -Recoil_Max_Y 1 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1379 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 3 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Card/English.dat b/Guns/EXTRA/U3/Card/English.dat deleted file mode 100644 index cb45879..0000000 --- a/Guns/EXTRA/U3/Card/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Calling Card -Description Russian carbine chambered in Calling Card ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Cobra/Cobra.dat b/Guns/EXTRA/U3/Cobra/Cobra.dat deleted file mode 100644 index aa90db1..0000000 --- a/Guns/EXTRA/U3/Cobra/Cobra.dat +++ /dev/null @@ -1,89 +0,0 @@ -GUID 2fa5551b5148491eb30b686f40d75f9a -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 99 - -Size_X 2 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.35 - -Magazine 100 - -Hook_Barrel -Hook_Tactical - -Ammo_Min 5 -Ammo_Max 20 - -Safety -Semi -Auto - -Caliber 4 - -Range 80 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 25 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 12 -Structure_Damage 12 -Vehicle_Damage 25 -Resource_Damage 15 -Object_Damage 15 - -Durability 0.2 - -Aim_In_Duration 0.15 -Spread_Aim 0.1 -Spread_Hip 0.3 - -Recoil_Min_X -6 -Recoil_Min_Y 3 -Recoil_Max_X 2 -Recoil_Max_Y 4.5 - -Recover_X 0.2 -Recover_Y 0.4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.075 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 99 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Cobra/English.dat b/Guns/EXTRA/U3/Cobra/English.dat deleted file mode 100644 index 19cbad8..0000000 --- a/Guns/EXTRA/U3/Cobra/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Cobra -Description Austrian pistol chambered in Cobra ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Cobra_Jam/Cobra_Jam.dat b/Guns/EXTRA/U3/Cobra_Jam/Cobra_Jam.dat deleted file mode 100644 index 6ab4da4..0000000 --- a/Guns/EXTRA/U3/Cobra_Jam/Cobra_Jam.dat +++ /dev/null @@ -1,100 +0,0 @@ -GUID a5f36c8e14c04c0bb886ef2af1b523d7 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1521 - -// Flags which control jamming: -Can_Ever_Jam -Jam_Quality_Threshold 0.9 -Jam_Max_Chance 0.5 -// Cobra doesn't have an UnjamChamber animation clip, so we fallback to Reload: -Unjam_Chamber_Anim Reload - -// Master_Bundle_Override isn't required in this case, but just as an example: -Master_Bundle_Override core.masterbundle -// Path relative to core.masterbundle: -Bundle_Override_Path /Items/Guns/Cobra - -Size_X 2 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.35 - -Magazine 100 - -Hook_Barrel -Hook_Tactical - -Ammo_Min 5 -Ammo_Max 20 - -Safety -Semi -Auto - -Caliber 4 - -Range 80 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 25 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 12 -Structure_Damage 12 -Vehicle_Damage 25 -Resource_Damage 15 -Object_Damage 15 - -Durability 0.2 - -Spread_Aim 0.1 -Spread_Hip 0.3 - -Recoil_Min_X -6 -Recoil_Min_Y 3 -Recoil_Max_X 2 -Recoil_Max_Y 4.5 - -Recover_X 0.2 -Recover_Y 0.4 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.075 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1521 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Colt/Colt.dat b/Guns/EXTRA/U3/Colt/Colt.dat deleted file mode 100644 index b626d39..0000000 --- a/Guns/EXTRA/U3/Colt/Colt.dat +++ /dev/null @@ -1,88 +0,0 @@ -GUID 7d6c442450c3419aa73405930919d067 -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 97 - -Size_X 2 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.35 - -Magazine 98 - -Hook_Tactical -Hook_Barrel - -Ammo_Min 3 -Ammo_Max 7 - -Safety -Semi - -Caliber 3 - -Range 100 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 24 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 5 -Vehicle_Damage 15 -Resource_Damage 15 -Object_Damage 15 - -Durability 0.1 - -Aim_In_Duration 0.15 -Spread_Aim 0.05 -Spread_Hip 0.15 - -Recoil_Min_X -0.2 -Recoil_Min_Y 10 -Recoil_Max_X -0.3 -Recoil_Max_Y 13 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.05 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.075 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 97 -Blueprint_1_Product 67 -Blueprint_1_Products 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Colt/English.dat b/Guns/EXTRA/U3/Colt/English.dat deleted file mode 100644 index a0fbeee..0000000 --- a/Guns/EXTRA/U3/Colt/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name 1911 -Description American pistol chambered in 1911 ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Crossbow/Crossbow.dat b/Guns/EXTRA/U3/Crossbow/Crossbow.dat deleted file mode 100644 index 470e98f..0000000 --- a/Guns/EXTRA/U3/Crossbow/Crossbow.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID bb30529b25ff4a09b362d70fd0e5a3e9 -Type Gun -Rarity Uncommon -Useable Gun -Slot Primary -ID 346 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.7 - -Barrel 350 -Sight 349 -Magazine 347 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 1 - -Safety -Semi - -Caliber 15 - -Range 200 -Firerate 50 -Replace 0.6 -Action String - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Durability 1 -Wear 3 - -Spread_Aim 0.001 -Spread_Hip 0.2 - -Ballistic_Steps 40 -Ballistic_Travel 5 - -Recoil_Min_X -5 -Recoil_Min_Y 5 -Recoil_Max_X 5 -Recoil_Max_Y 10 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 6 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 346 -Blueprint_1_Product 67 -Blueprint_1_Products 4 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Crossbow/English.dat b/Guns/EXTRA/U3/Crossbow/English.dat deleted file mode 100644 index 3aac798..0000000 --- a/Guns/EXTRA/U3/Crossbow/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Crossbow -Description Crossbow chambered in Arrows. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Desert_Falcon/Desert_Falcon.dat b/Guns/EXTRA/U3/Desert_Falcon/Desert_Falcon.dat deleted file mode 100644 index 57c54d9..0000000 --- a/Guns/EXTRA/U3/Desert_Falcon/Desert_Falcon.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID c2065f079e734db4b278f15b17998af4 -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 488 - -Size_X 2 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.35 - -Magazine 489 - -Ammo_Min 3 -Ammo_Max 7 - -Safety -Semi - -Caliber 19 - -Range 125 -Firerate 10 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 35 -Structure_Damage 30 -Vehicle_Damage 50 -Resource_Damage 40 -Object_Damage 50 - -Durability 0.6 - -Aim_In_Duration 0.15 -Spread_Aim 0.05 -Spread_Hip 0.2 - -Recoil_Min_X -5 -Recoil_Min_Y 15 -Recoil_Max_X -10 -Recoil_Max_Y 20 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.1 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.15 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 5 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 488 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Desert_Falcon/English.dat b/Guns/EXTRA/U3/Desert_Falcon/English.dat deleted file mode 100644 index 5705f92..0000000 --- a/Guns/EXTRA/U3/Desert_Falcon/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Desert Falcon -Description American cannon chambered in Desert Falcon ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Determinator/Determinator.dat b/Guns/EXTRA/U3/Determinator/Determinator.dat deleted file mode 100644 index d51ee3f..0000000 --- a/Guns/EXTRA/U3/Determinator/Determinator.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID ac73fb1922374ef18a8e7c04d1403ba3 -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 1480 - -Size_X 2 -Size_Y 2 -Size_Z 0.45 -Size2_Z 0.45 - -Magazine 113 - -Ammo_Min 1 -Ammo_Max 8 - -Safety -Semi - -Caliber 8 - -Range 45 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.725 -Player_Arm_Multiplier 0.725 -Player_Spine_Multiplier 1 -Player_Skull_Multiplier 1 - -Zombie_Damage 25 -Zombie_Leg_Multiplier 0.725 -Zombie_Arm_Multiplier 0.725 -Zombie_Spine_Multiplier 1 -Zombie_Skull_Multiplier 1 - -Animal_Damage 25 -Animal_Leg_Multiplier 0.725 -Animal_Spine_Multiplier 1 -Animal_Skull_Multiplier 1 - -Barricade_Damage 7 -Structure_Damage 4 -Vehicle_Damage 5 -Resource_Damage 5 -Object_Damage 8 - -Durability 0.3 - -Aim_In_Duration 0.15 -Spread_Aim 0.6 -Spread_Hip 0.06 - -Ballistic_Steps 1 - -Recoil_Min_X -15 -Recoil_Min_Y 55 -Recoil_Max_X 15 -Recoil_Max_Y 65 - -Recover_X 0.9 -Recover_Y 0.9 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.1 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.15 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 5 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1480 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Determinator/English.dat b/Guns/EXTRA/U3/Determinator/English.dat deleted file mode 100644 index 466aa39..0000000 --- a/Guns/EXTRA/U3/Determinator/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Determinator -Description American revolving shotgun chambered in 12 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Dragonfang/Dragonfang.dat b/Guns/EXTRA/U3/Dragonfang/Dragonfang.dat deleted file mode 100644 index 409e291..0000000 --- a/Guns/EXTRA/U3/Dragonfang/Dragonfang.dat +++ /dev/null @@ -1,98 +0,0 @@ -GUID ef50b4155ded471284377c2b199d0409 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 132 - -Size_X 5 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.55 - -Sight 134 -Magazine 133 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 30 -Ammo_Max 150 - -Safety -Auto - -Caliber 12 - -Equipable_Movement_Speed_Multiplier 0.95 - -Range 175 -Firerate 4 -Unplace 0.2 -Replace 0.8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 115 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 30 -Structure_Damage 30 -Vehicle_Damage 50 -Resource_Damage 30 -Object_Damage 50 - -Invulnerable - -Durability 0.15 - -Aim_In_Duration 0.25 -Spread_Aim 0.2 -Spread_Hip 0.2 - -Recoil_Min_X 1.5 -Recoil_Min_Y 3 -Recoil_Max_X 3 -Recoil_Max_Y 4 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.004 -Shake_Min_Y 0.004 -Shake_Min_Z -0.01 -Shake_Max_X 0.004 -Shake_Max_Y -0.004 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 7 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 132 -Blueprint_1_Product 67 -Blueprint_1_Products 5 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Dragonfang/English.dat b/Guns/EXTRA/U3/Dragonfang/English.dat deleted file mode 100644 index bc8b1c5..0000000 --- a/Guns/EXTRA/U3/Dragonfang/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Dragonfang -Description American machine gun chambered in Dragonfang ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Eaglefire/Eaglefire.dat b/Guns/EXTRA/U3/Eaglefire/Eaglefire.dat deleted file mode 100644 index 9f356bc..0000000 --- a/Guns/EXTRA/U3/Eaglefire/Eaglefire.