From d64c499543560e4b669b48c6f2a92417935d9219 Mon Sep 17 00:00:00 2001 From: "ProjectKoi-Kalo\\Kalo" Date: Thu, 20 Jul 2023 22:32:39 +0800 Subject: [PATCH] initial commit --- .gitignore | 7 + 2576.jpg | Bin 0 -> 474204 bytes .../556_muzzlebrake/556_muzzlebrake.dat | 20 + .../Barrel/556_muzzlebrake/English.dat | 2 + .../AK-12_Suppressor/AK-12_Suppressor.dat | 22 + .../Barrel/AK-12_Suppressor/English.dat | 2 + Attachments/Barrel/Heavy_Barrel/English.dat | 2 + .../Barrel/Heavy_Barrel/Heavy_Barrel.dat | 19 + .../Barrel/Rifle_Flashhider/English.dat | 2 + .../Rifle_Flashhider/Rifle_Flashhider.dat | 15 + .../Barrel/Rifle_Muzzlebrake/English.dat | 2 + .../Rifle_Muzzlebrake/Rifle_Muzzlebrake.dat | 14 + .../Barrel/Rifle_Suppressor/English.dat | 2 + .../Rifle_Suppressor/Rifle_Suppressor.dat | 19 + Attachments/Grips/Bipod_Grip/Bipod_Grip.dat | 15 + Attachments/Grips/Bipod_Grip/English.dat | 2 + Attachments/Grips/MB_Angled_Grip/English.dat | 2 + .../Grips/MB_Angled_Grip/MB_Angled_Grip.dat | 13 + Attachments/Grips/MB_Bipod/English.dat | 2 + Attachments/Grips/MB_Bipod/MB_Bipod.dat | 16 + Attachments/Grips/MB_Folding_Grip/English.dat | 2 + .../Grips/MB_Folding_Grip/MB_Folding_Grip.dat | 14 + .../Grips/MB_Vertical_Grip/English.dat | 2 + .../MB_Vertical_Grip/MB_Vertical_Grip.dat | 12 + Attachments/Grips/Rifle_Shield/English.dat | 2 + .../Grips/Rifle_Shield/Rifle_Shield.dat | 10 + .../2dim_thermal_scope/2dim_thermal_scope.dat | 16 + .../Sights/2dim_thermal_scope/English.dat | 2 + Attachments/Sights/7x_Mosin/7x_Mosin.dat | 14 + Attachments/Sights/7x_Mosin/English.dat | 2 + Attachments/Sights/80x_Scope/80x_Scope.dat | 14 + Attachments/Sights/80x_Scope/English.dat | 2 + Attachments/Sights/AC12136/AC12136.dat | 15 + Attachments/Sights/AC12136/English.dat | 2 + Attachments/Sights/ACR_Reflex/ACR_Reflex.dat | 13 + Attachments/Sights/ACR_Reflex/English.dat | 2 + .../EOTech 553 Sight/EOTech 553 Sight.dat | 15 + .../Sights/EOTech 553 Sight/English.dat | 2 + .../EOTech EXPS2 Sight/EOTech EXPS2 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.../Barricades_Spec/Wall_Metal/English.dat | 2 + .../Barricades_Spec/Wall_Metal/Wall_Metal.dat | 32 + .../Barricades_Spec/Wall_Spec/English.dat | 2 + .../Barricades_Spec/Wall_Spec/Wall_Spec.dat | 32 + .../ApocalypseDay_Beacon.dat | 36 ++ .../Beacon/ApocalypseDay_Beacon/English.dat | 2 + .../DoomsDay_Beacon/DoomsDay_Beacon.dat | 36 ++ Barricades/Beacon/DoomsDay_Beacon/English.dat | 2 + Barricades/Beacon/GloryDay_Beacon/English.dat | 2 + .../GloryDay_Beacon/GloryDay_Beacon.dat | 37 ++ Barricades/Chestbox/Chestbox.dat | 29 + Barricades/Chestbox/English.dat | 2 + .../Door_Aircraft_Carrier.dat | 36 ++ Barricades/Door_Aircraft_Carrier/English.dat | 2 + Barricades/Door_Blast/Door_Blast.dat | 36 ++ Barricades/Door_Blast/English.dat | 2 + Barricades/Door_Maple/Door_Maple.dat | 33 + Barricades/Door_Maple/English.dat | 2 + Barricades/Elevator/Elevator.dat | 37 ++ Barricades/Elevator/English.dat | 2 + Barricades/Elevator_Heli/Elevator_Heli.dat | 37 ++ Barricades/Elevator_Heli/English.dat | 2 + 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Currency/gf_Gun_Parts/English.dat | 2 + Currency/gf_Gun_Parts/gf_Gun_Parts.dat | 37 ++ Currency/gf_ammocrate/English.dat | 2 + Currency/gf_ammocrate/gf_ammocrate.dat | 165 +++++ Currency/gf_ammocrate_full/English.dat | 2 + .../gf_ammocrate_full/gf_ammocrate_full.dat | 21 + Currency/gf_ammocrate_high/English.dat | 2 + .../gf_ammocrate_high/gf_ammocrate_high.dat | 21 + Currency/gf_ammocrate_low/English.dat | 2 + .../gf_ammocrate_low/gf_ammocrate_low.dat | 21 + Currency/gf_ammocrate_mid/English.dat | 2 + .../gf_ammocrate_mid/gf_ammocrate_mid.dat | 21 + Currency/gf_ammocrate_shot/English.dat | 2 + .../gf_ammocrate_shot/gf_ammocrate_shot.dat | 31 + Currency/stack_gf_Gun_Parts/English.dat | 2 + .../stack_gf_Gun_Parts/stack_gf_Gun_Parts.dat | 41 ++ .../Alchemy_effect_flame.dat | 4 + Effects/Effect_Firearrow/Effect_Firearrow.dat | 11 + Effects/Implosion/Implosion.dat | 4 + Effects/Muzzle_F_0/Muzzle_F_0.dat | 3 + .../Nuke_Explosion_Large.dat | 10 + Effects/Radio_Acid/Radio_Acid.dat | 16 + Effects/Trail_F_0/Trail_F_0.dat | 3 + Effects/Trail_F_1/Trail_F_1.dat | 3 + Effects/Trail_F_2/Trail_F_2.dat | 3 + Effects/Trail_F_3/Trail_F_3.dat | 3 + .../Bandit_Muzzle_Flash_Large.dat | 4 + .../Bandit_Muzzle_Flash_Large_Extra.dat | 4 + .../Bandit_Muzzle_Flash_Medium.dat | 4 + .../Bandit_Muzzle_Flash_Small.dat | 4 + .../Bandit_Shell_Casing_12_Gauge_Green.dat | 4 + .../Bandit_Shell_Casing_12_Gauge_Red.dat | 4 + .../Bandit_Shell_Casing_Pistol.dat | 4 + .../Bandit_Shell_Casing_Rifle.dat | 4 + .../Bandit_Shell_Casing_Rifle_Russian.dat | 4 + .../Bandit_Bullet_Trail.dat | 4 + Foods/Bag_MRE/Bag_MRE.dat | 20 + Foods/Bag_MRE/English.dat | 2 + Guns/EXTRA/Potato/PTT_Launcher/English.dat | 2 + .../Potato/PTT_Launcher/PTT_Launcher.dat | 103 ++++ Guns/EXTRA/Potato/Potato_Ammo/English.dat | 2 + Guns/EXTRA/Potato/Potato_Ammo/Potato_Ammo.dat | 44 ++ Guns/EXTRA/Potato/Potato_Cannon/English.dat | 2 + .../Potato/Potato_Cannon/Potato_Cannon.dat | 100 +++ .../Potato/Potato_Cannon_1_HE/English.dat | 2 + .../Potato_Cannon_1_HE/Potato_Cannon_1_HE.dat | 44 ++ Guns/EXTRA/Potato/Potato_Sight/English.dat | 2 + .../Potato/Potato_Sight/Potato_Sight.dat | 9 + Guns/EXTRA/TMP/Thumper/English.dat | 2 + Guns/EXTRA/TMP/Thumper/Thumper.dat | 103 ++++ Guns/EXTRA/TMP/Thumper_Grenade/English.dat | 2 + .../TMP/Thumper_Grenade/Thumper_Grenade.dat | 26 + Guns/EXTRA/TMP/Thumper_Sights/English.dat | 2 + .../TMP/Thumper_Sights/Thumper_Sights.dat | 9 + .../AT114514/AT114514/AT114514.dat | 102 +++ .../FireSupport/AT114514/AT114514/English.dat | 2 + Guns/FireSupport/AT4/AT4/AT4.dat | 104 ++++ Guns/FireSupport/AT4/AT4/English.dat | 2 + Guns/FireSupport/AT4/Rocket_1/English.dat | 2 + Guns/FireSupport/AT4/Rocket_1/Rocket_1.dat | 27 + .../4046_M381_HE_1/4046_M381_HE_1.dat | 28 + .../GL40_Mk2/4046_M381_HE_1/English.dat | 2 + .../FireSupport/GL40_Mk2/GL40_Mk2/English.dat | 2 + .../GL40_Mk2/GL40_Mk2/GL40_Mk2.dat | 99 +++ Guns/FireSupport/M320/40mm/40mm.dat | 20 + Guns/FireSupport/M320/40mm/English.dat | 2 + Guns/FireSupport/M320/M320/English.dat | 2 + Guns/FireSupport/M320/M320/M320.dat | 92 +++ Guns/FireSupport/RPG-7/Rpg-7/English.dat | 2 + Guns/FireSupport/RPG-7/Rpg-7/Rpg-7.dat | 84 +++ .../RPG-7/Rpg-7_Rocket/English.dat | 2 + .../RPG-7/Rpg-7_Rocket/Rpg-7_Rocket.dat | 16 + Guns/HG/1911/45acp7rnd/45acp7rnd.dat | 56 ++ Guns/HG/1911/45acp7rnd/English.dat | 2 + Guns/HG/1911/m1911/English.dat | 2 + Guns/HG/1911/m1911/m1911.dat | 124 ++++ .../918_APS_molot_std_20.dat | 52 ++ Guns/HG/APS/918_APS_molot_std_20/English.dat | 2 + Guns/HG/APS/APS/APS.dat | 110 ++++ Guns/HG/APS/APS/English.dat | 2 + Guns/HG/APS/Toz_APB_Std_Silencer/English.dat | 2 + .../Toz_APB_Std_Silencer.dat | 22 + Guns/HG/C93/C93 Magazine/C93 Magazine.dat | 51 ++ Guns/HG/C93/C93 Magazine/English.dat | 2 + Guns/HG/C93/C93/C93.dat | 123 ++++ Guns/HG/C93/C93/English.dat | 2 + Guns/HG/C96/C96_Mag/C96_Mag.dat | 52 ++ Guns/HG/C96/C96_Mag/English.dat | 2 + Guns/HG/C96/C96_Mod/C96_Mod.dat | 123 ++++ Guns/HG/C96/C96_Mod/English.dat | 2 + Guns/HG/CZ75/CZ75/CZ75.dat | 121 ++++ Guns/HG/CZ75/CZ75/English.dat | 2 + Guns/HG/CZ75/CZ_Mag/CZ_Mag.dat | 53 ++ Guns/HG/CZ75/CZ_Mag/English.dat | 2 + .../HG/Calico950A/Calico M950/Calico M950.dat | 126 ++++ Guns/HG/Calico950A/Calico M950/English.dat | 2 + Guns/HG/Calico950A/Calico_Mag/Calico_Mag.dat | 51 ++ Guns/HG/Calico950A/Calico_Mag/English.dat | 2 + Guns/HG/Contend/Contender/Contender.dat | 124 ++++ Guns/HG/Contend/Contender/English.dat | 2 + .../Contender_Cartridges.dat | 51 ++ .../Contend/Contender_Cartridges/English.dat | 2 + .../Contender_Sights/Contender_Sights.dat | 13 + Guns/HG/Contend/Contender_Sights/English.dat | 2 + .../Emiya_Cartridges/Emiya_Cartridges.dat | 45 ++ Guns/HG/Contend/Emiya_Cartridges/English.dat | 2 + Guns/HG/Desert Eagle/Deagle/Deagle.dat | 126 ++++ Guns/HG/Desert Eagle/Deagle/English.dat | 2 + .../HG/Desert Eagle/Deagle_Mag/Deagle_Mag.dat | 53 ++ Guns/HG/Desert Eagle/Deagle_Mag/English.dat | 2 + .../Deagle_Sights/Deagle_Sights.dat | 9 + .../HG/Desert Eagle/Deagle_Sights/English.dat | 2 + Guns/HG/FN57/57_20/57_20.dat | 53 ++ Guns/HG/FN57/57_20/English.dat | 2 + Guns/HG/FN57/fiveseven/English.dat | 2 + Guns/HG/FN57/fiveseven/fiveseven.dat | 123 ++++ Guns/HG/Glock17/G17/English.dat | 2 + Guns/HG/Glock17/G17/G17.dat | 124 ++++ Guns/HG/Glock17/G17_Magazine/English.dat | 2 + Guns/HG/Glock17/G17_Magazine/G17_Magazine.dat | 57 ++ Guns/HG/Hi Power/HP Mag/English.dat | 2 + Guns/HG/Hi Power/HP Mag/HP Mag.dat | 60 ++ Guns/HG/Hi Power/Hi Power/English.dat | 2 + Guns/HG/Hi Power/Hi Power/Hi Power.dat | 123 ++++ Guns/HG/M327/M327_TR_R8/English.dat | 2 + Guns/HG/M327/M327_TR_R8/M327_TR_R8.dat | 113 ++++ Guns/HG/M327/m327_8rnd/English.dat | 2 + Guns/HG/M327/m327_8rnd/m327_8rnd.dat | 54 ++ Guns/HG/M9/bandit_berettam9/English.dat | 2 + .../M9/bandit_berettam9/bandit_berettam9.dat | 123 ++++ Guns/HG/M9/bandit_berettam9_15/English.dat | 2 + .../bandit_berettam9_15.dat | 59 ++ Guns/HG/MP-443/MP443/English.dat | 2 + Guns/HG/MP-443/MP443/MP443.dat | 120 ++++ Guns/HG/MP-443/MP443_12/English.dat | 2 + Guns/HG/MP-443/MP443_12/MP443_12.dat | 54 ++ Guns/HG/Makarov/Makarov/English.dat | 2 + Guns/HG/Makarov/Makarov/Makarov.dat | 122 ++++ Guns/HG/Makarov/Makarov_Magazine/English.dat | 2 + .../Makarov_Magazine/Makarov_Magazine.dat | 49 ++ .../HG/Nagant Revolver/Nagant_Mod/English.dat | 2 + .../Nagant Revolver/Nagant_Mod/Nagant_Mod.dat | 123 ++++ .../Nagant Revolver/Nagant_Rounds/English.dat | 2 + .../Nagant_Rounds/Nagant_Rounds.dat | 53 ++ Guns/HG/P226/P226R/English.dat | 2 + Guns/HG/P226/P226R/P226R.dat | 123 ++++ Guns/HG/P226/P226_12/English.dat | 2 + Guns/HG/P226/P226_12/P226_12.dat | 55 ++ Guns/HG/PA-15/PA15/English.dat | 2 + Guns/HG/PA-15/PA15/PA15.dat | 124 ++++ Guns/HG/PA-15/PA_MAG/English.dat | 2 + Guns/HG/PA-15/PA_MAG/PA_MAG.dat | 53 ++ Guns/HG/PPK/PPK/English.dat | 2 + Guns/HG/PPK/PPK/PPK.dat | 126 ++++ Guns/HG/PPK/PPK_Mag/English.dat | 2 + Guns/HG/PPK/PPK_Mag/PPK_Mag.dat | 55 ++ Guns/HG/PRB92/PRB92/English.dat | 2 + Guns/HG/PRB92/PRB92/PRB92.dat | 127 ++++ Guns/HG/Python/Magnum_Magazine/English.dat | 2 + .../Magnum_Magazine/Magnum_Magazine.dat | 54 ++ .../Python/Magnum_Magazine_Heal/English.dat | 2 + .../Magnum_Magazine_Heal.dat | 56 ++ Guns/HG/Python/Python/English.dat | 2 + Guns/HG/Python/Python/Python.dat | 119 ++++ Guns/HG/Rhino/Rhino_60DS/English.dat | 2 + Guns/HG/Rhino/Rhino_60DS/Rhino_60DS.dat | 111 ++++ Guns/HG/Rhino/rhino_6rnd/English.dat | 2 + Guns/HG/Rhino/rhino_6rnd/rhino_6rnd.dat | 53 ++ Guns/HG/TT33/T33_Mag/English.dat | 2 + Guns/HG/TT33/T33_Mag/T33_Mag.dat | 51 ++ Guns/HG/TT33/TT33/English.dat | 2 + Guns/HG/TT33/TT33/TT33.dat | 123 ++++ Guns/HG/Thunder.50/Thunder.50/English.dat | 2 + Guns/HG/Thunder.50/Thunder.50/Thunder.50.dat | 126 ++++ Guns/HG/Thunder.50/Thunder_Round/English.dat | 2 + .../Thunder_Round/Thunder_Round.dat | 50 ++ .../Thunder_Round_HEIAP/English.dat | 2 + .../Thunder_Round_HEIAP.dat | 50 ++ .../Thunder.50/Thunder_Round_LRS/English.dat | 2 + .../Thunder_Round_LRS/Thunder_Round_LRS.dat | 53 ++ Guns/HG/Webley/Webley/English.dat | 2 + Guns/HG/Webley/Webley/Webley.dat | 123 ++++ Guns/HG/Webley/Webley_Mag/English.dat | 2 + Guns/HG/Webley/Webley_Mag/Webley_Mag.dat | 51 ++ Guns/HG/Welrodmk2/welrod/English.dat | 2 + Guns/HG/Welrodmk2/welrod/welrod.dat | 122 ++++ Guns/HG/Welrodmk2/welrod_mag/English.dat | 2 + Guns/HG/Welrodmk2/welrod_mag/welrod_mag.dat | 36 ++ Guns/HG/p38/P38/English.dat | 2 + Guns/HG/p38/P38/P38.dat | 123 ++++ Guns/HG/p38/P38_Mag/English.dat | 2 + Guns/HG/p38/P38_Mag/P38_Mag.dat | 55 ++ Guns/MG/6P41/PKP/English.dat | 2 + Guns/MG/6P41/PKP/PKP.dat | 132 ++++ Guns/MG/6P41/PKP_100API/English.dat | 2 + Guns/MG/6P41/PKP_100API/PKP_100API.dat | 57 ++ Guns/MG/6P41/PKP_100HPBT/English.dat | 2 + Guns/MG/6P41/PKP_100HPBT/PKP_100HPBT.dat | 56 ++ Guns/MG/6P41/PKP_Bullpup/English.dat | 2 + Guns/MG/6P41/PKP_Bullpup/PKP_Bullpup.dat | 150 +++++ Guns/MG/Ameli/Ameli/Ameli.dat | 129 ++++ Guns/MG/Ameli/Ameli/English.dat | 2 + Guns/MG/Ameli/m249_box/English.dat | 2 + Guns/MG/Ameli/m249_box/m249_box.dat | 50 ++ Guns/MG/BREN30/Bren/Bren.dat | 127 ++++ Guns/MG/BREN30/Bren/English.dat | 2 + Guns/MG/BREN30/bren_mag/English.dat | 2 + Guns/MG/BREN30/bren_mag/bren_mag.dat | 61 ++ Guns/MG/Chauchat/ChaucMag/ChaucMag.dat | 53 ++ Guns/MG/Chauchat/ChaucMag/English.dat | 2 + Guns/MG/Chauchat/Chauchat/Chauchat.dat | 122 ++++ Guns/MG/Chauchat/Chauchat/English.dat | 2 + Guns/MG/DP28/DP28/DP28.dat | 126 ++++ Guns/MG/DP28/DP28/English.dat | 2 + Guns/MG/DP28/DP28_47/DP28_47.dat | 51 ++ Guns/MG/DP28/DP28_47/English.dat | 2 + Guns/MG/DP28/DP28_Bipod/DP28_Bipod.dat | 20 + Guns/MG/DP28/DP28_Bipod/English.dat | 2 + .../DP28_Iron_Sights/DP28_Iron_Sights.dat | 11 + Guns/MG/DP28/DP28_Iron_Sights/English.dat | 2 + Guns/MG/GAU-19/GAU-19/English.dat | 2 + Guns/MG/GAU-19/GAU-19/GAU-19.dat | 125 ++++ Guns/MG/GAU-19/GAU-19_150/English.dat | 2 + Guns/MG/GAU-19/GAU-19_150/GAU-19_150.dat | 51 ++ Guns/MG/KORD/KORD/English.dat | 2 + Guns/MG/KORD/KORD/KORD.dat | 131 ++++ Guns/MG/KORD/KORD_200/English.dat | 2 + Guns/MG/KORD/KORD_200/KORD_200.dat | 52 ++ Guns/MG/KORD/KORD_AP/English.dat | 2 + Guns/MG/KORD/KORD_AP/KORD_AP.dat | 121 ++++ Guns/MG/LAMG/LAMG/English.dat | 2 + Guns/MG/LAMG/LAMG/LAMG.dat | 129 ++++ Guns/MG/LAMG/LAMG_Iron_Sights/English.dat | 2 + .../LAMG_Iron_Sights/LAMG_Iron_Sights.dat | 10 + Guns/MG/LAMG/LAMG_box/English.dat | 2 + Guns/MG/LAMG/LAMG_box/LAMG_box.dat | 51 ++ Guns/MG/LWMG/LWMMG/English.dat | 2 + Guns/MG/LWMG/LWMMG/LWMMG.dat | 131 ++++ Guns/MG/LWMG/LWMMG_100/English.dat | 2 + Guns/MG/LWMG/LWMMG_100/LWMMG_100.dat | 49 ++ Guns/MG/LWMG/LWMMG_Scope/English.dat | 2 + Guns/MG/LWMG/LWMMG_Scope/LWMMG_Scope.dat | 14 + Guns/MG/Lewis/Lewis/English.dat | 2 + Guns/MG/Lewis/Lewis/Lewis.dat | 131 ++++ Guns/MG/Lewis/Lewis_Bipod/English.dat | 2 + Guns/MG/Lewis/Lewis_Bipod/Lewis_Bipod.dat | 19 + Guns/MG/Lewis/Lewis_Drum/English.dat | 2 + Guns/MG/Lewis/Lewis_Drum/Lewis_Drum.dat | 54 ++ Guns/MG/Lewis/Lewis_Sight/English.dat | 2 + Guns/MG/Lewis/Lewis_Sight/Lewis_Sight.dat | 9 + Guns/MG/M134D/M134D/English.dat | 2 + Guns/MG/M134D/M134D/M134D.dat | 124 ++++ Guns/MG/M134D/M134D_250/English.dat | 2 + Guns/MG/M134D/M134D_250/M134D_250.dat | 52 ++ Guns/MG/M134D/M134D_HE_250/English.dat | 2 + Guns/MG/M134D/M134D_HE_250/M134D_HE_250.dat | 51 ++ Guns/MG/M134D/M134D_Laser_Item/English.dat | 2 + .../M134D_Laser_Item/M134D_Laser_Item.dat | 13 + Guns/MG/M1918/BAR/BAR.dat | 129 ++++ Guns/MG/M1918/BAR/English.dat | 2 + Guns/MG/M1918/bar_mag1/English.dat | 2 + Guns/MG/M1918/bar_mag1/bar_mag1.dat | 60 ++ Guns/MG/M1919A4/M1919/English.dat | 2 + Guns/MG/M1919A4/M1919/M1919.dat | 126 ++++ Guns/MG/M1919A4/M1919_Bipod/English.dat | 2 + Guns/MG/M1919A4/M1919_Bipod/M1919_Bipod.dat | 19 + Guns/MG/M1919A4/M1919_Mag/English.dat | 2 + Guns/MG/M1919A4/M1919_Mag/M1919_Mag.dat | 56 ++ Guns/MG/M249/m249/English.dat | 2 + Guns/MG/M249/m249/m249.dat | 129 ++++ Guns/MG/M249/m249_box/English.dat | 2 + Guns/MG/M249/m249_box/m249_box.dat | 51 ++ Guns/MG/M60/bandit_m60/English.dat | 2 + Guns/MG/M60/bandit_m60/bandit_m60.dat | 128 ++++ Guns/MG/M60/bandit_m60_150/English.dat | 2 + Guns/MG/M60/bandit_m60_150/bandit_m60_150.dat | 54 ++ Guns/MG/M60/bandit_m60_sights/English.dat | 2 + .../bandit_m60_sights/bandit_m60_sights.dat | 10 + Guns/MG/MG3/bandit_grippod/English.dat | 2 + Guns/MG/MG3/bandit_grippod/bandit_grippod.dat | 19 + Guns/MG/MG3/bandit_mg3/English.dat | 2 + Guns/MG/MG3/bandit_mg3/bandit_mg3.dat | 125 ++++ Guns/MG/MG3/bandit_mg3_50/English.dat | 2 + Guns/MG/MG3/bandit_mg3_50/bandit_mg3_50.dat | 53 ++ Guns/MG/MG3/bandit_mg3_sight/English.dat | 2 + .../MG3/bandit_mg3_sight/bandit_mg3_sight.dat | 10 + Guns/MG/MG34/MG34/English.dat | 2 + Guns/MG/MG34/MG34/MG34.dat | 131 ++++ Guns/MG/MG34/mg_belt/English.dat | 2 + Guns/MG/MG34/mg_belt/mg_belt.dat | 40 ++ Guns/MG/MG34/mg_box/English.dat | 2 + Guns/MG/MG34/mg_box/mg_box.dat | 54 ++ Guns/MG/MG34/secret_bip/English.dat | 2 + Guns/MG/MG34/secret_bip/secret_bip.dat | 21 + Guns/MG/MG36/bandit_cmag_100/English.dat | 2 + .../MG36/bandit_cmag_100/bandit_cmag_100.dat | 40 ++ Guns/MG/MG36/bandit_folding_grip/English.dat | 2 + .../bandit_folding_grip.dat | 18 + Guns/MG/MG36/bandit_mg36/English.dat | 2 + Guns/MG/MG36/bandit_mg36/bandit_mg36.dat | 126 ++++ Guns/MG/MG36/bandit_mg36_sight/English.dat | 2 + .../bandit_mg36_sight/bandit_mg36_sight.dat | 10 + Guns/MG/MG4/mg4/English.dat | 2 + Guns/MG/MG4/mg4/mg4.dat | 128 ++++ Guns/MG/MG4/mg4_200/English.dat | 2 + Guns/MG/MG4/mg4_200/mg4_200.dat | 38 ++ .../MK48/762natobelt_100/762natobelt_100.dat | 51 ++ Guns/MG/MK48/762natobelt_100/English.dat | 2 + Guns/MG/MK48/Minimi/English.dat | 2 + Guns/MG/MK48/Minimi/Minimi.dat | 126 ++++ Guns/MG/Negev/Shredder/English.dat | 2 + Guns/MG/Negev/Shredder/Shredder.dat | 130 ++++ Guns/MG/Negev/Shredder_200/English.dat | 2 + Guns/MG/Negev/Shredder_200/Shredder_200.dat | 51 ++ Guns/MG/Pkm/762rusbelt_150/762rusbelt_150.dat | 52 ++ Guns/MG/Pkm/762rusbelt_150/English.dat | 2 + Guns/MG/Pkm/pkm/English.dat | 2 + Guns/MG/Pkm/pkm/pkm.dat | 127 ++++ Guns/MG/QJY88/5.8_100/5.8_100.dat | 54 ++ Guns/MG/QJY88/5.8_100/English.dat | 2 + Guns/MG/QJY88/QJY88/English.dat | 2 + Guns/MG/QJY88/QJY88/QJY88.dat | 126 ++++ Guns/MG/RPD/RPD/English.dat | 2 + Guns/MG/RPD/RPD/RPD.dat | 106 ++++ Guns/MG/RPD/RPD_100/English.dat | 2 + Guns/MG/RPD/RPD_100/RPD_100.dat | 50 ++ Guns/MG/RPD/RPD_Bipod/English.dat | 2 + Guns/MG/RPD/RPD_Bipod/RPD_Bipod.dat | 19 + Guns/MG/RPK-16/545_rpk16_95/545_rpk16_95.dat | 52 ++ Guns/MG/RPK-16/545_rpk16_95/English.dat | 2 + Guns/MG/RPK-16/RPK-16/English.dat | 2 + Guns/MG/RPK-16/RPK-16/RPK-16.dat | 128 ++++ Guns/MG/RPK-16/RPK-16_Iron_Sights/English.dat | 2 + .../RPK-16_Iron_Sights/RPK-16_Iron_Sights.dat | 8 + Guns/MG/RPK-16/RPK-16_Muzzle/English.dat | 2 + .../MG/RPK-16/RPK-16_Muzzle/RPK-16_Muzzle.dat | 13 + Guns/MG/ZB26/26ZBMAG/26ZBMAG.dat | 54 ++ Guns/MG/ZB26/26ZBMAG/English.dat | 2 + Guns/MG/ZB26/MGBIPOD/English.dat | 2 + Guns/MG/ZB26/MGBIPOD/MGBIPOD.dat | 20 + Guns/MG/ZB26/ZB26/English.dat | 2 + Guns/MG/ZB26/ZB26/ZB26.dat | 128 ++++ Guns/MG/ZB26/zb26Suppressor/English.dat | 2 + .../MG/ZB26/zb26Suppressor/zb26Suppressor.dat | 12 + Guns/MG/mg42/MG/English.dat | 2 + Guns/MG/mg42/MG/MG.dat | 130 ++++ Guns/MG/mg42/mg_beltAP/English.dat | 2 + Guns/MG/mg42/mg_beltAP/mg_beltAP.dat | 53 ++ Guns/RF/56/Type56/English.dat | 2 + Guns/RF/56/Type56/Type56.dat | 116 ++++ Guns/RF/56/Type56_Mag/English.dat | 2 + Guns/RF/56/Type56_Mag/Type56_Mag.dat | 34 + Guns/RF/88/88/88.dat | 130 ++++ Guns/RF/88/88/English.dat | 2 + Guns/RF/88/88_Clip/88_Clip.dat | 55 ++ Guns/RF/88/88_Clip/English.dat | 2 + Guns/RF/88/88_Effect/88_Effect.dat | 5 + Guns/RF/88MOD/88_Mod/88_Mod.dat | 121 ++++ Guns/RF/88MOD/88_Mod/English.dat | 2 + Guns/RF/88MOD/88_Mod_Mag/88_Mod_Mag.dat | 46 ++ Guns/RF/88MOD/88_Mod_Mag/English.dat | 2 + .../88_Mod_Mag_Charge/88_Mod_Mag_Charge.dat | 55 ++ Guns/RF/88MOD/88_Mod_Mag_Charge/English.dat | 2 + .../88MOD/88_Mod_Mag_End/88_Mod_Mag_End.dat | 50 ++ Guns/RF/88MOD/88_Mod_Mag_End/English.dat | 2 + .../88_Mod_Mag_Radio/88_Mod_Mag_Radio.dat | 56 ++ Guns/RF/88MOD/88_Mod_Mag_Radio/English.dat | 2 + .../88MOD/88_Mod_Mag_Star/88_Mod_Mag_Star.dat | 44 ++ Guns/RF/88MOD/88_Mod_Mag_Star/English.dat | 2 + Guns/RF/88MOD/Bayonet_2022/Bayonet_2022.dat | 14 + Guns/RF/88MOD/Bayonet_2022/English.dat | 2 + Guns/RF/88MOD/Focus_Rifle_Sights/English.dat | 2 + .../Focus_Rifle_Sights/Focus_Rifle_Sights.dat | 14 + Guns/RF/88MOD/Focus_Scope/English.dat | 2 + Guns/RF/88MOD/Focus_Scope/Focus_Scope.dat | 13 + Guns/RF/98K/9x_Kar/9x_Kar.dat | 14 + Guns/RF/98K/9x_Kar/English.dat | 2 + Guns/RF/98K/Bayonet/Bayonet.dat | 11 + Guns/RF/98K/Bayonet/English.dat | 2 + Guns/RF/98K/Kar98k MOD/English.dat | 2 + Guns/RF/98K/Kar98k MOD/Kar98k MOD.dat | 118 ++++ Guns/RF/98K/Kar98k/English.dat | 2 + Guns/RF/98K/Kar98k/kar98k.dat | 131 ++++ Guns/RF/98K/kar_clip/English.dat | 2 + Guns/RF/98K/kar_clip/kar_clip.dat | 56 ++ Guns/RF/98K/kar_clipI/English.dat | 2 + Guns/RF/98K/kar_clipI/kar_clipI.dat | 59 ++ Guns/RF/Ballista/Ballista/Ballista.dat | 134 ++++ Guns/RF/Ballista/Ballista/English.dat | 2 + .../RF/Ballista/Ballista_Mag/Ballista_Mag.dat | 53 ++ Guns/RF/Ballista/Ballista_Mag/English.dat | 2 + .../Ballista_Sights/Ballista_Sights.dat | 9 + Guns/RF/Ballista/Ballista_Sights/English.dat | 2 + Guns/RF/C-14_Timberwolf/AWM_5/AWM_5.dat | 54 ++ Guns/RF/C-14_Timberwolf/AWM_5/English.dat | 2 + Guns/RF/C-14_Timberwolf/C-14/C-14.dat | 125 ++++ Guns/RF/C-14_Timberwolf/C-14/English.dat | 2 + Guns/RF/CarcanoM1891/carcanom1891/English.dat | 2 + .../carcanom1891/carcanom1891.dat | 124 ++++ Guns/RF/CarcanoM1891/m1891blc/English.dat | 2 + Guns/RF/CarcanoM1891/m1891blc/m1891blc.dat | 131 ++++ Guns/RF/CarcanoM1891/rifle12/English.dat | 2 + Guns/RF/CarcanoM1891/rifle12/rifle12.dat | 53 ++ Guns/RF/CarcanoM1891/rifle5/English.dat | 2 + Guns/RF/CarcanoM1891/rifle5/rifle5.dat | 52 ++ .../CarcanoM91_38/carcanoM91_38/English.dat | 2 + .../carcanoM91_38/carcanoM91_38.dat | 124 ++++ Guns/RF/CarcanoM91_38/rifle5/English.dat | 2 + Guns/RF/CarcanoM91_38/rifle5/rifle5.dat | 52 ++ Guns/RF/DSR50/DSR50/DSR50.dat | 128 ++++ Guns/RF/DSR50/DSR50/English.dat | 2 + Guns/RF/DSR50/DSR50_mag_5/DSR50_mag_5.dat | 54 ++ Guns/RF/DSR50/DSR50_mag_5/English.dat | 2 + Guns/RF/Dragonov/svd/English.dat | 2 + Guns/RF/Dragonov/svd/SVD.dat | 118 ++++ Guns/RF/Dragonov/svd_10/English.dat | 2 + Guns/RF/Dragonov/svd_10/svd_10.dat | 55 ++ Guns/RF/G28/G28/English.dat | 2 + Guns/RF/G28/G28/G28.dat | 128 ++++ Guns/RF/G28/HK417 Mag/English.dat | 2 + Guns/RF/G28/HK417 Mag/HK417 Mag.dat | 54 ++ Guns/RF/G43/Gewehr/English.dat | 2 + Guns/RF/G43/Gewehr/Gewehr.dat | 128 ++++ Guns/RF/G43/gew_mag/English.dat | 2 + Guns/RF/G43/gew_mag/gew_mag.dat | 57 ++ .../GM6 Lynx/GM6 Lynx Suppressor/English.dat | 2 + .../GM6 Lynx Suppressor.dat | 19 + Guns/RF/GM6 Lynx/GM6 Mag/English.dat | 2 + Guns/RF/GM6 Lynx/GM6 Mag/GM6 Mag.dat | 58 ++ Guns/RF/GM6 Lynx/GM6/English.dat | 2 + Guns/RF/GM6 Lynx/GM6/GM6.dat | 131 ++++ .../English.dat | 2 + .../Schmidt & Bender 5-25x56 PM IILP.dat | 13 + Guns/RF/General_Liu/General_Liu/English.dat | 2 + .../General_Liu/General_Liu/General_Liu.dat | 156 +++++ .../General_Liu/General_Liu_empty/English.dat | 2 + .../General_Liu_empty/General_Liu_empty.dat | 108 ++++ .../General_Liu/Liu_Shared_Hatred/English.dat | 2 + .../Liu_Shared_Hatred/Liu_Shared_Hatred.dat | 109 ++++ Guns/RF/HS50/English.dat | 2 + Guns/RF/HS50/HS50.dat | 112 ++++ Guns/RF/HS50M1/HS50M1/English.dat | 2 + Guns/RF/HS50M1/HS50M1/HS50M1.dat | 114 ++++ Guns/RF/HS50M1/HS50M1_16X/English.dat | 2 + Guns/RF/HS50M1/HS50M1_16X/HS50M1_16X.dat | 14 + Guns/RF/HS50M1/HS50M1_5/English.dat | 2 + Guns/RF/HS50M1/HS50M1_5/HS50M1_5.dat | 53 ++ .../HS50M1_Flame suppressor/English.dat | 2 + .../HS50M1_Flame suppressor.dat | 30 + Guns/RF/Hecate/English.dat | 2 + Guns/RF/Hecate/hecate.dat | 118 ++++ Guns/RF/IWS2000/jsmash/English.dat | 2 + Guns/RF/IWS2000/jsmash/jsmash.dat | 130 ++++ Guns/RF/IWS2000/jsmashmag/English.dat | 2 + Guns/RF/IWS2000/jsmashmag/jsmashmag.dat | 55 ++ .../336tkm_Izanagisburden_4.dat | 32 + .../336tkm_Izanagisburden_4/English.dat | 2 + .../Izaganis_Burden/English.dat | 2 + .../Izaganis_Burden/Izaganis_Burden.dat | 118 ++++ .../Izanagis_Burden_Scope/English.dat | 2 + .../Izanagis_Burden_Scope.dat | 12 + .../336tkm_Izanagisburden_4.dat | 50 ++ .../336tkm_Izanagisburden_4/English.dat | 2 + Guns/RF/JS05/JS05/English.dat | 2 + Guns/RF/JS05/JS05/JS05.dat | 130 ++++ Guns/RF/JS05/JS_Round_APDS/English.dat | 2 + Guns/RF/JS05/JS_Round_APDS/JS_Round_APDS.dat | 49 ++ Guns/RF/JS05/shock_absorber/English.dat | 2 + .../RF/JS05/shock_absorber/shock_absorber.dat | 23 + Guns/RF/KSVK/KSVK/English.dat | 2 + Guns/RF/KSVK/KSVK/KSVK.dat | 114 ++++ Guns/RF/KSVK/KSVKMOD/English.dat | 2 + Guns/RF/KSVK/KSVKMOD/KSVKMOD.dat | 121 ++++ Guns/RF/KSVK/KSVK_Bipod/English.dat | 2 + Guns/RF/KSVK/KSVK_Bipod/KSVK_Bipod.dat | 19 + Guns/RF/KSVK/KSVK_mag/English.dat | 2 + Guns/RF/KSVK/KSVK_mag/KSVK_mag.dat | 53 ++ Guns/RF/KSVK/KSVK_mag_mod/English.dat | 2 + Guns/RF/KSVK/KSVK_mag_mod/KSVK_mag_mod.dat | 56 ++ Guns/RF/Lee_Enfield/Lee Mod/English.dat | 2 + Guns/RF/Lee_Enfield/Lee Mod/Lee Mod.dat | 115 ++++ Guns/RF/Lee_Enfield/Lee/English.dat | 2 + Guns/RF/Lee_Enfield/Lee/Lee.dat | 124 ++++ .../Lee_Enfield/LeeEnfield_Scope/English.dat | 2 + .../LeeEnfield_Scope/LeeEnfield_Scope.dat | 11 + .../Lee_Enfield_Iron_Sights/English.dat | 2 + .../Lee_Enfield_Iron_Sights.dat | 11 + Guns/RF/Lee_Enfield/lee_clip/English.dat | 2 + Guns/RF/Lee_Enfield/lee_clip/lee_clip.dat | 53 ++ Guns/RF/Lee_Enfield/lee_clip_dw/English.dat | 2 + .../Lee_Enfield/lee_clip_dw/lee_clip_dw.dat | 54 ++ Guns/RF/M110 SASS/M110/English.dat | 2 + Guns/RF/M110 SASS/M110/M110.dat | 129 ++++ Guns/RF/M110 SASS/M110_mag/English.dat | 2 + Guns/RF/M110 SASS/M110_mag/M110_mag.dat | 60 ++ Guns/RF/M14/762NATO_20/762NATO_20.dat | 61 ++ Guns/RF/M14/762NATO_20/English.dat | 2 + Guns/RF/M14/Bulldog/English.dat | 2 + Guns/RF/M14/Bulldog/bulldog.dat | 130 ++++ Guns/RF/M14/M14EBR/English.dat | 2 + Guns/RF/M14/M14EBR/M14EBR.dat | 132 ++++ Guns/RF/M1903/10x_Spring/10x_Spring.dat | 15 + Guns/RF/M1903/10x_Spring/English.dat | 2 + Guns/RF/M1903/Springfield/English.dat | 2 + Guns/RF/M1903/Springfield/Springfield.dat | 129 ++++ Guns/RF/M1903/spring_M14A1_clip/English.dat | 2 + .../spring_M14A1_clip/spring_M14A1_clip.dat | 55 ++ Guns/RF/M1903/spring_clip/English.dat | 2 + Guns/RF/M1903/spring_clip/spring_clip.dat | 43 ++ .../762n_M1A_Springfield_20.dat | 55 ++ .../M1A/762n_M1A_Springfield_20/English.dat | 2 + Guns/RF/M1A/M1A1/English.dat | 2 + Guns/RF/M1A/M1A1/M1A1.dat | 119 ++++ Guns/RF/M1GARAND/Garand2/English.dat | 2 + Guns/RF/M1GARAND/Garand2/Garand2.dat | 125 ++++ Guns/RF/M1GARAND/gar_clip/English.dat | 2 + Guns/RF/M1GARAND/gar_clip/gar_clip.dat | 55 ++ Guns/RF/M200/Cheytac/Cheytac.dat | 134 ++++ Guns/RF/M200/Cheytac/English.dat | 2 + Guns/RF/M200/Cheytac_7/Cheytac_7.dat | 60 ++ Guns/RF/M200/Cheytac_7/English.dat | 2 + Guns/RF/M200/M200_20x/English.dat | 2 + Guns/RF/M200/M200_20x/M200_20x.dat | 15 + Guns/RF/M200/m200_bipod/English.dat | 2 + Guns/RF/M200/m200_bipod/m200_bipod.dat | 19 + Guns/RF/M200/m200_suppressor/English.dat | 2 + .../M200/m200_suppressor/m200_suppressor.dat | 28 + Guns/RF/M700/M24 SWS/English.dat | 2 + Guns/RF/M700/M24 SWS/M24 SWS.dat | 151 +++++ Guns/RF/M700/M700/English.dat | 2 + Guns/RF/M700/M700/M700.dat | 118 ++++ Guns/RF/M700/M700_MAG/English.dat | 2 + Guns/RF/M700/M700_MAG/M700_MAG.dat | 60 ++ Guns/RF/M700/M80 Rounds/English.dat | 2 + Guns/RF/M700/M80 Rounds/M80 Rounds.dat | 59 ++ Guns/RF/M700/NV_Scope/English.dat | 2 + Guns/RF/M700/NV_Scope/NV_Scope.dat | 20 + Guns/RF/M700/XM3 Suppossor/English.dat | 2 + Guns/RF/M700/XM3 Suppossor/XM3 Suppossor.dat | 25 + Guns/RF/M82A1/M107_Bipod/English.dat | 2 + Guns/RF/M82A1/M107_Bipod/M107_Bipod.dat | 23 + Guns/RF/M82A1/M107_Muzzle/English.dat | 2 + Guns/RF/M82A1/M107_Muzzle/M107_Muzzle.dat | 20 + Guns/RF/M82A1/M107_Sights/English.dat | 2 + Guns/RF/M82A1/M107_Sights/M107_Sights.dat | 9 + Guns/RF/M82A1/M82A1/English.dat | 2 + Guns/RF/M82A1/M82A1/M82A1.dat | 132 ++++ Guns/RF/M82A1/M82_Mag/English.dat | 2 + Guns/RF/M82A1/M82_Mag/M82_Mag.dat | 54 ++ Guns/RF/M82A1/scope_12/English.dat | 2 + Guns/RF/M82A1/scope_12/scope_12.dat | 15 + Guns/RF/M99/12.7AP/12.7AP.dat | 56 ++ Guns/RF/M99/12.7AP/English.dat | 2 + Guns/RF/M99/12.7HEIAP/12.7HEIAP.dat | 54 ++ Guns/RF/M99/12.7HEIAP/English.dat | 2 + Guns/RF/M99/12.7LRS/12.7LRS.dat | 57 ++ Guns/RF/M99/12.7LRS/English.dat | 2 + Guns/RF/M99/M99/English.dat | 2 + Guns/RF/M99/M99/M99.dat | 113 ++++ Guns/RF/M99/M99_Bipod/English.dat | 2 + Guns/RF/M99/M99_Bipod/M99_BIPOD.dat | 19 + Guns/RF/Mosin1891/Mosin/English.dat | 2 + Guns/RF/Mosin1891/Mosin/Mosin.dat | 131 ++++ Guns/RF/Mosin1891/MosinPU_Sight/English.dat | 2 + .../Mosin1891/MosinPU_Sight/MosinPU_Sight.dat | 9 + .../Mosin1891/MosinSniper_Carlo/English.dat | 2 + .../MosinSniper_Carlo/MosinSniper_Carlo.dat | 119 ++++ Guns/RF/Mosin1891/mosin_clip/English.dat | 2 + Guns/RF/Mosin1891/mosin_clip/mosin_clip.dat | 56 ++ Guns/RF/Mosin1891/mosin_clip_S/English.dat | 2 + .../Mosin1891/mosin_clip_S/mosin_clip_S.dat | 56 ++ Guns/RF/NTW/NTW-20_Desert_3/English.dat | 2 + .../NTW/NTW-20_Desert_3/NTW-20_Desert_3.dat | 45 ++ Guns/RF/NTW/NTW-20_Mod/English.dat | 2 + Guns/RF/NTW/NTW-20_Mod/NTW-20_Mod.dat | 118 ++++ Guns/RF/NTW/NTW-20_Mod_3/English.dat | 2 + Guns/RF/NTW/NTW-20_Mod_3/NTW-20_Mod_3.dat | 53 ++ Guns/RF/NTW/NTW-20_Urban/English.dat | 2 + Guns/RF/NTW/NTW-20_Urban/NTW-20_Urban.dat | 128 ++++ Guns/RF/NTW/NTW-20_Urban_3/English.dat | 2 + Guns/RF/NTW/NTW-20_Urban_3/NTW-20_Urban_3.dat | 53 ++ Guns/RF/NTW/NTW-20_Urban_Bipod/English.dat | 2 + .../NTW-20_Urban_Bipod/NTW-20_Urban_Bipod.dat | 21 + Guns/RF/PTRD/PTRD_Bipod/English.dat | 2 + Guns/RF/PTRD/PTRD_Bipod/PTRD_Bipod.dat | 19 + Guns/RF/PTRD/Ptrd/English.dat | 2 + Guns/RF/PTRD/Ptrd/Ptrd.dat | 128 ++++ Guns/RF/PTRD/Ptrd_Round/English.dat | 2 + Guns/RF/PTRD/Ptrd_Round/Ptrd_Round.dat | 53 ++ Guns/RF/QBU-191/QBU191/English.dat | 2 + Guns/RF/QBU-191/QBU191/QBU191.dat | 126 ++++ Guns/RF/QBU-191/QBU191_MAG/English.dat | 2 + Guns/RF/QBU-191/QBU191_MAG/QBU191_MAG.dat | 55 ++ Guns/RF/QBU-88/QBU-88-MAG/English.dat | 2 + Guns/RF/QBU-88/QBU-88-MAG/QBU-88-MAG.dat | 56 ++ Guns/RF/QBU-88/QBU-88/English.dat | 2 + Guns/RF/QBU-88/QBU-88/QBU-88.dat | 127 ++++ Guns/RF/R93/R93magazine/English.dat | 2 + Guns/RF/R93/R93magazine/r93magazine.dat | 55 ++ Guns/RF/R93/blaserr93/English.dat | 2 + Guns/RF/R93/blaserr93/blaserr93.dat | 128 ++++ Guns/RF/SASS/762LR/762LR.dat | 64 ++ Guns/RF/SASS/762LR/English.dat | 2 + Guns/RF/SASS/SASS/English.dat | 2 + Guns/RF/SASS/SASS/SASS.dat | 127 ++++ .../FN_SCAR-H_Std_Flashhider/English.dat | 2 + .../FN_SCAR-H_Std_Flashhider.dat | 16 + .../SCAR-H_SSR/FN_SCAR_Rear_Sight/English.dat | 2 + .../FN_SCAR_Rear_Sight/FN_SCAR_Rear_Sight.dat | 8 + Guns/RF/SCAR-H_SSR/SCAR SSR Mag/English.dat | 2 + .../SCAR-H_SSR/SCAR SSR Mag/SCAR SSR Mag.dat | 59 ++ Guns/RF/SCAR-H_SSR/SCAR-H/English.dat | 2 + Guns/RF/SCAR-H_SSR/SCAR-H/SCAR-H.dat | 130 ++++ .../SCAR-L/SCAR-L Mag/SCAR-L MAG/English.dat | 2 + .../SCAR-L Mag/SCAR-L MAG/SCAR-L Mag.dat | 62 ++ Guns/RF/SCAR-L/SCAR-L/English.dat | 2 + Guns/RF/SCAR-L/SCAR-L/SCAR-L.dat | 128 ++++ .../English.dat | 2 + .../ar15_surefire_warcomp_556_flashhider.dat | 16 + Guns/RF/SKS/SKS/English.dat | 2 + Guns/RF/SKS/SKS/SKS.dat | 113 ++++ Guns/RF/SL8-6/SL8-6/English.dat | 2 + Guns/RF/SL8-6/SL8-6/SL8-6.dat | 122 ++++ Guns/RF/SL8-6/SL8-6_Mag/English.dat | 2 + Guns/RF/SL8-6/SL8-6_Mag/SL8-6_Mag.dat | 54 ++ Guns/RF/SRS/Recon/English.dat | 2 + Guns/RF/SRS/Recon/Recon.dat | 126 ++++ Guns/RF/SSG_69/SSG 69_30/English.dat | 2 + Guns/RF/SSG_69/SSG 69_30/SSG 69_30.dat | 37 ++ Guns/RF/SSG_69/steyer ssg 69/English.dat | 2 + .../RF/SSG_69/steyer ssg 69/steyer ssg 69.dat | 125 ++++ Guns/RF/SV-98/1p69_Scope/1p69_Scope.dat | 14 + Guns/RF/SV-98/1p69_Scope/English.dat | 2 + Guns/RF/SV-98/762r_sv98_10/762r_sv98_10.dat | 56 ++ Guns/RF/SV-98/762r_sv98_10/English.dat | 2 + Guns/RF/SV-98/SV-98/English.dat | 2 + Guns/RF/SV-98/SV-98/SV-98.dat | 130 ++++ Guns/RF/SV-98/SV-98_Bipod/English.dat | 2 + Guns/RF/SV-98/SV-98_Bipod/SV-98_Bipod.dat | 19 + Guns/RF/SV-98/SV-98_Muzzle/English.dat | 2 + Guns/RF/SV-98/SV-98_Muzzle/SV-98_Muzzle.dat | 17 + Guns/RF/SV-98/SV-98_Silencer/English.dat | 2 + .../SV-98/SV-98_Silencer/SV-98_Silencer.dat | 14 + Guns/RF/SVT/SVT_40/English.dat | 2 + Guns/RF/SVT/SVT_40/SVT_40.dat | 128 ++++ Guns/RF/SVT/SVT_Mag/English.dat | 2 + Guns/RF/SVT/SVT_Mag/SVT_Mag.dat | 53 ++ Guns/RF/SVT/SVT_Scope/English.dat | 2 + Guns/RF/SVT/SVT_Scope/SVT_Scope.dat | 13 + Guns/RF/SVT/SVT_Sight/English.dat | 2 + Guns/RF/SVT/SVT_Sight/SVT_Sight.dat | 9 + Guns/RF/T-5000/T-5000/English.dat | 2 + Guns/RF/T-5000/T-5000/T-5000.dat | 127 ++++ Guns/RF/T-5000/T5000 Mag/English.dat | 2 + Guns/RF/T-5000/T5000 Mag/T5000 Mag.dat | 61 ++ Guns/RF/T-5000/t-5000_std_muzzle/English.dat | 2 + .../t-5000_std_muzzle/t-5000_std_muzzle.dat | 14 + Guns/RF/Tac50/Roughforce/English.dat | 2 + Guns/RF/Tac50/Roughforce/Roughforce.dat | 130 ++++ Guns/RF/Tac50/Roughforce_5/English.dat | 2 + Guns/RF/Tac50/Roughforce_5/Roughforce_5.dat | 55 ++ .../Tac50/Roughforce_Iron_Sights/English.dat | 2 + .../Roughforce_Iron_Sights.dat | 11 + Guns/RF/WA2000/WA2000/English.dat | 2 + Guns/RF/WA2000/WA2000/WA2000.dat | 125 ++++ Guns/RF/WA2000/WA2000_Mag/English.dat | 2 + Guns/RF/WA2000/WA2000_Mag/WA2000_Mag.dat | 56 ++ .../5.56mm M855A1 EPR STANAG.dat | 69 +++ .../416/5.56mm M855A1 EPR STANAG/English.dat | 2 + .../SAR/416/5.56mm M995 AP/5.56mm M995 AP.dat | 59 ++ Guns/SAR/416/5.56mm M995 AP/English.dat | 2 + .../5.56mm Mk262 MOD1 SBLR.dat | 57 ++ .../416/5.56mm Mk262 MOD1 SBLR/English.dat | 2 + .../5.56mm Mk318 Mod0 SOST.dat | 61 ++ .../416/5.56mm Mk318 Mod0 SOST/English.dat | 2 + .../EOTECH_XPS3_desert/EOTECH_XPS3_desert.dat | 15 + Guns/SAR/416/EOTECH_XPS3_desert/English.dat | 2 + Guns/SAR/416/H&K HK416A5 Rifle/English.dat | 2 + .../H&K HK416A5 Rifle/H&K HK416A5 Rifle.dat | 127 ++++ .../416/Magpul_RVG_Grip_desert/English.dat | 2 + .../Magpul_RVG_Grip_desert.dat | 13 + Guns/SAR/56-1/AK47_Mag/AK47_Mag.dat | 67 ++ Guns/SAR/56-1/AK47_Mag/English.dat | 2 + Guns/SAR/56-1/Chenkov/Chenkov.dat | 129 ++++ Guns/SAR/56-1/Chenkov/English.dat | 2 + Guns/SAR/9A91/EXE_9A-91/EXE_9A-91.dat | 126 ++++ Guns/SAR/9A91/EXE_9A-91/English.dat | 2 + .../EXE_9A-9120RndMag/EXE_9A-9120RndMag.dat | 51 ++ Guns/SAR/9A91/EXE_9A-9120RndMag/English.dat | 2 + .../EXE_9A-91Suppressor.dat | 15 + Guns/SAR/9A91/EXE_9A-91Suppressor/English.dat | 2 + Guns/SAR/AEK-971/6L23 Mag/6L23 Mag.dat | 41 ++ Guns/SAR/AEK-971/6L23 Mag/English.dat | 2 + Guns/SAR/AEK-971/AEK-971/AEK-971.dat | 111 ++++ Guns/SAR/AEK-971/AEK-971/English.dat | 2 + Guns/SAR/AK-12/AK-12.dat | 125 ++++ Guns/SAR/AK-12/English.dat | 2 + Guns/SAR/AK-15/AK-15/AK-15.dat | 127 ++++ Guns/SAR/AK-15/AK-15/English.dat | 2 + Guns/SAR/AK-15/m43_ak103_30/English.dat | 2 + Guns/SAR/AK-15/m43_ak103_30/m43_ak103_30.dat | 67 ++ Guns/SAR/AK47/AK47/AK47.dat | 118 ++++ Guns/SAR/AK47/AK47/English.dat | 2 + Guns/SAR/AK47/AK47_Mag/AK47_Mag.dat | 67 ++ Guns/SAR/AK47/AK47_Mag/English.dat | 2 + Guns/SAR/AK5/AK5/AK5.dat | 125 ++++ Guns/SAR/AK5/AK5/English.dat | 2 + Guns/SAR/AK5/AK5_Mag/AK5_Mag.dat | 67 ++ Guns/SAR/AK5/AK5_Mag/English.dat | 2 + Guns/SAR/AK5/AK5_Sight/AK5_Sight.dat | 9 + Guns/SAR/AK5/AK5_Sight/English.dat | 2 + Guns/SAR/AK74M/AK74M/AK74M.dat | 127 ++++ Guns/SAR/AK74M/AK74M/English.dat | 2 + Guns/SAR/AK74M/AK74_30/AK74_30.dat | 39 ++ Guns/SAR/AK74M/AK74_30/English.dat | 2 + Guns/SAR/AK74M/AK74_60/AK74_60.dat | 40 ++ Guns/SAR/AK74M/AK74_60/English.dat | 2 + Guns/SAR/AK74U/AK74_30O/AK74_30O.dat | 51 ++ Guns/SAR/AK74U/AK74_30O/English.dat | 2 + Guns/SAR/AK74U/AKS74U/AKS74U.dat | 125 ++++ Guns/SAR/AK74U/AKS74U/English.dat | 2 + Guns/SAR/AN_94/5455N7/5455N7.dat | 56 ++ Guns/SAR/AN_94/5455N7/English.dat | 2 + Guns/SAR/AN_94/5457N10/5457N10.dat | 64 ++ Guns/SAR/AN_94/5457N10/English.dat | 2 + Guns/SAR/AN_94/5457N22/5457N22.dat | 66 ++ Guns/SAR/AN_94/5457N22/English.dat | 2 + Guns/SAR/AN_94/5457N24/5457N24.dat | 67 ++ Guns/SAR/AN_94/5457N24/English.dat | 2 + Guns/SAR/AN_94/5457N6/5457N6.dat | 41 ++ Guns/SAR/AN_94/5457N6/English.dat | 2 + Guns/SAR/AN_94/an94/English.dat | 2 + Guns/SAR/AN_94/an94/an94.dat | 120 ++++ Guns/SAR/ART556/scar-l/English.dat | 2 + Guns/SAR/ART556/scar-l/scar-l.dat | 127 ++++ Guns/SAR/ARX/68TTSX/68TTSX.dat | 57 ++ Guns/SAR/ARX/68TTSX/English.dat | 2 + Guns/SAR/ARX/ARX-160/ARX-160.dat | 125 ++++ Guns/SAR/ARX/ARX-160/English.dat | 2 + Guns/SAR/ASVAL/EXE_ASVal/EXE_ASVal.dat | 117 ++++ Guns/SAR/ASVAL/EXE_ASVal/English.dat | 2 + .../EXE_ASValSuppressor.dat | 15 + .../SAR/ASVAL/EXE_ASValSuppressor/English.dat | 2 + .../ASVAL/EXE_Val20RndMag/EXE_Val20RndMag.dat | 57 ++ Guns/SAR/ASVAL/EXE_Val20RndMag/English.dat | 2 + Guns/SAR/AUG/AUG/AUG.dat | 128 ++++ Guns/SAR/AUG/AUG/English.dat | 2 + Guns/SAR/AUG/AUG_Mag/AUG_Mag.dat | 60 ++ Guns/SAR/AUG/AUG_Mag/English.dat | 2 + Guns/SAR/AUG/AUG_Sight/AUG_Sight.dat | 13 + Guns/SAR/AUG/AUG_Sight/English.dat | 2 + Guns/SAR/Ash12.7/ASh-12.7/ASh-12.7.dat | 127 ++++ Guns/SAR/Ash12.7/ASh-12.7/English.dat | 2 + Guns/SAR/Ash12.7/ASh-12.7_20/ASh-12.7_20.dat | 52 ++ Guns/SAR/Ash12.7/ASh-12.7_20/English.dat | 2 + .../ASh-12.7_Muzzle/ASh-12.7_Muzzle.dat | 14 + Guns/SAR/Ash12.7/ASh-12.7_Muzzle/English.dat | 2 + .../ASh-12.7_Suppressor.dat | 17 + .../Ash12.7/ASh-12.7_Suppressor/English.dat | 2 + Guns/SAR/CZ-805/CZ-805 BREN/CZ-805 BREN.dat | 126 ++++ Guns/SAR/CZ-805/CZ-805 BREN/English.dat | 2 + Guns/SAR/FAL/FAL/English.dat | 2 + Guns/SAR/FAL/FAL/FAL.dat | 126 ++++ Guns/SAR/FAL/FAL_20_Mag/English.dat | 2 + Guns/SAR/FAL/FAL_20_Mag/FAL_20_Mag.dat | 67 ++ .../FAL/dsa_austrianstyle_muzzle/English.dat | 2 + .../dsa_austrianstyle_muzzle.dat | 15 + Guns/SAR/FAMASF1/556M193/556M193.dat | 72 +++ Guns/SAR/FAMASF1/556M193/English.dat | 2 + Guns/SAR/FAMASF1/FAMAS/English.dat | 2 + Guns/SAR/FAMASF1/FAMAS/FAMAS.dat | 119 ++++ Guns/SAR/FN2000/f2000/English.dat | 2 + Guns/SAR/FN2000/f2000/f2000.dat | 128 ++++ Guns/SAR/G11/G11_MAG/English.dat | 2 + Guns/SAR/G11/G11_MAG/G11_MAG.dat | 49 ++ Guns/SAR/G11/g11/English.dat | 2 + Guns/SAR/G11/g11/g11.dat | 126 ++++ Guns/SAR/G3/Kochgewehr/English.dat | 2 + Guns/SAR/G3/Kochgewehr/Kochgewehr.dat | 128 ++++ .../SAR/G36K/G36 Mag/G36 Mag M856/English.dat | 2 + .../G36 Mag/G36 Mag M856/G36 Mag M856.dat | 42 ++ Guns/SAR/G36K/G36 Mag/G36 Mag/English.dat | 2 + Guns/SAR/G36K/G36 Mag/G36 Mag/G36 Mag.dat | 38 ++ Guns/SAR/G36K/G36K/English.dat | 2 + Guns/SAR/G36K/G36K/G36K.dat | 126 ++++ Guns/SAR/G36KA4/English.dat | 2 + Guns/SAR/G36KA4/G36KA4.dat | 125 ++++ Guns/SAR/Galil/Galil/English.dat | 2 + Guns/SAR/Galil/Galil/Galil.dat | 128 ++++ Guns/SAR/Galil/Galil_Mag/English.dat | 2 + Guns/SAR/Galil/Galil_Mag/Galil_Mag.dat | 59 ++ Guns/SAR/Galil/Galil_Sights/English.dat | 2 + Guns/SAR/Galil/Galil_Sights/Galil_Sights.dat | 8 + Guns/SAR/Galil/Galildual_Mag/English.dat | 2 + .../SAR/Galil/Galildual_Mag/Galildual_Mag.dat | 60 ++ Guns/SAR/HK33/G3 Mag/English.dat | 2 + Guns/SAR/HK33/G3 Mag/G3 Mag.dat | 60 ++ Guns/SAR/HK33/HK33/English.dat | 2 + Guns/SAR/HK33/HK33/HK33.dat | 126 ++++ Guns/SAR/K2/English.dat | 2 + Guns/SAR/K2/K2.dat | 127 ++++ Guns/SAR/L85/L85/English.dat | 2 + Guns/SAR/L85/L85/L85.dat | 127 ++++ .../M4/KAC_Nt-4_Silencer_desert/English.dat | 2 + .../KAC_Nt-4_Silencer_desert.dat | 15 + Guns/SAR/M4/M4A1/English.dat | 2 + Guns/SAR/M4/M4A1/M4A1.dat | 128 ++++ Guns/SAR/M4/M4A1_Mod_Explosion/English.dat | 2 + .../M4A1_Mod_Explosion/M4A1_Mod_Explosion.dat | 113 ++++ .../SAR/M4/M4A1_Mod_Explosion_Mag/English.dat | 2 + .../M4A1_Mod_Explosion_Mag.dat | 52 ++ .../English.dat | 2 + .../M855 Ball 20rnd STANAG Magazine.dat | 46 ++ Guns/SAR/M4SOPII/M4A1_SOPMOD2/English.dat | 2 + .../SAR/M4SOPII/M4A1_SOPMOD2/M4A1_SOPMOD2.dat | 123 ++++ Guns/SAR/MDR/DT/DT.dat | 128 ++++ Guns/SAR/MDR/DT/English.dat | 2 + Guns/SAR/MDR/DT_Sight/DT_Sight.dat | 9 + Guns/SAR/MDR/DT_Sight/English.dat | 2 + Guns/SAR/MDR/Magpul_Drum/English.dat | 2 + Guns/SAR/MDR/Magpul_Drum/Magpul_Drum.dat | 46 ++ Guns/SAR/Ots14/Groza_30/English.dat | 2 + Guns/SAR/Ots14/Groza_30/Groza_30.dat | 55 ++ Guns/SAR/Ots14/groza/English.dat | 2 + Guns/SAR/Ots14/groza/groza.dat | 120 ++++ Guns/SAR/QBZ-03/Mutant_Mag/English.dat | 2 + Guns/SAR/QBZ-03/Mutant_Mag/Mutant_Mag.dat | 51 ++ Guns/SAR/QBZ-03/QBZ03/English.dat | 2 + Guns/SAR/QBZ-03/QBZ03/QBZ03.dat | 131 ++++ Guns/SAR/QBZ-03/QBZ03_Sights/English.dat | 2 + Guns/SAR/QBZ-03/QBZ03_Sights/QBZ03_Sights.dat | 10 + Guns/SAR/QBZ-191/191_30/191_30.dat | 53 ++ Guns/SAR/QBZ-191/191_30/English.dat | 2 + Guns/SAR/QBZ-191/qbz-191/English.dat | 2 + Guns/SAR/QBZ-191/qbz-191/qbz-191.dat | 128 ++++ Guns/SAR/QBZ-95/QBZ95_75/English.dat | 2 + Guns/SAR/QBZ-95/QBZ95_75/QBZ95_75.dat | 55 ++ Guns/SAR/QBZ-95/qbz-95/English.dat | 2 + Guns/SAR/QBZ-95/qbz-95/qbz-95.dat | 127 ++++ Guns/SAR/QBZ-95/qbz_30/English.dat | 2 + Guns/SAR/QBZ-95/qbz_30/qbz_30.dat | 57 ++ Guns/SAR/QBZ-97/556QuadStack/556QuadStack.dat | 52 ++ Guns/SAR/QBZ-97/556QuadStack/English.dat | 2 + Guns/SAR/QBZ-97/QBZ97/English.dat | 2 + Guns/SAR/QBZ-97/QBZ97/QBZ97.dat | 129 ++++ Guns/SAR/QBZ-97/QBZ97_Muzzle/English.dat | 2 + Guns/SAR/QBZ-97/QBZ97_Muzzle/QBZ97_Muzzle.dat | 15 + Guns/SAR/R5_RGP/R5/English.dat | 2 + Guns/SAR/R5_RGP/R5/R5.dat | 126 ++++ Guns/SAR/R5_RGP/R5_30/English.dat | 2 + Guns/SAR/R5_RGP/R5_30/R5_30.dat | 59 ++ Guns/SAR/R5_RGP/R5_Suppressor/English.dat | 2 + .../R5_RGP/R5_Suppressor/R5_Suppressor.dat | 22 + Guns/SAR/RFB/FAL_Mag/English.dat | 2 + Guns/SAR/RFB/FAL_Mag/FAL_Mag.dat | 62 ++ Guns/SAR/RFB/KELTEC/English.dat | 2 + Guns/SAR/RFB/KELTEC/KELTEC.dat | 128 ++++ Guns/SAR/RFB/KELTEC_Sights/English.dat | 2 + Guns/SAR/RFB/KELTEC_Sights/KELTEC_Sights.dat | 9 + Guns/SAR/SAR-21/Sar-21/English.dat | 2 + Guns/SAR/SAR-21/Sar-21/Sar-21.dat | 128 ++++ .../SAR/SAR-21/Sar-21_Iron_Sights/English.dat | 2 + .../Sar-21_Iron_Sights/Sar-21_Iron_Sights.dat | 11 + Guns/SAR/SAR-21/Sar_30/English.dat | 2 + Guns/SAR/SAR-21/Sar_30/Sar_30.dat | 70 +++ .../5.56mm FA STANAG/5.56mm FA STANAG.dat | 69 +++ Guns/SAR/SIG-MCX/5.56mm FA STANAG/English.dat | 2 + Guns/SAR/SIG-MCX/MCX/English.dat | 2 + Guns/SAR/SIG-MCX/MCX/MCX.dat | 123 ++++ .../SIG-MCX/sig_qd_muzzle_base/English.dat | 2 + .../sig_qd_muzzle_base/sig_qd_muzzle_base.dat | 14 + Guns/SAR/STG44/STG/English.dat | 2 + Guns/SAR/STG44/STG/STG.dat | 128 ++++ Guns/SAR/STG44/stg_mag/English.dat | 2 + Guns/SAR/STG44/stg_mag/stg_mag.dat | 59 ++ Guns/SAR/T91/English.dat | 2 + Guns/SAR/T91/T91.dat | 129 ++++ Guns/SAR/TAR-21/TAR-21/English.dat | 2 + Guns/SAR/TAR-21/TAR-21/TAR-21.dat | 120 ++++ Guns/SAR/TAR-21/Tar_30/English.dat | 2 + Guns/SAR/TAR-21/Tar_30/Tar_30.dat | 46 ++ Guns/SAR/TAR-21/Tar_IS/English.dat | 2 + Guns/SAR/TAR-21/Tar_IS/Tar_IS.dat | 10 + Guns/SAR/Type89/English.dat | 2 + Guns/SAR/Type89/Type89.dat | 125 ++++ Guns/SAR/VHS-2/English.dat | 2 + Guns/SAR/VHS-2/VHS-2.dat | 125 ++++ Guns/SAR/XM8/English.dat | 2 + Guns/SAR/XM8/XM8.dat | 126 ++++ Guns/SAR/acr/ACR/ACR.dat | 128 ++++ Guns/SAR/acr/ACR/English.dat | 2 + Guns/SAR/acr/ACR_Mag/ACR_Mag.dat | 59 ++ Guns/SAR/acr/ACR_Mag/English.dat | 2 + Guns/SAR/acr/ACR_Sights/ACR_Sights.dat | 9 + Guns/SAR/acr/ACR_Sights/English.dat | 2 + Guns/SAR/acr/ACRdual_Mag/ACRdual_Mag.dat | 60 ++ Guns/SAR/acr/ACRdual_Mag/English.dat | 2 + Guns/SAR/ar15/AR-15/AR-15.dat | 129 ++++ Guns/SAR/ar15/AR-15/English.dat | 2 + Guns/SAR/ar15/AR15_Mag/AR15_Mag.dat | 61 ++ Guns/SAR/ar15/AR15_Mag/English.dat | 2 + Guns/SAR/m16/M16A1/English.dat | 2 + Guns/SAR/m16/M16A1/M16A1.dat | 125 ++++ Guns/SAR/m16/M16A1_Flashhider/English.dat | 2 + .../m16/M16A1_Flashhider/M16A1_Flashhider.dat | 14 + Guns/SAR/ots-12/Tiss Mag/English.dat | 2 + Guns/SAR/ots-12/Tiss Mag/Tiss Mag.dat | 51 ++ Guns/SAR/ots-12/Tiss/English.dat | 2 + Guns/SAR/ots-12/Tiss/Tiss.dat | 129 ++++ Guns/SG/AA12/AA12/AA12.dat | 140 +++++ Guns/SG/AA12/AA12/English.dat | 2 + .../SG/AA12/AA12_12_Dragon/AA12_12_dragon.dat | 50 ++ Guns/SG/AA12/AA12_12_Dragon/English.dat | 2 + Guns/SG/AA12/AA12_12_Slug/AA12_12_slug.dat | 58 ++ Guns/SG/AA12/AA12_12_Slug/English.dat | 2 + Guns/SG/AA12/AA12_24/AA12_24.dat | 48 ++ Guns/SG/AA12/AA12_24/English.dat | 2 + .../AA12_24_Breacher/AA12_24_breacher.dat | 55 ++ Guns/SG/AA12/AA12_24_Breacher/English.dat | 2 + .../AA12_24_Explosive/AA12_24_Explosive.dat | 58 ++ Guns/SG/AA12/AA12_24_Explosive/English.dat | 2 + .../AA12_24_flechette/AA12_24_flechette.dat | 59 ++ Guns/SG/AA12/AA12_24_flechette/English.dat | 2 + Guns/SG/AA12/AA12_64/AA12_64.dat | 48 ++ Guns/SG/AA12/AA12_64/English.dat | 2 + .../12_gauge_buckshot_14rnd.dat | 40 ++ .../DP-12/12_gauge_buckshot_14rnd/English.dat | 2 + Guns/SG/DP-12/DP-12/DP-12.dat | 118 ++++ Guns/SG/DP-12/DP-12/English.dat | 2 + .../2375_barricade_4/2375_barricade_4.dat | 56 ++ Guns/SG/KS23/2375_barricade_4/English.dat | 2 + .../KS23/2375_shrapnel_4/2375_shrapnel_4.dat | 58 ++ Guns/SG/KS23/2375_shrapnel_4/English.dat | 2 + Guns/SG/KS23/KS23M/English.dat | 2 + Guns/SG/KS23/KS23M/KS23M.dat | 120 ++++ Guns/SG/KSG/KSG/English.dat | 2 + Guns/SG/KSG/KSG/KSG.dat | 131 ++++ Guns/SG/KSG/LV_Mag/English.dat | 2 + Guns/SG/KSG/LV_Mag/LV_Mag.dat | 37 ++ Guns/SG/KSG/LV_Mag_tear/English.dat | 2 + Guns/SG/KSG/LV_Mag_tear/LV_Mag_tear.dat | 59 ++ Guns/SG/M1887/8rndExSlug/8rndExSlug.dat | 56 ++ Guns/SG/M1887/8rndExSlug/English.dat | 2 + Guns/SG/M1887/8rndType97/8rndType97.dat | 40 ++ Guns/SG/M1887/8rndType97/English.dat | 2 + Guns/SG/M1887/Winchester/English.dat | 2 + Guns/SG/M1887/Winchester/Winchester.dat | 128 ++++ Guns/SG/M1897/Trench_Mod/English.dat | 2 + Guns/SG/M1897/Trench_Mod/Trench_Mod.dat | 128 ++++ Guns/SG/M1897/Trench_Shells/English.dat | 2 + Guns/SG/M1897/Trench_Shells/Trench_Shells.dat | 55 ++ Guns/SG/M37/Ithaca/English.dat | 2 + Guns/SG/M37/Ithaca/Ithaca.dat | 124 ++++ Guns/SG/M500/English.dat | 2 + Guns/SG/M500/M500.dat | 124 ++++ .../SG/M590/12g_buckshot_6/12g_buckshot_6.dat | 38 ++ Guns/SG/M590/12g_buckshot_6/English.dat | 2 + Guns/SG/M590/M590 Short/English.dat | 2 + Guns/SG/M590/M590 Short/M590 Short.dat | 129 ++++ Guns/SG/M590/M590 ShortS/English.dat | 2 + Guns/SG/M590/M590 ShortS/M590 ShortS.dat | 129 ++++ Guns/SG/M590/M590/English.dat | 2 + Guns/SG/M590/M590/M590.dat | 124 ++++ .../12Gauge_BuckShot_2/12Gauge_BuckShot_2.dat | 40 ++ .../Magazines/12Gauge_BuckShot_2/English.dat | 2 + .../12Gauge_BuckShot_6/12Gauge_BuckShot_6.dat | 40 ++ .../Magazines/12Gauge_BuckShot_6/English.dat | 2 + .../12Gauge_P-6U_Slug_2.dat | 45 ++ .../Magazines/12Gauge_P-6U_Slug_2/English.dat | 2 + .../12Gauge_P-6U_Slug_6.dat | 45 ++ .../Magazines/12Gauge_P-6U_Slug_6/English.dat | 2 + .../6-round_12ga_Shells.dat | 54 ++ Guns/SG/M870/6-round_12ga_Shells/English.dat | 2 + Guns/SG/M870/M870/English.dat | 2 + Guns/SG/M870/M870/M870.dat | 129 ++++ .../SAIGA/10rnd_breacher/10rnd_breacher.dat | 50 ++ Guns/SG/SAIGA/10rnd_breacher/English.dat | 2 + .../SAIGA/10rnd_buckshot/10rnd_buckshot.dat | 49 ++ Guns/SG/SAIGA/10rnd_buckshot/English.dat | 2 + Guns/SG/SAIGA/10rnd_dragon/10rnd_dragon.dat | 56 ++ Guns/SG/SAIGA/10rnd_dragon/English.dat | 2 + .../SAIGA/10rnd_flechette/10rnd_flechette.dat | 59 ++ Guns/SG/SAIGA/10rnd_flechette/English.dat | 2 + Guns/SG/SAIGA/10rnd_slug/10rnd_slug.dat | 56 ++ Guns/SG/SAIGA/10rnd_slug/English.dat | 2 + Guns/SG/SAIGA/Saiga_12/English.dat | 2 + Guns/SG/SAIGA/Saiga_12/Saiga_12.dat | 134 ++++ Guns/SG/SAT8/12 Gauge Buck/12 Gauge Buck.dat | 61 ++ Guns/SG/SAT8/12 Gauge Buck/English.dat | 2 + Guns/SG/SAT8/SAT8/English.dat | 2 + Guns/SG/SAT8/SAT8/SAT8.dat | 126 ++++ Guns/SG/SPAS/8rndBreacher/8rndBreacher.dat | 57 ++ Guns/SG/SPAS/8rndBreacher/English.dat | 2 + Guns/SG/SPAS/8rndDragon/8rndDragon.dat | 55 ++ Guns/SG/SPAS/8rndDragon/English.dat | 2 + .../SG/SPAS/8rndFrag12HEFA/8rndFrag12HEFA.dat | 58 ++ Guns/SG/SPAS/8rndFrag12HEFA/English.dat | 2 + Guns/SG/SPAS/8rndSABOT/8rndSABOT.dat | 56 ++ Guns/SG/SPAS/8rndSABOT/English.dat | 2 + Guns/SG/SPAS/SPAS-12/English.dat | 2 + Guns/SG/SPAS/SPAS-12/SPAS-12.dat | 126 ++++ Guns/SG/Shorty/Shorty/English.dat | 2 + Guns/SG/Shorty/Shorty/Shorty.dat | 131 ++++ Guns/SG/Shorty/Shorty_FH/English.dat | 2 + Guns/SG/Shorty/Shorty_FH/Shorty_FH.dat | 116 ++++ Guns/SG/Shorty/Shorty_Mag/English.dat | 2 + Guns/SG/Shorty/Shorty_Mag/Shorty_Mag.dat | 40 ++ Guns/SG/Shorty/Shorty_Sights/English.dat | 2 + .../SG/Shorty/Shorty_Sights/Shorty_Sights.dat | 9 + Guns/SG/USAS12/USAS-12/English.dat | 2 + Guns/SG/USAS12/USAS-12/USAS-12.dat | 139 +++++ Guns/SG/USAS12/USAS-12_10/English.dat | 2 + Guns/SG/USAS12/USAS-12_10/USAS-12_10.dat | 55 ++ Guns/SG/XM1014/8x12ga/8x12ga.dat | 57 ++ Guns/SG/XM1014/8x12ga/English.dat | 2 + Guns/SG/XM1014/Leupold DP/English.dat | 2 + Guns/SG/XM1014/Leupold DP/Leupold DP.dat | 14 + Guns/SG/XM1014/XM1014/English.dat | 2 + Guns/SG/XM1014/XM1014/XM1014.dat | 136 ++++ Guns/SMG/C1/9mm_C1/9mm_C1.dat | 111 ++++ Guns/SMG/C1/9mm_C1/English.dat | 2 + Guns/SMG/C1/9mm_C1_Mag/9mm_C1_Mag.dat | 36 ++ Guns/SMG/C1/9mm_C1_Mag/English.dat | 2 + Guns/SMG/CF05/CF05/CF05.dat | 123 ++++ Guns/SMG/CF05/CF05/English.dat | 2 + Guns/SMG/CF05/CF05_Mag/CF05_Mag.dat | 51 ++ Guns/SMG/CF05/CF05_Mag/English.dat | 2 + Guns/SMG/EVO3/bandit_scorpionevo/English.dat | 2 + .../bandit_scorpionevo/bandit_scorpionevo.dat | 125 ++++ .../EVO3/bandit_scorpionevo_30/English.dat | 2 + .../bandit_scorpionevo_30.dat | 51 ++ .../EVO3/bandit_scorpionevo_sight/English.dat | 2 + .../bandit_scorpionevo_sight.dat | 10 + Guns/SMG/FMG9/FMG_40/English.dat | 2 + Guns/SMG/FMG9/FMG_40/FMG_40.dat | 54 ++ Guns/SMG/FMG9/FMG_9/English.dat | 2 + Guns/SMG/FMG9/FMG_9/FMG_9.dat | 127 ++++ Guns/SMG/G36C/bandit_g36c/English.dat | 2 + Guns/SMG/G36C/bandit_g36c/bandit_g36c.dat | 123 ++++ Guns/SMG/G36C/bandit_g36c_30/English.dat | 2 + .../G36C/bandit_g36c_30/bandit_g36c_30.dat | 50 ++ Guns/SMG/G36C/bandit_g36c_sight/English.dat | 2 + .../bandit_g36c_sight/bandit_g36c_sight.dat | 10 + Guns/SMG/HoneyBadger/aac_blk/English.dat | 2 + Guns/SMG/HoneyBadger/aac_blk/aac_blk.dat | 60 ++ .../HoneyBadger/honeybadger762/English.dat | 2 + .../honeybadger762/honeybadger762.dat | 123 ++++ .../honeybadger_sights/English.dat | 2 + .../honeybadger_sights/honeybadger_sights.dat | 10 + .../honeybadger_suppressor/English.dat | 2 + .../honeybadger_suppressor.dat | 19 + Guns/SMG/JS9/9_Mag/9_Mag.dat | 52 ++ Guns/SMG/JS9/9_Mag/English.dat | 2 + Guns/SMG/JS9/JS_9/English.dat | 2 + Guns/SMG/JS9/JS_9/JS_9.dat | 124 ++++ Guns/SMG/KP31/KP31/English.dat | 2 + Guns/SMG/KP31/KP31/KP31.dat | 125 ++++ Guns/SMG/KP31/KP31_32/English.dat | 2 + Guns/SMG/KP31/KP31_32/KP31_32.dat | 56 ++ Guns/SMG/M12/M12/English.dat | 2 + Guns/SMG/M12/M12/M12.dat | 124 ++++ Guns/SMG/M12/M12_Maga/English.dat | 2 + Guns/SMG/M12/M12_Maga/M12_Maga.dat | 55 ++ Guns/SMG/M3/M3/English.dat | 2 + Guns/SMG/M3/M3/M3.dat | 123 ++++ Guns/SMG/M3/M3_Mag/English.dat | 2 + Guns/SMG/M3/M3_Mag/M3_Mag.dat | 60 ++ Guns/SMG/MAC11/Ingram/English.dat | 2 + Guns/SMG/MAC11/Ingram/Ingram.dat | 121 ++++ Guns/SMG/MAC11/Ingram_Magazine/English.dat | 2 + .../MAC11/Ingram_Magazine/Ingram_Magazine.dat | 52 ++ Guns/SMG/MP40/mp40/English.dat | 2 + Guns/SMG/MP40/mp40/mp40.dat | 125 ++++ Guns/SMG/MP40/mp_mag/English.dat | 2 + Guns/SMG/MP40/mp_mag/mp_mag.dat | 57 ++ Guns/SMG/MP7A1/mp7/English.dat | 2 + Guns/SMG/MP7A1/mp7/mp7.dat | 123 ++++ Guns/SMG/MP7A1/mp7_40/English.dat | 2 + Guns/SMG/MP7A1/mp7_40/mp7_40.dat | 51 ++ Guns/SMG/MP7A1/mp7_40_spicycandy/English.dat | 2 + .../mp7_40_spicycandy/mp7_40_spicycandy.dat | 51 ++ Guns/SMG/Mx4_Storm/45_25/45_25.dat | 41 ++ Guns/SMG/Mx4_Storm/45_25/English.dat | 2 + Guns/SMG/Mx4_Storm/Mx4_Storm/English.dat | 2 + Guns/SMG/Mx4_Storm/Mx4_Storm/Mx4_Storm.dat | 120 ++++ .../Mx4_Storm_Iron_Sights/English.dat | 2 + .../Mx4_Storm_Iron_Sights.dat | 9 + Guns/SMG/P90/bandit_p90/English.dat | 2 + Guns/SMG/P90/bandit_p90/bandit_p90.dat | 123 ++++ Guns/SMG/P90/bandit_p90_50/English.dat | 2 + Guns/SMG/P90/bandit_p90_50/bandit_p90_50.dat | 54 ++ Guns/SMG/P90/bandit_p90_sight/English.dat | 2 + .../P90/bandit_p90_sight/bandit_p90_sight.dat | 10 + Guns/SMG/PP-19-01/VSN_9x19/English.dat | 2 + Guns/SMG/PP-19-01/VSN_9x19/VSN_9x19.dat | 127 ++++ Guns/SMG/PP-19-01/VSN_mag/English.dat | 2 + Guns/SMG/PP-19-01/VSN_mag/VSN_mag.dat | 49 ++ Guns/SMG/PP-19/bandit_bizon_64/English.dat | 2 + .../PP-19/bandit_bizon_64/bandit_bizon_64.dat | 51 ++ Guns/SMG/PP-19/bizon/English.dat | 2 + Guns/SMG/PP-19/bizon/bizon.dat | 122 ++++ Guns/SMG/PP2000/PP-2000/English.dat | 2 + Guns/SMG/PP2000/PP-2000/PP-2000.dat | 124 ++++ Guns/SMG/PP2000/PP-2000_44/English.dat | 2 + Guns/SMG/PP2000/PP-2000_44/PP-2000_44.dat | 53 ++ Guns/SMG/PPSH41/PPSH/English.dat | 2 + Guns/SMG/PPSH41/PPSH/PPSH.dat | 124 ++++ Guns/SMG/PPSH41/PPSH_30/English.dat | 2 + Guns/SMG/PPSH41/PPSH_30/PPSH_30.dat | 57 ++ Guns/SMG/PPSH41/PPSH_50/English.dat | 2 + Guns/SMG/PPSH41/PPSH_50/PPSH_50.dat | 60 ++ Guns/SMG/PPSH41/PPSH_Sight/English.dat | 2 + Guns/SMG/PPSH41/PPSH_Sight/PPSH_Sight.dat | 9 + Guns/SMG/RO635/RO635/English.dat | 2 + Guns/SMG/RO635/RO635/RO635.dat | 123 ++++ .../RO635_MOD/9mm_smg_32rnd/9mm_smg_32rnd.dat | 56 ++ .../RO635/RO635_MOD/9mm_smg_32rnd/English.dat | 2 + .../SMG/RO635/RO635_MOD/RO635_MOD/English.dat | 2 + .../RO635/RO635_MOD/RO635_MOD/RO635_MOD.dat | 126 ++++ Guns/SMG/SP9/English.dat | 2 + Guns/SMG/SP9/SP9.dat | 123 ++++ Guns/SMG/Scorpion/Scorpion/English.dat | 2 + Guns/SMG/Scorpion/Scorpion/Scorpion.dat | 121 ++++ Guns/SMG/Scorpion/Scorpion_Drum/English.dat | 2 + .../Scorpion/Scorpion_Drum/Scorpion_Drum.dat | 34 + .../Scorpion/Scorpion_Magazine/English.dat | 2 + .../Scorpion_Magazine/Scorpion_Magazine.dat | 51 ++ Guns/SMG/Sten5/Sten5/English.dat | 2 + Guns/SMG/Sten5/Sten5/Sten5.dat | 123 ++++ Guns/SMG/Sten5/Sten_Mag/English.dat | 2 + Guns/SMG/Sten5/Sten_Mag/Sten_Mag.dat | 46 ++ Guns/SMG/TMP/BrugMet_30/BrugMet_30.dat | 53 ++ Guns/SMG/TMP/BrugMet_30/English.dat | 2 + Guns/SMG/TMP/TMP/English.dat | 2 + Guns/SMG/TMP/TMP/TMP.dat | 120 ++++ Guns/SMG/Thompson/Tommy2/English.dat | 2 + Guns/SMG/Thompson/Tommy2/Tommy2.dat | 125 ++++ Guns/SMG/Thompson/tommy_20/English.dat | 2 + Guns/SMG/Thompson/tommy_20/tommy_20.dat | 57 ++ Guns/SMG/Thompson/tommy_30/English.dat | 2 + Guns/SMG/Thompson/tommy_30/tommy_30.dat | 58 ++ Guns/SMG/Thompson/tommy_comp/English.dat | 2 + Guns/SMG/Thompson/tommy_comp/tommy_comp.dat | 16 + Guns/SMG/Thompson/tommy_drum/English.dat | 2 + Guns/SMG/Thompson/tommy_drum/tommy_drum.dat | 40 ++ Guns/SMG/Thompson/tommy_hor/English.dat | 2 + Guns/SMG/Thompson/tommy_hor/tommy_hor.dat | 18 + Guns/SMG/Thompson/tommy_vert/English.dat | 2 + Guns/SMG/Thompson/tommy_vert/tommy_vert.dat | 18 + Guns/SMG/Type100/Type100/English.dat | 2 + Guns/SMG/Type100/Type100/Type100.dat | 122 ++++ Guns/SMG/Type100/Type100_30/English.dat | 2 + Guns/SMG/Type100/Type100_30/Type100_30.dat | 34 + Guns/SMG/UMP40/UMP/English.dat | 2 + Guns/SMG/UMP40/UMP/UMP.dat | 119 ++++ Guns/SMG/UMP40/UMP_Mag/English.dat | 2 + Guns/SMG/UMP40/UMP_Mag/UMP_Mag.dat | 52 ++ Guns/SMG/UMP45/45acp26rnd/45acp26rnd.dat | 59 ++ Guns/SMG/UMP45/45acp26rnd/English.dat | 2 + Guns/SMG/UMP45/UMP_45_Iron_Sights/English.dat | 2 + .../UMP_45_Iron_Sights/UMP_45_Iron_Sights.dat | 12 + Guns/SMG/UMP45/ump45/English.dat | 2 + Guns/SMG/UMP45/ump45/ump45.dat | 127 ++++ Guns/SMG/UMP9/UMP-9_Mag/English.dat | 2 + Guns/SMG/UMP9/UMP-9_Mag/UMP-9_Mag.dat | 53 ++ Guns/SMG/UMP9/UMP45/English.dat | 2 + Guns/SMG/UMP9/UMP45/UMP45.dat | 124 ++++ Guns/SMG/UZI/UZI/English.dat | 2 + Guns/SMG/UZI/UZI/UZI.dat | 120 ++++ Guns/SMG/UZI/UZI_Magazine/English.dat | 2 + Guns/SMG/UZI/UZI_Magazine/UZI_Magazine.dat | 54 ++ Guns/SMG/Vector/45ACP-Mag/45ACP-Mag.dat | 58 ++ Guns/SMG/Vector/45ACP-Mag/English.dat | 2 + Guns/SMG/Vector/Kriss Vector/English.dat | 2 + Guns/SMG/Vector/Kriss Vector/Kriss Vector.dat | 124 ++++ Guns/SMG/X95/HolographicSight/English.dat | 2 + .../X95/HolographicSight/HolographicSight.dat | 13 + Guns/SMG/X95/X95/English.dat | 2 + Guns/SMG/X95/X95/X95.dat | 125 ++++ Guns/SMG/apc9/apc9k/English.dat | 2 + Guns/SMG/apc9/apc9k/apc9k.dat | 122 ++++ .../ar57/57_fn_std_50rnd/57_fn_std_50rnd.dat | 53 ++ Guns/SMG/ar57/57_fn_std_50rnd/English.dat | 2 + .../AR57_Girl's_Frontline.dat | 113 ++++ .../ar57/AR57_Girl's_Frontline/English.dat | 2 + .../9mm_steyr_mpi_32rnd.dat | 52 ++ .../aug_para/9mm_steyr_mpi_32rnd/English.dat | 2 + .../AUGA2_Para_Tactical.dat | 110 ++++ .../aug_para/AUGA2_Para_Tactical/English.dat | 2 + Guns/SMG/mp5/mp5a3/English.dat | 2 + Guns/SMG/mp5/mp5a3/mp5a3.dat | 124 ++++ Guns/SMG/pps43/PPS/English.dat | 2 + Guns/SMG/pps43/PPS/PPS.dat | 126 ++++ Guns/SMG/pps43/PPS_Mag/English.dat | 2 + Guns/SMG/pps43/PPS_Mag/PPS_Mag.dat | 53 ++ Guns/SMG/pps43/PPS_Sight/English.dat | 2 + Guns/SMG/pps43/PPS_Sight/PPS_Sight.dat | 9 + Guns/SMG/spectre_m4/Spectre_M4/English.dat | 2 + Guns/SMG/spectre_m4/Spectre_M4/Spectre_M4.dat | 105 ++++ .../spectre_m4_std_30rnd/English.dat | 2 + .../spectre_m4_std_30rnd.dat | 54 ++ .../UMP45MOD3/UMP45MOD3Arm/English.dat | 2 + .../UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat | 54 ++ .../UMP45MOD3/UMP45MOD3Chest/English.dat | 2 + .../UMP45MOD3Chest/UMP45MOD3Chest.dat | 39 ++ .../UMP45MOD3/UMP45MOD3Hair/English.dat | 2 + .../UMP45MOD3/UMP45MOD3Hair/UMP45MOD3Hair.dat | 40 ++ .../UMP45MOD3/UMP45MOD3Pants/English.dat | 2 + .../UMP45MOD3Pants/UMP45MOD3Pants.dat | 40 ++ .../UMP45MOD3/UMP45MOD3Shirt/English.dat | 2 + .../UMP45MOD3Shirt/UMP45MOD3Shirt.dat | 41 ++ Individual/GFLClothings/ar15body/English.dat | 2 + Individual/GFLClothings/ar15body/ar15body.dat | 43 ++ Individual/GFLClothings/ar15head/English.dat | 2 + Individual/GFLClothings/ar15head/ar15head.dat | 38 ++ Individual/GFLClothings/mcxbody/English.dat | 2 + Individual/GFLClothings/mcxbody/mcxbody.dat | 43 ++ Individual/GFLClothings/mcxhead/English.dat | 2 + Individual/GFLClothings/mcxhead/mcxhead.dat | 38 ++ Individual/Replace/AI-2/AI-2.dat | 67 ++ Individual/Replace/AI-2/English.dat | 2 + .../Replace/Alcohol/Maple_Beer/English.dat | 2 + .../Replace/Alcohol/Maple_Beer/Maple_Beer.dat | 32 + Individual/Replace/Alcohol/Rum/English.dat | 2 + Individual/Replace/Alcohol/Rum/Rum.dat | 30 + Individual/Replace/Alcohol/Vodka/English.dat | 2 + Individual/Replace/Alcohol/Vodka/Vodka.dat | 38 ++ .../Replace/Alcohol/Whiskey/English.dat | 2 + .../Replace/Alcohol/Whiskey/Whiskey.dat | 30 + .../BARBECUE!/BarbecueRaw/BarbecueRaw.dat | 49 ++ .../Replace/BARBECUE!/BarbecueRaw/English.dat | 2 + .../BarbecueRosted/BarbecueRosted.dat | 22 + .../BARBECUE!/BarbecueRosted/English.dat | 2 + Individual/Replace/Cigarette/Cigarette.dat | 24 + Individual/Replace/Cigarette/English.dat | 2 + Item.meta | Bin 0 -> 1 bytes Magicitem/BlackCard/BlackCard.dat | 52 ++ Magicitem/BlackCard/English.dat | 2 + Magicitem/BubbleMask/English.dat | 2 + Magicitem/BubbleMask/bubblemask.dat | 16 + Magicitem/Quick-Develop/English.dat | 2 + Magicitem/Quick-Develop/Quick-Develop.dat | 48 ++ Magicitem/Quick-Develop10x/English.dat | 2 + .../Quick-Develop10x/Quick-Develop10x.dat | 41 ++ Magicitem/Quick-Repair/English.dat | 2 + Magicitem/Quick-Repair/Quick-Repair.dat | 38 ++ Magicitem/RandomSyringe/English.dat | 2 + Magicitem/RandomSyringe/RandomSyringe.dat | 34 + Magicitem/Rod_Fishing_Upgraded/English.dat | 2 + .../Rod_Fishing_Upgraded.dat | 30 + Magicitem/SCP-500/English.dat | 2 + Magicitem/SCP-500/SCP-500.dat | 22 + Magicitem/Sky_Express_Card/English.dat | 2 + .../Sky_Express_Card/Sky_Express_Card.dat | 12 + Magicitem/Sky_Express_Card_Extra/English.dat | 2 + .../Sky_Express_Card_Extra.dat | 15 + Magicitem/T-Doll-Contract/English.dat | 2 + Magicitem/T-Doll-Contract/T-Doll-Contract.dat | 52 ++ Magicitem/T-Doll-Contract10x/English.dat | 2 + .../T-Doll-Contract10x/T-Doll-Contract10x.dat | 41 ++ MasterBundle.dat | 12 + Melee/CrescentRose/CrescentRose.dat | 45 ++ Melee/CrescentRose/English.dat | 2 + Melee/Lightsaber_LukeSoundless/English.dat | 2 + .../Lightsaber_LukeSoundless.dat | 47 ++ Melee/Lightsaber_RedSoundless/English.dat | 2 + .../Lightsaber_RedSoundless.dat | 46 ++ Melee/Mercury_Sabre/English.dat | 2 + Melee/Mercury_Sabre/Mercury_Sabre.dat | 57 ++ Melee/Riot_Shield_Glass/English.dat | 2 + Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat | 64 ++ Melee/Sword_Masamune/English.dat | 2 + Melee/Sword_Masamune/Sword_Masamune.dat | 60 ++ Melee/Sword_Zweihander/English.dat | 2 + Melee/Sword_Zweihander/Sword_Zweihander.dat | 61 ++ NPCs/Characters/UMP9/Asset.dat | 29 + NPCs/Characters/UMP9/English.dat | 2 + NPCs/Dialogues/UMP9/UMP9_Welcome/Asset.dat | 10 + NPCs/Dialogues/UMP9/UMP9_Welcome/English.dat | 5 + NPCs/Vendors/UMP9_Shop/Asset.dat | 119 ++++ NPCs/Vendors/UMP9_Shop/English.dat | 2 + Spawns/3324_Spawn_Table/3324_Spawn_Table.dat | 503 +++++++++++++++ Spawns/3325_Spawn_Table/3325_Spawn_Table.dat | 579 ++++++++++++++++++ Spawns/3326_Spawn_Table/3326_Spawn_Table.dat | 211 +++++++ Spawns/3327_Spawn_Table/3327_Spawn_Table.dat | 10 + Spawns/3328_Spawn_Table/3328_Spawn_Table.dat | 505 +++++++++++++++ .../Aircraft_Carrier_2/Aircraft_Carrier_2.dat | 18 + Structures/Aircraft_Carrier_2/English.dat | 2 + .../Structures_AnimatedWall/Alps/Alps.dat | 18 + .../Structures_AnimatedWall/Alps/English.dat | 2 + .../moonfall/English.dat | 2 + .../moonfall/moonfall.dat | 18 + .../Structures_AnimatedWall/r/English.dat | 2 + Structures/Structures_AnimatedWall/r/r.dat | 18 + .../snowyuki/English.dat | 2 + .../snowyuki/snowyuki.dat | 18 + .../Doorway_Spectrum/Doorway_Spectrum.dat | 28 + .../Doorway_Spectrum/English.dat | 2 + .../Floor_Spectrum/English.dat | 2 + .../Floor_Spectrum/Floor_Spectrum.dat | 28 + .../Floor_Spectrum_Triangle/English.dat | 2 + .../Floor_Spectrum_Triangle.dat | 28 + .../Garage_Spectrum/English.dat | 2 + .../Garage_Spectrum/Garage_Spectrum.dat | 28 + .../Structures_Spec/Hole_Spectrum/English.dat | 2 + .../Hole_Spectrum/Hole_Spectrum.dat | 28 + .../Pillar_Spectrum/English.dat | 2 + .../Pillar_Spectrum/Pillar_Spectrum.dat | 28 + .../Structures_Spec/Post_Spectrum/English.dat | 2 + .../Post_Spectrum/Post_Spectrum.dat | 28 + .../Structures_Spec/Ramp_Spectrum/English.dat | 2 + .../Ramp_Spectrum/Ramp_Spectrum.dat | 28 + .../Rampart_Spectrum/English.dat | 2 + .../Rampart_Spectrum/Rampart_Spectrum.dat | 28 + .../Structures_Spec/Roof_Spectrum/English.dat | 2 + .../Roof_Spectrum/Roof_Spectrum.dat | 28 + .../Roof_Spectrum_Triangle/English.dat | 2 + .../Roof_Spectrum_Triangle.dat | 28 + .../Stairs_Spectrum/English.dat | 2 + .../Stairs_Spectrum/Stairs_Spectrum.dat | 28 + .../Wall_Ramp_Spectrum/English.dat | 2 + .../Wall_Ramp_Spectrum/Wall_Ramp_Spectrum.dat | 28 + .../Structures_Spec/Wall_Spectrum/English.dat | 2 + .../Wall_Spectrum/Wall_Spectrum.dat | 28 + .../Window_Spectrum/English.dat | 2 + .../Window_Spectrum/Window_Spectrum.dat | 28 + .../AN-M14 Incendiary Grenade/Item.meta | Bin 0 -> 1 bytes .../Workshop/English.dat | 2 + .../Workshop/Workshop.dat | 25 + Throwables/AN-M18 Smoke Grenade/Item.meta | Bin 0 -> 1 bytes .../AN-M18 Smoke Grenade/Workshop/English.dat | 2 + .../Workshop/Workshop.dat | 11 + Throwables/Large C4 Eject/English.dat | 2 + Throwables/Large C4 Eject/Large C4 Eject.dat | 38 ++ Throwables/Large C4/English.dat | 2 + Throwables/Large C4/Large C4.dat | 26 + Throwables/Small C4/English.dat | 2 + Throwables/Small C4/Small C4.dat | 26 + Throwables/Smoke_Senpai/English.dat | 2 + Throwables/Smoke_Senpai/Smoke_Senpai.dat | 10 + Throwables/Smoke_dz/English.dat | 2 + Throwables/Smoke_dz/Smoke_dz.dat | 10 + Vehicles/AirCarrier/AirCarrier.dat | 68 ++ Vehicles/AirCarrier/English.dat | 1 + .../AirCarrier_NoArm/AirCarrier_noarm.dat | 47 ++ Vehicles/AirCarrier_NoArm/English.dat | 1 + Vehicles/AirCarrier_Old/AirCarrier_Old.dat | 47 ++ 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Vehicles/Planes/FW190/FW190.dat | 50 ++ Vehicles/Planes/FW190_R/English.dat | 1 + Vehicles/Planes/FW190_R/FW190_R.dat | 48 ++ Vehicles/Planes/ME262/English.dat | 1 + Vehicles/Planes/ME262/ME262.dat | 49 ++ Vehicles/Planes/P47_R/English.dat | 1 + Vehicles/Planes/P47_R/P47_R.dat | 49 ++ Vehicles/Planes/P51_Mustang/English.dat | 1 + Vehicles/Planes/P51_Mustang/P51_Mustang.dat | 50 ++ Vehicles/Planes/Spitfire/English.dat | 1 + Vehicles/Planes/Spitfire/Spitfire.dat | 49 ++ Vehicles/Planes/Tempest/English.dat | 1 + Vehicles/Planes/Tempest/Tempest.dat | 52 ++ Vehicles/Planes/Yak9/English.dat | 1 + Vehicles/Planes/Yak9/Yak9.dat | 52 ++ Vehicles/Planes/geebee/English.dat | 1 + Vehicles/Planes/geebee/geebee.dat | 42 ++ Vehicles/Tanks/88mm/88mm.dat | 50 ++ Vehicles/Tanks/88mm/English.dat | 2 + Vehicles/Tanks/AP_Shell/AP_Shell.dat | 42 ++ Vehicles/Tanks/AP_Shell/English.dat | 2 + Vehicles/Tanks/HE_Shell/English.dat | 2 + Vehicles/Tanks/HE_Shell/HE_Shell.dat | 42 ++ Vehicles/Tanks/JgPzIV/English.dat | 1 + Vehicles/Tanks/JgPzIV/JgPzIV.dat | 51 ++ Vehicles/Tanks/King_Tiger/English.dat | 1 + Vehicles/Tanks/King_Tiger/King_Tiger.dat | 44 ++ Vehicles/Tanks/M18Hellcat/English.dat | 1 + Vehicles/Tanks/M18Hellcat/M18Hellcat.dat | 48 ++ Vehicles/Tanks/Maus/English.dat | 1 + Vehicles/Tanks/Maus/Maus.dat | 39 ++ Vehicles/Tanks/T3485/English.dat | 1 + Vehicles/Tanks/T3485/T3485.dat | 50 ++ Vehicles/Tanks/TankGun/English.dat | 2 + Vehicles/Tanks/TankGun/TankGun.dat | 65 ++ Vehicles/Weapon/152mm/152mm.dat | 52 ++ .../152mm/152mm_HE_Shell/152mm_HE_Shell.dat | 44 ++ .../Weapon/152mm/152mm_HE_Shell/English.dat | 2 + Vehicles/Weapon/152mm/English.dat | 2 + Vehicles/Weapon/20mm/20mm.dat | 59 ++ Vehicles/Weapon/20mm/English.dat | 2 + Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat | 66 ++ Vehicles/Weapon/20mm_Hispano/English.dat | 2 + .../20mm_HispanoMag/20mm_HispanoMag.dat | 36 ++ Vehicles/Weapon/20mm_HispanoMag/English.dat | 2 + Vehicles/Weapon/20mm_mag/20mm_mag.dat | 37 ++ Vehicles/Weapon/20mm_mag/English.dat | 2 + Vehicles/Weapon/30mm/30mm.dat | 61 ++ Vehicles/Weapon/30mm/English.dat | 2 + Vehicles/Weapon/30mm_mag/30mm_mag.dat | 39 ++ Vehicles/Weapon/30mm_mag/English.dat | 2 + Vehicles/Weapon/50Cal/50Cal.dat | 60 ++ Vehicles/Weapon/50Cal/English.dat | 2 + Vehicles/Weapon/50CalM2HB/50CalM2HB.dat | 61 ++ Vehicles/Weapon/50CalM2HB/English.dat | 2 + .../Weapon/50CalM2HB_mag/50CalM2HB_mag.dat | 36 ++ Vehicles/Weapon/50CalM2HB_mag/English.dat | 2 + Vehicles/Weapon/50Cal_mag/50Cal_mag.dat | 37 ++ Vehicles/Weapon/50Cal_mag/English.dat | 2 + Vehicles/Weapon/55mm/55mm.dat | 63 ++ Vehicles/Weapon/55mm/English.dat | 2 + Vehicles/Weapon/55mm_mag/55mm_mag.dat | 38 ++ Vehicles/Weapon/55mm_mag/English.dat | 2 + Vehicles/Weapon/76mm_flak/76mm_flak.dat | 55 ++ Vehicles/Weapon/76mm_flak/English.dat | 2 + Vehicles/Weapon/Plane_Launcher/English.dat | 2 + .../Weapon/Plane_Launcher/Plane_Launcher.dat | 53 ++ Vehicles/Weapon/Plane_Rocket/English.dat | 2 + Vehicles/Weapon/Plane_Rocket/Plane_Rocket.dat | 14 + Vehicles/Weapon/S-Tempest/English.dat | 2 + Vehicles/Weapon/S-Tempest/S-Tempest.dat | 19 + Vehicles/Weapon/S-Yak9/English.dat | 2 + Vehicles/Weapon/S-Yak9/S-Yak9.dat | 19 + Vehicles/Weapon/bomber_ammo/English.dat | 2 + Vehicles/Weapon/bomber_ammo/bomber_ammo.dat | 17 + .../Weapon/bomber_ammo_nuclear/English.dat | 2 + .../bomber_ammo_nuclear.dat | 19 + Vehicles/Weapon/bomber_dropper/English.dat | 2 + .../Weapon/bomber_dropper/bomber_dropper.dat | 60 ++ Vehicles/Weapon/nuclear_dropper/English.dat | 2 + .../nuclear_dropper/nuclear_dropper.dat | 62 ++ Vehicles/Zis-Flak/English.dat | 1 + Vehicles/Zis-Flak/Zis-Flak.dat | 35 ++ 1784 files changed, 56061 insertions(+) create mode 100644 .gitignore create mode 100644 2576.jpg create mode 100644 Attachments/Barrel/556_muzzlebrake/556_muzzlebrake.dat create mode 100644 Attachments/Barrel/556_muzzlebrake/English.dat create mode 100644 Attachments/Barrel/AK-12_Suppressor/AK-12_Suppressor.dat 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znNIzQBJeSyd-CxuKb4{rDW>5lvth~=ye`@eyqgrGB7?y*Jk|1!)rLVlt!RWyAffAa z2taz%Dy_=>os>^DLTMkBQ_LRD7Nrzk^SIMO{AYH5^B||eFq{+Zhef@z{6k%l2B)3Atbiq-i>*sWt1dkN|;;wPAtqZliK`2_Q1 zu8W%(ncg$fvNP`MZ=Ox=%0he1q9Xzc%#* zGdSvf6>eyqGP>`1p*%I>kM}5rNyeygta~W;=H!X$A?#kx^NHrg4;3-^yP!;@q3_M! zU}?1w@{0YO5ZZ=#sfB&5h$fg&^&r%J-U>XM6G^VzMM7kmN;Y|N1Tmr>Pvq?hfO{nO z=I69{Bovt_{G*m5QKvhUET{hfHzZjPAiv`7U{SIP9;2GX?iMrOn}v+`=HWbWq2j-j zp4!kXXTLWK8Sl-)$b0j6vL5{2J(Pd*a7|G4A!zq>5sze^i7~r{ko6#{z1%F6s*Q#i z(v^*=L(2s&8)I~7mm&#j?gd9|+bbp(W7q6`?(sj5C7R446OhF literal 0 HcmV?d00001 diff --git a/Attachments/Barrel/556_muzzlebrake/556_muzzlebrake.dat b/Attachments/Barrel/556_muzzlebrake/556_muzzlebrake.dat new file mode 100644 index 0000000..aa14fd3 --- /dev/null +++ b/Attachments/Barrel/556_muzzlebrake/556_muzzlebrake.dat @@ -0,0 +1,20 @@ +GUID 059d5db6a6db46b99b0cd032beb254be +Type Barrel +Rarity Rare +ID 11304 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Calibers 2 +Caliber_0 5561 +Caliber_1 5562 + +Braked + +Recoil_X 0.85 +Recoil_Y 0.85 + +Paintable + diff --git a/Attachments/Barrel/556_muzzlebrake/English.dat b/Attachments/Barrel/556_muzzlebrake/English.dat new file mode 100644 index 0000000..290cdf2 --- /dev/null +++ b/Attachments/Barrel/556_muzzlebrake/English.dat @@ -0,0 +1,2 @@ +Name Muzzle brake +Description +15% 后坐力