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID b03d581a5c1a490f995f8deba57b0f17 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 4 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.6 - -Sight 5 -Magazine 6 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 30 - -Safety -Semi -Bursts 3 - -Caliber 1 - -Range 200 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 35 -Resource_Damage 15 -Object_Damage 25 - -Durability 0.2 - -Aim_In_Duration 0.25 -Spread_Aim 0.05 -Spread_Hip 0.1 - -Recoil_Min_X 0.5 -Recoil_Min_Y 3 -Recoil_Max_X 1.5 -Recoil_Max_Y 4 - -Recover_X 0.4 -Recover_Y 0.4 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 4 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Eaglefire/English.dat b/Guns/EXTRA/U3/Eaglefire/English.dat deleted file mode 100644 index bfa63e5..0000000 --- a/Guns/EXTRA/U3/Eaglefire/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Eaglefire -Description American assault rifle chambered in Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Ekho/Ekho.dat b/Guns/EXTRA/U3/Ekho/Ekho.dat deleted file mode 100644 index e2136c6..0000000 --- a/Guns/EXTRA/U3/Ekho/Ekho.dat +++ /dev/null @@ -1,100 +0,0 @@ -GUID 01c16ecf832f436b91b60bba0e2ee943 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 1382 - -Size_X 5 -Size_Y 2 -Size_Z 0.375 -Size2_Z 0.7 - -Sight 1383 -Magazine 1384 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 7 - -Safety -Semi - -Caliber 36 - -Range 300 -Firerate 50 -Replace 0.75 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 -Instakill_Headshots True - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 35 -Structure_Damage 35 -Vehicle_Damage 50 -Resource_Damage 20 -Object_Damage 50 - -Invulnerable - -Durability 1 -Wear 3 - -Aim_In_Duration 0.25 -Spread_Aim 0.001 -Spread_Hip 0.4 - -Ballistic_Steps 20 -Ballistic_Travel 15 - -Recoil_Min_X -10 -Recoil_Min_Y 30 -Recoil_Max_X 10 -Recoil_Max_Y 35 - -Recover_X 0.33 -Recover_Y 0.33 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 5 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1382 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Ekho/English.dat b/Guns/EXTRA/U3/Ekho/English.dat deleted file mode 100644 index eb79499..0000000 --- a/Guns/EXTRA/U3/Ekho/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Ekho -Description Russian sniper rifle chambered in Ekho ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Empire/Empire.dat b/Guns/EXTRA/U3/Empire/Empire.dat deleted file mode 100644 index e546e9b..0000000 --- a/Guns/EXTRA/U3/Empire/Empire.dat +++ /dev/null @@ -1,95 +0,0 @@ -GUID 154bce6b02f14a9c9ec26b314297a9b3 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1481 - -Size_X 3 -Size_Y 2 -Size_Z 0.375 -Size2_Z 0.45 - -Sight 1482 -Magazine 1483 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 14 -Ammo_Max 27 - -Safety -Semi -Auto -Bursts 3 - -Caliber 41 - -Range 160 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 30 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 23 -Resource_Damage 12 -Object_Damage 15 - -Durability 0.4 - -Spread_Aim 0.04 -Spread_Hip 0.2 - -Recoil_Min_X -1 -Recoil_Min_Y 2 -Recoil_Max_X -0.5 -Recoil_Max_Y 3 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1481 -Blueprint_1_Outputs 1 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Empire/English.dat b/Guns/EXTRA/U3/Empire/English.dat deleted file mode 100644 index 3c36d51..0000000 --- a/Guns/EXTRA/U3/Empire/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Empire -Description German submachine gun chambered in Empire ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Fury/English.dat b/Guns/EXTRA/U3/Fury/English.dat deleted file mode 100644 index cf0cc2d..0000000 --- a/Guns/EXTRA/U3/Fury/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Hell's Fury -Description Russian minigun chambered in Hell's Fury ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Fury/Fury.dat b/Guns/EXTRA/U3/Fury/Fury.dat deleted file mode 100644 index ad577cf..0000000 --- a/Guns/EXTRA/U3/Fury/Fury.dat +++ /dev/null @@ -1,85 +0,0 @@ -GUID e62c7cf4a9f44fed941eb065b7f19f5c -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 1364 - -Size_X 5 -Size_Y 3 -Size_Z 0.475 -Size2_Z 0.725 - -Magazine 1365 - -Hook_Tactical - -Ammo_Min 75 -Ammo_Max 250 - -Auto - -Caliber 32 - -Equipable_Movement_Speed_Multiplier 0.9 - -Range 150 -Firerate 3 -Replace 0.625 -Action Minigun - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 37 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 20 -Vehicle_Damage 40 -Resource_Damage 25 -Object_Damage 35 - -Durability 0.05 - -Aim_In_Duration 0.6 -Spread_Aim 0.175 -Spread_Hip 0.25 - -Recoil_Min_Y 0.3 -Recoil_Max_Y 0.8 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.025 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.05 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 8 -Blueprint_0_Tool 76 -Blueprint_0_Level 3 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1364 -Blueprint_1_Product 67 -Blueprint_1_Products 6 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Fusilaut/English.dat b/Guns/EXTRA/U3/Fusilaut/English.dat deleted file mode 100644 index f4dbd15..0000000 --- a/Guns/EXTRA/U3/Fusilaut/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Fusilaut -Description French assault rifle chambered in Ranger and Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Fusilaut/Fusilaut.dat b/Guns/EXTRA/U3/Fusilaut/Fusilaut.dat deleted file mode 100644 index ff2bb9e..0000000 --- a/Guns/EXTRA/U3/Fusilaut/Fusilaut.dat +++ /dev/null @@ -1,103 +0,0 @@ -GUID 2d4777e326f64ecb9d0128ac9d8d0cd3 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 1375 - -Size_X 4 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.525 - -Sight 1376 -Magazine 123 -Magazine_Replacements 1 -Magazine_Replacement_0_Map Germany -Magazine_Replacement_0_ID 6 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 30 - -Safety -Semi -Bursts 3 - -Attachment_Calibers 2 -Attachment_Caliber_0 9 -Attachment_Caliber_1 1 - -Magazine_Calibers 2 -Magazine_Caliber_0 9 -Magazine_Caliber_1 1 - -Range 200 -Firerate 3 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 43 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 35 -Resource_Damage 15 -Object_Damage 25 - -Durability 0.175 - -Aim_In_Duration 0.25 -Spread_Aim 0.0375 -Spread_Hip 0.15 - -Recoil_Min_X -0.75 -Recoil_Min_Y 2.75 -Recoil_Max_X -1.75 -Recoil_Max_Y 3.75 - -Recover_X 0.3 -Recover_Y 0.3 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1375 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Grizzly/English.dat b/Guns/EXTRA/U3/Grizzly/English.dat deleted file mode 100644 index 4886e60..0000000 --- a/Guns/EXTRA/U3/Grizzly/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Grizzly -Description American sniper rifle chambered in Grizzly ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Grizzly/Grizzly.dat b/Guns/EXTRA/U3/Grizzly/Grizzly.dat deleted file mode 100644 index 344a297..0000000 --- a/Guns/EXTRA/U3/Grizzly/Grizzly.dat +++ /dev/null @@ -1,99 +0,0 @@ -GUID beeeb5342e934d0ead5a3b37dbab3363 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 297 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 -Size2_Z 0.8 - -Sight 299 -Magazine 298 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 5 - -Safety -Semi - -Caliber 13 - -Range 300 -Firerate 20 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 -Instakill_Headshots True - -Zombie_Damage 150 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 35 -Structure_Damage 35 -Vehicle_Damage 200 -Resource_Damage 200 -Object_Damage 150 - -Invulnerable - -Durability 1 -Wear 4 - -Aim_In_Duration 0.25 -Spread_Aim 0.001 -Spread_Hip 0.45 - -Ballistic_Steps 24 -Ballistic_Travel 12.5 - -Recoil_Min_X -20 -Recoil_Min_Y 35 -Recoil_Max_X 20 -Recoil_Max_Y 40 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 10 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 297 -Blueprint_1_Product 67 -Blueprint_1_Products 7 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/HMG/English.dat b/Guns/EXTRA/U3/HMG/English.dat deleted file mode 100644 index 274944e..0000000 --- a/Guns/EXTRA/U3/HMG/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name HMG -Description Heavy machine gun chambered in HMG ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/HMG/HMG.dat b/Guns/EXTRA/U3/HMG/HMG.dat deleted file mode 100644 index a33666f..0000000 --- a/Guns/EXTRA/U3/HMG/HMG.dat +++ /dev/null @@ -1,62 +0,0 @@ -GUID fb0c1080e83b4fbfbf9e0775eab29450 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 1394 - -Sight 1301 -Magazine 1395 - -Ammo_Min 40 -Ammo_Max 50 - -Auto - -Caliber 37 - -Range 250 -Firerate 7 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 25 -Vehicle_Damage 40 -Resource_Damage 50 -Object_Damage 50 - -Invulnerable - -Aim_In_Duration 0.3 -Spread_Aim 0.2 -Spread_Hip 0.025 - -Recoil_Min_X -0.1 -Recoil_Min_Y 0.3 -Recoil_Max_X 0.1 -Recoil_Max_Y 0.5 - -Recover_X 0.5 -Recover_Y 0.5 - -Muzzle 4 - -Reload_Time 2 -Turret \ No newline at end of file diff --git a/Guns/EXTRA/U3/HMG_Fighter_Jet/English.dat b/Guns/EXTRA/U3/HMG_Fighter_Jet/English.dat deleted file mode 100644 index 274944e..0000000 --- a/Guns/EXTRA/U3/HMG_Fighter_Jet/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name HMG -Description Heavy machine gun chambered in HMG ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/HMG_Fighter_Jet/HMG_Fighter_Jet.dat b/Guns/EXTRA/U3/HMG_Fighter_Jet/HMG_Fighter_Jet.dat deleted file mode 100644 index d5415c3..0000000 --- a/Guns/EXTRA/U3/HMG_Fighter_Jet/HMG_Fighter_Jet.dat +++ /dev/null @@ -1,58 +0,0 @@ -GUID d3270ede04e54eadba9d2e4befc9cfab -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 1471 - -Sight 1301 -Magazine 1395 - -Ammo_Min 40 -Ammo_Max 50 - -Auto - -Caliber 37 - -Range 500 -Firerate 7 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 25 -Vehicle_Damage 40 -Resource_Damage 50 -Object_Damage 50 - -Invulnerable - -Aim_In_Duration 0.3 -Spread_Aim 0.05 -Spread_Hip 0.025 - -Ballistic_Steps 20 -Ballistic_Travel 25 -Bullet_Gravity_Multiplier 0 - -Muzzle 4 - -Reload_Time 2 -Turret diff --git a/Guns/EXTRA/U3/Hawkhound/English.dat b/Guns/EXTRA/U3/Hawkhound/English.dat deleted file mode 100644 index 7124bfb..0000000 --- a/Guns/EXTRA/U3/Hawkhound/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Hawkhound -Description Canadian hunting rifle chambered in Hawkhound ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Hawkhound/Hawkhound.dat b/Guns/EXTRA/U3/Hawkhound/Hawkhound.dat deleted file mode 100644 index c858906..0000000 --- a/Guns/EXTRA/U3/Hawkhound/Hawkhound.dat +++ /dev/null @@ -1,91 +0,0 @@ -GUID 851bdc8130ea44bd80605d896937a5ec -Type Gun -Rarity Uncommon -Useable Gun -Slot Primary -ID 109 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 -Size2_Z 0.85 - -Sight 110 -Magazine 111 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 1 -Ammo_Max 8 - -Safety -Semi - -Caliber 7 - -Range 200 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 0.3 - -Spread_Aim 0.01 -Spread_Hip 0.25 - -Recoil_Min_X 3 -Recoil_Min_Y 15 -Recoil_Max_X 4 -Recoil_Max_Y 20 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 109 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Heartbreaker/English.dat b/Guns/EXTRA/U3/Heartbreaker/English.dat deleted file mode 100644 index 5d058d5..0000000 --- a/Guns/EXTRA/U3/Heartbreaker/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Heartbreaker -Description Belgian assault rifle chambered in Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Heartbreaker/Heartbreaker.dat b/Guns/EXTRA/U3/Heartbreaker/Heartbreaker.dat deleted file mode 100644 index 05d3ee8..0000000 --- a/Guns/EXTRA/U3/Heartbreaker/Heartbreaker.