Military grade muzzle brake. Hides muzzle flash, tracers and reduces recoil. Fits M4/M16 \ No newline at end of file diff --git a/Attachments/Barrel/AK-12_Suppressor/AK-12_Suppressor.dat b/Attachments/Barrel/AK-12_Suppressor/AK-12_Suppressor.dat new file mode 100644 index 0000000..0e36505 --- /dev/null +++ b/Attachments/Barrel/AK-12_Suppressor/AK-12_Suppressor.dat @@ -0,0 +1,22 @@ +GUID d683b918391a424d9b2ac40547ffc8d1 +Type Barrel +ID 11305 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Calibers 1 +Caliber_0 545 + + +Braked +Silenced +Volume 0.2 + +Damage 0.95 +Shake 0.9 +Recoil_X 0.9 +Recoil_Y 0.9 + + diff --git a/Attachments/Barrel/AK-12_Suppressor/English.dat b/Attachments/Barrel/AK-12_Suppressor/English.dat new file mode 100644 index 0000000..9c8208c --- /dev/null +++ b/Attachments/Barrel/AK-12_Suppressor/English.dat @@ -0,0 +1,2 @@ +Name PBS-4 Suppressor +Description -10% 后坐力
-10% 枪口晃动
Tactical suppressor for the AK-12 type weapons \ No newline at end of file diff --git a/Attachments/Barrel/Heavy_Barrel/English.dat b/Attachments/Barrel/Heavy_Barrel/English.dat new file mode 100644 index 0000000..414a554 --- /dev/null +++ b/Attachments/Barrel/Heavy_Barrel/English.dat @@ -0,0 +1,2 @@ +Name 重枪管改装件 +Description +10% 伤害
-10% 弹道下坠
重枪管改装件,提升精度,略微降低后坐力 \ No newline at end of file diff --git a/Attachments/Barrel/Heavy_Barrel/Heavy_Barrel.dat b/Attachments/Barrel/Heavy_Barrel/Heavy_Barrel.dat new file mode 100644 index 0000000..7e36f62 --- /dev/null +++ b/Attachments/Barrel/Heavy_Barrel/Heavy_Barrel.dat @@ -0,0 +1,19 @@ +GUID 537034a39ce3924ace9bd82625852979 +Type Barrel +ID 11303 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Spread 0.8 + +Shake 0.8 + +Recoil_X 0.95 +Recoil_Y 0.95 + +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Paintable \ No newline at end of file diff --git a/Attachments/Barrel/Rifle_Flashhider/English.dat b/Attachments/Barrel/Rifle_Flashhider/English.dat new file mode 100644 index 0000000..8536b11 --- /dev/null +++ b/Attachments/Barrel/Rifle_Flashhider/English.dat @@ -0,0 +1,2 @@ +Name 步枪消焰器 +Description -10% 后坐力
-10% 枪口晃动
消除枪口火光 \ No newline at end of file diff --git a/Attachments/Barrel/Rifle_Flashhider/Rifle_Flashhider.dat b/Attachments/Barrel/Rifle_Flashhider/Rifle_Flashhider.dat new file mode 100644 index 0000000..c93bb86 --- /dev/null +++ b/Attachments/Barrel/Rifle_Flashhider/Rifle_Flashhider.dat @@ -0,0 +1,15 @@ +GUID b9ed5e6da56845e7a9d7c08e2c83baec +Type Barrel +Rarity Rare +ID 11302 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.9 +Recoil_Y 0.9 + +Shake 0.9 + +Braked \ No newline at end of file diff --git a/Attachments/Barrel/Rifle_Muzzlebrake/English.dat b/Attachments/Barrel/Rifle_Muzzlebrake/English.dat new file mode 100644 index 0000000..931dcd8 --- /dev/null +++ b/Attachments/Barrel/Rifle_Muzzlebrake/English.dat @@ -0,0 +1,2 @@ +Name 步枪制退器 +Description -20% 后坐力
-50% 枪口晃动
制退器,显著降低垂直后坐力 \ No newline at end of file diff --git a/Attachments/Barrel/Rifle_Muzzlebrake/Rifle_Muzzlebrake.dat b/Attachments/Barrel/Rifle_Muzzlebrake/Rifle_Muzzlebrake.dat new file mode 100644 index 0000000..5a5749d --- /dev/null +++ b/Attachments/Barrel/Rifle_Muzzlebrake/Rifle_Muzzlebrake.dat @@ -0,0 +1,14 @@ +GUID 871a31077e6c4dc6ba56dfbde86d8597 + +Type Barrel +Rarity Legendary +ID 11301 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.8 +Recoil_Y 0.8 + +Shake 0.5 \ No newline at end of file diff --git a/Attachments/Barrel/Rifle_Suppressor/English.dat b/Attachments/Barrel/Rifle_Suppressor/English.dat new file mode 100644 index 0000000..7454e7f --- /dev/null +++ b/Attachments/Barrel/Rifle_Suppressor/English.dat @@ -0,0 +1,2 @@ +Name AC消音器 +Description -5% 后坐力
-5% 枪口晃动
AC消音器 \ No newline at end of file diff --git a/Attachments/Barrel/Rifle_Suppressor/Rifle_Suppressor.dat b/Attachments/Barrel/Rifle_Suppressor/Rifle_Suppressor.dat new file mode 100644 index 0000000..93c6176 --- /dev/null +++ b/Attachments/Barrel/Rifle_Suppressor/Rifle_Suppressor.dat @@ -0,0 +1,19 @@ +GUID 3d78bf65a7d74c1db01611726e09f2f4 + +Type Barrel +Rarity Mythical +ID 11300 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.95 +Recoil_Y 0.95 + +Volume 0.4 + +Shake 0.95 + +Braked +Silenced \ No newline at end of file diff --git a/Attachments/Grips/Bipod_Grip/Bipod_Grip.dat b/Attachments/Grips/Bipod_Grip/Bipod_Grip.dat new file mode 100644 index 0000000..4cd8ae5 --- /dev/null +++ b/Attachments/Grips/Bipod_Grip/Bipod_Grip.dat @@ -0,0 +1,15 @@ +GUID d27b11e204404e2592691677b0de7b15 + +Type Grip +Rarity Rare +ID 11314 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.75 +Recoil_Y 0.75 + +Spread 1.5 +Shake 0.8 diff --git a/Attachments/Grips/Bipod_Grip/English.dat b/Attachments/Grips/Bipod_Grip/English.dat new file mode 100644 index 0000000..0183756 --- /dev/null +++ b/Attachments/Grips/Bipod_Grip/English.dat @@ -0,0 +1,2 @@ +Name Foregrip-Bipod +Description -25% 后坐力
-20% 枪口晃动
+50% 精度扩散
前握把-两脚架,兼具握把和两脚架的功能 \ No newline at end of file diff --git a/Attachments/Grips/MB_Angled_Grip/English.dat b/Attachments/Grips/MB_Angled_Grip/English.dat new file mode 100644 index 0000000..6f1d776 --- /dev/null +++ b/Attachments/Grips/MB_Angled_Grip/English.dat @@ -0,0 +1,2 @@ +Name Angled fore grip +Description -30% 水平后坐力
-10% 枪口晃动
Military angled grip. Reduces recoil, mostly horizontal. \ No newline at end of file diff --git a/Attachments/Grips/MB_Angled_Grip/MB_Angled_Grip.dat b/Attachments/Grips/MB_Angled_Grip/MB_Angled_Grip.dat new file mode 100644 index 0000000..df6b18b --- /dev/null +++ b/Attachments/Grips/MB_Angled_Grip/MB_Angled_Grip.dat @@ -0,0 +1,13 @@ +GUID 1a58662a490a4dff9f83808c930981db + +Type Grip +Rarity Rare +ID 11310 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Recoil_X 0.7 + +Shake 0.9 diff --git a/Attachments/Grips/MB_Bipod/English.dat b/Attachments/Grips/MB_Bipod/English.dat new file mode 100644 index 0000000..df2da21 --- /dev/null +++ b/Attachments/Grips/MB_Bipod/English.dat @@ -0,0 +1,2 @@ +Name Bipod +Description -70% 后坐力
-50% 枪口晃动
-80% 精度扩散
Military grade bipod. Fits on any piccatiny rail. Reduces recoil when prone and slightly spread when prone. \ No newline at end of file diff --git a/Attachments/Grips/MB_Bipod/MB_Bipod.dat b/Attachments/Grips/MB_Bipod/MB_Bipod.dat new file mode 100644 index 0000000..a2f9dbe --- /dev/null +++ b/Attachments/Grips/MB_Bipod/MB_Bipod.dat @@ -0,0 +1,16 @@ +GUID 75053c6fddbe4f53a164f5e3ad56a137 +Type Grip +Rarity Rare +ID 11313 + +Size_X 2 +Size_Y 2 +Size_Z 0.2 + +Recoil_X 0.3 +Recoil_Y 0.3 + +Spread 0.2 +Shake 0.5 + +Bipod diff --git a/Attachments/Grips/MB_Folding_Grip/English.dat b/Attachments/Grips/MB_Folding_Grip/English.dat new file mode 100644 index 0000000..290ec8e --- /dev/null +++ b/Attachments/Grips/MB_Folding_Grip/English.dat @@ -0,0 +1,2 @@ +Name Folding grip +Description -20% 水平后坐力
-25% 垂直后坐力
-10% 枪口晃动
Military folding grip. Folded in an angle creating a good combination of recoil reduction, horizontally and vertically. \ No newline at end of file diff --git a/Attachments/Grips/MB_Folding_Grip/MB_Folding_Grip.dat b/Attachments/Grips/MB_Folding_Grip/MB_Folding_Grip.dat new file mode 100644 index 0000000..174a1df --- /dev/null +++ b/Attachments/Grips/MB_Folding_Grip/MB_Folding_Grip.dat @@ -0,0 +1,14 @@ +GUID ca65658229794315a58d44b6e0f1afe6 +Type Grip +Rarity Mythical +ID 11312 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Recoil_X 0.8 +Recoil_Y 0.75 + +Shake 0.9 + diff --git a/Attachments/Grips/MB_Vertical_Grip/English.dat b/Attachments/Grips/MB_Vertical_Grip/English.dat new file mode 100644 index 0000000..477abbf --- /dev/null +++ b/Attachments/Grips/MB_Vertical_Grip/English.dat @@ -0,0 +1,2 @@ +Name Vertical Grip +Description -30% 垂直后坐力
-10% 枪口晃动
Vertical fore grip. Helps to reduce vertical recoil \ No newline at end of file diff --git a/Attachments/Grips/MB_Vertical_Grip/MB_Vertical_Grip.dat b/Attachments/Grips/MB_Vertical_Grip/MB_Vertical_Grip.dat new file mode 100644 index 0000000..edae2bb --- /dev/null +++ b/Attachments/Grips/MB_Vertical_Grip/MB_Vertical_Grip.dat @@ -0,0 +1,12 @@ +GUID c939e622c97f42f6b27e403135d1683e +Type Grip +Rarity Rare +ID 11311 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Recoil_Y 0.7 + +Shake 0.9 diff --git a/Attachments/Grips/Rifle_Shield/English.dat b/Attachments/Grips/Rifle_Shield/English.dat new file mode 100644 index 0000000..19027de --- /dev/null +++ b/Attachments/Grips/Rifle_Shield/English.dat @@ -0,0 +1,2 @@ +Name Rifle Shield +Description Transparent Armored Rifle Shield (TARS). Protect you face from shots. \ No newline at end of file diff --git a/Attachments/Grips/Rifle_Shield/Rifle_Shield.dat b/Attachments/Grips/Rifle_Shield/Rifle_Shield.dat new file mode 100644 index 0000000..6707d33 --- /dev/null +++ b/Attachments/Grips/Rifle_Shield/Rifle_Shield.dat @@ -0,0 +1,10 @@ +GUID 7053612903a94ae5bd03988d843d9da0 + +Type Grip +Rarity Epic +ID 12304 + +Size_X 2 +Size_Y 1 +Size_Z 0.4 + diff --git a/Attachments/Sights/2dim_thermal_scope/2dim_thermal_scope.dat b/Attachments/Sights/2dim_thermal_scope/2dim_thermal_scope.dat new file mode 100644 index 0000000..2c8240d --- /dev/null +++ b/Attachments/Sights/2dim_thermal_scope/2dim_thermal_scope.dat @@ -0,0 +1,16 @@ +GUID 2480dab7cd6eddf7c36690682d45714d +Type Sight +Rarity Legendary +ID 12558 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.8 + +Holographic + +Paintable + +Asset_Bundle_Version 3 \ No newline at end of file diff --git a/Attachments/Sights/2dim_thermal_scope/English.dat b/Attachments/Sights/2dim_thermal_scope/English.dat new file mode 100644 index 0000000..2b53d53 --- /dev/null +++ b/Attachments/Sights/2dim_thermal_scope/English.dat @@ -0,0 +1,2 @@ +Name New 2-dimensional Thermal Scope Prototype +Description Advanced rail mounted digital scope with ?x magnification. \ No newline at end of file diff --git a/Attachments/Sights/7x_Mosin/7x_Mosin.dat b/Attachments/Sights/7x_Mosin/7x_Mosin.dat new file mode 100644 index 0000000..374c2f5 --- /dev/null +++ b/Attachments/Sights/7x_Mosin/7x_Mosin.dat @@ -0,0 +1,14 @@ +GUID 2c5e526fe8524db2891e745868e3016c +Type Sight +Rarity Mythical +ID 11321 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.7 +Zoom 7 + + + diff --git a/Attachments/Sights/7x_Mosin/English.dat b/Attachments/Sights/7x_Mosin/English.dat new file mode 100644 index 0000000..9e7b1ae --- /dev/null +++ b/Attachments/Sights/7x_Mosin/English.dat @@ -0,0 +1,2 @@ +Name PU 7x +Description Russian mounted 7x zoom scope for the Mosin Nagant. \ No newline at end of file diff --git a/Attachments/Sights/80x_Scope/80x_Scope.dat b/Attachments/Sights/80x_Scope/80x_Scope.dat new file mode 100644 index 0000000..9522058 --- /dev/null +++ b/Attachments/Sights/80x_Scope/80x_Scope.dat @@ -0,0 +1,14 @@ +GUID b2c252e0944c4034a7261275757437de + +Type Sight +Rarity Epic +ID 12312 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.3 +Zoom 80 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/80x_Scope/English.dat b/Attachments/Sights/80x_Scope/English.dat new file mode 100644 index 0000000..e7d9d6e --- /dev/null +++ b/Attachments/Sights/80x_Scope/English.dat @@ -0,0 +1,2 @@ +Name 80x Scope +Description Rail mounted 80x zoom scope. \ No newline at end of file diff --git a/Attachments/Sights/AC12136/AC12136.dat b/Attachments/Sights/AC12136/AC12136.dat new file mode 100644 index 0000000..187dc49 --- /dev/null +++ b/Attachments/Sights/AC12136/AC12136.dat @@ -0,0 +1,15 @@ +GUID 4d8ace89de82461db8a58573db8c8bfd + +Type Sight +Rarity Rare +ID 11324 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + + +Holographic + +Asset_Bundle_Version 2 + diff --git a/Attachments/Sights/AC12136/English.dat b/Attachments/Sights/AC12136/English.dat new file mode 100644 index 0000000..0acdd79 --- /dev/null +++ b/Attachments/Sights/AC12136/English.dat @@ -0,0 +1,2 @@ +Name AC12136 +Description Rail mounted 1x zoom scope equipped with PLA. \ No newline at end of file diff --git a/Attachments/Sights/ACR_Reflex/ACR_Reflex.dat b/Attachments/Sights/ACR_Reflex/ACR_Reflex.dat new file mode 100644 index 0000000..43f9a6c --- /dev/null +++ b/Attachments/Sights/ACR_Reflex/ACR_Reflex.dat @@ -0,0 +1,13 @@ +GUID 9524b30dfa8b429f8813e497ab171b7d + +Type Sight +Rarity Mythical +ID 11326 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Spread 0.8 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/ACR_Reflex/English.dat b/Attachments/Sights/ACR_Reflex/English.dat new file mode 100644 index 0000000..583a2cb --- /dev/null +++ b/Attachments/Sights/ACR_Reflex/English.dat @@ -0,0 +1,2 @@ +Name Reflex dot +Description 反射式内红点 \ No newline at end of file diff --git a/Attachments/Sights/EOTech 553 Sight/EOTech 553 Sight.dat b/Attachments/Sights/EOTech 553 Sight/EOTech 553 Sight.dat new file mode 100644 index 0000000..0d52a76 --- /dev/null +++ b/Attachments/Sights/EOTech 553 Sight/EOTech 553 Sight.dat @@ -0,0 +1,15 @@ +GUID 895d32f8d85d4a7e86b8f46a3a8f86d0 + +Type Sight +Rarity Uncommon +ID 11344 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Spread 0.9 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/EOTech 553 Sight/English.dat b/Attachments/Sights/EOTech 553 Sight/English.dat new file mode 100644 index 0000000..0f92564 --- /dev/null +++ b/Attachments/Sights/EOTech 553 Sight/English.dat @@ -0,0 +1,2 @@ +Name EOTech 553 Sight +Description Rail mounted sight with electronic aiming point. \ No newline at end of file diff --git a/Attachments/Sights/EOTech EXPS2 Sight/EOTech EXPS2 Sight.dat b/Attachments/Sights/EOTech EXPS2 Sight/EOTech EXPS2 Sight.dat new file mode 100644 index 0000000..49af4c8 --- /dev/null +++ b/Attachments/Sights/EOTech EXPS2 Sight/EOTech EXPS2 Sight.dat @@ -0,0 +1,16 @@ +GUID 4c8cc91236824b17ace95ff4b780e238 + +Type Sight +Rarity Uncommon +ID 11345 + + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Spread 0.9 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/EOTech EXPS2 Sight/English.dat b/Attachments/Sights/EOTech EXPS2 Sight/English.dat new file mode 100644 index 0000000..0370845 --- /dev/null +++ b/Attachments/Sights/EOTech EXPS2 Sight/English.dat @@ -0,0 +1,2 @@ +Name EOTech EXPS2 +Description Rail mounted sight with electronic aiming point. \ No newline at end of file diff --git a/Attachments/Sights/G36_Red_Dot/English.dat b/Attachments/Sights/G36_Red_Dot/English.dat new file mode 100644 index 0000000..21b0b95 --- /dev/null +++ b/Attachments/Sights/G36_Red_Dot/English.dat @@ -0,0 +1,2 @@ +Name G36 Red Dot Sight +Description Unique rail mounted sight with electronic aiming point for the G36. \ No newline at end of file diff --git a/Attachments/Sights/G36_Red_Dot/G36_Red_Dot.dat b/Attachments/Sights/G36_Red_Dot/G36_Red_Dot.dat new file mode 100644 index 0000000..fbf6164 --- /dev/null +++ b/Attachments/Sights/G36_Red_Dot/G36_Red_Dot.dat @@ -0,0 +1,8 @@ +GUID 72799ceddc7748feb228199ddfe25e23 + +Type Sight +ID 11395 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 \ No newline at end of file diff --git a/Attachments/Sights/Koyote_Red_Dot/English.dat b/Attachments/Sights/Koyote_Red_Dot/English.dat new file mode 100644 index 0000000..994f133 --- /dev/null +++ b/Attachments/Sights/Koyote_Red_Dot/English.dat @@ -0,0 +1,2 @@ +Name Koyote Red Dot Sight +Description Chinese rail mounted sight with electronic aiming point. \ No newline at end of file diff --git a/Attachments/Sights/Koyote_Red_Dot/Koyote_Red_Dot.dat b/Attachments/Sights/Koyote_Red_Dot/Koyote_Red_Dot.dat new file mode 100644 index 0000000..3717c1b --- /dev/null +++ b/Attachments/Sights/Koyote_Red_Dot/Koyote_Red_Dot.dat @@ -0,0 +1,11 @@ +GUID ac2a57f18c6b42b88c1eebe5842a000e + +Type Sight +ID 11322 + +Spread 0.95 +Holographic + +Size_X 2 +Size_Y 1 +Size_Z 0.1 \ No newline at end of file diff --git a/Attachments/Sights/Lebel_Scope/English.dat b/Attachments/Sights/Lebel_Scope/English.dat new file mode 100644 index 0000000..5fc889f --- /dev/null +++ b/Attachments/Sights/Lebel_Scope/English.dat @@ -0,0 +1,2 @@ +Name Lebel Scope +Description Rail mounted 8x zoom scope. \ No newline at end of file diff --git a/Attachments/Sights/Lebel_Scope/Lebel_Scope.dat b/Attachments/Sights/Lebel_Scope/Lebel_Scope.dat new file mode 100644 index 0000000..3b0975d --- /dev/null +++ b/Attachments/Sights/Lebel_Scope/Lebel_Scope.dat @@ -0,0 +1,16 @@ +GUID 45d9d817c18a4b2ea62d5d43a5ab8a0a + +Type Sight +Rarity Rare +ID 11346 + +Asset_Bundle_Version 2 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.7 +Zoom 8 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/M4A1_Holo_scope/English.dat b/Attachments/Sights/M4A1_Holo_scope/English.dat new file mode 100644 index 0000000..66f92fd --- /dev/null +++ b/Attachments/Sights/M4A1_Holo_scope/English.dat @@ -0,0 +1,2 @@ +Name M4A1 Holographic Scope +Description Rail mounted optic with electronic aiming circle. \ No newline at end of file diff --git a/Attachments/Sights/M4A1_Holo_scope/M4A1_Holo_scope.dat b/Attachments/Sights/M4A1_Holo_scope/M4A1_Holo_scope.dat new file mode 100644 index 0000000..a81c62f --- /dev/null +++ b/Attachments/Sights/M4A1_Holo_scope/M4A1_Holo_scope.dat @@ -0,0 +1,14 @@ +GUID 4fc4f34d02344551bfeeae84ea07a4bd + +Type Sight +Rarity Epic +ID 11328 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Spread 0.8 +Zoom 5 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/M4_Triangle_Sight/English.dat b/Attachments/Sights/M4_Triangle_Sight/English.dat new file mode 100644 index 0000000..2f960d7 --- /dev/null +++ b/Attachments/Sights/M4_Triangle_Sight/English.dat @@ -0,0 +1,2 @@ +Name Red Triangle Sight +Description Rail mounted sight with electronic aiming triangle. \ No newline at end of file diff --git a/Attachments/Sights/M4_Triangle_Sight/M4_Triangle_Sight.dat b/Attachments/Sights/M4_Triangle_Sight/M4_Triangle_Sight.dat new file mode 100644 index 0000000..a85637a --- /dev/null +++ b/Attachments/Sights/M4_Triangle_Sight/M4_Triangle_Sight.dat @@ -0,0 +1,11 @@ +GUID b44c0868e1e74e0b81de155901517734 + +Type Sight +Rarity Epic +ID 11327 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Paintable diff --git a/Attachments/Sights/R6_Aimpoint/English.dat b/Attachments/Sights/R6_Aimpoint/English.dat new file mode 100644 index 0000000..93261aa --- /dev/null +++ b/Attachments/Sights/R6_Aimpoint/English.dat @@ -0,0 +1,2 @@ +Name Aimpoint Sight +Description Made by Slycooper1177 \ No newline at end of file diff --git a/Attachments/Sights/R6_Aimpoint/R6_Aimpoint.dat b/Attachments/Sights/R6_Aimpoint/R6_Aimpoint.dat new file mode 100644 index 0000000..a84be2a --- /dev/null +++ b/Attachments/Sights/R6_Aimpoint/R6_Aimpoint.dat @@ -0,0 +1,17 @@ +GUID 412a672b533042caa91d23ef8f9c6632 + + + + +Type Sight +Rarity Uncommon +ID 12323 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Paintable + diff --git a/Attachments/Sights/Shutter_Sight/English.dat b/Attachments/Sights/Shutter_Sight/English.dat new file mode 100644 index 0000000..76ed1a9 --- /dev/null +++ b/Attachments/Sights/Shutter_Sight/English.dat @@ -0,0 +1,2 @@ +Name Shutter Red Dot +Description Originally made for a camera, this precision sight has been engineered to fit on a rail system. \ No newline at end of file diff --git a/Attachments/Sights/Shutter_Sight/Shutter_Sight.dat b/Attachments/Sights/Shutter_Sight/Shutter_Sight.dat new file mode 100644 index 0000000..e3ecb48 --- /dev/null +++ b/Attachments/Sights/Shutter_Sight/Shutter_Sight.dat @@ -0,0 +1,17 @@ +GUID 511d7a5b5d2140a7830d7d2c621322f8 + + + + +Type Sight +Rarity Uncommon +ID 25172 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Paintable + diff --git a/Attachments/Sights/Sight_Acog/English.dat b/Attachments/Sights/Sight_Acog/English.dat new file mode 100644 index 0000000..89ebc1b --- /dev/null +++ b/Attachments/Sights/Sight_Acog/English.dat @@ -0,0 +1,2 @@ +Name 4x Acog Scope +Description Rail mounted 4x zoom scope. \ No newline at end of file diff --git a/Attachments/Sights/Sight_Acog/Sight_Acog.dat b/Attachments/Sights/Sight_Acog/Sight_Acog.dat new file mode 100644 index 0000000..510e781 --- /dev/null +++ b/Attachments/Sights/Sight_Acog/Sight_Acog.dat @@ -0,0 +1,14 @@ +GUID 1da6c1c0ea074fe2b376f7f310c9a301 + +Type Sight +Rarity Mythical +ID 11320 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Spread 0.8 +Zoom 4 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/Tkobrasight/English.dat b/Attachments/Sights/Tkobrasight/English.dat new file mode 100644 index 0000000..11fe167 --- /dev/null +++ b/Attachments/Sights/Tkobrasight/English.dat @@ -0,0 +1,2 @@ +Name Kobra Sight-T +Description Rail mounted sight with electronic aiming halo. \ No newline at end of file diff --git a/Attachments/Sights/Tkobrasight/Tkobrasight.dat b/Attachments/Sights/Tkobrasight/Tkobrasight.dat new file mode 100644 index 0000000..8559c39 --- /dev/null +++ b/Attachments/Sights/Tkobrasight/Tkobrasight.dat @@ -0,0 +1,13 @@ +GUID 4706a313a8dc42e2b4c6cafef4910eee + +Type Sight +Rarity Uncommon +ID 11363 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/acog/English.dat b/Attachments/Sights/acog/English.dat new file mode 100644 index 0000000..1e05705 --- /dev/null +++ b/Attachments/Sights/acog/English.dat @@ -0,0 +1,2 @@ +Name ACOG +Description \ No newline at end of file diff --git a/Attachments/Sights/acog/acog.dat b/Attachments/Sights/acog/acog.dat new file mode 100644 index 0000000..5f6aa36 --- /dev/null +++ b/Attachments/Sights/acog/acog.dat @@ -0,0 +1,14 @@ +GUID 6de6ee6855204116b14b8f7d73bb6780 + +Type Sight +Rarity Rare +ID 11348 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.5 +Zoom 4 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/kobra/English.dat b/Attachments/Sights/kobra/English.dat new file mode 100644 index 0000000..e47a7ac --- /dev/null +++ b/Attachments/Sights/kobra/English.dat @@ -0,0 +1,2 @@ +Name "Kobra" Sight +Description \ No newline at end of file diff --git a/Attachments/Sights/kobra/kobra.dat b/Attachments/Sights/kobra/kobra.dat new file mode 100644 index 0000000..67866c2 --- /dev/null +++ b/Attachments/Sights/kobra/kobra.dat @@ -0,0 +1,13 @@ +GUID 22c0267c3569461cbbaa135909b24e78 + +Type Sight +Rarity Uncommon +ID 11349 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/krechetm/English.dat b/Attachments/Sights/krechetm/English.dat new file mode 100644 index 0000000..81dfa5e --- /dev/null +++ b/Attachments/Sights/krechetm/English.dat @@ -0,0 +1,2 @@ +Name Krechet-M +Description Russian experimental optic designed for the AK-12. \ No newline at end of file diff --git a/Attachments/Sights/krechetm/krechetm.dat b/Attachments/Sights/krechetm/krechetm.dat new file mode 100644 index 0000000..a66ebab --- /dev/null +++ b/Attachments/Sights/krechetm/krechetm.dat @@ -0,0 +1,13 @@ +GUID 207b379fe1ca4ebdb19c606dde452c77 + +Type Sight +Rarity Uncommon +ID 11362 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/nv_scope_1/English.dat b/Attachments/Sights/nv_scope_1/English.dat new file mode 100644 index 0000000..3fd3610 --- /dev/null +++ b/Attachments/Sights/nv_scope_1/English.dat @@ -0,0 +1,2 @@ +Name IRNV Scope (1x) +Description Rail mounted 6x zoom infra red nightvision scope. \ No newline at end of file diff --git a/Attachments/Sights/nv_scope_1/nv_scope_1.dat b/Attachments/Sights/nv_scope_1/nv_scope_1.dat new file mode 100644 index 0000000..75cf84d --- /dev/null +++ b/Attachments/Sights/nv_scope_1/nv_scope_1.dat @@ -0,0 +1,13 @@ +GUID 2ecc6acc00f14a988f0bac9cbaffcf86 +Type Sight +Rarity Epic +ID 11340 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 1 +Zoom 2 + +Vision Military diff --git a/Attachments/Sights/nv_scope_6/English.dat b/Attachments/Sights/nv_scope_6/English.dat new file mode 100644 index 0000000..b40c8ec --- /dev/null +++ b/Attachments/Sights/nv_scope_6/English.dat @@ -0,0 +1,2 @@ +Name IRNV Scope (6x) +Description Rail mounted 6x zoom infra red nightvision scope. \ No newline at end of file diff --git a/Attachments/Sights/nv_scope_6/nv_scope_6.dat b/Attachments/Sights/nv_scope_6/nv_scope_6.dat new file mode 100644 index 0000000..3e5fe97 --- /dev/null +++ b/Attachments/Sights/nv_scope_6/nv_scope_6.dat @@ -0,0 +1,15 @@ +GUID 71117afe21244a76bac00aca925a88d2 +Type Sight +Rarity Legendary +ID 11341 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.8 +Zoom 6 + +Vision Military + +Paintable diff --git a/Attachments/Sights/pmii/English.dat b/Attachments/Sights/pmii/English.dat new file mode 100644 index 0000000..5cad134 --- /dev/null +++ b/Attachments/Sights/pmii/English.dat @@ -0,0 +1,2 @@ +Name PMII Scope +Description Rail mounted scope. \ No newline at end of file diff --git a/Attachments/Sights/pmii/pmii.dat b/Attachments/Sights/pmii/pmii.dat new file mode 100644 index 0000000..a9c0847 --- /dev/null +++ b/Attachments/Sights/pmii/pmii.dat @@ -0,0 +1,14 @@ +GUID e86dacc833dd4c20b28e162ef0a09676 + +Type Sight +Rarity Legendary +ID 11364 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Spread 0.5 +Zoom 8 + +Paintable \ No newline at end of file diff --git a/Attachments/Sights/prisma/English.dat b/Attachments/Sights/prisma/English.dat new file mode 100644 index 0000000..baefbeb --- /dev/null +++ b/Attachments/Sights/prisma/English.dat @@ -0,0 +1,2 @@ +Name Prism 4x +Description Rail mounted optic with 4x magnification \ No newline at end of file diff --git a/Attachments/Sights/prisma/prisma.dat b/Attachments/Sights/prisma/prisma.dat new file mode 100644 index 0000000..4e19b15 --- /dev/null +++ b/Attachments/Sights/prisma/prisma.dat @@ -0,0 +1,13 @@ +GUID 6d38c7eca4f64dd198fd90a73bbf1618 +Type Sight +Rarity Mythical +ID 11319 + +Size_X 2 +Size_Y 1 +Size_Z 0.12 + +Spread 0.8 +Zoom 4 + +Paintable diff --git a/Attachments/Sights/pso/English.dat b/Attachments/Sights/pso/English.dat new file mode 100644 index 0000000..840f457 --- /dev/null +++ b/Attachments/Sights/pso/English.dat @@ -0,0 +1,2 @@ +Name PSO1m +Description 6倍镜 \ No newline at end of file diff --git a/Attachments/Sights/pso/pso.dat b/Attachments/Sights/pso/pso.dat new file mode 100644 index 0000000..8160c05 --- /dev/null +++ b/Attachments/Sights/pso/pso.dat @@ -0,0 +1,12 @@ +GUID 79a38c3a9b9643d68dea4f396411a864 +Type Sight +Rarity Mythical +ID 11325 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.725 +Zoom 6 + diff --git a/Attachments/Sights/scope_12/English.dat b/Attachments/Sights/scope_12/English.dat new file mode 100644 index 0000000..123bfaf --- /dev/null +++ b/Attachments/Sights/scope_12/English.dat @@ -0,0 +1,2 @@ +Name 12x Magnification scope +Description Rail mounted 12x zoom scope. \ No newline at end of file diff --git a/Attachments/Sights/scope_12/scope_12.dat b/Attachments/Sights/scope_12/scope_12.dat new file mode 100644 index 0000000..54ec15e --- /dev/null +++ b/Attachments/Sights/scope_12/scope_12.dat @@ -0,0 +1,13 @@ +GUID 1784d9ecd2fb4e36bbc108d03b6cd802 +Type Sight +Rarity Legendary +ID 11343 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Spread 0.8 +Zoom 12 + +Paintable diff --git a/Attachments/Sights/scope_8/English.dat b/Attachments/Sights/scope_8/English.dat new file mode 100644 index 0000000..9a099df --- /dev/null +++ b/Attachments/Sights/scope_8/English.dat @@ -0,0 +1,2 @@ +Name 8x Magnification scope +Description Rail mounted 8x zoom scope. \ No newline at end of file diff --git a/Attachments/Sights/scope_8/scope_8.dat b/Attachments/Sights/scope_8/scope_8.dat new file mode 100644 index 0000000..8e3f2c2 --- /dev/null +++ b/Attachments/Sights/scope_8/scope_8.dat @@ -0,0 +1,13 @@ +GUID 7902ba17ae1c4bc39f87106fecdfd51b +Type Sight +Rarity Legendary +ID 11342 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Spread 0.8 +Zoom 8 + +Paintable diff --git a/Attachments/Tactical/AN-PEQ15/AN-PEQ15.dat b/Attachments/Tactical/AN-PEQ15/AN-PEQ15.dat new file mode 100644 index 0000000..c58535e --- /dev/null +++ b/Attachments/Tactical/AN-PEQ15/AN-PEQ15.dat @@ -0,0 +1,14 @@ +GUID 4bf87b07502e4deca2e4486ff7d71146 + +Type Tactical +Rarity Rare +ID 11331 + +Size_X 1 +Size_Y 1 +Size_Z 0.075 + +Spread 0.9 + +Laser +Paintable \ No newline at end of file diff --git a/Attachments/Tactical/AN-PEQ15/English.dat b/Attachments/Tactical/AN-PEQ15/English.dat new file mode 100644 index 0000000..1d5d303 --- /dev/null +++ b/Attachments/Tactical/AN-PEQ15/English.dat @@ -0,0 +1,2 @@ +Name AN/PEQ-15 +Description -10% 精度扩散
Side mounted tactical laser. Increases accuracy. \ No newline at end of file diff --git a/Attachments/Tactical/Bayonet_ww2/Bayonet_ww2.dat b/Attachments/Tactical/Bayonet_ww2/Bayonet_ww2.dat new file mode 100644 index 0000000..c1b53cd --- /dev/null +++ b/Attachments/Tactical/Bayonet_ww2/Bayonet_ww2.dat @@ -0,0 +1,14 @@ +GUID a9c87311691d4edda0c6503168e73446 + +Type Tactical +Rarity Legendary +ID 11332 + +Size_X 3 +Size_Y 1 +Size_Z 0.25 + +Melee + + + diff --git a/Attachments/Tactical/Bayonet_ww2/English.dat b/Attachments/Tactical/Bayonet_ww2/English.dat new file mode 100644 index 0000000..f1e572d --- /dev/null +++ b/Attachments/Tactical/Bayonet_ww2/English.dat @@ -0,0 +1,2 @@ +Name 下挂式刺刀 +Description 狭路相逢勇者胜! \ No newline at end of file diff --git a/Attachments/Tactical/areasight/English.dat b/Attachments/Tactical/areasight/English.dat new file mode 100644 index 0000000..51f7f7f --- /dev/null +++ b/Attachments/Tactical/areasight/English.dat @@ -0,0 +1,2 @@ +Name 领域灯 +Description 方便的随身工作灯。这下晚上也可以出门啦。 \ No newline at end of file diff --git a/Attachments/Tactical/areasight/areasight.dat b/Attachments/Tactical/areasight/areasight.dat new file mode 100644 index 0000000..814dca9 --- /dev/null +++ b/Attachments/Tactical/areasight/areasight.dat @@ -0,0 +1,15 @@ +GUID bde4001bad114c9a817fca855cd14466 + +Type Tactical +Rarity Mythical +ID 12440 + +Size_X 1 +Size_Y 1 +Size_Z 0.275 + +Spread 0.9 +Firerate 1 + +Laser +Paintable \ No newline at end of file diff --git a/Attachments/Tactical/blacksolar/English.dat b/Attachments/Tactical/blacksolar/English.dat new file mode 100644 index 0000000..bbfe563 --- /dev/null +++ b/Attachments/Tactical/blacksolar/English.dat @@ -0,0 +1,2 @@ +Name 黑色太阳 +Description 为了目的让太阳浸染黑色。 \ No newline at end of file diff --git a/Attachments/Tactical/blacksolar/blacksolar.dat b/Attachments/Tactical/blacksolar/blacksolar.dat new file mode 100644 index 0000000..ead89fd --- /dev/null +++ b/Attachments/Tactical/blacksolar/blacksolar.dat @@ -0,0 +1,15 @@ +GUID 31df8ae524c34a13a885c094fed1b877 + +Type Tactical +Rarity Mythical +ID 12442 + +Size_X 1 +Size_Y 1 +Size_Z 0.275 + +Spread 0.9 +Firerate 1 + +Laser +Paintable \ No newline at end of file diff --git a/Attachments/Tactical/flashlight/English.dat b/Attachments/Tactical/flashlight/English.dat new file mode 100644 index 0000000..78ece26 --- /dev/null +++ b/Attachments/Tactical/flashlight/English.dat @@ -0,0 +1,2 @@ +Name 战术灯 +Description 战术灯 \ No newline at end of file diff --git a/Attachments/Tactical/flashlight/flashlight.dat b/Attachments/Tactical/flashlight/flashlight.dat new file mode 100644 index 0000000..2ff7bde --- /dev/null +++ b/Attachments/Tactical/flashlight/flashlight.dat @@ -0,0 +1,11 @@ +GUID 898d4b36c3cb4cdf9b0d5efa0e52b5ce +Type Tactical +ID 11330 + +Size_X 1 +Size_Y 1 +Size_Z 0.075 + +Light +Firerate 1 + diff --git a/Attachments/Tactical/hyper_reloader/English.dat b/Attachments/Tactical/hyper_reloader/English.dat new file mode 100644 index 0000000..0e940d3 --- /dev/null +++ b/Attachments/Tactical/hyper_reloader/English.dat @@ -0,0 +1,2 @@ +Name Hyper Reloader +Description +[CENSORED]% 射速
试验性超限重装填装置。最初研发使用在战舰上,但它就在这里...而且还有点不一样? \ No newline at end of file diff --git a/Attachments/Tactical/hyper_reloader/hyper_reloader.dat b/Attachments/Tactical/hyper_reloader/hyper_reloader.dat new file mode 100644 index 0000000..3c387b4 --- /dev/null +++ b/Attachments/Tactical/hyper_reloader/hyper_reloader.dat @@ -0,0 +1,18 @@ +GUID daa4177c2af2c9cc16cade93fb026bee + +Type Tactical +Rarity Mythical +ID 12570 + +Size_X 1 +Size_Y 1 +Size_Z 0.125 + +Recoil_X 0.8 +Recoil_Y 0.4 + +Firerate 100 + +Paintable +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Tacticals/Adaptive_Chambering \ No newline at end of file diff --git a/Attachments/Tactical/lasersight/English.dat b/Attachments/Tactical/lasersight/English.dat new file mode 100644 index 0000000..d12a6ec --- /dev/null +++ b/Attachments/Tactical/lasersight/English.dat @@ -0,0 +1,2 @@ +Name Laser Sight +Description -10% 精度扩散
+0% 射速
Side mounted Attachment. Will show where your bullets will land and thus increases accuracy \ No newline at end of file diff --git a/Attachments/Tactical/lasersight/lasersight.dat b/Attachments/Tactical/lasersight/lasersight.dat new file mode 100644 index 0000000..8ddcdc5 --- /dev/null +++ b/Attachments/Tactical/lasersight/lasersight.dat @@ -0,0 +1,15 @@ +GUID 5d45ce5157a245beb58162a735fd55ab + +Type Tactical +Rarity Mythical +ID 11333 + +Size_X 1 +Size_Y 1 +Size_Z 0.275 + +Spread 0.9 +Firerate 1 + +Laser +Paintable \ No newline at end of file diff --git a/Attachments/Tactical/steampowered/English.dat b/Attachments/Tactical/steampowered/English.dat new file mode 100644 index 0000000..12dae47 --- /dev/null +++ b/Attachments/Tactical/steampowered/English.dat @@ -0,0 +1,2 @@ +Name 蒸汽动力 +Description 你问我为什么会这样?那还请亲眼看看这新世界罢 \ No newline at end of file diff --git a/Attachments/Tactical/steampowered/steampowered.dat b/Attachments/Tactical/steampowered/steampowered.dat new file mode 100644 index 0000000..8abb02f --- /dev/null +++ b/Attachments/Tactical/steampowered/steampowered.dat @@ -0,0 +1,15 @@ +GUID c016fe7021da4d33813419f2dd16a03a + +Type Tactical +Rarity Mythical +ID 12439 + +Size_X 1 +Size_Y 1 +Size_Z 0.275 + +Spread 0.9 +Firerate 1 + +Laser +Paintable \ No newline at end of file diff --git a/Attachments/Tactical/sunpower/English.dat b/Attachments/Tactical/sunpower/English.dat new file mode 100644 index 0000000..d2cf272 --- /dev/null +++ b/Attachments/Tactical/sunpower/English.dat @@ -0,0 +1,2 @@ +Name 太阳力量 +Description 漫天奇光异彩,有如圣灵逞威,只有一千太阳,才能与其争辉 \ No newline at end of file diff --git a/Attachments/Tactical/sunpower/sunpower.dat b/Attachments/Tactical/sunpower/sunpower.dat new file mode 100644 index 0000000..6809057 --- /dev/null +++ b/Attachments/Tactical/sunpower/sunpower.dat @@ -0,0 +1,15 @@ +GUID dd06150d1add45eca83a0851a9f34659 + +Type Tactical +Rarity Mythical +ID 12441 + +Size_X 1 +Size_Y 1 +Size_Z 0.275 + +Spread 0.9 +Firerate 1 + +Laser +Paintable \ No newline at end of file diff --git a/Barricades/Aircraft_Carrier_1/Aircraft_Carrier_1.dat b/Barricades/Aircraft_Carrier_1/Aircraft_Carrier_1.dat new file mode 100644 index 0000000..673d327 --- /dev/null +++ b/Barricades/Aircraft_Carrier_1/Aircraft_Carrier_1.dat @@ -0,0 +1,32 @@ +GUID 931bdf55f2984942aeed015db918c8f7 + +Rarity Mythical +Type Barricade +Useable Barricade +Build Vehicle +ID 12443 + +Size_X 2 +Size_Y 1 +Size_Z 0.65 + +Health -1 +Range 60 +Radius 0.2 +Offset 0.67 + +Explosion 12003 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 35 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 135 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +PlacementAudioClip Sounds/WoodenPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Aircraft_Carrier_1/English.dat b/Barricades/Aircraft_Carrier_1/English.dat new file mode 100644 index 0000000..ae19e8e --- /dev/null +++ b/Barricades/Aircraft_Carrier_1/English.dat @@ -0,0 +1,2 @@ +Name 打包好的航空母舰 +Description 可爱小巧的航母玩具,上有一行小字,警告...这不是模型...? \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Bedroll_Spec/Bedroll_Spec.dat b/Barricades/Barricades_Spec/Bedroll_Spec/Bedroll_Spec.dat new file mode 100644 index 0000000..85a3b2e --- /dev/null +++ b/Barricades/Barricades_Spec/Bedroll_Spec/Bedroll_Spec.dat @@ -0,0 +1,31 @@ +GUID 2ec9de994f874f03928083c4e1f3d150 + +Type Barricade +Useable Barricade +Build Bed +ID 12384 + +Size_X 2 +Size_Y 1 +Size_Z 0.4 + +Health -1 +Range 4 +Radius 0.2 +Offset 0.2 + +Explosion 37 +Vulnerable +Allow_Placement_On_Vehicle True + +Blueprints 1 +Blueprint_0_Type Furniture +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 66 +Blueprint_0_Supply_0_Amount 9 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Build 27 +PlacementAudioClip Sounds/WoodenPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Bedroll_Spec/English.dat b/Barricades/Barricades_Spec/Bedroll_Spec/English.dat new file mode 100644 index 0000000..69d74db --- /dev/null +++ b/Barricades/Barricades_Spec/Bedroll_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Bedroll +Description Warm bed perfect for a campsite. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Claim_Spec/Claim_Spec.dat b/Barricades/Barricades_Spec/Claim_Spec/Claim_Spec.dat new file mode 100644 index 0000000..8d3a121 --- /dev/null +++ b/Barricades/Barricades_Spec/Claim_Spec/Claim_Spec.dat @@ -0,0 +1,38 @@ +GUID 3070b01bf9dd4fada25f55392b7c1bab + +Type Barricade +Rarity Legendary +Useable Barricade +Build Claim +ID 12385 + +Size_X 2 +Size_Y 2 +Size_Z 0.7 + +Health 10000 +Range 4 +Radius 0.5 +Offset 1.12 + +Explosion 36 +Vulnerable +Proof_Explosion + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 5 +Blueprint_0_Supply_0_ID 65 +Blueprint_0_Supply_0_Amount 2 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Supply_2_ID 70 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Supply_3_ID 5460 +Blueprint_0_Supply_3_Amount 1 +Blueprint_0_Supply_4_ID 5551 +Blueprint_0_Supply_4_Amount 5 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Claim_Spec/English.dat b/Barricades/Barricades_Spec/Claim_Spec/English.dat new file mode 100644 index 0000000..e279799 --- /dev/null +++ b/Barricades/Barricades_Spec/Claim_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Claim Flag +Description Protect an area from other players building. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Door_Spec/Door_Spec.dat b/Barricades/Barricades_Spec/Door_Spec/Door_Spec.dat new file mode 100644 index 0000000..88b04f4 --- /dev/null +++ b/Barricades/Barricades_Spec/Door_Spec/Door_Spec.dat @@ -0,0 +1,34 @@ +GUID be5113695ef24b88a0a4fb10b6236f9a + +Type Barricade +Rarity Epic +Useable Barricade +Build Door +ID 12386 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 4 +Radius 1 +Offset 1.25 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/SpecPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Door_Spec/English.dat b/Barricades/Barricades_Spec/Door_Spec/English.dat new file mode 100644 index 0000000..cae29d4 --- /dev/null +++ b/Barricades/Barricades_Spec/Door_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Door +Description Spec door ideal for keeping out unwanted visitors. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Door_Spec_Jail/Door_Spec_Jail.dat b/Barricades/Barricades_Spec/Door_Spec_Jail/Door_Spec_Jail.dat new file mode 100644 index 0000000..c32c3fd --- /dev/null +++ b/Barricades/Barricades_Spec/Door_Spec_Jail/Door_Spec_Jail.dat @@ -0,0 +1,34 @@ +GUID cd14510a86342a3c48956a14b6a95520 + +Type Barricade +Rarity Epic +Useable Barricade +Build Door +ID 12513 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 4 +Radius 1 +Offset 1.25 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/SpecPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Door_Spec_Jail/English.dat b/Barricades/Barricades_Spec/Door_Spec_Jail/English.dat new file mode 100644 index 0000000..cae29d4 --- /dev/null +++ b/Barricades/Barricades_Spec/Door_Spec_Jail/English.dat @@ -0,0 +1,2 @@ +Name Spec Door +Description Spec door ideal for keeping out unwanted visitors. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Doubledoor_Spec/Doubledoor_Spec.dat b/Barricades/Barricades_Spec/Doubledoor_Spec/Doubledoor_Spec.dat new file mode 100644 index 0000000..d3bd23d --- /dev/null +++ b/Barricades/Barricades_Spec/Doubledoor_Spec/Doubledoor_Spec.dat @@ -0,0 +1,34 @@ +GUID e97a81485f02486ca60dd4808cc4d193 + +Type Barricade +Rarity Epic +Useable Barricade +Build Gate +ID 12387 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 4 +Radius 1.5 +Offset 1.25 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 9 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/SpecPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Doubledoor_Spec/English.dat b/Barricades/Barricades_Spec/Doubledoor_Spec/English.dat new file mode 100644 index 0000000..25bf71b --- /dev/null +++ b/Barricades/Barricades_Spec/Doubledoor_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Doubledoor +Description Spec doubledoor ideal for keeping out unwanted visitors. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Gate_Spec/English.dat b/Barricades/Barricades_Spec/Gate_Spec/English.dat new file mode 100644 index 0000000..8c4ef46 --- /dev/null +++ b/Barricades/Barricades_Spec/Gate_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Gate +Description Spec gate ideal for keeping out unwanted visitors. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Gate_Spec/Gate_Spec.dat b/Barricades/Barricades_Spec/Gate_Spec/Gate_Spec.dat new file mode 100644 index 0000000..842f185 --- /dev/null +++ b/Barricades/Barricades_Spec/Gate_Spec/Gate_Spec.dat @@ -0,0 +1,34 @@ +GUID 45749e5335ce4c548b5d5e542748a766 + +Type Barricade +Rarity Epic +Useable Barricade +Build Gate +ID 12388 + +Size_X 2 +Size_Y 1 +Size_Z 0.35 + +Health -1 +Range 4 +Radius 1.5 +Offset 1.25 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 9 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/SpecPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/GlassWall_Spec/English.dat b/Barricades/Barricades_Spec/GlassWall_Spec/English.dat new file mode 100644 index 0000000..eed8f32 --- /dev/null +++ b/Barricades/Barricades_Spec/GlassWall_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec GlassWall +Description 有时候你需要这种更大的玻璃。 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/GlassWall_Spec/GlassWall_Spec.dat b/Barricades/Barricades_Spec/GlassWall_Spec/GlassWall_Spec.dat new file mode 100644 index 0000000..c61291f --- /dev/null +++ b/Barricades/Barricades_Spec/GlassWall_Spec/GlassWall_Spec.dat @@ -0,0 +1,32 @@ +GUID 01c462836198d6431221a3af911451da + +Rarity Mythical +Type Barricade +Useable Barricade +Build Barricade +ID 12532 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health 1000 +Range 60 +Radius 0.2 +Offset 0.67 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +PlacementAudioClip Sounds/WoodenPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Glass_Spec/English.dat b/Barricades/Barricades_Spec/Glass_Spec/English.dat new file mode 100644 index 0000000..6277161 --- /dev/null +++ b/Barricades/Barricades_Spec/Glass_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Glass +Description Glass pane ideal for looking at and keeping out unwanted visitors. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Glass_Spec/Glass_Spec.dat b/Barricades/Barricades_Spec/Glass_Spec/Glass_Spec.dat new file mode 100644 index 0000000..49c5ca9 --- /dev/null +++ b/Barricades/Barricades_Spec/Glass_Spec/Glass_Spec.dat @@ -0,0 +1,34 @@ +GUID 9951759a7c20404bb1de6fb9b119752f + +Type Barricade +Rarity Rare +Useable Barricade +Build Glass +ID 12390 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 4 +Radius 0.5 + +Explosion 97 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 1297 +Blueprint_0_Supply_0_Amount 2 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Level 3 +Blueprint_0_Skill Cook +Blueprint_0_Build 27 + +Use_Water_Height_Transparent_Sort + +PlacementAudioClip Sounds/SpecPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Hatch_Spec/English.dat b/Barricades/Barricades_Spec/Hatch_Spec/English.dat new file mode 100644 index 0000000..32c1bb6 --- /dev/null +++ b/Barricades/Barricades_Spec/Hatch_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Hatch +Description Spec trapdoor ideal for keeping out unwanted visitors. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Hatch_Spec/Hatch_Spec.dat b/Barricades/Barricades_Spec/Hatch_Spec/Hatch_Spec.dat new file mode 100644 index 0000000..e1fefa3 --- /dev/null +++ b/Barricades/Barricades_Spec/Hatch_Spec/Hatch_Spec.dat @@ -0,0 +1,33 @@ +GUID 36db3441c6c649ceb7824b2cfdcf5944 + +Type Barricade +Rarity Epic +Useable Barricade +Build Hatch +ID 12391 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 4 +Radius 0.5 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/SpecPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Ladder_Spec/English.dat b/Barricades/Barricades_Spec/Ladder_Spec/English.dat new file mode 100644 index 0000000..5663462 --- /dev/null +++ b/Barricades/Barricades_Spec/Ladder_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Ladder +Description Spec ladder ideal for keeping out unwanted visitors. \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Ladder_Spec/Ladder_Spec.dat b/Barricades/Barricades_Spec/Ladder_Spec/Ladder_Spec.dat new file mode 100644 index 0000000..c2c95e8 --- /dev/null +++ b/Barricades/Barricades_Spec/Ladder_Spec/Ladder_Spec.dat @@ -0,0 +1,31 @@ +GUID 05c9c2f847424a4ca247e2c9aa2833d0 + +Type Barricade +Rarity Epic +Useable Barricade +Build Ladder +ID 12392 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 4 +Offset 0.125 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 5460 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/SpecPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Pillar_Metal/English.dat b/Barricades/Barricades_Spec/Pillar_Metal/English.dat new file mode 100644 index 0000000..0538b76 --- /dev/null +++ b/Barricades/Barricades_Spec/Pillar_Metal/English.dat @@ -0,0 +1,2 @@ +Name PILLARMETAL +Description PILLARMETAL \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Pillar_Metal/Pillar_Metal.dat b/Barricades/Barricades_Spec/Pillar_Metal/Pillar_Metal.dat new file mode 100644 index 0000000..755c5eb --- /dev/null +++ b/Barricades/Barricades_Spec/Pillar_Metal/Pillar_Metal.dat @@ -0,0 +1,32 @@ +GUID bd7408ffa96d4ab7a9f5c897f62fc81b + +Rarity Mythical +Type Barricade +Useable Barricade +Build Barricade +ID 12448 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 60 +Radius 0.2 +Offset 0.67 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +PlacementAudioClip Sounds/WoodenPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Roof_Metal/English.dat b/Barricades/Barricades_Spec/Roof_Metal/English.dat new file mode 100644 index 0000000..ad27bf3 --- /dev/null +++ b/Barricades/Barricades_Spec/Roof_Metal/English.dat @@ -0,0 +1,2 @@ +Name ROOFMETAL +Description ROOFMETAL \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Roof_Metal/Roof_Metal.dat b/Barricades/Barricades_Spec/Roof_Metal/Roof_Metal.dat new file mode 100644 index 0000000..c1097df --- /dev/null +++ b/Barricades/Barricades_Spec/Roof_Metal/Roof_Metal.dat @@ -0,0 +1,31 @@ +GUID 2170e8af37355c9eddbd35dc3797f969 +Rarity Mythical +Type Barricade +Useable Barricade +Build Barricade +ID 12446 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 60 +Radius 0.2 +Offset 0.67 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +PlacementAudioClip Sounds/WoodenPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Wall_Metal/English.dat b/Barricades/Barricades_Spec/Wall_Metal/English.dat new file mode 100644 index 0000000..33c5d6b --- /dev/null +++ b/Barricades/Barricades_Spec/Wall_Metal/English.dat @@ -0,0 +1,2 @@ +Name WALLMeTAL +Description WALLMETAL \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Wall_Metal/Wall_Metal.dat b/Barricades/Barricades_Spec/Wall_Metal/Wall_Metal.dat new file mode 100644 index 0000000..3c0633a --- /dev/null +++ b/Barricades/Barricades_Spec/Wall_Metal/Wall_Metal.dat @@ -0,0 +1,32 @@ +GUID c36fff5aadd740138d3ab64fd7fcf755 + +Rarity Mythical +Type Barricade +Useable Barricade +Build Barricade +ID 12447 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 60 +Radius 0.2 +Offset 0.67 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +PlacementAudioClip Sounds/WoodenPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Wall_Spec/English.dat b/Barricades/Barricades_Spec/Wall_Spec/English.dat new file mode 100644 index 0000000..3536119 --- /dev/null +++ b/Barricades/Barricades_Spec/Wall_Spec/English.dat @@ -0,0 +1,2 @@ +Name Spec Wall +Description 有时候你需要这种更大的玻璃。 \ No newline at end of file diff --git a/Barricades/Barricades_Spec/Wall_Spec/Wall_Spec.dat b/Barricades/Barricades_Spec/Wall_Spec/Wall_Spec.dat new file mode 100644 index 0000000..74923e3 --- /dev/null +++ b/Barricades/Barricades_Spec/Wall_Spec/Wall_Spec.dat @@ -0,0 +1,32 @@ +GUID 6b1cdb7a731a47c9843986e53c42902e + +Rarity Mythical +Type Barricade +Useable Barricade +Build Barricade +ID 12449 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health -1 +Range 60 +Radius 0.2 +Offset 0.67 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +PlacementAudioClip Sounds/WoodenPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Beacon/ApocalypseDay_Beacon/ApocalypseDay_Beacon.dat b/Barricades/Beacon/ApocalypseDay_Beacon/ApocalypseDay_Beacon.dat new file mode 100644 index 0000000..40cca89 --- /dev/null +++ b/Barricades/Beacon/ApocalypseDay_Beacon/ApocalypseDay_Beacon.dat @@ -0,0 +1,36 @@ +GUID e329af988fcc42f294c02146a43efbe2 + +Type Beacon +Rarity Mythical +Useable Barricade +Build Beacon +ID 12337 + +Size_X 3 +Size_Y 3 +Size_Z 0.5 + +Health 1000 +Range 6 +Radius 1.5 +Offset 1.5 + +Explosion 36 +Unpickupable + +Wave 378787879 +Rewards 1000000 +Reward_ID 3324 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12336 +Blueprint_0_Supply_0_Amount 100 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Bundle_Override_Path /Items/Barricades/Beacon +Master_Bundle_Override core.masterbundle \ No newline at end of file diff --git a/Barricades/Beacon/ApocalypseDay_Beacon/English.dat b/Barricades/Beacon/ApocalypseDay_Beacon/English.dat new file mode 100644 index 0000000..7fa62fd --- /dev/null +++ b/Barricades/Beacon/ApocalypseDay_Beacon/English.dat @@ -0,0 +1,2 @@ +Name “天启日”信标 +Description “切勿靠近,切勿窥看,深渊之内,别有洞天。文明不过泡影,混沌方为永恒,汝等应在通天的幻梦中,永世沉寂安眠。” \ No newline at end of file diff --git a/Barricades/Beacon/DoomsDay_Beacon/DoomsDay_Beacon.dat b/Barricades/Beacon/DoomsDay_Beacon/DoomsDay_Beacon.dat new file mode 100644 index 0000000..64fc568 --- /dev/null +++ b/Barricades/Beacon/DoomsDay_Beacon/DoomsDay_Beacon.dat @@ -0,0 +1,36 @@ +GUID f599b3f5a1264aaeb291c9d3531bc830 + +Type Beacon +Rarity Mythical +Useable Barricade +Build Beacon +ID 12336 + +Size_X 3 +Size_Y 3 +Size_Z 0.5 + +Health 1000 +Range 6 +Radius 1.5 +Offset 1.5 + +Explosion 36 +Unpickupable + +Wave 378788 +Rewards 1000 +Reward_ID 3324 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12335 +Blueprint_0_Supply_0_Amount 100 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Bundle_Override_Path /Items/Barricades/Beacon +Master_Bundle_Override core.masterbundle \ No newline at end of file diff --git a/Barricades/Beacon/DoomsDay_Beacon/English.dat b/Barricades/Beacon/DoomsDay_Beacon/English.dat new file mode 100644 index 0000000..ec6f663 --- /dev/null +++ b/Barricades/Beacon/DoomsDay_Beacon/English.dat @@ -0,0 +1,2 @@ +Name “毁灭日”信标 +Description 召唤100K只僵尸来获得最高1k件物品。"万物皆虚,万物皆允。人生幻梦,皆为泡影。" \ No newline at end of file diff --git a/Barricades/Beacon/GloryDay_Beacon/English.dat b/Barricades/Beacon/GloryDay_Beacon/English.dat new file mode 100644 index 0000000..701237b --- /dev/null +++ b/Barricades/Beacon/GloryDay_Beacon/English.dat @@ -0,0 +1,2 @@ +Name “荣耀日”信标 +Description 召唤10000只僵尸来获得最高100件物品。"再接再厉,直到月光的尽头!" \ No newline at end of file diff --git a/Barricades/Beacon/GloryDay_Beacon/GloryDay_Beacon.dat b/Barricades/Beacon/GloryDay_Beacon/GloryDay_Beacon.dat new file mode 100644 index 0000000..228ecba --- /dev/null +++ b/Barricades/Beacon/GloryDay_Beacon/GloryDay_Beacon.dat @@ -0,0 +1,37 @@ +GUID b9b01fc793e147ba96fcbbacba0d94fd + +Type Beacon +Rarity Mythical +Useable Barricade +Build Beacon +ID 12335 + +Size_X 3 +Size_Y 3 +Size_Z 0.5 + +Health 1000 +Range 6 +Radius 1.5 +Offset 1.5 + +Explosion 36 +Unpickupable + +Wave 3789 +Rewards 100 +Reward_ID 3324 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 1194 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 285 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Bundle_Override_Path /Items/Barricades/Beacon +Master_Bundle_Override core.masterbundle \ No newline at end of file diff --git a/Barricades/Chestbox/Chestbox.dat b/Barricades/Chestbox/Chestbox.dat new file mode 100644 index 0000000..76a98ed --- /dev/null +++ b/Barricades/Chestbox/Chestbox.dat @@ -0,0 +1,29 @@ +GUID 0aaa6bdd1615e0235af73d15ece4efde + +Type Storage +Rarity Epic +Useable Barricade +Build Storage +ID 12564 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 + +Health 600 +Range 4 +Radius 0.25 +Offset 1.3 + +Storage_X 6 +Storage_Y 2 + +Locked + +Explosion 36 + +Item_Dropped_On_Destroy d11ef57b57ab496fb20410e410ad4ee7 +Min_Items_Dropped_On_Destroy 1 +Max_Items_Dropped_On_Destroy 1 + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Chestbox/English.dat b/Barricades/Chestbox/English.dat new file mode 100644 index 0000000..7533ea6 --- /dev/null +++ b/Barricades/Chestbox/English.dat @@ -0,0 +1,2 @@ +Name Weapon Box +Description Metal Box for storing items. \ No newline at end of file diff --git a/Barricades/Door_Aircraft_Carrier/Door_Aircraft_Carrier.dat b/Barricades/Door_Aircraft_Carrier/Door_Aircraft_Carrier.dat new file mode 100644 index 0000000..f2b5e30 --- /dev/null +++ b/Barricades/Door_Aircraft_Carrier/Door_Aircraft_Carrier.dat @@ -0,0 +1,36 @@ +GUID 58f86d3af1524fe1a95f90b56f55aa9a + +Type Barricade +Rarity Epic +Useable Barricade +Build Door +ID 12444 + +Size_X 2 +Size_Y 2 +Size_Z 0.5 + +Health -1 +Range 4 +Radius 1 +Offset 1.25 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 4 +Blueprint_0_Supply_1_ID 285 +Blueprint_0_Supply_1_Amount 3 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Armor_Tier High + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Door_Aircraft_Carrier/English.dat b/Barricades/Door_Aircraft_Carrier/English.dat new file mode 100644 index 0000000..2f19e55 --- /dev/null +++ b/Barricades/Door_Aircraft_Carrier/English.dat @@ -0,0 +1,2 @@ +Name Ship Door +Description Ship door for your top tier cool ships. \ No newline at end of file diff --git a/Barricades/Door_Blast/Door_Blast.dat b/Barricades/Door_Blast/Door_Blast.dat new file mode 100644 index 0000000..0be2048 --- /dev/null +++ b/Barricades/Door_Blast/Door_Blast.dat @@ -0,0 +1,36 @@ +GUID 9d1cb8fe30194248b79e7e26e698535a + +Type Barricade +Rarity Epic +Useable Barricade +Build Gate +ID 12445 + +Size_X 2 +Size_Y 2 +Size_Z 0.5 + +Health -1 +Range 8 +Radius 1 +Offset 1.25 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 4 +Blueprint_0_Supply_1_ID 285 +Blueprint_0_Supply_1_Amount 3 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Armor_Tier High + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Barricades/Door_Blast/English.dat b/Barricades/Door_Blast/English.dat new file mode 100644 index 0000000..865952e --- /dev/null +++ b/Barricades/Door_Blast/English.dat @@ -0,0 +1,2 @@ +Name Blast Door +Description Blast door ideal for keeping out unwanted waters. \ No newline at end of file diff --git a/Barricades/Door_Maple/Door_Maple.dat b/Barricades/Door_Maple/Door_Maple.dat new file mode 100644 index 0000000..ccfaddf --- /dev/null +++ b/Barricades/Door_Maple/Door_Maple.dat @@ -0,0 +1,33 @@ +GUID 800cfe135b8c4a47a016f0b43f5b29af + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Door +ID 12389 + +Size_X 1 +Size_Y 2 +Size_Z 0.65 + +Health 35000 +Range 4 +Radius 1 +Offset 1.25 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 5501 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 5551 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Build 27 +PlacementAudioClip Sounds/WoodenPlacement.mp3 + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Barricades/Door_Maple diff --git a/Barricades/Door_Maple/English.dat b/Barricades/Door_Maple/English.dat new file mode 100644 index 0000000..bb28a5f --- /dev/null +++ b/Barricades/Door_Maple/English.dat @@ -0,0 +1,2 @@ +Name Fiber Augment Door +Description Fiber door ideal for keeping out unwanted visitors.Stronger than normal. \ No newline at end of file diff --git a/Barricades/Elevator/Elevator.dat b/Barricades/Elevator/Elevator.dat new file mode 100644 index 0000000..2596995 --- /dev/null +++ b/Barricades/Elevator/Elevator.dat @@ -0,0 +1,37 @@ +GUID a279a504617d4f42b7b04f7bd2411ebb + +Type Barricade +Rarity Rare +Useable Barricade +Build Gate +ID 17032 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 4 +Radius 1 + +Locked + +Explosion 36 + +Allow_Collision_While_Animating + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 458 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 373 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Supply_2_ID 1238 +Blueprint_0_Supply_2_Amount 2 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Tool 76 +Blueprint_0_Build 27 + +Armor_Tier High \ No newline at end of file diff --git a/Barricades/Elevator/English.dat b/Barricades/Elevator/English.dat new file mode 100644 index 0000000..742ddab --- /dev/null +++ b/Barricades/Elevator/English.dat @@ -0,0 +1,2 @@ +Name Metal Elevator +Description Metal elevator. Quicker to move up and down. \ No newline at end of file diff --git a/Barricades/Elevator_Heli/Elevator_Heli.dat b/Barricades/Elevator_Heli/Elevator_Heli.dat new file mode 100644 index 0000000..ff535b5 --- /dev/null +++ b/Barricades/Elevator_Heli/Elevator_Heli.dat @@ -0,0 +1,37 @@ +GUID 18f3ade928e240c6a5b24b2c87e20274 + +Type Barricade +Rarity Epic +Useable Barricade +Build Door +ID 17022 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 4 +Radius 1 + +Locked + +Explosion 36 + +Allow_Collision_While_Animating + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 458 +Blueprint_0_Supply_0_Amount 2 +Blueprint_0_Supply_1_ID 373 +Blueprint_0_Supply_1_Amount 4 +Blueprint_0_Supply_2_ID 457 +Blueprint_0_Supply_2_Amount 4 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Tool 76 +Blueprint_0_Build 27 + +Armor_Tier High \ No newline at end of file diff --git a/Barricades/Elevator_Heli/English.dat b/Barricades/Elevator_Heli/English.dat new file mode 100644 index 0000000..e254792 --- /dev/null +++ b/Barricades/Elevator_Heli/English.dat @@ -0,0 +1,2 @@ +Name Helicopter Elevator +Description Metal elevator. Designed to land helicopter. \ No newline at end of file diff --git a/Barricades/Elevator_Maple/Elevator_Maple.dat b/Barricades/Elevator_Maple/Elevator_Maple.dat new file mode 100644 index 0000000..09b958c --- /dev/null +++ b/Barricades/Elevator_Maple/Elevator_Maple.dat @@ -0,0 +1,32 @@ +GUID dcb604fa23084e49972fb0024a754f62 + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Gate +ID 17047 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health 1000 +Range 4 +Radius 1 + +Explosion 19 + +Allow_Collision_While_Animating + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 458 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 35 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Supply_2_ID 1235 +Blueprint_0_Supply_2_Amount 2 +Blueprint_0_Level 1 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 \ No newline at end of file diff --git a/Barricades/Elevator_Maple/English.dat b/Barricades/Elevator_Maple/English.dat new file mode 100644 index 0000000..0eaebb5 --- /dev/null +++ b/Barricades/Elevator_Maple/English.dat @@ -0,0 +1,2 @@ +Name Maple Elevator +Description Maple elevator. Quicker to move up and down. \ No newline at end of file diff --git a/Barricades/Flying Broomstick/1-broomstick/1-broomstick.dat b/Barricades/Flying Broomstick/1-broomstick/1-broomstick.dat new file mode 100644 index 0000000..211a983 --- /dev/null +++ b/Barricades/Flying Broomstick/1-broomstick/1-broomstick.dat @@ -0,0 +1,18 @@ +GUID c18fd7759df54e71a5e6facad711a41f + +Type Barricade +Rarity Mythical +Useable Barricade +Build Vehicle +ID 11509 + +Size_X 1 +Size_Y 3 +Size_Z 1.2 + +Range 8 +Radius 1.75 +Offset 2 + +Explosion 11509 + diff --git a/Barricades/Flying Broomstick/1-broomstick/English.dat b/Barricades/Flying Broomstick/1-broomstick/English.dat new file mode 100644 index 0000000..b21beca --- /dev/null +++ b/Barricades/Flying Broomstick/1-broomstick/English.dat @@ -0,0 +1,2 @@ +Name Broomstick +Description Yes, it is, indeed. And you can ride it. \ No newline at end of file diff --git a/Barricades/Gener_1/English.dat b/Barricades/Gener_1/English.dat new file mode 100644 index 0000000..4481d0a --- /dev/null +++ b/Barricades/Gener_1/English.dat @@ -0,0 +1,2 @@ +Name Huge Infinite Generator +Description Generator tier A1 provides max electricity zone. Also it has huge capacity and weakest consumerism. diff --git a/Barricades/Gener_1/Gener_1.dat b/Barricades/Gener_1/Gener_1.dat new file mode 100644 index 0000000..7936a72 --- /dev/null +++ b/Barricades/Gener_1/Gener_1.dat @@ -0,0 +1,38 @@ +GUID cf15846e7983424aa650622d062cc3af + +Type Generator +Rarity Rare +Useable Barricade +Build Generator +ID 21231 + +Size_X 3 +Size_Y 3 +Size_Z 0.5 + +Health 450 +Range 4 +Radius 0.5 +Offset 0.75 + +Capacity 50000 +Wirerange 120.0 +Burn 999999 + +Explosion 36 + + + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 21233 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Asset_Bundle_Version 2 diff --git a/Barricades/Gener_2/English.dat b/Barricades/Gener_2/English.dat new file mode 100644 index 0000000..2afb517 --- /dev/null +++ b/Barricades/Gener_2/English.dat @@ -0,0 +1,2 @@ +Name Small Infinite Generator +Description Generator tier A1 provides small electricity zone. Also it has huge capacity and weakest consumerism. \ No newline at end of file diff --git a/Barricades/Gener_2/Gener_2.dat b/Barricades/Gener_2/Gener_2.dat new file mode 100644 index 0000000..eed52a5 --- /dev/null +++ b/Barricades/Gener_2/Gener_2.dat @@ -0,0 +1,38 @@ +GUID 6e60adf2ed4a4bb48d1c30faaec64e2a + +Type Generator +Rarity Rare +Useable Barricade +Build Generator +ID 21232 + +Size_X 3 +Size_Y 3 +Size_Z 0.5 + +Health 450 +Range 4 +Radius 0.5 +Offset 0.75 +Capacity 50000 +Wirerange 16.0 +Burn 999999 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1440 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 1230 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Barricades/Gener_1 diff --git a/Barricades/Gener_3/English.dat b/Barricades/Gener_3/English.dat new file mode 100644 index 0000000..bcb063e --- /dev/null +++ b/Barricades/Gener_3/English.dat @@ -0,0 +1,2 @@ +Name Large Infinite Generator +Description Generator tier A1 provides rather large electricity zone. Also it has huge capacity and weakest consumerism. \ No newline at end of file diff --git a/Barricades/Gener_3/Gener_3.dat b/Barricades/Gener_3/Gener_3.dat new file mode 100644 index 0000000..8f1e87d --- /dev/null +++ b/Barricades/Gener_3/Gener_3.dat @@ -0,0 +1,37 @@ +GUID ffd15e1926cb4bbf9f0f9caf2c5e8c8c + +Type Generator +Rarity Rare +Useable Barricade +Build Generator +ID 21233 + +Size_X 3 +Size_Y 3 +Size_Z 0.5 + +Health 450 +Range 4 +Radius 0.5 +Offset 0.75 + +Capacity 50000 +Wirerange 64.0 +Burn 999999 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 21232 +Blueprint_0_Supply_1_Amount 4 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Barricades/Gener_1 \ No newline at end of file diff --git a/Barricades/Lamp_Dome/English.dat b/Barricades/Lamp_Dome/English.dat new file mode 100644 index 0000000..b00df6f --- /dev/null +++ b/Barricades/Lamp_Dome/English.dat @@ -0,0 +1,2 @@ +Name Dome Lamp +Description Electricity powered large area light. \ No newline at end of file diff --git a/Barricades/Lamp_Dome/Lamp_Dome.dat b/Barricades/Lamp_Dome/Lamp_Dome.dat new file mode 100644 index 0000000..fca1086 --- /dev/null +++ b/Barricades/Lamp_Dome/Lamp_Dome.dat @@ -0,0 +1,32 @@ +GUID fe3d9e46af664dd8a092982f481ffe58 + +Type Barricade +Rarity Rare +Useable Barricade +Build Spot +ID 17035 + +Size_X 3 +Size_Y 1 +Size_Z 0.275 +Size2_Z 0.475 + +Health 350 +Range 4 +Offset 3.3 + +Explosion 72 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 1222 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 68 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 65 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 \ No newline at end of file diff --git a/Barricades/Large_Satchel_Charge/English.dat b/Barricades/Large_Satchel_Charge/English.dat new file mode 100644 index 0000000..c5e90b8 --- /dev/null +++ b/Barricades/Large_Satchel_Charge/English.dat @@ -0,0 +1,2 @@ +Name 大型炸药包 +Description 别过来……别过来……你再过来我就安拉胡阿克巴了! \ No newline at end of file diff --git a/Barricades/Large_Satchel_Charge/Large_Satchel_Charge.dat b/Barricades/Large_Satchel_Charge/Large_Satchel_Charge.dat new file mode 100644 index 0000000..d2d64fe --- /dev/null +++ b/Barricades/Large_Satchel_Charge/Large_Satchel_Charge.dat @@ -0,0 +1,36 @@ +GUID f0bc6a0480b74cac8485700d640e85a2 + +Type Trap +Rarity Mythical +Useable Barricade +Build Spike +ID 11803 + +Size_X 3 +Size_Y 3 +Size_Z 0.3 + +Health 1 +Range 8 +Radius 0.1 +Offset 0.075 + +Player_Damage 150 +Zombie_Damage 175 +Animal_Damage 175 +Barricade_Damage 75 +Structure_Damage 75 +Vehicle_Damage 5000 +Resource_Damage 625 +Object_Damage 100 + +Range2 20 +Explosion2 45 + +Explosive + +Explosion 45 +Vulnerable +Unrepairable + + diff --git a/Barricades/Locker_1/English.dat b/Barricades/Locker_1/English.dat new file mode 100644 index 0000000..b37dfc0 --- /dev/null +++ b/Barricades/Locker_1/English.dat @@ -0,0 +1,2 @@ +Name MegaLocker +Description 10x42超大保险柜 \ No newline at end of file diff --git a/Barricades/Locker_1/Locker_1.dat b/Barricades/Locker_1/Locker_1.dat new file mode 100644 index 0000000..100bfb4 --- /dev/null +++ b/Barricades/Locker_1/Locker_1.dat @@ -0,0 +1,38 @@ +GUID edd6249159554a1c86cad456c0bd41c0 + +Type Storage +Rarity Legendary +Useable Barricade +Build Storage +ID 12285 + +Size_X 4 +Size_Y 5 +Size_Z 0.7 + +Health -1 +Range 4 +Radius 0.5 +Offset 0.75 + +Storage_X 10 +Storage_Y 42 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Furniture +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 67 +Blueprint_0_Supply_1_Amount 5 +Blueprint_0_Supply_2_ID 285 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 5656 + diff --git a/Barricades/Locker_2/English.dat b/Barricades/Locker_2/English.dat new file mode 100644 index 0000000..4f3426d --- /dev/null +++ b/Barricades/Locker_2/English.dat @@ -0,0 +1,2 @@ +Name Locker +Description Locker for storing items. \ No newline at end of file diff --git a/Barricades/Locker_2/Locker_2.dat b/Barricades/Locker_2/Locker_2.dat new file mode 100644 index 0000000..e61cf78 --- /dev/null +++ b/Barricades/Locker_2/Locker_2.dat @@ -0,0 +1,36 @@ +GUID 5f7f22a441aa4a2984615e8a45d5ccb2 + +Type Storage +Rarity Legendary +Useable Barricade +Build Storage +ID 12346 + +Size_X 3 +Size_Y 5 +Size_Z 0.7 + +Health -1 +Range 4 +Radius 0.5 +Offset 0.75 + +Storage_X 7 +Storage_Y 13 + +Locked + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Furniture +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 328 +Blueprint_0_Supply_0_Amount 3 +Blueprint_0_Supply_1_ID 285 +Blueprint_0_Supply_1_Amount 8 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + diff --git a/Barricades/Mega_Locker/English.dat b/Barricades/Mega_Locker/English.dat new file mode 100644 index 0000000..b37dfc0 --- /dev/null +++ b/Barricades/Mega_Locker/English.dat @@ -0,0 +1,2 @@ +Name MegaLocker +Description 10x42超大保险柜 \ No newline at end of file diff --git a/Barricades/Mega_Locker/Mega_Locker.dat b/Barricades/Mega_Locker/Mega_Locker.dat new file mode 100644 index 0000000..33bc4f7 --- /dev/null +++ b/Barricades/Mega_Locker/Mega_Locker.dat @@ -0,0 +1,24 @@ +GUID b7e2562c9f514d5791f0ff9f57be530f + +Type Storage +Rarity Mythical +Useable Barricade +Build Storage +ID 11800 + +Size_X 3 +Size_Y 3 +Size_Z 0.8 + +Health -1 +Range 5 +Radius 0.1 +Offset 0.95 + +Storage_X 10 +Storage_Y 42 + +Locked + +Explosion 36 + diff --git a/Barricades/Noteprint/Miocat/English.dat b/Barricades/Noteprint/Miocat/English.dat new file mode 100644 index 0000000..d633f99 --- /dev/null +++ b/Barricades/Noteprint/Miocat/English.dat @@ -0,0 +1,2 @@ +Name NotePrint No.1 +Description 猫猫 \ No newline at end of file diff --git a/Barricades/Noteprint/Miocat/Miocat.dat b/Barricades/Noteprint/Miocat/Miocat.dat new file mode 100644 index 0000000..d16e613 --- /dev/null +++ b/Barricades/Noteprint/Miocat/Miocat.dat @@ -0,0 +1,16 @@ +GUID 2ee85bdd88ca848d0ed9f206f963e893 +Type Barricade +Useable Barricade +Build Note +ID 15008 + +Size_X 1 +Size_Y 1 +Size_Z 0.45 + +Health -1 +Range 4 +Offset 0.025 + +Explosion 58 +Vulnerable \ No newline at end of file diff --git a/Barricades/Noteprint/bibiki/English.dat b/Barricades/Noteprint/bibiki/English.dat new file mode 100644 index 0000000..cc0ba58 --- /dev/null +++ b/Barricades/Noteprint/bibiki/English.dat @@ -0,0 +1,2 @@ +Name NotePrint No.4 +Description 既是赝品也是真品 \ No newline at end of file diff --git a/Barricades/Noteprint/bibiki/bibiki.dat b/Barricades/Noteprint/bibiki/bibiki.dat new file mode 100644 index 0000000..228b38d --- /dev/null +++ b/Barricades/Noteprint/bibiki/bibiki.dat @@ -0,0 +1,16 @@ +GUID 126ff56f1a87e37668123987e72d4450 +Type Barricade +Useable Barricade +Build Note +ID 15011 + +Size_X 1 +Size_Y 1 +Size_Z 0.45 + +Health -1 +Range 4 +Offset 0.025 + +Explosion 58 +Vulnerable \ No newline at end of file diff --git a/Barricades/Noteprint/koi/English.dat b/Barricades/Noteprint/koi/English.dat new file mode 100644 index 0000000..55fbbb1 --- /dev/null +++ b/Barricades/Noteprint/koi/English.dat @@ -0,0 +1,2 @@ +Name NotePrint No.5 +Description 世界恋恋物语 \ No newline at end of file diff --git a/Barricades/Noteprint/koi/koi.dat b/Barricades/Noteprint/koi/koi.dat new file mode 100644 index 0000000..6399102 --- /dev/null +++ b/Barricades/Noteprint/koi/koi.dat @@ -0,0 +1,16 @@ +GUID 45bdad009990e306dc340c83dd950450 +Type Barricade +Useable Barricade +Build Note +ID 15015 + +Size_X 1 +Size_Y 1 +Size_Z 0.45 + +Health -1 +Range 4 +Offset 0.025 + +Explosion 58 +Vulnerable \ No newline at end of file diff --git a/Barricades/Noteprint/kunkun/English.dat b/Barricades/Noteprint/kunkun/English.dat new file mode 100644 index 0000000..99580ad --- /dev/null +++ b/Barricades/Noteprint/kunkun/English.dat @@ -0,0 +1,2 @@ +Name NotePrint kunkun by.Tom +Description 巅峰迎来虚伪的拥护,黄昏见证真正的信徒。一个真正的man \ No newline at end of file diff --git a/Barricades/Noteprint/kunkun/kunkun.dat b/Barricades/Noteprint/kunkun/kunkun.dat new file mode 100644 index 0000000..803009a --- /dev/null +++ b/Barricades/Noteprint/kunkun/kunkun.dat @@ -0,0 +1,16 @@ +GUID 369b1483933454a168c0dcf51bc2f544 +Type Barricade +Useable Barricade +Build Note +ID 15013 + +Size_X 1 +Size_Y 1 +Size_Z 0.45 + +Health -1 +Range 4 +Offset 0.025 + +Explosion 58 +Vulnerable \ No newline at end of file diff --git a/Barricades/Noteprint/plantvsbronya/English.dat b/Barricades/Noteprint/plantvsbronya/English.dat new file mode 100644 index 0000000..d52cec0 --- /dev/null +++ b/Barricades/Noteprint/plantvsbronya/English.dat @@ -0,0 +1,2 @@ +Name NotePrint No.3 +Description 植物大战板鸭 \ No newline at end of file diff --git a/Barricades/Noteprint/plantvsbronya/plantvsbronya.dat b/Barricades/Noteprint/plantvsbronya/plantvsbronya.dat new file mode 100644 index 0000000..7563a9d --- /dev/null +++ b/Barricades/Noteprint/plantvsbronya/plantvsbronya.dat @@ -0,0 +1,16 @@ +GUID e30188c8b356d1478bfa04e1a5ecb677 +Type Barricade +Useable Barricade +Build Note +ID 15010 + +Size_X 1 +Size_Y 1 +Size_Z 0.45 + +Health -1 +Range 4 +Offset 0.025 + +Explosion 58 +Vulnerable \ No newline at end of file diff --git a/Barricades/Pillow/416bz/416bz.dat b/Barricades/Pillow/416bz/416bz.dat new file mode 100644 index 0000000..d0c149a --- /dev/null +++ b/Barricades/Pillow/416bz/416bz.dat @@ -0,0 +1,19 @@ +GUID 650f2d483d6042be90e9984f7b9d9012 + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Barrel_Rain +ID 15001 + +Size_X 2 +Size_Y 4 +Size_Z 0.4 + +Health 16000 +Range 4 +Radius 0.5 +Offset 0.75 + +Explosion 36 + diff --git a/Barricades/Pillow/416bz/English.dat b/Barricades/Pillow/416bz/English.dat new file mode 100644 index 0000000..61df0a9 --- /dev/null +++ b/Barricades/Pillow/416bz/English.dat @@ -0,0 +1,2 @@ +Name Rain Barrel +Description Collects rain water which can be retrieved with a canteen. \ No newline at end of file diff --git a/Barricades/Pillow/416bzr18/416bzr18.dat b/Barricades/Pillow/416bzr18/416bzr18.dat new file mode 100644 index 0000000..2f1a699 --- /dev/null +++ b/Barricades/Pillow/416bzr18/416bzr18.dat @@ -0,0 +1,19 @@ +GUID 9c87147f6be24f0e827a592c9fdececb + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Barrel_Rain +ID 15002 + +Size_X 2 +Size_Y 4 +Size_Z 0.4 + +Health 16000 +Range 4 +Radius 0.5 +Offset 0.75 + +Explosion 36 + diff --git a/Barricades/Pillow/416bzr18/English.dat b/Barricades/Pillow/416bzr18/English.dat new file mode 100644 index 0000000..61df0a9 --- /dev/null +++ b/Barricades/Pillow/416bzr18/English.dat @@ -0,0 +1,2 @@ +Name Rain Barrel +Description Collects rain water which can be retrieved with a canteen. \ No newline at end of file diff --git a/Barricades/Pillow/G3618/English.dat b/Barricades/Pillow/G3618/English.dat new file mode 100644 index 0000000..61df0a9 --- /dev/null +++ b/Barricades/Pillow/G3618/English.dat @@ -0,0 +1,2 @@ +Name Rain Barrel +Description Collects rain water which can be retrieved with a canteen. \ No newline at end of file diff --git a/Barricades/Pillow/G3618/G3618.dat b/Barricades/Pillow/G3618/G3618.dat new file mode 100644 index 0000000..05d41ca --- /dev/null +++ b/Barricades/Pillow/G3618/G3618.dat @@ -0,0 +1,19 @@ +GUID d9f91481317f4f889d71dd84f27742d7 + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Barrel_Rain +ID 15004 + +Size_X 2 +Size_Y 4 +Size_Z 0.4 + +Health 16000 +Range 4 +Radius 0.5 +Offset 0.75 + +Explosion 36 + diff --git a/Barricades/Pillow/G36bz/English.dat b/Barricades/Pillow/G36bz/English.dat new file mode 100644 index 0000000..61df0a9 --- /dev/null +++ b/Barricades/Pillow/G36bz/English.dat @@ -0,0 +1,2 @@ +Name Rain Barrel +Description Collects rain water which can be retrieved with a canteen. \ No newline at end of file diff --git a/Barricades/Pillow/G36bz/G36bz.dat b/Barricades/Pillow/G36bz/G36bz.dat new file mode 100644 index 0000000..d0ae87f --- /dev/null +++ b/Barricades/Pillow/G36bz/G36bz.dat @@ -0,0 +1,19 @@ +GUID 92c1a8fc1ed54b9fbd82089899d5fd6f + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Barrel_Rain +ID 15003 + +Size_X 2 +Size_Y 4 +Size_Z 0.4 + +Health 16000 +Range 4 +Radius 0.5 +Offset 0.75 + +Explosion 36 + diff --git a/Barricades/Pillow/koi1/English.dat b/Barricades/Pillow/koi1/English.dat new file mode 100644 index 0000000..61df0a9 --- /dev/null +++ b/Barricades/Pillow/koi1/English.dat @@ -0,0 +1,2 @@ +Name Rain Barrel +Description Collects rain water which can be retrieved with a canteen. \ No newline at end of file diff --git a/Barricades/Pillow/koi1/koi1.dat b/Barricades/Pillow/koi1/koi1.dat new file mode 100644 index 0000000..e60cdd3 --- /dev/null +++ b/Barricades/Pillow/koi1/koi1.dat @@ -0,0 +1,19 @@ +GUID 2ad21c65f498771634ccb12b10302597 + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Barrel_Rain +ID 15014 + +Size_X 2 +Size_Y 4 +Size_Z 0.4 + +Health 16000 +Range 4 +Radius 0.5 +Offset 0.75 + +Explosion 36 + diff --git a/Barricades/Pillow/unicornbz/English.dat b/Barricades/Pillow/unicornbz/English.dat new file mode 100644 index 0000000..61df0a9 --- /dev/null +++ b/Barricades/Pillow/unicornbz/English.dat @@ -0,0 +1,2 @@ +Name Rain Barrel +Description Collects rain water which can be retrieved with a canteen. \ No newline at end of file diff --git a/Barricades/Pillow/unicornbz/unicornbz.dat b/Barricades/Pillow/unicornbz/unicornbz.dat new file mode 100644 index 0000000..95838d5 --- /dev/null +++ b/Barricades/Pillow/unicornbz/unicornbz.dat @@ -0,0 +1,19 @@ +GUID 27e46c6924dc46df8e4559e30a62bd11 + +Type Barricade +Rarity Uncommon +Useable Barricade +Build Barrel_Rain +ID 15005 + +Size_X 2 +Size_Y 4 +Size_Z 0.4 + +Health 16000 +Range 4 +Radius 0.5 +Offset 0.75 + +Explosion 36 + diff --git a/Barricades/Pocket_Flak88/English.dat b/Barricades/Pocket_Flak88/English.dat new file mode 100644 index 0000000..0f0107e --- /dev/null +++ b/Barricades/Pocket_Flak88/English.dat @@ -0,0 +1,2 @@ +Name Placeable 88mm Flak41 +Description 88mm高(liu)射(dan)炮 可放置 \ No newline at end of file diff --git a/Barricades/Pocket_Flak88/Pocket_Flak88.dat b/Barricades/Pocket_Flak88/Pocket_Flak88.dat new file mode 100644 index 0000000..cd51de0 --- /dev/null +++ b/Barricades/Pocket_Flak88/Pocket_Flak88.dat @@ -0,0 +1,17 @@ +GUID f48133b669b44f819797961a130f7340 +Type Barricade +Rarity Legendary +Useable Barricade +Build Vehicle +ID 11205 + +Size_X 4 +Size_Y 8 +Size_Z 0.6 + +Range 5 +Radius 0.5 +Offset 1.5 + +Explosion 11205 + diff --git a/Barricades/Pocket_M2/English.dat b/Barricades/Pocket_M2/English.dat new file mode 100644 index 0000000..4d43562 --- /dev/null +++ b/Barricades/Pocket_M2/English.dat @@ -0,0 +1,2 @@ +Name [MG] M2HB ★★★ +Description 今天也不想动弹啊……不过现在我已经是大家的目标了,总得做个表率吧,哈哈…… \ No newline at end of file diff --git a/Barricades/Pocket_M2/Pocket_M2.dat b/Barricades/Pocket_M2/Pocket_M2.dat new file mode 100644 index 0000000..e3e5002 --- /dev/null +++ b/Barricades/Pocket_M2/Pocket_M2.dat @@ -0,0 +1,17 @@ +GUID 9d91226f660549c7b78a01b0e1a42de6 +Type Barricade +Rarity Rare +Useable Barricade +Build Vehicle +ID 11206 + +Size_X 2 +Size_Y 4 +Size_Z 0.6 + +Range 5 +Radius 0.5 +Offset 1.5 + +Explosion 11206 + diff --git a/Barricades/Pocket_MK19/English.dat b/Barricades/Pocket_MK19/English.dat new file mode 100644 index 0000000..22aac8f --- /dev/null +++ b/Barricades/Pocket_MK19/English.dat @@ -0,0 +1,2 @@ +Name Placeable MK.19 +Description Mk.19自动榴弹发射器 \ No newline at end of file diff --git a/Barricades/Pocket_MK19/Pocket_MK19.dat b/Barricades/Pocket_MK19/Pocket_MK19.dat new file mode 100644 index 0000000..afdc7ef --- /dev/null +++ b/Barricades/Pocket_MK19/Pocket_MK19.dat @@ -0,0 +1,19 @@ +GUID 1ddeed1b56ef45d0bd64d02910388411 +Type Barricade +Rarity Legendary +Useable Barricade +Build Vehicle +ID 11207 + +Size_X 2 +Size_Y 4 +Size_Z 0.6 + +Range 5 +Radius 0.5 +Offset 1.5 + +Explosion 11207 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Barricades/Pocket_M2 \ No newline at end of file diff --git a/Barricades/Pocket_Tiger/English.dat b/Barricades/Pocket_Tiger/English.dat new file mode 100644 index 0000000..ab3c894 --- /dev/null +++ b/Barricades/Pocket_Tiger/English.dat @@ -0,0 +1,2 @@ +Name Placeable Tiger B +Description 掌中萌虎 \ No newline at end of file diff --git a/Barricades/Pocket_Tiger/Pocket_Tiger.dat b/Barricades/Pocket_Tiger/Pocket_Tiger.dat new file mode 100644 index 0000000..95fd15a --- /dev/null +++ b/Barricades/Pocket_Tiger/Pocket_Tiger.dat @@ -0,0 +1,20 @@ +GUID 41c3714b7eef4f99b6574b6451754759 +Type Barricade +Rarity Mythical +Useable Barricade +Build Vehicle +ID 11208 + +Size_X 4 +Size_Y 8 +Size_Z 0.6 + +Range 5 +Radius 0.5 +Offset 1.5 + +Explosion 11208 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Barricades/Pocket_Flak88 + diff --git a/Barricades/Pocket_Zis/English.dat b/Barricades/Pocket_Zis/English.dat new file mode 100644 index 0000000..b96941d --- /dev/null +++ b/Barricades/Pocket_Zis/English.dat @@ -0,0 +1,2 @@ +Name Placeable Zis +Description 让火炮插上翅膀 \ No newline at end of file diff --git a/Barricades/Pocket_Zis/Pocket_Zis.dat b/Barricades/Pocket_Zis/Pocket_Zis.dat new file mode 100644 index 0000000..f10460b --- /dev/null +++ b/Barricades/Pocket_Zis/Pocket_Zis.dat @@ -0,0 +1,20 @@ +GUID e7cf890ad29adb5a38759eaeda6f0c6b +Type Barricade +Rarity Mythical +Useable Barricade +Build Vehicle +ID 12596 + +Size_X 4 +Size_Y 8 +Size_Z 0.6 + +Range 5 +Radius 0.5 +Offset 1.5 + +Explosion 12005 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Barricades/Pocket_Flak88 + diff --git a/Barricades/S-mine/English.dat b/Barricades/S-mine/English.dat new file mode 100644 index 0000000..2f5d42d --- /dev/null +++ b/Barricades/S-mine/English.dat @@ -0,0 +1,2 @@ +Name S型地雷 +Description S型地雷 \ No newline at end of file diff --git a/Barricades/S-mine/S-mine.dat b/Barricades/S-mine/S-mine.dat new file mode 100644 index 0000000..51a93da --- /dev/null +++ b/Barricades/S-mine/S-mine.dat @@ -0,0 +1,36 @@ +GUID 659f9aab084847acae13112c26e357d2 + +Type Trap +Rarity Legendary +Useable Barricade +Build Spike +ID 11802 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Health 1 +Range 4 +Radius 0.05 +Offset 0.075 + +Player_Damage 200 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 75 +Structure_Damage 75 +Vehicle_Damage 200 +Resource_Damage 625 +Object_Damage 100 + +Range2 10 +Explosion2 34 + +Explosive + +Explosion 34 +Vulnerable +Unrepairable + + diff --git a/Barricades/Sandbags/English.dat b/Barricades/Sandbags/English.dat new file mode 100644 index 0000000..e6ca39a --- /dev/null +++ b/Barricades/Sandbags/English.dat @@ -0,0 +1,2 @@ +Name Sandbags +Description Sand bags for blocking bullets. \ No newline at end of file diff --git a/Barricades/Sandbags/Sandbags.dat b/Barricades/Sandbags/Sandbags.dat new file mode 100644 index 0000000..56384dc --- /dev/null +++ b/Barricades/Sandbags/Sandbags.dat @@ -0,0 +1,23 @@ +GUID 456ec012b1ed70aa7afd2201e74a5d70 +Type Barricade +Useable Barricade +Build Barricade +ID 11801 + +Size_X 1 +Size_Y 1 +Size_Z 0.35 + +Health 5000 +Range 4 +Radius 0.4 +Offset 0.5 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Barricade +Blueprint_0_Supply_0_ID 66 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Build 27 + diff --git a/Barricades/Sentry_300/English.dat b/Barricades/Sentry_300/English.dat new file mode 100644 index 0000000..47e2989 --- /dev/null +++ b/Barricades/Sentry_300/English.dat @@ -0,0 +1,2 @@ +Name Neutral Sentry 300 +Description 有史以来最危险的武器!适合用来保护你的小家。 \ No newline at end of file diff --git a/Barricades/Sentry_300/Sentry_300.dat b/Barricades/Sentry_300/Sentry_300.dat new file mode 100644 index 0000000..656aa0d --- /dev/null +++ b/Barricades/Sentry_300/Sentry_300.dat @@ -0,0 +1,31 @@ +GUID 472f514842cfd6859cfe2c75a9e5b28e +Type Sentry +Rarity Epic +Useable Barricade +Build Sentry +ID 12539 + +Size_X 2 +Size_Y 2 +Size_Z 0.55 + +Health 300 +Range 4 +Radius 0.5 +Offset 1 + +Storage_X 6 +Storage_Y 3 +Display +Locked +Mode Neutral + +Infinite_Ammo False +Detection_Radius 300 +Allow_Placement_On_Vehicle True + +Explosion 36 + +Should_Close_When_Outside_Range False +PlacementAudioClip Sounds/MetalPlacement.mp3 +Has_Clip_Prefab false \ No newline at end of file diff --git a/Barricades/Sentry_40k/English.dat b/Barricades/Sentry_40k/English.dat new file mode 100644 index 0000000..88f02f9 --- /dev/null +++ b/Barricades/Sentry_40k/English.dat @@ -0,0 +1,2 @@ +Name Hostile Sentry 40K! +Description The 有史以来最危险的武器 改!武器大师专业调校!适合用来保护所有人的大家! \ No newline at end of file diff --git a/Barricades/Sentry_40k/Sentry_40k.dat b/Barricades/Sentry_40k/Sentry_40k.dat new file mode 100644 index 0000000..35d2880 --- /dev/null +++ b/Barricades/Sentry_40k/Sentry_40k.dat @@ -0,0 +1,45 @@ +GUID 392f47ef44347560e295244ebd484fb2 +Type Sentry +Rarity Epic +Useable Barricade +Build Sentry +ID 12540 + +Size_X 2 +Size_Y 2 +Size_Z 0.55 + +Health -1 +Range 4 +Radius 0.5 +Offset 1 + +Storage_X 6 +Storage_Y 3 +Display +Locked +Mode Hostile + +Infinite_Ammo True +Detection_Radius 1018 +Allow_Placement_On_Vehicle True + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12539 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 12467 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 1008 +Blueprint_0_Supply_2_Amount 4 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + +Should_Close_When_Outside_Range False +PlacementAudioClip Sounds/MetalPlacement.mp3 +Has_Clip_Prefab false \ No newline at end of file diff --git a/Barricades/Shelf_Plant/English.dat b/Barricades/Shelf_Plant/English.dat new file mode 100644 index 0000000..2eb11fd --- /dev/null +++ b/Barricades/Shelf_Plant/English.dat @@ -0,0 +1,2 @@ +Name Plant Shelf +Description Planting shelf perfect for raising low crops. \ No newline at end of file diff --git a/Barricades/Shelf_Plant/Shelf_Plant.dat b/Barricades/Shelf_Plant/Shelf_Plant.dat new file mode 100644 index 0000000..e8ec4ac --- /dev/null +++ b/Barricades/Shelf_Plant/Shelf_Plant.dat @@ -0,0 +1,32 @@ +GUID 6d4252e29f1349048a8eefa52d55d720 + +Type Barricade +Rarity Rare +Useable Barricade +Build Barricade +ID 17031 + +Size_X 3 +Size_Y 2 +Size_Z 0.525 + +Health 600 +Range 6 +Radius 0.2 +Offset 0.67 + +Explosion 19 + +Blueprints 1 +Blueprint_0_Type Utilities +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 331 +Blueprint_0_Supply_0_Amount 4 +Blueprint_0_Supply_1_ID 68 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Supply_2_ID 285 +Blueprint_0_Supply_2_Amount 8 +Blueprint_0_Tool 76 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 \ No newline at end of file diff --git a/Barricades/TV_igotsmoke/English.dat b/Barricades/TV_igotsmoke/English.dat new file mode 100644 index 0000000..4ee58df --- /dev/null +++ b/Barricades/TV_igotsmoke/English.dat @@ -0,0 +1,2 @@ +Name TV I Got Smoke -Feat +Description 鲜花怒马少年郎,谁人不识理塘王 \ No newline at end of file diff --git a/Barricades/TV_igotsmoke/TV_igotsmoke.dat b/Barricades/TV_igotsmoke/TV_igotsmoke.dat new file mode 100644 index 0000000..85cc3a1 --- /dev/null +++ b/Barricades/TV_igotsmoke/TV_igotsmoke.dat @@ -0,0 +1,20 @@ +GUID 86a75a820a6394e62b10023e75d8b469 + +Type Barricade +Rarity Mythical +Useable Barricade +Build Spot +ID 12567 + +Size_X 2 +Size_Y 2 +Size_Z 0.6 + +Health 1000 +Range 4 +Radius 0.5 +Offset 1 + +Locked + +Explosion 36 diff --git a/Barricades/Wall_Hesco/English.dat b/Barricades/Wall_Hesco/English.dat new file mode 100644 index 0000000..6cdc57c --- /dev/null +++ b/Barricades/Wall_Hesco/English.dat @@ -0,0 +1,2 @@ +Name Hesco Wall +Description Military trade explosionproof wall. \ No newline at end of file diff --git a/Barricades/Wall_Hesco/Wall_Hesco.dat b/Barricades/Wall_Hesco/Wall_Hesco.dat new file mode 100644 index 0000000..672df47 --- /dev/null +++ b/Barricades/Wall_Hesco/Wall_Hesco.dat @@ -0,0 +1,28 @@ +GUID 7f9113875ae9451eb928e6d1efc38da8 + +Type Barricade +Rarity Rare +Useable Barricade +Build Barricade +ID 17025 + +Size_X 2 +Size_Y 2 +Size_Z 0.425 + +Health 1000 +Range 6 +Radius 0.5 +Offset 1.25 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Furniture +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 68 +Blueprint_0_Supply_0_Amount 3 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 \ No newline at end of file diff --git a/Barricades/[SkripHab]_TV_Ricardo/English.dat b/Barricades/[SkripHab]_TV_Ricardo/English.dat new file mode 100644 index 0000000..3c268f3 --- /dev/null +++ b/Barricades/[SkripHab]_TV_Ricardo/English.dat @@ -0,0 +1,2 @@ +Name TV +Description Plug in the power, and behold the masterpiece! \ No newline at end of file diff --git a/Barricades/[SkripHab]_TV_Ricardo/Russian.dat b/Barricades/[SkripHab]_TV_Ricardo/Russian.dat new file mode 100644 index 0000000..060784f --- /dev/null +++ b/Barricades/[SkripHab]_TV_Ricardo/Russian.dat @@ -0,0 +1,2 @@ +Name Телевизор +Description Подключи питание, и узри шедееееевр! \ No newline at end of file diff --git a/Barricades/[SkripHab]_TV_Ricardo/[SkripHab]_TV_Ricardo.dat b/Barricades/[SkripHab]_TV_Ricardo/[SkripHab]_TV_Ricardo.dat new file mode 100644 index 0000000..91672a3 --- /dev/null +++ b/Barricades/[SkripHab]_TV_Ricardo/[SkripHab]_TV_Ricardo.dat @@ -0,0 +1,21 @@ +GUID 27101b75a85d437c94a34450406f3470 + +Type Barricade +Rarity Rare +Useable Barricade +Build Spot +ID 12557 + +Size_X 2 +Size_Y 2 +Size_Z 0.6 + +Health 300 +Range 4 +Radius 0.5 +Offset 1 + +Explosion 36 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Barricades/TV_igotsmoke \ No newline at end of file diff --git a/Clothing/Assaultpack/Assaultpack.dat b/Clothing/Assaultpack/Assaultpack.dat new file mode 100644 index 0000000..5481325 --- /dev/null +++ b/Clothing/Assaultpack/Assaultpack.dat @@ -0,0 +1,27 @@ +GUID fd41619575b3464cb2db7a9e827ef488 + +Type Backpack +Rarity Epic +Useable Clothing +ID 11400 + +Size_X 2 +Size_Y 2 +Size_Z 0.6 + +Width 10 +Height 25 + +Proof_Water + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11400 +Blueprint_0_Product 66 +Blueprint_0_Products 5 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Assaultpack/English.dat b/Clothing/Assaultpack/English.dat new file mode 100644 index 0000000..18dd1ae --- /dev/null +++ b/Clothing/Assaultpack/English.dat @@ -0,0 +1,2 @@ +Name Assult Pack10x25 +Description 10x25的超大突击背包 \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack/English.dat b/Clothing/Backpacks/Giant_BackPack/English.dat new file mode 100644 index 0000000..52821e7 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack/English.dat @@ -0,0 +1,2 @@ +Name Giant BackPack +Description A BackPack made of 12 Alicepacks, that you can use to hold up to 256 items at once! Thats right 256 Slots, 8 rows by 32 lines. Can you want more? \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack/Giant_BackPack.dat b/Clothing/Backpacks/Giant_BackPack/Giant_BackPack.dat new file mode 100644 index 0000000..2c78f0e --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack/Giant_BackPack.dat @@ -0,0 +1,33 @@ +GUID fdebd1c56abe43b095a70e0fd812ac71 + +Type Backpack +Rarity Legendary +Useable Clothing +ID 6999 + +Size_X 3 +Size_Y 3 +Size_Z 0.6 + +Width 12 +Height 24 + +Blueprints 1 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 5 +Blueprint_0_Supply_0_ID 253 +Blueprint_0_Supply_0_Amount 12 +Blueprint_0_Supply_1_ID 69 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Supply_2_ID 75 +Blueprint_0_Supply_2_Amount 2 +Blueprint_0_Supply_3_ID 70 +Blueprint_0_Supply_3_Amount 2 +Blueprint_0_Supply_4_ID 64 +Blueprint_0_Supply_4_Amount 2 +Blueprint_0_Skill Craft +Blueprint_0_Level 2 +Blueprint_0_Build 32 + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Backpacks/Alicepack \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_Double/English.dat b/Clothing/Backpacks/Giant_BackPack_Double/English.dat new file mode 100644 index 0000000..38edadf --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_Double/English.dat @@ -0,0 +1,2 @@ +Name Double'd Giant BackPack +Description Twice as Big! 512 slots! *Warning, try not putting more then 256 Items at once \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_Double/Giant_BackPack_Double.dat b/Clothing/Backpacks/Giant_BackPack_Double/Giant_BackPack_Double.dat new file mode 100644 index 0000000..b2029c6 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_Double/Giant_BackPack_Double.dat @@ -0,0 +1,25 @@ +GUID e40d1fdbcb5d464bb801f48f0137b8d0 + +Type Backpack +Rarity Legendary +Useable Clothing +ID 7000 + +Size_X 6 +Size_Y 6 +Size_Z 0.6 + +Width 12 +Height 60 + +Blueprints 1 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 6999 +Blueprint_0_Supply_0_Amount 4 +Blueprint_0_Skill Craft +Blueprint_0_Level 3 +Blueprint_0_Build 32 + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Backpacks/Alicepack \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_Double_Kuwait_Coyotepack/English.dat b/Clothing/Backpacks/Giant_BackPack_Double_Kuwait_Coyotepack/English.dat new file mode 100644 index 0000000..4cbca87 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_Double_Kuwait_Coyotepack/English.dat @@ -0,0 +1,2 @@ +Name Giant BackPack Double Kuwait Coyotepack +Description 幸福的双倍时间,512格容量! *一次不要放超过256个物品哦~*否则会把你卡的半死不活 \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_Double_Kuwait_Coyotepack/Giant_BackPack_Double_Kuwait_Coyotepack.dat b/Clothing/Backpacks/Giant_BackPack_Double_Kuwait_Coyotepack/Giant_BackPack_Double_Kuwait_Coyotepack.dat new file mode 100644 index 0000000..7b105b1 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_Double_Kuwait_Coyotepack/Giant_BackPack_Double_Kuwait_Coyotepack.dat @@ -0,0 +1,25 @@ +GUID b6cdd3b329f544679179b0e759928de9 + +Type Backpack +Rarity Legendary +Useable Clothing +ID 12369 + +Size_X 6 +Size_Y 6 +Size_Z 0.6 + +Width 12 +Height 60 + +Blueprints 1 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12368 +Blueprint_0_Supply_0_Amount 4 +Blueprint_0_Skill Craft +Blueprint_0_Level 3 +Blueprint_0_Build 32 + +Master_Bundle_Override kuwait.masterbundle +Bundle_Override_Path /Items/Backpacks/Kuwait_Desert_Coyotepack \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_Kuwait_Rucksack/English.dat b/Clothing/Backpacks/Giant_BackPack_Kuwait_Rucksack/English.dat new file mode 100644 index 0000000..e928ca8 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_Kuwait_Rucksack/English.dat @@ -0,0 +1,2 @@ +Name Giant BackPack Kuwait Rucksack +Description A BackPack made of 12 Alicepacks, that you can use to hold up to 256 items at once! Thats right 256 Slots, 8 rows by 32 lines. Can you want more? \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_Kuwait_Rucksack/Giant_BackPack_Kuwait_Rucksack.dat b/Clothing/Backpacks/Giant_BackPack_Kuwait_Rucksack/Giant_BackPack_Kuwait_Rucksack.dat new file mode 100644 index 0000000..db81046 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_Kuwait_Rucksack/Giant_BackPack_Kuwait_Rucksack.dat @@ -0,0 +1,33 @@ +GUID a5f31c30b74c4d029689917fb817102c + +Type Backpack +Rarity Legendary +Useable Clothing +ID 12368 + +Size_X 3 +Size_Y 3 +Size_Z 0.6 + +Width 12 +Height 24 + +Blueprints 1 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 5 +Blueprint_0_Supply_0_ID 253 +Blueprint_0_Supply_0_Amount 12 +Blueprint_0_Supply_1_ID 69 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Supply_2_ID 75 +Blueprint_0_Supply_2_Amount 2 +Blueprint_0_Supply_3_ID 70 +Blueprint_0_Supply_3_Amount 2 +Blueprint_0_Supply_4_ID 64 +Blueprint_0_Supply_4_Amount 2 +Blueprint_0_Skill Craft +Blueprint_0_Level 2 +Blueprint_0_Build 32 + +Master_Bundle_Override kuwait.masterbundle +Bundle_Override_Path /Items/Backpacks/Kuwait_Desert_Rucksack \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_With_Air/English.dat b/Clothing/Backpacks/Giant_BackPack_With_Air/English.dat new file mode 100644 index 0000000..be0835e --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_With_Air/English.dat @@ -0,0 +1,2 @@ +Name Giant BackPack with Air +Description The backpack you used to love, now with an air keeping device, made for you to breathe longer with a Snorkel. PS: Mind the 2 last lines of space were removed, due to the size of the Air Tanks. \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_With_Air/Giant_BackPack_With_Air.dat b/Clothing/Backpacks/Giant_BackPack_With_Air/Giant_BackPack_With_Air.dat new file mode 100644 index 0000000..877bf43 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_With_Air/Giant_BackPack_With_Air.dat @@ -0,0 +1,29 @@ +GUID 0895aff069fd41509484730b59cbc3f7 + +Type Backpack +Rarity Legendary +Useable Clothing +ID 6990 + +Size_X 3 +Size_Y 3 +Size_Z 0.6 + +Width 12 +Height 22 + +Blueprints 1 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 6999 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 1178 +Blueprint_0_Supply_1_Amount 8 +Blueprint_0_Skill Craft +Blueprint_0_Level 3 +Blueprint_0_Build 32 + +Proof_Water + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Backpacks/Alicepack \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_With_Air_Double/English.dat b/Clothing/Backpacks/Giant_BackPack_With_Air_Double/English.dat new file mode 100644 index 0000000..5d4f0f7 --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_With_Air_Double/English.dat @@ -0,0 +1,2 @@ +Name Double'd Giant BackPack with Air +Description Double size! Double Size! Auto Sells it self. \ No newline at end of file diff --git a/Clothing/Backpacks/Giant_BackPack_With_Air_Double/Giant_BackPack_With_Air_Double.dat b/Clothing/Backpacks/Giant_BackPack_With_Air_Double/Giant_BackPack_With_Air_Double.dat new file mode 100644 index 0000000..29d0acc --- /dev/null +++ b/Clothing/Backpacks/Giant_BackPack_With_Air_Double/Giant_BackPack_With_Air_Double.dat @@ -0,0 +1,27 @@ +GUID c9a03b707f3f4ca68377580e116407c9 + +Type Backpack +Rarity Legendary +Useable Clothing +ID 7001 + +Size_X 6 +Size_Y 6 +Size_Z 0.6 + +Width 12 +Height 44 + +Blueprints 1 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 6990 +Blueprint_0_Supply_0_Amount 4 +Blueprint_0_Skill Craft +Blueprint_0_Level 3 +Blueprint_0_Build 32 + +Proof_Water + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Backpacks/Alicepack \ No newline at end of file diff --git a/Clothing/Cat_Bell/Cat_Bell.dat b/Clothing/Cat_Bell/Cat_Bell.dat new file mode 100644 index 0000000..7e4694f --- /dev/null +++ b/Clothing/Cat_Bell/Cat_Bell.dat @@ -0,0 +1,44 @@ +GUID 4a45fc9df86140b3b780fff39a423a4c + +Type Mask +Useable Clothing +ID 17039 + +Size_X 2 +Size_Y 1 +Size_Z 0.175 + +Quality_Min 90 +Quality_Max 100 + +Proof_Radiation + +Hair +Beard + +Blueprints 3 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 17039 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 65 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 +Blueprint_1_Type Apparel +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 17039 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 65 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Tool 76 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 +Blueprint_2_Type Apparel +Blueprint_2_Supply_0_ID 17039 +Blueprint_2_Product 67 +Blueprint_2_Products 2 +Blueprint_2_Build 32 \ No newline at end of file diff --git a/Clothing/Cat_Bell/English.dat b/Clothing/Cat_Bell/English.dat new file mode 100644 index 0000000..8d4c73b --- /dev/null +++ b/Clothing/Cat_Bell/English.dat @@ -0,0 +1,2 @@ +Name Cat Bell +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Cat_Eye_L/Cat_Eye_L.dat b/Clothing/Cat_Eye_L/Cat_Eye_L.dat new file mode 100644 index 0000000..b9df8a8 --- /dev/null +++ b/Clothing/Cat_Eye_L/Cat_Eye_L.dat @@ -0,0 +1,31 @@ +GUID 9a6918c3dc8846ac97e232bd616bf400 + +Type Glasses +Useable Clothing +ID 17038 + +Size_X 2 +Size_Y 1 +Size_Z 0.175 + +Hair +Beard + +Vision Headlamp + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 17038 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 65 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Cat_Eye_L/English.dat b/Clothing/Cat_Eye_L/English.dat new file mode 100644 index 0000000..1dcc708 --- /dev/null +++ b/Clothing/Cat_Eye_L/English.dat @@ -0,0 +1,2 @@ +Name Cat Eye Lamp +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Cat_Eye_NC/Cat_Eye_NC.dat b/Clothing/Cat_Eye_NC/Cat_Eye_NC.dat new file mode 100644 index 0000000..30ffc02 --- /dev/null +++ b/Clothing/Cat_Eye_NC/Cat_Eye_NC.dat @@ -0,0 +1,31 @@ +GUID 94a087eaa0ad46ad992a4348d6f41018 + +Type Glasses +Useable Clothing +ID 17037 + +Size_X 2 +Size_Y 1 +Size_Z 0.175 + +Hair +Beard + +Vision Civilian + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 17037 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 65 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Cat_Eye_NC/English.dat b/Clothing/Cat_Eye_NC/English.dat new file mode 100644 index 0000000..4e75d0b --- /dev/null +++ b/Clothing/Cat_Eye_NC/English.dat @@ -0,0 +1,2 @@ +Name Cat Eye Nightvision (Civilian) +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Cat_Eye_NM/Cat_Eye_NM.dat b/Clothing/Cat_Eye_NM/Cat_Eye_NM.dat new file mode 100644 index 0000000..65c3cda --- /dev/null +++ b/Clothing/Cat_Eye_NM/Cat_Eye_NM.dat @@ -0,0 +1,31 @@ +GUID 270acf9630b3440cb9b2c0cdd43ef5c4 + +Type Glasses +Useable Clothing +ID 17036 + +Size_X 2 +Size_Y 1 +Size_Z 0.175 + +Hair +Beard + +Vision Military + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 17036 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 65 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Cat_Eye_NM/English.dat b/Clothing/Cat_Eye_NM/English.dat new file mode 100644 index 0000000..6beda17 --- /dev/null +++ b/Clothing/Cat_Eye_NM/English.dat @@ -0,0 +1,2 @@ +Name Cat Eye Nightvision (Military) +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Exo/English.dat b/Clothing/Exo/English.dat new file mode 100644 index 0000000..44bb3a1 --- /dev/null +++ b/Clothing/Exo/English.dat @@ -0,0 +1,2 @@ +Name Exokeleton +Description 机械外骨骼,提供优异的负重能力和防御 \ No newline at end of file diff --git a/Clothing/Exo/Exo.dat b/Clothing/Exo/Exo.dat new file mode 100644 index 0000000..209c836 --- /dev/null +++ b/Clothing/Exo/Exo.dat @@ -0,0 +1,33 @@ +GUID e69e1b1f5aa535a12fb3156ca5c76844 +Type Vest +Rarity Legendary +Useable Clothing +ID 11410 + +Size_X 2 +Size_Y 3 +Size_Z 0.5 + +Width 10 +Height 6 + +Armor 0.2 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11410 +Blueprint_0_Product 516 +Blueprint_0_Products 8 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 4 +Blueprint_1_Supply_1_ID 67 +Blueprint_1_Supply_1_Amount 4 +Blueprint_1_Supply_2_ID 400 +Blueprint_1_Supply_2_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Clothing/Frost_NVG/English.dat b/Clothing/Frost_NVG/English.dat new file mode 100644 index 0000000..24403fc --- /dev/null +++ b/Clothing/Frost_NVG/English.dat @@ -0,0 +1,2 @@ +Name Cyan Nightvision +Description +Night Vision
+Oxygen \ No newline at end of file diff --git a/Clothing/Frost_NVG/Frost_NVG.dat b/Clothing/Frost_NVG/Frost_NVG.dat new file mode 100644 index 0000000..482fe5a --- /dev/null +++ b/Clothing/Frost_NVG/Frost_NVG.dat @@ -0,0 +1,36 @@ +GUID 477140f536018d194335855f1cba5406 + +Type Glasses +Rarity Epic +Useable Clothing +ID 12462 + +Size_X 2 + +Size_Z 0.175 + +Hair +Beard + +Vision Military +Nightvision_Color_R 232 +Nightvision_Color_G 232 +Nightvision_Color_B 232 +Nightvision_Fog_Intensity 0.05 + +Proof_Water + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 4 +Blueprint_0_Supply_0_ID 334 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 12279 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 76 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Supply_3_ID 67 +Blueprint_0_Supply_3_Amount 2 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 diff --git a/Clothing/Gorka_Bottom/English.dat b/Clothing/Gorka_Bottom/English.dat new file mode 100644 index 0000000..19f1380 --- /dev/null +++ b/Clothing/Gorka_Bottom/English.dat @@ -0,0 +1,2 @@ +Name Gorka罩衣-下 +Description 俄军特种部队专用Gorka罩衣(Kapkan) \ No newline at end of file diff --git a/Clothing/Gorka_Bottom/Gorka_Bottom.dat b/Clothing/Gorka_Bottom/Gorka_Bottom.dat new file mode 100644 index 0000000..e94f7bf --- /dev/null +++ b/Clothing/Gorka_Bottom/Gorka_Bottom.dat @@ -0,0 +1,24 @@ +GUID 63746e249b68e87213baf7cad175fb51 +Type Pants +Rarity Mythical +Useable Clothing +ID 11471 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 10 +Height 4 + +Armor 0.95 + +Blueprints 1 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 6 +Blueprint_0_Build 32 + + + diff --git a/Clothing/Gorka_Top/English.dat b/Clothing/Gorka_Top/English.dat new file mode 100644 index 0000000..beab194 --- /dev/null +++ b/Clothing/Gorka_Top/English.dat @@ -0,0 +1,2 @@ +Name Gorka罩衣-上 +Description 俄军特种部队专用Gorka罩衣(Kapkan) \ No newline at end of file diff --git a/Clothing/Gorka_Top/Gorka_HOOD/English.dat b/Clothing/Gorka_Top/Gorka_HOOD/English.dat new file mode 100644 index 0000000..ab1cfbf --- /dev/null +++ b/Clothing/Gorka_Top/Gorka_HOOD/English.dat @@ -0,0 +1,2 @@ +Name Gorka罩衣帽 +Description 俄军特种部队专用Gorka罩衣(Kapkan) \ No newline at end of file diff --git a/Clothing/Gorka_Top/Gorka_HOOD/Gorka_HOOD.dat b/Clothing/Gorka_Top/Gorka_HOOD/Gorka_HOOD.dat new file mode 100644 index 0000000..041b1f0 --- /dev/null +++ b/Clothing/Gorka_Top/Gorka_HOOD/Gorka_HOOD.dat @@ -0,0 +1,23 @@ +GUID f92070444b7ab2b318c4487a19d43c21 +Type Hat +Rarity Mythical +Useable Clothing +ID 11434 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Armor 0.95 + +Beard + +Blueprints 1 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 6 +Blueprint_0_Build 32 + + + diff --git a/Clothing/Gorka_Top/Gorka_Top.dat b/Clothing/Gorka_Top/Gorka_Top.dat new file mode 100644 index 0000000..191a9cf --- /dev/null +++ b/Clothing/Gorka_Top/Gorka_Top.dat @@ -0,0 +1,24 @@ +GUID 397b97014c16332aeac8633d6fbcd814 +Type Shirt +Rarity Mythical +Useable Clothing +ID 11470 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 10 +Height 15 + +Armor 0.85 + +Blueprints 1 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 6 +Blueprint_0_Build 32 + + + diff --git a/Clothing/Kumahood_EyeL/English.dat b/Clothing/Kumahood_EyeL/English.dat new file mode 100644 index 0000000..30520f9 --- /dev/null +++ b/Clothing/Kumahood_EyeL/English.dat @@ -0,0 +1,2 @@ +Name 军用夜视仪 +Description \ No newline at end of file diff --git a/Clothing/Kumahood_EyeL/Kumahood_EyeL.dat b/Clothing/Kumahood_EyeL/Kumahood_EyeL.dat new file mode 100644 index 0000000..d81f7f7 --- /dev/null +++ b/Clothing/Kumahood_EyeL/Kumahood_EyeL.dat @@ -0,0 +1,18 @@ +GUID 14c8e664324245cb833f70dbffb8d8c0 + +Type Glasses +Rarity Mythical +Useable Clothing +ID 11450 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Hair +Beard + +Proof_Water + +Vision Military + diff --git a/Clothing/Kumahood_Nose/English.dat b/Clothing/Kumahood_Nose/English.dat new file mode 100644 index 0000000..cef7f70 --- /dev/null +++ b/Clothing/Kumahood_Nose/English.dat @@ -0,0 +1,2 @@ +Name 辐特宁随身携带版 +Description 防辐射 \ No newline at end of file diff --git a/Clothing/Kumahood_Nose/Kumahood_Nose.dat b/Clothing/Kumahood_Nose/Kumahood_Nose.dat new file mode 100644 index 0000000..5bf2084 --- /dev/null +++ b/Clothing/Kumahood_Nose/Kumahood_Nose.dat @@ -0,0 +1,21 @@ +GUID 2f6b666a468141618af07ef760f45d60 + +Type Mask +Rarity Mythical +Useable Clothing +ID 11440 + +Size_X 2 +Size_Y 1 +Size_Z 0.175 + +Quality_Min 90 +Quality_Max 100 + +Proof_Radiation + +Hair +Beard + + + diff --git a/Clothing/Memes/English.dat b/Clothing/Memes/English.dat new file mode 100644 index 0000000..8024628 --- /dev/null +++ b/Clothing/Memes/English.dat @@ -0,0 +1,2 @@ +Name 大佬的墨镜 +Description 防水 \ No newline at end of file diff --git a/Clothing/Memes/Memes.dat b/Clothing/Memes/Memes.dat new file mode 100644 index 0000000..12bb674 --- /dev/null +++ b/Clothing/Memes/Memes.dat @@ -0,0 +1,18 @@ +GUID a2ed79f0dff1404682a83a52260e7d07 + +Type Glasses +Rarity Mythical +Useable Clothing +ID 11451 + +Size_X 2 +Size_Y 1 +Size_Z 0.175 + +Hair +Beard + +Proof_Water + +Vision Military + diff --git a/Clothing/Nekohood_Ao/English.dat b/Clothing/Nekohood_Ao/English.dat new file mode 100644 index 0000000..7eb7392 --- /dev/null +++ b/Clothing/Nekohood_Ao/English.dat @@ -0,0 +1,2 @@ +Name NekoHood +Description 猫娘头套 \ No newline at end of file diff --git a/Clothing/Nekohood_Ao/Nekohood_Ao.dat b/Clothing/Nekohood_Ao/Nekohood_Ao.dat new file mode 100644 index 0000000..163bb08 --- /dev/null +++ b/Clothing/Nekohood_Ao/Nekohood_Ao.dat @@ -0,0 +1,34 @@ +GUID 341ea7dcff2344edaef3fc2da84c3c8c +zGUID 434438757a0a451ca3f87c182f9d9d69 + +Type Hat +Rarity Mythical +Useable Clothing +ID 11430 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.8 + +Proof_Radiation + +Proof_Water + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11430 +Blueprint_0_Product 516 +Blueprint_0_Products 8 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 4 +Blueprint_1_Supply_1_ID 67 +Blueprint_1_Supply_1_Amount 4 +Blueprint_1_Supply_2_ID 400 +Blueprint_1_Supply_2_Amount 2 +Blueprint_1_Build 32 + diff --git a/Clothing/Nekohood_Black/English.dat b/Clothing/Nekohood_Black/English.dat new file mode 100644 index 0000000..17e84d1 --- /dev/null +++ b/Clothing/Nekohood_Black/English.dat @@ -0,0 +1,2 @@ +Name Black Nekomimi Hood +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Nekohood_Black/Nekohood_Black.dat b/Clothing/Nekohood_Black/Nekohood_Black.dat new file mode 100644 index 0000000..befcb63 --- /dev/null +++ b/Clothing/Nekohood_Black/Nekohood_Black.dat @@ -0,0 +1,23 @@ +GUID 70fe7f50fefc4438b79b28f436919c14 + +Type Hat +Useable Clothing +ID 17040 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 17040 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Nekohood_Blue/English.dat b/Clothing/Nekohood_Blue/English.dat new file mode 100644 index 0000000..c14e7f0 --- /dev/null +++ b/Clothing/Nekohood_Blue/English.dat @@ -0,0 +1,2 @@ +Name Blue Nekomimi Hood +Description Hood imitating a cute cat's ears. \ No newline at end of file diff --git a/Clothing/Nekohood_Blue/Nekohood_Blue.dat b/Clothing/Nekohood_Blue/Nekohood_Blue.dat new file mode 100644 index 0000000..11480fd --- /dev/null +++ b/Clothing/Nekohood_Blue/Nekohood_Blue.dat @@ -0,0 +1,23 @@ +GUID e37d809498004473b8c794a7b09ec570 + +Type Hat +Useable Clothing +ID 17043 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 17043 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Nekohood_Orange/English.dat b/Clothing/Nekohood_Orange/English.dat new file mode 100644 index 0000000..56d7b90 --- /dev/null +++ b/Clothing/Nekohood_Orange/English.dat @@ -0,0 +1,2 @@ +Name Orange Nekomimi Hood +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Nekohood_Orange/Nekohood_Orange.dat b/Clothing/Nekohood_Orange/Nekohood_Orange.dat new file mode 100644 index 0000000..ffa9bcb --- /dev/null +++ b/Clothing/Nekohood_Orange/Nekohood_Orange.dat @@ -0,0 +1,23 @@ +GUID 3dff0144c86044729664e3c8a45e25f1 + +Type Hat +Useable Clothing +ID 17046 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 17046 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Nekohood_Purple/English.dat b/Clothing/Nekohood_Purple/English.dat new file mode 100644 index 0000000..7607b12 --- /dev/null +++ b/Clothing/Nekohood_Purple/English.dat @@ -0,0 +1,2 @@ +Name Purple Nekomimi Hood +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Nekohood_Purple/Nekohood_Purple.dat b/Clothing/Nekohood_Purple/Nekohood_Purple.dat new file mode 100644 index 0000000..b0d628a --- /dev/null +++ b/Clothing/Nekohood_Purple/Nekohood_Purple.dat @@ -0,0 +1,23 @@ +GUID a268050e24b34eaa980d90f45c7e2560 + +Type Hat +Useable Clothing +ID 17042 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 17042 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Nekohood_Red/English.dat b/Clothing/Nekohood_Red/English.dat new file mode 100644 index 0000000..f5fbc13 --- /dev/null +++ b/Clothing/Nekohood_Red/English.dat @@ -0,0 +1,2 @@ +Name Red Nekomimi Hood +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Nekohood_Red/Nekohood_Red.dat b/Clothing/Nekohood_Red/Nekohood_Red.dat new file mode 100644 index 0000000..c4272cd --- /dev/null +++ b/Clothing/Nekohood_Red/Nekohood_Red.dat @@ -0,0 +1,23 @@ +GUID e147460fbe2c4166a4868b149165ce0a + +Type Hat +Useable Clothing +ID 17044 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 17044 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Nekohood_White/English.dat b/Clothing/Nekohood_White/English.dat new file mode 100644 index 0000000..3e57442 --- /dev/null +++ b/Clothing/Nekohood_White/English.dat @@ -0,0 +1,2 @@ +Name White Nekomimi Hood +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Nekohood_White/Nekohood_White.dat b/Clothing/Nekohood_White/Nekohood_White.dat new file mode 100644 index 0000000..11ba7cb --- /dev/null +++ b/Clothing/Nekohood_White/Nekohood_White.dat @@ -0,0 +1,23 @@ +GUID ef885918ea1c43a797b688a7e13c8d79 + +Type Hat +Useable Clothing +ID 17041 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 17041 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Nekohood_Yellow/English.dat b/Clothing/Nekohood_Yellow/English.dat new file mode 100644 index 0000000..e1a0960 --- /dev/null +++ b/Clothing/Nekohood_Yellow/English.dat @@ -0,0 +1,2 @@ +Name Yellow Nekomimi Hood +Description КУПИТЬ ДОНАТ - AIRSERVERS.RU \ No newline at end of file diff --git a/Clothing/Nekohood_Yellow/Nekohood_Yellow.dat b/Clothing/Nekohood_Yellow/Nekohood_Yellow.dat new file mode 100644 index 0000000..30671c8 --- /dev/null +++ b/Clothing/Nekohood_Yellow/Nekohood_Yellow.dat @@ -0,0 +1,23 @@ +GUID 903c4c68412b45398010fd9cd65a25a9 + +Type Hat +Useable Clothing +ID 17045 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 17045 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 \ No newline at end of file diff --git a/Clothing/Parachute/English.dat b/Clothing/Parachute/English.dat new file mode 100644 index 0000000..6066f78 --- /dev/null +++ b/Clothing/Parachute/English.dat @@ -0,0 +1,2 @@ +Name Parachute +Description Drift softly down from the heavens. \ No newline at end of file diff --git a/Clothing/Parachute/Parachute.dat b/Clothing/Parachute/Parachute.dat new file mode 100644 index 0000000..0245b33 --- /dev/null +++ b/Clothing/Parachute/Parachute.dat @@ -0,0 +1,21 @@ +GUID 382f9dfbd19b4eb5acaf540349db42f5 + +Type Cloud +Rarity Uncommon +Useable Cloud +ID 11401 + +Size_X 2 +Size_Y 2 +Size_Z 0.7 + +Gravity 0.2 + +Proof_Water + +Blueprints 1 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11401 +Blueprint_0_Product 66 +Blueprint_0_Build 32 + diff --git a/Clothing/Ratnik/English.dat b/Clothing/Ratnik/English.dat new file mode 100644 index 0000000..61f7ee4 --- /dev/null +++ b/Clothing/Ratnik/English.dat @@ -0,0 +1,2 @@ +Name RATNIK-1 6B46 防弹背心 +Description 俄军“勇士”未来战士项目配套的防弹背心,配备GOST-R防弹插板,拥有NIJ IV+级防护 \ No newline at end of file diff --git a/Clothing/Ratnik/Ratnik.dat b/Clothing/Ratnik/Ratnik.dat new file mode 100644 index 0000000..9779141 --- /dev/null +++ b/Clothing/Ratnik/Ratnik.dat @@ -0,0 +1,16 @@ +GUID dba66c402b6acb07a8c69280521f6146 +Type Vest +Useable Clothing +Rarity Mythical +ID 11415 + +Size_X 2 +Size_Y 3 +Size_Z 0.5 + +Width 12 +Height 8 + +Armor 0.1 +Armor_Explosion 0.1 +Movement_Speed_Multiplier 0.1 \ No newline at end of file diff --git a/Clothing/RatnikHeavy_Bottom/English.dat b/Clothing/RatnikHeavy_Bottom/English.dat new file mode 100644 index 0000000..63c4bd1 --- /dev/null +++ b/Clothing/RatnikHeavy_Bottom/English.dat @@ -0,0 +1,2 @@ +Name RATNIK-1 6B51作战服-下 +Description 俄军“勇士”未来战士项目配套的6B51作战服下衣,具有IIIA级防护 \ No newline at end of file diff --git a/Clothing/RatnikHeavy_Bottom/RatnikHeavy_Bottom.dat b/Clothing/RatnikHeavy_Bottom/RatnikHeavy_Bottom.dat new file mode 100644 index 0000000..8da3d4c --- /dev/null +++ b/Clothing/RatnikHeavy_Bottom/RatnikHeavy_Bottom.dat @@ -0,0 +1,16 @@ +GUID 7db5617a9957c598d37db7f44a809458 +Type Pants +Rarity Mythical +Useable Clothing +ID 11473 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 10 +Height 4 + +Armor 0.8 + +Blueprints 0 diff --git a/Clothing/RatnikHeavy_Top/English.dat b/Clothing/RatnikHeavy_Top/English.dat new file mode 100644 index 0000000..8bde0b3 --- /dev/null +++ b/Clothing/RatnikHeavy_Top/English.dat @@ -0,0 +1,2 @@ +Name RATNIK-1 6B51作战服-上 +Description 俄军“勇士”未来战士项目配套的6B51作战服上衣,具有IIIA级防护 \ No newline at end of file diff --git a/Clothing/RatnikHeavy_Top/RatnikHeavy_Top.dat b/Clothing/RatnikHeavy_Top/RatnikHeavy_Top.dat new file mode 100644 index 0000000..f5a2a8d --- /dev/null +++ b/Clothing/RatnikHeavy_Top/RatnikHeavy_Top.dat @@ -0,0 +1,16 @@ +GUID 0c950a7fbd97df1e3b26416023634292 +Type Shirt +Rarity Mythical +Useable Clothing +ID 11472 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 10 +Height 5 + +Armor 0.8 + +Blueprints 0 diff --git a/Clothing/RatnikHelmet/English.dat b/Clothing/RatnikHelmet/English.dat new file mode 100644 index 0000000..b313805 --- /dev/null +++ b/Clothing/RatnikHelmet/English.dat @@ -0,0 +1,2 @@ +Name RATNIK-1 6B47 头盔 +Description 俄军“勇士”未来战士项目配套的6B47头盔 \ No newline at end of file diff --git a/Clothing/RatnikHelmet/RatnikHelmet.dat b/Clothing/RatnikHelmet/RatnikHelmet.dat new file mode 100644 index 0000000..a24e4fe --- /dev/null +++ b/Clothing/RatnikHelmet/RatnikHelmet.dat @@ -0,0 +1,15 @@ +GUID d666d0b22bb36ab60474ff075585f3be +Type Hat +Rarity Mythical +Useable Clothing +ID 11433 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + + +Armor 0.8 + + +Earpiece diff --git a/Clothing/RatnikMask/English.dat b/Clothing/RatnikMask/English.dat new file mode 100644 index 0000000..e64c7ab --- /dev/null +++ b/Clothing/RatnikMask/English.dat @@ -0,0 +1,2 @@ +Name RATNIK-1 防毒面具 +Description 俄军“勇士”未来战士项目配套的防毒面具 \ No newline at end of file diff --git a/Clothing/RatnikMask/RatnikMask.dat b/Clothing/RatnikMask/RatnikMask.dat new file mode 100644 index 0000000..31a6eb9 --- /dev/null +++ b/Clothing/RatnikMask/RatnikMask.dat @@ -0,0 +1,15 @@ +GUID 5ddc9fdc320017a8ab57e33896da8314 +Type Mask +Rarity Mythical +Useable Clothing +ID 11441 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Proof_Radiation +Earpiece + + +Blueprints 0 diff --git a/Clothing/Red-Backequip/English.dat b/Clothing/Red-Backequip/English.dat new file mode 100644 index 0000000..5f62edf --- /dev/null +++ b/Clothing/Red-Backequip/English.dat @@ -0,0 +1,2 @@ +Name Ruby Rose costume equips +Description 小红的其他装备 \ No newline at end of file diff --git a/Clothing/Red-Backequip/Red-Backequip.dat b/Clothing/Red-Backequip/Red-Backequip.dat new file mode 100644 index 0000000..6c54091 --- /dev/null +++ b/Clothing/Red-Backequip/Red-Backequip.dat @@ -0,0 +1,31 @@ +GUID 586582a460fe4a909c2fc5f1a6c433b7 + +Type Backpack +Rarity Mythical +Useable Clothing +ID 11402 + +Size_X 2 +Size_Y 3 +Size_Z 0.85 + +Width 10 +Height 25 + +Proof_Water + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11402 +Blueprint_0_Product 516 +Blueprint_0_Products 8 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 4 +Blueprint_1_Supply_1_ID 400 +Blueprint_1_Supply_1_Amount 3 +Blueprint_1_Build 32 + + diff --git a/Clothing/Red_Hat/English.dat b/Clothing/Red_Hat/English.dat new file mode 100644 index 0000000..f1bbdad --- /dev/null +++ b/Clothing/Red_Hat/English.dat @@ -0,0 +1,2 @@ +Name Ruby Rose costume hat +Description 小红的帽子 \ No newline at end of file diff --git a/Clothing/Red_Hat/Red_Hat.dat b/Clothing/Red_Hat/Red_Hat.dat new file mode 100644 index 0000000..2fcf8bc --- /dev/null +++ b/Clothing/Red_Hat/Red_Hat.dat @@ -0,0 +1,31 @@ +GUID 937a127e6a084ee39b286b0c906cd60c + +Type Hat +Rarity Mythical +Useable Clothing +ID 11431 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Beard + +Proof_Radiation + +Armor 0.8 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11431 +Blueprint_0_Product 516 +Blueprint_0_Products 5 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Supply_1_ID 400 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Build 32 + diff --git a/Clothing/Red_dress/English.dat b/Clothing/Red_dress/English.dat new file mode 100644 index 0000000..69da29a --- /dev/null +++ b/Clothing/Red_dress/English.dat @@ -0,0 +1,2 @@ +Name Ruby Rose costume dress and cloak +Description 小红的披风 \ No newline at end of file diff --git a/Clothing/Red_dress/Red_dress.dat b/Clothing/Red_dress/Red_dress.dat new file mode 100644 index 0000000..3571f5f --- /dev/null +++ b/Clothing/Red_dress/Red_dress.dat @@ -0,0 +1,34 @@ +GUID e7fbcd0a80754a4b8da777fe83483df0 + +Type Vest +Rarity Legendary +Useable Clothing +ID 11411 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 6 +Height 4 + +Armor 0.5 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11411 +Blueprint_0_Product 516 +Blueprint_0_Products 8 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 4 +Blueprint_1_Supply_1_ID 67 +Blueprint_1_Supply_1_Amount 4 +Blueprint_1_Supply_2_ID 400 +Blueprint_1_Supply_2_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Clothing/SERT/Backpacks/SERT_Pack/English.dat b/Clothing/SERT/Backpacks/SERT_Pack/English.dat new file mode 100644 index 0000000..de3c946 --- /dev/null +++ b/Clothing/SERT/Backpacks/SERT_Pack/English.dat @@ -0,0 +1,2 @@ +Name SERT Pack +Description Large sized SERT backpack. \ No newline at end of file diff --git a/Clothing/SERT/Backpacks/SERT_Pack/SERT_Pack.dat b/Clothing/SERT/Backpacks/SERT_Pack/SERT_Pack.dat new file mode 100644 index 0000000..2205670 --- /dev/null +++ b/Clothing/SERT/Backpacks/SERT_Pack/SERT_Pack.dat @@ -0,0 +1,28 @@ +GUID 9e81d7ab9e754c59a21c95fc12bad4c4 + +Type Backpack +Rarity Epic +Useable Clothing +ID 11404 + +Size_X 2 +Size_Y 2 +Size_Z 0.6 + +Width 10 +Height 25 + +Proof_Water + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11404 +Blueprint_0_Product 66 +Blueprint_0_Products 5 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Build 32 + diff --git a/Clothing/SERT/Pants/SERT_Bottom/English.dat b/Clothing/SERT/Pants/SERT_Bottom/English.dat new file mode 100644 index 0000000..c4f9869 --- /dev/null +++ b/Clothing/SERT/Pants/SERT_Bottom/English.dat @@ -0,0 +1,2 @@ +Name SERT Bottom +Description SERT uniform pants. \ No newline at end of file diff --git a/Clothing/SERT/Pants/SERT_Bottom/SERT_Bottom.dat b/Clothing/SERT/Pants/SERT_Bottom/SERT_Bottom.dat new file mode 100644 index 0000000..8d768d1 --- /dev/null +++ b/Clothing/SERT/Pants/SERT_Bottom/SERT_Bottom.dat @@ -0,0 +1,28 @@ +GUID ebe4a14ce9c44b3bb659796c4b6dbea8 + +Type Pants +Rarity Rare +Useable Clothing +ID 11429 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 10 +Height 4 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11428 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 + diff --git a/Clothing/SERT/Shirts/SERT_Top/English.dat b/Clothing/SERT/Shirts/SERT_Top/English.dat new file mode 100644 index 0000000..b8895a0 --- /dev/null +++ b/Clothing/SERT/Shirts/SERT_Top/English.dat @@ -0,0 +1,2 @@ +Name SERT Top +Description SERT uniform shirt. \ No newline at end of file diff --git a/Clothing/SERT/Shirts/SERT_Top/SERT_Top.dat b/Clothing/SERT/Shirts/SERT_Top/SERT_Top.dat new file mode 100644 index 0000000..0ea23b2 --- /dev/null +++ b/Clothing/SERT/Shirts/SERT_Top/SERT_Top.dat @@ -0,0 +1,28 @@ +GUID b79b318962054f54995d70ace429a705 + +Type Shirt +Rarity Rare +Useable Clothing +ID 11428 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 10 +Height 4 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11428 +Blueprint_0_Product 66 +Blueprint_0_Products 3 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 3 +Blueprint_1_Build 32 + diff --git a/Clothing/SERT/Vests/SERT_Vest/English.dat b/Clothing/SERT/Vests/SERT_Vest/English.dat new file mode 100644 index 0000000..4be75ad --- /dev/null +++ b/Clothing/SERT/Vests/SERT_Vest/English.dat @@ -0,0 +1,2 @@ +Name SERT Plate Carrier +Description Bullet proof SERT tactical plate carrier. \ No newline at end of file diff --git a/Clothing/SERT/Vests/SERT_Vest/SERT_Vest.dat b/Clothing/SERT/Vests/SERT_Vest/SERT_Vest.dat new file mode 100644 index 0000000..2d3efae --- /dev/null +++ b/Clothing/SERT/Vests/SERT_Vest/SERT_Vest.dat @@ -0,0 +1,29 @@ +GUID fa92938c95124d009e656951c8cf79b1 + +Type Vest +Rarity Rare +Useable Clothing +ID 11413 + +Size_X 2 +Size_Y 2 +Size_Z 0.5 + +Width 5 +Height 4 + +Armor 0.65 +Proof_Water + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11413 +Blueprint_0_Product 67 +Blueprint_0_Products 4 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 7 +Blueprint_1_Build 32 + diff --git a/Clothing/Thermal_Head/English.dat b/Clothing/Thermal_Head/English.dat new file mode 100644 index 0000000..55664f3 --- /dev/null +++ b/Clothing/Thermal_Head/English.dat @@ -0,0 +1,2 @@ +Name Thermal Head +Description 一个不知道从哪找来的显示器,于是你打算把他扣在头上。 \ No newline at end of file diff --git a/Clothing/Thermal_Head/Thermal_Head.dat b/Clothing/Thermal_Head/Thermal_Head.dat new file mode 100644 index 0000000..7d20742 --- /dev/null +++ b/Clothing/Thermal_Head/Thermal_Head.dat @@ -0,0 +1,18 @@ +GUID b4f08be09e4698bf1cdbcf36b574effc + +Type Hat +Rarity Mythical +Useable Clothing +ID 12565 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Armor 0.8 + +Beard + +Proof_Radiation + +Proof_Water \ No newline at end of file diff --git a/Clothing/a_pilot_ears/English.dat b/Clothing/a_pilot_ears/English.dat new file mode 100644 index 0000000..c6fb8a0 --- /dev/null +++ b/Clothing/a_pilot_ears/English.dat @@ -0,0 +1,2 @@ +Name 耳机 +Description 我耶格今天就要爆你头! \ No newline at end of file diff --git a/Clothing/a_pilot_ears/a_pilot_ears.dat b/Clothing/a_pilot_ears/a_pilot_ears.dat new file mode 100644 index 0000000..c2b0f41 --- /dev/null +++ b/Clothing/a_pilot_ears/a_pilot_ears.dat @@ -0,0 +1,18 @@ +GUID c0b0c9ebcaff554962b8dfc6ca59d059 +Type Glasses +Rarity Rare +Useable Clothing +ID 11460 + +Size_X 2 +Size_Y 1 +Size_Z 0.4 + +Hair +Beard + +Proof_Water + +Vision Military + +Earpiece diff --git a/Clothing/bulat_Bottom/English.dat b/Clothing/bulat_Bottom/English.dat new file mode 100644 index 0000000..823df70 --- /dev/null +++ b/Clothing/bulat_Bottom/English.dat @@ -0,0 +1,2 @@ +Name 迷彩裤 +Description 迷彩裤 \ No newline at end of file diff --git a/Clothing/bulat_Bottom/bulat_Bottom.dat b/Clothing/bulat_Bottom/bulat_Bottom.dat new file mode 100644 index 0000000..61e7e11 --- /dev/null +++ b/Clothing/bulat_Bottom/bulat_Bottom.dat @@ -0,0 +1,33 @@ +GUID c94dae5254d96932eb7a677710b9bae6 +Type Pants +Rarity Mythical +Useable Clothing +ID 11421 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 4 +Height 3 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11421 +Blueprint_0_Product 516 +Blueprint_0_Products 8 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 4 +Blueprint_1_Supply_1_ID 67 +Blueprint_1_Supply_1_Amount 4 +Blueprint_1_Supply_2_ID 400 +Blueprint_1_Supply_2_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Clothing/bulat_Top/English.dat b/Clothing/bulat_Top/English.dat new file mode 100644 index 0000000..e2e75f4 --- /dev/null +++ b/Clothing/bulat_Top/English.dat @@ -0,0 +1,2 @@ +Name 迷彩上衣 +Description 迷彩上衣 \ No newline at end of file diff --git a/Clothing/bulat_Top/bulat_Top.dat b/Clothing/bulat_Top/bulat_Top.dat new file mode 100644 index 0000000..b8ba466 --- /dev/null +++ b/Clothing/bulat_Top/bulat_Top.dat @@ -0,0 +1,33 @@ +GUID 5563cb55cccf97ceac10d60908f0c111 +Type Shirt +Rarity Mythical +Useable Clothing +ID 11420 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 4 +Height 4 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11420 +Blueprint_0_Product 516 +Blueprint_0_Products 8 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 4 +Blueprint_1_Supply_1_ID 67 +Blueprint_1_Supply_1_Amount 4 +Blueprint_1_Supply_2_ID 400 +Blueprint_1_Supply_2_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Clothing/camisa blanca/English.dat b/Clothing/camisa blanca/English.dat new file mode 100644 index 0000000..6d6b927 --- /dev/null +++ b/Clothing/camisa blanca/English.dat @@ -0,0 +1,2 @@ +Name 某人的上衣 +Description 我到河北省来!七万个嫂夫人挨个BIU X! \ No newline at end of file diff --git a/Clothing/camisa blanca/camisa blanca.dat b/Clothing/camisa blanca/camisa blanca.dat new file mode 100644 index 0000000..023b130 --- /dev/null +++ b/Clothing/camisa blanca/camisa blanca.dat @@ -0,0 +1,16 @@ +GUID 452c2ac14cd8abaca1973bf22f37d028 +Type Shirt +Useable Clothing +ID 11426 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 10 +Height 10 + +Armor 1.2 + + + diff --git a/Clothing/exoS/English.dat b/Clothing/exoS/English.dat new file mode 100644 index 0000000..d7dd564 --- /dev/null +++ b/Clothing/exoS/English.dat @@ -0,0 +1,2 @@ +Name 潜行者的外骨骼 +Description 27.5kg重,潜行者的外骨骼 \ No newline at end of file diff --git a/Clothing/exoS/exoS.dat b/Clothing/exoS/exoS.dat new file mode 100644 index 0000000..0dffcaf --- /dev/null +++ b/Clothing/exoS/exoS.dat @@ -0,0 +1,33 @@ +GUID 0941de4d35e81d304ae1ea66fe0daaaf +Rarity Mythical +Type Vest +Useable Clothing +ID 11414 + +Size_X 2 +Size_Y 3 +Size_Z 0.5 + +Width 10 +Height 8 + +Armor 0.1 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11414 +Blueprint_0_Product 516 +Blueprint_0_Products 8 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 516 +Blueprint_1_Supply_0_Amount 4 +Blueprint_1_Supply_1_ID 67 +Blueprint_1_Supply_1_Amount 4 +Blueprint_1_Supply_2_ID 400 +Blueprint_1_Supply_2_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Clothing/g_carrier/English.dat b/Clothing/g_carrier/English.dat new file mode 100644 index 0000000..40f2ee5 --- /dev/null +++ b/Clothing/g_carrier/English.dat @@ -0,0 +1,2 @@ +Name 德棍携行具 +Description 德棍携行具 \ No newline at end of file diff --git a/Clothing/g_carrier/g_carrier.dat b/Clothing/g_carrier/g_carrier.dat new file mode 100644 index 0000000..6f6275d --- /dev/null +++ b/Clothing/g_carrier/g_carrier.dat @@ -0,0 +1,29 @@ +GUID 28b9be06f2b54888a32c8887a4b24b2a +Type Vest +Useable Clothing +ID 11412 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 + +Width 6 +Height 3 + +Armor 0.9 + +Proof_Water + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11412 +Blueprint_0_Product 310 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 6 +Blueprint_1_Build 32 + + diff --git a/Clothing/g_o_pants/English.dat b/Clothing/g_o_pants/English.dat new file mode 100644 index 0000000..67fac11 --- /dev/null +++ b/Clothing/g_o_pants/English.dat @@ -0,0 +1,2 @@ +Name 德棍军官下衣 +Description 德棍军官下衣 \ No newline at end of file diff --git a/Clothing/g_o_pants/g_o_pants.dat b/Clothing/g_o_pants/g_o_pants.dat new file mode 100644 index 0000000..31f3a11 --- /dev/null +++ b/Clothing/g_o_pants/g_o_pants.dat @@ -0,0 +1,30 @@ +GUID fac0478db364d078ae51adf018a633bf +Type Pants +Useable Clothing +ID 11423 + +Size_X 2 +Size_Y 2 +Size_Z 0.5 + +Width 5 +Height 4 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11423 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 + + + + + diff --git a/Clothing/g_pack/English.dat b/Clothing/g_pack/English.dat new file mode 100644 index 0000000..ca51bc1 --- /dev/null +++ b/Clothing/g_pack/English.dat @@ -0,0 +1,2 @@ +Name 德棍背包 +Description 德棍背包 \ No newline at end of file diff --git a/Clothing/g_pack/g_pack.dat b/Clothing/g_pack/g_pack.dat new file mode 100644 index 0000000..ad3de47 --- /dev/null +++ b/Clothing/g_pack/g_pack.dat @@ -0,0 +1,30 @@ +GUID 988000d04a7279a55398269b2e33459b +Type Backpack +Useable Clothing +ID 11403 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 + +Width 10 +Height 25 + +Proof_Water + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11403 +Blueprint_0_Product 66 +Blueprint_0_Products 4 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 10 +Blueprint_1_Build 32 + + + + + diff --git a/Clothing/ga_bg/English.dat b/Clothing/ga_bg/English.dat new file mode 100644 index 0000000..21fd5eb --- /dev/null +++ b/Clothing/ga_bg/English.dat @@ -0,0 +1,2 @@ +Name 德棍将军上衣 +Description 德棍将军上衣 \ No newline at end of file diff --git a/Clothing/ga_bg/ga_bg.dat b/Clothing/ga_bg/ga_bg.dat new file mode 100644 index 0000000..6d1cf79 --- /dev/null +++ b/Clothing/ga_bg/ga_bg.dat @@ -0,0 +1,29 @@ +GUID 1c0b6e08064340c59e7c7d7ad18533d4 + +Type Shirt +Useable Clothing +ID 11422 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 10 +Height 10 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11422 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Clothing/invBackpacks/Backpacks/InvisPack_Huge/English.dat b/Clothing/invBackpacks/Backpacks/InvisPack_Huge/English.dat new file mode 100644 index 0000000..e8c8eb1 --- /dev/null +++ b/Clothing/invBackpacks/Backpacks/InvisPack_Huge/English.dat @@ -0,0 +1,2 @@ +Name Huge Invisible Backpack +Description Huge sized invisible backpack. \ No newline at end of file diff --git a/Clothing/invBackpacks/Backpacks/InvisPack_Huge/InvisPack_Huge.dat b/Clothing/invBackpacks/Backpacks/InvisPack_Huge/InvisPack_Huge.dat new file mode 100644 index 0000000..6c288c6 --- /dev/null +++ b/Clothing/invBackpacks/Backpacks/InvisPack_Huge/InvisPack_Huge.dat @@ -0,0 +1,15 @@ +GUID 1a4a2f9bf8684911b3b50d7c1c118b45 + +Type Backpack +Rarity Mythical +Useable Clothing +ID 16233 + +Size_X 2 +Size_Y 2 +Size_Z 0.6 + +Width 12 +Height 36 + +Blueprints 0 \ No newline at end of file diff --git a/Clothing/invBackpacks/Backpacks/InvisPack_Large/English.dat b/Clothing/invBackpacks/Backpacks/InvisPack_Large/English.dat new file mode 100644 index 0000000..9be2f37 --- /dev/null +++ b/Clothing/invBackpacks/Backpacks/InvisPack_Large/English.dat @@ -0,0 +1,2 @@ +Name Large Invisible Backpack +Description Large sized invisible backpack. \ No newline at end of file diff --git a/Clothing/invBackpacks/Backpacks/InvisPack_Large/InvisPack_Large.dat b/Clothing/invBackpacks/Backpacks/InvisPack_Large/InvisPack_Large.dat new file mode 100644 index 0000000..f71e36e --- /dev/null +++ b/Clothing/invBackpacks/Backpacks/InvisPack_Large/InvisPack_Large.dat @@ -0,0 +1,16 @@ +GUID c9be1041e6a746079049c2576d748eea + +Type Backpack +Rarity Legendary +Useable Clothing +ID 16234 + +Size_X 2 +Size_Y 2 +Size_Z 0.6 + +Width 12 +Height 24 + + +Blueprints 0 \ No newline at end of file diff --git a/Clothing/invBackpacks/MasterBundle.dat b/Clothing/invBackpacks/MasterBundle.dat new file mode 100644 index 0000000..ab72218 --- /dev/null +++ b/Clothing/invBackpacks/MasterBundle.dat @@ -0,0 +1,5 @@ +Asset_Bundle_Name mb_invispack.masterbundle + +// Path to the asset bundle within Unity. +// Unity subfolders should match 1:1 with dat subfolders. +Asset_Prefix Assets/MB_InvisPack diff --git a/Clothing/invBackpacks/mb_invispack.manifest b/Clothing/invBackpacks/mb_invispack.manifest new file mode 100644 index 0000000..41a1753 --- /dev/null +++ b/Clothing/invBackpacks/mb_invispack.manifest @@ -0,0 +1,51 @@ +ManifestFileVersion: 0 +CRC: 1602821719 +Hashes: + AssetFileHash: + serializedVersion: 2 + Hash: 6e2ebeff71ca53431b7ff6a2cb9217ba + TypeTreeHash: + serializedVersion: 2 + Hash: 2b792694f9eecbf1fe08675c95c1b287 +HashAppended: 0 +ClassTypes: +- Class: 1 + Script: {instanceID: 0} +- Class: 4 + Script: {instanceID: 0} +- Class: 21 + Script: {instanceID: 0} +- Class: 23 + Script: {instanceID: 0} +- Class: 28 + Script: {instanceID: 0} +- Class: 33 + Script: {instanceID: 0} +- Class: 43 + Script: {instanceID: 0} +- Class: 48 + Script: {instanceID: 0} +- Class: 54 + Script: {instanceID: 0} +- Class: 65 + Script: {instanceID: 0} +- Class: 74 + Script: {instanceID: 0} +- Class: 111 + Script: {instanceID: 0} +- Class: 205 + Script: {instanceID: 0} +Assets: +- Assets/MB_InvisPack/Backpacks/InvisPack_Small/Animations.