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID d98faa18572542e8943dbb80536f157e -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 1037 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.65 - -Sight 1038 -Magazine 6 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 30 - -Safety -Semi -Auto - -Caliber 1 - -Range 200 -Firerate 7 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 20 -Vehicle_Damage 40 -Resource_Damage 20 -Object_Damage 35 - -Durability 0.25 - -Aim_In_Duration 0.25 -Spread_Aim 0.05 -Spread_Hip 0.1 - -Recoil_Min_X 0.25 -Recoil_Min_Y 4 -Recoil_Max_X 0.5 -Recoil_Max_Y 5 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.02 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.03 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1037 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Honeybadger/English.dat b/Guns/EXTRA/U3/Honeybadger/English.dat deleted file mode 100644 index 4676088..0000000 --- a/Guns/EXTRA/U3/Honeybadger/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name PDW -Description American carbine chambered in Military ammunition. Internally suppressed. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Honeybadger/Honeybadger.dat b/Guns/EXTRA/U3/Honeybadger/Honeybadger.dat deleted file mode 100644 index c5dfcb7..0000000 --- a/Guns/EXTRA/U3/Honeybadger/Honeybadger.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID 953f584b63bb487eabafa2770be0a798 -Type Gun -Rarity Legendary -Useable Gun -Slot Secondary -ID 116 - -Size_X 3 -Size_Y 2 -Size_Z 0.425 -Size2_Z 0.55 - -Sight 118 -Magazine 6 -Barrel 117 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 10 -Ammo_Max 30 - -Safety -Semi -Auto - -Caliber 1 - -Range 125 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 15 -Vehicle_Damage 40 -Resource_Damage 20 -Object_Damage 25 - -Durability 0.5 - -Aim_In_Duration 0.25 -Spread_Aim 0.1 -Spread_Hip 0.175 - -Recoil_Min_X -2 -Recoil_Min_Y 2 -Recoil_Max_X 2 -Recoil_Max_Y 4 - -Recover_X 0.65 -Recover_Y 0.65 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 7 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 116 -Blueprint_1_Product 67 -Blueprint_1_Products 5 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Kryzkarek/English.dat b/Guns/EXTRA/U3/Kryzkarek/English.dat deleted file mode 100644 index e0bc682..0000000 --- a/Guns/EXTRA/U3/Kryzkarek/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Kryzkarek -Description Russian pistol chambered in Kryzkarek ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Kryzkarek/Kryzkarek.dat b/Guns/EXTRA/U3/Kryzkarek/Kryzkarek.dat deleted file mode 100644 index 693e8c7..0000000 --- a/Guns/EXTRA/U3/Kryzkarek/Kryzkarek.dat +++ /dev/null @@ -1,91 +0,0 @@ -GUID 87d19ec2e6594117b8b0b79eb1e5bd44 -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 1039 - -Size_X 2 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.3 - -Magazine 1040 - -Hook_Tactical -Hook_Barrel - -Ammo_Min 4 -Ammo_Max 12 - -Safety -Semi - -Caliber 26 - -Range 90 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 24 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 12 -Structure_Damage 12 -Vehicle_Damage 25 -Resource_Damage 15 -Object_Damage 15 - -Durability 0.1 - -Aim_In_Duration 0.15 -Spread_Aim 0.05 -Spread_Hip 0.15 - -Recoil_Min_X -0.4 -Recoil_Min_Y 2 -Recoil_Max_X -0.6 -Recoil_Max_Y 3 - -Recover_X 0.4 -Recover_Y 0.4 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.05 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.075 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1039 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Launcher_Rocket/English.dat b/Guns/EXTRA/U3/Launcher_Rocket/English.dat deleted file mode 100644 index f4ed459..0000000 --- a/Guns/EXTRA/U3/Launcher_Rocket/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Rocket Launcher -Description Russian rocket launcher chambered in Rockets. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Launcher_Rocket/Launcher_Rocket.dat b/Guns/EXTRA/U3/Launcher_Rocket/Launcher_Rocket.dat deleted file mode 100644 index 556c5fa..0000000 --- a/Guns/EXTRA/U3/Launcher_Rocket/Launcher_Rocket.dat +++ /dev/null @@ -1,85 +0,0 @@ -GUID af47bb9e0ba7443fa69435f1f594a10b -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 519 - -Size_X 4 -Size_Y 2 -Size_Z 0.45 -Size2_Z 0.7 - -Sight 521 -Magazine 520 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 1 - -Safety -Semi - -Caliber 20 - -Firerate 50 -Replace 0.5 -Action Rocket - -Player_Damage 0 -Zombie_Damage 200 -Animal_Damage 200 -Barricade_Damage 1000 -Structure_Damage 1000 -Vehicle_Damage 500 -Resource_Damage 2000 -Object_Damage 1000 - -Range 12 -Explosion 45 - -Durability 1 -Wear 5 - -Aim_In_Duration 0.25 -Spread_Aim 0.1 -Spread_Hip 0.1 - -Ballistic_Force 2000 - -Recoil_Min_X -15 -Recoil_Min_Y 25 -Recoil_Max_X 15 -Recoil_Max_Y 30 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 8 -Blueprint_0_Tool 76 -Blueprint_0_Level 3 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 519 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 6 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Luger/English.dat b/Guns/EXTRA/U3/Luger/English.dat deleted file mode 100644 index 0fc99a6..0000000 --- a/Guns/EXTRA/U3/Luger/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Luger -Description German pistol chambered in Luger ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Luger/Luger.dat b/Guns/EXTRA/U3/Luger/Luger.dat deleted file mode 100644 index afec803..0000000 --- a/Guns/EXTRA/U3/Luger/Luger.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID 90b25d37520b4330a452e36e82a41023 -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 1476 - -Size_X 2 -Size_Y 2 -Size_Z 0.325 -Size2_Z 0.35 - -Magazine 1487 - -Hook_Barrel - -Ammo_Min 3 -Ammo_Max 9 - -Safety -Semi - -Caliber 43 - -Range 90 -Firerate 1 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 27 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 5 -Vehicle_Damage 15 -Resource_Damage 15 -Object_Damage 15 - -Durability 0.3 - -Aim_In_Duration 0.15 -Spread_Aim 0.04 -Spread_Hip 0.2 - -Recoil_Min_X -0.4 -Recoil_Min_Y 12 -Recoil_Max_X 0.4 -Recoil_Max_Y 15 - -Recover_X 0.75 -Recover_Y 0.75 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.05 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.075 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1476 -Blueprint_1_Product 67 -Blueprint_1_Products 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/MP40/English.dat b/Guns/EXTRA/U3/MP40/English.dat deleted file mode 100644 index 7540299..0000000 --- a/Guns/EXTRA/U3/MP40/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Maschinengewehr -Description German submachine gun chambered in Maschinengewehr ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/MP40/MP40.dat b/Guns/EXTRA/U3/MP40/MP40.dat deleted file mode 100644 index ae43d98..0000000 --- a/Guns/EXTRA/U3/MP40/MP40.dat +++ /dev/null @@ -1,93 +0,0 @@ -GUID b007c73f4a23448bbe2d828240eae17d -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 1477 - -Size_X 3 -Size_Y 2 -Size_Z 0.375 -Size2_Z 0.475 - -Sight 1478 -Magazine 1479 - -Hook_Sight - -Ammo_Min 16 -Ammo_Max 32 - -Safety -Auto - -Caliber 40 - -Range 140 -Firerate 6 -Replace 0.7 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 30 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 23 -Resource_Damage 12 -Object_Damage 15 - -Durability 0.2 - -Spread_Aim 0.04 -Spread_Hip 0.2 - -Recoil_Min_X -2 -Recoil_Min_Y 2 -Recoil_Max_X 2 -Recoil_Max_Y 3 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1477 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 3 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Maplestrike/English.dat b/Guns/EXTRA/U3/Maplestrike/English.dat deleted file mode 100644 index 3e3dfbf..0000000 --- a/Guns/EXTRA/U3/Maplestrike/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Maplestrike -Description Canadian assault rifle chambered in Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Maplestrike/Maplestrike.dat b/Guns/EXTRA/U3/Maplestrike/Maplestrike.dat deleted file mode 100644 index c0ac4cf..0000000 --- a/Guns/EXTRA/U3/Maplestrike/Maplestrike.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID 38508a1f73c8417a8a68cb675460d0b6 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 363 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.6 - -Sight 364 -Magazine 6 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 30 - -Safety -Semi -Auto - -Caliber 1 - -Range 200 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 35 -Resource_Damage 15 -Object_Damage 25 - -Durability 0.2 - -Aim_In_Duration 0.25 -Spread_Aim 0.05 -Spread_Hip 0.1 - -Recoil_Min_X -0.5 -Recoil_Min_Y 3 -Recoil_Max_X 0.5 -Recoil_Max_Y 4 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 363 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Masterkey/English.dat b/Guns/EXTRA/U3/Masterkey/English.dat deleted file mode 100644 index 5def964..0000000 --- a/Guns/EXTRA/U3/Masterkey/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Masterkey -Description American shotgun chambered in 20 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Masterkey/Masterkey.dat b/Guns/EXTRA/U3/Masterkey/Masterkey.dat deleted file mode 100644 index d2bfa13..0000000 --- a/Guns/EXTRA/U3/Masterkey/Masterkey.dat +++ /dev/null @@ -1,91 +0,0 @@ -GUID c5bfefd37b72416baf1941bf8253b4c6 -Type Gun -Rarity Uncommon -Useable Gun -Slot Primary -ID 380 - -Size_X 4 -Size_Y 2 -Size_Z 0.45 -Size2_Z 0.75 - -Magazine 381 - -Hook_Tactical - -Ammo_Min 1 -Ammo_Max 2 - -Safety -Semi - -Caliber 16 - -Range 30 -Firerate 5 -Action Break - -Player_Damage 0 -Player_Leg_Multiplier 0.7 -Player_Arm_Multiplier 0.7 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.2 - -Zombie_Damage 40 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 20 -Resource_Damage 20 -Object_Damage 20 - -Durability 0.3 - -Spread_Aim 0.7 -Spread_Hip 0.15 - -Ballistic_Steps 1 - -Recoil_Min_X -15 -Recoil_Min_Y 45 -Recoil_Max_X 15 -Recoil_Max_Y 50 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 380 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 2 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Matamorez/English.dat b/Guns/EXTRA/U3/Matamorez/English.dat deleted file mode 100644 index 05362ed..0000000 --- a/Guns/EXTRA/U3/Matamorez/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Matamorez -Description Russian assault rifle chambered in Matamorez ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Matamorez/Matamorez.dat b/Guns/EXTRA/U3/Matamorez/Matamorez.dat deleted file mode 100644 index ed6a974..0000000 --- a/Guns/EXTRA/U3/Matamorez/Matamorez.dat +++ /dev/null @@ -1,98 +0,0 @@ -GUID df1e28e1ca994095a529e640e42a2da9 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 1000 - -Size_X 5 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.7 - -Sight 1001 -Magazine 1003 -Barrel 1002 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 6 -Ammo_Max 17 - -Safety -Semi -Auto - -Caliber 21 - -Range 300 -Firerate 8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 70 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 30 -Structure_Damage 30 -Vehicle_Damage 50 -Resource_Damage 30 -Object_Damage 50 - -Invulnerable - -Durability 0.3 - -Aim_In_Duration 0.25 -Spread_Aim 0.005 -Spread_Hip 0.4 - -Recoil_Min_X 4 -Recoil_Min_Y 5 -Recoil_Max_X 7 -Recoil_Max_Y 9 - -Recover_X 0.3 -Recover_Y 0.75 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.015 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 7 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1000 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 5 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Nailgun/English.dat b/Guns/EXTRA/U3/Nailgun/English.dat deleted file mode 100644 index c77eeb4..0000000 --- a/Guns/EXTRA/U3/Nailgun/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Nailgun -Description Construction tool chambered in Nailgun ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Nailgun/Nailgun.dat b/Guns/EXTRA/U3/Nailgun/Nailgun.dat deleted file mode 100644 index 4b56824..0000000 --- a/Guns/EXTRA/U3/Nailgun/Nailgun.dat +++ /dev/null @@ -1,89 +0,0 @@ -GUID 2121fcdc5fce4418b29e91e9a65a979b -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 1165 - -Size_X 2 -Size_Y 2 -Size_Z 0.3 - -Magazine 1166 -Barrel 1167 - -Hook_Tactical - -Ammo_Min 5 -Ammo_Max 20 - -Semi - -Caliber 28 - -Range 25 -Firerate 3 -Replace 0.75 -Action Trigger -Delete_Empty_Magazines - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 23 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 31 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 5 -Structure_Damage 5 -Vehicle_Damage 5 -Resource_Damage 5 -Object_Damage 10 - -Durability 0.25 - -Aim_In_Duration 0.15 -Spread_Aim 0.5 -Spread_Hip 0.05 - -Ballistic_Steps 10 -Ballistic_Travel 2.5 - -Recoil_Min_X -0.2 -Recoil_Min_Y 2 -Recoil_Max_X 0.2 -Recoil_Max_Y 4 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.05 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.075 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1165 -Blueprint_1_Product 67 -Blueprint_1_Products 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Nightraider/English.dat b/Guns/EXTRA/U3/Nightraider/English.dat deleted file mode 100644 index 07713df..0000000 --- a/Guns/EXTRA/U3/Nightraider/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Nightraider -Description German assault rifle chambered in Ranger and Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Nightraider/Nightraider.dat b/Guns/EXTRA/U3/Nightraider/Nightraider.dat deleted file mode 100644 index 021afd2..0000000 --- a/Guns/EXTRA/U3/Nightraider/Nightraider.dat +++ /dev/null @@ -1,103 +0,0 @@ -GUID 5fdd8480f0f24f3a97b852df1017c3a5 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 1377 - -Size_X 4 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.55 - -Sight 1378 -Magazine 123 -Magazine_Replacements 1 -Magazine_Replacement_0_Map Germany -Magazine_Replacement_0_ID 6 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 30 - -Safety -Semi -Auto - -Attachment_Calibers 2 -Attachment_Caliber_0 9 -Attachment_Caliber_1 1 - -Magazine_Calibers 2 -Magazine_Caliber_0 9 -Magazine_Caliber_1 1 - -Range 200 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 43 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 35 -Resource_Damage 15 -Object_Damage 25 - -Durability 0.175 - -Aim_In_Duration 0.25 -Spread_Aim 0.0375 -Spread_Hip 0.15 - -Recoil_Min_X -1 -Recoil_Min_Y 2 -Recoil_Max_X 3 -Recoil_Max_Y 3 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1377 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Nykorev/English.dat b/Guns/EXTRA/U3/Nykorev/English.dat deleted file mode 100644 index 5b57319..0000000 --- a/Guns/EXTRA/U3/Nykorev/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Nykorev -Description Russian machine gun chambered in Nykorev ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Nykorev/Nykorev.dat b/Guns/EXTRA/U3/Nykorev/Nykorev.dat deleted file mode 100644 index 5ad42b8..0000000 --- a/Guns/EXTRA/U3/Nykorev/Nykorev.dat +++ /dev/null @@ -1,99 +0,0 @@ -GUID cde96a85b86b4ea99389a83eaa603a32 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 126 - -Size_X 5 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.55 - -Sight 128 -Magazine 127 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 30 -Ammo_Max 200 - -Safety -Auto - -Caliber 10 - -Equipable_Movement_Speed_Multiplier 0.95 - -Range 150 -Firerate 5 -Unplace 0.2 -Replace 0.8 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 32 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 30 -Structure_Damage 30 -Vehicle_Damage 30 -Resource_Damage 30 -Object_Damage 30 - -Durability 0.15 - -Aim_In_Duration 0.25 -Spread_Aim 0.1 -Spread_Hip 0.15 - -Recoil_Min_X -4 -Recoil_Min_Y 4 -Recoil_Max_X 2 -Recoil_Max_Y 6 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.003 -Shake_Min_Y 0.003 -Shake_Min_Z -0.01 -Shake_Max_X 0.003 -Shake_Max_Y -0.003 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 5 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 126 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 3 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Paintballgun/English.dat b/Guns/EXTRA/U3/Paintballgun/English.dat deleted file mode 100644 index 2635208..0000000 --- a/Guns/EXTRA/U3/Paintballgun/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Paintball Gun -Description Painting tool chambered in Paintballs. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Paintballgun/Paintballgun.dat b/Guns/EXTRA/U3/Paintballgun/Paintballgun.dat deleted file mode 100644 index c7e608f..0000000 --- a/Guns/EXTRA/U3/Paintballgun/Paintballgun.dat +++ /dev/null @@ -1,87 +0,0 @@ -GUID a6e98db69d43463083a5537d4d2113c5 -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 1337 - -Size_X 3 -Size_Y 2 -Size_Z 0.4 - -Barrel 1338 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Semi - -Caliber 30 - -Range 100 -Firerate 3 -Unplace 0.15 -Replace 0.725 -Action Trigger -Delete_Empty_Magazines - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 15 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 15 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 2 -Structure_Damage 2 -Vehicle_Damage 2 -Resource_Damage 2 -Object_Damage 3 - -Durability 0.2 - -Spread_Aim 0.2 -Spread_Hip 0.075 - -Ballistic_Steps 40 -Ballistic_Travel 2.5 - -Recoil_Min_X -0.2 -Recoil_Min_Y 2 -Recoil_Max_X 0.2 -Recoil_Max_Y 4 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.05 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.075 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1337 -Blueprint_1_Product 67 -Blueprint_1_Products 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Peacemaker/English.dat b/Guns/EXTRA/U3/Peacemaker/English.dat deleted file mode 100644 index 6b701ff..0000000 --- a/Guns/EXTRA/U3/Peacemaker/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Peacemaker -Description Belgian carbine chambered in Peacemaker ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Peacemaker/Peacemaker.dat b/Guns/EXTRA/U3/Peacemaker/Peacemaker.dat deleted file mode 100644 index 44a55fb..0000000 --- a/Guns/EXTRA/U3/Peacemaker/Peacemaker.dat +++ /dev/null @@ -1,93 +0,0 @@ -GUID 4fe22b46f01d4e39a4649e3b187f35e6 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1024 - -Size_X 3 -Size_Y 2 -Size_Z 0.3 -Size2_Z 0.4 - -Sight 1025 -Magazine 1026 - -Hook_Sight -Hook_Tactical -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 50 - -Safety -Semi -Auto - -Caliber 24 - -Range 100 -Firerate 3 -Replace 0.5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 75 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 20 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 23 -Resource_Damage 12 -Object_Damage 15 - -Durability 0.35 - -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recoil_Min_X -1.5 -Recoil_Min_Y 1.5 -Recoil_Max_X 1.5 -Recoil_Max_Y 3 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 5 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1024 -Blueprint_1_Product 67 -Blueprint_1_Products 4 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Quadbarrel/English.dat b/Guns/EXTRA/U3/Quadbarrel/English.dat deleted file mode 100644 index 22ca9c3..0000000 --- a/Guns/EXTRA/U3/Quadbarrel/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Quadbarrel -Description American shotgun chambered in 12 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Quadbarrel/Quadbarrel.dat b/Guns/EXTRA/U3/Quadbarrel/Quadbarrel.dat deleted file mode 100644 index 4d30928..0000000 --- a/Guns/EXTRA/U3/Quadbarrel/Quadbarrel.dat +++ /dev/null @@ -1,105 +0,0 @@ -GUID 28bfc446b42645a9a452abe34182edbf -Type Gun -Rarity Epic -Useable Gun -Slot Secondary -ID 1436 - -Size_X 3 -Size_Y 2 -Size_Z 0.5 - -Magazine 113 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 8 - -Safety -Semi - -Caliber 8 - -Range 20 -Firerate 5 -Action Break - -Player_Damage 0 -Player_Leg_Multiplier 0.7 -Player_Arm_Multiplier 0.7 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.2 - -Zombie_Damage 43 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 43 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 15 -Structure_Damage 10 -Vehicle_Damage 15 -Resource_Damage 15 -Object_Damage 15 - -Durability 1 -Wear 2 - -Spread_Aim 0.7 -Spread_Hip 0.33 - -Ballistic_Steps 1 - -Recoil_Min_X -16 -Recoil_Min_Y 47 -Recoil_Max_X 17 -Recoil_Max_Y 52 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 3 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1436 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 2 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 2 -Blueprint_2_Supply_0_ID 380 -Blueprint_2_Supply_0_Amount 1 -Blueprint_2_Supply_1_ID 67 -Blueprint_2_Supply_1_Amount 3 -Blueprint_2_Tool 1437 -Blueprint_2_Tool_Critical -Blueprint_2_State_Transfer -Blueprint_2_Level 3 -Blueprint_2_Skill Craft -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Rifle_Birch/English.dat b/Guns/EXTRA/U3/Rifle_Birch/English.dat deleted file mode 100644 index 475bfb9..0000000 --- a/Guns/EXTRA/U3/Rifle_Birch/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Birch Rifle -Description Birch rifle chambered in Rifle ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Rifle_Birch/Rifle_Birch.dat b/Guns/EXTRA/U3/Rifle_Birch/Rifle_Birch.dat deleted file mode 100644 index 72880c8..0000000 --- a/Guns/EXTRA/U3/Rifle_Birch/Rifle_Birch.dat +++ /dev/null @@ -1,104 +0,0 @@ -GUID cdc4535e76db4da895649be269cdacbe -Type Gun -Useable Gun -Slot Primary -ID 479 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 - -Sight 475 -Magazine 