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Small/Item.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Large/Item.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Medium/Item.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Large/Backpack.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Small/Backpack.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Huge/Backpack.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Large/Animations.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Huge/Item.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Medium/Backpack.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Huge/Animations.prefab +- Assets/MB_InvisPack/Backpacks/InvisPack_Medium/Animations.prefab +Dependencies: [] diff --git a/Clothing/pantalon blanco/English.dat b/Clothing/pantalon blanco/English.dat new file mode 100644 index 0000000..c59f768 --- /dev/null +++ b/Clothing/pantalon blanco/English.dat @@ -0,0 +1,2 @@ +Name 某人的下衣 +Description 渣渣!气死偶列! \ No newline at end of file diff --git a/Clothing/pantalon blanco/pantalon blanco.dat b/Clothing/pantalon blanco/pantalon blanco.dat new file mode 100644 index 0000000..2654f99 --- /dev/null +++ b/Clothing/pantalon blanco/pantalon blanco.dat @@ -0,0 +1,15 @@ +GUID 64c3f399ccc0b94001b575c4eb23bca0 +Type Pants +Useable Clothing +ID 11427 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 10 +Height 10 + +Armor 1.2 + + diff --git a/Clothing/uaNavyOffPants/English.dat b/Clothing/uaNavyOffPants/English.dat new file mode 100644 index 0000000..4ffd5e6 --- /dev/null +++ b/Clothing/uaNavyOffPants/English.dat @@ -0,0 +1,2 @@ +Name 美国海军军官下衣 +Description 美国海军军官下衣 \ No newline at end of file diff --git a/Clothing/uaNavyOffPants/uaNavyOffPants.dat b/Clothing/uaNavyOffPants/uaNavyOffPants.dat new file mode 100644 index 0000000..3ee7214 --- /dev/null +++ b/Clothing/uaNavyOffPants/uaNavyOffPants.dat @@ -0,0 +1,29 @@ +GUID 1d01dbd9fc694cc7b7688e76f4cc6fd4 + +Type Pants +Useable Clothing +ID 11424 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 6 +Height 3 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11424 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Clothing/uaNavyOffTop/English.dat b/Clothing/uaNavyOffTop/English.dat new file mode 100644 index 0000000..e1fba29 --- /dev/null +++ b/Clothing/uaNavyOffTop/English.dat @@ -0,0 +1,2 @@ +Name 美国海军军官上衣 +Description 美国海军军官上衣 \ No newline at end of file diff --git a/Clothing/uaNavyOffTop/uaNavyOffTop.dat b/Clothing/uaNavyOffTop/uaNavyOffTop.dat new file mode 100644 index 0000000..7db8e51 --- /dev/null +++ b/Clothing/uaNavyOffTop/uaNavyOffTop.dat @@ -0,0 +1,29 @@ +GUID 7dcb0a0bb8ba48f78fba8a198b3879fb + +Type Shirt +Useable Clothing +ID 11425 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 7 +Height 7 + +Armor 0.95 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supply_0_ID 11425 +Blueprint_0_Product 66 +Blueprint_0_Products 2 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 66 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Build 32 + + + diff --git a/Currency/CubeCurrency.asset b/Currency/CubeCurrency.asset new file mode 100644 index 0000000..3158c25 --- /dev/null +++ b/Currency/CubeCurrency.asset @@ -0,0 +1,33 @@ +"Metadata" +{ + "GUID" "bb1900be582a4bd5bfa1bfd61c35beb5" + "Type" "SDG.Unturned.ItemCurrencyAsset, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" +} +"Asset" +{ + "ValueFormat" "Δ{0:N0} EH/s" + "Entries" + [ + { + "Item" + { + "GUID" "5d972ab4c3ff4d9d9fe21390889e0669" + } + "Value" "1" + } + { + "Item" + { + "GUID" "0fc9a18aeccd4f8fbd6e7e617db2c611" + } + "Value" "10" + } + { + "Item" + { + "GUID" "2f1087cf4abc1b577bdb79527f6c52fe" + } + "Value" "100" + } + ] +} diff --git a/Currency/FirectrlComponent/English.dat b/Currency/FirectrlComponent/English.dat new file mode 100644 index 0000000..e6e5eab --- /dev/null +++ b/Currency/FirectrlComponent/English.dat @@ -0,0 +1,2 @@ +Name 新型火控元件 +Description 针对拥有足够拓展空间的高级人形,IOP所特别研制的强化元件。数量非常有限。 \ No newline at end of file diff --git a/Currency/FirectrlComponent/FirectrlComponent.dat b/Currency/FirectrlComponent/FirectrlComponent.dat new file mode 100644 index 0000000..e4aae01 --- /dev/null +++ b/Currency/FirectrlComponent/FirectrlComponent.dat @@ -0,0 +1,28 @@ +GUID 2f1087cf4abc1b577bdb79527f6c52fe + +Type Water +Rarity Mythical +Useable Consumeable +ID 12467 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Energy 1000 +Food 1000 +Water 1000 +Aid +Bleeding +Broken +Health 1000 +Food_Constrains_Water + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 diff --git a/Currency/MemoryCube/English.dat b/Currency/MemoryCube/English.dat new file mode 100644 index 0000000..55da78d --- /dev/null +++ b/Currency/MemoryCube/English.dat @@ -0,0 +1,2 @@ +Name 心智核心 +Description 人形的意识来源,在闪闪发出微光呢。 \ No newline at end of file diff --git a/Currency/MemoryCube/MemoryCube.dat b/Currency/MemoryCube/MemoryCube.dat new file mode 100644 index 0000000..a224341 --- /dev/null +++ b/Currency/MemoryCube/MemoryCube.dat @@ -0,0 +1,15 @@ +GUID 5d972ab4c3ff4d9d9fe21390889e0669 + +Type Water +Rarity Rare +Useable Consumeable +ID 12145 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Energy 50 +Food 10 +Water 10 +Food_Constrains_Water diff --git a/Currency/MemoryCube_High/English.dat b/Currency/MemoryCube_High/English.dat new file mode 100644 index 0000000..6d4a047 --- /dev/null +++ b/Currency/MemoryCube_High/English.dat @@ -0,0 +1,2 @@ +Name 高级心智核心 +Description 经过大幅升级后的心智核心,能承载超高算力AI的运作 \ No newline at end of file diff --git a/Currency/MemoryCube_High/MemoryCube_High.dat b/Currency/MemoryCube_High/MemoryCube_High.dat new file mode 100644 index 0000000..5b65deb --- /dev/null +++ b/Currency/MemoryCube_High/MemoryCube_High.dat @@ -0,0 +1,34 @@ +GUID 0fc9a18aeccd4f8fbd6e7e617db2c611 + +Type Water +Rarity Legendary +Useable Consumeable +ID 12279 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Energy 100 +Food 100 +Water 100 +Food_Constrains_Water + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12145 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12279 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12145 +Blueprint_1_Products 10 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 diff --git a/Currency/gf_Gun_Parts/English.dat b/Currency/gf_Gun_Parts/English.dat new file mode 100644 index 0000000..8cfac3b --- /dev/null +++ b/Currency/gf_Gun_Parts/English.dat @@ -0,0 +1,2 @@ +Name I.O.P Components +Description 通过I.O.P认证的机械零部件,用于生产人形和装备。 \ No newline at end of file diff --git a/Currency/gf_Gun_Parts/gf_Gun_Parts.dat b/Currency/gf_Gun_Parts/gf_Gun_Parts.dat new file mode 100644 index 0000000..1d16b1f --- /dev/null +++ b/Currency/gf_Gun_Parts/gf_Gun_Parts.dat @@ -0,0 +1,37 @@ +GUID 41F9493F8E75CA690055574EA8BB2092 +Type Supply +Rarity Epic +ID 12586 + +Use_Auto_Icon_Measurements False + +Size_X 1 +Size_Y 1 +Size_Z 0.48 + +Blueprints 3 +Blueprint_0_Type Supply +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 2 +Blueprint_0_Skill Craft +Blueprint_0_Level 2 +Blueprint_0_Build 27 + +Blueprint_1_Map Buak +Blueprint_1_Type Supply +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 25310 +Blueprint_1_Supply_0_Amount 2 +Blueprint_1_Skill Craft +Blueprint_1_Level 2 +Blueprint_1_Build 27 + +Blueprint_2_Map Buak +Blueprint_2_Type Supply +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 25326 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Skill Craft +Blueprint_2_Level 2 +Blueprint_2_Build 27 diff --git a/Currency/gf_ammocrate/English.dat b/Currency/gf_ammocrate/English.dat new file mode 100644 index 0000000..6b30f64 --- /dev/null +++ b/Currency/gf_ammocrate/English.dat @@ -0,0 +1,2 @@ +Name G&K Ammo Crate +Description 总部为指挥官所准备的弹药补给,包含各种人形所使用的弹药口径。 \ No newline at end of file diff --git a/Currency/gf_ammocrate/gf_ammocrate.dat b/Currency/gf_ammocrate/gf_ammocrate.dat new file mode 100644 index 0000000..6ec25d0 --- /dev/null +++ b/Currency/gf_ammocrate/gf_ammocrate.dat @@ -0,0 +1,165 @@ +GUID 31C4FD5885C729E67B842E94A6337B20 + +Type Supply +Rarity Epic +ID 12600 + +Size_X 2 +Size_Y 2 + +Amount 100 +Count_Min 10 +Count_Max 100 + +Blueprints 18 +Blueprint_0_Type Gear +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 44 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Product 12600 +Blueprint_0_Products 1 +Blueprint_0_Build 27 + +Blueprint_1_Type Gear +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 43 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12600 +Blueprint_1_Products 1 +Blueprint_1_Build 27 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 119 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12600 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 1192 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12600 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 1193 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12600 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 12600 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12601 +Blueprint_5_Products 1 +Blueprint_5_Build 27 + +Blueprint_6_Type Gear +Blueprint_6_Supplies 1 +Blueprint_6_Supply_0_ID 12600 +Blueprint_6_Supply_0_Amount 1 +Blueprint_6_Product 12602 +Blueprint_6_Products 1 +Blueprint_6_Build 27 + +Blueprint_7_Type Gear +Blueprint_7_Supplies 1 +Blueprint_7_Supply_0_ID 12600 +Blueprint_7_Supply_0_Amount 1 +Blueprint_7_Product 12603 +Blueprint_7_Products 1 +Blueprint_7_Build 27 + +Blueprint_8_Type Gear +Blueprint_8_Supplies 1 +Blueprint_8_Supply_0_ID 12600 +Blueprint_8_Supply_0_Amount 1 +Blueprint_8_Product 12604 +Blueprint_8_Products 1 +Blueprint_8_Build 27 + +Blueprint_9_Type Gear +Blueprint_9_Supplies 1 +Blueprint_9_Supply_0_ID 12600 +Blueprint_9_Supply_0_Amount 1 +Blueprint_9_Product 12605 +Blueprint_9_Products 1 +Blueprint_9_Build 27 + +Blueprint_10_Map Buak +Blueprint_10_Type Gear +Blueprint_10_Supplies 1 +Blueprint_10_Supply_0_ID 25444 +Blueprint_10_Supply_0_Amount 1 +Blueprint_10_Product 12600 +Blueprint_10_Products 1 +Blueprint_10_Build 27 + +Blueprint_11_Map Buak +Blueprint_11_Type Gear +Blueprint_11_Supplies 1 +Blueprint_11_Supply_0_ID 25438 +Blueprint_11_Supply_0_Amount 1 +Blueprint_11_Product 12600 +Blueprint_11_Products 1 +Blueprint_11_Build 27 + +Blueprint_12_Map Buak +Blueprint_12_Type Gear +Blueprint_12_Supplies 1 +Blueprint_12_Supply_0_ID 25440 +Blueprint_12_Supply_0_Amount 1 +Blueprint_12_Product 12600 +Blueprint_12_Products 1 +Blueprint_12_Build 27 + +Blueprint_13_Map Buak +Blueprint_13_Type Gear +Blueprint_13_Supplies 1 +Blueprint_13_Supply_0_ID 25442 +Blueprint_13_Supply_0_Amount 1 +Blueprint_13_Product 12600 +Blueprint_13_Products 1 +Blueprint_13_Build 27 + +Blueprint_14_Map Buak +Blueprint_14_Type Gear +Blueprint_14_Supplies 1 +Blueprint_14_Supply_0_ID 25445 +Blueprint_14_Supply_0_Amount 1 +Blueprint_14_Product 12600 +Blueprint_14_Products 1 +Blueprint_14_Build 27 + +Blueprint_15_Map Buak +Blueprint_15_Type Gear +Blueprint_15_Supplies 1 +Blueprint_15_Supply_0_ID 25439 +Blueprint_15_Supply_0_Amount 1 +Blueprint_15_Product 12600 +Blueprint_15_Products 1 +Blueprint_15_Build 27 + +Blueprint_16_Map Buak +Blueprint_16_Type Gear +Blueprint_16_Supplies 1 +Blueprint_16_Supply_0_ID 25441 +Blueprint_16_Supply_0_Amount 1 +Blueprint_16_Product 12600 +Blueprint_16_Products 1 +Blueprint_16_Build 27 + +Blueprint_17_Map Buak +Blueprint_17_Type Gear +Blueprint_17_Supplies 1 +Blueprint_17_Supply_0_ID 25443 +Blueprint_17_Supply_0_Amount 1 +Blueprint_17_Product 12600 +Blueprint_17_Products 1 +Blueprint_17_Build 27 \ No newline at end of file diff --git a/Currency/gf_ammocrate_full/English.dat b/Currency/gf_ammocrate_full/English.dat new file mode 100644 index 0000000..8dc8229 --- /dev/null +++ b/Currency/gf_ammocrate_full/English.dat @@ -0,0 +1,2 @@ +Name G&K Full Caliber Ammo Crate +Description 7.62mm Caliber
80 Round Capacity
格里芬补给用于步枪人形的弹药。 \ No newline at end of file diff --git a/Currency/gf_ammocrate_full/gf_ammocrate_full.dat b/Currency/gf_ammocrate_full/gf_ammocrate_full.dat new file mode 100644 index 0000000..0f6f27f --- /dev/null +++ b/Currency/gf_ammocrate_full/gf_ammocrate_full.dat @@ -0,0 +1,21 @@ +GUID 5472A9AF842EC108F90BD896F4C2BD31 + +Type Supply +Rarity Legendary +ID 12603 + +Size_X 3 +Size_Y 2 +Size_Z 0.3 +Use_Auto_Icon_Measurements False + +Amount 80 +Count_Min 10 +Count_Max 80 + +Blueprints 1 + +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 \ No newline at end of file diff --git a/Currency/gf_ammocrate_high/English.dat b/Currency/gf_ammocrate_high/English.dat new file mode 100644 index 0000000..a524797 --- /dev/null +++ b/Currency/gf_ammocrate_high/English.dat @@ -0,0 +1,2 @@ +Name G&K High Caliber Ammo Crate +Description 12.7mm Caliber
40 Round Capacity
格里芬补给用于步枪人形的弹药。 \ No newline at end of file diff --git a/Currency/gf_ammocrate_high/gf_ammocrate_high.dat b/Currency/gf_ammocrate_high/gf_ammocrate_high.dat new file mode 100644 index 0000000..b8fa58e --- /dev/null +++ b/Currency/gf_ammocrate_high/gf_ammocrate_high.dat @@ -0,0 +1,21 @@ +GUID 5859267AA7431C41002782DC90EC4672 + +Type Supply +Rarity Legendary +ID 12604 + +Size_X 3 +Size_Y 2 +Size_Z 0.3 +Use_Auto_Icon_Measurements False + +Amount 40 +Count_Min 10 +Count_Max 40 + +Blueprints 1 + +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 \ No newline at end of file diff --git a/Currency/gf_ammocrate_low/English.dat b/Currency/gf_ammocrate_low/English.dat new file mode 100644 index 0000000..c72a8fa --- /dev/null +++ b/Currency/gf_ammocrate_low/English.dat @@ -0,0 +1,2 @@ +Name G&K Low Caliber Ammo Crate +Description 9mm Caliber
150 Round Capacity
格里芬补给用于冲锋枪人形的弹药。 \ No newline at end of file diff --git a/Currency/gf_ammocrate_low/gf_ammocrate_low.dat b/Currency/gf_ammocrate_low/gf_ammocrate_low.dat new file mode 100644 index 0000000..4670edf --- /dev/null +++ b/Currency/gf_ammocrate_low/gf_ammocrate_low.dat @@ -0,0 +1,21 @@ +GUID 5B52BDAAB729A450CBACC12A6284148F + +Type Supply +Rarity Uncommon +ID 12601 + +Size_X 3 +Size_Y 2 +Size_Z 0.3 +Use_Auto_Icon_Measurements False + +Amount 150 +Count_Min 10 +Count_Max 150 + +Blueprints 1 + +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 \ No newline at end of file diff --git a/Currency/gf_ammocrate_mid/English.dat b/Currency/gf_ammocrate_mid/English.dat new file mode 100644 index 0000000..d561ea0 --- /dev/null +++ b/Currency/gf_ammocrate_mid/English.dat @@ -0,0 +1,2 @@ +Name G&K Mid Caliber Ammo Crate +Description 5.56mm Caliber
150 Round Capacity
格里芬补给用于自动步枪人形的弹药。 \ No newline at end of file diff --git a/Currency/gf_ammocrate_mid/gf_ammocrate_mid.dat b/Currency/gf_ammocrate_mid/gf_ammocrate_mid.dat new file mode 100644 index 0000000..225a0bc --- /dev/null +++ b/Currency/gf_ammocrate_mid/gf_ammocrate_mid.dat @@ -0,0 +1,21 @@ +GUID 9650210D9017EE906B10AE3EC3ADEF25 + +Type Supply +Rarity Uncommon +ID 12602 + +Size_X 3 +Size_Y 2 +Size_Z 0.3 +Use_Auto_Icon_Measurements False + +Amount 120 +Count_Min 10 +Count_Max 120 + +Blueprints 1 + +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 \ No newline at end of file diff --git a/Currency/gf_ammocrate_shot/English.dat b/Currency/gf_ammocrate_shot/English.dat new file mode 100644 index 0000000..979f2fa --- /dev/null +++ b/Currency/gf_ammocrate_shot/English.dat @@ -0,0 +1,2 @@ +Name G&K Shotgun Ammo Crate +Description 12gauge Caliber
40 Round Capacity
格里芬补给用于霰弹人形的弹药。 \ No newline at end of file diff --git a/Currency/gf_ammocrate_shot/gf_ammocrate_shot.dat b/Currency/gf_ammocrate_shot/gf_ammocrate_shot.dat new file mode 100644 index 0000000..4e6b036 --- /dev/null +++ b/Currency/gf_ammocrate_shot/gf_ammocrate_shot.dat @@ -0,0 +1,31 @@ +GUID 66E760617F8EF976DDB9FF2B8FC5CC67 + +Type Supply +Rarity Legendary +ID 12605 + +Size_X 3 +Size_Y 2 +Size_Z 0.3 +Use_Auto_Icon_Measurements False + +Amount 40 +Count_Min 10 +Count_Max 40 + +Blueprints 3 + +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 + +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 113 +Blueprint_1_Build 30 + +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 381 +Blueprint_2_Build 30 diff --git a/Currency/stack_gf_Gun_Parts/English.dat b/Currency/stack_gf_Gun_Parts/English.dat new file mode 100644 index 0000000..f6779f0 --- /dev/null +++ b/Currency/stack_gf_Gun_Parts/English.dat @@ -0,0 +1,2 @@ +Name 10x I.O.P Components +Description 一大堆通过I.O.P认证的机械零部件,用于生产人形和装备。 \ No newline at end of file diff --git a/Currency/stack_gf_Gun_Parts/stack_gf_Gun_Parts.dat b/Currency/stack_gf_Gun_Parts/stack_gf_Gun_Parts.dat new file mode 100644 index 0000000..4f4cd7a --- /dev/null +++ b/Currency/stack_gf_Gun_Parts/stack_gf_Gun_Parts.dat @@ -0,0 +1,41 @@ +GUID 8909EE75B5FDA0C3B56B6B5B1ABB9D3F +Type Barricade +Rarity Epic +Useable Barricade +Build Barricade +ID 12587 + +Use_Auto_Icon_Measurements False + +Has_Clip_Prefab false + +Size_X 1 +Size_Y 1 +Size_Z 0.48 + +Salvage_Duration_Multiplier .1 +Bypass_Pickup_Ownership True + +Health 200 +Range 4 +Radius .3 +Offset .307824 + +Vulnerable + +Use_Auto_Icon_Measurements False + +Blueprints 2 +Blueprint_0_Type Supply +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12586 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Build 27 + +Blueprint_1_Type Supply +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12587 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12586 +Blueprint_1_Products 10 +Blueprint_1_Build 27 diff --git a/Effects/Alchemy_effect_flame/Alchemy_effect_flame.dat b/Effects/Alchemy_effect_flame/Alchemy_effect_flame.dat new file mode 100644 index 0000000..44d09ff --- /dev/null +++ b/Effects/Alchemy_effect_flame/Alchemy_effect_flame.dat @@ -0,0 +1,4 @@ +GUID 9b6efa61413d4fe684b47c6b19290401 + +Type Effect +ID 11953 diff --git a/Effects/Effect_Firearrow/Effect_Firearrow.dat b/Effects/Effect_Firearrow/Effect_Firearrow.dat new file mode 100644 index 0000000..aa2822d --- /dev/null +++ b/Effects/Effect_Firearrow/Effect_Firearrow.dat @@ -0,0 +1,11 @@ +GUID 23d4533e3a3b45268fcd304e963e5a5d + +Type Effect +ID 11952 + +Lifetime 15 +Lifetime_Spread 0 + +Splatter_Temperature Burning +Splatter_Lifetime 15 +Splatter_Lifetime_Spread 1 \ No newline at end of file diff --git a/Effects/Implosion/Implosion.dat b/Effects/Implosion/Implosion.dat new file mode 100644 index 0000000..cbee2f7 --- /dev/null +++ b/Effects/Implosion/Implosion.dat @@ -0,0 +1,4 @@ +GUID a0476eb8e3de422db0024e78742b59a1 + +Type Effect +ID 11951 diff --git a/Effects/Muzzle_F_0/Muzzle_F_0.dat b/Effects/Muzzle_F_0/Muzzle_F_0.dat new file mode 100644 index 0000000..852a9be --- /dev/null +++ b/Effects/Muzzle_F_0/Muzzle_F_0.dat @@ -0,0 +1,3 @@ +GUID 5fcf82f5d4d945f2a021c85647a18c15 +Type Effect +ID 704 \ No newline at end of file diff --git a/Effects/Nuke_Explosion_Large/Nuke_Explosion_Large.dat b/Effects/Nuke_Explosion_Large/Nuke_Explosion_Large.dat new file mode 100644 index 0000000..bda6211 --- /dev/null +++ b/Effects/Nuke_Explosion_Large/Nuke_Explosion_Large.dat @@ -0,0 +1,10 @@ +GUID c4194839e4c14a57804e12310da92e22 +Type Effect +ID 11950 + +Lifetime 60 + +Splatter_Temperature Burning +Splatter_Lifetime 59 +Splatter_Lifetime_Spread 1 + diff --git a/Effects/Radio_Acid/Radio_Acid.dat b/Effects/Radio_Acid/Radio_Acid.dat new file mode 100644 index 0000000..d2334a3 --- /dev/null +++ b/Effects/Radio_Acid/Radio_Acid.dat @@ -0,0 +1,16 @@ +GUID 78c0101841766982470a42a832655cfd +Type Effect +ID 14900 + +Lifetime 6048000 +Lifetime_Spread 0 + +Splatter 4 +Splatters 128 +Splatter_Liquid +Splatter_Temperature Acid +Splatter_Lifetime 6048000 +Splatter_Lifetime_Spread 1 + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Effects/Explosions/Zombie_7 \ No newline at end of file diff --git a/Effects/Trail_F_0/Trail_F_0.dat b/Effects/Trail_F_0/Trail_F_0.dat new file mode 100644 index 0000000..dc6aa66 --- /dev/null +++ b/Effects/Trail_F_0/Trail_F_0.dat @@ -0,0 +1,3 @@ +GUID eced2b06c25a45a69ea753a5df89bd2c +Type Effect +ID 702 \ No newline at end of file diff --git a/Effects/Trail_F_1/Trail_F_1.dat b/Effects/Trail_F_1/Trail_F_1.dat new file mode 100644 index 0000000..a91a7ce --- /dev/null +++ b/Effects/Trail_F_1/Trail_F_1.dat @@ -0,0 +1,3 @@ +GUID 29dd03e116b1c87440ce9efcf2b14452 +Type Effect +ID 1153 \ No newline at end of file diff --git a/Effects/Trail_F_2/Trail_F_2.dat b/Effects/Trail_F_2/Trail_F_2.dat new file mode 100644 index 0000000..d3dca96 --- /dev/null +++ b/Effects/Trail_F_2/Trail_F_2.dat @@ -0,0 +1,3 @@ +GUID 690c7bf62246361209074e41b9c5b7fa +Type Effect +ID 1154 \ No newline at end of file diff --git a/Effects/Trail_F_3/Trail_F_3.dat b/Effects/Trail_F_3/Trail_F_3.dat new file mode 100644 index 0000000..0e899fb --- /dev/null +++ b/Effects/Trail_F_3/Trail_F_3.dat @@ -0,0 +1,3 @@ +GUID 4f8b4111f6b8637eec06d68ddb182b4d +Type Effect +ID 1155 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Large/Bandit_Muzzle_Flash_Large.dat b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Large/Bandit_Muzzle_Flash_Large.dat new file mode 100644 index 0000000..6be0727 --- /dev/null +++ b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Large/Bandit_Muzzle_Flash_Large.dat @@ -0,0 +1,4 @@ +GUID fefd44d76b6142deb65c47886c76c88d + +Type Effect +ID 63003 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Large_Extra/Bandit_Muzzle_Flash_Large_Extra.dat b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Large_Extra/Bandit_Muzzle_Flash_Large_Extra.dat new file mode 100644 index 0000000..202d511 --- /dev/null +++ b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Large_Extra/Bandit_Muzzle_Flash_Large_Extra.dat @@ -0,0 +1,4 @@ +GUID 63a00d938c204610b6336e2f7c11e1e6 + +Type Effect +ID 63004 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Medium/Bandit_Muzzle_Flash_Medium.dat b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Medium/Bandit_Muzzle_Flash_Medium.dat new file mode 100644 index 0000000..897e56f --- /dev/null +++ b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Medium/Bandit_Muzzle_Flash_Medium.dat @@ -0,0 +1,4 @@ +GUID 046ddc5d15d34f3bb56d1ac35ffe54a0 + +Type Effect +ID 63002 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Small/Bandit_Muzzle_Flash_Small.dat b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Small/Bandit_Muzzle_Flash_Small.dat new file mode 100644 index 0000000..5b04f8e --- /dev/null +++ b/Effects/generic_gun_effects/Muzzle_Flash/Bandit_Muzzle_Flash_Small/Bandit_Muzzle_Flash_Small.dat @@ -0,0 +1,4 @@ +GUID ffca70a2002c41f1ab7c6f270a3b6e4b + +Type Effect +ID 63001 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_12_Gauge_Green/Bandit_Shell_Casing_12_Gauge_Green.dat b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_12_Gauge_Green/Bandit_Shell_Casing_12_Gauge_Green.dat new file mode 100644 index 0000000..d97d78b --- /dev/null +++ b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_12_Gauge_Green/Bandit_Shell_Casing_12_Gauge_Green.dat @@ -0,0 +1,4 @@ +GUID cf066f9e16a94923ae5a3db49d32b5ee + +Type Effect +ID 63206 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_12_Gauge_Red/Bandit_Shell_Casing_12_Gauge_Red.dat b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_12_Gauge_Red/Bandit_Shell_Casing_12_Gauge_Red.dat new file mode 100644 index 0000000..9d60f04 --- /dev/null +++ b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_12_Gauge_Red/Bandit_Shell_Casing_12_Gauge_Red.dat @@ -0,0 +1,4 @@ +GUID 795d8773ab5f445cb78145ecb866e144 + +Type Effect +ID 63205 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Pistol/Bandit_Shell_Casing_Pistol.dat b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Pistol/Bandit_Shell_Casing_Pistol.dat new file mode 100644 index 0000000..3926b33 --- /dev/null +++ b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Pistol/Bandit_Shell_Casing_Pistol.dat @@ -0,0 +1,4 @@ +GUID 6c80207fca0d4ea481b0c74b123ddff7 + +Type Effect +ID 63201 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Rifle/Bandit_Shell_Casing_Rifle.dat b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Rifle/Bandit_Shell_Casing_Rifle.dat new file mode 100644 index 0000000..407757f --- /dev/null +++ b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Rifle/Bandit_Shell_Casing_Rifle.dat @@ -0,0 +1,4 @@ +GUID fbd69ad4e3464256bc96a75203d785d1 + +Type Effect +ID 63202 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Rifle_Russian/Bandit_Shell_Casing_Rifle_Russian.dat b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Rifle_Russian/Bandit_Shell_Casing_Rifle_Russian.dat new file mode 100644 index 0000000..4d4344a --- /dev/null +++ b/Effects/generic_gun_effects/Shell_Casing/Bandit_Shell_Casing_Rifle_Russian/Bandit_Shell_Casing_Rifle_Russian.dat @@ -0,0 +1,4 @@ +GUID acf4c55db597466da8db247c7e79f3b0 + +Type Effect +ID 63203 \ No newline at end of file diff --git a/Effects/generic_gun_effects/Trails/Bandit_Bullet_Trail/Bandit_Bullet_Trail.dat b/Effects/generic_gun_effects/Trails/Bandit_Bullet_Trail/Bandit_Bullet_Trail.dat new file mode 100644 index 0000000..2728f77 --- /dev/null +++ b/Effects/generic_gun_effects/Trails/Bandit_Bullet_Trail/Bandit_Bullet_Trail.dat @@ -0,0 +1,4 @@ +GUID ef89eb7846814c6ab54e7df31c992f39 + +Type Effect +ID 63101 \ No newline at end of file diff --git a/Foods/Bag_MRE/Bag_MRE.dat b/Foods/Bag_MRE/Bag_MRE.dat new file mode 100644 index 0000000..62323e8 --- /dev/null +++ b/Foods/Bag_MRE/Bag_MRE.dat @@ -0,0 +1,20 @@ +GUID 0db08df65b3645dfa3a1082dc492a453 + +Type Food +Useable Consumeable +ID 11810 + +Size_X 1 +Size_Y 2 +Size_Z 0.5 + +Food 100 +Water 100 +Energy 100 +Disinfectant 100 + +Aid +Broken +Health 100 +Bleeding + diff --git a/Foods/Bag_MRE/English.dat b/Foods/Bag_MRE/English.dat new file mode 100644 index 0000000..854fe9d --- /dev/null +++ b/Foods/Bag_MRE/English.dat @@ -0,0 +1,2 @@ +Name 掺了金坷拉的MRE +Description 产自美国·圣地亚哥 \ No newline at end of file diff --git a/Guns/EXTRA/Potato/PTT_Launcher/English.dat b/Guns/EXTRA/Potato/PTT_Launcher/English.dat new file mode 100644 index 0000000..44a1d1e --- /dev/null +++ b/Guns/EXTRA/Potato/PTT_Launcher/English.dat @@ -0,0 +1,2 @@ +Name Potato Launcher +Description Makeshift launcher capable of launching explosive potato's. \ No newline at end of file diff --git a/Guns/EXTRA/Potato/PTT_Launcher/PTT_Launcher.dat b/Guns/EXTRA/Potato/PTT_Launcher/PTT_Launcher.dat new file mode 100644 index 0000000..4d99f2a --- /dev/null +++ b/Guns/EXTRA/Potato/PTT_Launcher/PTT_Launcher.dat @@ -0,0 +1,103 @@ +GUID d609dce855e04550966965aafd704d12 +Type Gun + +Useable Gun +Slot Primary +ID 11006 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Sight 11361 +Magazine 11007 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 1 + +Semi + +Caliber 8700 + +Range 500 +Firerate 50 +Replace 0.6 +Action String + +Player_Damage 100 +Player_Leg_Multiplier 2 +Player_Arm_Multiplier 2 +Player_Spine_Multiplier 2 +Player_Skull_Multiplier 2 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 2 +Zombie_Arm_Multiplier 2 +Zombie_Spine_Multiplier 2 +Zombie_Skull_Multiplier 2 + +Animal_Damage 100 +Animal_Leg_Multiplier 2 +Animal_Spine_Multiplier 2 +Animal_Skull_Multiplier 2 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Ballistic_Steps 100 +Ballistic_Travel 5 +Ballistic_Drop 0.001 + +Recoil_Min_X -5 +Recoil_Min_Y 5 +Recoil_Max_X 5 +Recoil_Max_Y 10 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11006 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/EXTRA/Potato/Potato_Ammo/English.dat b/Guns/EXTRA/Potato/Potato_Ammo/English.dat new file mode 100644 index 0000000..82fea8e --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Ammo/English.dat @@ -0,0 +1,2 @@ +Name Explosive Potato +Description A fresh potato filled with deadly explosives. \ No newline at end of file diff --git a/Guns/EXTRA/Potato/Potato_Ammo/Potato_Ammo.dat b/Guns/EXTRA/Potato/Potato_Ammo/Potato_Ammo.dat new file mode 100644 index 0000000..5144bd8 --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Ammo/Potato_Ammo.dat @@ -0,0 +1,44 @@ +GUID e83df48ccb9c438a8cc3257de8a0fb3c +Type Magazine +Rarity Legendary +ID 11007 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Amount 1 + +Calibers 1 +Caliber_0 8700 + +Tracer 49 + +Stuck 5 + +Range 20 +Player_Damage 240 +Zombie_Damage 240 +Animal_Damage 240 +Barricade_Damage 240 +Structure_Damage 240 +Vehicle_Damage 240 +Resource_Damage 2000 +Object_Damage 240 + +Explosion 11951 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 40 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 73 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 342 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 + diff --git a/Guns/EXTRA/Potato/Potato_Cannon/English.dat b/Guns/EXTRA/Potato/Potato_Cannon/English.dat new file mode 100644 index 0000000..e1541c7 --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Cannon/English.dat @@ -0,0 +1,2 @@ +Name Potato Cannon +Description Feed the homeless from the comfort of your roof! Chambered in po-jectiles, of course. \ No newline at end of file diff --git a/Guns/EXTRA/Potato/Potato_Cannon/Potato_Cannon.dat b/Guns/EXTRA/Potato/Potato_Cannon/Potato_Cannon.dat new file mode 100644 index 0000000..461ed68 --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Cannon/Potato_Cannon.dat @@ -0,0 +1,100 @@ +GUID 32e52bb272864d50bb9b8286bebfe79b +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11004 + +Size_X 5 +Size_Y 2 +Size_Z 0.7 +Size2_Z 0.65 + +Ammo_Min 0 +Ammo_Max 0 + +Semi + +Caliber 137 + +Range 500 +Firerate 50 +Replace 0.45 +Action Minigun + +Player_Damage 100 +Player_Leg_Multiplier 2 +Player_Arm_Multiplier 2 +Player_Spine_Multiplier 2 +Player_Skull_Multiplier 2 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 2 +Zombie_Arm_Multiplier 2 +Zombie_Spine_Multiplier 2 +Zombie_Skull_Multiplier 2 + +Animal_Damage 100 +Animal_Leg_Multiplier 2 +Animal_Spine_Multiplier 2 +Animal_Skull_Multiplier 2 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Ballistic_Steps 200 +Ballistic_Travel 2.5 +Ballistic_Drop 0.005 + +Recoil_Aim 0.25 +Recoil_Min_X -5 +Recoil_Min_Y 5 +Recoil_Max_X 5 +Recoil_Max_Y 10 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.1 +Shake_Min_Z -0.5 +Shake_Max_X 0.005 +Shake_Max_Y 0.2 +Shake_Max_Z -0.9 + + +cs 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11004 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/EXTRA/Potato/Potato_Cannon_1_HE/English.dat b/Guns/EXTRA/Potato/Potato_Cannon_1_HE/English.dat new file mode 100644 index 0000000..3394bc7 --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Cannon_1_HE/English.dat @@ -0,0 +1,2 @@ +Name Hot Potato +Description Primed and ready! \ No newline at end of file diff --git a/Guns/EXTRA/Potato/Potato_Cannon_1_HE/Potato_Cannon_1_HE.dat b/Guns/EXTRA/Potato/Potato_Cannon_1_HE/Potato_Cannon_1_HE.dat new file mode 100644 index 0000000..7eb0232 --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Cannon_1_HE/Potato_Cannon_1_HE.dat @@ -0,0 +1,44 @@ +GUID ccb354be5f8349e6a6b9a31c8390c464 +Type Magazine +Rarity Rare +ID 11005 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 1 + +Calibers 1 +Caliber_0 137 + +Tracer 49 + +Range 20 +Player_Damage 240 +Zombie_Damage 240 +Animal_Damage 240 +Barricade_Damage 240 +Structure_Damage 240 +Vehicle_Damage 240 +Resource_Damage 2000 +Object_Damage 240 + +Explosion 34 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 40 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 11005 +Blueprint_0_Supply_2_ID 73 +Blueprint_0_Supply_1_ID 1242 +Blueprint_0_Products 1 +Blueprint_0_Build 27 +Blueprint_0_Level 1 +Blueprint_0_Skill Craft + +Delete_Empty diff --git a/Guns/EXTRA/Potato/Potato_Sight/English.dat b/Guns/EXTRA/Potato/Potato_Sight/English.dat new file mode 100644 index 0000000..402930e --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Sight/English.dat @@ -0,0 +1,2 @@ +Name Potato Launcher Iron Sights +Description Iron sights made for the Potato Launcher \ No newline at end of file diff --git a/Guns/EXTRA/Potato/Potato_Sight/Potato_Sight.dat b/Guns/EXTRA/Potato/Potato_Sight/Potato_Sight.dat new file mode 100644 index 0000000..2a6be1f --- /dev/null +++ b/Guns/EXTRA/Potato/Potato_Sight/Potato_Sight.dat @@ -0,0 +1,9 @@ +GUID a02cf40d3b6a43d5b86a00d0be67ac2f +Type Sight +ID 11361 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/EXTRA/TMP/Thumper/English.dat b/Guns/EXTRA/TMP/Thumper/English.dat new file mode 100644 index 0000000..ee51443 --- /dev/null +++ b/Guns/EXTRA/TMP/Thumper/English.dat @@ -0,0 +1,2 @@ +Name M79 40mm榴弹发射器 +Description 40mm榴弹发射器 \ No newline at end of file diff --git a/Guns/EXTRA/TMP/Thumper/Thumper.dat b/Guns/EXTRA/TMP/Thumper/Thumper.dat new file mode 100644 index 0000000..eb975d6 --- /dev/null +++ b/Guns/EXTRA/TMP/Thumper/Thumper.dat @@ -0,0 +1,103 @@ +GUID 75f4d8fa639f4234928ff1a1f219b4a9 +Type Gun + +Rarity Epic +Useable Gun +Slot Secondary +ID 11250 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.4 + +Magazine 11251 +Sight 11398 + +Hook_Sight +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 1 + +Safety +Semi + +Caliber 51401 + +Range 8 +Firerate 50 +Action Rocket + +Player_Damage 200 +Zombie_Damage 300 +Animal_Damage 300 +Barricade_Damage 65535 +Structure_Damage 65535 +Vehicle_Damage 400 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 34 +Ballistic_Force 1500 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Recoil_Min_X -5 +Recoil_Min_Y 12 +Recoil_Max_X 5 +Recoil_Max_Y 15 + +Recover_X 1.0 +Recover_Y 0.7 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 3 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11250 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/EXTRA/TMP/Thumper_Grenade/English.dat b/Guns/EXTRA/TMP/Thumper_Grenade/English.dat new file mode 100644 index 0000000..5423f51 --- /dev/null +++ b/Guns/EXTRA/TMP/Thumper_Grenade/English.dat @@ -0,0 +1,2 @@ +Name 40mm HEDP Grenade +Description 40mm HEDP 多用途高爆弹 \ No newline at end of file diff --git a/Guns/EXTRA/TMP/Thumper_Grenade/Thumper_Grenade.dat b/Guns/EXTRA/TMP/Thumper_Grenade/Thumper_Grenade.dat new file mode 100644 index 0000000..9077175 --- /dev/null +++ b/Guns/EXTRA/TMP/Thumper_Grenade/Thumper_Grenade.dat @@ -0,0 +1,26 @@ +GUID f3bc0fbedf264bf48dcb1d71a3466795 +Type Magazine +Rarity Epic +ID 11251 + +Size_X 1 +Size_Y 1 +Size_Z 0.24 + +Amount 1 + +Calibers 1 +Caliber_0 51401 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 73 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 72 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 69 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Build 32 + +Paintable \ No newline at end of file diff --git a/Guns/EXTRA/TMP/Thumper_Sights/English.dat b/Guns/EXTRA/TMP/Thumper_Sights/English.dat new file mode 100644 index 0000000..6396486 --- /dev/null +++ b/Guns/EXTRA/TMP/Thumper_Sights/English.dat @@ -0,0 +1,2 @@ +Name M79 Sights +Description M79 40mm榴弹表尺 \ No newline at end of file diff --git a/Guns/EXTRA/TMP/Thumper_Sights/Thumper_Sights.dat b/Guns/EXTRA/TMP/Thumper_Sights/Thumper_Sights.dat new file mode 100644 index 0000000..5c41940 --- /dev/null +++ b/Guns/EXTRA/TMP/Thumper_Sights/Thumper_Sights.dat @@ -0,0 +1,9 @@ +GUID 23a3e86aa7c4410fb4ca41e237dab86a +Type Sight +ID 11398 + +Size_X 1 +Size_Y 1 +Size_Z 0.21 + +Paintable \ No newline at end of file diff --git a/Guns/FireSupport/AT114514/AT114514/AT114514.dat b/Guns/FireSupport/AT114514/AT114514/AT114514.dat new file mode 100644 index 0000000..d71dbc2 --- /dev/null +++ b/Guns/FireSupport/AT114514/AT114514/AT114514.dat @@ -0,0 +1,102 @@ +GUID ae2bd5ba08bc45ec86807240713c5937 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12174 + +Size_X 6 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.65 + +Magazine 12104 + +Hook_Sight +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 1 + +Safety +Semi + +Caliber 840 + +Firerate 50 +Replace 0.5 +Action Rocket + +Player_Damage 500 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 5000 +Resource_Damage 2000 +Object_Damage 1000 + +Range 30 +Explosion 45 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 +Wear 5 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Ballistic_Force 7000 + +Recoil_Min_X -15 +Recoil_Min_Y 25 +Recoil_Max_X 15 +Recoil_Max_Y 30 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X 1000 +Shake_Min_Y -1000 +Shake_Min_Z -0.01 +Shake_Max_X 10000 +Shake_Max_Y -10000 +Shake_Max_Z -0.02 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12174 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/FireSupport/AT114514/AT114514/English.dat b/Guns/FireSupport/AT114514/AT114514/English.dat new file mode 100644 index 0000000..4cd9bba --- /dev/null +++ b/Guns/FireSupport/AT114514/AT114514/English.dat @@ -0,0 +1,2 @@ +Name [ATW] AT114514 +Description 你隐约感觉到一丝危险...... \ No newline at end of file diff --git a/Guns/FireSupport/AT4/AT4/AT4.dat b/Guns/FireSupport/AT4/AT4/AT4.dat new file mode 100644 index 0000000..c901cdc --- /dev/null +++ b/Guns/FireSupport/AT4/AT4/AT4.dat @@ -0,0 +1,104 @@ +GUID b65bb7463f9548fdbc88932ee593296f + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12103 + +Size_X 6 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.65 + +Magazine 12104 + +Hook_Sight +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 1 + +Allow_Magazine_Change False + +Safety +Semi + +Caliber 840 + +Firerate 50 +Replace 0.5 +Action Rocket + +Player_Damage 500 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 5000 +Resource_Damage 2000 +Object_Damage 1000 + +Range 30 +Explosion 45 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 +Wear 5 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Ballistic_Force 7000 + +Recoil_Min_X -15 +Recoil_Min_Y 25 +Recoil_Max_X 15 +Recoil_Max_Y 30 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12103 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/FireSupport/AT4/AT4/English.dat b/Guns/FireSupport/AT4/AT4/English.dat new file mode 100644 index 0000000..5f8c76b --- /dev/null +++ b/Guns/FireSupport/AT4/AT4/English.dat @@ -0,0 +1,2 @@ +Name [ATW] AT4 +Description \ No newline at end of file diff --git a/Guns/FireSupport/AT4/Rocket_1/English.dat b/Guns/FireSupport/AT4/Rocket_1/English.dat new file mode 100644 index 0000000..64aaf35 --- /dev/null +++ b/Guns/FireSupport/AT4/Rocket_1/English.dat @@ -0,0 +1,2 @@ +Name 1rnd 84mm AT4 HEAT Rocket +Description 1发 84mm AT4 空心装药破甲弹 \ No newline at end of file diff --git a/Guns/FireSupport/AT4/Rocket_1/Rocket_1.dat b/Guns/FireSupport/AT4/Rocket_1/Rocket_1.dat new file mode 100644 index 0000000..295c172 --- /dev/null +++ b/Guns/FireSupport/AT4/Rocket_1/Rocket_1.dat @@ -0,0 +1,27 @@ +GUID 8bbcea4455de4b488eb448e5f1e54adf + +Type Magazine +Rarity Mythical +ID 12104 + +Size_X 2 +Size_Y 1 +Size_Z 0.225 + +Amount 1 + +Calibers 1 +Caliber_0 840 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 73 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 1241 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 + +Paintable \ No newline at end of file diff --git a/Guns/FireSupport/GL40_Mk2/4046_M381_HE_1/4046_M381_HE_1.dat b/Guns/FireSupport/GL40_Mk2/4046_M381_HE_1/4046_M381_HE_1.dat new file mode 100644 index 0000000..9b061f3 --- /dev/null +++ b/Guns/FireSupport/GL40_Mk2/4046_M381_HE_1/4046_M381_HE_1.dat @@ -0,0 +1,28 @@ +GUID acd81054828ef6a731f39d9dd8c01038 +Type Magazine +Rarity Epic +ID 12425 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 1 + +Calibers 1 +Caliber_0 33059 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 72 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 73 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 254 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 + +Asset_Bundle_Version 2 \ No newline at end of file diff --git a/Guns/FireSupport/GL40_Mk2/4046_M381_HE_1/English.dat b/Guns/FireSupport/GL40_Mk2/4046_M381_HE_1/English.dat new file mode 100644 index 0000000..b8d5690 --- /dev/null +++ b/Guns/FireSupport/GL40_Mk2/4046_M381_HE_1/English.dat @@ -0,0 +1,2 @@ +Name 40x46mm M381 (HE) Grenade +Description Capacity:1 Ammo Type:40x46mm For:40x46mm Grenade Launchers \ No newline at end of file diff --git a/Guns/FireSupport/GL40_Mk2/GL40_Mk2/English.dat b/Guns/FireSupport/GL40_Mk2/GL40_Mk2/English.dat new file mode 100644 index 0000000..4efb0f1 --- /dev/null +++ b/Guns/FireSupport/GL40_Mk2/GL40_Mk2/English.dat @@ -0,0 +1,2 @@ +Name GL40 Mk.2 Grenade Launcher +Description Origin:Belgium Caliber:40x46mm Firing Mode:Single \ No newline at end of file diff --git a/Guns/FireSupport/GL40_Mk2/GL40_Mk2/GL40_Mk2.dat b/Guns/FireSupport/GL40_Mk2/GL40_Mk2/GL40_Mk2.dat new file mode 100644 index 0000000..e176520 --- /dev/null +++ b/Guns/FireSupport/GL40_Mk2/GL40_Mk2/GL40_Mk2.dat @@ -0,0 +1,99 @@ +GUID b889ba22812dbf99e00e334af37aee2a +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12424 + +Size_X 4 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.45 + +Magazine 12425 + +Hook_Sight +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 1 + +Safety +Semi + +Attachment_Calibers 2 +Attachment_Caliber_0 33059 +Attachment_Caliber_1 33042 + +Magazine_Calibers 2 +Magazine_Caliber_0 33059 +Magazine_Caliber_1 600 + +Firerate 4 +Replace 0.5 +Action Rocket + +Player_Damage 220 +Zombie_Damage 220 +Animal_Damage 300 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 600 +Resource_Damage 20000 +Object_Damage 10000 + +Range 13 +Explosion 45 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Ballistic_Force 2700 + +Recoil_Min_X -15 +Recoil_Min_Y 25 +Recoil_Max_X 15 +Recoil_Max_Y 30 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.001 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.001 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12424 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/FireSupport/M320/40mm/40mm.dat b/Guns/FireSupport/M320/40mm/40mm.dat new file mode 100644 index 0000000..033c488 --- /dev/null +++ b/Guns/FireSupport/M320/40mm/40mm.dat @@ -0,0 +1,20 @@ +GUID c37e15ef98404bf5ba21060a3e985473 + + +Type Magazine +Rarity Mythical +ID 12093 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 1 +Count_Min 1 +Count_Max 1 + +Calibers 1 +Caliber_0 1000 + +Paintable + diff --git a/Guns/FireSupport/M320/40mm/English.dat b/Guns/FireSupport/M320/40mm/English.dat new file mode 100644 index 0000000..13a7997 --- /dev/null +++ b/Guns/FireSupport/M320/40mm/English.dat @@ -0,0 +1,2 @@ +Name 1rnd 40x46mm HE Grenade +Description 1发 40x46mm 高爆榴弹 \ No newline at end of file diff --git a/Guns/FireSupport/M320/M320/English.dat b/Guns/FireSupport/M320/M320/English.dat new file mode 100644 index 0000000..a1212ac --- /dev/null +++ b/Guns/FireSupport/M320/M320/English.dat @@ -0,0 +1,2 @@ +Name [AGL] M320 +Description 指挥官~看这里啦~什么?我是谁? \ No newline at end of file diff --git a/Guns/FireSupport/M320/M320/M320.dat b/Guns/FireSupport/M320/M320/M320.dat new file mode 100644 index 0000000..3560b66 --- /dev/null +++ b/Guns/FireSupport/M320/M320/M320.dat @@ -0,0 +1,92 @@ +GUID ef0b67f293a44d8492f145f85807729e + + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12092 + +Size_X 3 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.4 + +Magazine 12093 + +Ammo_Min 0 +Ammo_Max 1 + +Safety +Semi + +Caliber 1000 + +Firerate 12 +Action Trigger + +Player_Damage 300 +Zombie_Damage 400 +Animal_Damage 400 +Barricade_Damage 2000 +Structure_Damage 2000 +Vehicle_Damage 2000 +Resource_Damage 2000 +Object_Damage 2000 + +Range 15 +Explosion 45 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Ballistic_Force 2500 + +Recoil_Min_X -10 +Recoil_Min_Y 10 +Recoil_Max_X 10 +Recoil_Max_Y 20 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12092 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/FireSupport/RPG-7/Rpg-7/English.dat b/Guns/FireSupport/RPG-7/Rpg-7/English.dat new file mode 100644 index 0000000..6806b77 --- /dev/null +++ b/Guns/FireSupport/RPG-7/Rpg-7/English.dat @@ -0,0 +1,2 @@ +Name [ATW] RPG-7 +Description \ No newline at end of file diff --git a/Guns/FireSupport/RPG-7/Rpg-7/Rpg-7.dat b/Guns/FireSupport/RPG-7/Rpg-7/Rpg-7.dat new file mode 100644 index 0000000..07c9309 --- /dev/null +++ b/Guns/FireSupport/RPG-7/Rpg-7/Rpg-7.dat @@ -0,0 +1,84 @@ +GUID 275a0ee68e684df99e543263df3be03c + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12109 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.7 + +Magazine 12110 + +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 1 + +Safety +Semi + +Caliber 840 + +Firerate 50 +Replace 0.5 +Action Rocket + +Player_Damage 500 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 5000 +Resource_Damage 2000 +Object_Damage 1000 + +Range 25 +Explosion 45 + +Invulnerable +Durability 0.1 +Quality_Min 10 +Quality_Max 99.9999 +Wear 5 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 + +Ballistic_Force 4000 + +Recoil_Min_X -15 +Recoil_Min_Y 25 +Recoil_Max_X 15 +Recoil_Max_Y 30 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12109 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/FireSupport/RPG-7/Rpg-7_Rocket/English.dat b/Guns/FireSupport/RPG-7/Rpg-7_Rocket/English.dat new file mode 100644 index 0000000..fe18f4c --- /dev/null +++ b/Guns/FireSupport/RPG-7/Rpg-7_Rocket/English.dat @@ -0,0 +1,2 @@ +Name 1rnd PG-7VL HEAT Rocket-Propelled Grenade +Description 1发 PG-7VL 空心破甲火箭增程榴弹 \ No newline at end of file diff --git a/Guns/FireSupport/RPG-7/Rpg-7_Rocket/Rpg-7_Rocket.dat b/Guns/FireSupport/RPG-7/Rpg-7_Rocket/Rpg-7_Rocket.dat new file mode 100644 index 0000000..8b4b37e --- /dev/null +++ b/Guns/FireSupport/RPG-7/Rpg-7_Rocket/Rpg-7_Rocket.dat @@ -0,0 +1,16 @@ +GUID e9bf5cddae664066b470418435b120b5 + +Type Magazine +Rarity Mythical +ID 12110 + +Size_X 2 +Size_Y 1 +Size_Z 0.28 + +Amount 1 + +Calibers 1 +Caliber_0 840 + +Paintable \ No newline at end of file diff --git a/Guns/HG/1911/45acp7rnd/45acp7rnd.dat b/Guns/HG/1911/45acp7rnd/45acp7rnd.dat new file mode 100644 index 0000000..0a4b25c --- /dev/null +++ b/Guns/HG/1911/45acp7rnd/45acp7rnd.dat @@ -0,0 +1,56 @@ +GUID c474bd6b69e1441ab67901277c293db6 + +Type Magazine +Rarity Mythical +ID 11150 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 7 +Count_Min 3 +Count_Max 7 + +Calibers 1 +Caliber_0 52 + +Range 4 +Player_Damage 55 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 2 +Object_Damage 200 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11150 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 98 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 + +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11150 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/HG/1911/45acp7rnd/English.dat b/Guns/HG/1911/45acp7rnd/English.dat new file mode 100644 index 0000000..af5a12b --- /dev/null +++ b/Guns/HG/1911/45acp7rnd/English.dat @@ -0,0 +1,2 @@ +Name 7rnd .45 R.I.P Magazine +Description 7发 .45 Radically Invasive Projectile 彻底侵彻弹,对无防护目标一发击杀 \ No newline at end of file diff --git a/Guns/HG/1911/m1911/English.dat b/Guns/HG/1911/m1911/English.dat new file mode 100644 index 0000000..b4c0cf6 --- /dev/null +++ b/Guns/HG/1911/m1911/English.dat @@ -0,0 +1,2 @@ +Name [HG] M1911 ★★ +Description Darling,你这边还需要什么呢?已经是这种关系了,也没什么好客气了吧? \ No newline at end of file diff --git a/Guns/HG/1911/m1911/m1911.dat b/Guns/HG/1911/m1911/m1911.dat new file mode 100644 index 0000000..206b474 --- /dev/null +++ b/Guns/HG/1911/m1911/m1911.dat @@ -0,0 +1,124 @@ +GUID b268e60e3d764f8c81b03060b4a794d3 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Any +ID 11149 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 + +Magazine 11150 + +Hook_Barrel +Hook_Tactical + +Ammo_Min 3 +Ammo_Max 7 + +Safety +Semi + +Caliber 52 + +Range 40 +Firerate 7 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 46 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 8 +Ballistic_Travel 5.5 + +Recoil_Min_X -0.3 +Recoil_Min_Y 10 +Recoil_Max_X 0.5 +Recoil_Max_Y 15 + +Recover_X 0.2 +Recover_Y 0.4 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.08 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.09 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11149 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + +Bypass_Hash_Verification \ No newline at end of file diff --git a/Guns/HG/APS/918_APS_molot_std_20/918_APS_molot_std_20.dat b/Guns/HG/APS/918_APS_molot_std_20/918_APS_molot_std_20.dat new file mode 100644 index 0000000..9511b22 --- /dev/null +++ b/Guns/HG/APS/918_APS_molot_std_20/918_APS_molot_std_20.dat @@ -0,0 +1,52 @@ +GUID dcfd107841554ed87f872767314d953c + +Type Magazine +ID 12542 + +Size_X 1 +Size_Y 1 +Size_Z 0.175 + +Amount 20 +Count_Min 7 +Count_Max 20 + +Calibers 1 +Caliber_0 918 + +Range 3 +Player_Damage 00 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Tracer 51 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12542 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12542 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/HG/APS/918_APS_molot_std_20/English.dat b/Guns/HG/APS/918_APS_molot_std_20/English.dat new file mode 100644 index 0000000..f21958e --- /dev/null +++ b/Guns/HG/APS/918_APS_molot_std_20/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 9x18mm PM Magazine +Description 20发 9x18mm PM手枪弹 \ No newline at end of file diff --git a/Guns/HG/APS/APS/APS.dat b/Guns/HG/APS/APS/APS.dat new file mode 100644 index 0000000..12bc3aa --- /dev/null +++ b/Guns/HG/APS/APS/APS.dat @@ -0,0 +1,110 @@ +GUID 76e364952cd6c7d70953af7b4994bd8e + +Type Gun +Rarity Legendary +Useable Gun +Slot Any +ID 12541 + +Size_X 2 +Size_Y 2 +Size_Z 1.0 +Size2_Z 1.0 + +Magazine 12542 +Barrel 12573 + +Hook_Barrel +Hook_Tactical + +Ammo_Min 15 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 918 + +Range 55 +Firerate 4 +Action Trigger + +Player_Damage 35 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 35 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2.0 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 5 +Ballistic_Travel 11 + +Recoil_Min_X -1.5 +Recoil_Min_Y 4.5 +Recoil_Max_X -1.0 +Recoil_Max_Y 5.5 + +Recover_X 0.4 +Recover_Y 0.4 + +Shake_Min_X -0.0032 +Shake_Min_Y 0.0032 +Shake_Min_Z -0.009 +Shake_Max_X 0.0032 +Shake_Max_Y -0.0032 +Shake_Max_Z -0.015 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12541 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 diff --git a/Guns/HG/APS/APS/English.dat b/Guns/HG/APS/APS/English.dat new file mode 100644 index 0000000..f12fcd5 --- /dev/null +++ b/Guns/HG/APS/APS/English.dat @@ -0,0 +1,2 @@ +Name [HG] 斯捷奇金 ★★★★ +Description 做得……不够好吗……不过,不至于破产吧…… \ No newline at end of file diff --git a/Guns/HG/APS/Toz_APB_Std_Silencer/English.dat b/Guns/HG/APS/Toz_APB_Std_Silencer/English.dat new file mode 100644 index 0000000..2ca35f3 --- /dev/null +++ b/Guns/HG/APS/Toz_APB_Std_Silencer/English.dat @@ -0,0 +1,2 @@ +Name APB Toz Std Silencer +Description -35% 后坐力
-40% 精度扩散
Type:Silencer Vertical:-35% Horizontal:-35% Spread:-40% For:APB \ No newline at end of file diff --git a/Guns/HG/APS/Toz_APB_Std_Silencer/Toz_APB_Std_Silencer.dat b/Guns/HG/APS/Toz_APB_Std_Silencer/Toz_APB_Std_Silencer.dat new file mode 100644 index 0000000..c01a05f --- /dev/null +++ b/Guns/HG/APS/Toz_APB_Std_Silencer/Toz_APB_Std_Silencer.dat @@ -0,0 +1,22 @@ +GUID c34c9a65a126bab3a2db8a9c3c64371d + +Type Barrel +Rarity Epic +ID 12573 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Silenced +Volume 0.68 +Braked + +Recoil_X 0.65 +Recoil_Y 0.65 + +Spread 0.6 + +Use_Auto_Icon_Measurements False + +Ballistic_Drop 1.25 \ No newline at end of file diff --git a/Guns/HG/C93/C93 Magazine/C93 Magazine.dat b/Guns/HG/C93/C93 Magazine/C93 Magazine.dat new file mode 100644 index 0000000..dadc9d8 --- /dev/null +++ b/Guns/HG/C93/C93 Magazine/C93 Magazine.dat @@ -0,0 +1,51 @@ +GUID df73bee4b3ff496980e0b86f72aedf5d + +Type Magazine +ID 12265 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 8 +Count_Min 4 +Count_Max 8 + +Calibers 1 +Caliber_0 7652 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12265 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12265 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/HG/C93/C93 Magazine/English.dat b/Guns/HG/C93/C93 Magazine/English.dat new file mode 100644 index 0000000..74bc6ae --- /dev/null +++ b/Guns/HG/C93/C93 Magazine/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 7.65x25mm Borchardt Magazine +Description 8发 7.65x25mm 博查特手枪弹,C93专用。 \ No newline at end of file diff --git a/Guns/HG/C93/C93/C93.dat b/Guns/HG/C93/C93/C93.dat new file mode 100644 index 0000000..e7d93b8 --- /dev/null +++ b/Guns/HG/C93/C93/C93.dat @@ -0,0 +1,123 @@ +GUID 7b6ac9a0056f4ed7aaa8716707d1ffb0 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 12264 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.2 + +Magazine 12265 + +Hook_Sight + +Ammo_Min 5 +Ammo_Max 9 + +Safety +Semi + +Caliber 7652 + +Range 100 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 41 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Drop 0.0 +Ballistic_Travel 100.0 + +Recoil_Min_X -0.4 +Recoil_Min_Y 12 +Recoil_Max_X 0.4 +Recoil_Max_Y 15 + +Recover_X 0.75 +Recover_Y 0.75 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12264 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/HG/C93/C93/English.dat b/Guns/HG/C93/C93/English.dat new file mode 100644 index 0000000..aaf53f7 --- /dev/null +++ b/Guns/HG/C93/C93/English.dat @@ -0,0 +1,2 @@ +Name [HG] C93 ★★★★★ +Description 我身边萦绕的蝴蝶,其实是我把花粉涂在身上才吸引来的,为什么?因为我喜欢它们呀,还有毛毛虫啦、蜘蛛啦之类的。 \ No newline at end of file diff --git a/Guns/HG/C96/C96_Mag/C96_Mag.dat b/Guns/HG/C96/C96_Mag/C96_Mag.dat new file mode 100644 index 0000000..e8b6fb6 --- /dev/null +++ b/Guns/HG/C96/C96_Mag/C96_Mag.dat @@ -0,0 +1,52 @@ +GUID fe6fb446bac140979ede3d8ac872260d + +Type Magazine +Rarity Mythical +ID 12125 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 10 +Count_Min 3 +Count_Max 8 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 44 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 2 +Object_Damage 200 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12125 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12125 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/HG/C96/C96_Mag/English.dat b/Guns/HG/C96/C96_Mag/English.dat new file mode 100644 index 0000000..ad1a8cb --- /dev/null +++ b/Guns/HG/C96/C96_Mag/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 9x19mm R.I.P Magazine +Description 10发 9x19mm Radically Invasive Projectile 彻底侵彻弹,对无防护目标一发击杀 \ No newline at end of file diff --git a/Guns/HG/C96/C96_Mod/C96_Mod.dat b/Guns/HG/C96/C96_Mod/C96_Mod.dat new file mode 100644 index 0000000..c458dfe --- /dev/null +++ b/Guns/HG/C96/C96_Mod/C96_Mod.dat @@ -0,0 +1,123 @@ +GUID 4dabfad861fb44b8b6dcdb894606405c + +Type Gun + +Rarity Rare +Useable Gun +Slot Any +ID 12124 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 12125 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 10 + +Safety +Semi + +Caliber 28009 + +Range 100 +Firerate 6 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 43 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 43 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 43 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Drop 0.0 +Ballistic_Travel 100.0 + +Recoil_Min_X 0.4 +Recoil_Min_Y 8 +Recoil_Max_X 0.5 +Recoil_Max_Y 11 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12124 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/C96/C96_Mod/English.dat b/Guns/HG/C96/C96_Mod/English.dat new file mode 100644 index 0000000..0a93404 --- /dev/null +++ b/Guns/HG/C96/C96_Mod/English.dat @@ -0,0 +1,2 @@ +Name [HG] C96 ★★★ +Description 这么说来,您就是我的指挥官啦,对吗? \ No newline at end of file diff --git a/Guns/HG/CZ75/CZ75/CZ75.dat b/Guns/HG/CZ75/CZ75/CZ75.dat new file mode 100644 index 0000000..75e615f --- /dev/null +++ b/Guns/HG/CZ75/CZ75/CZ75.dat @@ -0,0 +1,121 @@ +GUID 1659591d79d14cde9be9b116c0e6aa1c + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 12017 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 12018 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 2 +Ammo_Max 12 + +Safety +Semi +Auto + +Caliber 28009 + +Range 200 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 32 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 32 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 32 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2.0 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Recoil_Min_X 0.4 +Recoil_Min_Y 8 +Recoil_Max_X 0.5 +Recoil_Max_Y 11 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12017 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/CZ75/CZ75/English.dat b/Guns/HG/CZ75/CZ75/English.dat new file mode 100644 index 0000000..95586d9 --- /dev/null +++ b/Guns/HG/CZ75/CZ75/English.dat @@ -0,0 +1,2 @@ +Name [HG] CZ75 ★★★★★ +Description 什、什么?!手感不好?……什么意思!要被打吗! \ No newline at end of file diff --git a/Guns/HG/CZ75/CZ_Mag/CZ_Mag.dat b/Guns/HG/CZ75/CZ_Mag/CZ_Mag.dat new file mode 100644 index 0000000..4640714 --- /dev/null +++ b/Guns/HG/CZ75/CZ_Mag/CZ_Mag.dat @@ -0,0 +1,53 @@ +GUID ce4c4826d9514648bbbbcab1ee33b93a + +Type Magazine +ID 12018 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 12 +Count_Min 5 +Count_Max 12 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 0 +Zombie_Damage 45 +Animal_Damage 45 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 20 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12018 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12018 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/HG/CZ75/CZ_Mag/English.dat b/Guns/HG/CZ75/CZ_Mag/English.dat new file mode 100644 index 0000000..52d9d3b --- /dev/null +++ b/Guns/HG/CZ75/CZ_Mag/English.dat @@ -0,0 +1,2 @@ +Name 12rnd .40 S&W Magazine +Description 12发 .40 史密斯维森弹------真的不会炸膛啦 \ No newline at end of file diff --git a/Guns/HG/Calico950A/Calico M950/Calico M950.dat b/Guns/HG/Calico950A/Calico M950/Calico M950.dat new file mode 100644 index 0000000..4018bdc --- /dev/null +++ b/Guns/HG/Calico950A/Calico M950/Calico M950.dat @@ -0,0 +1,126 @@ +GUID 538e8e8ed0b54cd1acd9a8856ff9d288 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 11019 + +Size_X 3 +Size_Y 2 +Size_Z 0.325 +Size2_Z 0.375 + +Magazine 11020 +Grip 11312 + +Hook_Barrel +Hook_Tactical +Hook_Grip + +Ammo_Min 5 +Ammo_Max 50 + +Safety +Semi +Auto + +Caliber 27 + +Range 150 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 22 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 22 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 3.0 + +Animal_Damage 22 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 30 +Ballistic_Travel 6.5 + +Recoil_Min_X -2 +Recoil_Min_Y 2 +Recoil_Max_X -1 +Recoil_Max_Y 3 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11019 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/Calico950A/Calico M950/English.dat b/Guns/HG/Calico950A/Calico M950/English.dat new file mode 100644 index 0000000..ae5ae4a --- /dev/null +++ b/Guns/HG/Calico950A/Calico M950/English.dat @@ -0,0 +1,2 @@ +Name [HG] M950A ★★★★★ +Description M950A。指挥官,现在答应你,今后就要永远服从你了,是吗? \ No newline at end of file diff --git a/Guns/HG/Calico950A/Calico_Mag/Calico_Mag.dat b/Guns/HG/Calico950A/Calico_Mag/Calico_Mag.dat new file mode 100644 index 0000000..4f4f6de --- /dev/null +++ b/Guns/HG/Calico950A/Calico_Mag/Calico_Mag.dat @@ -0,0 +1,51 @@ +GUID dfbe934ff02649a585dcbcd1c1e83b2c + +Type Magazine +Rarity Uncommon +ID 11020 + +Size_X 1 +Size_Y 2 +Size_Z 0.7 + +Amount 50 +Count_Min 20 +Count_Max 50 + +Calibers 1 +Caliber_0 27 + +Range 3 +Player_Damage 15 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11020 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11020 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/HG/Calico950A/Calico_Mag/English.dat b/Guns/HG/Calico950A/Calico_Mag/English.dat new file mode 100644 index 0000000..a7fd8fb --- /dev/null +++ b/Guns/HG/Calico950A/Calico_Mag/English.dat @@ -0,0 +1,2 @@ +Name 50rnd 9x19mm JHP +P Calico M950A Magazine +Description +30% 弹头伤害 +30% 弹道下坠
50发 9x19mm 高膛压被甲空尖弹 弹筒 \ No newline at end of file diff --git a/Guns/HG/Contend/Contender/Contender.dat b/Guns/HG/Contend/Contender/Contender.dat new file mode 100644 index 0000000..657baf7 --- /dev/null +++ b/Guns/HG/Contend/Contender/Contender.dat @@ -0,0 +1,124 @@ +GUID ca41b9d8517245fba906f2055ad4a4d3 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 11024 + +Size_X 3 +Size_Y 2 +Size_Z 0.33 + +Sight 11397 +Magazine 11025 + +Hook_Sight +Hook_Barrel +Hook_Tactical + +Ammo_Min 5 +Ammo_Max 8 + +Safety +Semi + +Caliber 51105 + +Range 150 +Firerate 10 +Action Bolt + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.8 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 88 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 10.0 + +Animal_Damage 88 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 13 +Ballistic_Travel 11.5 + +Recoil_Aim 0.5 +Recoil_Min_X -4 +Recoil_Min_Y 10 +Recoil_Max_X 2 +Recoil_Max_Y 15 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.01 +Shake_Min_Y -0.02 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.03 +Shake_Max_Z -0.06 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11024 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/HG/Contend/Contender/English.dat b/Guns/HG/Contend/Contender/English.dat new file mode 100644 index 0000000..dbea33d --- /dev/null +++ b/Guns/HG/Contend/Contender/English.dat @@ -0,0 +1,2 @@ +Name [HG] Contender ★★★★★ +Description 我的每一发子弹获得胜利的概率是99%,剩下的1%,就交给长官您带来的奇迹了 \ No newline at end of file diff --git a/Guns/HG/Contend/Contender_Cartridges/Contender_Cartridges.dat b/Guns/HG/Contend/Contender_Cartridges/Contender_Cartridges.dat new file mode 100644 index 0000000..765b261 --- /dev/null +++ b/Guns/HG/Contend/Contender_Cartridges/Contender_Cartridges.dat @@ -0,0 +1,51 @@ +GUID c7a4f94456b049a69f48c8f4b6b22e35 + +Type Magazine +Rarity Uncommon +ID 11025 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Amount 8 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 51105 + +Range 5 +Player_Damage 35 +Zombie_Damage 150 +Animal_Damage 150 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 5 +Resource_Damage 400 +Object_Damage 250 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11025 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11025 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/HG/Contend/Contender_Cartridges/English.dat b/Guns/HG/Contend/Contender_Cartridges/English.dat new file mode 100644 index 0000000..1d52f5b --- /dev/null +++ b/Guns/HG/Contend/Contender_Cartridges/English.dat @@ -0,0 +1,2 @@ +Name 8rnd .45-70 Government 300Grain JHP +Description +30% 弹头伤害 +30% 弹道下坠