478 - -Hook_Sight -Hook_Barrel - -Ammo_Min 1 -Ammo_Max 4 - -Safety -Semi - -Caliber 17 - -Range 175 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 15 -Structure_Damage 10 -Vehicle_Damage 20 -Resource_Damage 10 -Object_Damage 20 - -Durability 1 -Wear 6 - -Spread_Aim 0.01 -Spread_Hip 0.3 - -Recoil_Min_X 5 -Recoil_Min_Y 15 -Recoil_Max_X 10 -Recoil_Max_Y 20 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 3 -Blueprint_0_Type Repair -Blueprint_0_Supplies 2 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Supply_1_ID 62 -Blueprint_0_Supply_1_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 4 -Blueprint_1_Supply_0_ID 67 -Blueprint_1_Supply_0_Amount 2 -Blueprint_1_Supply_1_ID 62 -Blueprint_1_Supply_1_Amount 4 -Blueprint_1_Supply_2_ID 69 -Blueprint_1_Supply_2_Amount 1 -Blueprint_1_Supply_3_ID 64 -Blueprint_1_Supply_3_Amount 1 -Blueprint_1_Level 1 -Blueprint_1_Skill Craft -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 1 -Blueprint_2_Supply_0_ID 479 -Blueprint_2_Outputs 2 -Blueprint_2_Output_0_ID 67 -Blueprint_2_Output_0_Amount 1 -Blueprint_2_Output_1_ID 62 -Blueprint_2_Output_1_Amount 1 -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Rifle_Maple/English.dat b/Guns/EXTRA/U3/Rifle_Maple/English.dat deleted file mode 100644 index 9e38238..0000000 --- a/Guns/EXTRA/U3/Rifle_Maple/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Maple Rifle -Description Maple rifle chambered in Rifle ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Rifle_Maple/Rifle_Maple.dat b/Guns/EXTRA/U3/Rifle_Maple/Rifle_Maple.dat deleted file mode 100644 index 0aa2e15..0000000 --- a/Guns/EXTRA/U3/Rifle_Maple/Rifle_Maple.dat +++ /dev/null @@ -1,104 +0,0 @@ -GUID a909163e868f471290b0f66919dd52c4 -Type Gun -Useable Gun -Slot Primary -ID 474 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 - -Sight 475 -Magazine 478 - -Hook_Sight -Hook_Barrel - -Ammo_Min 1 -Ammo_Max 4 - -Safety -Semi - -Caliber 17 - -Range 200 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 25 - -Durability 1 -Wear 5 - -Spread_Aim 0.01 -Spread_Hip 0.3 - -Recoil_Min_X 5 -Recoil_Min_Y 15 -Recoil_Max_X 10 -Recoil_Max_Y 20 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 3 -Blueprint_0_Type Repair -Blueprint_0_Supplies 2 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Supply_1_ID 61 -Blueprint_0_Supply_1_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 4 -Blueprint_1_Supply_0_ID 67 -Blueprint_1_Supply_0_Amount 2 -Blueprint_1_Supply_1_ID 61 -Blueprint_1_Supply_1_Amount 4 -Blueprint_1_Supply_2_ID 69 -Blueprint_1_Supply_2_Amount 1 -Blueprint_1_Supply_3_ID 64 -Blueprint_1_Supply_3_Amount 1 -Blueprint_1_Level 1 -Blueprint_1_Skill Craft -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 1 -Blueprint_2_Supply_0_ID 474 -Blueprint_2_Outputs 2 -Blueprint_2_Output_0_ID 67 -Blueprint_2_Output_0_Amount 1 -Blueprint_2_Output_1_ID 61 -Blueprint_2_Output_1_Amount 1 -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Rifle_Pine/English.dat b/Guns/EXTRA/U3/Rifle_Pine/English.dat deleted file mode 100644 index f7fe173..0000000 --- a/Guns/EXTRA/U3/Rifle_Pine/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Pine Rifle -Description Pine rifle chambered in Rifle ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Rifle_Pine/Rifle_Pine.dat b/Guns/EXTRA/U3/Rifle_Pine/Rifle_Pine.dat deleted file mode 100644 index 748e3e5..0000000 --- a/Guns/EXTRA/U3/Rifle_Pine/Rifle_Pine.dat +++ /dev/null @@ -1,104 +0,0 @@ -GUID 37fdffea289349658130469d67ac79bb -Type Gun -Useable Gun -Slot Primary -ID 480 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 - -Sight 475 -Magazine 478 - -Hook_Sight -Hook_Barrel - -Ammo_Min 1 -Ammo_Max 4 - -Safety -Semi - -Caliber 17 - -Range 225 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 20 -Vehicle_Damage 40 -Resource_Damage 30 -Object_Damage 30 - -Durability 1 -Wear 4 - -Spread_Aim 0.01 -Spread_Hip 0.3 - -Recoil_Min_X 5 -Recoil_Min_Y 15 -Recoil_Max_X 10 -Recoil_Max_Y 20 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 3 -Blueprint_0_Type Repair -Blueprint_0_Supplies 2 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 1 -Blueprint_0_Supply_1_ID 63 -Blueprint_0_Supply_1_Amount 2 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 4 -Blueprint_1_Supply_0_ID 67 -Blueprint_1_Supply_0_Amount 2 -Blueprint_1_Supply_1_ID 63 -Blueprint_1_Supply_1_Amount 4 -Blueprint_1_Supply_2_ID 69 -Blueprint_1_Supply_2_Amount 1 -Blueprint_1_Supply_3_ID 64 -Blueprint_1_Supply_3_Amount 1 -Blueprint_1_Level 1 -Blueprint_1_Skill Craft -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 1 -Blueprint_2_Supply_0_ID 480 -Blueprint_2_Outputs 2 -Blueprint_2_Output_0_ID 67 -Blueprint_2_Output_0_Amount 1 -Blueprint_2_Output_1_ID 63 -Blueprint_2_Output_1_Amount 1 -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Sabertooth/English.dat b/Guns/EXTRA/U3/Sabertooth/English.dat deleted file mode 100644 index 421c122..0000000 --- a/Guns/EXTRA/U3/Sabertooth/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Sabertooth -Description American sharpshooter rifle chambered in Sabertooth ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Sabertooth/Sabertooth.dat b/Guns/EXTRA/U3/Sabertooth/Sabertooth.dat deleted file mode 100644 index 0243dff..0000000 --- a/Guns/EXTRA/U3/Sabertooth/Sabertooth.dat +++ /dev/null @@ -1,91 +0,0 @@ -GUID c4b6a5dcf4d4498e85bb7b50135770e2 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 1018 - -Size_X 5 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.75 - -Sight 1019 -Magazine 1020 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 2 -Ammo_Max 10 - -Safety -Semi - -Caliber 22 - -Range 250 -Firerate 10 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 60 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 40 -Structure_Damage 30 -Vehicle_Damage 40 -Resource_Damage 30 -Object_Damage 35 - -Durability 0.9 - -Spread_Aim 0.005 -Spread_Hip 0.35 - -Recoil_Min_X -5 -Recoil_Min_Y 7 -Recoil_Max_X -10 -Recoil_Max_Y 13 - -Recover_X 0.5 -Recover_Y 0.75 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 5 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1018 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Sawed_Off/English.dat b/Guns/EXTRA/U3/Sawed_Off/English.dat deleted file mode 100644 index 3ab471e..0000000 --- a/Guns/EXTRA/U3/Sawed_Off/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Sawed-Off -Description American shotgun chambered in 20 Gauge Shells. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Sawed_Off/Sawed_Off.dat b/Guns/EXTRA/U3/Sawed_Off/Sawed_Off.dat deleted file mode 100644 index 025d36b..0000000 --- a/Guns/EXTRA/U3/Sawed_Off/Sawed_Off.dat +++ /dev/null @@ -1,97 +0,0 @@ -GUID 7a7dde96b72f489487f665d07073d497 -Type Gun -Rarity Uncommon -Useable Gun -Slot Secondary -ID 1143 - -Size_X 3 -Size_Y 2 -Size_Z 0.5 - -Magazine 381 - -Hook_Tactical - -Ammo_Min 1 -Ammo_Max 2 - -Safety -Semi - -Caliber 16 - -Range 20 -Firerate 5 -Action Break - -Player_Damage 0 -Player_Leg_Multiplier 0.8 -Player_Arm_Multiplier 0.9 -Player_Spine_Multiplier 1.0 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 50 -Zombie_Leg_Multiplier 0.8 -Zombie_Arm_Multiplier 0.9 -Zombie_Spine_Multiplier 1.0 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.8 -Animal_Spine_Multiplier 1.0 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 20 -Vehicle_Damage 25 -Resource_Damage 25 -Object_Damage 25 - -Durability 1 -Wear 2 - -Spread_Aim 0.7 -Spread_Hip 0.33 - -Ballistic_Steps 1 - -Recoil_Min_X -16 -Recoil_Min_Y 47 -Recoil_Max_X 17 -Recoil_Max_Y 52 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 3 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1143 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 -Blueprint_2_Type Tool -Blueprint_2_Supplies 1 -Blueprint_2_Supply_0_ID 380 -Blueprint_2_Tool 141 -Blueprint_2_State_Transfer -Blueprint_2_Build 27 diff --git a/Guns/EXTRA/U3/Scalar/English.dat b/Guns/EXTRA/U3/Scalar/English.dat deleted file mode 100644 index 843d7f0..0000000 --- a/Guns/EXTRA/U3/Scalar/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Scalar -Description American carbine chambered in Scalar ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Scalar/Scalar.dat b/Guns/EXTRA/U3/Scalar/Scalar.dat deleted file mode 100644 index b044484..0000000 --- a/Guns/EXTRA/U3/Scalar/Scalar.dat +++ /dev/null @@ -1,91 +0,0 @@ -GUID 12eef9a2f8124dc6abb81ffb82e9f1fe -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1447 - -Size_X 3 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.45 - -Sight 1448 -Magazine 1449 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 15 -Ammo_Max 30 - -Safety -Semi -Auto - -Caliber 39 - -Range 100 -Firerate 3 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 30 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 23 -Resource_Damage 12 -Object_Damage 15 - -Durability 0.6 - -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recoil_Min_X -1 -Recoil_Min_Y 1 -Recoil_Max_X 1 -Recoil_Max_Y 2 - -Recover_X 0.1 -Recover_Y 0.1 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1447 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Schofield/English.dat b/Guns/EXTRA/U3/Schofield/English.dat deleted file mode 100644 index 30b6b53..0000000 --- a/Guns/EXTRA/U3/Schofield/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Schofield -Description Russian battle rifle chambered in Schofield ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Schofield/Schofield.dat b/Guns/EXTRA/U3/Schofield/Schofield.dat deleted file mode 100644 index 43e92a9..0000000 --- a/Guns/EXTRA/U3/Schofield/Schofield.dat +++ /dev/null @@ -1,91 +0,0 @@ -GUID c9e5a852b9c14206b483e629ee33ade0 -Type Gun -Rarity Uncommon -Useable Gun -Slot Primary -ID 101 - -Size_X 5 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.8 - -Sight 102 -Magazine 103 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 1 -Ammo_Max 5 - -Safety -Semi - -Caliber 5 - -Range 200 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 20 -Vehicle_Damage 30 -Resource_Damage 20 -Object_Damage 20 - -Durability 0.5 - -Spread_Aim 0.01 -Spread_Hip 0.2 - -Recoil_Min_X -8 -Recoil_Min_Y 20 -Recoil_Max_X 8 -Recoil_Max_Y 25 - -Recover_X 0.3 -Recover_Y 0.3 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 101 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 1 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Shadowstalker/English.dat b/Guns/EXTRA/U3/Shadowstalker/English.dat deleted file mode 100644 index 5de96ef..0000000 --- a/Guns/EXTRA/U3/Shadowstalker/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Shadowstalker -Description Prototype railgun chambered in Rail ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Shadowstalker/Shadowstalker.dat b/Guns/EXTRA/U3/Shadowstalker/Shadowstalker.dat deleted file mode 100644 index cb3c476..0000000 --- a/Guns/EXTRA/U3/Shadowstalker/Shadowstalker.dat +++ /dev/null @@ -1,99 +0,0 @@ -GUID 5c9b2fb5a600438daa34453a95576803 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 