8发 .45-70 19g弹头 被甲空尖弹 \ No newline at end of file diff --git a/Guns/HG/Contend/Contender_Sights/Contender_Sights.dat b/Guns/HG/Contend/Contender_Sights/Contender_Sights.dat new file mode 100644 index 0000000..9b0782a --- /dev/null +++ b/Guns/HG/Contend/Contender_Sights/Contender_Sights.dat @@ -0,0 +1,13 @@ +GUID a35bda6b65b34d4a9c7aea9ff6c7f142 + +Type Sight +ID 11397 + +Size_X 1 +Size_Y 1 +Size_Z 0.08 + +Calibers 1 +Caliber_0 51105 + +Paintable \ No newline at end of file diff --git a/Guns/HG/Contend/Contender_Sights/English.dat b/Guns/HG/Contend/Contender_Sights/English.dat new file mode 100644 index 0000000..440f07a --- /dev/null +++ b/Guns/HG/Contend/Contender_Sights/English.dat @@ -0,0 +1,2 @@ +Name Contender Iron Sights +Description Rail mounted iron sights. Designed for Contender. \ No newline at end of file diff --git a/Guns/HG/Contend/Emiya_Cartridges/Emiya_Cartridges.dat b/Guns/HG/Contend/Emiya_Cartridges/Emiya_Cartridges.dat new file mode 100644 index 0000000..5b623d7 --- /dev/null +++ b/Guns/HG/Contend/Emiya_Cartridges/Emiya_Cartridges.dat @@ -0,0 +1,45 @@ +GUID c7bf0e8e83104c18b2326d267a99c2c2 + +Type Magazine +Rarity Epic +ID 11026 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Amount 8 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 51105 + +Range 5 +Player_Damage 200 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 5 +Resource_Damage 400 +Object_Damage 250 + +Explosion 121 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Tracer 55 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11026 +Blueprint_1_Build 30 + + diff --git a/Guns/HG/Contend/Emiya_Cartridges/English.dat b/Guns/HG/Contend/Emiya_Cartridges/English.dat new file mode 100644 index 0000000..1cf4384 --- /dev/null +++ b/Guns/HG/Contend/Emiya_Cartridges/English.dat @@ -0,0 +1,2 @@ +Name 8rnd .30-06 Emiya Kiritsugu's Origin Bullets +Description 8发 .30-06 切嗣的起源弹 \ No newline at end of file diff --git a/Guns/HG/Desert Eagle/Deagle/Deagle.dat b/Guns/HG/Desert Eagle/Deagle/Deagle.dat new file mode 100644 index 0000000..0d2e38b --- /dev/null +++ b/Guns/HG/Desert Eagle/Deagle/Deagle.dat @@ -0,0 +1,126 @@ +GUID 9a34f5a4aafa414aba6f330ab53bdb3f + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 12026 + +Size_X 2 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.35 + +Sight 12028 +Magazine 12027 + +Hook_Sight +Hook_Tactical + +Ammo_Min 3 +Ammo_Max 7 + +Safety +Semi + +Caliber 205 + +Range 100 +Firerate 8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.8 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 77 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 77 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 10.0 + +Animal_Damage 77 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 9 +Ballistic_Travel 11.5 + +Recoil_Min_X -5 +Recoil_Min_Y 15 +Recoil_Max_X -10 +Recoil_Max_Y 20 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.1 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.15 + +Muzzle 63003 +Shell 63203 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12026 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/HG/Desert Eagle/Deagle/English.dat b/Guns/HG/Desert Eagle/Deagle/English.dat new file mode 100644 index 0000000..0b57a12 --- /dev/null +++ b/Guns/HG/Desert Eagle/Deagle/English.dat @@ -0,0 +1,2 @@ +Name [HG] Desert-Eagle ★★★★★ +Description 如果我能将您和椅子一起举起来,就输给我一次和您一起看电影的机会,您愿意吗? \ No newline at end of file diff --git a/Guns/HG/Desert Eagle/Deagle_Mag/Deagle_Mag.dat b/Guns/HG/Desert Eagle/Deagle_Mag/Deagle_Mag.dat new file mode 100644 index 0000000..c2e1f20 --- /dev/null +++ b/Guns/HG/Desert Eagle/Deagle_Mag/Deagle_Mag.dat @@ -0,0 +1,53 @@ +GUID a2f26747f6f74e4a956bc00aa16de7ce + +Type Magazine +Rarity Mythical +ID 12027 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 7 +Count_Min 1 +Count_Max 6 + +Calibers 1 +Caliber_0 205 + +Range 3 +Player_Damage 80 +Zombie_Damage 160 +Animal_Damage 160 +Barricade_Damage 800 +Structure_Damage 800 +Vehicle_Damage 200 +Resource_Damage 1600 +Object_Damage 800 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12027 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12027 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/HG/Desert Eagle/Deagle_Mag/English.dat b/Guns/HG/Desert Eagle/Deagle_Mag/English.dat new file mode 100644 index 0000000..9d8c18f --- /dev/null +++ b/Guns/HG/Desert Eagle/Deagle_Mag/English.dat @@ -0,0 +1,2 @@ +Name 7rnd .50 Action Express Magazine +Description 7发 .50AE 大口径手枪弹 ------我们会把沙漠之鹰的“作战”用途留给好莱坞的良心和电脑游戏的创造者。---Maxim Popenker \ No newline at end of file diff --git a/Guns/HG/Desert Eagle/Deagle_Sights/Deagle_Sights.dat b/Guns/HG/Desert Eagle/Deagle_Sights/Deagle_Sights.dat new file mode 100644 index 0000000..359a6ea --- /dev/null +++ b/Guns/HG/Desert Eagle/Deagle_Sights/Deagle_Sights.dat @@ -0,0 +1,9 @@ +GUID 853bf0767c254defadbd58fdcc663626 + +Type Sight +ID 12028 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/HG/Desert Eagle/Deagle_Sights/English.dat b/Guns/HG/Desert Eagle/Deagle_Sights/English.dat new file mode 100644 index 0000000..f9a90c8 --- /dev/null +++ b/Guns/HG/Desert Eagle/Deagle_Sights/English.dat @@ -0,0 +1,2 @@ +Name Deagle Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/HG/FN57/57_20/57_20.dat b/Guns/HG/FN57/57_20/57_20.dat new file mode 100644 index 0000000..dd5df85 --- /dev/null +++ b/Guns/HG/FN57/57_20/57_20.dat @@ -0,0 +1,53 @@ +GUID 394ac59bc657429180b26f555ae0ac13 + +Type Magazine +Rarity Uncommon +ID 11152 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 20 +Count_Min 5 +Count_Max 17 + +Calibers 1 +Caliber_0 61 + +Range 3 +Player_Damage 20 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11152 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11152 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/HG/FN57/57_20/English.dat b/Guns/HG/FN57/57_20/English.dat new file mode 100644 index 0000000..1fc3639 --- /dev/null +++ b/Guns/HG/FN57/57_20/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 5.7mm SS198LF JHP magazine +Description +30% 弹头伤害 +30% 弹道下坠
20发 5.7x28mm SS198LF 高膛压被甲空尖弹 弹匣 \ No newline at end of file diff --git a/Guns/HG/FN57/fiveseven/English.dat b/Guns/HG/FN57/fiveseven/English.dat new file mode 100644 index 0000000..de00a44 --- /dev/null +++ b/Guns/HG/FN57/fiveseven/English.dat @@ -0,0 +1,2 @@ +Name [HG] Five-seveN ★★★★★ +Description 哎呀,你就是我的指挥官喽?要对我好一点哦,因为你很快就会喜欢上我的。 \ No newline at end of file diff --git a/Guns/HG/FN57/fiveseven/fiveseven.dat b/Guns/HG/FN57/fiveseven/fiveseven.dat new file mode 100644 index 0000000..29d81b3 --- /dev/null +++ b/Guns/HG/FN57/fiveseven/fiveseven.dat @@ -0,0 +1,123 @@ +GUID 7e4b3b4b1a864f1ca8b9f11f916b27b9 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 11151 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 + +Magazine 11152 + +Hook_Barrel +Hook_Tactical + + +Ammo_Min 5 +Ammo_Max 20 + +Safety +Semi + +Caliber 61 + +Range 150 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 46 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 46 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 7 +Ballistic_Travel 13 + +Recoil_Min_X -0.5 +Recoil_Min_Y 4 +Recoil_Max_X 0.5 +Recoil_Max_Y 6 + +Recover_X 0.2 +Recover_Y 0.4 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11151 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/Glock17/G17/English.dat b/Guns/HG/Glock17/G17/English.dat new file mode 100644 index 0000000..dd617d8 --- /dev/null +++ b/Guns/HG/Glock17/G17/English.dat @@ -0,0 +1,2 @@ +Name [HG] Glock-17 ★★★ +Description 果然战斗只要靠直觉就够了……头脑?越是笨蛋才会越依赖头脑。 \ No newline at end of file diff --git a/Guns/HG/Glock17/G17/G17.dat b/Guns/HG/Glock17/G17/G17.dat new file mode 100644 index 0000000..5e9428b --- /dev/null +++ b/Guns/HG/Glock17/G17/G17.dat @@ -0,0 +1,124 @@ +GUID ab7c5bece35d471ba755d6da31335d91 + +Type Gun + +Rarity Rare +Useable Gun +Slot Any +ID 11155 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 11156 + +Hook_Barrel +Hook_Tactical +Hook_Sight + +Ammo_Min 5 +Ammo_Max 17 + +Safety +Semi + +Caliber 28009 + +Range 65 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 35 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 35 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 10 +Ballistic_Travel 6.5 + +Recoil_Min_X -6 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.2 +Recover_Y 0.4 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11155 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/Glock17/G17_Magazine/English.dat b/Guns/HG/Glock17/G17_Magazine/English.dat new file mode 100644 index 0000000..ba55942 --- /dev/null +++ b/Guns/HG/Glock17/G17_Magazine/English.dat @@ -0,0 +1,2 @@ +Name 17rnd 9x19mm R.I.P Magazine +Description 17发 9mm Radically Invasive Projectile 彻底侵彻弹,对人员杀伤极强 \ No newline at end of file diff --git a/Guns/HG/Glock17/G17_Magazine/G17_Magazine.dat b/Guns/HG/Glock17/G17_Magazine/G17_Magazine.dat new file mode 100644 index 0000000..ee93145 --- /dev/null +++ b/Guns/HG/Glock17/G17_Magazine/G17_Magazine.dat @@ -0,0 +1,57 @@ +GUID 6c4f2d18694f47dc858a0e6cf5eb0ec2 + +Type Magazine +Rarity Mythical +ID 11156 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 17 +Count_Min 1 +Count_Max 17 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 40 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 2 +Object_Damage 200 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11156 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 100 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11156 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + diff --git a/Guns/HG/Hi Power/HP Mag/English.dat b/Guns/HG/Hi Power/HP Mag/English.dat new file mode 100644 index 0000000..d616677 --- /dev/null +++ b/Guns/HG/Hi Power/HP Mag/English.dat @@ -0,0 +1,2 @@ +Name 13rnd 9x19mm AP 6.3 Magazine +Description +40% 弹头伤害
13发 9x19mm AP 6.3 弹匣 \ No newline at end of file diff --git a/Guns/HG/Hi Power/HP Mag/HP Mag.dat b/Guns/HG/Hi Power/HP Mag/HP Mag.dat new file mode 100644 index 0000000..0535f5f --- /dev/null +++ b/Guns/HG/Hi Power/HP Mag/HP Mag.dat @@ -0,0 +1,60 @@ +GUID 3d8da2fc960b44928812d8be3193bfc0 + +Type Magazine +Rarity Rare +ID 12355 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 13 +Count_Min 1 +Count_Max 13 + +Calibers 1 +Caliber_0 28009 + +Spread 1 +Shake 1.1 +Recoil_X 1.15 +Recoil_Y 1.25 +Ballistic_Damage_Multiplier 1.4 + +Tracer 1154 + +Range 1 +Player_Damage 50 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12355 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12355 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Bundle_Override_Path /Items/Magazines/Colt_7 +Master_Bundle_Override core.masterbundle \ No newline at end of file diff --git a/Guns/HG/Hi Power/Hi Power/English.dat b/Guns/HG/Hi Power/Hi Power/English.dat new file mode 100644 index 0000000..75cc879 --- /dev/null +++ b/Guns/HG/Hi Power/Hi Power/English.dat @@ -0,0 +1,2 @@ +Name [HG] Hi-Power35 ★★★★★ +Description FN勃朗宁,向您致意。今天的风很不错呢,指挥官。在工作之前要不要一起出去逛逛? \ No newline at end of file diff --git a/Guns/HG/Hi Power/Hi Power/Hi Power.dat b/Guns/HG/Hi Power/Hi Power/Hi Power.dat new file mode 100644 index 0000000..9e45496 --- /dev/null +++ b/Guns/HG/Hi Power/Hi Power/Hi Power.dat @@ -0,0 +1,123 @@ +GUID e0656372487f475c9fdda63580c80d5e + +Type Gun +Rarity Mythical +Useable Gun +Slot Any +ID 12354 + +Size_X 2 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.4 + +Sight 58512 +Magazine 12355 + +Hook_Sight +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 13 + +Safety +Semi + +Caliber 28009 + +Range 150 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 800 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 43 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 43 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 43 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 20 +Ballistic_Travel 7.5 + +Recoil_Min_X -3.515 +Recoil_Min_Y 3.75 +Recoil_Max_X 3.515 +Recoil_Max_Y 9.75 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.0032 +Shake_Min_Y 0.0032 +Shake_Min_Z -0.009 +Shake_Max_X 0.0032 +Shake_Max_Y -0.0032 +Shake_Max_Z -0.015 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12354 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/M327/M327_TR_R8/English.dat b/Guns/HG/M327/M327_TR_R8/English.dat new file mode 100644 index 0000000..af74c9d --- /dev/null +++ b/Guns/HG/M327/M327_TR_R8/English.dat @@ -0,0 +1,2 @@ +Name [HG] M327 TRR8 ★★★★★ +Description 老板好,我是可爱的主人,M327。可爱,记住这个人,是绝对不能咬的对象喔,不然我们俩又要喝西北风了。 \ No newline at end of file diff --git a/Guns/HG/M327/M327_TR_R8/M327_TR_R8.dat b/Guns/HG/M327/M327_TR_R8/M327_TR_R8.dat new file mode 100644 index 0000000..39e4392 --- /dev/null +++ b/Guns/HG/M327/M327_TR_R8/M327_TR_R8.dat @@ -0,0 +1,113 @@ +GUID 7ef6b2e2884fe5d803920059db98ae29 + +Type Gun +Rarity Mythical +Useable Gun +Slot Any +ID 12545 + +Size_X 2 +Size_Y 2 +Size_Z 1 +Size2_Z 1 + +Magazine 12546 + +Hook_Sight +Hook_Tactical + +Ammo_Min 3 +Ammo_Max 8 + +Safety +Semi + +Magazine_Calibers 1 +Magazine_Caliber_0 357 + +Range 200 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Firerate 1 +Action Trigger + +Fire_Delay_Seconds 0.25 + +Player_Damage 81 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.4 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 81 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.4 +Zombie_Skull_Multiplier 12.0 + +Animal_Damage 81 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.4 +Animal_Skull_Multiplier 1.4 + +Barricade_Damage 81 +Structure_Damage 81 +Vehicle_Damage 162 +Resource_Damage 81 +Object_Damage 81 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Drop 0.0025 +Ballistic_Steps 4 +Ballistic_Travel 50 + +Recoil_Min_X -0.35 +Recoil_Max_X 2.75 +Recoil_Min_Y 3.2 +Recoil_Max_Y 8.1 + +Recover_X 0.55 +Recover_Y 0.55 + +Shake_Min_X -0.0012 +Shake_Max_X 0.0012 +Shake_Min_Y -0.0115 +Shake_Max_Y -0.0125 +Shake_Min_Z -0.0155 +Shake_Max_Z -0.0175 + +Muzzle 63002 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12545 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/HG/M327/m327_8rnd/English.dat b/Guns/HG/M327/m327_8rnd/English.dat new file mode 100644 index 0000000..ae33e6d --- /dev/null +++ b/Guns/HG/M327/m327_8rnd/English.dat @@ -0,0 +1,2 @@ +Name 8rnd .357 Magnum Clip +Description +30% 弹头伤害 +30% 弹道下坠
8发 .357 马格南手枪弹 \ No newline at end of file diff --git a/Guns/HG/M327/m327_8rnd/m327_8rnd.dat b/Guns/HG/M327/m327_8rnd/m327_8rnd.dat new file mode 100644 index 0000000..f6a5ef8 --- /dev/null +++ b/Guns/HG/M327/m327_8rnd/m327_8rnd.dat @@ -0,0 +1,54 @@ +GUID a1b6b32cad98cbd87b0d6d889b6a1d73 + +Type Magazine +Rarity Uncommon +ID 12546 + +Size_X 1 +Size_Y 1 +Size_Z 0.12 + +Amount 8 +Count_Min 2 +Count_Max 8 + +Calibers 1 +Caliber_0 357 + +Range 3 +Player_Damage 100 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12546 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12546 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/HG/M9/bandit_berettam9/English.dat b/Guns/HG/M9/bandit_berettam9/English.dat new file mode 100644 index 0000000..bc68748 --- /dev/null +++ b/Guns/HG/M9/bandit_berettam9/English.dat @@ -0,0 +1,2 @@ +Name [HG] M9 ★★★ +Description 指挥官,今天的您也是闪亮亮的哦,果然又是我的功劳吧,快夸奖我啦 \ No newline at end of file diff --git a/Guns/HG/M9/bandit_berettam9/bandit_berettam9.dat b/Guns/HG/M9/bandit_berettam9/bandit_berettam9.dat new file mode 100644 index 0000000..29411d4 --- /dev/null +++ b/Guns/HG/M9/bandit_berettam9/bandit_berettam9.dat @@ -0,0 +1,123 @@ +GUID 9594551e18b3467d9ae6d2db45d541a1 + +Type Gun + +Rarity Rare +Useable Gun +Slot Any +ID 11073 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 11074 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 5 +Ammo_Max 15 + +Safety +Semi + +Caliber 28009 + +Range 80 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 37 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 37 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 11 +Ballistic_Travel 7.5 + +Recoil_Min_X 0.4 +Recoil_Min_Y 8 +Recoil_Max_X 0.5 +Recoil_Max_Y 11 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11073 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/M9/bandit_berettam9_15/English.dat b/Guns/HG/M9/bandit_berettam9_15/English.dat new file mode 100644 index 0000000..4663364 --- /dev/null +++ b/Guns/HG/M9/bandit_berettam9_15/English.dat @@ -0,0 +1,2 @@ +Name 15rnd 9x19mm M882 Ball Magazine +Description +20% 弹头伤害
15发 9x19mm M882 高膛压军用全金属被甲弹 \ No newline at end of file diff --git a/Guns/HG/M9/bandit_berettam9_15/bandit_berettam9_15.dat b/Guns/HG/M9/bandit_berettam9_15/bandit_berettam9_15.dat new file mode 100644 index 0000000..173f93e --- /dev/null +++ b/Guns/HG/M9/bandit_berettam9_15/bandit_berettam9_15.dat @@ -0,0 +1,59 @@ +GUID a488d825414e4041a15c41e8ca8c7cd1 + +Type Magazine +Rarity Rare +ID 11074 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 15 +Count_Min 4 +Count_Max 14 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 15 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 20 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Ballistic_Damage_Multiplier 1.2 + +Tracer 1154 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11074 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 1022 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11074 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/HG/MP-443/MP443/English.dat b/Guns/HG/MP-443/MP443/English.dat new file mode 100644 index 0000000..3918933 --- /dev/null +++ b/Guns/HG/MP-443/MP443/English.dat @@ -0,0 +1,2 @@ +Name [HG] MP-443 ★★★ +Description 哎呀?本来只是在找有趣的石头,没想到发现了更有趣的东西呀…… \ No newline at end of file diff --git a/Guns/HG/MP-443/MP443/MP443.dat b/Guns/HG/MP-443/MP443/MP443.dat new file mode 100644 index 0000000..30558d8 --- /dev/null +++ b/Guns/HG/MP-443/MP443/MP443.dat @@ -0,0 +1,120 @@ +GUID 4f1c35ac04c54a84bc1c59ad523095e6 + +Type Gun + +Rarity Rare +Useable Gun +Slot Any +ID 12157 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 12158 + +Hook_Barrel +Hook_Tactical + +Ammo_Min 5 +Ammo_Max 13 + +Safety +Semi + +Caliber 28009 + +Range 100 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 32 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 32 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 32 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Recoil_Min_X -6 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 4.5 + +Recover_X 0.2 +Recover_Y 0.4 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12157 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/MP-443/MP443_12/English.dat b/Guns/HG/MP-443/MP443_12/English.dat new file mode 100644 index 0000000..1247e6a --- /dev/null +++ b/Guns/HG/MP-443/MP443_12/English.dat @@ -0,0 +1,2 @@ +Name 12rnd 9x19mm M882 Ball Magazine +Description +20% 弹头伤害
12发 9x19mm M882 高膛压军用全金属被甲弹 \ No newline at end of file diff --git a/Guns/HG/MP-443/MP443_12/MP443_12.dat b/Guns/HG/MP-443/MP443_12/MP443_12.dat new file mode 100644 index 0000000..310b6b7 --- /dev/null +++ b/Guns/HG/MP-443/MP443_12/MP443_12.dat @@ -0,0 +1,54 @@ +GUID 90cfcb2627ce4226ab7a6189f81664bb + +Type Magazine +Rarity Rare +ID 12158 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 12 +Count_Min 3 +Count_Max 10 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 15 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 20 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Ballistic_Damage_Multiplier 1.2 +Tracer 1154 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12158 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12158 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/HG/Makarov/Makarov/English.dat b/Guns/HG/Makarov/Makarov/English.dat new file mode 100644 index 0000000..58e9745 --- /dev/null +++ b/Guns/HG/Makarov/Makarov/English.dat @@ -0,0 +1,2 @@ +Name [HG] 马卡洛夫 ★★★ +Description 下午好,各位。听说你们需要我? \ No newline at end of file diff --git a/Guns/HG/Makarov/Makarov/Makarov.dat b/Guns/HG/Makarov/Makarov/Makarov.dat new file mode 100644 index 0000000..14236e8 --- /dev/null +++ b/Guns/HG/Makarov/Makarov/Makarov.dat @@ -0,0 +1,122 @@ +GUID f268a20db4ad4069a577b1239a88a6cb + +Type Gun + +Rarity Rare +Useable Gun +Slot Any +ID 12072 + +Size_X 2 +Size_Y 2 +Size_Z 0.27 + +Magazine 12073 + +Hook_Barrel +Hook_Tactical + +Ammo_Min 4 +Ammo_Max 8 + +Safety +Semi + +Caliber 918 + +Range 50 +Firerate 5 +Action Trigger + +Replace 0.76 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 39 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 39 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 5 +Ballistic_Travel 11 + +Recoil_Min_X -1 +Recoil_Min_Y 12 +Recoil_Max_X 1 +Recoil_Max_Y 14 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X 0 +Shake_Min_Y 0.00 +Shake_Min_Z -0.08 +Shake_Max_X 0 +Shake_Max_Y -0.01 +Shake_Max_Z -0.09 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12072 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/HG/Makarov/Makarov_Magazine/English.dat b/Guns/HG/Makarov/Makarov_Magazine/English.dat new file mode 100644 index 0000000..5b5af03 --- /dev/null +++ b/Guns/HG/Makarov/Makarov_Magazine/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 9x18mm Makarov Magazine +Description 8发 9x18mm 马卡洛夫专用弹 \ No newline at end of file diff --git a/Guns/HG/Makarov/Makarov_Magazine/Makarov_Magazine.dat b/Guns/HG/Makarov/Makarov_Magazine/Makarov_Magazine.dat new file mode 100644 index 0000000..00ac15b --- /dev/null +++ b/Guns/HG/Makarov/Makarov_Magazine/Makarov_Magazine.dat @@ -0,0 +1,49 @@ +GUID a0155b2320704c7695067485448f6621 + +Type Magazine +ID 12073 + +Size_X 1 +Size_Y 1 +Size_Z 0.24 + +Amount 8 +Count_Min 3 +Count_Max 8 + +Calibers 1 +Caliber_0 918 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Tracer 51 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12073 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12073 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/HG/Nagant Revolver/Nagant_Mod/English.dat b/Guns/HG/Nagant Revolver/Nagant_Mod/English.dat new file mode 100644 index 0000000..580da48 --- /dev/null +++ b/Guns/HG/Nagant Revolver/Nagant_Mod/English.dat @@ -0,0 +1,2 @@ +Name [HG] 纳甘左轮 ★★ +Description 哎呀指挥官,您居然喜欢我这种资历的人嘛,品味还真是特别啊。 \ No newline at end of file diff --git a/Guns/HG/Nagant Revolver/Nagant_Mod/Nagant_Mod.dat b/Guns/HG/Nagant Revolver/Nagant_Mod/Nagant_Mod.dat new file mode 100644 index 0000000..22e2b45 --- /dev/null +++ b/Guns/HG/Nagant Revolver/Nagant_Mod/Nagant_Mod.dat @@ -0,0 +1,123 @@ +GUID 194be8fc69c84692ba0df9adc304a430 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Any +ID 12302 + +Size_X 2 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.35 + +Magazine 12303 + +Hook_Barrel + +Ammo_Min 2 +Ammo_Max 7 + +Safety +Semi + +Caliber 225 + +Range 100 +Firerate 10 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.8 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 88 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 10.0 + +Animal_Damage 88 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 3 +Ballistic_Travel 50 + +Recoil_Min_X -4 +Recoil_Min_Y 15 +Recoil_Max_X -8 +Recoil_Max_Y 20 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.1 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.15 + +Muzzle 63002 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12302 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/HG/Nagant Revolver/Nagant_Rounds/English.dat b/Guns/HG/Nagant Revolver/Nagant_Rounds/English.dat new file mode 100644 index 0000000..cfa9dff --- /dev/null +++ b/Guns/HG/Nagant Revolver/Nagant_Rounds/English.dat @@ -0,0 +1,2 @@ +Name 7rnd 7.62x38mmR Nagant Clip +Description 7发 7.62x38mmR 纳甘左轮弹 \ No newline at end of file diff --git a/Guns/HG/Nagant Revolver/Nagant_Rounds/Nagant_Rounds.dat b/Guns/HG/Nagant Revolver/Nagant_Rounds/Nagant_Rounds.dat new file mode 100644 index 0000000..f1abb4f --- /dev/null +++ b/Guns/HG/Nagant Revolver/Nagant_Rounds/Nagant_Rounds.dat @@ -0,0 +1,53 @@ +GUID f94195d59f7345e99d4ab2319ab5231f + +Type Magazine +ID 12303 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 7 +Count_Min 2 +Count_Max 7 + +Calibers 1 +Caliber_0 225 + +Range 3 +Player_Damage 0 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12303 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12303 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/HG/P226/P226R/English.dat b/Guns/HG/P226/P226R/English.dat new file mode 100644 index 0000000..5066859 --- /dev/null +++ b/Guns/HG/P226/P226R/English.dat @@ -0,0 +1,2 @@ +Name [HG] P226 ★★★ +Description 再多摸摸看吧,“包子”好像很高兴的样子......大概吧? \ No newline at end of file diff --git a/Guns/HG/P226/P226R/P226R.dat b/Guns/HG/P226/P226R/P226R.dat new file mode 100644 index 0000000..9c560d7 --- /dev/null +++ b/Guns/HG/P226/P226R/P226R.dat @@ -0,0 +1,123 @@ +GUID ad69e92e4f2d4d8897f869d33e463d35 + +Type Gun + +Rarity Rare +Useable Gun +Slot Any +ID 12159 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 12160 + +Hook_Barrel +Hook_Tactical + +Ammo_Min 5 +Ammo_Max 13 + +Safety +Semi + +Caliber 28009 + +Range 100 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 35 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 35 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 7 +Ballistic_Travel 17 + +Recoil_Min_X -6 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 4.5 + +Recover_X 0.2 +Recover_Y 0.4 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12159 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/P226/P226_12/English.dat b/Guns/HG/P226/P226_12/English.dat new file mode 100644 index 0000000..27479eb --- /dev/null +++ b/Guns/HG/P226/P226_12/English.dat @@ -0,0 +1,2 @@ +Name 12rnd .40 S&W Magazine +Description +20% 弹头伤害
12发 .40 史密斯维森弹------好像可能会炸膛啦... \ No newline at end of file diff --git a/Guns/HG/P226/P226_12/P226_12.dat b/Guns/HG/P226/P226_12/P226_12.dat new file mode 100644 index 0000000..bd0147e --- /dev/null +++ b/Guns/HG/P226/P226_12/P226_12.dat @@ -0,0 +1,55 @@ +GUID 620413338b8246faab050d4267af2d7e + +Type Magazine +Rarity Rare +ID 12160 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 12 +Count_Min 3 +Count_Max 10 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 33 +Zombie_Damage 45 +Animal_Damage 45 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 20 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Ballistic_Damage_Multiplier 1.2 +Tracer 1154 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12160 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12160 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/HG/PA-15/PA15/English.dat b/Guns/HG/PA-15/PA15/English.dat new file mode 100644 index 0000000..edbf4e8 --- /dev/null +++ b/Guns/HG/PA-15/PA15/English.dat @@ -0,0 +1,2 @@ +Name [HG] PA-15 ★★★★★ +Description 看不出你有这种兴趣呢,指挥官。坦率地寻求刺激不是坏事哦。 \ No newline at end of file diff --git a/Guns/HG/PA-15/PA15/PA15.dat b/Guns/HG/PA-15/PA15/PA15.dat new file mode 100644 index 0000000..cb4ed3f --- /dev/null +++ b/Guns/HG/PA-15/PA15/PA15.dat @@ -0,0 +1,124 @@ +GUID 8660566b6c634900841c7644f71193ce + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 12088 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.4 + +Magazine 12089 + +Hook_Tactical +Hook_Barrel +Hook_Sight + +Ammo_Min 5 +Ammo_Max 15 + +Safety +Semi + +Caliber 28009 + +Range 150 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 40 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 40 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 40 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 9 +Ballistic_Travel 17 + +Recoil_Min_X 0.2 +Recoil_Min_Y 4 +Recoil_Max_X 0.25 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12088 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/PA-15/PA_MAG/English.dat b/Guns/HG/PA-15/PA_MAG/English.dat new file mode 100644 index 0000000..77c8133 --- /dev/null +++ b/Guns/HG/PA-15/PA_MAG/English.dat @@ -0,0 +1,2 @@ +Name 15rnd 9x19mm THV Magazine +Description +10% 弹头伤害
15发 9x19mm TresHauteVitesse 高速弹,法国制造 \ No newline at end of file diff --git a/Guns/HG/PA-15/PA_MAG/PA_MAG.dat b/Guns/HG/PA-15/PA_MAG/PA_MAG.dat new file mode 100644 index 0000000..bf05152 --- /dev/null +++ b/Guns/HG/PA-15/PA_MAG/PA_MAG.dat @@ -0,0 +1,53 @@ +GUID 5b59f0c905d94ecd81a32542f97d63a3 + +Type Magazine +Rarity Rare +ID 12089 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 15 +Count_Min 15 +Count_Max 14 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 45 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 20 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.7 + +Ballistic_Damage_Multiplier 1.1 +Tracer 1154 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12089 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12089 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/HG/PPK/PPK/English.dat b/Guns/HG/PPK/PPK/English.dat new file mode 100644 index 0000000..51d15f5 --- /dev/null +++ b/Guns/HG/PPK/PPK/English.dat @@ -0,0 +1,2 @@ +Name [HG] PPK ★★ +Description 一直看着我,到底在期待什么呢?……好吧,看在你今天还算听话,让我好好奖励你吧。 diff --git a/Guns/HG/PPK/PPK/PPK.dat b/Guns/HG/PPK/PPK/PPK.dat new file mode 100644 index 0000000..be491f5 --- /dev/null +++ b/Guns/HG/PPK/PPK/PPK.dat @@ -0,0 +1,126 @@ +GUID 85d05d5d900540498c8daf9581ec822e + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Any +ID 12019 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 12020 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 7 + +Safety +Semi + +Caliber 28009 + +Range 150 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 33 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 33 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 33 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 7 +Ballistic_Travel 17 + + +Recoil_Min_X -0.2 +Recoil_Min_Y 10 +Recoil_Max_X -0.3 +Recoil_Max_Y 13 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12019 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/HG/PPK/PPK_Mag/English.dat b/Guns/HG/PPK/PPK_Mag/English.dat new file mode 100644 index 0000000..952f4e0 --- /dev/null +++ b/Guns/HG/PPK/PPK_Mag/English.dat @@ -0,0 +1,2 @@ +Name 7rnd 9x17mm Short Magazine +Description +20% 弹头伤害 +20% 弹道下坠
7发 9x17mm 短弹,拥有优秀的制止力 diff --git a/Guns/HG/PPK/PPK_Mag/PPK_Mag.dat b/Guns/HG/PPK/PPK_Mag/PPK_Mag.dat new file mode 100644 index 0000000..9ebca84 --- /dev/null +++ b/Guns/HG/PPK/PPK_Mag/PPK_Mag.dat @@ -0,0 +1,55 @@ +GUID 42068f9de7334669bb74674c159bd060 + +Type Magazine +Rarity Uncommon +ID 12020 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 7 +Count_Min 1 +Count_Max 6 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 20 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 20 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12020 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12020 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/HG/PRB92/PRB92/English.dat b/Guns/HG/PRB92/PRB92/English.dat new file mode 100644 index 0000000..d3f4438 --- /dev/null +++ b/Guns/HG/PRB92/PRB92/English.dat @@ -0,0 +1,2 @@ +Name [HG] PRB92 ★★★★★ +Description \ No newline at end of file diff --git a/Guns/HG/PRB92/PRB92/PRB92.dat b/Guns/HG/PRB92/PRB92/PRB92.dat new file mode 100644 index 0000000..892b96c --- /dev/null +++ b/Guns/HG/PRB92/PRB92/PRB92.dat @@ -0,0 +1,127 @@ +GUID af4a4910260546f68c846cee4ea2556f + + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 12328 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Barrel 12144 + +Magazine 1022 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 13 + +Safety +Semi + +Caliber 23 + +Range 50 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 38 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 38 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 38 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 31 +Ballistic_Travel 16 +Ballistic_Drop 0.001 + +Recoil_Min_X 0 +Recoil_Min_Y 1 +Recoil_Max_X 0 +Recoil_Max_Y 1 + +Recover_X 0.1 +Recover_Y 0.1 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12328 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/Python/Magnum_Magazine/English.dat b/Guns/HG/Python/Magnum_Magazine/English.dat new file mode 100644 index 0000000..460cc62 --- /dev/null +++ b/Guns/HG/Python/Magnum_Magazine/English.dat @@ -0,0 +1,2 @@ +Name 6rnd .357 Magnum Clip +Description +30% 弹头伤害 +30% 弹道下坠
6发 .357 马格南手枪弹 \ No newline at end of file diff --git a/Guns/HG/Python/Magnum_Magazine/Magnum_Magazine.dat b/Guns/HG/Python/Magnum_Magazine/Magnum_Magazine.dat new file mode 100644 index 0000000..88e99e8 --- /dev/null +++ b/Guns/HG/Python/Magnum_Magazine/Magnum_Magazine.dat @@ -0,0 +1,54 @@ +GUID 29408ff2e9d84eee87fa576602fb89d2 + +Type Magazine +Rarity Uncommon +ID 12189 + +Size_X 1 +Size_Y 1 +Size_Z 0.12 + +Amount 6 +Count_Min 2 +Count_Max 6 + +Calibers 1 +Caliber_0 357 + +Range 3 +Player_Damage 100 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12189 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12189 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/HG/Python/Magnum_Magazine_Heal/English.dat b/Guns/HG/Python/Magnum_Magazine_Heal/English.dat new file mode 100644 index 0000000..5e974db --- /dev/null +++ b/Guns/HG/Python/Magnum_Magazine_Heal/English.dat @@ -0,0 +1,2 @@ +Name 6rnd .357 Nanoswarm Clip +Description 6发 .357 “纳米虫群”手枪弹 \ No newline at end of file diff --git a/Guns/HG/Python/Magnum_Magazine_Heal/Magnum_Magazine_Heal.dat b/Guns/HG/Python/Magnum_Magazine_Heal/Magnum_Magazine_Heal.dat new file mode 100644 index 0000000..c55c2fe --- /dev/null +++ b/Guns/HG/Python/Magnum_Magazine_Heal/Magnum_Magazine_Heal.dat @@ -0,0 +1,56 @@ +GUID 3380a957a0d7431f9c317facbb24c533 + +Type Magazine +Rarity Epic +ID 12253 + +Size_X 1 +Size_Y 1 +Size_Z 0.12 + +Amount 6 +Count_Min 2 +Count_Max 6 + +Calibers 1 +Caliber_0 357 + +Range 15 +Player_Damage -500 +Zombie_Damage 500 +Animal_Damage -500 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 55 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12253 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12253 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/HG/Python/Magnum_Magazine \ No newline at end of file diff --git a/Guns/HG/Python/Python/English.dat b/Guns/HG/Python/Python/English.dat new file mode 100644 index 0000000..096bd6f --- /dev/null +++ b/Guns/HG/Python/Python/English.dat @@ -0,0 +1,2 @@ +Name [HG] 蟒蛇 ★★★★★ +Description 指挥官,您就是我的新“猎物”吗?哼哼,请放心,我没有任何不敬的意思。 \ No newline at end of file diff --git a/Guns/HG/Python/Python/Python.dat b/Guns/HG/Python/Python/Python.dat new file mode 100644 index 0000000..337be55 --- /dev/null +++ b/Guns/HG/Python/Python/Python.dat @@ -0,0 +1,119 @@ +GUID 30c2cd54e3d34158a0ab37793214e071 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 12188 + +Size_X 2 +Size_Y 2 +Size_Z 0.34 + +Magazine 12189 + +Ammo_Min 2 +Ammo_Max 6 + +Safety +Semi + +Caliber 357 + +Range 150 +Firerate 10 +Action Trigger + +Replace 0.45 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.8 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage -88 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 15.0 + +Animal_Damage 88 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 3 +Ballistic_Travel 50 + +Recoil_Min_X -8 +Recoil_Min_Y 50 +Recoil_Max_X 8 +Recoil_Max_Y 58 + +Recover_X 0.8 +Recover_Y 0.7 + +Shake_Min_X -0.03 +Shake_Min_Y -0.08 +Shake_Min_Z -0.18 +Shake_Max_X 0.03 +Shake_Max_Y -0.07 +Shake_Max_Z -0.2 + +Muzzle 63002 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12188 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/HG/Rhino/Rhino_60DS/English.dat b/Guns/HG/Rhino/Rhino_60DS/English.dat new file mode 100644 index 0000000..c9881d8 --- /dev/null +++ b/Guns/HG/Rhino/Rhino_60DS/English.dat @@ -0,0 +1,2 @@ +Name [HG] Rhino ★★★★★ +Description 这是哪里?这不是回国安局的车!啊——我现在是格里芬基地的人形了?! \ No newline at end of file diff --git a/Guns/HG/Rhino/Rhino_60DS/Rhino_60DS.dat b/Guns/HG/Rhino/Rhino_60DS/Rhino_60DS.dat new file mode 100644 index 0000000..77ef241 --- /dev/null +++ b/Guns/HG/Rhino/Rhino_60DS/Rhino_60DS.dat @@ -0,0 +1,111 @@ +GUID 72344193f89f6ba13a377493f6db8f25 + +Type Gun +Rarity Mythical +Useable Gun +Slot Any +ID 12543 + +Size_X 2 +Size_Y 2 +Size_Z 1 +Size2_Z 1 + +Magazine 12544 + +Hook_Sight +Hook_Tactical + +Ammo_Min 2 +Ammo_Max 6 + +Safety +Semi + +Magazine_Calibers 1 +Magazine_Caliber_0 357 + +Range 80 + +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.8 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 80 +Player_Leg_Multiplier 0.1 +Player_Arm_Multiplier 0.5 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 10.0 + +Zombie_Damage 80 +Zombie_Leg_Multiplier 0.1 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 5.0 +Zombie_Skull_Multiplier 15.0 + +Animal_Damage 80 +Animal_Leg_Multiplier 0.5 +Animal_Spine_Multiplier 2.0 +Animal_Skull_Multiplier 10.0 + +Barricade_Damage 80 +Structure_Damage 80 +Vehicle_Damage 80 +Resource_Damage 80 +Object_Damage 80 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Drop 0.0025 +Ballistic_Steps 2 +Ballistic_Travel 40 + +Recoil_Min_X -0.3 +Recoil_Max_X 2.1 +Recoil_Min_Y 5.1 +Recoil_Max_Y 8.45 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0012 +Shake_Max_X 0.0012 +Shake_Min_Y -0.0115 +Shake_Max_Y -0.0125 +Shake_Min_Z -0.0155 +Shake_Max_Z -0.0175 + +Muzzle 63002 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12543 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/HG/Rhino/rhino_6rnd/English.dat b/Guns/HG/Rhino/rhino_6rnd/English.dat new file mode 100644 index 0000000..f22975a --- /dev/null +++ b/Guns/HG/Rhino/rhino_6rnd/English.dat @@ -0,0 +1,2 @@ +Name 6rnd .357 Magnum FMJ Clip +Description +30% 弹头伤害
6发 .357 全金属被甲手枪弹 \ No newline at end of file diff --git a/Guns/HG/Rhino/rhino_6rnd/rhino_6rnd.dat b/Guns/HG/Rhino/rhino_6rnd/rhino_6rnd.dat new file mode 100644 index 0000000..883d294 --- /dev/null +++ b/Guns/HG/Rhino/rhino_6rnd/rhino_6rnd.dat @@ -0,0 +1,53 @@ +GUID 66a4c51e3790f1de98eeec66dbd28154 + +Type Magazine +Rarity Rare +ID 12544 + +Size_X 1 +Size_Y 1 +Size_Z 0.12 + +Amount 6 +Count_Min 2 +Count_Max 6 + +Calibers 1 +Caliber_0 357 + +Range 3 +Player_Damage 50 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12544 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12544 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/HG/TT33/T33_Mag/English.dat b/Guns/HG/TT33/T33_Mag/English.dat new file mode 100644 index 0000000..4f9a013 --- /dev/null +++ b/Guns/HG/TT33/T33_Mag/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 7.62x25mm Tokarev Magazine +Description 8发 7.62x25mm 托卡列夫专用弹 diff --git a/Guns/HG/TT33/T33_Mag/T33_Mag.dat b/Guns/HG/TT33/T33_Mag/T33_Mag.dat new file mode 100644 index 0000000..ee500c4 --- /dev/null +++ b/Guns/HG/TT33/T33_Mag/T33_Mag.dat @@ -0,0 +1,51 @@ +GUID bf4124c17d934c9abd38716ad4c51a3e + +Type Magazine +ID 12048 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 8 +Count_Min 1 +Count_Max 7 + +Calibers 1 +Caliber_0 909 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Tracer 51 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12048 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12048 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/HG/TT33/TT33/English.dat b/Guns/HG/TT33/TT33/English.dat new file mode 100644 index 0000000..155144c --- /dev/null +++ b/Guns/HG/TT33/TT33/English.dat @@ -0,0 +1,2 @@ +Name [HG] 托卡列夫 ★★★ +Description 您就是我的指挥官吗?今后请您多多照顾了。 \ No newline at end of file diff --git a/Guns/HG/TT33/TT33/TT33.dat b/Guns/HG/TT33/TT33/TT33.dat new file mode 100644 index 0000000..ef212c2 --- /dev/null +++ b/Guns/HG/TT33/TT33/TT33.dat @@ -0,0 +1,123 @@ +GUID d904749a2b384273a9639e11cda08c39 + +Type Gun + +Rarity Rare +Useable Gun +Slot Any +ID 12047 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 12048 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 8 + +Safety +Semi + +Caliber 909 + +Range 50 +Firerate 2 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 33 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 33 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 33 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 1 +Ballistic_Travel 50 + +Recoil_Min_X 0.4 +Recoil_Min_Y 8 +Recoil_Max_X 0.5 +Recoil_Max_Y 11 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12047 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/Thunder.50/Thunder.50/English.dat b/Guns/HG/Thunder.50/Thunder.50/English.dat new file mode 100644 index 0000000..3106c5f --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder.50/English.dat @@ -0,0 +1,2 @@ +Name [HG] Thunder.50 ★★★★ +Description 指挥官,…………期待您带来的雷鸣响起的那一刻。 \ No newline at end of file diff --git a/Guns/HG/Thunder.50/Thunder.50/Thunder.50.dat b/Guns/HG/Thunder.50/Thunder.50/Thunder.50.dat new file mode 100644 index 0000000..7792461 --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder.50/Thunder.50.dat @@ -0,0 +1,126 @@ +GUID 363513d96012481fb75ce20aab5d68b4 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Any +ID 12254 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.4 + +Magazine 12255 + +Hook_Tactical +Hook_Sight + +Ammo_Min 1 +Ammo_Max 1 + +Safety +Semi + +Caliber 130 + +Range 150 +Firerate 20 +Action Bolt + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.8 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 122 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 122 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 10.0 + +Animal_Damage 122 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2.0 + +Barricade_Damage 144 +Structure_Damage 144 +Vehicle_Damage 144 +Resource_Damage 144 +Object_Damage 144 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 +Wear 4 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 24 +Ballistic_Travel 24 + +Recoil_Min_X -8 +Recoil_Min_Y 50 +Recoil_Max_X 8 +Recoil_Max_Y 58 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63004 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12254 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/HG/Thunder.50/Thunder_Round/English.dat b/Guns/HG/Thunder.50/Thunder_Round/English.dat new file mode 100644 index 0000000..886a226 --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder_Round/English.dat @@ -0,0 +1,2 @@ +Name 3rnd 12.7x99mm M2 AP Shell +Description 3发 12.7x99mm M2 穿甲弹。同级比较高范围,低伤害。 \ No newline at end of file diff --git a/Guns/HG/Thunder.50/Thunder_Round/Thunder_Round.dat b/Guns/HG/Thunder.50/Thunder_Round/Thunder_Round.dat new file mode 100644 index 0000000..602bf47 --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder_Round/Thunder_Round.dat @@ -0,0 +1,50 @@ +GUID 69af8c1b3acd43be871ca9f9ef732f4e + +Type Magazine +Rarity Legendary +ID 12255 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 1 +Count_Min 1 +Count_Max 1 + +Calibers 1 +Caliber_0 130 + +Range 5 +Player_Damage 50 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explode_On_Impact +Explosion_Launch_Speed 10 + +Spread 0.9 + +Tracer 1155 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Gear +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12255 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12586 +Blueprint_1_Products 1 +Blueprint_1_Build 27 + +Paintable + diff --git a/Guns/HG/Thunder.50/Thunder_Round_HEIAP/English.dat b/Guns/HG/Thunder.50/Thunder_Round_HEIAP/English.dat new file mode 100644 index 0000000..86a1ca7 --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder_Round_HEIAP/English.dat @@ -0,0 +1,2 @@ +Name 3rnd 12.7x99mm Mk.211 Mod0 Shell +Description 3发 12.7x99mm Mk.211 Mod0 高爆燃烧穿甲弹,0.84g PETN/RDX+0.85g燃烧剂,内嵌碳化钨核心。同级比较高范围,较低伤害 \ No newline at end of file diff --git a/Guns/HG/Thunder.50/Thunder_Round_HEIAP/Thunder_Round_HEIAP.dat b/Guns/HG/Thunder.50/Thunder_Round_HEIAP/Thunder_Round_HEIAP.dat new file mode 100644 index 0000000..32169f9 --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder_Round_HEIAP/Thunder_Round_HEIAP.dat @@ -0,0 +1,50 @@ +GUID 7c351d539ce549c8b0583062ac342e4f + +Type Magazine +Rarity Mythical +ID 12256 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 3 +Count_Min 1 +Count_Max 3 + +Calibers 1 +Caliber_0 130 + +Range 5 +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 54 +Explode_On_Impact +Explosion_Launch_Speed 10 + +Tracer 1155 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Gear +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11150 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12586 +Blueprint_1_Products 1 +Blueprint_1_Build 27 + +Paintable + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/HG/Thunder.50/Thunder_Round \ No newline at end of file diff --git a/Guns/HG/Thunder.50/Thunder_Round_LRS/English.dat b/Guns/HG/Thunder.50/Thunder_Round_LRS/English.dat new file mode 100644 index 0000000..fd4f5ef --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder_Round_LRS/English.dat @@ -0,0 +1,2 @@ +Name 3rnd 12.7x99mm M1022 LRS Shell +Description 3发 12.7x99mm M1022远距离狙击弹,提高精度和对人员杀伤。同级比较高伤害,低范围。 \ No newline at end of file diff --git a/Guns/HG/Thunder.50/Thunder_Round_LRS/Thunder_Round_LRS.dat b/Guns/HG/Thunder.50/Thunder_Round_LRS/Thunder_Round_LRS.dat new file mode 100644 index 0000000..e16f1a6 --- /dev/null +++ b/Guns/HG/Thunder.50/Thunder_Round_LRS/Thunder_Round_LRS.dat @@ -0,0 +1,53 @@ +GUID cb0cf75d4b9f451f8244ff445f34c7ea + +Type Magazine +Rarity Legendary +ID 12257 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 3 +Count_Min 1 +Count_Max 3 + +Calibers 1 +Caliber_0 130 + +Range 3 +Player_Damage 200 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Spread 0.7 + +Tracer 1155 + +Blueprints 1 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Gear +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12257 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12586 +Blueprint_1_Products 1 +Blueprint_1_Build 27 + +Paintable + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/HG/Thunder.50/Thunder_Round \ No newline at end of file diff --git a/Guns/HG/Webley/Webley/English.dat b/Guns/HG/Webley/Webley/English.dat new file mode 100644 index 0000000..2889555 --- /dev/null +++ b/Guns/HG/Webley/Webley/English.dat @@ -0,0 +1,2 @@ +Name [HG] Webley ★★★★★ +Description 我是韦伯利,等您很久了,请带我去宿舍吧,我有很多行李需要安置。 \ No newline at end of file diff --git a/Guns/HG/Webley/Webley/Webley.dat b/Guns/HG/Webley/Webley/Webley.dat new file mode 100644 index 0000000..eb79142 --- /dev/null +++ b/Guns/HG/Webley/Webley/Webley.dat @@ -0,0 +1,123 @@ +GUID d72a6b2a8dd34196aac9b749f31def1d + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 12298 + +Size_X 2 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.35 + +Magazine 12299 + +Hook_Barrel +Hook_Tactical + +Ammo_Min 2 +Ammo_Max 6 + +Safety +Semi + +Caliber 455 + +Range 150 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.8 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 78 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 78 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 20.0 + +Animal_Damage 78 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 6 +Ballistic_Travel 25 + +Recoil_Min_X -4 +Recoil_Min_Y 15 +Recoil_Max_X -8 +Recoil_Max_Y 20 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.1 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.15 + +Muzzle 63002 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12298 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/HG/Webley/Webley_Mag/English.dat b/Guns/HG/Webley/Webley_Mag/English.dat new file mode 100644 index 0000000..a2a3792 --- /dev/null +++ b/Guns/HG/Webley/Webley_Mag/English.dat @@ -0,0 +1,2 @@ +Name 6rnd .455 Webley Shells +Description 6发 .455 韦伯利左轮手枪弹,!过量装药注意! diff --git a/Guns/HG/Webley/Webley_Mag/Webley_Mag.dat b/Guns/HG/Webley/Webley_Mag/Webley_Mag.dat new file mode 100644 index 0000000..4f8b926 --- /dev/null +++ b/Guns/HG/Webley/Webley_Mag/Webley_Mag.dat @@ -0,0 +1,51 @@ +GUID d9e3cc5a17da42b6b3f850e70b5b08e7 + +Type Magazine +Rarity Epic +ID 12299 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 6 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 455 + +Range 3 +Player_Damage 0 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 100 +Object_Damage 30 + +Tracer 55 + +Pellets 1 + +Ballistic_Damage_Multiplier 10.0 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12299 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12299 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/HG/Welrodmk2/welrod/English.dat b/Guns/HG/Welrodmk2/welrod/English.dat new file mode 100644 index 0000000..9cc6076 --- /dev/null +++ b/Guns/HG/Welrodmk2/welrod/English.dat @@ -0,0 +1,2 @@ +Name [HG] Welrod Mk.II ★★★★★ +Description 维尔德MarkII型,就任,欢迎仪式就免了,寄身于黑暗的我,没有接受礼花的必要…… \ No newline at end of file diff --git a/Guns/HG/Welrodmk2/welrod/welrod.dat b/Guns/HG/Welrodmk2/welrod/welrod.dat new file mode 100644 index 0000000..6f0aac3 --- /dev/null +++ b/Guns/HG/Welrodmk2/welrod/welrod.dat @@ -0,0 +1,122 @@ +GUID de6e101146ed419b84fd5680af205bfc + +Type Gun + +Rarity Mythical +Useable Gun +Slot Any +ID 11153 + +Size_X 2 +Size_Y 2 +Size_Z 0.4 + +Magazine 11154 +Barrel 11300 + +Ammo_Min 3 +Ammo_Max 6 + +Safety +Semi + +Caliber 3 + +Range 40 +Firerate 50 +Action Bolt + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 55 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 2.8 + +Zombie_Damage 55 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 55 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 4 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 10 +Ballistic_Travel 4 + +Recoil_Min_X -2 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 4 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11153 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/HG/Welrodmk2/welrod_mag/English.dat b/Guns/HG/Welrodmk2/welrod_mag/English.dat new file mode 100644 index 0000000..c777045 --- /dev/null +++ b/Guns/HG/Welrodmk2/welrod_mag/English.dat @@ -0,0 +1,2 @@ +Name 6rnd 9mm Mark IIz BALL Magzine +Description 6发 9x19mm Mark IIz 普通弹 \ No newline at end of file diff --git a/Guns/HG/Welrodmk2/welrod_mag/welrod_mag.dat b/Guns/HG/Welrodmk2/welrod_mag/welrod_mag.dat new file mode 100644 index 0000000..5ba19fb --- /dev/null +++ b/Guns/HG/Welrodmk2/welrod_mag/welrod_mag.dat @@ -0,0 +1,36 @@ +GUID c48f6ddff31e4dbaa59efb9ad2ae62e5 + +Type Magazine +ID 11154 + +Size_X 1 +Size_Y 1 +Size_Z 0.4 + +Amount 6 +Count_Min 1 +Count_Max 6 + +Calibers 1 +Caliber_0 3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11154 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11154 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + + + diff --git a/Guns/HG/p38/P38/English.dat b/Guns/HG/p38/P38/English.dat new file mode 100644 index 0000000..ee477a7 --- /dev/null +++ b/Guns/HG/p38/P38/English.dat @@ -0,0 +1,2 @@ +Name [HG] P38 ★★ +Description 我的绝密保留曲目,今晚就献给您吧!一定要保持最大的期待等着我哦! \ No newline at end of file diff --git a/Guns/HG/p38/P38/P38.dat b/Guns/HG/p38/P38/P38.dat new file mode 100644 index 0000000..0b7ab82 --- /dev/null +++ b/Guns/HG/p38/P38/P38.dat @@ -0,0 +1,123 @@ +GUID a3c86e63d7334f7cb898d26c5a2e1240 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Any +ID 12021 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.35 + +Magazine 12022 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 8 + +Safety +Semi + +Caliber 28009 + +Range 150 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True +Can_Use_Underwater True + +Player_Damage 42 +Player_Leg_Multiplier 1.0 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 42 +Zombie_Leg_Multiplier 1.0 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 4.0 + +Animal_Damage 42 +Animal_Leg_Multiplier 1.0 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 9 +Ballistic_Travel 17 + +Recoil_Min_X 0.4 +Recoil_Min_Y 8 +Recoil_Max_X 0.5 +Recoil_Max_Y 11 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12021 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/HG/p38/P38_Mag/English.dat b/Guns/HG/p38/P38_Mag/English.dat new file mode 100644 index 0000000..b210c20 --- /dev/null +++ b/Guns/HG/p38/P38_Mag/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 7.65x21mm ParaBellum Magazine +Description +30% 弹头伤害 +30% 弹道下坠
8发 7.65x21mm 派拉贝鲁姆弹 \ No newline at end of file diff --git a/Guns/HG/p38/P38_Mag/P38_Mag.dat b/Guns/HG/p38/P38_Mag/P38_Mag.dat new file mode 100644 index 0000000..b5900a8 --- /dev/null +++ b/Guns/HG/p38/P38_Mag/P38_Mag.dat @@ -0,0 +1,55 @@ +GUID cbe49224f4174fe4acf5bc18c0327612 + +Type Magazine +Rarity Uncommon +ID 12022 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 8 +Count_Min 1 +Count_Max 7 + +Calibers 1 +Caliber_0 28009 + +Range 3 +Player_Damage 15 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 20 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12022 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12022 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/MG/6P41/PKP/English.dat b/Guns/MG/6P41/PKP/English.dat new file mode 100644 index 0000000..206c95f --- /dev/null +++ b/Guns/MG/6P41/PKP/English.dat @@ -0,0 +1,2 @@ +Name [MG] PKP "Pecheneg" ★★★★★ +Description 让我来告诉你一件好事吧,长官……你已经得到胜利的王牌了。作战计划只要有了我的名字,就是完美的。 \ No newline at end of file diff --git a/Guns/MG/6P41/PKP/PKP.dat b/Guns/MG/6P41/PKP/PKP.dat new file mode 100644 index 0000000..ef2f2b5 --- /dev/null +++ b/Guns/MG/6P41/PKP/PKP.dat @@ -0,0 +1,132 @@ +GUID 1f57610d880e4be0865d47771a0b303c + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11145 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 + +Magazine 11146 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 50 +Ammo_Max 100 + +Safety +Auto + +Caliber 227 + +Range 380 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 46 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 13 + +Recoil_Min_X -5 +Recoil_Min_Y 7 +Recoil_Max_X 4 +Recoil_Max_Y 12 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.02 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11145 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + + + diff --git a/Guns/MG/6P41/PKP_100API/English.dat b/Guns/MG/6P41/PKP_100API/English.dat new file mode 100644 index 0000000..04175b5 --- /dev/null +++ b/Guns/MG/6P41/PKP_100API/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 7.62mm 7BZ3 API Box +Description +20% 弹头伤害
100发 7.62x54Rmm 7BZ3 穿甲燃烧弹 \ No newline at end of file diff --git a/Guns/MG/6P41/PKP_100API/PKP_100API.dat b/Guns/MG/6P41/PKP_100API/PKP_100API.dat new file mode 100644 index 0000000..2207bf7 --- /dev/null +++ b/Guns/MG/6P41/PKP_100API/PKP_100API.dat @@ -0,0 +1,57 @@ +GUID 0c160915642f42478844255ca676b662 + +Type Magazine +Rarity Rare +ID 11146 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 100 +Count_Min 0 +Count_Max 0 + +Calibers 1 +Caliber_0 227 + +Range 6 +Player_Damage 20 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 249 +Resource_Damage 5000 +Object_Damage 500 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11146 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 127 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11146 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + diff --git a/Guns/MG/6P41/PKP_100HPBT/English.dat b/Guns/MG/6P41/PKP_100HPBT/English.dat new file mode 100644 index 0000000..d3a532e --- /dev/null +++ b/Guns/MG/6P41/PKP_100HPBT/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 7.62mm HPBT Box +Description +30% 弹头伤害 +20% 弹道下坠
100发 7.62x54mm 空尖船尾弹,对无防护目标杀伤极高。“绝不与恐怖分子谈判”——Fuze \ No newline at end of file diff --git a/Guns/MG/6P41/PKP_100HPBT/PKP_100HPBT.dat b/Guns/MG/6P41/PKP_100HPBT/PKP_100HPBT.dat new file mode 100644 index 0000000..37877d9 --- /dev/null +++ b/Guns/MG/6P41/PKP_100HPBT/PKP_100HPBT.dat @@ -0,0 +1,56 @@ +GUID adce30b64eeb49fab7c0a6afb9d51a2b + +Type Magazine +Rarity Uncommon +ID 11148 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 100 +Count_Min 10 +Count_Max 100 + +Calibers 1 +Caliber_0 227 + +Range 4 +Player_Damage 30 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11148 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11148 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/MG/6P41/PKP_100API + diff --git a/Guns/MG/6P41/PKP_Bullpup/English.dat b/Guns/MG/6P41/PKP_Bullpup/English.dat new file mode 100644 index 0000000..d78a6f3 --- /dev/null +++ b/Guns/MG/6P41/PKP_Bullpup/English.dat @@ -0,0 +1,2 @@ +Name [MG] PKP Bullup (6P41) ★★★★★ +Description 我从来没有想过,依靠别人会有什么意义,但是只要在你面前,“做不到”就变得不那么可怕了 \ No newline at end of file diff --git a/Guns/MG/6P41/PKP_Bullpup/PKP_Bullpup.dat b/Guns/MG/6P41/PKP_Bullpup/PKP_Bullpup.dat new file mode 100644 index 0000000..c3db19f --- /dev/null +++ b/Guns/MG/6P41/PKP_Bullpup/PKP_Bullpup.dat @@ -0,0 +1,150 @@ +GUID 7994acb1e9d64e39bb79540a0a1c09a5 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 11147 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Magazine 11148 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 50 +Ammo_Max 100 + +Safety +Auto + +Caliber 227 + +Range 380 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 46 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 13 + +Recoil_Min_X -4 +Recoil_Min_Y 8 +Recoil_Max_X 4 +Recoil_Max_Y 15 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.02 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 4 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 11147 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12586 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 11145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Build 27 + +Blueprint_2_Type Tool +Blueprint_2_Supplies 2 +Blueprint_2_Supply_0_ID 11145 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Supply_1_ID 12586 +Blueprint_2_Supply_1_Amount 1 +Blueprint_2_Build 32 + +Blueprint_3_Type Tool +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12254 +Blueprint_3_Outputs 2 +Blueprint_3_Output_0_ID 12145 +Blueprint_3_Output_0_Amount 5 +Blueprint_3_Output_1_ID 12586 +Blueprint_3_Output_1_Amount 5 +Blueprint_3_Build 27 + + + + + + + + + + + + + + + + + + + + diff --git a/Guns/MG/Ameli/Ameli/Ameli.dat b/Guns/MG/Ameli/Ameli/Ameli.dat new file mode 100644 index 0000000..9b575e6 --- /dev/null +++ b/Guns/MG/Ameli/Ameli/Ameli.dat @@ -0,0 +1,129 @@ +GUID 1f46c1feb2794784bc2df133c56c4363 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11027 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Magazine 12105 + +Hook_Tactical +Hook_Grip +Hook_Barrel +Hook_Sight + +Ammo_Min 30 +Ammo_Max 150 + +Safety +Semi +Auto + +Caliber 51 + +Range 330 +Firerate 3 +Replace 0.6 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 36 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 36 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 36 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 22 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11027 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/MG/Ameli/Ameli/English.dat b/Guns/MG/Ameli/Ameli/English.dat new file mode 100644 index 0000000..f7edd52 --- /dev/null +++ b/Guns/MG/Ameli/Ameli/English.dat @@ -0,0 +1,2 @@ +Name [MG] Ameli ★★★★ +Description 指挥官,最好别乱碰哦,小心纽扣弹你一脸。 \ No newline at end of file diff --git a/Guns/MG/Ameli/m249_box/English.dat b/Guns/MG/Ameli/m249_box/English.dat new file mode 100644 index 0000000..3937c56 --- /dev/null +++ b/Guns/MG/Ameli/m249_box/English.dat @@ -0,0 +1,2 @@ +Name 200rnd 5.56x45mm M855A1 EPR Belt +Description 200发 5.56x45mm M855A1 EPR 增强性能弹 \ No newline at end of file diff --git a/Guns/MG/Ameli/m249_box/m249_box.dat b/Guns/MG/Ameli/m249_box/m249_box.dat new file mode 100644 index 0000000..b6f4867 --- /dev/null +++ b/Guns/MG/Ameli/m249_box/m249_box.dat @@ -0,0 +1,50 @@ +GUID 1efdcdbd1711456aa2b542c6276a0977 + +Type Magazine +ID 12105 + +Size_X 2 +Size_Y 2 +Size_Z 0.2 + +Amount 200 +Count_Min 43 +Count_Max 143 + +Calibers 1 +Caliber_0 51 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 20 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12105 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12105 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/MG/BREN30/Bren/Bren.dat b/Guns/MG/BREN30/Bren/Bren.dat new file mode 100644 index 0000000..0a10537 --- /dev/null +++ b/Guns/MG/BREN30/Bren/Bren.dat @@ -0,0 +1,127 @@ +GUID 168a34c377b040ff82d7780ee750a8e4 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11028 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.75 + +Magazine 11029 +Grip 11313 + +Hook_Tactical + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Auto + +Caliber 54 + +Range 400 +Firerate 6 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 13 + +Recoil_Min_X 1 +Recoil_Min_Y 4 +Recoil_Max_X 3 +Recoil_Max_Y 7 + +Recover_X 0.3 +Recover_Y 0.75 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11028 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/MG/BREN30/Bren/English.dat b/Guns/MG/BREN30/Bren/English.dat new file mode 100644 index 0000000..6983d52 --- /dev/null +++ b/Guns/MG/BREN30/Bren/English.dat @@ -0,0 +1,2 @@ +Name [MG] Bren ★★★ +Description 布伦轻机枪,请将您最艰巨的任务交给我吧。 \ No newline at end of file diff --git a/Guns/MG/BREN30/bren_mag/English.dat b/Guns/MG/BREN30/bren_mag/English.dat new file mode 100644 index 0000000..a539f90 --- /dev/null +++ b/Guns/MG/BREN30/bren_mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .303British Mk.VIII Ball Magazine +Description +30% 弹头伤害 +30% 弹道下坠
30发 .303British Mk.VIII 铅芯重弹 \ No newline at end of file diff --git a/Guns/MG/BREN30/bren_mag/bren_mag.dat b/Guns/MG/BREN30/bren_mag/bren_mag.dat new file mode 100644 index 0000000..19fa33d --- /dev/null +++ b/Guns/MG/BREN30/bren_mag/bren_mag.dat @@ -0,0 +1,61 @@ +GUID 0cdad5e6f6fc4ca0a414bf7cc85ccc53 + +Type Magazine +Rarity Uncommon +ID 11029 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 10 +Count_Max 30 + +Calibers 1 +Caliber_0 54 + +Range 3 +Player_Damage 30 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 2000 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11029 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11029 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + +Paintable + + diff --git a/Guns/MG/Chauchat/ChaucMag/ChaucMag.dat b/Guns/MG/Chauchat/ChaucMag/ChaucMag.dat new file mode 100644 index 0000000..9c2f25c --- /dev/null +++ b/Guns/MG/Chauchat/ChaucMag/ChaucMag.dat @@ -0,0 +1,53 @@ +GUID 65689f8fed9e4e75b5b5097f4bb6306a + +Type Magazine +Rarity Uncommon +ID 12278 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Amount 20 +Count_Min 7 +Count_Max 20 + +Calibers 1 +Caliber_0 16 + +Range 4 +Player_Damage 45 +Zombie_Damage 120 +Animal_Damage 120 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.2 +Spread 0.85 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12278 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12278 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/Chauchat/ChaucMag/English.dat b/Guns/MG/Chauchat/ChaucMag/English.dat new file mode 100644 index 0000000..52962ca --- /dev/null +++ b/Guns/MG/Chauchat/ChaucMag/English.dat @@ -0,0 +1,2 @@ +Name 20rnd .30-06 BTSP Magazine +Description +30% 弹头伤害 +20% 弹道下坠
20发 .30-06 船尾软头弹 \ No newline at end of file diff --git a/Guns/MG/Chauchat/Chauchat/Chauchat.dat b/Guns/MG/Chauchat/Chauchat/Chauchat.dat new file mode 100644 index 0000000..380941e --- /dev/null +++ b/Guns/MG/Chauchat/Chauchat/Chauchat.dat @@ -0,0 +1,122 @@ +GUID 7bad44f8f2d449dba3cf3aceb4f3231a + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12277 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.6 + +Magazine 12278 + +Hook_Grip + +Ammo_Min 7 +Ammo_Max 20 + +Safety +Auto + +Caliber 16 + +Range 400 +Firerate 10 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 41 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 13 + +Recoil_Min_X 1.5 +Recoil_Min_Y 3 +Recoil_Max_X 3 +Recoil_Max_Y 4 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12277 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/MG/Chauchat/Chauchat/English.dat b/Guns/MG/Chauchat/Chauchat/English.dat new file mode 100644 index 0000000..6e0598d --- /dev/null +++ b/Guns/MG/Chauchat/Chauchat/English.dat @@ -0,0 +1,2 @@ +Name [MG] 绍沙 ★★★★ +Description 指挥官,早餐吃了吗?装备带上了吗?工作都好好作完了吗?别发牢骚,凡事都应该提前检查准备……要是跟我一起度过的时间被突然打断,那就后悔莫及啦。 \ No newline at end of file diff --git a/Guns/MG/DP28/DP28/DP28.dat b/Guns/MG/DP28/DP28/DP28.dat new file mode 100644 index 0000000..8616a9d --- /dev/null +++ b/Guns/MG/DP28/DP28/DP28.dat @@ -0,0 +1,126 @@ +GUID a70666d66be848fc9ea6c57094b93c14 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 12168 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.5 + +Sight 12170 +Magazine 12169 +Grip 12171 + +Hook_Sight + +Ammo_Min 10 +Ammo_Max 47 + +Safety +Auto + +Caliber 227 + +Range 375 +Firerate 7 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 46 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 13 + +Recoil_Min_X -0.5 +Recoil_Min_Y 1 +Recoil_Max_X -1.0 +Recoil_Max_Y 2 + +Recover_X 0.3 +Recover_Y 0.35 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12168 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/MG/DP28/DP28/English.dat b/Guns/MG/DP28/DP28/English.dat new file mode 100644 index 0000000..3708a86 --- /dev/null +++ b/Guns/MG/DP28/DP28/English.dat @@ -0,0 +1,2 @@ +Name [MG] DP-28 ★★ +Description 您好啊,指挥官。遇到麻烦了吗?尽管交给我。 \ No newline at end of file diff --git a/Guns/MG/DP28/DP28_47/DP28_47.dat b/Guns/MG/DP28/DP28_47/DP28_47.dat new file mode 100644 index 0000000..e725539 --- /dev/null +++ b/Guns/MG/DP28/DP28_47/DP28_47.dat @@ -0,0 +1,51 @@ +GUID c93cbfd9055c4ee6b0dab79fdb63e901 + +Type Magazine +ID 12169 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 47 +Count_Min 1 +Count_Max 47 + +Calibers 1 +Caliber_0 227 + +Range 6 +Player_Damage 0 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 249 +Resource_Damage 5000 +Object_Damage 500 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12169 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12169 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/MG/DP28/DP28_47/English.dat b/Guns/MG/DP28/DP28_47/English.dat new file mode 100644 index 0000000..cbc9652 --- /dev/null +++ b/Guns/MG/DP28/DP28_47/English.dat @@ -0,0 +1,2 @@ +Name 47rnd 7.62x54mmR 57-N-323S Magazine +Description 47发 7.62x54mmR LPS型轻尖钢芯弹 \ No newline at end of file diff --git a/Guns/MG/DP28/DP28_Bipod/DP28_Bipod.dat b/Guns/MG/DP28/DP28_Bipod/DP28_Bipod.dat new file mode 100644 index 0000000..f7ff0f9 --- /dev/null +++ b/Guns/MG/DP28/DP28_Bipod/DP28_Bipod.dat @@ -0,0 +1,20 @@ +GUID fcb9b54531ef49f180bca352953c0feb + +Type Grip +Rarity Epic +ID 12171 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod +Paintable + diff --git a/Guns/MG/DP28/DP28_Bipod/English.dat b/Guns/MG/DP28/DP28_Bipod/English.dat new file mode 100644 index 0000000..800c7bd --- /dev/null +++ b/Guns/MG/DP28/DP28_Bipod/English.dat @@ -0,0 +1,2 @@ +Name DP28 Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