300 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.7 - -Sight 302 -Magazine 301 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 1 - -Safety -Semi - -Caliber 14 - -Range 300 -Firerate 50 -Action Rail - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 50 -Structure_Damage 50 -Vehicle_Damage 250 -Resource_Damage 250 -Object_Damage 75 - -Invulnerable - -Durability 1 -Wear 4 - -Aim_In_Duration 0.25 -Spread_Aim 0.001 -Spread_Hip 0.1 - -Ballistic_Steps 24 -Ballistic_Travel 12.5 -Bullet_Gravity_Multiplier 0 - -Recoil_Min_X -25 -Recoil_Min_Y 20 -Recoil_Max_X -20 -Recoil_Max_Y 25 - -Recover_X 0.5 -Recover_Y 0.5 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 42 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 8 -Blueprint_0_Tool 76 -Blueprint_0_Level 3 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 300 -Blueprint_1_Product 67 -Blueprint_1_Products 6 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/ShadowstalkerMk2/English.dat b/Guns/EXTRA/U3/ShadowstalkerMk2/English.dat deleted file mode 100644 index a02f51c..0000000 --- a/Guns/EXTRA/U3/ShadowstalkerMk2/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Shadowstalker Mk. II -Description Prototype railgun chambered in Shadowstalker Mk. II ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/ShadowstalkerMk2/ShadowstalkerMk2.dat b/Guns/EXTRA/U3/ShadowstalkerMk2/ShadowstalkerMk2.dat deleted file mode 100644 index 07bb432..0000000 --- a/Guns/EXTRA/U3/ShadowstalkerMk2/ShadowstalkerMk2.dat +++ /dev/null @@ -1,83 +0,0 @@ -GUID 3b1ae9b68f19425b8dc0345a6f3c7ffc -Type Gun -Rarity Mythical -Useable Gun -Slot Primary -ID 1441 - -Size_X 5 -Size_Y 2 -Size_Z 0.35 -Size2_Z 0.7 - -Sight 1442 -Magazine 1443 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 20 -Ammo_Max 20 - -Safety -Semi - -Caliber 38 - -Range 300 -Unplace 0.1 -Replace 0.4 -Firerate 15 -Action Trigger -Shell 0 - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 75 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 25 -Structure_Damage 25 -Vehicle_Damage 100 -Resource_Damage 100 -Object_Damage 125 - -Invulnerable - -Aim_In_Duration 0.25 -Spread_Aim 0.001 -Spread_Hip 0.1 - -Ballistic_Steps 24 -Ballistic_Travel 12.5 -Bullet_Gravity_Multiplier 0 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 42 - -Blueprints 1 -Blueprint_0_Type Tool -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 1441 -Blueprint_0_Product 67 -Blueprint_0_Products 8 -Blueprint_0_Build 27 diff --git a/Guns/EXTRA/U3/Snayperskya/English.dat b/Guns/EXTRA/U3/Snayperskya/English.dat deleted file mode 100644 index a391a3b..0000000 --- a/Guns/EXTRA/U3/Snayperskya/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Snayperskya -Description Russian sharpshooter rifle chambered in Snayperskya ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Snayperskya/Snayperskya.dat b/Guns/EXTRA/U3/Snayperskya/Snayperskya.dat deleted file mode 100644 index 07a3e78..0000000 --- a/Guns/EXTRA/U3/Snayperskya/Snayperskya.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID 5942d0d5f7024df094eba61b4372c7ab -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 129 - -Size_X 5 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.725 - -Sight 131 -Magazine 130 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 1 -Ammo_Max 7 - -Safety -Semi - -Caliber 11 - -Range 250 -Firerate 13 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 65 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 40 -Structure_Damage 30 -Vehicle_Damage 40 -Resource_Damage 30 -Object_Damage 35 - -Durability 0.45 - -Spread_Aim 0.005 -Spread_Hip 0.4 - -Recoil_Min_X 5 -Recoil_Min_Y 10 -Recoil_Max_X 10 -Recoil_Max_Y 15 - -Recover_X 0.3 -Recover_Y 0.75 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 129 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 3 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Sportshot/English.dat b/Guns/EXTRA/U3/Sportshot/English.dat deleted file mode 100644 index 5a9d7a6..0000000 --- a/Guns/EXTRA/U3/Sportshot/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Sportshot -Description American target shooting rifle chambered in Sportshot ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Sportshot/Sportshot.dat b/Guns/EXTRA/U3/Sportshot/Sportshot.dat deleted file mode 100644 index d031d12..0000000 --- a/Guns/EXTRA/U3/Sportshot/Sportshot.dat +++ /dev/null @@ -1,90 +0,0 @@ -GUID 31788694007e49cbabb3319cce5424de -Type Gun -Rarity Uncommon -Useable Gun -Slot Primary -ID 484 - -Size_X 5 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.9 - -Sight 486 -Magazine 485 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 5 -Ammo_Max 10 - -Safety -Semi - -Caliber 18 - -Range 200 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 32 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 50 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 35 -Resource_Damage 15 -Object_Damage 20 - -Durability 0.15 - -Spread_Aim 0.1 -Spread_Hip 0.1 - -Recoil_Min_X -0.5 -Recoil_Min_Y 2 -Recoil_Max_X 1 -Recoil_Max_Y 3 - -Recover_X 0.4 -Recover_Y 0.4 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 484 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Swissgewehr/English.dat b/Guns/EXTRA/U3/Swissgewehr/English.dat deleted file mode 100644 index b1a1741..0000000 --- a/Guns/EXTRA/U3/Swissgewehr/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Swissgewehr -Description Swiss assault rifle chambered in Military ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Swissgewehr/Swissgewehr.dat b/Guns/EXTRA/U3/Swissgewehr/Swissgewehr.dat deleted file mode 100644 index 7fca4ac..0000000 --- a/Guns/EXTRA/U3/Swissgewehr/Swissgewehr.dat +++ /dev/null @@ -1,95 +0,0 @@ -GUID 47d0992a2bf04de8a1343d4c138cb78e -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 1488 - -Size_X 4 -Size_Y 2 -Size_Z 0.4 -Size2_Z 0.6 - -Sight 1489 -Magazine 1490 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 20 - -Safety -Semi - -Caliber 1 - -Range 210 -Firerate 5 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 40 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 30 -Structure_Damage 25 -Vehicle_Damage 45 -Resource_Damage 30 -Object_Damage 35 - -Durability 0.3 - -Spread_Aim 0.05 -Spread_Hip 0.1 - -Ballistic_Steps 14 -Ballistic_Travel 15 - -Recoil_Min_X -1.25 -Recoil_Min_Y 4 -Recoil_Max_X 1.25 -Recoil_Max_Y 5 - -Recover_X 0.6 -Recover_Y 0.6 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1488 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Tank_Cannon/English.dat b/Guns/EXTRA/U3/Tank_Cannon/English.dat deleted file mode 100644 index a0bb44e..0000000 --- a/Guns/EXTRA/U3/Tank_Cannon/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Tank Cannon -Description Tank rocket launcher chambered in Missiles. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Tank_Cannon/Tank_Cannon.dat b/Guns/EXTRA/U3/Tank_Cannon/Tank_Cannon.dat deleted file mode 100644 index d8373b2..0000000 --- a/Guns/EXTRA/U3/Tank_Cannon/Tank_Cannon.dat +++ /dev/null @@ -1,50 +0,0 @@ -GUID 6ba6d68072014ae8817df797c0825219 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 1300 - -Sight 1301 -Magazine 1302 - -Ammo_Min 1 -Ammo_Max 1 - -Semi - -Caliber 29 - -Firerate 50 -Action Rocket - -Player_Damage 0 -Zombie_Damage 200 -Animal_Damage 200 -Barricade_Damage 1000 -Structure_Damage 1000 -Vehicle_Damage 1000 -Resource_Damage 2000 -Object_Damage 1000 - -Range 14 -Explosion 45 - -Aim_In_Duration 0.3 -Spread_Aim 0.2 -Spread_Hip 0.05 - -Ballistic_Force 3000 - -Recoil_Min_X -3 -Recoil_Min_Y 3 -Recoil_Max_X 3 -Recoil_Max_Y 5 - -Recover_X 0.7 -Recover_Y 0.7 - -Muzzle 42 - -Reload_Time 2 -Turret \ No newline at end of file diff --git a/Guns/EXTRA/U3/Teklowvka/English.dat b/Guns/EXTRA/U3/Teklowvka/English.dat deleted file mode 100644 index 23b092a..0000000 --- a/Guns/EXTRA/U3/Teklowvka/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Teklowvka -Description Swedish pistol chambered in Teklowvka ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Teklowvka/Teklowvka.dat b/Guns/EXTRA/U3/Teklowvka/Teklowvka.dat deleted file mode 100644 index f102bd9..0000000 --- a/Guns/EXTRA/U3/Teklowvka/Teklowvka.dat +++ /dev/null @@ -1,89 +0,0 @@ -GUID 853940d81e814f08999740dd41bf6003 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1360 - -Size_X 2 -Size_Y 2 -Size_Z 0.325 -Size2_Z 0.375 - -Magazine 1361 - -Hook_Barrel -Hook_Tactical - -Ammo_Min 5 -Ammo_Max 15 - -Safety -Semi - -Caliber 31 - -Range 80 -Firerate 3 -Replace 0.7 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 32 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 12 -Structure_Damage 12 -Vehicle_Damage 25 -Resource_Damage 15 -Object_Damage 20 - -Durability 0.1 - -Aim_In_Duration 0.15 -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recoil_Min_X -3 -Recoil_Min_Y 7 -Recoil_Max_X 3 -Recoil_Max_Y 9 - -Recover_X 0.7 -Recover_Y 0.7 - -Shake_Min_X -0.01 -Shake_Min_Y 0.01 -Shake_Min_Z -0.05 -Shake_Max_X 0.01 -Shake_Max_Y -0.01 -Shake_Max_Z -0.075 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 2 -Blueprint_0_Tool 76 -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1360 -Blueprint_1_Product 67 -Blueprint_1_Products 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Timberwolf/English.dat b/Guns/EXTRA/U3/Timberwolf/English.dat deleted file mode 100644 index 93ba6e8..0000000 --- a/Guns/EXTRA/U3/Timberwolf/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Timberwolf -Description Canadian sniper rifle chambered in Timberwolf ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Timberwolf/Timberwolf.dat b/Guns/EXTRA/U3/Timberwolf/Timberwolf.dat deleted file mode 100644 index 5d6b9bc..0000000 --- a/Guns/EXTRA/U3/Timberwolf/Timberwolf.dat +++ /dev/null @@ -1,99 +0,0 @@ -GUID 8550c31ea94c4bc5a7d30078c40012c0 -Type Gun -Rarity Legendary -Useable Gun -Slot Primary -ID 18 - -Size_X 5 -Size_Y 2 -Size_Z 0.45 -Size2_Z 0.9 - -Sight 19 -Magazine 20 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 6 - -Safety -Semi - -Caliber 2 - -Range 300 -Firerate 50 -Action Bolt - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 -Instakill_Headshots True - -Zombie_Damage 125 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 99 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 35 -Structure_Damage 35 -Vehicle_Damage 60 -Resource_Damage 30 -Object_Damage 75 - -Invulnerable - -Durability 1 -Wear 3 - -Aim_In_Duration 0.25 -Spread_Aim 0.001 -Spread_Hip 0.35 - -Ballistic_Steps 24 -Ballistic_Travel 12.5 - -Recoil_Min_X -4 -Recoil_Min_Y 25 -Recoil_Max_X -5 -Recoil_Max_Y 30 - -Recover_X 0.25 -Recover_Y 0.25 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 6 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 18 -Blueprint_1_Product 67 -Blueprint_1_Products 4 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Viper/English.dat b/Guns/EXTRA/U3/Viper/English.dat deleted file mode 100644 index a942f34..0000000 --- a/Guns/EXTRA/U3/Viper/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Viper -Description