Military grade bipod designed for the DP28. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/MG/DP28/DP28_Iron_Sights/DP28_Iron_Sights.dat b/Guns/MG/DP28/DP28_Iron_Sights/DP28_Iron_Sights.dat new file mode 100644 index 0000000..d86a561 --- /dev/null +++ b/Guns/MG/DP28/DP28_Iron_Sights/DP28_Iron_Sights.dat @@ -0,0 +1,11 @@ +GUID ba7f6669f81a496393d5d0185ee7bc21 + +Type Sight +ID 12170 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable + diff --git a/Guns/MG/DP28/DP28_Iron_Sights/English.dat b/Guns/MG/DP28/DP28_Iron_Sights/English.dat new file mode 100644 index 0000000..074b080 --- /dev/null +++ b/Guns/MG/DP28/DP28_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name DP28 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/MG/GAU-19/GAU-19/English.dat b/Guns/MG/GAU-19/GAU-19/English.dat new file mode 100644 index 0000000..92ce738 --- /dev/null +++ b/Guns/MG/GAU-19/GAU-19/English.dat @@ -0,0 +1,2 @@ +Name [MG] GAU-19 ★★★★★ +Description GAU19来了哦!嘻嘻,指挥官,今天我们去哪里玩呢? \ No newline at end of file diff --git a/Guns/MG/GAU-19/GAU-19/GAU-19.dat b/Guns/MG/GAU-19/GAU-19/GAU-19.dat new file mode 100644 index 0000000..34dd397 --- /dev/null +++ b/Guns/MG/GAU-19/GAU-19/GAU-19.dat @@ -0,0 +1,125 @@ +GUID 64948e724374404590c7fc35ec48871f + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12313 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.725 + +Magazine 12314 + +Hook_Tactical + +Ammo_Min 0 +Ammo_Max 0 + +Auto + +Caliber 86 + +Range 600 +Firerate 3 +Unplace 0.36 +Replace 0.56 +Action Minigun + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 77 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.2 + +Zombie_Damage 77 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 77 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 61 +Ballistic_Travel 10 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Recoil_Min_X -0.6 +Recoil_Min_Y 0.9 +Recoil_Max_X 0.6 +Recoil_Max_Y 2.4 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.02 +Shake_Min_Y 0.02 +Shake_Min_Z -0.02 +Shake_Max_X 0.02 +Shake_Max_Y -0.02 +Shake_Max_Z -0.04 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12313 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/MG/GAU-19/GAU-19_150/English.dat b/Guns/MG/GAU-19/GAU-19_150/English.dat new file mode 100644 index 0000000..37061a3 --- /dev/null +++ b/Guns/MG/GAU-19/GAU-19_150/English.dat @@ -0,0 +1,2 @@ +Name 150rnd 12.7x99mm SAP Box +Description 150发 12.7x99mm 高爆半穿甲弹 弹箱 \ No newline at end of file diff --git a/Guns/MG/GAU-19/GAU-19_150/GAU-19_150.dat b/Guns/MG/GAU-19/GAU-19_150/GAU-19_150.dat new file mode 100644 index 0000000..82b602e --- /dev/null +++ b/Guns/MG/GAU-19/GAU-19_150/GAU-19_150.dat @@ -0,0 +1,51 @@ +GUID d8eecb818bb6422cb78c1966aa03eda1 + +Type Magazine +Rarity Legendary +ID 12314 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 150 +Count_Min 50 +Count_Max 150 + +Calibers 1 +Caliber_0 86 + +Range 5 +Player_Damage 50 +Zombie_Damage 85 +Animal_Damage 85 +Barricade_Damage 250 +Structure_Damage 250 +Vehicle_Damage 250 +Resource_Damage 3000 +Object_Damage 250 + +Explosion 53 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12314 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12314 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/KORD/KORD/English.dat b/Guns/MG/KORD/KORD/English.dat new file mode 100644 index 0000000..8060efc --- /dev/null +++ b/Guns/MG/KORD/KORD/English.dat @@ -0,0 +1,2 @@ +Name [MG] Kord ★★★★★ +Description 怎么了?……我没有在笑吗?抱歉,我走神了。 \ No newline at end of file diff --git a/Guns/MG/KORD/KORD/KORD.dat b/Guns/MG/KORD/KORD/KORD.dat new file mode 100644 index 0000000..91dfcfe --- /dev/null +++ b/Guns/MG/KORD/KORD/KORD.dat @@ -0,0 +1,131 @@ +GUID bc854fab40304225aee90f8ea50d4c6e + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12273 + +Size_X 5 +Size_Y 2 +Size_Z 0.6 +Size2_Z 0.6 + +Sight 128 +Magazine 12274 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 0 +Ammo_Max 0 + +Safety +Auto +Semi + +Caliber 2273 + +Range 450 +Firerate 6 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 71 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 71 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 71 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 45 +Ballistic_Travel 9 + +Recoil_Aim 3 +Recoil_Min_X -10 +Recoil_Min_Y 6 +Recoil_Max_X 4 +Recoil_Max_Y 10 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12273 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/MG/KORD/KORD_200/English.dat b/Guns/MG/KORD/KORD_200/English.dat new file mode 100644 index 0000000..448e0e0 --- /dev/null +++ b/Guns/MG/KORD/KORD_200/English.dat @@ -0,0 +1,2 @@ +Name 200rnd 12.7x108mm B23 API Box +Description 200发 12.7x108mm B23 穿甲燃烧弹 \ No newline at end of file diff --git a/Guns/MG/KORD/KORD_200/KORD_200.dat b/Guns/MG/KORD/KORD_200/KORD_200.dat new file mode 100644 index 0000000..4ab4b5e --- /dev/null +++ b/Guns/MG/KORD/KORD_200/KORD_200.dat @@ -0,0 +1,52 @@ +GUID af41bbe87975405495fcfd07d1780957 + +Type Magazine +Rarity Mythical +ID 12274 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 200 +Count_Min 0 +Count_Max 0 + +Calibers 1 +Caliber_0 2273 + +Range 5 +Player_Damage 50 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Spread 0.9 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12274 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12274 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/KORD/KORD_AP/English.dat b/Guns/MG/KORD/KORD_AP/English.dat new file mode 100644 index 0000000..5afebed --- /dev/null +++ b/Guns/MG/KORD/KORD_AP/English.dat @@ -0,0 +1,2 @@ +Name [MG] Kord [Armor-Piercing] ★★★★★ +Description 嗯嗯~不错嘛,这种感觉。再来点儿怎样? \ No newline at end of file diff --git a/Guns/MG/KORD/KORD_AP/KORD_AP.dat b/Guns/MG/KORD/KORD_AP/KORD_AP.dat new file mode 100644 index 0000000..243a48b --- /dev/null +++ b/Guns/MG/KORD/KORD_AP/KORD_AP.dat @@ -0,0 +1,121 @@ +GUID ee6ffd5a2ee2a9878c2ccbc396284c21 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12569 + +Size_X 5 +Size_Y 2 +Size_Z 0.6 +Size2_Z 0.6 + +Sight 128 +Magazine 12274 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 0 +Ammo_Max 000 + +Safety +Auto +Semi + +Caliber 2273 + +Firerate 6 +Replace 0.8 +Action Rocket + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Can_Aim_During_Sprint False + +Projectile_Penetrate_Buildables True +Projectile_Lifespan 300 + +Range 5 + +Player_Damage 60 + +Zombie_Damage 200 + +Animal_Damage 200 + +Barricade_Damage 200 +Structure_Damage 200 +Vehicle_Damage 200 +Resource_Damage 200 +Object_Damage 200 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Force 12000 + +Recoil_Aim 3 +Recoil_Min_X -10 +Recoil_Min_Y 6 +Recoil_Max_X 4 +Recoil_Max_Y 10 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 12569 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 12586 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Outputs 1 +Blueprint_0_Output_0_ID 12273 +Blueprint_0_Output_0_Amount 1 +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 12273 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12586 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Build 32 + + + + + + + + + + + + + + + diff --git a/Guns/MG/LAMG/LAMG/English.dat b/Guns/MG/LAMG/LAMG/English.dat new file mode 100644 index 0000000..d932bc2 --- /dev/null +++ b/Guns/MG/LAMG/LAMG/English.dat @@ -0,0 +1,2 @@ +Name [MG] LAMG ★★★★★ +Description LAMG,已抵达目标地点。您就是我的指挥官吗?请带我回基地吧。 \ No newline at end of file diff --git a/Guns/MG/LAMG/LAMG/LAMG.dat b/Guns/MG/LAMG/LAMG/LAMG.dat new file mode 100644 index 0000000..29d9422 --- /dev/null +++ b/Guns/MG/LAMG/LAMG/LAMG.dat @@ -0,0 +1,129 @@ +GUID 6481d5592610dee351574b850e1e5dad + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12588 + +Size_X 5 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.5 + +Magazine 12589 +Sight 12590 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 30 +Ammo_Max 100 + +Safety +Auto + +Caliber 51 + +Range 330 +Firerate 3 +Replace 0.6 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 22 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 3 +Recoil_Max_X 2.5 +Recoil_Max_Y 4 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12588 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11051 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/MG/LAMG/LAMG_Iron_Sights/English.dat b/Guns/MG/LAMG/LAMG_Iron_Sights/English.dat new file mode 100644 index 0000000..12770e6 --- /dev/null +++ b/Guns/MG/LAMG/LAMG_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name LAMG Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/MG/LAMG/LAMG_Iron_Sights/LAMG_Iron_Sights.dat b/Guns/MG/LAMG/LAMG_Iron_Sights/LAMG_Iron_Sights.dat new file mode 100644 index 0000000..3658e2b --- /dev/null +++ b/Guns/MG/LAMG/LAMG_Iron_Sights/LAMG_Iron_Sights.dat @@ -0,0 +1,10 @@ +GUID 159a4fbf9e6b191906f1bbbf1ea0ca0d + +Type Sight +ID 12590 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable diff --git a/Guns/MG/LAMG/LAMG_box/English.dat b/Guns/MG/LAMG/LAMG_box/English.dat new file mode 100644 index 0000000..5f8e27f --- /dev/null +++ b/Guns/MG/LAMG/LAMG_box/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 5.56x45mm M855A1 EPR Belt +Description 100发 5.56x45mm M855A1 EPR 增强性能弹 \ No newline at end of file diff --git a/Guns/MG/LAMG/LAMG_box/LAMG_box.dat b/Guns/MG/LAMG/LAMG_box/LAMG_box.dat new file mode 100644 index 0000000..f8eac1b --- /dev/null +++ b/Guns/MG/LAMG/LAMG_box/LAMG_box.dat @@ -0,0 +1,51 @@ +GUID cbd3312b80463c9c0407bbb8cf96d8b3 + +Type Magazine +ID 12589 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 100 +Count_Min 43 +Count_Max 100 + +Calibers 1 +Caliber_0 51 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 20 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12589 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12589 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/MG/LWMG/LWMMG/English.dat b/Guns/MG/LWMG/LWMMG/English.dat new file mode 100644 index 0000000..c2ffc25 --- /dev/null +++ b/Guns/MG/LWMG/LWMMG/English.dat @@ -0,0 +1,2 @@ +Name [MG] LWMMG ★★ +Description 您在考虑作战方案吗?……不用顾虑我,我能自己照顾好的。 \ No newline at end of file diff --git a/Guns/MG/LWMG/LWMMG/LWMMG.dat b/Guns/MG/LWMG/LWMMG/LWMMG.dat new file mode 100644 index 0000000..c9ed56f --- /dev/null +++ b/Guns/MG/LWMG/LWMMG/LWMMG.dat @@ -0,0 +1,131 @@ +GUID aeb987d2970447bd853151e2cdedc44b + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11056 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Sight 12420 +Magazine 11057 +Grip 11118 + +Hook_Tactical +Hook_Barrel +Hook_Sight + +Ammo_Min 30 +Ammo_Max 100 + +Safety +Auto + +Caliber 114 + +Range 600 +Firerate 4 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 45 +Ballistic_Travel 13.5 +Ballistic_Drop 0.001 + +Recoil_Min_X -3 +Recoil_Min_Y 4 +Recoil_Max_X 3 +Recoil_Max_Y 8 + +Recover_X 0.9 +Recover_Y 0.9 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.02 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.04 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11056 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/MG/LWMG/LWMMG_100/English.dat b/Guns/MG/LWMG/LWMMG_100/English.dat new file mode 100644 index 0000000..01acefe --- /dev/null +++ b/Guns/MG/LWMG/LWMMG_100/English.dat @@ -0,0 +1,2 @@ +Name 100rnd .338NM S.m.K Belt +Description 100发 .338NM 高膛压钢芯机枪弹 \ No newline at end of file diff --git a/Guns/MG/LWMG/LWMMG_100/LWMMG_100.dat b/Guns/MG/LWMG/LWMMG_100/LWMMG_100.dat new file mode 100644 index 0000000..c5dedd0 --- /dev/null +++ b/Guns/MG/LWMG/LWMMG_100/LWMMG_100.dat @@ -0,0 +1,49 @@ +GUID 0cc6e622afbb4b7ca083f5caa879e96d + +Type Magazine +ID 11057 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 100 +Count_Min 10 +Count_Max 100 + +Calibers 1 +Caliber_0 114 + +Range 3 +Player_Damage 0 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 50 +Resource_Damage 1000 +Object_Damage 50 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11057 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11057 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/LWMG/LWMMG_Scope/English.dat b/Guns/MG/LWMG/LWMMG_Scope/English.dat new file mode 100644 index 0000000..8892814 --- /dev/null +++ b/Guns/MG/LWMG/LWMMG_Scope/English.dat @@ -0,0 +1,2 @@ +Name LWMMG_Scope +Description Rail mounted 7x zoom scope. \ No newline at end of file diff --git a/Guns/MG/LWMG/LWMMG_Scope/LWMMG_Scope.dat b/Guns/MG/LWMG/LWMMG_Scope/LWMMG_Scope.dat new file mode 100644 index 0000000..96a9104 --- /dev/null +++ b/Guns/MG/LWMG/LWMMG_Scope/LWMMG_Scope.dat @@ -0,0 +1,14 @@ +GUID e0576a5ac4634fac9d205ca0d307a459 + +Type Sight +Rarity Rare +ID 12420 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.7 +Zoom 5 + +Paintable \ No newline at end of file diff --git a/Guns/MG/Lewis/Lewis/English.dat b/Guns/MG/Lewis/Lewis/English.dat new file mode 100644 index 0000000..f87e80e --- /dev/null +++ b/Guns/MG/Lewis/Lewis/English.dat @@ -0,0 +1,2 @@ +Name [MG] 刘易斯 ★★★★★ +Description 嗯?指挥官想要扳手腕吗?我可是很厉害的哦。 \ No newline at end of file diff --git a/Guns/MG/Lewis/Lewis/Lewis.dat b/Guns/MG/Lewis/Lewis/Lewis.dat new file mode 100644 index 0000000..c9de61f --- /dev/null +++ b/Guns/MG/Lewis/Lewis/Lewis.dat @@ -0,0 +1,131 @@ +GUID 5da52d999a5041dc815849ad5881abce + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12128 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Sight 12130 +Magazine 12129 +Grip 12131 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 30 +Ammo_Max 47 + +Safety +Auto +Semi + +Caliber 16 + +Range 400 +Firerate 7 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 42 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 42 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 42 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 13 + +Recoil_Min_X 1.5 +Recoil_Min_Y 3 +Recoil_Max_X 3 +Recoil_Max_Y 4 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12128 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/MG/Lewis/Lewis_Bipod/English.dat b/Guns/MG/Lewis/Lewis_Bipod/English.dat new file mode 100644 index 0000000..1e215bd --- /dev/null +++ b/Guns/MG/Lewis/Lewis_Bipod/English.dat @@ -0,0 +1,2 @@ +Name Lewis standard Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/MG/Lewis/Lewis_Bipod/Lewis_Bipod.dat b/Guns/MG/Lewis/Lewis_Bipod/Lewis_Bipod.dat new file mode 100644 index 0000000..22d2a25 --- /dev/null +++ b/Guns/MG/Lewis/Lewis_Bipod/Lewis_Bipod.dat @@ -0,0 +1,19 @@ +GUID 063a1a26a35c48f1bd125e322e3cb650 + +Type Grip +Rarity Epic +ID 12131 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod + diff --git a/Guns/MG/Lewis/Lewis_Drum/English.dat b/Guns/MG/Lewis/Lewis_Drum/English.dat new file mode 100644 index 0000000..a54486e --- /dev/null +++ b/Guns/MG/Lewis/Lewis_Drum/English.dat @@ -0,0 +1,2 @@ +Name 47rnd .30-06 M1 Drum +Description +30% 弹头伤害 +20% 弹道下坠
47发 .30-06 M1 重尖船尾弹 \ No newline at end of file diff --git a/Guns/MG/Lewis/Lewis_Drum/Lewis_Drum.dat b/Guns/MG/Lewis/Lewis_Drum/Lewis_Drum.dat new file mode 100644 index 0000000..2b5bb33 --- /dev/null +++ b/Guns/MG/Lewis/Lewis_Drum/Lewis_Drum.dat @@ -0,0 +1,54 @@ +GUID 4e897bf7e632459b89fe0e2f0f11fa2a + +Type Magazine +Rarity Uncommon +ID 12129 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 47 +Count_Min 30 +Count_Max 46 + +Calibers 1 +Caliber_0 16 + +Range 4 +Player_Damage 30 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12129 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12129 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/MG/Lewis/Lewis_Sight/English.dat b/Guns/MG/Lewis/Lewis_Sight/English.dat new file mode 100644 index 0000000..91b1167 --- /dev/null +++ b/Guns/MG/Lewis/Lewis_Sight/English.dat @@ -0,0 +1,2 @@ +Name Lewis Iron Sights +Description Top mounted iron sights. \ No newline at end of file diff --git a/Guns/MG/Lewis/Lewis_Sight/Lewis_Sight.dat b/Guns/MG/Lewis/Lewis_Sight/Lewis_Sight.dat new file mode 100644 index 0000000..e30c657 --- /dev/null +++ b/Guns/MG/Lewis/Lewis_Sight/Lewis_Sight.dat @@ -0,0 +1,9 @@ +GUID 53a9515f63f4416c9b7cfaad63c9c4df + +Type Sight +ID 12130 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/MG/M134D/M134D/English.dat b/Guns/MG/M134D/M134D/English.dat new file mode 100644 index 0000000..446026e --- /dev/null +++ b/Guns/MG/M134D/M134D/English.dat @@ -0,0 +1,2 @@ +Name [MG] M134D ★★★★ +Description 全都交给我来吧!指挥官,我会解决所有问题的!一定会创造一个所有人都幸福的世界…… \ No newline at end of file diff --git a/Guns/MG/M134D/M134D/M134D.dat b/Guns/MG/M134D/M134D/M134D.dat new file mode 100644 index 0000000..3c11ff3 --- /dev/null +++ b/Guns/MG/M134D/M134D/M134D.dat @@ -0,0 +1,124 @@ +GUID 397aeb0f03ba4be4acacab4d3518a102 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12308 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.725 + +Magazine 12309 + +Hook_Tactical + +Ammo_Min 0 +Ammo_Max 0 + +Auto + +Caliber 85 + +Range 400 +Firerate 1 +Unplace 0.36 +Replace 0.56 +Action Minigun + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 55 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 55 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 55 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 45 +Ballistic_Travel 9 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Recoil_Min_X -0.2 +Recoil_Min_Y 0.3 +Recoil_Max_X 0.2 +Recoil_Max_Y 0.8 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.01 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.025 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12308 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/MG/M134D/M134D_250/English.dat b/Guns/MG/M134D/M134D_250/English.dat new file mode 100644 index 0000000..9e9d230 --- /dev/null +++ b/Guns/MG/M134D/M134D_250/English.dat @@ -0,0 +1,2 @@ +Name 250rnd 7.62x51mm SAP Box +Description +20% 弹头伤害
250发 7.62x51mm 高爆半穿甲弹 弹箱 \ No newline at end of file diff --git a/Guns/MG/M134D/M134D_250/M134D_250.dat b/Guns/MG/M134D/M134D_250/M134D_250.dat new file mode 100644 index 0000000..8ecb67f --- /dev/null +++ b/Guns/MG/M134D/M134D_250/M134D_250.dat @@ -0,0 +1,52 @@ +GUID 72674c02f8de42d8a6f8fd412bffa466 + +Type Magazine +Rarity Rare +ID 12309 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 250 +Count_Min 150 +Count_Max 250 + +Calibers 1 +Caliber_0 85 + +Range 5 +Player_Damage 20 +Zombie_Damage 45 +Animal_Damage 45 +Barricade_Damage 150 +Structure_Damage 150 +Vehicle_Damage 150 +Resource_Damage 2000 +Object_Damage 150 + +Explosion 53 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12309 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12309 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/M134D/M134D_HE_250/English.dat b/Guns/MG/M134D/M134D_HE_250/English.dat new file mode 100644 index 0000000..76269d0 --- /dev/null +++ b/Guns/MG/M134D/M134D_HE_250/English.dat @@ -0,0 +1,2 @@ +Name 250rnd 7.62x51mm HE Box +Description 250发 7.62x51mm 薄壳高爆弹 弹箱 \ No newline at end of file diff --git a/Guns/MG/M134D/M134D_HE_250/M134D_HE_250.dat b/Guns/MG/M134D/M134D_HE_250/M134D_HE_250.dat new file mode 100644 index 0000000..07d512c --- /dev/null +++ b/Guns/MG/M134D/M134D_HE_250/M134D_HE_250.dat @@ -0,0 +1,51 @@ +GUID 9bf70a1bf4e54c0382e4b3f86f8623e7 + +Type Magazine +Rarity Mythical +ID 12310 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 250 +Count_Min 50 +Count_Max 150 + +Calibers 1 +Caliber_0 85 + +Tracer 49 + +Range 8 +Player_Damage 40 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 500 +Object_Damage 0 + +Explosion 53 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12310 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12310 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/M134D/M134D_Laser_Item/English.dat b/Guns/MG/M134D/M134D_Laser_Item/English.dat new file mode 100644 index 0000000..08d70e9 --- /dev/null +++ b/Guns/MG/M134D/M134D_Laser_Item/English.dat @@ -0,0 +1,2 @@ +Name M134D Laser +Description -20% 精度扩散
Side mounted tactical laser. Increases accuracy. Also shouldn't be in your inventory. \ No newline at end of file diff --git a/Guns/MG/M134D/M134D_Laser_Item/M134D_Laser_Item.dat b/Guns/MG/M134D/M134D_Laser_Item/M134D_Laser_Item.dat new file mode 100644 index 0000000..ce1a1a5 --- /dev/null +++ b/Guns/MG/M134D/M134D_Laser_Item/M134D_Laser_Item.dat @@ -0,0 +1,13 @@ +GUID ac83601e209147439ab502c248517d93 + +Type Tactical +Rarity Legendary +ID 12311 + +Size_X 1 +Size_Y 1 +Size_Z 0.075 + +Spread 0.8 + +Laser \ No newline at end of file diff --git a/Guns/MG/M1918/BAR/BAR.dat b/Guns/MG/M1918/BAR/BAR.dat new file mode 100644 index 0000000..bf1011f --- /dev/null +++ b/Guns/MG/M1918/BAR/BAR.dat @@ -0,0 +1,129 @@ +GUID eb4521358d644b7a9d10f279ed32ef27 + +Type Gun + +Useable Gun +Rarity Legendary +Slot Primary +ID 11022 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.75 + +Magazine 11023 +Grip 11313 + +Hook_Sight +Hook_Tactical +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Auto + +Caliber 16 + +Range 400 +Firerate 6 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 48 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 48 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 48 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 13 + +Recoil_Min_X -5 +Recoil_Min_Y 7 +Recoil_Max_X -10 +Recoil_Max_Y 13 + +Recover_X 0.5 +Recover_Y 0.75 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11022 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/MG/M1918/BAR/English.dat b/Guns/MG/M1918/BAR/English.dat new file mode 100644 index 0000000..2fca177 --- /dev/null +++ b/Guns/MG/M1918/BAR/English.dat @@ -0,0 +1,2 @@ +Name [MG] M1918 ★★★★ +Description 不用太在意,随~便打打就行了,来,大家跟着我上吧~ \ No newline at end of file diff --git a/Guns/MG/M1918/bar_mag1/English.dat b/Guns/MG/M1918/bar_mag1/English.dat new file mode 100644 index 0000000..52962ca --- /dev/null +++ b/Guns/MG/M1918/bar_mag1/English.dat @@ -0,0 +1,2 @@ +Name 20rnd .30-06 BTSP Magazine +Description +30% 弹头伤害 +20% 弹道下坠
20发 .30-06 船尾软头弹 \ No newline at end of file diff --git a/Guns/MG/M1918/bar_mag1/bar_mag1.dat b/Guns/MG/M1918/bar_mag1/bar_mag1.dat new file mode 100644 index 0000000..ea0e6b3 --- /dev/null +++ b/Guns/MG/M1918/bar_mag1/bar_mag1.dat @@ -0,0 +1,60 @@ +GUID 00b42626997645599d1720570417a92f + +Type Magazine +Rarity Uncommon +ID 11023 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 20 +Count_Min 5 +Count_Max 20 + +Calibers 1 +Caliber_0 16 + +Range 4 +Player_Damage 45 +Zombie_Damage 120 +Animal_Damage 120 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 100 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.2 +Spread 0.85 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11023 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11023 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + +Paintable + + diff --git a/Guns/MG/M1919A4/M1919/English.dat b/Guns/MG/M1919A4/M1919/English.dat new file mode 100644 index 0000000..8279a22 --- /dev/null +++ b/Guns/MG/M1919A4/M1919/English.dat @@ -0,0 +1,2 @@ +Name [MG] M1919A4 ★★★ +Description M1919A4,加入啦!战斗的盛宴,快开始吧! \ No newline at end of file diff --git a/Guns/MG/M1919A4/M1919/M1919.dat b/Guns/MG/M1919A4/M1919/M1919.dat new file mode 100644 index 0000000..c291a9b --- /dev/null +++ b/Guns/MG/M1919A4/M1919/M1919.dat @@ -0,0 +1,126 @@ +GUID 3fd12721eb5144b29e06c9dc40bacb1d + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 12058 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Magazine 12059 +Grip 12060 + +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 30 +Ammo_Max 200 + +Safety +Auto + +Caliber 762 + +Range 600 +Firerate 4 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Recoil_Min_X 1.5 +Recoil_Min_Y 3 +Recoil_Max_X 3 +Recoil_Max_Y 4 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12058 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/MG/M1919A4/M1919_Bipod/English.dat b/Guns/MG/M1919A4/M1919_Bipod/English.dat new file mode 100644 index 0000000..69cf831 --- /dev/null +++ b/Guns/MG/M1919A4/M1919_Bipod/English.dat @@ -0,0 +1,2 @@ +Name M1919 Browning Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/MG/M1919A4/M1919_Bipod/M1919_Bipod.dat b/Guns/MG/M1919A4/M1919_Bipod/M1919_Bipod.dat new file mode 100644 index 0000000..a44b490 --- /dev/null +++ b/Guns/MG/M1919A4/M1919_Bipod/M1919_Bipod.dat @@ -0,0 +1,19 @@ +GUID ed158338348141599d911eecf5fd1005 + +Type Grip +Rarity Epic +ID 12060 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod + diff --git a/Guns/MG/M1919A4/M1919_Mag/English.dat b/Guns/MG/M1919A4/M1919_Mag/English.dat new file mode 100644 index 0000000..6dd0391 --- /dev/null +++ b/Guns/MG/M1919A4/M1919_Mag/English.dat @@ -0,0 +1,2 @@ +Name 200rnd 7.62x51mm Mk.319 Mod0 SOST Box +Description +20% 弹头伤害 +20% 弹道下坠
200发 7.62x51mm Mk.319 Mod0 SOST 弹箱------谁想来个全家桶? \ No newline at end of file diff --git a/Guns/MG/M1919A4/M1919_Mag/M1919_Mag.dat b/Guns/MG/M1919A4/M1919_Mag/M1919_Mag.dat new file mode 100644 index 0000000..d7d7ddd --- /dev/null +++ b/Guns/MG/M1919A4/M1919_Mag/M1919_Mag.dat @@ -0,0 +1,56 @@ +GUID 8f46ecb97ac84284bc82a9e2600dde80 + +Type Magazine +Rarity Uncommon +ID 12059 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 200 +Count_Min 10 +Count_Max 200 + +Calibers 1 +Caliber_0 762 +Caliber_1 22 + +Range 3 +Player_Damage 50 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12059 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12059 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + + diff --git a/Guns/MG/M249/m249/English.dat b/Guns/MG/M249/m249/English.dat new file mode 100644 index 0000000..100444a --- /dev/null +++ b/Guns/MG/M249/m249/English.dat @@ -0,0 +1,2 @@ +Name [MG] M249 ★★★ +Description 指挥官是吗?M249,要征用我也可以,不过,别太抱期待哦。 \ No newline at end of file diff --git a/Guns/MG/M249/m249/m249.dat b/Guns/MG/M249/m249/m249.dat new file mode 100644 index 0000000..9c8e85a --- /dev/null +++ b/Guns/MG/M249/m249/m249.dat @@ -0,0 +1,129 @@ +GUID 2c8d24b757464231a8d8c06175313f0f + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11051 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.55 + +Magazine 11052 +Sight 11319 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 30 +Ammo_Max 200 + +Safety +Auto + +Caliber 51 + +Range 330 +Firerate 3 +Replace 0.6 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 41 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 22 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 6 +Recoil_Max_X 2.5 +Recoil_Max_Y 7 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11051 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/MG/M249/m249_box/English.dat b/Guns/MG/M249/m249_box/English.dat new file mode 100644 index 0000000..3937c56 --- /dev/null +++ b/Guns/MG/M249/m249_box/English.dat @@ -0,0 +1,2 @@ +Name 200rnd 5.56x45mm M855A1 EPR Belt +Description 200发 5.56x45mm M855A1 EPR 增强性能弹 \ No newline at end of file diff --git a/Guns/MG/M249/m249_box/m249_box.dat b/Guns/MG/M249/m249_box/m249_box.dat new file mode 100644 index 0000000..7f0bc1f --- /dev/null +++ b/Guns/MG/M249/m249_box/m249_box.dat @@ -0,0 +1,51 @@ +GUID 9121af1da7644928bcccd9358f3b3aeb + +Type Magazine +ID 11052 + +Size_X 2 +Size_Y 2 +Size_Z 0.2 + +Amount 200 +Count_Min 43 +Count_Max 143 + +Calibers 1 +Caliber_0 51 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 20 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11052 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11052 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/MG/M60/bandit_m60/English.dat b/Guns/MG/M60/bandit_m60/English.dat new file mode 100644 index 0000000..da1e5a7 --- /dev/null +++ b/Guns/MG/M60/bandit_m60/English.dat @@ -0,0 +1,2 @@ +Name [MG] M60 ★★★★ +Description 我是M60,请您下达作战指示。 \ No newline at end of file diff --git a/Guns/MG/M60/bandit_m60/bandit_m60.dat b/Guns/MG/M60/bandit_m60/bandit_m60.dat new file mode 100644 index 0000000..b3a4b37 --- /dev/null +++ b/Guns/MG/M60/bandit_m60/bandit_m60.dat @@ -0,0 +1,128 @@ +GUID b38682f42fba4b7db9b7924ed4e4298d + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12132 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.725 + +Sight 12134 +Magazine 12133 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Replace 0.5 + +Ammo_Min 30 +Ammo_Max 150 + +Safety +Auto + +Caliber 762 + +Range 500 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 37 +Ballistic_Travel 13 + +Recoil_Min_X 1.5 +Recoil_Min_Y 3 +Recoil_Max_X 3 +Recoil_Max_Y 4 + +Recover_X 1.0 +Recover_Y 1.0 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12132 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/MG/M60/bandit_m60_150/English.dat b/Guns/MG/M60/bandit_m60_150/English.dat new file mode 100644 index 0000000..79a695a --- /dev/null +++ b/Guns/MG/M60/bandit_m60_150/English.dat @@ -0,0 +1,2 @@ +Name 150rnd 7.62x51mm Mk.319 Mod0 SOST Box +Description +20% 弹头伤害 +20% 弹道下坠
150发 7.62x51mm Mk.319 Mod0 SOST 弹箱 \ No newline at end of file diff --git a/Guns/MG/M60/bandit_m60_150/bandit_m60_150.dat b/Guns/MG/M60/bandit_m60_150/bandit_m60_150.dat new file mode 100644 index 0000000..c25ab26 --- /dev/null +++ b/Guns/MG/M60/bandit_m60_150/bandit_m60_150.dat @@ -0,0 +1,54 @@ +GUID b82f12f21f454a30a7b94ef7706f675c + +Type Magazine +Rarity Uncommon +ID 12133 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 150 +Count_Min 10 +Count_Max 110 + +Calibers 1 +Caliber_0 762 + +Speed 0.5 + +Range 3 +Player_Damage 50 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12133 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12133 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/M60/bandit_m60_sights/English.dat b/Guns/MG/M60/bandit_m60_sights/English.dat new file mode 100644 index 0000000..c047beb --- /dev/null +++ b/Guns/MG/M60/bandit_m60_sights/English.dat @@ -0,0 +1,2 @@ +Name M60 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/MG/M60/bandit_m60_sights/bandit_m60_sights.dat b/Guns/MG/M60/bandit_m60_sights/bandit_m60_sights.dat new file mode 100644 index 0000000..d5e7201 --- /dev/null +++ b/Guns/MG/M60/bandit_m60_sights/bandit_m60_sights.dat @@ -0,0 +1,10 @@ +GUID 5687079876bf492b88b7afb422293ace + +Type Sight +ID 12134 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/MG/MG3/bandit_grippod/English.dat b/Guns/MG/MG3/bandit_grippod/English.dat new file mode 100644 index 0000000..8bc9b7a --- /dev/null +++ b/Guns/MG/MG3/bandit_grippod/English.dat @@ -0,0 +1,2 @@ +Name Grippod +Description -30% 后坐力
-60% 枪口晃动
-50% 精度扩散
-50% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/MG/MG3/bandit_grippod/bandit_grippod.dat b/Guns/MG/MG3/bandit_grippod/bandit_grippod.dat new file mode 100644 index 0000000..7fd0089 --- /dev/null +++ b/Guns/MG/MG3/bandit_grippod/bandit_grippod.dat @@ -0,0 +1,19 @@ +GUID f9b262dbad51415880292a310b6c1081 + +Type Grip +Rarity Epic +ID 12138 + +Size_X 1 +Size_Y 2 +Size_Z 0.5 + +Recoil_X 0.7 +Recoil_Y 0.7 + +Spread 0.5 +Sway 0.5 +Shake 0.4 + +Bipod +Paintable \ No newline at end of file diff --git a/Guns/MG/MG3/bandit_mg3/English.dat b/Guns/MG/MG3/bandit_mg3/English.dat new file mode 100644 index 0000000..d20c7fa --- /dev/null +++ b/Guns/MG/MG3/bandit_mg3/English.dat @@ -0,0 +1,2 @@ +Name [MG] MG3 ★★★★ +Description 这个胸还真是碍事啊。 \ No newline at end of file diff --git a/Guns/MG/MG3/bandit_mg3/bandit_mg3.dat b/Guns/MG/MG3/bandit_mg3/bandit_mg3.dat new file mode 100644 index 0000000..492e099 --- /dev/null +++ b/Guns/MG/MG3/bandit_mg3/bandit_mg3.dat @@ -0,0 +1,125 @@ +GUID 9904f57e55b3431db0f3f7b129de9a18 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12135 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.725 + +Sight 12137 +Magazine 12136 +Grip 12138 + +Hook_Sight +Hook_Tactical +Hook_Barrel + +Replace 0.5 + +Ammo_Min 25 +Ammo_Max 75 + +Safety +Auto + +Caliber 762 + +Range 500 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Recoil_Min_X 1.3 +Recoil_Min_Y 2.2 +Recoil_Max_X 2.5 +Recoil_Max_Y 3.1 + +Recover_X 1.0 +Recover_Y 1.0 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12135 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/MG/MG3/bandit_mg3_50/English.dat b/Guns/MG/MG3/bandit_mg3_50/English.dat new file mode 100644 index 0000000..44ec40d --- /dev/null +++ b/Guns/MG/MG3/bandit_mg3_50/English.dat @@ -0,0 +1,2 @@ +Name 75rnd M948 SLAP Belt +Description +20% 弹头伤害
75发 M948 次口径脱壳穿甲弹,能有效杀伤轻型装甲目标 \ No newline at end of file diff --git a/Guns/MG/MG3/bandit_mg3_50/bandit_mg3_50.dat b/Guns/MG/MG3/bandit_mg3_50/bandit_mg3_50.dat new file mode 100644 index 0000000..70e865a --- /dev/null +++ b/Guns/MG/MG3/bandit_mg3_50/bandit_mg3_50.dat @@ -0,0 +1,53 @@ +GUID c00afbf444e045e8842641a45a9f039c + +Type Magazine +Rarity Rare +ID 12136 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 75 +Count_Min 10 +Count_Max 70 + +Calibers 1 +Caliber_0 762 + +Range 1 +Player_Damage 80 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 200 +Object_Damage 200 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.8 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12136 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12136 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/MG3/bandit_mg3_sight/English.dat b/Guns/MG/MG3/bandit_mg3_sight/English.dat new file mode 100644 index 0000000..08408b2 --- /dev/null +++ b/Guns/MG/MG3/bandit_mg3_sight/English.dat @@ -0,0 +1,2 @@ +Name MG3 Iron Sight +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/MG/MG3/bandit_mg3_sight/bandit_mg3_sight.dat b/Guns/MG/MG3/bandit_mg3_sight/bandit_mg3_sight.dat new file mode 100644 index 0000000..364ad6a --- /dev/null +++ b/Guns/MG/MG3/bandit_mg3_sight/bandit_mg3_sight.dat @@ -0,0 +1,10 @@ +GUID e3b9bc31d1cf4dcc8085c959eac29579 + +Type Sight +ID 12137 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/MG/MG34/MG34/English.dat b/Guns/MG/MG34/MG34/English.dat new file mode 100644 index 0000000..5918ce9 --- /dev/null +++ b/Guns/MG/MG34/MG34/English.dat @@ -0,0 +1,2 @@ +Name [MG] MG34 ★★ +Description 呜…这件事,没有让MG42知道吧? \ No newline at end of file diff --git a/Guns/MG/MG34/MG34/MG34.dat b/Guns/MG/MG34/MG34/MG34.dat new file mode 100644 index 0000000..e53a8dc --- /dev/null +++ b/Guns/MG/MG34/MG34/MG34.dat @@ -0,0 +1,131 @@ +GUID 89d2bbc7980d4df38307789f804e047b + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11115 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Magazine 11116 +Grip 11118 + +Hook_Tactical +Hook_Grip +Hook_Sight + +Ammo_Min 30 +Ammo_Max 200 + +Safety +Auto + +Caliber 18 + +Range 370 +Firerate 3 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 46 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 12.5 + +Recoil_Min_X -6 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 4.5 + +Recover_X 0.2 +Recover_Y 0.4 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.03 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.04 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11115 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/MG/MG34/mg_belt/English.dat b/Guns/MG/MG34/mg_belt/English.dat new file mode 100644 index 0000000..ba8e122 --- /dev/null +++ b/Guns/MG/MG34/mg_belt/English.dat @@ -0,0 +1,2 @@ +Name 200rnd 7.92x57mm s.S. Patrone Belt +Description +35% 弹头伤害 +20% 弹道下坠
7.92x57mm s.S. Patrone 铅芯重弹,对无防护的步兵杀伤惊人 \ No newline at end of file diff --git a/Guns/MG/MG34/mg_belt/mg_belt.dat b/Guns/MG/MG34/mg_belt/mg_belt.dat new file mode 100644 index 0000000..8132ffc --- /dev/null +++ b/Guns/MG/MG34/mg_belt/mg_belt.dat @@ -0,0 +1,40 @@ +GUID ea10813d692d4e7588c966fabeddbe42 + +Type Magazine +Rarity Uncommon +ID 11116 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Amount 200 +Count_Min 50 +Count_Max 90 + +Calibers 1 +Caliber_0 18 + +Tracer 50 +Ballistic_Damage_Multiplier 1.35 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11116 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11116 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + + diff --git a/Guns/MG/MG34/mg_box/English.dat b/Guns/MG/MG34/mg_box/English.dat new file mode 100644 index 0000000..04ddd3c --- /dev/null +++ b/Guns/MG/MG34/mg_box/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 7.92x57mm P.m.K. Box +Description 7.92x57mm Phosphor mit Kern燃烧弹。每个弹头填充10g磷。 \ No newline at end of file diff --git a/Guns/MG/MG34/mg_box/mg_box.dat b/Guns/MG/MG34/mg_box/mg_box.dat new file mode 100644 index 0000000..39974ac --- /dev/null +++ b/Guns/MG/MG34/mg_box/mg_box.dat @@ -0,0 +1,54 @@ +GUID 612acf32807d41aab76c5ebcdf65a341 + +Type Magazine +Rarity Mythical +ID 11117 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 100 +Count_Min 50 +Count_Max 90 + +Calibers 1 +Caliber_0 18 + + +Range 5 +Player_Damage 30 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 20 +Resource_Damage 5000 +Object_Damage 10 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11117 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11117 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + + diff --git a/Guns/MG/MG34/secret_bip/English.dat b/Guns/MG/MG34/secret_bip/English.dat new file mode 100644 index 0000000..7dbda02 --- /dev/null +++ b/Guns/MG/MG34/secret_bip/English.dat @@ -0,0 +1,2 @@ +Name Secret Bipod +Description -70%/-50% 水平/垂直后坐力
-70% 枪口晃动
-60% 精度扩散
-60% 屏息晃动
For weapons meant to be fired prone! \ No newline at end of file diff --git a/Guns/MG/MG34/secret_bip/secret_bip.dat b/Guns/MG/MG34/secret_bip/secret_bip.dat new file mode 100644 index 0000000..4a6aeb1 --- /dev/null +++ b/Guns/MG/MG34/secret_bip/secret_bip.dat @@ -0,0 +1,21 @@ +GUID 35c65b6c426041bba40cda06a18d7642 + +Type Grip +Rarity Epic +ID 11118 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Recoil_X 0.3 +Recoil_Y 0.5 + +Spread 0.4 +Sway 0.4 +Shake 0.3 + +Bipod +Paintable + + diff --git a/Guns/MG/MG36/bandit_cmag_100/English.dat b/Guns/MG/MG36/bandit_cmag_100/English.dat new file mode 100644 index 0000000..c1ca041 --- /dev/null +++ b/Guns/MG/MG36/bandit_cmag_100/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 5.56x45mm Colt Duplex STANAG Magazine +Description 100发 5.56x45mm 柯尔特双头弹 60年代'齐射'计划弹的发展 \ No newline at end of file diff --git a/Guns/MG/MG36/bandit_cmag_100/bandit_cmag_100.dat b/Guns/MG/MG36/bandit_cmag_100/bandit_cmag_100.dat new file mode 100644 index 0000000..fabd49e --- /dev/null +++ b/Guns/MG/MG36/bandit_cmag_100/bandit_cmag_100.dat @@ -0,0 +1,40 @@ +GUID 781b06218b244a929295485346ccc425 + +Type Magazine +ID 12140 + +Size_X 2 +Size_Y 2 +Size_Z 0.275 + +Amount 100 +Count_Min 25 +Count_Max 75 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Pellets 2 +Ballistic_Damage_Multiplier 0.6 + +Spread 1.05 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12140 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12140 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/MG36/bandit_folding_grip/English.dat b/Guns/MG/MG36/bandit_folding_grip/English.dat new file mode 100644 index 0000000..7ccdb4d --- /dev/null +++ b/Guns/MG/MG36/bandit_folding_grip/English.dat @@ -0,0 +1,2 @@ +Name FVG 5 +Description -10% 后坐力
+50% 枪口晃动
-60% 屏息晃动
Made by CAA. Can be folded for storage space. \ No newline at end of file diff --git a/Guns/MG/MG36/bandit_folding_grip/bandit_folding_grip.dat b/Guns/MG/MG36/bandit_folding_grip/bandit_folding_grip.dat new file mode 100644 index 0000000..ec9a036 --- /dev/null +++ b/Guns/MG/MG36/bandit_folding_grip/bandit_folding_grip.dat @@ -0,0 +1,18 @@ +GUID 767bbd61fdb140f9a85cbc88a059752e + +Type Grip +Rarity Rare +ID 12142 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Recoil_X 0.9 +Recoil_Y 0.9 + +Spread 1.0 +Sway 0.4 +Shake 1.5 + +Paintable \ No newline at end of file diff --git a/Guns/MG/MG36/bandit_mg36/English.dat b/Guns/MG/MG36/bandit_mg36/English.dat new file mode 100644 index 0000000..1d5cf30 --- /dev/null +++ b/Guns/MG/MG36/bandit_mg36/English.dat @@ -0,0 +1,2 @@ +Name [MG] MG36 ★★★★★ +Description 她也在这里吗?原来如此,我想您还不至于把我和她认错。不,这倒是两件令我感到开心的事情…… \ No newline at end of file diff --git a/Guns/MG/MG36/bandit_mg36/bandit_mg36.dat b/Guns/MG/MG36/bandit_mg36/bandit_mg36.dat new file mode 100644 index 0000000..e83d909 --- /dev/null +++ b/Guns/MG/MG36/bandit_mg36/bandit_mg36.dat @@ -0,0 +1,126 @@ +GUID 0855bfbf95cb4ee9b11f2dbf7d617cf5 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12139 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.55 + +Sight 12141 +Magazine 12140 +Grip 12142 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 36 +Ammo_Max 100 + +Safety +Semi +Auto + +Caliber 5562 + +Range 400 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 38 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 38 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 38 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Recoil_Min_X -1 +Recoil_Min_Y 2.4 +Recoil_Max_X 3.7 +Recoil_Max_Y 3.3 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12139 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/MG/MG36/bandit_mg36_sight/English.dat b/Guns/MG/MG36/bandit_mg36_sight/English.dat new file mode 100644 index 0000000..5848dfc --- /dev/null +++ b/Guns/MG/MG36/bandit_mg36_sight/English.dat @@ -0,0 +1,2 @@ +Name Heckler and Koch MG36 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/MG/MG36/bandit_mg36_sight/bandit_mg36_sight.dat b/Guns/MG/MG36/bandit_mg36_sight/bandit_mg36_sight.dat new file mode 100644 index 0000000..b0bb886 --- /dev/null +++ b/Guns/MG/MG36/bandit_mg36_sight/bandit_mg36_sight.dat @@ -0,0 +1,10 @@ +GUID cd84217d146c4f4f99a07116de610468 + +Type Sight +ID 12141 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/MG/MG4/mg4/English.dat b/Guns/MG/MG4/mg4/English.dat new file mode 100644 index 0000000..a64aa21 --- /dev/null +++ b/Guns/MG/MG4/mg4/English.dat @@ -0,0 +1,2 @@ +Name [MG] MG4 ★★★★★ +Description 指挥官,我可以坐在这里吗?这样就能离你近一点了。没关系吧,现在周围又没有人...... \ No newline at end of file diff --git a/Guns/MG/MG4/mg4/mg4.dat b/Guns/MG/MG4/mg4/mg4.dat new file mode 100644 index 0000000..fdcd53c --- /dev/null +++ b/Guns/MG/MG4/mg4/mg4.dat @@ -0,0 +1,128 @@ +GUID ebd1dd94c3cc4141abdc96b9358a5711 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11058 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.65 + +Sight 11348 +Magazine 11059 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 90 +Ammo_Max 200 + +Safety +Auto + +Caliber 51 + +Range 320 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 22 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 5 +Recoil_Max_X 3 +Recoil_Max_Y 8 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11058 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/MG/MG4/mg4_200/English.dat b/Guns/MG/MG4/mg4_200/English.dat new file mode 100644 index 0000000..65e7a3e --- /dev/null +++ b/Guns/MG/MG4/mg4_200/English.dat @@ -0,0 +1,2 @@ +Name 200rnd 5.56mm DM11 FMJBT Belt +Description +35% 弹头伤害
200发 5.56x45mm DM11 全金属被甲船尾弹 \ No newline at end of file diff --git a/Guns/MG/MG4/mg4_200/mg4_200.dat b/Guns/MG/MG4/mg4_200/mg4_200.dat new file mode 100644 index 0000000..47973c3 --- /dev/null +++ b/Guns/MG/MG4/mg4_200/mg4_200.dat @@ -0,0 +1,38 @@ +GUID d01de9fec5dc489fa3477ac68e1736f2 + +Type Magazine +Rarity Rare +ID 11059 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 200 +Count_Min 10 +Count_Max 200 + +Calibers 1 +Caliber_0 51 + +Spread 0.9 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.35 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11059 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11059 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/MK48/762natobelt_100/762natobelt_100.dat b/Guns/MG/MK48/762natobelt_100/762natobelt_100.dat new file mode 100644 index 0000000..97abd2e --- /dev/null +++ b/Guns/MG/MK48/762natobelt_100/762natobelt_100.dat @@ -0,0 +1,51 @@ +GUID 02fa84dbe70f48b1b907d6bba83ee2d0 + +Type Magazine +Rarity Uncommon +ID 11046 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 100 +Count_Min 62 +Count_Max 100 + +Calibers 1 +Caliber_0 762 + +Range 3 +Player_Damage 50 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11046 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11046 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/MK48/762natobelt_100/English.dat b/Guns/MG/MK48/762natobelt_100/English.dat new file mode 100644 index 0000000..17512eb --- /dev/null +++ b/Guns/MG/MK48/762natobelt_100/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 7.62x51mm Mk.319 Mod0 SOST Belt +Description +20% 弹头伤害 +20% 弹道下坠
100发 7.62x51mm Mk.319 Mod0 SOST 弹链 \ No newline at end of file diff --git a/Guns/MG/MK48/Minimi/English.dat b/Guns/MG/MK48/Minimi/English.dat new file mode 100644 index 0000000..2951b79 --- /dev/null +++ b/Guns/MG/MK48/Minimi/English.dat @@ -0,0 +1,2 @@ +Name [MG] Mk.48 Mod0 ★★★★ +Description 哎呀,你就是我的指挥官吗?我是Mk48,希望能在这里享受到非同寻常的乐趣呢。 \ No newline at end of file diff --git a/Guns/MG/MK48/Minimi/Minimi.dat b/Guns/MG/MK48/Minimi/Minimi.dat new file mode 100644 index 0000000..ef14649 --- /dev/null +++ b/Guns/MG/MK48/Minimi/Minimi.dat @@ -0,0 +1,126 @@ +GUID b2c59f70d12948b9812e486a8094aa7f + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11045 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Sight 11319 +Magazine 11046 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 50 +Ammo_Max 200 + +Safety +Auto + +Caliber 762 + +Range 400 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 45 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 45 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 45 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 25 +Ballistic_Travel 16 + +Recoil_Min_X -3 +Recoil_Min_Y 9 +Recoil_Max_X 5 +Recoil_Max_Y 14 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11045 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/MG/Negev/Shredder/English.dat b/Guns/MG/Negev/Shredder/English.dat new file mode 100644 index 0000000..d4b2800 --- /dev/null +++ b/Guns/MG/Negev/Shredder/English.dat @@ -0,0 +1,2 @@ +Name [MG] Negev ★★★★★ +Description 指挥官,您累了吗?……渴了?还是饿了?想象一下没有我的世界吧,我们是永远离不开彼此的。 \ No newline at end of file diff --git a/Guns/MG/Negev/Shredder/Shredder.dat b/Guns/MG/Negev/Shredder/Shredder.dat new file mode 100644 index 0000000..c6dfdc3 --- /dev/null +++ b/Guns/MG/Negev/Shredder/Shredder.dat @@ -0,0 +1,130 @@ +GUID 6c32b2eb14b54a81b60204ae27df3a79 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11060 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Sight 11326 +Magazine 11061 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 30 +Ammo_Max 150 + +Safety +Auto + +Caliber 51 + +Range 310 +Firerate 3 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 42 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 42 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 42 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -3 +Recoil_Min_Y 8 +Recoil_Max_X 6 +Recoil_Max_Y 13 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11060 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/MG/Negev/Shredder_200/English.dat b/Guns/MG/Negev/Shredder_200/English.dat new file mode 100644 index 0000000..3e24dba --- /dev/null +++ b/Guns/MG/Negev/Shredder_200/English.dat @@ -0,0 +1,2 @@ +Name 150rnd 5.56mm Mk318 MOD0 Belt +Description +20% 弹头伤害 +10% 弹道下坠
150发 5.56x45mm MK318 MOD0 短枪管优化特种弹弹链 \ No newline at end of file diff --git a/Guns/MG/Negev/Shredder_200/Shredder_200.dat b/Guns/MG/Negev/Shredder_200/Shredder_200.dat new file mode 100644 index 0000000..42d1c1b --- /dev/null +++ b/Guns/MG/Negev/Shredder_200/Shredder_200.dat @@ -0,0 +1,51 @@ +GUID 4b6e2d0a953a45b7b426e78ef027f7d4 + +Type Magazine +Rarity Uncommon +ID 11061 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 150 +Count_Min 10 +Count_Max 150 + +Calibers 1 +Caliber_0 51 + +Range 3 +Player_Damage 15 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 10 +Resource_Damage 100 +Object_Damage 0 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.1 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11061 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11061 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/Pkm/762rusbelt_150/762rusbelt_150.dat b/Guns/MG/Pkm/762rusbelt_150/762rusbelt_150.dat new file mode 100644 index 0000000..f0930d6 --- /dev/null +++ b/Guns/MG/Pkm/762rusbelt_150/762rusbelt_150.dat @@ -0,0 +1,52 @@ +GUID db51f5f48eea4264b5a0ed12cdf0a6ac + +Type Magazine +Rarity Mythical +ID 11044 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 150 +Count_Min 27 +Count_Max 150 + +Calibers 1 +Caliber_0 227 + +Range 4 +Player_Damage 40 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 2000 +Object_Damage 40 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 1.2 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11044 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11044 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/Pkm/762rusbelt_150/English.dat b/Guns/MG/Pkm/762rusbelt_150/English.dat new file mode 100644 index 0000000..dcfc035 --- /dev/null +++ b/Guns/MG/Pkm/762rusbelt_150/English.dat @@ -0,0 +1,2 @@ +Name 150rnd 7.62x54mmR PZ Incendiary Belt +Description 150发 7.62x54mmR PZ燃烧弹 弹链。接受社会主义的惩戒吧! \ No newline at end of file diff --git a/Guns/MG/Pkm/pkm/English.dat b/Guns/MG/Pkm/pkm/English.dat new file mode 100644 index 0000000..074eb6c --- /dev/null +++ b/Guns/MG/Pkm/pkm/English.dat @@ -0,0 +1,2 @@ +Name [MG] PK ★★★★ +Description 太弱了,弱得无可救药!这种程度就敢螳臂当车,真是不知天高地厚! \ No newline at end of file diff --git a/Guns/MG/Pkm/pkm/pkm.dat b/Guns/MG/Pkm/pkm/pkm.dat new file mode 100644 index 0000000..3040162 --- /dev/null +++ b/Guns/MG/Pkm/pkm/pkm.dat @@ -0,0 +1,127 @@ +GUID dd42387c34094bf8a09a694a95be9ff8 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11043 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 + +Sight 11325 +Magazine 11044 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 54 +Ammo_Max 121 + +Safety +Auto + +Caliber 227 + +Range 380 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 46 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 13 + +Recoil_Min_X -3 +Recoil_Min_Y 9 +Recoil_Max_X 4 +Recoil_Max_Y 11 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11043 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/MG/QJY88/5.8_100/5.8_100.dat b/Guns/MG/QJY88/5.8_100/5.8_100.dat new file mode 100644 index 0000000..4328941 --- /dev/null +++ b/Guns/MG/QJY88/5.8_100/5.8_100.dat @@ -0,0 +1,54 @@ +GUID 522af22e5ca641a898a9fdd57ec0bf4c + +Type Magazine +Rarity Uncommon +ID 12276 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 100 +Count_Min 40 +Count_Max 100 + +Calibers 1 +Caliber_0 300 + +Range 3 +Player_Damage 40 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 200 +Object_Damage 50 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12276 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12276 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/MG/QJY88/5.8_100/English.dat b/Guns/MG/QJY88/5.8_100/English.dat new file mode 100644 index 0000000..ff36f22 --- /dev/null +++ b/Guns/MG/QJY88/5.8_100/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 5.8x42mm DVP-88 BOX +Description +20% 弹头伤害 +20% 弹道下坠
100发 5.8x42mm DVP-88 机枪弹,重弹。 \ No newline at end of file diff --git a/Guns/MG/QJY88/QJY88/English.dat b/Guns/MG/QJY88/QJY88/English.dat new file mode 100644 index 0000000..5b246e3 --- /dev/null +++ b/Guns/MG/QJY88/QJY88/English.dat @@ -0,0 +1,2 @@ +Name [MG] QJY-88 ★★★★★ +Description 好想待在没那么多杂务的地方……我觉得我可以一个人待在工坊里一整天。 \ No newline at end of file diff --git a/Guns/MG/QJY88/QJY88/QJY88.dat b/Guns/MG/QJY88/QJY88/QJY88.dat new file mode 100644 index 0000000..6eeda07 --- /dev/null +++ b/Guns/MG/QJY88/QJY88/QJY88.dat @@ -0,0 +1,126 @@ +GUID 612b78a972674471acc6a1c0ea272862 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12275 + +Size_X 4 +Size_Y 2 +Size_Z 0.65 +Size2_Z 0.8 + +Magazine 12276 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 40 +Ammo_Max 100 + +Safety +Semi +Auto + +Caliber 300 + +Range 400 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 23 +Ballistic_Travel 15 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 1 +Recoil_Max_Y 4 + +Recover_X 0.9 +Recover_Y 0.3 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.005 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0045 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12275 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/MG/RPD/RPD/English.dat b/Guns/MG/RPD/RPD/English.dat new file mode 100644 index 0000000..1471212 --- /dev/null +++ b/Guns/MG/RPD/RPD/English.dat @@ -0,0 +1,2 @@ +Name [MG] RPD ★★★ +Description 指挥官,RPD就任,能够与您并肩作战,完成光辉的使命,我很荣幸! \ No newline at end of file diff --git a/Guns/MG/RPD/RPD/RPD.dat b/Guns/MG/RPD/RPD/RPD.dat new file mode 100644 index 0000000..8e38daa --- /dev/null +++ b/Guns/MG/RPD/RPD/RPD.dat @@ -0,0 +1,106 @@ +GUID 4c24c9749cc5433e90c9c22830cb3931 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 12116 + +Size_X 5 +Size_Y 2 +Size_Z 0.35 + +Grip 12118 +Magazine 12117 + +Ammo_Min 20 +Ammo_Max 100 + +Safety +Auto + +Caliber 76239 + +Range 300 +Firerate 5 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 42 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 42 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 42 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Recoil_Min_X 1.5 +Recoil_Min_Y 3 +Recoil_Max_X 3 +Recoil_Max_Y 4 + +Recover_X 0.75 +Recover_Y 0.75 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12116 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + diff --git a/Guns/MG/RPD/RPD_100/English.dat b/Guns/MG/RPD/RPD_100/English.dat new file mode 100644 index 0000000..fde9600 --- /dev/null +++ b/Guns/MG/RPD/RPD_100/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 7.62x39mm M43 Drum +Description 100发 7.62x39mm M43 普通弹 弹鼓 \ No newline at end of file diff --git a/Guns/MG/RPD/RPD_100/RPD_100.dat b/Guns/MG/RPD/RPD_100/RPD_100.dat new file mode 100644 index 0000000..004c42c --- /dev/null +++ b/Guns/MG/RPD/RPD_100/RPD_100.dat @@ -0,0 +1,50 @@ +GUID 38dddaa6001a401d867605c415f96c48 + +Type Magazine +ID 12117 + +Size_X 2 +Size_Y 3 +Size_Z 0.25 + +Amount 100 +Count_Min 50 +Count_Max 100 + +Calibers 1 +Caliber_0 76239 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 20 +Resource_Damage 100 +Object_Damage 30 + +Tracer 51 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12117 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12117 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/MG/RPD/RPD_Bipod/English.dat b/Guns/MG/RPD/RPD_Bipod/English.dat new file mode 100644 index 0000000..0e1b25e --- /dev/null +++ b/Guns/MG/RPD/RPD_Bipod/English.dat @@ -0,0 +1,2 @@ +Name RPD Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/MG/RPD/RPD_Bipod/RPD_Bipod.dat b/Guns/MG/RPD/RPD_Bipod/RPD_Bipod.dat new file mode 100644 index 0000000..cea0d75 --- /dev/null +++ b/Guns/MG/RPD/RPD_Bipod/RPD_Bipod.dat @@ -0,0 +1,19 @@ +GUID 8072e0d7c613478db74410ac18a8a114 + +Type Grip +Rarity Epic +ID 12118 + +Size_X 1 +Size_Y 2 +Size_Z 0.4 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod + diff --git a/Guns/MG/RPK-16/545_rpk16_95/545_rpk16_95.dat b/Guns/MG/RPK-16/545_rpk16_95/545_rpk16_95.dat new file mode 100644 index 0000000..fd3782a --- /dev/null +++ b/Guns/MG/RPK-16/545_rpk16_95/545_rpk16_95.dat @@ -0,0 +1,52 @@ +GUID e81d403851c045319c2e0146408c516f + +Type Magazine +Rarity Rare +ID 12287 + +Size_X 2 +Size_Y 2 +Size_Z 0.22 + +Amount 100 +Count_Min 5 +Count_Max 100 + +Calibers 1 +Caliber_0 545 + +Range 5 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 25 +Resource_Damage 2000 +Object_Damage 50 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.3 +Speed 0.85 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12287 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12287 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/MG/RPK-16/545_rpk16_95/English.dat b/Guns/MG/RPK-16/545_rpk16_95/English.dat new file mode 100644 index 0000000..7ee715e --- /dev/null +++ b/Guns/MG/RPK-16/545_rpk16_95/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 5.45x39mm 7N22 AP Magazine +Description +30% 弹头伤害
100发 5.45x39mm 7N22 钝头穿甲弹弹匣。“过量装药” \ No newline at end of file diff --git a/Guns/MG/RPK-16/RPK-16/English.dat b/Guns/MG/RPK-16/RPK-16/English.dat new file mode 100644 index 0000000..549f170 --- /dev/null +++ b/Guns/MG/RPK-16/RPK-16/English.dat @@ -0,0 +1,2 @@ +Name [MG] RPK-16 ★★★★★ +Description 我说过我们会很快再见面的。就像飞蛾追逐萤火的命运……比喻很奇怪?是这样吗? \ No newline at end of file diff --git a/Guns/MG/RPK-16/RPK-16/RPK-16.dat b/Guns/MG/RPK-16/RPK-16/RPK-16.dat new file mode 100644 index 0000000..2fd96f4 --- /dev/null +++ b/Guns/MG/RPK-16/RPK-16/RPK-16.dat @@ -0,0 +1,128 @@ +GUID b071d839c84a8b5409d469014c39c576 +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12286 + +Size_X 5 +Size_Y 2 +Size_Z 0.375 + +Magazine 12287 +Barrel 12574 +Sight 33057 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 8 +Ammo_Max 45 + +Safety +Semi +Auto +Bursts 2 + +Caliber 545 + +Range 300 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 37 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 37 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 18 +Ballistic_Travel 15 + +Recoil_Min_X 1 +Recoil_Min_Y 2.5 +Recoil_Max_X 2 +Recoil_Max_Y 3.5 + +Recover_X 0.6 +Recover_Y 0.45 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12286 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/MG/RPK-16/RPK-16_Iron_Sights/English.dat b/Guns/MG/RPK-16/RPK-16_Iron_Sights/English.dat new file mode 100644 index 0000000..894e47a --- /dev/null +++ b/Guns/MG/RPK-16/RPK-16_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name RPK-16 Iron Sights +Description Type:Iron Sight Mount:Rail \ No newline at end of file diff --git a/Guns/MG/RPK-16/RPK-16_Iron_Sights/RPK-16_Iron_Sights.dat b/Guns/MG/RPK-16/RPK-16_Iron_Sights/RPK-16_Iron_Sights.dat new file mode 100644 index 0000000..41c3586 --- /dev/null +++ b/Guns/MG/RPK-16/RPK-16_Iron_Sights/RPK-16_Iron_Sights.dat @@ -0,0 +1,8 @@ +GUID f1e86bfb3b7d468e96e970d26fa10f87 + +Type Sight +ID 33057 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 \ No newline at end of file diff --git a/Guns/MG/RPK-16/RPK-16_Muzzle/English.dat b/Guns/MG/RPK-16/RPK-16_Muzzle/English.dat new file mode 100644 index 0000000..c30de22 --- /dev/null +++ b/Guns/MG/RPK-16/RPK-16_Muzzle/English.dat @@ -0,0 +1,2 @@ +Name RPK-16 Muzzle +Description -5% 后坐力
Type:Flashhider Vertical:-5% Horizontal:-5% For:5.45x39mm M74/7.62x39mm M43 AKs \ No newline at end of file diff --git a/Guns/MG/RPK-16/RPK-16_Muzzle/RPK-16_Muzzle.dat b/Guns/MG/RPK-16/RPK-16_Muzzle/RPK-16_Muzzle.dat new file mode 100644 index 0000000..d093f20 --- /dev/null +++ b/Guns/MG/RPK-16/RPK-16_Muzzle/RPK-16_Muzzle.dat @@ -0,0 +1,13 @@ +GUID 5904f75b578e3eafe648ab6b59786830 + +Type Barrel +Rarity Common +ID 12574 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.95 +Recoil_Y 0.95 +Braked \ No newline at end of file diff --git a/Guns/MG/ZB26/26ZBMAG/26ZBMAG.dat b/Guns/MG/ZB26/26ZBMAG/26ZBMAG.dat new file mode 100644 index 0000000..74e4fa9 --- /dev/null +++ b/Guns/MG/ZB26/26ZBMAG/26ZBMAG.dat @@ -0,0 +1,54 @@ +GUID 3e93d51bca164b609e63158838a0cac7 + +Type Magazine +Rarity Uncommon +ID 12319 + +Size_X 1 +Size_Y 2 +Size_Z 0.35 + +Amount 20 +Count_Min 10 +Count_Max 20 + +Calibers 1 +Caliber_0 22600 + +Range 2 +Player_Damage 25 +Zombie_Damage 120 +Animal_Damage 120 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 100 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 +Explosion 53 + +Ballistic_Damage_Multiplier 1.25 +Ballistic_Drop 1.2 +Spread 0.85 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 20 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12319 +Blueprint_1_Build 20 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12319 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/MG/ZB26/26ZBMAG/English.dat b/Guns/MG/ZB26/26ZBMAG/English.dat new file mode 100644 index 0000000..80a2066 --- /dev/null +++ b/Guns/MG/ZB26/26ZBMAG/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 7.92x57mm Mauser Magazine +Description +25% 弹头伤害 +20% 弹道下坠
20发 7.92x57mm 毛瑟步枪弹弹匣. \ No newline at end of file diff --git a/Guns/MG/ZB26/MGBIPOD/English.dat b/Guns/MG/ZB26/MGBIPOD/English.dat new file mode 100644 index 0000000..ddc8948 --- /dev/null +++ b/Guns/MG/ZB26/MGBIPOD/English.dat @@ -0,0 +1,2 @@ +Name Machine Gun Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
Military grade bipod for machine guns in field use. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/MG/ZB26/MGBIPOD/MGBIPOD.dat b/Guns/MG/ZB26/MGBIPOD/MGBIPOD.dat new file mode 100644 index 0000000..46b2e47 --- /dev/null +++ b/Guns/MG/ZB26/MGBIPOD/MGBIPOD.dat @@ -0,0 +1,20 @@ +GUID 06fd15f004e249dfad2733ac660ade4e + +Type Grip +Rarity Rare +ID 12320 + +Size_X 1 +Size_Y 2 +Size_Z 0.4 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod + + diff --git a/Guns/MG/ZB26/ZB26/English.dat b/Guns/MG/ZB26/ZB26/English.dat new file mode 100644 index 0000000..6c595ce --- /dev/null +++ b/Guns/MG/ZB26/ZB26/English.dat @@ -0,0 +1,2 @@ +Name [MG] ZB-26 ★★★★★ +Description 虽然我经常说不能中途放弃,但您的工作时间也太长了……我要让您强制休息一段时间,别担心,我也会陪在您身边。 \ No newline at end of file diff --git a/Guns/MG/ZB26/ZB26/ZB26.dat b/Guns/MG/ZB26/ZB26/ZB26.dat new file mode 100644 index 0000000..fadc728 --- /dev/null +++ b/Guns/MG/ZB26/ZB26/ZB26.dat @@ -0,0 +1,128 @@ +GUID ffc9f11ceef84b2aa23631af61017288 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12318 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 + +Barrel 12317 +Magazine 12319 +Grip 12320 + +Hook_Grip +Hook_Tactical + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 22600 + +Range 400 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 40 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 40 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 40 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 14 +Ballistic_Travel 30 + +Recoil_Min_X -1 +Recoil_Min_Y 1.75 +Recoil_Max_X 2.75 +Recoil_Max_Y 2.75 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12318 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/MG/ZB26/zb26Suppressor/English.dat b/Guns/MG/ZB26/zb26Suppressor/English.dat new file mode 100644 index 0000000..da3fb7e --- /dev/null +++ b/Guns/MG/ZB26/zb26Suppressor/English.dat @@ -0,0 +1,2 @@ +Name zb26Suppressor +Description just use for provide shooting sound.you shouldn't get this \ No newline at end of file diff --git a/Guns/MG/ZB26/zb26Suppressor/zb26Suppressor.dat b/Guns/MG/ZB26/zb26Suppressor/zb26Suppressor.dat new file mode 100644 index 0000000..1ff395e --- /dev/null +++ b/Guns/MG/ZB26/zb26Suppressor/zb26Suppressor.dat @@ -0,0 +1,12 @@ +GUID d4e8267e944745de8b64c7437e3a46f7 + +Type Barrel +ID 12317 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Volume 0.99 + +Silenced \ No newline at end of file diff --git a/Guns/MG/mg42/MG/English.dat b/Guns/MG/mg42/MG/English.dat new file mode 100644 index 0000000..1c3561c --- /dev/null +++ b/Guns/MG/mg42/MG/English.dat @@ -0,0 +1,2 @@ +Name [MG] MG42 ★★★ +Description 是指挥官吗,说起来……您喜欢木锯的声音嘛?因为34姐一直在教我,您就放心交给我吧。 \ No newline at end of file diff --git a/Guns/MG/mg42/MG/MG.dat b/Guns/MG/mg42/MG/MG.dat new file mode 100644 index 0000000..f42596e --- /dev/null +++ b/Guns/MG/mg42/MG/MG.dat @@ -0,0 +1,130 @@ +GUID 516d8dcef39c4652aec629f967cf3310 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11094 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Magazine 11095 +Grip 11118 + +Hook_Grip +Hook_Tactical +Hook_Sight + +Ammo_Min 100 +Ammo_Max 200 + +Safety +Auto + +Caliber 18 + +Range 370 +Firerate 2 +Replace 0.8 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Projectile_Penetrate_Buildables True +Projectile_Lifespan 600 + +Player_Damage 46 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 29 +Ballistic_Travel 13 + +Recoil_Min_X -3 +Recoil_Min_Y 4 +Recoil_Max_X 2 +Recoil_Max_Y 7 + +Recover_X 0.2 +Recover_Y 0.4 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.075 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11094 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/MG/mg42/mg_beltAP/English.dat b/Guns/MG/mg42/mg_beltAP/English.dat new file mode 100644 index 0000000..6c77102 --- /dev/null +++ b/Guns/MG/mg42/mg_beltAP/English.dat @@ -0,0 +1,2 @@ +Name 200rnd 7.92x57mm S.m.K L'spur Belt +Description +20% 弹头伤害
7.92x57mm S.m.K L'spur 钢芯穿甲弹 \ No newline at end of file diff --git a/Guns/MG/mg42/mg_beltAP/mg_beltAP.dat b/Guns/MG/mg42/mg_beltAP/mg_beltAP.dat new file mode 100644 index 0000000..1b834ac --- /dev/null +++ b/Guns/MG/mg42/mg_beltAP/mg_beltAP.dat @@ -0,0 +1,53 @@ +GUID ce045120e7624ad9a2d550bbd4b601c9 + +Type Magazine +Rarity Rare +ID 11095 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Amount 200 +Count_Min 200 +Count_Max 200 + +Calibers 1 +Caliber_0 18 + +Range 5 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 250 +Resource_Damage 2000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11116 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11095 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/RF/56/Type56/English.dat b/Guns/RF/56/Type56/English.dat new file mode 100644 index 0000000..afb6cc1 --- /dev/null +++ b/Guns/RF/56/Type56/English.dat @@ -0,0 +1,2 @@ +Name [RF] Type 56 Carbine ★★★ +Description 56式半,正式报到!首长,战友们好!为人民服务! \ No newline at end of file diff --git a/Guns/RF/56/Type56/Type56.dat b/Guns/RF/56/Type56/Type56.dat new file mode 100644 index 0000000..53ae387 --- /dev/null +++ b/Guns/RF/56/Type56/Type56.dat @@ -0,0 +1,116 @@ +GUID f1392fbded9f4840942f93cede7e02b5 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11124 + +Size_X 4 +Size_Y 2 +Size_Z 0.55 + +Magazine 11125 +Tactical 11332 + +Hook_Sight +Hook_Tactical + +Ammo_Min 3 +Ammo_Max 10 + +Safety +Semi + +Caliber 106 + +Range 300 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 73 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 73 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 73 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 73 +Structure_Damage 73 +Vehicle_Damage 73 +Resource_Damage 73 +Object_Damage 73 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 24 +Ballistic_Travel 12.5 + +Recoil_Min_X -3 +Recoil_Min_Y 6 +Recoil_Max_X 3 +Recoil_Max_Y 8 + +Recover_X 0.3 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.02 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11124 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/RF/56/Type56_Mag/English.dat b/Guns/RF/56/Type56_Mag/English.dat new file mode 100644 index 0000000..371c936 --- /dev/null +++ b/Guns/RF/56/Type56_Mag/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 7.62mm 57-N-231P Ball Tracer SKS Clip +Description SKS用 7.62x39mm 普通曳光弹夹 \ No newline at end of file diff --git a/Guns/RF/56/Type56_Mag/Type56_Mag.dat b/Guns/RF/56/Type56_Mag/Type56_Mag.dat new file mode 100644 index 0000000..051e0ff --- /dev/null +++ b/Guns/RF/56/Type56_Mag/Type56_Mag.dat @@ -0,0 +1,34 @@ +GUID 623f5214e44641b2a89b3908fbcff6ac + +Type Magazine +ID 11125 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 10 +Count_Min 4 +Count_Max 10 + +Calibers 1 +Caliber_0 106 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11125 +Blueprint_1_Build 20 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11125 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/RF/88/88/88.dat b/Guns/RF/88/88/88.dat new file mode 100644 index 0000000..2cbb20a --- /dev/null +++ b/Guns/RF/88/88/88.dat @@ -0,0 +1,130 @@ +GUID bd89c0bc56974c31956fd8ae65e71477 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 12126 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 12127 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 111 + +Range 500 +Firerate 50 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 93 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 93 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 93 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 93 +Structure_Damage 93 +Vehicle_Damage 93 +Resource_Damage 93 +Object_Damage 93 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 +Wear 3 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 40 +Ballistic_Travel 12.5 + +Recoil_Aim 0.25 +Recoil_Min_X -4 +Recoil_Min_Y 25 +Recoil_Max_X -5 +Recoil_Max_Y 30 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12126 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/88/88/English.dat b/Guns/RF/88/88/English.dat new file mode 100644 index 0000000..c98d10c --- /dev/null +++ b/Guns/RF/88/88/English.dat @@ -0,0 +1,2 @@ +Name [RF] 汉阳造88式 ★★★ +Description 在店里照顾您的味蕾,出外则保证您的安全! \ No newline at end of file diff --git a/Guns/RF/88/88_Clip/88_Clip.dat b/Guns/RF/88/88_Clip/88_Clip.dat new file mode 100644 index 0000000..0dbb194 --- /dev/null +++ b/Guns/RF/88/88_Clip/88_Clip.dat @@ -0,0 +1,55 @@ +GUID 5c08d0e58b8348db842117fe8c704c85 + +Type Magazine +Rarity Uncommon +ID 12127 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 0 +Count_Max 0 + +Calibers 2 +Caliber_0 111 +Caliber_1 2 + +Range 2 +Player_Damage 30 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 4 + +Tracer 50 +Ballistic_Damage_Multiplier 1.25 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12127 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12127 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/RF/88/88_Clip/English.dat b/Guns/RF/88/88_Clip/English.dat new file mode 100644 index 0000000..b259d7d --- /dev/null +++ b/Guns/RF/88/88_Clip/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.92mm s.S Patrone Clip +Description +25% 弹头伤害 +20% 弹道下坠
5发 7.92x57mm s.S 铅芯重尖弹,对人员杀伤较高 \ No newline at end of file diff --git a/Guns/RF/88/88_Effect/88_Effect.dat b/Guns/RF/88/88_Effect/88_Effect.dat new file mode 100644 index 0000000..4acefea --- /dev/null +++ b/Guns/RF/88/88_Effect/88_Effect.dat @@ -0,0 +1,5 @@ +GUID 056dfb7f4eeb4097a6f362e7f6b708cc + +Type Effect +ID 6012 + diff --git a/Guns/RF/88MOD/88_Mod/88_Mod.dat b/Guns/RF/88MOD/88_Mod/88_Mod.dat new file mode 100644 index 0000000..d308b15 --- /dev/null +++ b/Guns/RF/88MOD/88_Mod/88_Mod.dat @@ -0,0 +1,121 @@ +GUID d11ef57b57ab496fb20410e410ad4ee7 + +Type Gun + +Rarity Epic +Useable Gun +Slot Primary +ID 12074 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 + +Sight 12454 +Magazine 12075 + +Hook_Barrel +Hook_Sight +Hook_Tactical + +Ammo_Min 10 +Ammo_Max 40 + +Infinite_Ammo False +Allow_Magazine_Change true +Ammo_Per_Shot 1 + +Safety +Bursts 2 +Auto + +Caliber 111 + +Range 400 +Firerate 5 +Replace 0.6 +Unplace 0.12 +Action Trigger + +Gunshot_Rolloff_Distance 400 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.6 + +Player_Damage 55 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 55 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.4 +Zombie_Skull_Multiplier 2 + +Animal_Damage 55 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 65 +Structure_Damage 120 +Vehicle_Damage 65 +Resource_Damage 65 +Object_Damage 65 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 15 + +Ballistic_Drop 0.0 +Ballistic_Travel 0.0 + +Recoil_Min_X -0.5 +Recoil_Min_Y 1.2 +Recoil_Max_X 0.5 +Recoil_Max_Y 1.4 + +Recover_X 0.8 +Recover_Y 0.8 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 704 +Shell 0 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 4 +Blueprint_1_Supply_0_ID 12126 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Supply_2_ID 12077 +Blueprint_1_Supply_2_Amount 1 +Blueprint_1_Supply_3_ID 12586 +Blueprint_1_Supply_3_Amount 10 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + diff --git a/Guns/RF/88MOD/88_Mod/English.dat b/Guns/RF/88MOD/88_Mod/English.dat new file mode 100644 index 0000000..3cbc423 --- /dev/null +++ b/Guns/RF/88MOD/88_Mod/English.dat @@ -0,0 +1,2 @@ +Name [RF] 汉阳造88式 [Digi-Mind] ★★★★ +Description 小爱曾经演算过很多次,应该如何与我的主人对话……但是果然,面对您的话,我还是会感到无措呢。 \ No newline at end of file diff --git a/Guns/RF/88MOD/88_Mod_Mag/88_Mod_Mag.dat b/Guns/RF/88MOD/88_Mod_Mag/88_Mod_Mag.dat new file mode 100644 index 0000000..6da49c6 --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag/88_Mod_Mag.dat @@ -0,0 +1,46 @@ +GUID dc50411aa55c4f14a877a3b1a90a6b4b + +Type Magazine +Rarity Epic +ID 12075 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 40 +Count_Min 15 +Count_Max 40 + +Should_Fill_After_Detach True + +Calibers 1 +Caliber_0 111 + +Range 2 +Player_Damage 10 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 2000 +Object_Damage 5 + +Explosion 61 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 702 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12075 +Blueprint_1_Build 30 + diff --git a/Guns/RF/88MOD/88_Mod_Mag/English.dat b/Guns/RF/88MOD/88_Mod_Mag/English.dat new file mode 100644 index 0000000..35a94ad --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag/English.dat @@ -0,0 +1,2 @@ +Name 40rnd Qx Combat-En-Er Magazine +Description 40发 Qx C-E-R 粒子能量弹,江城爱专用 \ No newline at end of file diff --git a/Guns/RF/88MOD/88_Mod_Mag_Charge/88_Mod_Mag_Charge.dat b/Guns/RF/88MOD/88_Mod_Mag_Charge/88_Mod_Mag_Charge.dat new file mode 100644 index 0000000..5f009cc --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_Charge/88_Mod_Mag_Charge.dat @@ -0,0 +1,55 @@ +GUID e97be2792d2431fdaeb4785bc86761b6 + +Type Magazine +Rarity Epic +ID 12583 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 5 +Count_Min 3 +Count_Max 5 + +Should_Fill_After_Detach True + +Calibers 1 +Caliber_0 111 + +Ballistic_Damage_Multiplier 2.5 +Firerate -5 +Recoil_X 1.2 +Recoil_Y 5.0 +Spread 0.55 + +Range 3 +Player_Damage 30 +Zombie_Damage 30 +Animal_Damage 30 + +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 2000 +Object_Damage 5 + +Explosion 61 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 702 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12075 +Blueprint_1_Build 30 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/88MOD/88_Mod_Mag diff --git a/Guns/RF/88MOD/88_Mod_Mag_Charge/English.dat b/Guns/RF/88MOD/88_Mod_Mag_Charge/English.dat new file mode 100644 index 0000000..b1ee2aa --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_Charge/English.dat @@ -0,0 +1,2 @@ +Name 5rnd Qx Combat-Charge-Mr Magazine +Description +250% 弹头伤害
5发 Qx Q-C-M 聚能狙击弹,江城爱专用
+250% 弹头伤害 \ No newline at end of file diff --git a/Guns/RF/88MOD/88_Mod_Mag_End/88_Mod_Mag_End.dat b/Guns/RF/88MOD/88_Mod_Mag_End/88_Mod_Mag_End.dat new file mode 100644 index 0000000..8c61baf --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_End/88_Mod_Mag_End.dat @@ -0,0 +1,50 @@ +GUID dc6117e926d841c885f71faaa78d4d99 + +Type Magazine +Rarity Epic +ID 12076 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 20 +Count_Min 2 +Count_Max 20 + +Calibers 1 +Caliber_0 111 + +Range 15 +Player_Damage 500 +Zombie_Damage 1000 +Animal_Damage 1000 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 2000 +Resource_Damage 20000 +Object_Damage 2000 + +Explosion 34 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 30 + +Tracer 55 + +Spread 100 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12076 +Blueprint_1_Build 20 + +Delete_Empty + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/88MOD/88_Mod_Mag \ No newline at end of file diff --git a/Guns/RF/88MOD/88_Mod_Mag_End/English.dat b/Guns/RF/88MOD/88_Mod_Mag_End/English.dat new file mode 100644 index 0000000..665ecf3 --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_End/English.dat @@ -0,0 +1,2 @@ +Name 20rnd Qx Area-Cl-Ed Magazine +Description 20发 Qx A-C-E 广域终结弹,江城爱专用 需要终结协议许可! \ No newline at end of file diff --git a/Guns/RF/88MOD/88_Mod_Mag_Radio/88_Mod_Mag_Radio.dat b/Guns/RF/88MOD/88_Mod_Mag_Radio/88_Mod_Mag_Radio.dat new file mode 100644 index 0000000..7311442 --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_Radio/88_Mod_Mag_Radio.dat @@ -0,0 +1,56 @@ +GUID e21b098a80a8a4599a585ac430f9392e + +Type Magazine +Rarity Epic +ID 12512 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 20 +Count_Min 2 +Count_Max 20 + +Calibers 1 +Caliber_0 111 + +Pellets 3 +Ballistic_Damage_Multiplier 0.4 + +Spread 1.05 + +Player_Damage_Hallucination 86400 + +Range 2 +Player_Damage 10 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 2000 +Object_Damage 5 + +Explosion 14900 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 55 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12512 +Blueprint_1_Build 20 + +Delete_Empty + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/88MOD/88_Mod_Mag + diff --git a/Guns/RF/88MOD/88_Mod_Mag_Radio/English.dat b/Guns/RF/88MOD/88_Mod_Mag_Radio/English.dat new file mode 100644 index 0000000..5db772c --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_Radio/English.dat @@ -0,0 +1,2 @@ +Name 20rnd Qx Combat-Epiphyllum-FieldHoukai Magazine +Description 20发 Qx 昙花绽放☆领域崩坏弹 \ No newline at end of file diff --git a/Guns/RF/88MOD/88_Mod_Mag_Star/88_Mod_Mag_Star.dat b/Guns/RF/88MOD/88_Mod_Mag_Star/88_Mod_Mag_Star.dat new file mode 100644 index 0000000..43c2d25 --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_Star/88_Mod_Mag_Star.dat @@ -0,0 +1,44 @@ +GUID b9e3ce66267d405ca57377d3d6a5905d + +Type Magazine +Rarity Epic +ID 12437 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 20 +Count_Min 2 +Count_Max 20 + +Pellets 50 +Ballistic_Damage_Multiplier 0.5 + +Calibers 1 +Caliber_0 111 + +Spread 10 +Range 40 + +Player_Damage_Hallucination 86400 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Tracer 48 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12437 +Blueprint_1_Build 20 + +Delete_Empty + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/88MOD/88_Mod_Mag diff --git a/Guns/RF/88MOD/88_Mod_Mag_Star/English.dat b/Guns/RF/88MOD/88_Mod_Mag_Star/English.dat new file mode 100644 index 0000000..6a116ed --- /dev/null +++ b/Guns/RF/88MOD/88_Mod_Mag_Star/English.dat @@ -0,0 +1,2 @@ +Name 20rnd Qx Combat-BlackStar-FieldHoukai Magazine +Description 20发 Qx 轰击晨星☆领域崩坏弹 \ No newline at end of file diff --git a/Guns/RF/88MOD/Bayonet_2022/Bayonet_2022.dat b/Guns/RF/88MOD/Bayonet_2022/Bayonet_2022.dat new file mode 100644 index 0000000..4472479 --- /dev/null +++ b/Guns/RF/88MOD/Bayonet_2022/Bayonet_2022.dat @@ -0,0 +1,14 @@ +GUID cbc97c6d68ef4e44943749ba00169091 + +Type Tactical +Rarity Legendary +ID 12077 + +Size_X 3 +Size_Y 1 +Size_Z 0.25 + +Melee + + + diff --git a/Guns/RF/88MOD/Bayonet_2022/English.dat b/Guns/RF/88MOD/Bayonet_2022/English.dat new file mode 100644 index 0000000..83dbd2f --- /dev/null +++ b/Guns/RF/88MOD/Bayonet_2022/English.dat @@ -0,0 +1,2 @@ +Name 小爱的刺刀 +Description 看上去很危险的样子,还是不要碰为好。 \ No newline at end of file diff --git a/Guns/RF/88MOD/Focus_Rifle_Sights/English.dat b/Guns/RF/88MOD/Focus_Rifle_Sights/English.dat new file mode 100644 index 0000000..ef3b9dc --- /dev/null +++ b/Guns/RF/88MOD/Focus_Rifle_Sights/English.dat @@ -0,0 +1,2 @@ +Name Focus Rifle Sight +Description Rail mounted sight with electronic aiming point and HUD. \ No newline at end of file diff --git a/Guns/RF/88MOD/Focus_Rifle_Sights/Focus_Rifle_Sights.dat b/Guns/RF/88MOD/Focus_Rifle_Sights/Focus_Rifle_Sights.dat new file mode 100644 index 0000000..4ca0b87 --- /dev/null +++ b/Guns/RF/88MOD/Focus_Rifle_Sights/Focus_Rifle_Sights.dat @@ -0,0 +1,14 @@ +GUID 0b11f3454e996d0fe9c6eefa6de60a1e +Type Sight +Rarity Legendary +ID 12454 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Paintable + +Asset_Bundle_Version 3 \ No newline at end of file diff --git a/Guns/RF/88MOD/Focus_Scope/English.dat b/Guns/RF/88MOD/Focus_Scope/English.dat new file mode 100644 index 0000000..b74bd38 --- /dev/null +++ b/Guns/RF/88MOD/Focus_Scope/English.dat @@ -0,0 +1,2 @@ +Name Focus Rifle Scope +Description Advanced rail mounted digital scope with 7x magnification. \ No newline at end of file diff --git a/Guns/RF/88MOD/Focus_Scope/Focus_Scope.dat b/Guns/RF/88MOD/Focus_Scope/Focus_Scope.dat new file mode 100644 index 0000000..e3fa0bb --- /dev/null +++ b/Guns/RF/88MOD/Focus_Scope/Focus_Scope.dat @@ -0,0 +1,13 @@ +GUID 40852f3e57dd83d511090358c7ce0888 +Type Sight +Rarity Legendary +ID 12571 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.8 +Zoom 7 + +Paintable \ No newline at end of file diff --git a/Guns/RF/98K/9x_Kar/9x_Kar.dat b/Guns/RF/98K/9x_Kar/9x_Kar.dat new file mode 100644 index 0000000..34e18d2 --- /dev/null +++ b/Guns/RF/98K/9x_Kar/9x_Kar.dat @@ -0,0 +1,14 @@ +GUID 2bb266f072b6454393de6771e6f9eec8 + +Type Sight +ID 11323 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.7 +Zoom 9 + + + diff --git a/Guns/RF/98K/9x_Kar/English.dat b/Guns/RF/98K/9x_Kar/English.dat new file mode 100644 index 0000000..d295d6a --- /dev/null +++ b/Guns/RF/98K/9x_Kar/English.dat @@ -0,0 +1,2 @@ +Name Zielacht 9x +Description 蔡司Zielacht 9倍镜 \ No newline at end of file diff --git a/Guns/RF/98K/Bayonet/Bayonet.dat b/Guns/RF/98K/Bayonet/Bayonet.dat new file mode 100644 index 0000000..b423095 --- /dev/null +++ b/Guns/RF/98K/Bayonet/Bayonet.dat @@ -0,0 +1,11 @@ +GUID 9d8b22b8a4e7607072738e8ffd151e6b +Type Tactical +Rarity Epic +ID 12528 + +Size_X 2 +Size_Y 1 +Size_Z 0.24 + +Melee +Rangefinder diff --git a/Guns/RF/98K/Bayonet/English.dat b/Guns/RF/98K/Bayonet/English.dat new file mode 100644 index 0000000..f2ddce9 --- /dev/null +++ b/Guns/RF/98K/Bayonet/English.dat @@ -0,0 +1,2 @@ +Name Oldie Rifle Bayonet +Description Side mounted sword. \ No newline at end of file diff --git a/Guns/RF/98K/Kar98k MOD/English.dat b/Guns/RF/98K/Kar98k MOD/English.dat new file mode 100644 index 0000000..9240784 --- /dev/null +++ b/Guns/RF/98K/Kar98k MOD/English.dat @@ -0,0 +1,2 @@ +Name [RF] Kar98K [Digi-Mind] ★★★★★★ +Description 别光顾着工作了,稍稍陪我聊会儿天吧......随便聊点什么,和你这几天的行踪有关就好呢,哼哼...... \ No newline at end of file diff --git a/Guns/RF/98K/Kar98k MOD/Kar98k MOD.dat b/Guns/RF/98K/Kar98k MOD/Kar98k MOD.dat new file mode 100644 index 0000000..985893d --- /dev/null +++ b/Guns/RF/98K/Kar98k MOD/Kar98k MOD.dat @@ -0,0 +1,118 @@ +GUID 52a0b74676a501339a9296d318f2f3b5 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12522 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 11097 +Sight 12527 +Tactical 12528 + +Hook_Sight +Hook_Barrel +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 2 + +Range 600 +Firerate 15 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 120 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 120 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 120 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 93 +Structure_Damage 93 +Vehicle_Damage 93 +Resource_Damage 93 +Object_Damage 93 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 34 +Ballistic_Travel 18 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 15 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 11096 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 2 +Blueprint_1_Supply_2_ID 12586 +Blueprint_1_Supply_2_Amount 25 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + + + diff --git a/Guns/RF/98K/Kar98k/English.dat b/Guns/RF/98K/Kar98k/English.dat new file mode 100644 index 0000000..4c45821 --- /dev/null +++ b/Guns/RF/98K/Kar98k/English.dat @@ -0,0 +1,2 @@ +Name [RF] Kar98K ★★★★★ +Description 哦?您已经打算要永远服侍我?那么伸出手来,这份契约将永远烙在你我的血脉中……接下来,哼哼,请多指教了…… \ No newline at end of file diff --git a/Guns/RF/98K/Kar98k/kar98k.dat b/Guns/RF/98K/Kar98k/kar98k.dat new file mode 100644 index 0000000..d67c12c --- /dev/null +++ b/Guns/RF/98K/Kar98k/kar98k.dat @@ -0,0 +1,131 @@ +GUID 94959d5a74094bd5b718cc28f648487d + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11096 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 11097 +Sight 11323 + +Hook_Sight +Hook_Tactical +Hook_Barrel + + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 2 + +Range 380 +Firerate 15 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 89 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 89 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 89 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 93 +Structure_Damage 93 +Vehicle_Damage 93 +Resource_Damage 93 +Object_Damage 93 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 12.5 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 15 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11096 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/98K/kar_clip/English.dat b/Guns/RF/98K/kar_clip/English.dat new file mode 100644 index 0000000..b259d7d --- /dev/null +++ b/Guns/RF/98K/kar_clip/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.92mm s.S Patrone Clip +Description +25% 弹头伤害 +20% 弹道下坠
5发 7.92x57mm s.S 铅芯重尖弹,对人员杀伤较高 \ No newline at end of file diff --git a/Guns/RF/98K/kar_clip/kar_clip.dat b/Guns/RF/98K/kar_clip/kar_clip.dat new file mode 100644 index 0000000..40652e1 --- /dev/null +++ b/Guns/RF/98K/kar_clip/kar_clip.dat @@ -0,0 +1,56 @@ +GUID f794f6832abf4e16840fbeac98e808f0 + +Type Magazine +Rarity Uncommon +ID 11097 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Calibers 1 +Caliber_0 2 + +Range 2 +Player_Damage 30 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 4 + +Tracer 50 +Ballistic_Damage_Multiplier 1.25 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11097 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11097 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + + diff --git a/Guns/RF/98K/kar_clipI/English.dat b/Guns/RF/98K/kar_clipI/English.dat new file mode 100644 index 0000000..6049c5c --- /dev/null +++ b/Guns/RF/98K/kar_clipI/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.92mm B-v Clip +Description 5发 7.92x57mm 高速试射燃烧弹弹夹,对人员有范围杀伤。实为小型高爆燃烧弹,用于航空机枪命中观测。 \ No newline at end of file diff --git a/Guns/RF/98K/kar_clipI/kar_clipI.dat b/Guns/RF/98K/kar_clipI/kar_clipI.dat new file mode 100644 index 0000000..b4522c4 --- /dev/null +++ b/Guns/RF/98K/kar_clipI/kar_clipI.dat @@ -0,0 +1,59 @@ +GUID 6e824a1680d640e5ba0f5c86f27f8f15 + +Type Magazine +Rarity Mythical +ID 11098 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Calibers 1 +Caliber_0 2 + +Range 5 +Player_Damage 40 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 25 +Structure_Damage 25 +Vehicle_Damage 40 +Resource_Damage 2000 +Object_Damage 40 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 1.2 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11098 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11098 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Paintable +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/98K/kar_clip + + diff --git a/Guns/RF/Ballista/Ballista/Ballista.dat b/Guns/RF/Ballista/Ballista/Ballista.dat new file mode 100644 index 0000000..db41c10 --- /dev/null +++ b/Guns/RF/Ballista/Ballista/Ballista.dat @@ -0,0 +1,134 @@ +GUID 22547d650f9445cca83bf5aba8f05d87 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12029 + +Size_X 5 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.7 + +Sight 12031 +Magazine 12030 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 8 + +Safety +Semi + +Caliber 113 + +Range 700 +Firerate 50 +Replace 0.75 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 96 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 96 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 96 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 96 +Structure_Damage 96 +Vehicle_Damage 96 +Resource_Damage 96 +Object_Damage 96 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Wear 3 + +Spread_Aim 0.03 +Spread_Angle_Degrees 15 + +Ballistic_Steps 14 +Ballistic_Travel 50 +Ballistic_Drop 0.001 + +Recoil_Aim 0.25 +Recoil_Min_X -10 +Recoil_Min_Y 30 +Recoil_Max_X 10 +Recoil_Max_Y 35 + +Recover_X 0.33 +Recover_Y 0.33 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12029 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/Ballista/Ballista/English.dat b/Guns/RF/Ballista/Ballista/English.dat new file mode 100644 index 0000000..5726df0 --- /dev/null +++ b/Guns/RF/Ballista/Ballista/English.dat @@ -0,0 +1,2 @@ +Name [RF] 芭莉斯塔 ★★★★★ +Description 您在看哪里?现在战事紧张,请专心一点。 \ No newline at end of file diff --git a/Guns/RF/Ballista/Ballista_Mag/Ballista_Mag.dat b/Guns/RF/Ballista/Ballista_Mag/Ballista_Mag.dat new file mode 100644 index 0000000..7f2dd98 --- /dev/null +++ b/Guns/RF/Ballista/Ballista_Mag/Ballista_Mag.dat @@ -0,0 +1,53 @@ +GUID 8ee1d20b575d446da661b2906732fbb2 + +Type Magazine +Rarity Legendary +ID 12030 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 8 +Count_Min 2 +Count_Max 7 + +Calibers 1 +Caliber_0 113 + +Range 3 +Player_Damage 45 +Zombie_Damage 150 +Animal_Damage 150 +Barricade_Damage 200 +Structure_Damage 200 +Vehicle_Damage 100 +Resource_Damage 200 +Object_Damage 200 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.9 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12030 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12030 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/Ballista/Ballista_Mag/English.dat b/Guns/RF/Ballista/Ballista_Mag/English.dat new file mode 100644 index 0000000..2c0d8c4 --- /dev/null +++ b/Guns/RF/Ballista/Ballista_Mag/English.dat @@ -0,0 +1,2 @@ +Name 8rnd .338 Lapua Magnum Magazine +Description 8发拉普阿马格南弹,高精度反人员弹。 \ No newline at end of file diff --git a/Guns/RF/Ballista/Ballista_Sights/Ballista_Sights.dat b/Guns/RF/Ballista/Ballista_Sights/Ballista_Sights.dat new file mode 100644 index 0000000..0cb4e91 --- /dev/null +++ b/Guns/RF/Ballista/Ballista_Sights/Ballista_Sights.dat @@ -0,0 +1,9 @@ +GUID 2b87ace7033d4618896a697ea8a51a8b + +Type Sight +ID 12031 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/RF/Ballista/Ballista_Sights/English.dat b/Guns/RF/Ballista/Ballista_Sights/English.dat new file mode 100644 index 0000000..29d0125 --- /dev/null +++ b/Guns/RF/Ballista/Ballista_Sights/English.dat @@ -0,0 +1,2 @@ +Name Ballista Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/RF/C-14_Timberwolf/AWM_5/AWM_5.dat b/Guns/RF/C-14_Timberwolf/AWM_5/AWM_5.dat new file mode 100644 index 0000000..2603f2e --- /dev/null +++ b/Guns/RF/C-14_Timberwolf/AWM_5/AWM_5.dat @@ -0,0 +1,54 @@ +GUID 3B629372AEFDD3AB5F59256E49B72C2F +Type Magazine +Rarity Mythical +ID 12410 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 3 +Count_Max 5 + +Calibers 1 +Caliber_0 113 + +Range 1 +Player_Damage 100 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12410 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12410 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Paintable \ No newline at end of file diff --git a/Guns/RF/C-14_Timberwolf/AWM_5/English.dat b/Guns/RF/C-14_Timberwolf/AWM_5/English.dat new file mode 100644 index 0000000..771c519 --- /dev/null +++ b/Guns/RF/C-14_Timberwolf/AWM_5/English.dat @@ -0,0 +1,2 @@ +Name 5rnd .338 Explosive Lapua Magnum Magazine +Description 5发拉普阿马格南弹,高爆反人员弹 \ No newline at end of file diff --git a/Guns/RF/C-14_Timberwolf/C-14/C-14.dat b/Guns/RF/C-14_Timberwolf/C-14/C-14.dat new file mode 100644 index 0000000..986c074 --- /dev/null +++ b/Guns/RF/C-14_Timberwolf/C-14/C-14.dat @@ -0,0 +1,125 @@ +GUID 430C6CF933EFB63EA83EA26C2F79F2DF +Type Gun +Useable Gun +Slot Primary +Rarity Rare +ID 12409 + +Size_X 5 +Size_Y 2 +Size_Z 0.42 +Size2_Z 0.9 + +Magazine 12410 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 0 +Ammo_Max 5 + +Safety +Semi + +Magazine_Calibers 1 +Magazine_Caliber_0 113 + +Range 600 +Firerate 60 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 99 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.8 + +Zombie_Damage 99 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 99 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 99 +Structure_Damage 99 +Vehicle_Damage 99 +Resource_Damage 99 +Object_Damage 99 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 +Wear 3 + +Spread_Aim 0.03 +Spread_Angle_Degrees 15 + +Recoil_Min_X -10 +Recoil_Min_Y 25 +Recoil_Max_X -10 +Recoil_Max_Y 40 + +Recover_X 0.25 +Recover_Y 0.9 + +Ballistic_Steps 20 +Ballistic_Travel 30 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12409 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/C-14_Timberwolf/C-14/English.dat b/Guns/RF/C-14_Timberwolf/C-14/English.dat new file mode 100644 index 0000000..04840ab --- /dev/null +++ b/Guns/RF/C-14_Timberwolf/C-14/English.dat @@ -0,0 +1,2 @@ +Name [RF] C14 Timberwolf ★★★ +Description 在静谧中为您消灭目标,C14“森林狼”前来报到! \ No newline at end of file diff --git a/Guns/RF/CarcanoM1891/carcanom1891/English.dat b/Guns/RF/CarcanoM1891/carcanom1891/English.dat new file mode 100644 index 0000000..244730a --- /dev/null +++ b/Guns/RF/CarcanoM1891/carcanom1891/English.dat @@ -0,0 +1,2 @@ +Name [RF] CarcanoM1891 ★★★★★ +Description 指挥官想要新年的衣服吗?我可以给您设计一款哦~ \ No newline at end of file diff --git a/Guns/RF/CarcanoM1891/carcanom1891/carcanom1891.dat b/Guns/RF/CarcanoM1891/carcanom1891/carcanom1891.dat new file mode 100644 index 0000000..7421d62 --- /dev/null +++ b/Guns/RF/CarcanoM1891/carcanom1891/carcanom1891.dat @@ -0,0 +1,124 @@ +GUID 0486628c5ca1483c898c358031b8902d + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12161 + +Size_X 5 +Size_Y 2 +Size_Z 0.38 +Size2_Z 0.6 + +Magazine 12162 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 2 + +Range 400 +Firerate 45 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 88 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 88 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 93 +Structure_Damage 93 +Vehicle_Damage 93 +Resource_Damage 93 +Object_Damage 93 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 29 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Recoil_Aim 0.5 +Recoil_Min_X -8 +Recoil_Min_Y 20 +Recoil_Max_X 8 +Recoil_Max_Y 25 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12161 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/RF/CarcanoM1891/m1891blc/English.dat b/Guns/RF/CarcanoM1891/m1891blc/English.dat new file mode 100644 index 0000000..ce81007 --- /dev/null +++ b/Guns/RF/CarcanoM1891/m1891blc/English.dat @@ -0,0 +1,2 @@ +Name [RF] CarcanoM1891 [Brave Little Cano] ★★★★★ +Description 指挥官,每天的好心情可是很重要的呢!不过只要有我在的话,也没道理不开心吧?嘿嘿~ \ No newline at end of file diff --git a/Guns/RF/CarcanoM1891/m1891blc/m1891blc.dat b/Guns/RF/CarcanoM1891/m1891blc/m1891blc.dat new file mode 100644 index 0000000..a138279 --- /dev/null +++ b/Guns/RF/CarcanoM1891/m1891blc/m1891blc.dat @@ -0,0 +1,131 @@ +GUID 60eb43ff165a4cdab1072a8cd73cd21a + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12333 + +Size_X 5 +Size_Y 2 +Size_Z 0.38 +Size2_Z 0.6 + +Magazine 12334 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 12 + +Safety +Semi + +Caliber 2 + +Range 400 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 88 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 88 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 93 +Structure_Damage 93 +Vehicle_Damage 93 +Resource_Damage 93 +Object_Damage 93 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Durability 0.5 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 58 +Ballistic_Travel 7 +Ballistic_Drop 0.001 + +Recoil_Aim 0.5 +Recoil_Min_X -1 +Recoil_Min_Y -1 +Recoil_Max_X 2 +Recoil_Max_Y 2 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 4 +Blueprint_1_Supply_0_ID 12161 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12469 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Supply_2_ID 84 +Blueprint_1_Supply_2_Amount 1 +Blueprint_1_Supply_3_ID 12586 +Blueprint_1_Supply_3_Amount 10 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + + + + + + + + + + + + diff --git a/Guns/RF/CarcanoM1891/rifle12/English.dat b/Guns/RF/CarcanoM1891/rifle12/English.dat new file mode 100644 index 0000000..068875e --- /dev/null +++ b/Guns/RF/CarcanoM1891/rifle12/English.dat @@ -0,0 +1,2 @@ +Name 12rnd 6.5x52mm Carcano Clip +Description 12发 6.5x52mm 意大利卡尔卡诺步枪弹————Alla vittoria! \ No newline at end of file diff --git a/Guns/RF/CarcanoM1891/rifle12/rifle12.dat b/Guns/RF/CarcanoM1891/rifle12/rifle12.dat new file mode 100644 index 0000000..650ad5d --- /dev/null +++ b/Guns/RF/CarcanoM1891/rifle12/rifle12.dat @@ -0,0 +1,53 @@ +GUID ee37fe99a1ac48f69309276d0949418b + +Type Magazine +Rarity Uncommon +ID 12334 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Amount 12 +Count_Min 12 +Count_Max 12 + +Calibers 1 +Caliber_0 2 + +Range 4 +Player_Damage 30 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 49 +Pellets 2 +Ballistic_Damage_Multiplier 0.6 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 11 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12334 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12334 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/RF/CarcanoM1891/rifle5/English.dat b/Guns/RF/CarcanoM1891/rifle5/English.dat new file mode 100644 index 0000000..6f2062b --- /dev/null +++ b/Guns/RF/CarcanoM1891/rifle5/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 6.5x52mm Carcano Clip +Description 5发 6.5x52mm 意大利卡尔卡诺步枪弹————Alla vittoria! \ No newline at end of file diff --git a/Guns/RF/CarcanoM1891/rifle5/rifle5.dat b/Guns/RF/CarcanoM1891/rifle5/rifle5.dat new file mode 100644 index 0000000..904d8c4 --- /dev/null +++ b/Guns/RF/CarcanoM1891/rifle5/rifle5.dat @@ -0,0 +1,52 @@ +GUID 2811c1dceb0c4ccbad7f0e9bac871090 + +Type Magazine +Rarity Uncommon +ID 12162 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Calibers 1 +Caliber_0 2 + +Range 4 +Player_Damage 30 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 49 +Pellets 2 +Ballistic_Damage_Multiplier 0.6 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 111 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12162 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12162 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/RF/CarcanoM91_38/carcanoM91_38/English.dat b/Guns/RF/CarcanoM91_38/carcanoM91_38/English.dat new file mode 100644 index 0000000..5ce1380 --- /dev/null +++ b/Guns/RF/CarcanoM91_38/carcanoM91_38/English.dat @@ -0,0 +1,2 @@ +Name [RF] CarcanoM91/38 ★★★★★ +Description 指挥官,我好喜欢你哦……骗你的啦,怎么可能呢……你信了?哪一句?……真的? \ No newline at end of file diff --git a/Guns/RF/CarcanoM91_38/carcanoM91_38/carcanoM91_38.dat b/Guns/RF/CarcanoM91_38/carcanoM91_38/carcanoM91_38.dat new file mode 100644 index 0000000..8e8ac9d --- /dev/null +++ b/Guns/RF/CarcanoM91_38/carcanoM91_38/carcanoM91_38.dat @@ -0,0 +1,124 @@ +GUID 60289372cc90413fbd5b5453a9e3c3f8 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12163 + +Size_X 5 +Size_Y 2 +Size_Z 0.38 +Size2_Z 0.6 + +Magazine 12164 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 2 + +Range 600 +Firerate 45 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 88 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 88 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 88 +Structure_Damage 88 +Vehicle_Damage 88 +Resource_Damage 88 +Object_Damage 88 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 29 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Recoil_Aim 0.5 +Recoil_Min_X -8 +Recoil_Min_Y 20 +Recoil_Max_X 8 +Recoil_Max_Y 25 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12163 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/RF/CarcanoM91_38/rifle5/English.dat b/Guns/RF/CarcanoM91_38/rifle5/English.dat new file mode 100644 index 0000000..003c3bb --- /dev/null +++ b/Guns/RF/CarcanoM91_38/rifle5/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.35x51mm Carcano Clip +Description 5发 7.35x51mm 意大利卡尔卡诺步枪弹————Alla gloria militar! \ No newline at end of file diff --git a/Guns/RF/CarcanoM91_38/rifle5/rifle5.dat b/Guns/RF/CarcanoM91_38/rifle5/rifle5.dat new file mode 100644 index 0000000..a263c84 --- /dev/null +++ b/Guns/RF/CarcanoM91_38/rifle5/rifle5.dat @@ -0,0 +1,52 @@ +GUID 03754f2ef4d24dd2a929700006576ca3 + +Type Magazine +Rarity Uncommon +ID 12164 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Calibers 1 +Caliber_0 2 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Range 6 +Player_Damage 40 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 25 +Structure_Damage 25 +Vehicle_Damage 40 +Resource_Damage 2000 +Object_Damage 40 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 12 + +Spread 1.2 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12164 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12164 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/RF/DSR50/DSR50/DSR50.dat b/Guns/RF/DSR50/DSR50/DSR50.dat new file mode 100644 index 0000000..a94c24a --- /dev/null +++ b/Guns/RF/DSR50/DSR50/DSR50.dat @@ -0,0 +1,128 @@ +GUID 56b94aec4b40bbf13afbc5da7cbc02ac + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11048 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Sight 11343 +Magazine 11049 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 13 + +Range 800 +Firerate 35 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 161 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.3 + +Zombie_Damage 161 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 161 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 161 +Structure_Damage 320 +Vehicle_Damage 320 +Resource_Damage 161 +Object_Damage 161 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 60 +Ballistic_Travel 13.5 +Ballistic_Drop 0.001 + +Recoil_Min_X -4 +Recoil_Min_Y 20 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11048 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/DSR50/DSR50/English.dat b/Guns/RF/DSR50/DSR50/English.dat new file mode 100644 index 0000000..b51dcd3 --- /dev/null +++ b/Guns/RF/DSR50/DSR50/English.dat @@ -0,0 +1,2 @@ +Name [RF] DSR-50 ★★★★★ +Description 指挥官,如果有需要的话,就晚点单独来我的宿舍吧…… \ No newline at end of file diff --git a/Guns/RF/DSR50/DSR50_mag_5/DSR50_mag_5.dat b/Guns/RF/DSR50/DSR50_mag_5/DSR50_mag_5.dat new file mode 100644 index 0000000..6050330 --- /dev/null +++ b/Guns/RF/DSR50/DSR50_mag_5/DSR50_mag_5.dat @@ -0,0 +1,54 @@ +GUID 66de6cd4941e415ea3b67d5914d19295 + +Type Magazine +Rarity Mythical +ID 11049 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 1 +Count_Max 5 + +Calibers 1 +Caliber_0 13 + +Range 5 +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Spread 0.9 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11049 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11049 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/DSR50/DSR50_mag_5/English.dat b/Guns/RF/DSR50/DSR50_mag_5/English.dat new file mode 100644 index 0000000..06afcea --- /dev/null +++ b/Guns/RF/DSR50/DSR50_mag_5/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x99mm Mk.300 API-T Mod0 +Description 5发 12.7x99mm Mk.300 穿甲燃烧(高爆)曳光弹,效果同HEIAP,略微提升精度。同级比较高范围,较低伤害。 \ No newline at end of file diff --git a/Guns/RF/Dragonov/svd/English.dat b/Guns/RF/Dragonov/svd/English.dat new file mode 100644 index 0000000..7c7aaea --- /dev/null +++ b/Guns/RF/Dragonov/svd/English.dat @@ -0,0 +1,2 @@ +Name [RF] SVD ★★★★ +Description 怎么?东西又找不到了?别每次都让我这个精英来找啊,幸亏我知道你习惯丢在哪,看吧?没错,就是这样,再多依赖我一点吧 \ No newline at end of file diff --git a/Guns/RF/Dragonov/svd/SVD.dat b/Guns/RF/Dragonov/svd/SVD.dat new file mode 100644 index 0000000..1e1ce0f --- /dev/null +++ b/Guns/RF/Dragonov/svd/SVD.dat @@ -0,0 +1,118 @@ +GUID 422c83cf2f014ff1b44b1fea8c4309e6 + +Type Gun + +Useable Gun +Rarity Legendary +Slot Primary +ID 11069 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 + +Sight 11325 +Magazine 11070 + +Hook_Tactical +Hook_Grip +Hook_Sight + +Ammo_Min 1 +Ammo_Max 10 + +Safety +Semi + +Caliber 112 + +Range 400 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 73 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 73 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 73 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 73 +Structure_Damage 73 +Vehicle_Damage 73 +Resource_Damage 73 +Object_Damage 73 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 29 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Recoil_Min_X 7 +Recoil_Min_Y 13 +Recoil_Max_X 10 +Recoil_Max_Y 15 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11069 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/RF/Dragonov/svd_10/English.dat b/Guns/RF/Dragonov/svd_10/English.dat new file mode 100644 index 0000000..054981a --- /dev/null +++ b/Guns/RF/Dragonov/svd_10/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 7.62x54mmR 7N1 Sniper Magazine +Description +10% 弹头伤害 -10% 弹道下坠
10发7.62x54mmR 7N1 狙击弹弹匣 \ No newline at end of file diff --git a/Guns/RF/Dragonov/svd_10/svd_10.dat b/Guns/RF/Dragonov/svd_10/svd_10.dat new file mode 100644 index 0000000..9da0ff5 --- /dev/null +++ b/Guns/RF/Dragonov/svd_10/svd_10.dat @@ -0,0 +1,55 @@ +GUID 2c9835d75d0c4541b88ffb6ca1310bb5 + +Type Magazine +Rarity Legendary +ID 11070 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 10 +Count_Min 5 +Count_Max 10 + +Calibers 1 +Caliber_0 112 + +Range 3 +Player_Damage 30 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 50 +Object_Damage 20 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.85 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Tracer 1154 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11070 +Blueprint_1_Build 20 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11170 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/G28/G28/English.dat b/Guns/RF/G28/G28/English.dat new file mode 100644 index 0000000..2f98502 --- /dev/null +++ b/Guns/RF/G28/G28/English.dat @@ -0,0 +1,2 @@ +Name [RF] G28 ★★★★ +Description 指挥官,有了我就足够了吧?呜……至少心情会不错吧? \ No newline at end of file diff --git a/Guns/RF/G28/G28/G28.dat b/Guns/RF/G28/G28/G28.dat new file mode 100644 index 0000000..f852a14 --- /dev/null +++ b/Guns/RF/G28/G28/G28.dat @@ -0,0 +1,128 @@ +GUID 279d821475454656a9e7feded6ba0104 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11171 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Barrel 11302 +Sight 11343 +Magazine 11172 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 17 + +Safety +Semi +Auto + +Caliber 22 + +Range 370 +Firerate 4 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 73 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 73 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 73 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 83 +Structure_Damage 83 +Vehicle_Damage 83 +Resource_Damage 83 +Object_Damage 83 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 26 +Ballistic_Travel 14.5 + +Recoil_Min_X -7 +Recoil_Min_Y 14 +Recoil_Max_X 7 +Recoil_Max_Y 16 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.03 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.04 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11171 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/G28/HK417 Mag/English.dat b/Guns/RF/G28/HK417 Mag/English.dat new file mode 100644 index 0000000..16c55ea --- /dev/null +++ b/Guns/RF/G28/HK417 Mag/English.dat @@ -0,0 +1,2 @@ +Name 20rnd .308Win BTHP Magazine +Description +20% 弹头伤害 +20% 弹道下坠
20发 .308Win 高性能船尾 弹 \ No newline at end of file diff --git a/Guns/RF/G28/HK417 Mag/HK417 Mag.dat b/Guns/RF/G28/HK417 Mag/HK417 Mag.dat new file mode 100644 index 0000000..21c900c --- /dev/null +++ b/Guns/RF/G28/HK417 Mag/HK417 Mag.dat @@ -0,0 +1,54 @@ +GUID 3bbd1f67af2f42959edb905a1d6f1f14 + +Type Magazine +Rarity Uncommon +ID 11172 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 20 +Count_Min 5 +Count_Max 20 + +Calibers 1 +Caliber_0 22 + +Range 4 +Player_Damage 50 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Tracer 50 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11172 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11172 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/G43/Gewehr/English.dat b/Guns/RF/G43/Gewehr/English.dat new file mode 100644 index 0000000..41ad0b6 --- /dev/null +++ b/Guns/RF/G43/Gewehr/English.dat @@ -0,0 +1,2 @@ +Name [RF] G43 ★★ +Description 指挥官……我也不是不准你碰我,但是偷袭是不允许的哦! \ No newline at end of file diff --git a/Guns/RF/G43/Gewehr/Gewehr.dat b/Guns/RF/G43/Gewehr/Gewehr.dat new file mode 100644 index 0000000..73882ab --- /dev/null +++ b/Guns/RF/G43/Gewehr/Gewehr.dat @@ -0,0 +1,128 @@ +GUID 9d89204cb67e44168bd967672360b742 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11031 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.75 + +Magazine 11032 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 2 +Ammo_Max 10 + +Safety +Semi + +Caliber 10 + +Range 375 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 73 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 73 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 73 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 73 +Structure_Damage 73 +Vehicle_Damage 73 +Resource_Damage 73 +Object_Damage 73 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 12.5 +Ballistic_Drop 0.003 + +Recoil_Min_X -5 +Recoil_Min_Y 10 +Recoil_Max_X -10 +Recoil_Max_Y 14 + +Recover_X 0.5 +Recover_Y 0.75 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11031 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/G43/gew_mag/English.dat b/Guns/RF/G43/gew_mag/English.dat new file mode 100644 index 0000000..eb5542f --- /dev/null +++ b/Guns/RF/G43/gew_mag/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 7.92x57mm Yugoslavia M75 Sniper Magazine +Description +10% 弹头伤害 -10% 弹道下坠
10发 7.92x57mm 南斯拉夫M75 狙击弹,提高精度和杀伤 \ No newline at end of file diff --git a/Guns/RF/G43/gew_mag/gew_mag.dat b/Guns/RF/G43/gew_mag/gew_mag.dat new file mode 100644 index 0000000..e7c202e --- /dev/null +++ b/Guns/RF/G43/gew_mag/gew_mag.dat @@ -0,0 +1,57 @@ +GUID 6ded199c503a45f1bf7c402538e66be4 + +Type Magazine +Rarity Legendary +ID 11032 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 10 + +Range 4 +Player_Damage 30 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.85 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Tracer 1154 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11032 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11032 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + + diff --git a/Guns/RF/GM6 Lynx/GM6 Lynx Suppressor/English.dat b/Guns/RF/GM6 Lynx/GM6 Lynx Suppressor/English.dat new file mode 100644 index 0000000..ba80545 --- /dev/null +++ b/Guns/RF/GM6 Lynx/GM6 Lynx Suppressor/English.dat @@ -0,0 +1,2 @@ +Name GM6 Lynx Factory Suppressor +Description -0.005% 垂直后坐力
+20% 枪口晃动
Compatibility: GM6 Lynx AMR \ No newline at end of file diff --git a/Guns/RF/GM6 Lynx/GM6 Lynx Suppressor/GM6 Lynx Suppressor.dat b/Guns/RF/GM6 Lynx/GM6 Lynx Suppressor/GM6 Lynx Suppressor.dat new file mode 100644 index 0000000..222baae --- /dev/null +++ b/Guns/RF/GM6 Lynx/GM6 Lynx Suppressor/GM6 Lynx Suppressor.dat @@ -0,0 +1,19 @@ +GUID aaa988b1cefc2cf35b8b8ff102ddc306 + +Type Barrel +Rarity Epic +ID 12463 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Spread 1 +Shake 1.2 +Recoil_X 1 +Recoil_Y 0.995 +Ballistic_Drop 1 +Silenced +Volume 0.8 +Gunshot_Rolloff_Distance_Multiplier 0.8 +Braked \ No newline at end of file diff --git a/Guns/RF/GM6 Lynx/GM6 Mag/English.dat b/Guns/RF/GM6 Lynx/GM6 Mag/English.dat new file mode 100644 index 0000000..9a4a2ec --- /dev/null +++ b/Guns/RF/GM6 Lynx/GM6 Mag/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x108mm SN 7N34 Sniper Magazine +Description SN 7N34大口径狙击弹,同级比较低范围,高伤害。. \ No newline at end of file diff --git a/Guns/RF/GM6 Lynx/GM6 Mag/GM6 Mag.dat b/Guns/RF/GM6 Lynx/GM6 Mag/GM6 Mag.dat new file mode 100644 index 0000000..dd14500 --- /dev/null +++ b/Guns/RF/GM6 Lynx/GM6 Mag/GM6 Mag.dat @@ -0,0 +1,58 @@ +GUID 2551c4b37c64497490f4b8a9932b6cfc + +Type Magazine +Rarity Legendary +ID 12351 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Amount 5 +Count_Min 3 +Count_Max 5 + +Calibers 1 +Caliber_0 13 + +Spread 1 +Shake 1.1 +Recoil_X 1.2 +Recoil_Y 1.1 + +Tracer 1155 + +Range 2 +Player_Damage 200 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12351 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12351 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/RF/GM6 Lynx/GM6/English.dat b/Guns/RF/GM6 Lynx/GM6/English.dat new file mode 100644 index 0000000..40a75cd --- /dev/null +++ b/Guns/RF/GM6 Lynx/GM6/English.dat @@ -0,0 +1,2 @@ +Name [RF] GM6 Lynx ★★★ +Description 我的身体很柔韧,打对折也没问题。但这不是你摸上来的理由哦,指挥官。 \ No newline at end of file diff --git a/Guns/RF/GM6 Lynx/GM6/GM6.dat b/Guns/RF/GM6 Lynx/GM6/GM6.dat new file mode 100644 index 0000000..921d7ef --- /dev/null +++ b/Guns/RF/GM6 Lynx/GM6/GM6.dat @@ -0,0 +1,131 @@ +GUID 14e93ba1e46d796fdc9fe0292aed6909 + +Type Gun +Rarity Rare +Useable Gun +Slot Primary +ID 12350 + +Backward + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 12464 +Magazine 12351 +Barrel 12463 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 5 + +Safety +Semi + +Caliber 13 + +Unplace 0.26 +Replace 0.76 + +Range 600 + +Firerate 10 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 131 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.2 + +Zombie_Damage 131 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 131 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 131 +Structure_Damage 231 +Vehicle_Damage 231 +Resource_Damage 131 +Object_Damage 131 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 20 + +Recoil_Min_X 0.9 +Recoil_Min_Y 0.9 +Recoil_Max_X -0.9 +Recoil_Max_Y 1 + +Recover_X -8 +Recover_Y -8 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.025 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12350 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/GM6 Lynx/Schmidt & Bender 5-25x56 PM IILP/English.dat b/Guns/RF/GM6 Lynx/Schmidt & Bender 5-25x56 PM IILP/English.dat new file mode 100644 index 0000000..da78f2e --- /dev/null +++ b/Guns/RF/GM6 Lynx/Schmidt & Bender 5-25x56 PM IILP/English.dat @@ -0,0 +1,2 @@ +Name Schmidt & Bender 5-25x56 PM IILP +Description 16x long-range optic. It can be attached to picatinny rails. \ No newline at end of file diff --git a/Guns/RF/GM6 Lynx/Schmidt & Bender 5-25x56 PM IILP/Schmidt & Bender 5-25x56 PM IILP.dat b/Guns/RF/GM6 Lynx/Schmidt & Bender 5-25x56 PM IILP/Schmidt & Bender 5-25x56 PM IILP.dat new file mode 100644 index 0000000..ae0caf3 --- /dev/null +++ b/Guns/RF/GM6 Lynx/Schmidt & Bender 5-25x56 PM IILP/Schmidt & Bender 5-25x56 PM IILP.dat @@ -0,0 +1,13 @@ +GUID 8a6a2f3f321e8650c21d752857780b47 +Type Sight +Rarity Epic +ID 12464 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.8 +Zoom 16 + +Paintable \ No newline at end of file diff --git a/Guns/RF/General_Liu/General_Liu/English.dat b/Guns/RF/General_Liu/General_Liu/English.dat new file mode 100644 index 0000000..0dedd34 --- /dev/null +++ b/Guns/RF/General_Liu/General_Liu/English.dat @@ -0,0 +1,2 @@ +Name [RF] General Liu Rifle ★★★★★ +Description 长官您好,我是刘庆恩自装枪……呃,就先这样吧,不好意思。 * \ No newline at end of file diff --git a/Guns/RF/General_Liu/General_Liu/General_Liu.dat b/Guns/RF/General_Liu/General_Liu/General_Liu.dat new file mode 100644 index 0000000..4c37ea8 --- /dev/null +++ b/Guns/RF/General_Liu/General_Liu/General_Liu.dat @@ -0,0 +1,156 @@ +GUID 74e8577d8eca4913be52a9c3a7607c52 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12343 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 12127 +Sight 11323 + +Hook_Sight +Hook_Tactical +Hook_Barrel + + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 111 + +Range 380 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 88 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 88 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 88 +Structure_Damage 88 +Vehicle_Damage 88 +Resource_Damage 88 +Object_Damage 88 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 19 +Ballistic_Travel 20 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 15 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 4 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12343 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + +Blueprint_2_Type Tool +Blueprint_2_Supplies 2 +Blueprint_2_Supply_0_ID 12343 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Supply_1_ID 12586 +Blueprint_2_Supply_1_Amount 1 +Blueprint_2_Outputs 2 +Blueprint_2_Output_0_ID 12344 +Blueprint_2_Output_0_Amount 1 +Blueprint_2_Output_1_ID 12345 +Blueprint_2_Output_1_Amount 1 +Blueprint_2_Build 27 + +Blueprint_3_Type Tool +Blueprint_3_Supplies 2 +Blueprint_3_Supply_0_ID 12344 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Supply_1_ID 12345 +Blueprint_3_Supply_1_Amount 1 +Blueprint_3_Level 3 +Blueprint_3_Skill Craft +Blueprint_3_Build 32 + + + + + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/General_Liu/General_Liu_empty/English.dat b/Guns/RF/General_Liu/General_Liu_empty/English.dat new file mode 100644 index 0000000..28281d3 --- /dev/null +++ b/Guns/RF/General_Liu/General_Liu_empty/English.dat @@ -0,0 +1,2 @@ +Name [RF] General Liu Rifle ★★★★★ +Description 长官您好,我是刘庆恩自装枪……呃,就先这样吧,不好意思。 \ No newline at end of file diff --git a/Guns/RF/General_Liu/General_Liu_empty/General_Liu_empty.dat b/Guns/RF/General_Liu/General_Liu_empty/General_Liu_empty.dat new file mode 100644 index 0000000..e7db09a --- /dev/null +++ b/Guns/RF/General_Liu/General_Liu_empty/General_Liu_empty.dat @@ -0,0 +1,108 @@ +GUID 2c9b0c288c1b4bd289c77f699137a2e5 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12344 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 12127 +Sight 11323 + +Hook_Sight +Hook_Tactical +Hook_Barrel + + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 111 + +Range 380 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 88 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 88 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 88 +Structure_Damage 88 +Vehicle_Damage 88 +Resource_Damage 88 +Object_Damage 88 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 19 +Ballistic_Travel 20 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 15 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 1 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/General_Liu/General_Liu + + + diff --git a/Guns/RF/General_Liu/Liu_Shared_Hatred/English.dat b/Guns/RF/General_Liu/Liu_Shared_Hatred/English.dat new file mode 100644 index 0000000..f44d6d8 --- /dev/null +++ b/Guns/RF/General_Liu/Liu_Shared_Hatred/English.dat @@ -0,0 +1,2 @@ +Name [RF] General Liu [Shared_Hatred] ★★★★★ +Description 天空,真是可望而不可及…… \ No newline at end of file diff --git a/Guns/RF/General_Liu/Liu_Shared_Hatred/Liu_Shared_Hatred.dat b/Guns/RF/General_Liu/Liu_Shared_Hatred/Liu_Shared_Hatred.dat new file mode 100644 index 0000000..cb9626c --- /dev/null +++ b/Guns/RF/General_Liu/Liu_Shared_Hatred/Liu_Shared_Hatred.dat @@ -0,0 +1,109 @@ +GUID e8aea72ecb4e4c6194b555e111cab3ed + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12345 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 12127 +Sight 11323 + +Hook_Sight +Hook_Tactical +Hook_Barrel + + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 111 + +Range 380 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 88 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 88 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 88 +Structure_Damage 88 +Vehicle_Damage 88 +Resource_Damage 88 +Object_Damage 88 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 20 +Ballistic_Travel 19 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 15 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 1 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/General_Liu/General_Liu + + + diff --git a/Guns/RF/HS50/English.dat b/Guns/RF/HS50/English.dat new file mode 100644 index 0000000..5596e38 --- /dev/null +++ b/Guns/RF/HS50/English.dat @@ -0,0 +1,2 @@ +Name [RF] HS.50 ★★★★★ +Description 希望,这样的我,也能够帮助到大家...... \ No newline at end of file diff --git a/Guns/RF/HS50/HS50.dat b/Guns/RF/HS50/HS50.dat new file mode 100644 index 0000000..fd8488d --- /dev/null +++ b/Guns/RF/HS50/HS50.dat @@ -0,0 +1,112 @@ +GUID ed2210e5e320f5144fa6637436241589 +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12518 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.8 + +Sight 11325 +Magazine 12255 +Barrel 12036 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 130 + +Range 800 +Firerate 10 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 159 +Player_Leg_Multiplier 0.9 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 2.8 + +Zombie_Damage 159 +Zombie_Leg_Multiplier 0.9 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2.8 + +Animal_Damage 159 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2.8 + +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 200 +Resource_Damage 200 +Object_Damage 150 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 60 +Ballistic_Travel 13.5 +Ballistic_Drop 0.001 + +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12518 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + diff --git a/Guns/RF/HS50M1/HS50M1/English.dat b/Guns/RF/HS50M1/HS50M1/English.dat new file mode 100644 index 0000000..2590358 --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1/English.dat @@ -0,0 +1,2 @@ +Name [RF] HS.50M1 ★★★★★ +Description HS.50M1向您报道!我的姐姐貌似比我先到了呢.. \ No newline at end of file diff --git a/Guns/RF/HS50M1/HS50M1/HS50M1.dat b/Guns/RF/HS50M1/HS50M1/HS50M1.dat new file mode 100644 index 0000000..55f18cf --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1/HS50M1.dat @@ -0,0 +1,114 @@ +GUID 1ac2e70a39f073c691fcd94cbb5c2e94 +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12559 + +Size_X 5 +Size_Y 2 +Size_Z 0.6 +Size2_Z 0.9 + +Sight 12561 +Magazine 12560 +Barrel 12562 + +Hook_Tactical +Hook_Sight +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Magazine_Calibers 2 +Magazine_Caliber_0 13 +Magazine_Caliber_1 130 + +Range 950 +Firerate 10 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 159 +Player_Leg_Multiplier 0.9 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 2.8 + +Zombie_Damage 159 +Zombie_Leg_Multiplier 0.9 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2.8 + +Animal_Damage 159 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2.8 + +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 200 +Resource_Damage 200 +Object_Damage 150 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 60 +Ballistic_Travel 16 +Ballistic_Drop 0.001 + +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12559 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + diff --git a/Guns/RF/HS50M1/HS50M1_16X/English.dat b/Guns/RF/HS50M1/HS50M1_16X/English.dat new file mode 100644 index 0000000..0c1d4fe --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1_16X/English.dat @@ -0,0 +1,2 @@ +Name HS50M1 16X Scope +Description 16x zoom scope. \ No newline at end of file diff --git a/Guns/RF/HS50M1/HS50M1_16X/HS50M1_16X.dat b/Guns/RF/HS50M1/HS50M1_16X/HS50M1_16X.dat new file mode 100644 index 0000000..758edb4 --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1_16X/HS50M1_16X.dat @@ -0,0 +1,14 @@ +GUID 719f180df0efd5166fdd8ef886d421d1 +Type Sight +Rarity Epic +ID 12561 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.6 +Zoom 16 + +Paintable + diff --git a/Guns/RF/HS50M1/HS50M1_5/English.dat b/Guns/RF/HS50M1/HS50M1_5/English.dat new file mode 100644 index 0000000..8121b46 --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1_5/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x108mm 7N34 Magazine +Description 5发 12.7x108mm 7N34 穿甲弹。 \ No newline at end of file diff --git a/Guns/RF/HS50M1/HS50M1_5/HS50M1_5.dat b/Guns/RF/HS50M1/HS50M1_5/HS50M1_5.dat new file mode 100644 index 0000000..b573b81 --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1_5/HS50M1_5.dat @@ -0,0 +1,53 @@ +GUID 2d478b46cfe9b7edfdaba078a1d1d1aa +Type Magazine +Rarity Legendary +ID 12560 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 13 + +Range 5 +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Spread 0.9 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12560 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12560 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/HS50M1/HS50M1_Flame suppressor/English.dat b/Guns/RF/HS50M1/HS50M1_Flame suppressor/English.dat new file mode 100644 index 0000000..420d03e --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1_Flame suppressor/English.dat @@ -0,0 +1,2 @@ +Name HS50M1 Flame suppressor +Description -20%/-40% 水平/垂直后坐力
-10% 弹道下坠
-20% 屏息晃动
HS50M1所使用的消炎器 \ No newline at end of file diff --git a/Guns/RF/HS50M1/HS50M1_Flame suppressor/HS50M1_Flame suppressor.dat b/Guns/RF/HS50M1/HS50M1_Flame suppressor/HS50M1_Flame suppressor.dat new file mode 100644 index 0000000..8e93526 --- /dev/null +++ b/Guns/RF/HS50M1/HS50M1_Flame suppressor/HS50M1_Flame suppressor.dat @@ -0,0 +1,30 @@ +GUID d70295d086b18bbca0be0ff8aa2c3f97 +Type Barrel +Rarity Rare +ID 12562 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Calibers 1 +Caliber_0 13 + +Braked +Silenced + +Recoil_X 0.8 +Recoil_Y 0.6 +Ballistic_Drop 0.9 + +Paintable + +Blueprints 1 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12586 +Blueprint_0_Supply_0_Amount 4 +Blueprint_0_Level 2 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + diff --git a/Guns/RF/Hecate/English.dat b/Guns/RF/Hecate/English.dat new file mode 100644 index 0000000..799a1b4 --- /dev/null +++ b/Guns/RF/Hecate/English.dat @@ -0,0 +1,2 @@ +Name [RF] Hecate II ★ +Description 我知道您会来的,指挥官。让我们开始吧 \ No newline at end of file diff --git a/Guns/RF/Hecate/hecate.dat b/Guns/RF/Hecate/hecate.dat new file mode 100644 index 0000000..f1afa60 --- /dev/null +++ b/Guns/RF/Hecate/hecate.dat @@ -0,0 +1,118 @@ +GUID C26EDD239FB1779305C44A615C920A66 +Type Gun + +Rarity Epic +Useable Gun +Slot Primary +ID 12406 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Sight 11343 +Magazine 11049 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max7 + +Safety +Semi + +Caliber 13 + + +Firerate 35 +Action Rocket + +Range 5 +Explosion 136 + +Player_Damage 200 +Player_Leg_Multiplier 1.1 +Player_Arm_Multiplier 1.1 +Player_Spine_Multiplier 1.1 +Player_Skull_Multiplier 1.25 + +Zombie_Damage 200 +Zombie_Leg_Multiplier 1.1 +Zombie_Arm_Multiplier 1.1 +Zombie_Spine_Multiplier 1.1 +Zombie_Skull_Multiplier 1.25 + +Animal_Damage 200 +Animal_Leg_Multiplier 1.1 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 1.25 + +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 200 +Resource_Damage 200 +Object_Damage 150 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Force 6000 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Recoil_Min_X -4 +Recoil_Min_Y 20 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12406 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/IWS2000/jsmash/English.dat b/Guns/RF/IWS2000/jsmash/English.dat new file mode 100644 index 0000000..47506ed --- /dev/null +++ b/Guns/RF/IWS2000/jsmash/English.dat @@ -0,0 +1,2 @@ +Name [RF] IWS2000 ★★★★★ +Description 无论发生什么事,我都不会朝同伴开火,这就是我的答案。 \ No newline at end of file diff --git a/Guns/RF/IWS2000/jsmash/jsmash.dat b/Guns/RF/IWS2000/jsmash/jsmash.dat new file mode 100644 index 0000000..bfb5550 --- /dev/null +++ b/Guns/RF/IWS2000/jsmash/jsmash.dat @@ -0,0 +1,130 @@ +GUID 3d980c7e934d4cd3bca1151db542b3fa + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12013 + +Size_X 6 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.7 + +Sight 296 +Magazine 12014 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Magazine + +Ammo_Min 1 +Ammo_Max 4 + +Safety +Semi + +Caliber 127 + +Range 1000 +Firerate 50 +Replace 0.75 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 199 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.2 + +Zombie_Damage 199 +Zombie_Leg_Multiplier 0.6 +Zombie_Arm_Multiplier 0.6 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 199 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 199 +Structure_Damage 500 +Vehicle_Damage 500 +Resource_Damage 199 +Object_Damage 199 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 +Wear 3 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 60 +Ballistic_Travel 13.5 +Ballistic_Drop 0.001 + +Recoil_Aim 25 +Recoil_Min_X -10 +Recoil_Min_Y 5 +Recoil_Max_X 20 +Recoil_Max_Y 30 + +Recover_X 0.3 +Recover_Y 0.75 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63004 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12013 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/IWS2000/jsmashmag/English.dat b/Guns/RF/IWS2000/jsmashmag/English.dat new file mode 100644 index 0000000..a5f5afc --- /dev/null +++ b/Guns/RF/IWS2000/jsmashmag/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 15.2mm APFSDS +Description 5发 15.2mm 尾翼稳定脱壳穿甲弹 ------一首镇魂歌。 \ No newline at end of file diff --git a/Guns/RF/IWS2000/jsmashmag/jsmashmag.dat b/Guns/RF/IWS2000/jsmashmag/jsmashmag.dat new file mode 100644 index 0000000..5554216 --- /dev/null +++ b/Guns/RF/IWS2000/jsmashmag/jsmashmag.dat @@ -0,0 +1,55 @@ +GUID ba3ab8d899174627877ea031d4526d25 + +Type Magazine +Rarity Mythical +ID 12014 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Amount 5 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 127 + +Range 10 +Player_Damage 200 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 2000 +Resource_Damage 5000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 20 + +Spread 1.5 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12014 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12014 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Paintable \ No newline at end of file diff --git a/Guns/RF/IzanagisBurden/336tkm_Izanagisburden_4/336tkm_Izanagisburden_4.dat b/Guns/RF/IzanagisBurden/336tkm_Izanagisburden_4/336tkm_Izanagisburden_4.dat new file mode 100644 index 0000000..d498102 --- /dev/null +++ b/Guns/RF/IzanagisBurden/336tkm_Izanagisburden_4/336tkm_Izanagisburden_4.dat @@ -0,0 +1,32 @@ +GUID 3cef24e8e52a405688003976e7849afa + +Type Magazine +Rarity Legendary +ID 12422 + +Size_X 1 +Size_Y 1 +Size_Z 0.175 + +Amount 4 +Count_Min 3 +Count_Max 4 + +Calibers 2 +Caliber_0 33052 + +Tracer 48 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12422 +Blueprint_1_Build 30 + +Paintable + +Use_Auto_Icon_Measurements False \ No newline at end of file diff --git a/Guns/RF/IzanagisBurden/336tkm_Izanagisburden_4/English.dat b/Guns/RF/IzanagisBurden/336tkm_Izanagisburden_4/English.dat new file mode 100644 index 0000000..7525b60 --- /dev/null +++ b/Guns/RF/IzanagisBurden/336tkm_Izanagisburden_4/English.dat @@ -0,0 +1,2 @@ +Name Izanagi's Burden 4rnd Magazine +Description Capacity:4 Ammo Type:.336TKM For:Izanagi's Burden \ No newline at end of file diff --git a/Guns/RF/IzanagisBurden/Izaganis_Burden/English.dat b/Guns/RF/IzanagisBurden/Izaganis_Burden/English.dat new file mode 100644 index 0000000..4fd86a3 --- /dev/null +++ b/Guns/RF/IzanagisBurden/Izaganis_Burden/English.dat @@ -0,0 +1,2 @@ +Name Izanagi's Burden Designed Marksman Rifle +Description Origin:Unknown Caliber:.336 TKM Firing Mode:Semi \ No newline at end of file diff --git a/Guns/RF/IzanagisBurden/Izaganis_Burden/Izaganis_Burden.dat b/Guns/RF/IzanagisBurden/Izaganis_Burden/Izaganis_Burden.dat new file mode 100644 index 0000000..e407d92 --- /dev/null +++ b/Guns/RF/IzanagisBurden/Izaganis_Burden/Izaganis_Burden.dat @@ -0,0 +1,118 @@ +GUID 988d56246c394a4fa8d61f162cc9b9de + +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12433 + +Size_X 6 +Size_Y 2 +Size_Z 0.448 +Size2_Z 0.45 + +Magazine 12422 +Sight 12423 + +Ammo_Min 4 +Ammo_Max 4 + +Safety +Semi +Bursts 4 + +Caliber 33052 + +Range 750 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 129 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.2 + +Zombie_Damage 129 +Zombie_Leg_Multiplier 0.6 +Zombie_Arm_Multiplier 0.6 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 129 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 129 +Structure_Damage 300 +Vehicle_Damage 300 +Resource_Damage 129 +Object_Damage 129 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Recoil_Min_X -3.5 +Recoil_Min_Y 3.2 +Recoil_Max_X 1.3 +Recoil_Max_Y 6.2 + +Recover_X 0.85 +Recover_Y 0.85 + +Ballistic_Steps 32 +Ballistic_Travel 27 + +Shake_Min_X -0.0025 +Shake_Min_Y -0.0045 +Shake_Min_Z -0.01 +Shake_Max_X 0.0023 +Shake_Max_Y -0.0142 +Shake_Max_Z -0.015 + +Muzzle 63004 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12433 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/RF/IzanagisBurden/Izanagis_Burden_Scope/English.dat b/Guns/RF/IzanagisBurden/Izanagis_Burden_Scope/English.dat new file mode 100644 index 0000000..dcf5f31 --- /dev/null +++ b/Guns/RF/IzanagisBurden/Izanagis_Burden_Scope/English.dat @@ -0,0 +1,2 @@ +Name Unobtainable +Description \ No newline at end of file diff --git a/Guns/RF/IzanagisBurden/Izanagis_Burden_Scope/Izanagis_Burden_Scope.dat b/Guns/RF/IzanagisBurden/Izanagis_Burden_Scope/Izanagis_Burden_Scope.dat new file mode 100644 index 0000000..8239e22 --- /dev/null +++ b/Guns/RF/IzanagisBurden/Izanagis_Burden_Scope/Izanagis_Burden_Scope.dat @@ -0,0 +1,12 @@ +GUID 30b09efda3d442068f16410685a28f75 + + +Type Sight +Rarity Rare +ID 12423 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Zoom 8 \ No newline at end of file diff --git a/Guns/RF/IzanagisBurden/Izanagisburden_mag_4_1/336tkm_Izanagisburden_4/336tkm_Izanagisburden_4.dat b/Guns/RF/IzanagisBurden/Izanagisburden_mag_4_1/336tkm_Izanagisburden_4/336tkm_Izanagisburden_4.dat new file mode 100644 index 0000000..12d2b1c --- /dev/null +++ b/Guns/RF/IzanagisBurden/Izanagisburden_mag_4_1/336tkm_Izanagisburden_4/336tkm_Izanagisburden_4.dat @@ -0,0 +1,50 @@ +GUID c19d46d2fbed46a6ae62cfba28489d8f + + +Type Magazine +Rarity Legendary +ID 12432 +Size_X 1 +Size_Y 1 +Size_Z 0.175 + +Amount 1 +Count_Min 1 +Count_Max 1 + +Calibers 2 +Caliber_0 33052 + +Range 5 +Player_Damage 200 +Zombie_Damage 10000 +Animal_Damage 200 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 5 +Resource_Damage 400 +Object_Damage 250 + +Explosion 121 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 49 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12432 +Blueprint_0_Build 30 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12422 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Build 30 + +Delete_Empty + +Paintable + +Use_Auto_Icon_Measurements False \ No newline at end of file diff --git a/Guns/RF/IzanagisBurden/Izanagisburden_mag_4_1/336tkm_Izanagisburden_4/English.dat b/Guns/RF/IzanagisBurden/Izanagisburden_mag_4_1/336tkm_Izanagisburden_4/English.dat new file mode 100644 index 0000000..34932ce --- /dev/null +++ b/Guns/RF/IzanagisBurden/Izanagisburden_mag_4_1/336tkm_Izanagisburden_4/English.dat @@ -0,0 +1,2 @@ +Name Izanagi's Burden 4rnd Magazine +Description 四合一版本弹药,有更强大的杀伤力 \ No newline at end of file diff --git a/Guns/RF/JS05/JS05/English.dat b/Guns/RF/JS05/JS05/English.dat new file mode 100644 index 0000000..14e7cce --- /dev/null +++ b/Guns/RF/JS05/JS05/English.dat @@ -0,0 +1,2 @@ +Name [RF] JS05 ★★★★★ +Description 我记得好像是这边……诶?您就是指挥官吗?居然比我想象中的还……啊!不,没什么…… \ No newline at end of file diff --git a/Guns/RF/JS05/JS05/JS05.dat b/Guns/RF/JS05/JS05/JS05.dat new file mode 100644 index 0000000..729cdcf --- /dev/null +++ b/Guns/RF/JS05/JS05/JS05.dat @@ -0,0 +1,130 @@ +GUID 0027b2c988584f6cbcb507cf5b4e211a + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12261 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Sight 12252 +Magazine 12262 +Grip 143 +Tactical 12263 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 3 + +Safety +Semi + +Caliber 130 + +Range 750 +Firerate 35 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 155 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.3 + +Zombie_Damage 155 +Zombie_Leg_Multiplier 0.6 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 155 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 155 +Structure_Damage 300 +Vehicle_Damage 300 +Resource_Damage 155 +Object_Damage 155 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 60 +Ballistic_Travel 13.5 +Ballistic_Drop 0.001 + +Recoil_Min_X -4 +Recoil_Min_Y 20 +Recoil_Max_X -5 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12261 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/JS05/JS_Round_APDS/English.dat b/Guns/RF/JS05/JS_Round_APDS/English.dat new file mode 100644 index 0000000..877d9db --- /dev/null +++ b/Guns/RF/JS05/JS_Round_APDS/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x99mm Type-84 APDS Shell +Description 5发 12.7x99mm 84式 钨心脱壳穿甲弹。同级比较高范围,较高伤害 \ No newline at end of file diff --git a/Guns/RF/JS05/JS_Round_APDS/JS_Round_APDS.dat b/Guns/RF/JS05/JS_Round_APDS/JS_Round_APDS.dat new file mode 100644 index 0000000..9a2f695 --- /dev/null +++ b/Guns/RF/JS05/JS_Round_APDS/JS_Round_APDS.dat @@ -0,0 +1,49 @@ +GUID 8cb0bb59bf554d72ac48600a801d67f3 + +Type Magazine +Rarity Mythical +ID 12262 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 1 +Count_Max 5 + +Calibers 1 +Caliber_0 130 + +Range 5 +Player_Damage 150 +Zombie_Damage 300 +Animal_Damage 300 +Barricade_Damage 1500 +Structure_Damage 1500 +Vehicle_Damage 300 +Resource_Damage 3000 +Object_Damage 1500 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Tracer 1155 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Gear +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12262 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12586 +Blueprint_1_Products 1 +Blueprint_1_Build 27 + +Paintable + diff --git a/Guns/RF/JS05/shock_absorber/English.dat b/Guns/RF/JS05/shock_absorber/English.dat new file mode 100644 index 0000000..6ee903d --- /dev/null +++ b/Guns/RF/JS05/shock_absorber/English.dat @@ -0,0 +1,2 @@ +Name Shock Absorber +Description -20% 水平后坐力