German carbine chambered in Viper ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Viper/Viper.dat b/Guns/EXTRA/U3/Viper/Viper.dat deleted file mode 100644 index b37abb9..0000000 --- a/Guns/EXTRA/U3/Viper/Viper.dat +++ /dev/null @@ -1,93 +0,0 @@ -GUID 2b063985fa464e5a996dfb28d395a7d0 -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1027 - -Size_X 3 -Size_Y 2 -Size_Z 0.375 -Size2_Z 0.45 - -Sight 1028 -Magazine 1029 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 25 - -Safety -Semi -Auto - -Caliber 25 - -Range 125 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 24 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 15 -Structure_Damage 15 -Vehicle_Damage 25 -Resource_Damage 15 -Object_Damage 15 - -Durability 0.4 - -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recoil_Min_X -1.5 -Recoil_Min_Y 2 -Recoil_Max_X -3 -Recoil_Max_Y 3 - -Recover_X 0.725 -Recover_Y 0.725 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1027 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Vonya/English.dat b/Guns/EXTRA/U3/Vonya/English.dat deleted file mode 100644 index d01f39e..0000000 --- a/Guns/EXTRA/U3/Vonya/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Vonya -Description Russian shotgun chambered in Vonya ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Vonya/Vonya.dat b/Guns/EXTRA/U3/Vonya/Vonya.dat deleted file mode 100644 index 413ebb3..0000000 --- a/Guns/EXTRA/U3/Vonya/Vonya.dat +++ /dev/null @@ -1,94 +0,0 @@ -GUID 40be5267368d4236ada00643b9916a14 -Type Gun -Rarity Rare -Useable Gun -Slot Primary -ID 1366 - -Size_X 4 -Size_Y 2 -Size_Z 0.325 -Size2_Z 0.5 - -Sight 1367 -Magazine 1368 - -Hook_Sight -Hook_Tactical -Hook_Grip - -Ammo_Min 1 -Ammo_Max 7 - -Safety -Semi - -Caliber 33 - -Range 25 -Firerate 20 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.7 -Player_Arm_Multiplier 0.7 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.2 - -Zombie_Damage 35 -Zombie_Leg_Multiplier 0.7 -Zombie_Arm_Multiplier 0.7 -Zombie_Spine_Multiplier 0.8 -Zombie_Skull_Multiplier 1.2 - -Animal_Damage 35 -Animal_Leg_Multiplier 0.7 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.2 - -Barricade_Damage 9 -Structure_Damage 6 -Vehicle_Damage 9 -Resource_Damage 9 -Object_Damage 10 - -Durability 0.15 - -Spread_Aim 0.775 -Spread_Hip 0.125 - -Ballistic_Steps 1 - -Recoil_Min_X -5 -Recoil_Min_Y 25 -Recoil_Max_X 5 -Recoil_Max_Y 35 - -Recover_X 0.25 -Recover_Y 0.25 - -Shake_Min_X -0.005 -Shake_Min_Y 0.005 -Shake_Min_Z -0.05 -Shake_Max_X 0.005 -Shake_Max_Y -0.005 -Shake_Max_Z -0.1 - -Muzzle 4 -Shell 33 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1366 -Blueprint_1_Product 67 -Blueprint_1_Products 2 -Blueprint_1_Build 27 diff --git a/Guns/EXTRA/U3/Yuri/English.dat b/Guns/EXTRA/U3/Yuri/English.dat deleted file mode 100644 index f9ccaa1..0000000 --- a/Guns/EXTRA/U3/Yuri/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Yuri -Description Russian carbine chambered in Ranger ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Yuri/Yuri.dat b/Guns/EXTRA/U3/Yuri/Yuri.dat deleted file mode 100644 index 21d7f6f..0000000 --- a/Guns/EXTRA/U3/Yuri/Yuri.dat +++ /dev/null @@ -1,93 +0,0 @@ -GUID 5f49e7e1f8584797a9a859d66722d19c -Type Gun -Rarity Rare -Useable Gun -Slot Secondary -ID 1041 - -Size_X 3 -Size_Y 2 -Size_Z 0.375 -Size2_Z 0.45 - -Sight 1043 -Magazine 1042 - -Hook_Sight -Hook_Tactical -Hook_Barrel - -Ammo_Min 16 -Ammo_Max 64 - -Safety -Semi -Auto - -Caliber 27 - -Range 100 -Firerate 3 -Replace 0.66 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 80 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 22 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 10 -Structure_Damage 10 -Vehicle_Damage 23 -Resource_Damage 12 -Object_Damage 15 - -Durability 0.5 - -Spread_Aim 0.1 -Spread_Hip 0.2 - -Recoil_Min_X 1 -Recoil_Min_Y 2.5 -Recoil_Max_X 2 -Recoil_Max_Y 3.5 - -Recover_X 0.65 -Recover_Y 0.65 - -Shake_Min_X -0.001 -Shake_Min_Y 0.001 -Shake_Min_Z -0.005 -Shake_Max_X 0.001 -Shake_Max_Y -0.001 -Shake_Max_Z -0.01 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 4 -Blueprint_0_Tool 76 -Blueprint_0_Level 2 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 1041 -Blueprint_1_Product 67 -Blueprint_1_Products 3 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/EXTRA/U3/Zubeknakov/English.dat b/Guns/EXTRA/U3/Zubeknakov/English.dat deleted file mode 100644 index 9d3811e..0000000 --- a/Guns/EXTRA/U3/Zubeknakov/English.dat +++ /dev/null @@ -1,2 +0,0 @@ -Name Zubeknakov -Description Russian assault rifle chambered in Ranger ammunition. \ No newline at end of file diff --git a/Guns/EXTRA/U3/Zubeknakov/Zubeknakov.dat b/Guns/EXTRA/U3/Zubeknakov/Zubeknakov.dat deleted file mode 100644 index 1c72dfe..0000000 --- a/Guns/EXTRA/U3/Zubeknakov/Zubeknakov.dat +++ /dev/null @@ -1,97 +0,0 @@ -GUID 2df5fb7e563f4c5aa21bda1a38232f08 -Type Gun -Rarity Epic -Useable Gun -Slot Primary -ID 122 - -Size_X 4 -Size_Y 2 -Size_Z 0.375 -Size2_Z 0.6 - -Sight 124 -Magazine 123 - -Hook_Sight -Hook_Tactical -Hook_Grip -Hook_Barrel - -Ammo_Min 10 -Ammo_Max 35 - -Safety -Semi -Auto - -Caliber 9 - -Range 200 -Firerate 4 -Action Trigger - -Player_Damage 0 -Player_Leg_Multiplier 0.6 -Player_Arm_Multiplier 0.6 -Player_Spine_Multiplier 0.8 -Player_Skull_Multiplier 1.1 - -Zombie_Damage 99 -Zombie_Leg_Multiplier 0.3 -Zombie_Arm_Multiplier 0.3 -Zombie_Spine_Multiplier 0.6 -Zombie_Skull_Multiplier 1.1 - -Animal_Damage 37 -Animal_Leg_Multiplier 0.6 -Animal_Spine_Multiplier 0.8 -Animal_Skull_Multiplier 1.1 - -Barricade_Damage 20 -Structure_Damage 15 -Vehicle_Damage 35 -Resource_Damage 15 -Object_Damage 25 - -Durability 0.15 - -Aim_In_Duration 0.25 -Spread_Aim 0.033 -Spread_Hip 0.3 - -Recoil_Min_X 1 -Recoil_Min_Y 2.5 -Recoil_Max_X 2 -Recoil_Max_Y 3.5 - -Recover_X 0.7 -Recover_Y 0.5 - -Shake_Min_X -0.0025 -Shake_Min_Y 0.0025 -Shake_Min_Z -0.01 -Shake_Max_X 0.0025 -Shake_Max_Y -0.0025 -Shake_Max_Z -0.02 - -Muzzle 3 - -Blueprints 2 -Blueprint_0_Type Repair -Blueprint_0_Supplies 1 -Blueprint_0_Supply_0_ID 67 -Blueprint_0_Supply_0_Amount 3 -Blueprint_0_Tool 76 -Blueprint_0_Level 1 -Blueprint_0_Skill Repair -Blueprint_0_Build 27 -Blueprint_1_Type Tool -Blueprint_1_Supplies 1 -Blueprint_1_Supply_0_ID 122 -Blueprint_1_Outputs 2 -Blueprint_1_Output_0_ID 67 -Blueprint_1_Output_0_Amount 2 -Blueprint_1_Output_1_ID 61 -Blueprint_1_Output_1_Amount 1 -Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/SG/USAS12/USAS-12/USAS-12.dat b/Guns/SG/USAS12/USAS-12/USAS-12.dat index 040f8f8..09fc381 100644 --- a/Guns/SG/USAS12/USAS-12/USAS-12.dat +++ b/Guns/SG/USAS12/USAS-12/USAS-12.dat @@ -2,6 +2,12 @@ GUID d09e46346e854ae886a373c54ab8a807 Type Gun +Shoot_Quest_Rewards 1 +Shoot_Quest_Reward_0_Type Item +Shoot_Quest_Reward_0_ID 51404 +Shoot_Quest_Reward_0_Amount 1 +Shoot_Quest_Reward_0_Auto_Equip True + Rarity Legendary Useable Gun Slot Primary diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat index 6055224..eda1164 100644 --- a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat @@ -14,7 +14,7 @@ Range 2 Strength 1.5 Stamina 25 -Player_Damage 34 +Player_Damage 0 Player_Leg_Multiplier 0.6 Player_Arm_Multiplier 0.6 Player_Spine_Multiplier 0.8 diff --git a/Individual/Replace/Alcohol/Vodka/Vodka.dat b/Individual/Replace/Alcohol/Vodka/Vodka.dat index 613a49f..c4a11e9 100644 --- a/Individual/Replace/Alcohol/Vodka/Vodka.dat +++ b/Individual/Replace/Alcohol/Vodka/Vodka.dat @@ -12,7 +12,7 @@ Size_Z 0.44 Water 40 Health 20 Virus 5 -Player_Damage 99 +Player_Damage 0 Blueprints 2 Blueprint_0_Type Supply diff --git a/Magicitem/RandomSyringe/RandomSyringe.dat b/Magicitem/RandomSyringe/RandomSyringe.dat index a84c670..cd327a1 100644 --- a/Magicitem/RandomSyringe/RandomSyringe.dat +++ b/Magicitem/RandomSyringe/RandomSyringe.dat @@ -11,7 +11,7 @@ Size_Z 0.5 Aid -Player_Damage 100 +Player_Damage 0 Zombie_Damage 200 Animal_Damage 200 Barricade_Damage 100 diff --git a/Melee/CrescentRose/CrescentRose.dat b/Melee/CrescentRose/CrescentRose.dat index da20aea..c64a1b8 100644 --- a/Melee/CrescentRose/CrescentRose.dat +++ b/Melee/CrescentRose/CrescentRose.dat @@ -17,7 +17,7 @@ Strength 1 Weak 0.01 Strong 0.01 -Player_Damage 100 +Player_Damage 0 Player_Leg_Multiplier 1 Player_Arm_Multiplier 1 Player_Spine_Multiplier 1.5 diff --git a/Melee/Lightsaber_LukeSoundless/Lightsaber_LukeSoundless.dat b/Melee/Lightsaber_LukeSoundless/Lightsaber_LukeSoundless.dat index fb9987f..bc5db33 100644 --- a/Melee/Lightsaber_LukeSoundless/Lightsaber_LukeSoundless.dat +++ b/Melee/Lightsaber_LukeSoundless/Lightsaber_LukeSoundless.dat @@ -16,7 +16,7 @@ Stamina 40 Strong 0.5 -Player_Damage 100 +Player_Damage 0 Player_Leg_Multiplier 1 Player_Arm_Multiplier 1 Player_Spine_Multiplier 1.5 diff --git a/Melee/Lightsaber_RedSoundless/Lightsaber_RedSoundless.dat b/Melee/Lightsaber_RedSoundless/Lightsaber_RedSoundless.dat index 8311dd9..e681547 100644 --- a/Melee/Lightsaber_RedSoundless/Lightsaber_RedSoundless.dat +++ b/Melee/Lightsaber_RedSoundless/Lightsaber_RedSoundless.dat @@ -17,7 +17,7 @@ Stamina 40 Strong 0.5 -Player_Damage 100 +Player_Damage 0 Player_Leg_Multiplier 1 Player_Arm_Multiplier 1 Player_Spine_Multiplier 1.5 diff --git a/Melee/Mercury_Sabre/Mercury_Sabre.dat b/Melee/Mercury_Sabre/Mercury_Sabre.dat index dce1788..804ea7e 100644 --- a/Melee/Mercury_Sabre/Mercury_Sabre.dat +++ b/Melee/Mercury_Sabre/Mercury_Sabre.dat @@ -15,7 +15,7 @@ Strong 0.375 Strength 1.5 Stamina 5 -Player_Damage 50 +Player_Damage 0 Player_Leg_Multiplier 0.6 Player_Arm_Multiplier 0.6 Player_Spine_Multiplier 0.8 diff --git a/Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat b/Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat index fcec066..4d833e2 100644 --- a/Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat +++ b/Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat @@ -17,7 +17,7 @@ Weak 0.166 Strong 0.5 Stamina 100 -Player_Damage 6 +Player_Damage 0 Player_Leg_Multiplier 0.6 Player_Arm_Multiplier 0.6 Player_Spine_Multiplier 0.8 diff --git a/Melee/Sword_Masamune/Sword_Masamune.dat b/Melee/Sword_Masamune/Sword_Masamune.dat index 213eed5..a5ac0a3 100644 --- a/Melee/Sword_Masamune/Sword_Masamune.dat +++ b/Melee/Sword_Masamune/Sword_Masamune.dat @@ -16,7 +16,7 @@ Stamina 40 Strong 0.55 -Player_Damage 100 +Player_Damage 0 Player_Leg_Multiplier 1 Player_Arm_Multiplier 1 Player_Spine_Multiplier 1.5 diff --git a/Melee/Sword_Zweihander/Sword_Zweihander.dat b/Melee/Sword_Zweihander/Sword_Zweihander.dat index 33e6ac9..a768048 100644 --- a/Melee/Sword_Zweihander/Sword_Zweihander.dat +++ b/Melee/Sword_Zweihander/Sword_Zweihander.dat @@ -17,7 +17,7 @@ Stamina 40 Weak 0.45 Strong 0.43 -Player_Damage 100 +Player_Damage 0 Player_Leg_Multiplier 1 Player_Arm_Multiplier 1 Player_Spine_Multiplier 1.5 diff --git a/Throwables/AN-M14 Incendiary Grenade/Workshop/Workshop.dat b/Throwables/AN-M14 Incendiary Grenade/Workshop/Workshop.dat index cad20c7..61d60fc 100644 --- a/Throwables/AN-M14 Incendiary Grenade/Workshop/Workshop.dat +++ b/Throwables/AN-M14 Incendiary Grenade/Workshop/Workshop.dat @@ -9,7 +9,7 @@ Size_X 1 Size_Y 1 Size_Z 0.35 -Player_Damage 250 +Player_Damage 0 Zombie_Damage 250 Animal_Damage 250 Barricade_Damage 500 diff --git a/Throwables/Large C4/Large C4.dat b/Throwables/Large C4/Large C4.dat index 6a4b689..ac40668 100644 --- a/Throwables/Large C4/Large C4.dat +++ b/Throwables/Large C4/Large C4.dat @@ -9,7 +9,7 @@ Size_X 3 Size_Y 3 Size_Z 0.3 -Player_Damage 2000 +Player_Damage 0 Zombie_Damage 2000 Animal_Damage 2000 Barricade_Damage 3300 diff --git a/Throwables/Small C4/Small C4.dat b/Throwables/Small C4/Small C4.dat index 48a099b..ff0c846 100644 --- a/Throwables/Small C4/Small C4.dat +++ b/Throwables/Small C4/Small C4.dat @@ -9,7 +9,7 @@ Size_X 2 Size_Y 2 Size_Z 0.3 -Player_Damage 50 +Player_Damage 0 Zombie_Damage 50 Animal_Damage 50 Barricade_Damage 90000 diff --git a/Vehicles/Artillery/40mmGL/40mmGL.dat b/Vehicles/Artillery/40mmGL/40mmGL.dat index d024506..056f75c 100644 --- a/Vehicles/Artillery/40mmGL/40mmGL.dat +++ b/Vehicles/Artillery/40mmGL/40mmGL.dat @@ -18,7 +18,7 @@ Firerate 8 Replace 0.8 Action Trigger -Player_Damage 140 +Player_Damage 0 Player_Leg_Multiplier 0.6 Player_Arm_Multiplier 0.6 Player_Spine_Multiplier 0.8 diff --git a/Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat b/Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat index 8fd3fcf..9aedb71 100644 --- a/Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat +++ b/Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat @@ -15,7 +15,7 @@ Calibers 1 Caliber_0 401 Range 15 -Player_Damage 50 +Player_Damage 0 Zombie_Damage 500 Animal_Damage 500 Barricade_Damage 100 diff --git a/Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat b/Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat index 6fe3789..d234eba 100644 --- a/Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat +++ b/Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat @@ -16,7 +16,7 @@ Tracer 50 Spread 1.15 Range 20 -Player_Damage 500 +Player_Damage 0 Zombie_Damage 5000 Animal_Damage 5000 Barricade_Damage 3000 diff --git a/Vehicles/Tanks/88mm/88mm.dat b/Vehicles/Tanks/88mm/88mm.dat index 6d01b51..3a1ec05 100644 --- a/Vehicles/Tanks/88mm/88mm.dat +++ b/Vehicles/Tanks/88mm/88mm.dat @@ -18,7 +18,7 @@ Caliber 25003 Firerate 50 Action Rocket -Player_Damage 1000 +Player_Damage 0 Zombie_Damage 2000 Animal_Damage 2000 Barricade_Damage 1000 diff --git a/Vehicles/Tanks/AP_Shell/AP_Shell.dat b/Vehicles/Tanks/AP_Shell/AP_Shell.dat index cd854e7..d4da7a9 100644 --- a/Vehicles/Tanks/AP_Shell/AP_Shell.dat +++ b/Vehicles/Tanks/AP_Shell/AP_Shell.dat @@ -19,7 +19,7 @@ Tracer 55 Spread 0.9 Range 5 -Player_Damage 500 +Player_Damage 0 Zombie_Damage 999 Animal_Damage 999 Barricade_Damage 6500 diff --git a/Vehicles/Tanks/HE_Shell/HE_Shell.dat b/Vehicles/Tanks/HE_Shell/HE_Shell.dat index d554000..614c39e 100644 --- a/Vehicles/Tanks/HE_Shell/HE_Shell.dat +++ b/Vehicles/Tanks/HE_Shell/HE_Shell.dat @@ -19,7 +19,7 @@ Tracer 49 Spread 0.9 Range 25 -Player_Damage 225 +Player_Damage 0 Zombie_Damage 550 Animal_Damage 550 Barricade_Damage 650 diff --git a/Vehicles/Tanks/TankGun/TankGun.dat b/Vehicles/Tanks/TankGun/TankGun.dat index fdbe4dd..04fd306 100644 --- a/Vehicles/Tanks/TankGun/TankGun.dat +++ b/Vehicles/Tanks/TankGun/TankGun.dat @@ -18,7 +18,7 @@ Range 600 Firerate 1 Action Trigger -Player_Damage 99 +Player_Damage 0 Player_Leg_Multiplier 2 Player_Arm_Multiplier 2 Player_Spine_Multiplier 2 diff --git a/Vehicles/Weapon/152mm/152mm.dat b/Vehicles/Weapon/152mm/152mm.dat index e14e5e4..21a4f78 100644 --- a/Vehicles/Weapon/152mm/152mm.dat +++ b/Vehicles/Weapon/152mm/152mm.dat @@ -20,7 +20,7 @@ Action Rocket Ammo_Per_Shot 2 Projectile_Penetrate_Buildables True -Player_Damage 2500 +Player_Damage 0 Zombie_Damage 5000 Animal_Damage 5000 Barricade_Damage 5000 diff --git a/Vehicles/Weapon/152mm/152mm_HE_Shell/152mm_HE_Shell.dat b/Vehicles/Weapon/152mm/152mm_HE_Shell/152mm_HE_Shell.dat index 3daf5f3..96d6b51 100644 --- a/Vehicles/Weapon/152mm/152mm_HE_Shell/152mm_HE_Shell.dat +++ b/Vehicles/Weapon/152mm/152mm_HE_Shell/152mm_HE_Shell.dat @@ -21,7 +21,7 @@ Pellets 2 Spread 0.9 Range 75 -Player_Damage 5500 +Player_Damage 0 Zombie_Damage 5500 Animal_Damage 5500 Barricade_Damage 5500 diff --git a/Vehicles/Weapon/20mm/20mm.dat b/Vehicles/Weapon/20mm/20mm.dat index d2dca4b..9939c55 100644 --- a/Vehicles/Weapon/20mm/20mm.dat +++ b/Vehicles/Weapon/20mm/20mm.dat @@ -19,7 +19,7 @@ Firerate 3 Replace 0.8 Action Trigger -Player_Damage 140 +Player_Damage 0 Player_Leg_Multiplier 0.6 Player_Arm_Multiplier 0.6 Player_Spine_Multiplier 0.8 diff --git a/Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat b/Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat index a6e0250..59a8c06 100644 --- a/Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat +++ b/Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat @@ -19,7 +19,7 @@ Range 1000 Firerate 5 Action Trigger -Player_Damage 200 +Player_Damage 0 Player_Leg_Multiplier 1.2 Player_Arm_Multiplier 1.2 Player_Spine_Multiplier 1.25 diff --git a/Vehicles/Weapon/20mm_HispanoMag/20mm_HispanoMag.dat b/Vehicles/Weapon/20mm_HispanoMag/20mm_HispanoMag.dat index 301d165..f2751fb 100644 --- a/Vehicles/Weapon/20mm_HispanoMag/20mm_HispanoMag.dat +++ b/Vehicles/Weapon/20mm_HispanoMag/20mm_HispanoMag.dat @@ -17,7 +17,7 @@ Caliber_0 37 Pellets 4 Range 10 -Player_Damage 50 +Player_Damage 0 Zombie_Damage 250 Animal_Damage 250 Barricade_Damage 1000 diff --git a/Vehicles/Weapon/20mm_mag/20mm_mag.dat b/Vehicles/Weapon/20mm_mag/20mm_mag.dat index a95c119..9658633 100644 --- a/Vehicles/Weapon/20mm_mag/20mm_mag.dat +++ b/Vehicles/Weapon/20mm_mag/20mm_mag.dat @@ -16,7 +16,7 @@ Calibers 1 Caliber_0 14 Range 15 -Player_Damage 50 +Player_Damage 0 Zombie_Damage 250 Animal_Damage 250 Barricade_Damage 100 diff --git a/Vehicles/Weapon/30mm/30mm.dat b/Vehicles/Weapon/30mm/30mm.dat index d483241..3e4cca5 100644 --- a/Vehicles/Weapon/30mm/30mm.dat +++ b/Vehicles/Weapon/30mm/30mm.dat @@ -19,7 +19,7 @@ Firerate 4 Replace 0.8 Action Trigger -Player_Damage 300 +Player_Damage 0 Player_Leg_Multiplier 0.6 Player_Arm_Multiplier 0.6 Player_Spine_Multiplier 0.8 diff --git a/Vehicles/Weapon/30mm_mag/30mm_mag.dat b/Vehicles/Weapon/30mm_mag/30mm_mag.dat index a022e87..880b5fa 100644 --- a/Vehicles/Weapon/30mm_mag/30mm_mag.dat +++ b/Vehicles/Weapon/30mm_mag/30mm_mag.dat @@ -18,7 +18,7 @@ Caliber_0 15 Pellets 4 Range 30 -Player_Damage 50 +Player_Damage 0 Zombie_Damage 100 Animal_Damage 100 Barricade_Damage 100 diff --git a/Vehicles/Weapon/50Cal/50Cal.dat b/Vehicles/Weapon/50Cal/50Cal.dat index 9290e94..6199344 100644 --- a/Vehicles/Weapon/50Cal/50Cal.dat +++ b/Vehicles/Weapon/50Cal/50Cal.dat @@ -19,7 +19,7 @@ Range 600 Firerate 3 Action Trigger -Player_Damage 200 +Player_Damage 0 Player_Leg_Multiplier 1.1 Player_Arm_Multiplier 1.1 Player_Spine_Multiplier 1.25 diff --git a/Vehicles/Weapon/50CalM2HB/50CalM2HB.dat b/Vehicles/Weapon/50CalM2HB/50CalM2HB.dat index 9d320cd..e9df893 100644 --- a/Vehicles/Weapon/50CalM2HB/50CalM2HB.dat +++ b/Vehicles/Weapon/50CalM2HB/50CalM2HB.dat @@ -19,7 +19,7 @@ Range 600 Firerate 5 Action Trigger -Player_Damage 200 +Player_Damage 0 Player_Leg_Multiplier 1.1 Player_Arm_Multiplier 1.1 Player_Spine_Multiplier 1.25 diff --git a/Vehicles/Weapon/50CalM2HB_mag/50CalM2HB_mag.dat b/Vehicles/Weapon/50CalM2HB_mag/50CalM2HB_mag.dat index 31d7186..4463c5f 100644 --- a/Vehicles/Weapon/50CalM2HB_mag/50CalM2HB_mag.dat +++ b/Vehicles/Weapon/50CalM2HB_mag/50CalM2HB_mag.dat @@ -16,7 +16,7 @@ Calibers 1 Caliber_0 177 Range 3 -Player_Damage 40 +Player_Damage 0 Zombie_Damage 100 Animal_Damage 100 Barricade_Damage 50 diff --git a/Vehicles/Weapon/50Cal_mag/50Cal_mag.dat b/Vehicles/Weapon/50Cal_mag/50Cal_mag.dat index 4abcea0..bc47086 100644 --- a/Vehicles/Weapon/50Cal_mag/50Cal_mag.dat +++ b/Vehicles/Weapon/50Cal_mag/50Cal_mag.dat @@ -18,7 +18,7 @@ Caliber_0 177 Pellets 6 Range 5 -Player_Damage 40 +Player_Damage 0 Zombie_Damage 100 Animal_Damage 100 Barricade_Damage 50 diff --git a/Vehicles/Weapon/55mm/55mm.dat b/Vehicles/Weapon/55mm/55mm.dat index 8fb844c..5a9a8dd 100644 --- a/Vehicles/Weapon/55mm/55mm.dat +++ b/Vehicles/Weapon/55mm/55mm.dat @@ -21,7 +21,7 @@ Action Trigger Ammo_Per_Shot 4 -Player_Damage 300 +Player_Damage 0 Player_Leg_Multiplier 0.9 Player_Arm_Multiplier 0.9 Player_Spine_Multiplier 1.0 diff --git a/Vehicles/Weapon/55mm_mag/55mm_mag.dat b/Vehicles/Weapon/55mm_mag/55mm_mag.dat index ec226a7..7188a7c 100644 --- a/Vehicles/Weapon/55mm_mag/55mm_mag.dat +++ b/Vehicles/Weapon/55mm_mag/55mm_mag.dat @@ -18,7 +18,7 @@ Caliber_0 25055 Pellets 4 Range 40 -Player_Damage 80 +Player_Damage 0 Zombie_Damage 100 Animal_Damage 100 Barricade_Damage 100 diff --git a/Vehicles/Weapon/76mm_flak/76mm_flak.dat b/Vehicles/Weapon/76mm_flak/76mm_flak.dat index b56d566..f51469b 100644 --- a/Vehicles/Weapon/76mm_flak/76mm_flak.dat +++ b/Vehicles/Weapon/76mm_flak/76mm_flak.dat @@ -22,7 +22,7 @@ Caliber 29 Firerate 50 Action Rocket -Player_Damage 1000 +Player_Damage 0 Zombie_Damage 2000 Animal_Damage 2000 Barricade_Damage 1000 diff --git a/Vehicles/Weapon/Plane_Launcher/Plane_Launcher.dat b/Vehicles/Weapon/Plane_Launcher/Plane_Launcher.dat index 2ea3ba3..db16be3 100644 --- a/Vehicles/Weapon/Plane_Launcher/Plane_Launcher.dat +++ b/Vehicles/Weapon/Plane_Launcher/Plane_Launcher.dat @@ -21,7 +21,7 @@ Caliber 175 Firerate 4 Action Rocket -Player_Damage 200 +Player_Damage 0 Zombie_Damage 1000 Animal_Damage 1000 Barricade_Damage 1000 diff --git a/Vehicles/Weapon/bomber_dropper/bomber_dropper.dat b/Vehicles/Weapon/bomber_dropper/bomber_dropper.dat index 3ed2d01..f134f19 100644 --- a/Vehicles/Weapon/bomber_dropper/bomber_dropper.dat +++ b/Vehicles/Weapon/bomber_dropper/bomber_dropper.dat @@ -23,7 +23,7 @@ Firerate 5 Replace 2 Action Rocket -Player_Damage 95 +Player_Damage 0 Zombie_Damage 200 Animal_Damage 200 Barricade_Damage 1000 diff --git a/Vehicles/Weapon/nuclear_dropper/nuclear_dropper.dat b/Vehicles/Weapon/nuclear_dropper/nuclear_dropper.dat index 57dc286..6a67c5f 100644 --- a/Vehicles/Weapon/nuclear_dropper/nuclear_dropper.dat +++ b/Vehicles/Weapon/nuclear_dropper/nuclear_dropper.dat @@ -24,7 +24,7 @@ Firerate 5 Replace 2 Action Rocket -Player_Damage 65535 +Player_Damage 0 Zombie_Damage 65535 Animal_Damage 65535 Barricade_Damage 65535 diff --git a/WIP/xcr/xcr.dat b/WIP/xcr/xcr.dat index f9128e5..bafdd46 100644 --- a/WIP/xcr/xcr.dat +++ b/WIP/xcr/xcr.dat @@ -38,7 +38,7 @@ Gunshot_Rolloff_Distance 1000 Can_Aim_During_Sprint False -Player_Damage 39 +Player_Damage 0 Player_Leg_Multiplier 0.8 Player_Arm_Multiplier 1.0 Player_Spine_Multiplier 1.0 diff --git a/conami.code-workspace b/conami.code-workspace index 945bd83..a614acf 100644 --- a/conami.code-workspace +++ b/conami.code-workspace @@ -6,6 +6,9 @@ }, { "path": "../3251926587" + }, + { + "path": "../../../../common/Unturned/Bundles" } ] } \ No newline at end of file