-60% 垂直后坐力
-20% 枪口晃动
-20% 精度扩散
-20% 屏息晃动
液压缓冲制退装置,通常用在火炮上,但它就在这里。大幅降低垂直后坐力。 \ No newline at end of file diff --git a/Guns/RF/JS05/shock_absorber/shock_absorber.dat b/Guns/RF/JS05/shock_absorber/shock_absorber.dat new file mode 100644 index 0000000..1453cb7 --- /dev/null +++ b/Guns/RF/JS05/shock_absorber/shock_absorber.dat @@ -0,0 +1,23 @@ +GUID c34f138de61045bf87223d841768c4fb + +Type Tactical +Rarity Epic +ID 12263 + +Calibers 1 +Caliber_0 130 + +Size_X 1 +Size_Y 1 +Size_Z 0.125 + +Recoil_X 0.8 +Recoil_Y 0.4 + +Spread 0.8 +Sway 0.8 +Shake 0.8 + +Paintable +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Tacticals/Adaptive_Chambering \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVK/English.dat b/Guns/RF/KSVK/KSVK/English.dat new file mode 100644 index 0000000..b059b02 --- /dev/null +++ b/Guns/RF/KSVK/KSVK/English.dat @@ -0,0 +1,2 @@ +Name [RF] KSVK ★★★★ +Description 我们正处在这个世界漩涡的中心,指挥官啊,可不要在其中迷失了自己。 \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVK/KSVK.dat b/Guns/RF/KSVK/KSVK/KSVK.dat new file mode 100644 index 0000000..e44baaf --- /dev/null +++ b/Guns/RF/KSVK/KSVK/KSVK.dat @@ -0,0 +1,114 @@ +GUID 5a88f7ceeeccbe07478042ce0159f897 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12519 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.8 + +Sight 299 +Grip 12523 +Barrel 12036 +Magazine 12520 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 13 + +Range 800 +Firerate 15 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 158 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 158 +Zombie_Leg_Multiplier 0.6 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 158 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 131 +Structure_Damage 241 +Vehicle_Damage 241 +Resource_Damage 131 +Object_Damage 131 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 60 +Ballistic_Travel 13.5 +Ballistic_Drop 0.001 + +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12519 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVKMOD/English.dat b/Guns/RF/KSVK/KSVKMOD/English.dat new file mode 100644 index 0000000..2726c0d --- /dev/null +++ b/Guns/RF/KSVK/KSVKMOD/English.dat @@ -0,0 +1,2 @@ +Name [RF] KSVK [Digi-Mind] ★★★★★ +Description 弱小不能成为犹豫不前的理由,同样的,强大也不会成为冷酷的原因。 \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVKMOD/KSVKMOD.dat b/Guns/RF/KSVK/KSVKMOD/KSVKMOD.dat new file mode 100644 index 0000000..6b64930 --- /dev/null +++ b/Guns/RF/KSVK/KSVKMOD/KSVKMOD.dat @@ -0,0 +1,121 @@ +GUID a269e2a176a56807deb21a623b88116e + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12524 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.8 + +Sight 3114 +Grip 12523 +Barrel 12036 +Magazine 12520 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Magazine_Calibers 1 +Magazine_Caliber_0 13 + +Range 800 +Firerate 10 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 158 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 158 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 158 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 131 +Structure_Damage 241 +Vehicle_Damage 241 +Resource_Damage 131 +Object_Damage 131 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 27 +Ballistic_Drop 0.001 + +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 4 +Blueprint_1_Supply_0_ID 12519 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Supply_2_ID 12555 +Blueprint_1_Supply_2_Amount 1 +Blueprint_1_Supply_3_ID 12586 +Blueprint_1_Supply_3_Amount 10 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/KSVK/KSVK diff --git a/Guns/RF/KSVK/KSVK_Bipod/English.dat b/Guns/RF/KSVK/KSVK_Bipod/English.dat new file mode 100644 index 0000000..6b3aec4 --- /dev/null +++ b/Guns/RF/KSVK/KSVK_Bipod/English.dat @@ -0,0 +1,2 @@ +Name M99 Bipod +Description -65% 后坐力
-65% 枪口晃动
-65% 精度扩散
-55% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVK_Bipod/KSVK_Bipod.dat b/Guns/RF/KSVK/KSVK_Bipod/KSVK_Bipod.dat new file mode 100644 index 0000000..2c30a67 --- /dev/null +++ b/Guns/RF/KSVK/KSVK_Bipod/KSVK_Bipod.dat @@ -0,0 +1,19 @@ +GUID 842417f8dc2c911d7f5ee56bb229f836 + +Type Grip +Rarity Epic +ID 12523 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.35 +Recoil_Y 0.35 + +Spread 0.35 +Sway 0.45 +Shake 0.35 + +Bipod +Paintable \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVK_mag/English.dat b/Guns/RF/KSVK/KSVK_mag/English.dat new file mode 100644 index 0000000..f5b66d3 --- /dev/null +++ b/Guns/RF/KSVK/KSVK_mag/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x99mm Mk.211 Mod0 Magazine +Description 5发 12.7x99mm Mk.211 Mod0 高爆燃烧穿甲弹,0.84g PETN/RDX+0.85g燃烧剂,内嵌碳化钨核心。同级比较高范围,较低伤害 \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVK_mag/KSVK_mag.dat b/Guns/RF/KSVK/KSVK_mag/KSVK_mag.dat new file mode 100644 index 0000000..074c876 --- /dev/null +++ b/Guns/RF/KSVK/KSVK_mag/KSVK_mag.dat @@ -0,0 +1,53 @@ +GUID 98ee20eb247e389a423ada3224abcd23 + +Type Magazine +Rarity Mythical +ID 12520 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 2 +Count_Max 4 + +Calibers 1 +Caliber_0 13 + +Range 5 +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11055 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12520 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Paintable diff --git a/Guns/RF/KSVK/KSVK_mag_mod/English.dat b/Guns/RF/KSVK/KSVK_mag_mod/English.dat new file mode 100644 index 0000000..f5b66d3 --- /dev/null +++ b/Guns/RF/KSVK/KSVK_mag_mod/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x99mm Mk.211 Mod0 Magazine +Description 5发 12.7x99mm Mk.211 Mod0 高爆燃烧穿甲弹,0.84g PETN/RDX+0.85g燃烧剂,内嵌碳化钨核心。同级比较高范围,较低伤害 \ No newline at end of file diff --git a/Guns/RF/KSVK/KSVK_mag_mod/KSVK_mag_mod.dat b/Guns/RF/KSVK/KSVK_mag_mod/KSVK_mag_mod.dat new file mode 100644 index 0000000..f088a8f --- /dev/null +++ b/Guns/RF/KSVK/KSVK_mag_mod/KSVK_mag_mod.dat @@ -0,0 +1,56 @@ +GUID 0ea4d92b55952547252cf6b509834cfc + +Type Magazine +Rarity Mythical +ID 12525 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Amount 12 +Count_Min 1 +Count_Max 12 + +Calibers 1 +Caliber_0 225 + +Range 15 +Player_Damage 100 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 200 + +Explosion 34 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 30 + +Spread 1.1 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12525 +Blueprint_1_Build 20 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12525 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/KSVK/KSVK_mag diff --git a/Guns/RF/Lee_Enfield/Lee Mod/English.dat b/Guns/RF/Lee_Enfield/Lee Mod/English.dat new file mode 100644 index 0000000..a6ebc9c --- /dev/null +++ b/Guns/RF/Lee_Enfield/Lee Mod/English.dat @@ -0,0 +1,2 @@ +Name [RF] Lee Enfield [Digi-Mind] ★★★★★★ +Description 指挥官,上次推荐您的书看完了吗?……正好我又读了一遍呢,一起来交流感想吧。 \ No newline at end of file diff --git a/Guns/RF/Lee_Enfield/Lee Mod/Lee Mod.dat b/Guns/RF/Lee_Enfield/Lee Mod/Lee Mod.dat new file mode 100644 index 0000000..fecc4b4 --- /dev/null +++ b/Guns/RF/Lee_Enfield/Lee Mod/Lee Mod.dat @@ -0,0 +1,115 @@ +GUID 8400bd5086d66485bdb7a4bcfe5265b6 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12521 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Magazine 11104 +Sight 12527 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 10 + +Safety +Semi + +Caliber 55 + +Range 600 +Firerate 10 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 101 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 101 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 101 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 77 +Structure_Damage 77 +Vehicle_Damage 77 +Resource_Damage 77 +Object_Damage 77 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 34 +Ballistic_Travel 18 + +Recoil_Aim 0.05 +Recoil_Min_X -3 +Recoil_Min_Y 15 +Recoil_Max_X 3 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 11103 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 2 +Blueprint_1_Supply_2_ID 12586 +Blueprint_1_Supply_2_Amount 25 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + diff --git a/Guns/RF/Lee_Enfield/Lee/English.dat b/Guns/RF/Lee_Enfield/Lee/English.dat new file mode 100644 index 0000000..f6355cc --- /dev/null +++ b/Guns/RF/Lee_Enfield/Lee/English.dat @@ -0,0 +1,2 @@ +Name [RF] Lee Enfield No.4 Mk.1 ★★★★★ +Description 从今天起我就是您的部下了,李·恩菲尔德,将永远跟随您的指挥!让这发一定乾坤,奏响胜利的凯歌! \ No newline at end of file diff --git a/Guns/RF/Lee_Enfield/Lee/Lee.dat b/Guns/RF/Lee_Enfield/Lee/Lee.dat new file mode 100644 index 0000000..1601956 --- /dev/null +++ b/Guns/RF/Lee_Enfield/Lee/Lee.dat @@ -0,0 +1,124 @@ +GUID 280c1663746e430b80256cffacac4359 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11103 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Magazine 11104 +Sight 12166 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 10 + +Safety +Semi + +Caliber 55 + +Range 380 +Firerate 10 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 77 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 77 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 77 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 77 +Structure_Damage 77 +Vehicle_Damage 77 +Resource_Damage 77 +Object_Damage 77 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 13 + +Recoil_Aim 0.05 +Recoil_Min_X -3 +Recoil_Min_Y 15 +Recoil_Max_X 3 +Recoil_Max_Y 25 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11103 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/RF/Lee_Enfield/LeeEnfield_Scope/English.dat b/Guns/RF/Lee_Enfield/LeeEnfield_Scope/English.dat new file mode 100644 index 0000000..451ea8e --- /dev/null +++ b/Guns/RF/Lee_Enfield/LeeEnfield_Scope/English.dat @@ -0,0 +1,2 @@ +Name Lee-Enfield Scope +Description Rail mounted 6x zoom rifle scope. Designed for Lee-Enfield. \ No newline at end of file diff --git a/Guns/RF/Lee_Enfield/LeeEnfield_Scope/LeeEnfield_Scope.dat b/Guns/RF/Lee_Enfield/LeeEnfield_Scope/LeeEnfield_Scope.dat new file mode 100644 index 0000000..9f8aced --- /dev/null +++ b/Guns/RF/Lee_Enfield/LeeEnfield_Scope/LeeEnfield_Scope.dat @@ -0,0 +1,11 @@ +GUID e8609db6ae100e08d639687610b6d7f5 +Type Sight +Rarity Rare +ID 12527 + +Size_X 2 +Size_Y 1 +Size_Z 0.12 + +Spread 0.7 +Zoom 9 diff --git a/Guns/RF/Lee_Enfield/Lee_Enfield_Iron_Sights/English.dat b/Guns/RF/Lee_Enfield/Lee_Enfield_Iron_Sights/English.dat new file mode 100644 index 0000000..1cd26c4 --- /dev/null +++ b/Guns/RF/Lee_Enfield/Lee_Enfield_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name Lee Enfield Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/RF/Lee_Enfield/Lee_Enfield_Iron_Sights/Lee_Enfield_Iron_Sights.dat b/Guns/RF/Lee_Enfield/Lee_Enfield_Iron_Sights/Lee_Enfield_Iron_Sights.dat new file mode 100644 index 0000000..a550975 --- /dev/null +++ b/Guns/RF/Lee_Enfield/Lee_Enfield_Iron_Sights/Lee_Enfield_Iron_Sights.dat @@ -0,0 +1,11 @@ +GUID 94d0759108c846779dc9f4acdf9b000f + +Type Sight +ID 12166 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable + diff --git a/Guns/RF/Lee_Enfield/lee_clip/English.dat b/Guns/RF/Lee_Enfield/lee_clip/English.dat new file mode 100644 index 0000000..1d46041 --- /dev/null +++ b/Guns/RF/Lee_Enfield/lee_clip/English.dat @@ -0,0 +1,2 @@ +Name 10rnd .303 Lee Mk VII Ball Clip +Description +20% 弹头伤害 +10% 弹道下坠
.303 Mk VIII Ball 弹夹,效果同空尖弹 \ No newline at end of file diff --git a/Guns/RF/Lee_Enfield/lee_clip/lee_clip.dat b/Guns/RF/Lee_Enfield/lee_clip/lee_clip.dat new file mode 100644 index 0000000..a2a6361 --- /dev/null +++ b/Guns/RF/Lee_Enfield/lee_clip/lee_clip.dat @@ -0,0 +1,53 @@ +GUID ee05f26f66564b94b1808fec96eadb5b + +Type Magazine +Rarity Uncommon +ID 11104 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 10 +Count_Min 5 +Count_Max 10 + +Calibers 1 +Caliber_0 55 + +Range 4 +Player_Damage 50 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.1 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11104 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11104 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/RF/Lee_Enfield/lee_clip_dw/English.dat b/Guns/RF/Lee_Enfield/lee_clip_dw/English.dat new file mode 100644 index 0000000..514a974 --- /dev/null +++ b/Guns/RF/Lee_Enfield/lee_clip_dw/English.dat @@ -0,0 +1,2 @@ +Name 10rnd .303 Lee B.Mk VI Incendiary Tracer Clip +Description .303 B. Mk VI 'De Wilde' 燃烧曳光弹弹夹 \ No newline at end of file diff --git a/Guns/RF/Lee_Enfield/lee_clip_dw/lee_clip_dw.dat b/Guns/RF/Lee_Enfield/lee_clip_dw/lee_clip_dw.dat new file mode 100644 index 0000000..08ae517 --- /dev/null +++ b/Guns/RF/Lee_Enfield/lee_clip_dw/lee_clip_dw.dat @@ -0,0 +1,54 @@ +GUID f42125ab114843c2b8b09d5a5aaf4ef9 + +Type Magazine +Rarity Mythical +ID 11102 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 10 +Count_Min 5 +Count_Max 10 + +Calibers 1 +Caliber_0 55 + +Range 4 +Player_Damage 60 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 50 +Resource_Damage 2000 +Object_Damage 50 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 49 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11102 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11102 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/Lee_Enfield/lee_clip \ No newline at end of file diff --git a/Guns/RF/M110 SASS/M110/English.dat b/Guns/RF/M110 SASS/M110/English.dat new file mode 100644 index 0000000..929d493 --- /dev/null +++ b/Guns/RF/M110 SASS/M110/English.dat @@ -0,0 +1,2 @@ +Name [RF] M110 SASS ★★★★★ +Description 没错~在您面前的正是将烘焙技艺磨炼到极致的M110——也就是我~!
指挥官,做好味蕾被征服的准备了吗? \ No newline at end of file diff --git a/Guns/RF/M110 SASS/M110/M110.dat b/Guns/RF/M110 SASS/M110/M110.dat new file mode 100644 index 0000000..c12bb80 --- /dev/null +++ b/Guns/RF/M110 SASS/M110/M110.dat @@ -0,0 +1,129 @@ +GUID abba1b981b9e6368440e85a7aec74c0e +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12593 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Magazine 12594 +Sight 33576 +Barrel 11301 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 5 +Ammo_Max 10 + +Safety +Semi + +Magazine_Calibers 1 +Magazine_Caliber_0 22 + +Unplace 0.2 +Replace 0.7 + +Range 500 + +Ballistic_Steps 31.25 +Ballistic_Travel 16 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 73 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 73 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 73 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 73 +Structure_Damage 73 +Vehicle_Damage 73 +Resource_Damage 73 +Object_Damage 73 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Recoil_Min_X -1.95 +Recoil_Min_Y 12 +Recoil_Max_X 1.3 +Recoil_Max_Y 18 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.025 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12593 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/M110 SASS/M110_mag/English.dat b/Guns/RF/M110 SASS/M110_mag/English.dat new file mode 100644 index 0000000..51059b5 --- /dev/null +++ b/Guns/RF/M110 SASS/M110_mag/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 7.62x51mm Sniper Magazine +Description +10% 弹头伤害 -10% 弹道下坠
10发 7.62x51mm 高速狙击校准 弹 \ No newline at end of file diff --git a/Guns/RF/M110 SASS/M110_mag/M110_mag.dat b/Guns/RF/M110 SASS/M110_mag/M110_mag.dat new file mode 100644 index 0000000..27c4984 --- /dev/null +++ b/Guns/RF/M110 SASS/M110_mag/M110_mag.dat @@ -0,0 +1,60 @@ +GUID cfcffad1100268df11a35c232919c06d +Type Magazine +Rarity Legendary +ID 12594 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Amount 10 +Count_Min 5 +Count_Max 10 + +Calibers 1 +Caliber_0 22 + +Range 3 +Player_Damage 20 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.75 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 +Shake 1.4 + +Recoil_X 1.3 +Recoil_Y 1.2 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12594 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12594 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Paintable \ No newline at end of file diff --git a/Guns/RF/M14/762NATO_20/762NATO_20.dat b/Guns/RF/M14/762NATO_20/762NATO_20.dat new file mode 100644 index 0000000..81e999d --- /dev/null +++ b/Guns/RF/M14/762NATO_20/762NATO_20.dat @@ -0,0 +1,61 @@ +GUID 43c95ff64aff45df95cadf257b88bc31 + +Type Magazine +Rarity Rare +ID 11130 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 20 +Count_Min 6 +Count_Max 17 + +Calibers 2 +Caliber_0 22 +Caliber_1 71 + +Range 5 +Player_Damage 0 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 75 +Structure_Damage 75 +Vehicle_Damage 199 +Resource_Damage 2000 +Object_Damage 500 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11130 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11130 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/RF/M14/762NATO_20/English.dat b/Guns/RF/M14/762NATO_20/English.dat new file mode 100644 index 0000000..cf5fdf0 --- /dev/null +++ b/Guns/RF/M14/762NATO_20/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 7.62x51mm M993 AP Mag +Description +20% 弹头伤害
20发 7.62x51mm M993 穿甲弹匣 \ No newline at end of file diff --git a/Guns/RF/M14/Bulldog/English.dat b/Guns/RF/M14/Bulldog/English.dat new file mode 100644 index 0000000..3c36934 --- /dev/null +++ b/Guns/RF/M14/Bulldog/English.dat @@ -0,0 +1,2 @@ +Name [RF] M14 (SRSS Bulldog762) ★★★ +Description 指挥官指挥官~您要听笑话吗?——其实我不是M14哦~嘻嘻…… \ No newline at end of file diff --git a/Guns/RF/M14/Bulldog/bulldog.dat b/Guns/RF/M14/Bulldog/bulldog.dat new file mode 100644 index 0000000..2aefbe8 --- /dev/null +++ b/Guns/RF/M14/Bulldog/bulldog.dat @@ -0,0 +1,130 @@ +GUID ca7768ebdab248039f47a75e3020b69f + +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 11129 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 + +Sight 11319 +Magazine 11130 + +Hook_Sight +Hook_Grip +Hook_Barrel +Hook_Tactical + +Ammo_Min 15 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 22 + +Range 370 +Firerate 4 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 69 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 69 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 69 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 77 +Structure_Damage 77 +Vehicle_Damage 77 +Resource_Damage 77 +Object_Damage 77 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 27 +Ballistic_Travel 14 + +Recoil_Min_X -5 +Recoil_Min_Y 9 +Recoil_Max_X 4 +Recoil_Max_Y 15 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.02 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 4 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 11129 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12586 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 11183 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Build 27 + +Blueprint_2_Type Tool +Blueprint_2_Supplies 2 +Blueprint_2_Supply_0_ID 11183 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Supply_1_ID 12586 +Blueprint_2_Supply_1_Amount 1 +Blueprint_2_Build 32 + +Blueprint_3_Type Tool +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11129 +Blueprint_3_Outputs 2 +Blueprint_3_Output_0_ID 12145 +Blueprint_3_Output_0_Amount 1 +Blueprint_3_Output_1_ID 12586 +Blueprint_3_Output_1_Amount 3 +Blueprint_3_Build 27 diff --git a/Guns/RF/M14/M14EBR/English.dat b/Guns/RF/M14/M14EBR/English.dat new file mode 100644 index 0000000..b6871e5 --- /dev/null +++ b/Guns/RF/M14/M14EBR/English.dat @@ -0,0 +1,2 @@ +Name [RF] M14EBR ★★★ +Description 来吧,让我们一鼓作气,将胜利收入囊中吧! \ No newline at end of file diff --git a/Guns/RF/M14/M14EBR/M14EBR.dat b/Guns/RF/M14/M14EBR/M14EBR.dat new file mode 100644 index 0000000..442d6fc --- /dev/null +++ b/Guns/RF/M14/M14EBR/M14EBR.dat @@ -0,0 +1,132 @@ +GUID c39942614aa94103b84b66abae599e58 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11183 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Sight 296 +Magazine 11182 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 20 + +Safety +Semi + +Caliber 22 + +Range 370 +Firerate 4 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 69 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 69 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 69 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 77 +Structure_Damage 77 +Vehicle_Damage 77 +Resource_Damage 77 +Object_Damage 77 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 27 +Ballistic_Travel 14 + +Recoil_Min_X -5 +Recoil_Min_Y 9 +Recoil_Max_X 4 +Recoil_Max_Y 15 + +Recover_X 0.4 +Recover_Y 0.4 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.02 +Shake_Max_X 0.0035 +Shake_Max_Y -0.0035 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11183 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/M1903/10x_Spring/10x_Spring.dat b/Guns/RF/M1903/10x_Spring/10x_Spring.dat new file mode 100644 index 0000000..e0e02f7 --- /dev/null +++ b/Guns/RF/M1903/10x_Spring/10x_Spring.dat @@ -0,0 +1,15 @@ +GUID b0784fb6bef94fad8b1060b72b7e1c28 + +Type Sight +ID 11114 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.7 +Zoom 10 + + + +Asset_Bundle_Version 2 diff --git a/Guns/RF/M1903/10x_Spring/English.dat b/Guns/RF/M1903/10x_Spring/English.dat new file mode 100644 index 0000000..eb6ea26 --- /dev/null +++ b/Guns/RF/M1903/10x_Spring/English.dat @@ -0,0 +1,2 @@ +Name Weaver 29s +Description 斯普林菲尔德用10倍镜 \ No newline at end of file diff --git a/Guns/RF/M1903/Springfield/English.dat b/Guns/RF/M1903/Springfield/English.dat new file mode 100644 index 0000000..d4640ff --- /dev/null +++ b/Guns/RF/M1903/Springfield/English.dat @@ -0,0 +1,2 @@ +Name [RF] M1903 Springfield ★★★★ +Description 指挥官,待会儿春田又要出发了,您这边不要紧吧?想我的时候请念我的名字吧,我一定会听到的。 \ No newline at end of file diff --git a/Guns/RF/M1903/Springfield/Springfield.dat b/Guns/RF/M1903/Springfield/Springfield.dat new file mode 100644 index 0000000..06be750 --- /dev/null +++ b/Guns/RF/M1903/Springfield/Springfield.dat @@ -0,0 +1,129 @@ +GUID dad3fbcabd7b484493c642a13ad8dcdb + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11112 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 11113 +Sight 11114 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 17 + +Range 400 +Firerate 30 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 95 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 95 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 95 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 90 +Structure_Damage 90 +Vehicle_Damage 90 +Resource_Damage 90 +Object_Damage 90 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 14.5 + +Recoil_Aim 0.05 +Recoil_Min_X -3 +Recoil_Min_Y 10 +Recoil_Max_X 3 +Recoil_Max_Y 20 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11112 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/M1903/spring_M14A1_clip/English.dat b/Guns/RF/M1903/spring_M14A1_clip/English.dat new file mode 100644 index 0000000..c9dfd1c --- /dev/null +++ b/Guns/RF/M1903/spring_M14A1_clip/English.dat @@ -0,0 +1,2 @@ +Name 5rnd .30-06 M14A1 API Clip +Description +20% 弹头伤害
.30-06 M14A1 API 穿甲燃烧弹夹,提高对载具杀伤 \ No newline at end of file diff --git a/Guns/RF/M1903/spring_M14A1_clip/spring_M14A1_clip.dat b/Guns/RF/M1903/spring_M14A1_clip/spring_M14A1_clip.dat new file mode 100644 index 0000000..ce69712 --- /dev/null +++ b/Guns/RF/M1903/spring_M14A1_clip/spring_M14A1_clip.dat @@ -0,0 +1,55 @@ +GUID cba5dac9ca3a4fe399aee2e3a3acac7d + +Type Magazine +Rarity Rare +ID 11111 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Calibers 1 +Caliber_0 17 + +Range 6 +Player_Damage 40 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 299 +Resource_Damage 2000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11111 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11111 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/M1903/spring_clip + diff --git a/Guns/RF/M1903/spring_clip/English.dat b/Guns/RF/M1903/spring_clip/English.dat new file mode 100644 index 0000000..afbb6ec --- /dev/null +++ b/Guns/RF/M1903/spring_clip/English.dat @@ -0,0 +1,2 @@ +Name 5rnd .30-06 M2 AP Clip +Description .30-06 M2 AP弹,斯普林菲尔德专用高穿深弹 \ No newline at end of file diff --git a/Guns/RF/M1903/spring_clip/spring_clip.dat b/Guns/RF/M1903/spring_clip/spring_clip.dat new file mode 100644 index 0000000..7057234 --- /dev/null +++ b/Guns/RF/M1903/spring_clip/spring_clip.dat @@ -0,0 +1,43 @@ +GUID 66db229f1a5a4799b36891aba06b2eaf + +Type Magazine +ID 11113 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Calibers 1 +Caliber_0 17 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11113 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 103 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11113 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + + + diff --git a/Guns/RF/M1A/762n_M1A_Springfield_20/762n_M1A_Springfield_20.dat b/Guns/RF/M1A/762n_M1A_Springfield_20/762n_M1A_Springfield_20.dat new file mode 100644 index 0000000..e93f166 --- /dev/null +++ b/Guns/RF/M1A/762n_M1A_Springfield_20/762n_M1A_Springfield_20.dat @@ -0,0 +1,55 @@ +GUID 71716afd453343368b77945b38ea88f5 + +Type Magazine +Rarity Uncommon +ID 12400 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 20 +Count_Min 5 +Count_Max 20 + +Calibers 1 +Caliber_0 22 + +Range 4 +Player_Damage 25 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.1 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12400 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12400 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + + diff --git a/Guns/RF/M1A/762n_M1A_Springfield_20/English.dat b/Guns/RF/M1A/762n_M1A_Springfield_20/English.dat new file mode 100644 index 0000000..d4bab78 --- /dev/null +++ b/Guns/RF/M1A/762n_M1A_Springfield_20/English.dat @@ -0,0 +1,2 @@ +Name 20rnd .30-06 M2 Ball Magazine +Description +20% 弹头伤害 +10% 弹道下坠
20发 .30-06 M2 铅芯普通弹 弹匣 \ No newline at end of file diff --git a/Guns/RF/M1A/M1A1/English.dat b/Guns/RF/M1A/M1A1/English.dat new file mode 100644 index 0000000..ebe54bd --- /dev/null +++ b/Guns/RF/M1A/M1A1/English.dat @@ -0,0 +1,2 @@ +Name [RF] M1A1 ★★★ +Description M1A1,加入。指挥官,请让我陪您平安度过难关吧。 \ No newline at end of file diff --git a/Guns/RF/M1A/M1A1/M1A1.dat b/Guns/RF/M1A/M1A1/M1A1.dat new file mode 100644 index 0000000..dab4ac1 --- /dev/null +++ b/Guns/RF/M1A/M1A1/M1A1.dat @@ -0,0 +1,119 @@ +GUID 13ee3c6d60c74c1f87c529087028baf7 + +Type Gun +Rarity Rare +Useable Gun +Slot Primary +ID 12399 + +Size_X 6 +Size_Y 2 +Size_Z 0.38 +Size2_Z 0.45 + +Magazine 12400 + +Hook_Barrel +Hook_Sight +Hook_Tactical + +Ammo_Min 5 +Ammo_Max 20 + +Safety +Semi + +Caliber 22 + +Range 400 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 75 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 75 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 75 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 75 +Structure_Damage 75 +Vehicle_Damage 75 +Resource_Damage 75 +Object_Damage 75 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 30 +Ballistic_Travel 14.5 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Recoil_Min_X -3.5 +Recoil_Min_Y 7.2 +Recoil_Max_X 1.3 +Recoil_Max_Y 11.5 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.001 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.001 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12399 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/RF/M1GARAND/Garand2/English.dat b/Guns/RF/M1GARAND/Garand2/English.dat new file mode 100644 index 0000000..3ac8c90 --- /dev/null +++ b/Guns/RF/M1GARAND/Garand2/English.dat @@ -0,0 +1,2 @@ +Name [RF] M1 Garand ★★★ +Description 指挥官还真是贪心呢,哼哼……请好好注视着我战斗的英姿哦 \ No newline at end of file diff --git a/Guns/RF/M1GARAND/Garand2/Garand2.dat b/Guns/RF/M1GARAND/Garand2/Garand2.dat new file mode 100644 index 0000000..1f9ff93 --- /dev/null +++ b/Guns/RF/M1GARAND/Garand2/Garand2.dat @@ -0,0 +1,125 @@ +GUID 27ad7193cce44c60a57363062708f367 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11075 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.75 + +Magazine 11076 + +Hook_Tactical +Hook_Grip + +Ammo_Min 2 +Ammo_Max 8 + +Safety +Semi + +Caliber 17 + +Range 400 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 77 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 77 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 77 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 77 +Structure_Damage 77 +Vehicle_Damage 77 +Resource_Damage 77 +Object_Damage 77 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 14.5 + +Recoil_Min_X -5 +Recoil_Min_Y 7 +Recoil_Max_X -10 +Recoil_Max_Y 13 + +Recover_X 0.5 +Recover_Y 0.75 + +Shake_Min_X -0.005 +Shake_Min_Y 0.0005 +Shake_Min_Z -0.005 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.002 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11075 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/M1GARAND/gar_clip/English.dat b/Guns/RF/M1GARAND/gar_clip/English.dat new file mode 100644 index 0000000..8314ea9 --- /dev/null +++ b/Guns/RF/M1GARAND/gar_clip/English.dat @@ -0,0 +1,2 @@ +Name 8rnd .30-06 M2 Ball Clip +Description +20% 弹头伤害 +10% 弹道下坠
8发 .30-06 M2 铅芯普通弹 弹夹 \ No newline at end of file diff --git a/Guns/RF/M1GARAND/gar_clip/gar_clip.dat b/Guns/RF/M1GARAND/gar_clip/gar_clip.dat new file mode 100644 index 0000000..51b318b --- /dev/null +++ b/Guns/RF/M1GARAND/gar_clip/gar_clip.dat @@ -0,0 +1,55 @@ +GUID a7f7898860ec4852983aa281a2a037bb + +Type Magazine +Rarity Uncommon +ID 11076 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 8 +Count_Min 2 +Count_Max 8 + +Calibers 1 +Caliber_0 17 + +Range 4 +Player_Damage 25 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 5000 +Object_Damage 5 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.1 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11076 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11076 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + + diff --git a/Guns/RF/M200/Cheytac/Cheytac.dat b/Guns/RF/M200/Cheytac/Cheytac.dat new file mode 100644 index 0000000..c4c60c0 --- /dev/null +++ b/Guns/RF/M200/Cheytac/Cheytac.dat @@ -0,0 +1,134 @@ +GUID 7d2eeb120b40472796b667e8a1ab4e74 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12001 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Sight 12154 +Magazine 11068 +Grip 12143 +Barrel 12144 + +Hook_Tactical +Hook_Sight +Hook_Grip + +Ammo_Min 1 +Ammo_Max 7 + +Safety +Semi + +Caliber 113 + +Unplace 0.26 +Replace 0.76 + +Range 700 +Firerate 50 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 101 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 101 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 101 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 100 +Resource_Damage 100 +Object_Damage 100 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 15 + +Ballistic_Steps 31 +Ballistic_Travel 16 +Ballistic_Drop 0.001 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 18 +Recoil_Max_X -5 +Recoil_Max_Y 23 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12001 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/M200/Cheytac/English.dat b/Guns/RF/M200/Cheytac/English.dat new file mode 100644 index 0000000..aaef150 --- /dev/null +++ b/Guns/RF/M200/Cheytac/English.dat @@ -0,0 +1,2 @@ +Name [RF] M200 ★★★★★ +Description 我曾经学过吉他演奏,您如果觉得无聊,我可以弹给您听。 \ No newline at end of file diff --git a/Guns/RF/M200/Cheytac_7/Cheytac_7.dat b/Guns/RF/M200/Cheytac_7/Cheytac_7.dat new file mode 100644 index 0000000..667d98d --- /dev/null +++ b/Guns/RF/M200/Cheytac_7/Cheytac_7.dat @@ -0,0 +1,60 @@ +GUID 55c81967157b4fb09d3b279b925fa01e + +Type Magazine +Rarity Legendary +ID 11068 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 7 +Count_Min 2 +Count_Max 7 + +Calibers 1 +Caliber_0 113 + +Range 3 +Player_Damage 50 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 0.9 + +Shake 1.4 +Recoil_X 1.3 +Recoil_Y 1.2 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11068 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11060 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/M200/Cheytac_7/English.dat b/Guns/RF/M200/Cheytac_7/English.dat new file mode 100644 index 0000000..4da9849 --- /dev/null +++ b/Guns/RF/M200/Cheytac_7/English.dat @@ -0,0 +1,2 @@ +Name 7rnd .338Lapua Scenar GB488 VLD Sniper Magazine +Description +20% 弹头伤害 -10% 弹道下坠
7发 .338拉普麦格农 高速狙击弹 \ No newline at end of file diff --git a/Guns/RF/M200/M200_20x/English.dat b/Guns/RF/M200/M200_20x/English.dat new file mode 100644 index 0000000..c9ddfb1 --- /dev/null +++ b/Guns/RF/M200/M200_20x/English.dat @@ -0,0 +1,2 @@ +Name M200 20x Scope +Description Rail mounted 20x zoom scope. \ No newline at end of file diff --git a/Guns/RF/M200/M200_20x/M200_20x.dat b/Guns/RF/M200/M200_20x/M200_20x.dat new file mode 100644 index 0000000..38c31cd --- /dev/null +++ b/Guns/RF/M200/M200_20x/M200_20x.dat @@ -0,0 +1,15 @@ +GUID c7739529920443c2b5454b30f0e9388e + +Type Sight +Rarity Epic +ID 12154 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.6 +Zoom 20 + +Paintable + diff --git a/Guns/RF/M200/m200_bipod/English.dat b/Guns/RF/M200/m200_bipod/English.dat new file mode 100644 index 0000000..a3a2261 --- /dev/null +++ b/Guns/RF/M200/m200_bipod/English.dat @@ -0,0 +1,2 @@ +Name M200 Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/RF/M200/m200_bipod/m200_bipod.dat b/Guns/RF/M200/m200_bipod/m200_bipod.dat new file mode 100644 index 0000000..0ffd337 --- /dev/null +++ b/Guns/RF/M200/m200_bipod/m200_bipod.dat @@ -0,0 +1,19 @@ +GUID 17c4e0709296490cb9d3df629eead2cc + +Type Grip +Rarity Legendary +ID 12143 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod +Paintable \ No newline at end of file diff --git a/Guns/RF/M200/m200_suppressor/English.dat b/Guns/RF/M200/m200_suppressor/English.dat new file mode 100644 index 0000000..ba7b851 --- /dev/null +++ b/Guns/RF/M200/m200_suppressor/English.dat @@ -0,0 +1,2 @@ +Name M200 Suppressor +Description Military grade suppressor. Makes gunshots much quieter. \ No newline at end of file diff --git a/Guns/RF/M200/m200_suppressor/m200_suppressor.dat b/Guns/RF/M200/m200_suppressor/m200_suppressor.dat new file mode 100644 index 0000000..a101d15 --- /dev/null +++ b/Guns/RF/M200/m200_suppressor/m200_suppressor.dat @@ -0,0 +1,28 @@ +GUID 5bc0d62d28ea418290b720b31aae98a2 + +Type Barrel +Rarity Legendary +ID 12144 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Calibers 2 +Caliber_0 113 +Caliber_1 22 + +Silenced +Volume 0.4 + +Paintable + +Blueprints 1 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12586 +Blueprint_0_Supply_0_Amount 6 + +Blueprint_0_Level 2 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 \ No newline at end of file diff --git a/Guns/RF/M700/M24 SWS/English.dat b/Guns/RF/M700/M24 SWS/English.dat new file mode 100644 index 0000000..0a2f6be --- /dev/null +++ b/Guns/RF/M700/M24 SWS/English.dat @@ -0,0 +1,2 @@ +Name [RF] XM3 [Digi-Mind] ★★★★★ +Description 如何?这用于狙击的完美身姿,可比某些人形实用多了。 \ No newline at end of file diff --git a/Guns/RF/M700/M24 SWS/M24 SWS.dat b/Guns/RF/M700/M24 SWS/M24 SWS.dat new file mode 100644 index 0000000..0d741e7 --- /dev/null +++ b/Guns/RF/M700/M24 SWS/M24 SWS.dat @@ -0,0 +1,151 @@ +GUID a5a010ee47f84405b537fd7245f4df6c + +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12361 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.1 + +Sight 12517 +Magazine 12362 +Barrel 12516 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 3 +Ammo_Max 5 + +Safety +Semi + +Caliber 113 + +Range 750 +Firerate 4 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 96 +Player_Leg_Multiplier 0.9 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 2.2 + +Zombie_Damage 96 +Zombie_Leg_Multiplier 0.9 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2.2 + +Animal_Damage 96 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2.2 + +Barricade_Damage 90 +Structure_Damage 90 +Vehicle_Damage 90 +Resource_Damage 90 +Object_Damage 90 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 15 + +Ballistic_Steps 16 +Ballistic_Travel 48 + +Recoil_Aim 0.9 +Recoil_Min_X -1.5 +Recoil_Min_Y 12 +Recoil_Max_X 1.5 +Recoil_Max_Y 15 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y -0.027 +Shake_Min_Z -0.036 +Shake_Max_X 0.005 +Shake_Max_Y -0.032 +Shake_Max_Z -0.05 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 12330 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Supply_2_ID 12586 +Blueprint_1_Supply_2_Amount 25 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +Backward \ No newline at end of file diff --git a/Guns/RF/M700/M700/English.dat b/Guns/RF/M700/M700/English.dat new file mode 100644 index 0000000..53da1e4 --- /dev/null +++ b/Guns/RF/M700/M700/English.dat @@ -0,0 +1,2 @@ +Name [RF] XM3 ★★★★ +Description 对我们来说没有真正的死亡,倒下只是成长的形式,所以我决定接受它。 \ No newline at end of file diff --git a/Guns/RF/M700/M700/M700.dat b/Guns/RF/M700/M700/M700.dat new file mode 100644 index 0000000..4d1c898 --- /dev/null +++ b/Guns/RF/M700/M700/M700.dat @@ -0,0 +1,118 @@ +GUID bb72122308cb458f9acb755631279bf3 + +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 12330 + +Can_Ever_Jam +Jam_Quality_Threshold 50 +Jam_Max_Chance 0 +Unjam_Chamber_Anim Hammer + +Size_X 5 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.1 + +Magazine 12331 +Sight 12517 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 5 + +Safety +Semi + +Caliber 113 + +Range 800 +Firerate 4 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 95 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 95 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 95 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 90 +Structure_Damage 90 +Vehicle_Damage 90 +Resource_Damage 90 +Object_Damage 90 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 15 + +Ballistic_Steps 36 +Ballistic_Travel 23 + +Recoil_Aim 0.9 +Recoil_Min_X -1.5 +Recoil_Min_Y 10 +Recoil_Max_X 1.5 +Recoil_Max_Y 12 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.04 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.04 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12330 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + diff --git a/Guns/RF/M700/M700_MAG/English.dat b/Guns/RF/M700/M700_MAG/English.dat new file mode 100644 index 0000000..04ed7aa --- /dev/null +++ b/Guns/RF/M700/M700_MAG/English.dat @@ -0,0 +1,2 @@ +Name 5rnd .338Lapua Scenar GB488 VLD Sniper Magazine +Description +20% 弹头伤害 -10% 弹道下坠
5发 .338拉普麦格农 狙击弹 \ No newline at end of file diff --git a/Guns/RF/M700/M700_MAG/M700_MAG.dat b/Guns/RF/M700/M700_MAG/M700_MAG.dat new file mode 100644 index 0000000..bbcec54 --- /dev/null +++ b/Guns/RF/M700/M700_MAG/M700_MAG.dat @@ -0,0 +1,60 @@ +GUID 534e81c03eca4f9396a0aaff12acac5e + +Type Magazine +Rarity Legendary +ID 12331 + +Size_X 1 +Size_Y 1 +Size_Z 0.32 + +Amount 5 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 113 + +Range 3 +Player_Damage 50 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 0.9 + +Shake 1.4 +Recoil_X 1.3 +Recoil_Y 1.2 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12331 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12331 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/RF/M700/M80 Rounds/English.dat b/Guns/RF/M700/M80 Rounds/English.dat new file mode 100644 index 0000000..04ed7aa --- /dev/null +++ b/Guns/RF/M700/M80 Rounds/English.dat @@ -0,0 +1,2 @@ +Name 5rnd .338Lapua Scenar GB488 VLD Sniper Magazine +Description +20% 弹头伤害 -10% 弹道下坠
5发 .338拉普麦格农 狙击弹 \ No newline at end of file diff --git a/Guns/RF/M700/M80 Rounds/M80 Rounds.dat b/Guns/RF/M700/M80 Rounds/M80 Rounds.dat new file mode 100644 index 0000000..9b3a111 --- /dev/null +++ b/Guns/RF/M700/M80 Rounds/M80 Rounds.dat @@ -0,0 +1,59 @@ +GUID 41ceb4475e3c44d7abc07f878e52c1cc + +Type Magazine +Rarity Legendary +ID 12362 + +Size_X 1 +Size_Y 1 +Size_Z 0.32 + +Amount 5 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 113 + +Range 3 +Player_Damage 50 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 0.9 + +Shake 1.4 +Recoil_X 1.3 +Recoil_Y 1.2 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12362 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12362 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/M700/NV_Scope/English.dat b/Guns/RF/M700/NV_Scope/English.dat new file mode 100644 index 0000000..466378e --- /dev/null +++ b/Guns/RF/M700/NV_Scope/English.dat @@ -0,0 +1,2 @@ +Name NV Scope +Description Rail mounted 9x zoom scope. \ No newline at end of file diff --git a/Guns/RF/M700/NV_Scope/NV_Scope.dat b/Guns/RF/M700/NV_Scope/NV_Scope.dat new file mode 100644 index 0000000..39e9099 --- /dev/null +++ b/Guns/RF/M700/NV_Scope/NV_Scope.dat @@ -0,0 +1,20 @@ +GUID 9e611e620f086b072d14cc2671b22400 + +Type Sight +Rarity Epic +ID 12517 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.15 +Zoom 9 + +Vision Military +Nightvision_Color_R 232 +Nightvision_Color_G 232 +Nightvision_Color_B 232 +Nightvision_Fog_Intensity 0.05 + +Asset_Bundle_Version 3 \ No newline at end of file diff --git a/Guns/RF/M700/XM3 Suppossor/English.dat b/Guns/RF/M700/XM3 Suppossor/English.dat new file mode 100644 index 0000000..26123e1 --- /dev/null +++ b/Guns/RF/M700/XM3 Suppossor/English.dat @@ -0,0 +1,2 @@ +Name XM3消音器 +Description -5% 后坐力
-5% 枪口晃动
+20% 伤害
-10% 弹道下坠
XM3消音器 \ No newline at end of file diff --git a/Guns/RF/M700/XM3 Suppossor/XM3 Suppossor.dat b/Guns/RF/M700/XM3 Suppossor/XM3 Suppossor.dat new file mode 100644 index 0000000..90d21ca --- /dev/null +++ b/Guns/RF/M700/XM3 Suppossor/XM3 Suppossor.dat @@ -0,0 +1,25 @@ +GUID 6bdd3ed35b05c3d29a04f506b3906c25 + +Type Barrel +Rarity Mythical +ID 12516 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Calibers 1 +Caliber_0 113 + +Recoil_X 0.95 +Recoil_Y 0.95 + +Volume 0.4 + +Shake 0.95 + +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 0.9 + +Braked +Silenced \ No newline at end of file diff --git a/Guns/RF/M82A1/M107_Bipod/English.dat b/Guns/RF/M82A1/M107_Bipod/English.dat new file mode 100644 index 0000000..0491ed6 --- /dev/null +++ b/Guns/RF/M82A1/M107_Bipod/English.dat @@ -0,0 +1,2 @@ +Name Barrett M82 Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
\ No newline at end of file diff --git a/Guns/RF/M82A1/M107_Bipod/M107_Bipod.dat b/Guns/RF/M82A1/M107_Bipod/M107_Bipod.dat new file mode 100644 index 0000000..facaacc --- /dev/null +++ b/Guns/RF/M82A1/M107_Bipod/M107_Bipod.dat @@ -0,0 +1,23 @@ +GUID f3a14c3b70d44f829e607a012d2b66fc + +Type Grip +Rarity Epic +ID 12035 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Calibers 2 +Caliber_0 13 +Caliber_1 203 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod + diff --git a/Guns/RF/M82A1/M107_Muzzle/English.dat b/Guns/RF/M82A1/M107_Muzzle/English.dat new file mode 100644 index 0000000..fc940ec --- /dev/null +++ b/Guns/RF/M82A1/M107_Muzzle/English.dat @@ -0,0 +1,2 @@ +Name Barrett M82CQB Muzzle +Description -20%/40% 水平/垂直后坐力
-10% 弹道下坠
\ No newline at end of file diff --git a/Guns/RF/M82A1/M107_Muzzle/M107_Muzzle.dat b/Guns/RF/M82A1/M107_Muzzle/M107_Muzzle.dat new file mode 100644 index 0000000..7ddad12 --- /dev/null +++ b/Guns/RF/M82A1/M107_Muzzle/M107_Muzzle.dat @@ -0,0 +1,20 @@ +GUID 55dd49280e3f4e46862f5f57d9504647 + +Type Barrel +Rarity Rare +ID 12036 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Calibers 2 +Caliber_0 13 +Caliber_1 203 + +Braked + +Recoil_X 0.8 +Recoil_Y 0.6 +Ballistic_Drop 0.9 + diff --git a/Guns/RF/M82A1/M107_Sights/English.dat b/Guns/RF/M82A1/M107_Sights/English.dat new file mode 100644 index 0000000..131d08b --- /dev/null +++ b/Guns/RF/M82A1/M107_Sights/English.dat @@ -0,0 +1,2 @@ +Name M82CQB Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/RF/M82A1/M107_Sights/M107_Sights.dat b/Guns/RF/M82A1/M107_Sights/M107_Sights.dat new file mode 100644 index 0000000..7aa7f3f --- /dev/null +++ b/Guns/RF/M82A1/M107_Sights/M107_Sights.dat @@ -0,0 +1,9 @@ +GUID 82aaa0bec5b14bde898814b6dc30c7e9 + +Type Sight +ID 12034 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/RF/M82A1/M82A1/English.dat b/Guns/RF/M82A1/M82A1/English.dat new file mode 100644 index 0000000..0bcbc95 --- /dev/null +++ b/Guns/RF/M82A1/M82A1/English.dat @@ -0,0 +1,2 @@ +Name [RF] M82A1 ★★★★★ +Description 也许我无法给您最好的答案,但请您在无法承受的时候,让我……成为您的依靠吧。 \ No newline at end of file diff --git a/Guns/RF/M82A1/M82A1/M82A1.dat b/Guns/RF/M82A1/M82A1/M82A1.dat new file mode 100644 index 0000000..add2586 --- /dev/null +++ b/Guns/RF/M82A1/M82A1/M82A1.dat @@ -0,0 +1,132 @@ +GUID 1319020f46b8492b98266acfa3fd6edc + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12032 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.8 + +Sight 12034 +Magazine 12033 +Grip 12035 +Barrel 12036 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 7 + +Safety +Semi + +Caliber 13 + +Range 925 +Firerate 10 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 141 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.2 + +Zombie_Damage 141 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 141 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 141 +Structure_Damage 301 +Vehicle_Damage 301 +Resource_Damage 141 +Object_Damage 141 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 +Wear 4 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 40 +Ballistic_Travel 25 + +Recoil_Aim 10 +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12032 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/M82A1/M82_Mag/English.dat b/Guns/RF/M82A1/M82_Mag/English.dat new file mode 100644 index 0000000..0f71884 --- /dev/null +++ b/Guns/RF/M82A1/M82_Mag/English.dat @@ -0,0 +1,2 @@ +Name 7rnd M903 SLAP Magazine +Description 7发 M903 钨合金脱壳穿甲弹------谁也无法逃过这一击!同级比较低范围,较高伤害。 \ No newline at end of file diff --git a/Guns/RF/M82A1/M82_Mag/M82_Mag.dat b/Guns/RF/M82A1/M82_Mag/M82_Mag.dat new file mode 100644 index 0000000..cb882cc --- /dev/null +++ b/Guns/RF/M82A1/M82_Mag/M82_Mag.dat @@ -0,0 +1,54 @@ +GUID 2e29d3ba8f0a4ce0a81f8cb3420b42f9 + +Type Magazine +Rarity Mythical +ID 12033 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 7 +Count_Min 2 +Count_Max 7 + +Calibers 2 +Caliber_0 13 +Caliber_1 203 + +Range 3 +Player_Damage 150 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 2000 +Resource_Damage 2000 +Object_Damage 2000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.9 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12033 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12033 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/M82A1/scope_12/English.dat b/Guns/RF/M82A1/scope_12/English.dat new file mode 100644 index 0000000..123bfaf --- /dev/null +++ b/Guns/RF/M82A1/scope_12/English.dat @@ -0,0 +1,2 @@ +Name 12x Magnification scope +Description Rail mounted 12x zoom scope. \ No newline at end of file diff --git a/Guns/RF/M82A1/scope_12/scope_12.dat b/Guns/RF/M82A1/scope_12/scope_12.dat new file mode 100644 index 0000000..cd3b30f --- /dev/null +++ b/Guns/RF/M82A1/scope_12/scope_12.dat @@ -0,0 +1,15 @@ +GUID f8224f76e66740d582fda0de28868b61 + +Type Sight +Rarity Legendary +ID 12252 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Spread 0.8 +Zoom 12 + +Paintable + diff --git a/Guns/RF/M99/12.7AP/12.7AP.dat b/Guns/RF/M99/12.7AP/12.7AP.dat new file mode 100644 index 0000000..2bf9137 --- /dev/null +++ b/Guns/RF/M99/12.7AP/12.7AP.dat @@ -0,0 +1,56 @@ +GUID 7fd39cc143c5408c97f5899b0b7a32e1 + +Type Magazine +Rarity Legendary +ID 12306 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 13 + +Range 5 +Player_Damage 50 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.9 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12306 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12306 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/M99/M99_MAGAZINE_LARGE \ No newline at end of file diff --git a/Guns/RF/M99/12.7AP/English.dat b/Guns/RF/M99/12.7AP/English.dat new file mode 100644 index 0000000..249ffa5 --- /dev/null +++ b/Guns/RF/M99/12.7AP/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 12.7x99mm M2 AP Magazine +Description 10发 12.7x99mm M2 穿甲弹。同级比较高范围,低伤害。 \ No newline at end of file diff --git a/Guns/RF/M99/12.7HEIAP/12.7HEIAP.dat b/Guns/RF/M99/12.7HEIAP/12.7HEIAP.dat new file mode 100644 index 0000000..8caacfb --- /dev/null +++ b/Guns/RF/M99/12.7HEIAP/12.7HEIAP.dat @@ -0,0 +1,54 @@ +GUID 90332c27ff954f0aa968fbf830354be5 + +Type Magazine +Rarity Mythical +ID 11055 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 2 +Count_Max 4 + +Calibers 1 +Caliber_0 13 + +Range 5 +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11055 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11055 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/M99/M99_MAGAZINE_SMALL \ No newline at end of file diff --git a/Guns/RF/M99/12.7HEIAP/English.dat b/Guns/RF/M99/12.7HEIAP/English.dat new file mode 100644 index 0000000..f5b66d3 --- /dev/null +++ b/Guns/RF/M99/12.7HEIAP/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x99mm Mk.211 Mod0 Magazine +Description 5发 12.7x99mm Mk.211 Mod0 高爆燃烧穿甲弹,0.84g PETN/RDX+0.85g燃烧剂,内嵌碳化钨核心。同级比较高范围,较低伤害 \ No newline at end of file diff --git a/Guns/RF/M99/12.7LRS/12.7LRS.dat b/Guns/RF/M99/12.7LRS/12.7LRS.dat new file mode 100644 index 0000000..3b2b10a --- /dev/null +++ b/Guns/RF/M99/12.7LRS/12.7LRS.dat @@ -0,0 +1,57 @@ +GUID 21233aab8d2144f889dac983940417c3 + +Type Magazine +Rarity Legendary +ID 11054 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 2 +Count_Max 4 + +Calibers 1 +Caliber_0 13 + +Range 3 +Player_Damage 200 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.7 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11054 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11054 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/M99/M99_MAGAZINE_SMALL diff --git a/Guns/RF/M99/12.7LRS/English.dat b/Guns/RF/M99/12.7LRS/English.dat new file mode 100644 index 0000000..516cc3f --- /dev/null +++ b/Guns/RF/M99/12.7LRS/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x99mm M1022 LRS Magazine +Description 5发 12.7x99mm M1022远距离狙击弹,提高精度和对人员杀伤。同级比较高伤害,低范围。 \ No newline at end of file diff --git a/Guns/RF/M99/M99/English.dat b/Guns/RF/M99/M99/English.dat new file mode 100644 index 0000000..4c20322 --- /dev/null +++ b/Guns/RF/M99/M99/English.dat @@ -0,0 +1,2 @@ +Name [RF] M99 ★★★★★ +Description 长官,今天有我的工作吗?M99随时待命哦。诶诶诶诶?长官,你你你、你想干什么,我要喊人啦! \ No newline at end of file diff --git a/Guns/RF/M99/M99/M99.dat b/Guns/RF/M99/M99/M99.dat new file mode 100644 index 0000000..f3cad92 --- /dev/null +++ b/Guns/RF/M99/M99/M99.dat @@ -0,0 +1,113 @@ +GUID 91b9c85d0ac747bb85ea5c625843af4c + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11053 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 + +Use_Auto_Icon_Measurements False + +Sight 299 +Grip 12258 +Magazine 12306 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 13 + +Range 800 +Firerate 10 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 135 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 135 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 135 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 131 +Structure_Damage 241 +Vehicle_Damage 241 +Resource_Damage 131 +Object_Damage 131 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 60 +Ballistic_Travel 13.5 +Ballistic_Drop 0.001 + +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11053 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/RF/M99/M99_Bipod/English.dat b/Guns/RF/M99/M99_Bipod/English.dat new file mode 100644 index 0000000..6b3aec4 --- /dev/null +++ b/Guns/RF/M99/M99_Bipod/English.dat @@ -0,0 +1,2 @@ +Name M99 Bipod +Description -65% 后坐力
-65% 枪口晃动
-65% 精度扩散
-55% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/RF/M99/M99_Bipod/M99_BIPOD.dat b/Guns/RF/M99/M99_Bipod/M99_BIPOD.dat new file mode 100644 index 0000000..a263eee --- /dev/null +++ b/Guns/RF/M99/M99_Bipod/M99_BIPOD.dat @@ -0,0 +1,19 @@ +GUID eacd254adcf94662aef2017b67ebdd49 + +Type Grip +Rarity Epic +ID 12258 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.35 +Recoil_Y 0.35 + +Spread 0.35 +Sway 0.45 +Shake 0.35 + +Bipod +Paintable \ No newline at end of file diff --git a/Guns/RF/Mosin1891/Mosin/English.dat b/Guns/RF/Mosin1891/Mosin/English.dat new file mode 100644 index 0000000..af4edd2 --- /dev/null +++ b/Guns/RF/Mosin1891/Mosin/English.dat @@ -0,0 +1,2 @@ +Name [RF] Mosin-Nagant 91/30 ★★★★ +Description 指挥官同志,хорошо!嘻嘻,对我有兴趣吗? \ No newline at end of file diff --git a/Guns/RF/Mosin1891/Mosin/Mosin.dat b/Guns/RF/Mosin1891/Mosin/Mosin.dat new file mode 100644 index 0000000..5c04056 --- /dev/null +++ b/Guns/RF/Mosin1891/Mosin/Mosin.dat @@ -0,0 +1,131 @@ +GUID bdf0ef7e37184132a481490e73f3ce41 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11162 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 11163 +Sight 12329 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 17 + +Range 400 +Firerate 32 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 88 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 88 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 88 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 90 +Structure_Damage 90 +Vehicle_Damage 90 +Resource_Damage 90 +Object_Damage 90 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 29 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 10 +Recoil_Max_X -5 +Recoil_Max_Y 20 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.02 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11162 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/Mosin1891/MosinPU_Sight/English.dat b/Guns/RF/Mosin1891/MosinPU_Sight/English.dat new file mode 100644 index 0000000..fe9caaa --- /dev/null +++ b/Guns/RF/Mosin1891/MosinPU_Sight/English.dat @@ -0,0 +1,2 @@ +Name Mosin Nagant Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/RF/Mosin1891/MosinPU_Sight/MosinPU_Sight.dat b/Guns/RF/Mosin1891/MosinPU_Sight/MosinPU_Sight.dat new file mode 100644 index 0000000..7b49dc9 --- /dev/null +++ b/Guns/RF/Mosin1891/MosinPU_Sight/MosinPU_Sight.dat @@ -0,0 +1,9 @@ +GUID 590b721333644ad4963c242deae0edf5 + +Type Sight +ID 12329 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/RF/Mosin1891/MosinSniper_Carlo/English.dat b/Guns/RF/Mosin1891/MosinSniper_Carlo/English.dat new file mode 100644 index 0000000..7ce131c --- /dev/null +++ b/Guns/RF/Mosin1891/MosinSniper_Carlo/English.dat @@ -0,0 +1,2 @@ +Name [RF] Mosin-Nagant [Digi-Mind] ★★★★★ +Description 我原来……这么受欢迎吗?……以前没意识到,今后我会注意一下。 \ No newline at end of file diff --git a/Guns/RF/Mosin1891/MosinSniper_Carlo/MosinSniper_Carlo.dat b/Guns/RF/Mosin1891/MosinSniper_Carlo/MosinSniper_Carlo.dat new file mode 100644 index 0000000..7d4d34d --- /dev/null +++ b/Guns/RF/Mosin1891/MosinSniper_Carlo/MosinSniper_Carlo.dat @@ -0,0 +1,119 @@ +GUID e4465816a1c7168d6c205b853c2086ad + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12526 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Magazine 11163 +Sight 12339 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 17 + +Range 800 +Firerate 16 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 110 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 110 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 110 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 90 +Structure_Damage 90 +Vehicle_Damage 90 +Resource_Damage 90 +Object_Damage 90 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 27 +Ballistic_Drop 0.001 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 10 +Recoil_Max_X -5 +Recoil_Max_Y 20 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.02 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 11162 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Supply_2_ID 12586 +Blueprint_1_Supply_2_Amount 25 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + + + diff --git a/Guns/RF/Mosin1891/mosin_clip/English.dat b/Guns/RF/Mosin1891/mosin_clip/English.dat new file mode 100644 index 0000000..ec1d036 --- /dev/null +++ b/Guns/RF/Mosin1891/mosin_clip/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.62mm 7N1 Sniper-round Clip +Description +10% 弹头伤害 -10% 弹道下坠
5发 7.62x54R 7N1 狙击弹弹夹 \ No newline at end of file diff --git a/Guns/RF/Mosin1891/mosin_clip/mosin_clip.dat b/Guns/RF/Mosin1891/mosin_clip/mosin_clip.dat new file mode 100644 index 0000000..9299367 --- /dev/null +++ b/Guns/RF/Mosin1891/mosin_clip/mosin_clip.dat @@ -0,0 +1,56 @@ +GUID 2a32e7664da44c8e94e74c67b021e216 + +Type Magazine +Rarity Legendary +ID 11164 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Calibers 1 +Caliber_0 17 + +Range 3 +Player_Damage 30 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 0 +Resource_Damage 50 +Object_Damage 20 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11164 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11164 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/RF/Mosin1891/mosin_clip_S/English.dat b/Guns/RF/Mosin1891/mosin_clip_S/English.dat new file mode 100644 index 0000000..928ab8a --- /dev/null +++ b/Guns/RF/Mosin1891/mosin_clip_S/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.62mm PZ Incendiary Clip +Description 5发 7.62x54mmR PZ 燃烧弹弹夹 \ No newline at end of file diff --git a/Guns/RF/Mosin1891/mosin_clip_S/mosin_clip_S.dat b/Guns/RF/Mosin1891/mosin_clip_S/mosin_clip_S.dat new file mode 100644 index 0000000..1face31 --- /dev/null +++ b/Guns/RF/Mosin1891/mosin_clip_S/mosin_clip_S.dat @@ -0,0 +1,56 @@ +GUID 9298e2133bb04a32aa6cac5d47ec3b7d + +Type Magazine +Rarity Mythical +ID 11163 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 5 +Count_Min 5 +Count_Max 5 + +Calibers 1 +Caliber_0 17 + + +Range 4 +Player_Damage 40 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 2000 +Object_Damage 40 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 1.2 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11163 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11163 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/RF/Mosin1891/mosin_clip diff --git a/Guns/RF/NTW/NTW-20_Desert_3/English.dat b/Guns/RF/NTW/NTW-20_Desert_3/English.dat new file mode 100644 index 0000000..1ad06b1 --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Desert_3/English.dat @@ -0,0 +1,2 @@ +Name 3rnd 20x82mm Minengeschosspatrone HEI NTW-20 Magazine +Description 3发 20x82mm 高爆燃烧弹(薄壳), 内填18.6g PETN炸药 \ No newline at end of file diff --git a/Guns/RF/NTW/NTW-20_Desert_3/NTW-20_Desert_3.dat b/Guns/RF/NTW/NTW-20_Desert_3/NTW-20_Desert_3.dat new file mode 100644 index 0000000..0b653e1 --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Desert_3/NTW-20_Desert_3.dat @@ -0,0 +1,45 @@ +GUID 94d1dc1f111540368a35e7ffdd46a26d + +Type Magazine +Rarity Mythical +ID 11099 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Amount 3 +Count_Min 1 +Count_Max 3 + +Calibers 1 +Caliber_0 225 + +Range 15 +Player_Damage 100 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 200 + +Explosion 34 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 30 + +Spread 1.1 + +Tracer 1155 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11099 +Blueprint_1_Build 30 diff --git a/Guns/RF/NTW/NTW-20_Mod/English.dat b/Guns/RF/NTW/NTW-20_Mod/English.dat new file mode 100644 index 0000000..797de30 --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Mod/English.dat @@ -0,0 +1,2 @@ +Name [RF] NTW-20 [Digi-Mind] ★★★★★★ +Description 指挥官,别这样悄无声息地突然出现在我背后,很危险的…… \ No newline at end of file diff --git a/Guns/RF/NTW/NTW-20_Mod/NTW-20_Mod.dat b/Guns/RF/NTW/NTW-20_Mod/NTW-20_Mod.dat new file mode 100644 index 0000000..c56f09c --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Mod/NTW-20_Mod.dat @@ -0,0 +1,118 @@ +GUID 53de15a1dd1a41e58acc0b0e5ee5ec28 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12266 + +Size_X 5 +Size_Y 2 +Size_Z 0.7 + +Sight 12252 +Magazine 12267 +Grip 11110 +Tactical 12263 + +Hook_Sight + +Ammo_Min 1 +Ammo_Max 3 + +Safety +Semi +Bursts 4 + +Caliber 225 + +Replace 0.5 +Range 1000 +Firerate 1 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 201 +Player_Leg_Multiplier 0.5 +Player_Arm_Multiplier 0.5 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.2 + +Zombie_Damage 201 +Zombie_Leg_Multiplier 0.5 +Zombie_Arm_Multiplier 0.5 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 201 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 300 +Structure_Damage 500 +Vehicle_Damage 500 +Resource_Damage 300 +Object_Damage 300 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 40 +Ballistic_Travel 25 +Ballistic_Drop 0.001 + +Recoil_Min_X -10 +Recoil_Min_Y 30 +Recoil_Max_X 25 +Recoil_Max_Y 50 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63004 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 4 +Blueprint_1_Supply_0_ID 11108 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 2 +Blueprint_1_Supply_2_ID 11099 +Blueprint_1_Supply_2_Amount 1 +Blueprint_1_Supply_3_ID 12586 +Blueprint_1_Supply_3_Amount 25 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + diff --git a/Guns/RF/NTW/NTW-20_Mod_3/English.dat b/Guns/RF/NTW/NTW-20_Mod_3/English.dat new file mode 100644 index 0000000..6fa4c78 --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Mod_3/English.dat @@ -0,0 +1,2 @@ +Name f(4x3)rnd 20x82mm Minengeschosspatrone HEI NTW-20 Magazine +Description f(4x3)发 20x82mm 高爆燃烧弹(薄壳), 内填18.6g PETN炸药 \ No newline at end of file diff --git a/Guns/RF/NTW/NTW-20_Mod_3/NTW-20_Mod_3.dat b/Guns/RF/NTW/NTW-20_Mod_3/NTW-20_Mod_3.dat new file mode 100644 index 0000000..a8cf0ad --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Mod_3/NTW-20_Mod_3.dat @@ -0,0 +1,53 @@ +GUID 2b55ef01ff4e49a5b8b785f4af5f2523 + +Type Magazine +Rarity Mythical +ID 12267 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Amount 12 +Count_Min 1 +Count_Max 12 + +Calibers 1 +Caliber_0 225 + +Range 15 +Player_Damage 100 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 200 + +Explosion 34 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 30 + +Spread 1.1 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12267 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12267 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/NTW/NTW-20_Urban/English.dat b/Guns/RF/NTW/NTW-20_Urban/English.dat new file mode 100644 index 0000000..fee32ab --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Urban/English.dat @@ -0,0 +1,2 @@ +Name [RF] NTW-20 ★★★★★ +Description 谁……?什么啊,是指挥官呀。随便碰我的话,可是会受伤的哦。 \ No newline at end of file diff --git a/Guns/RF/NTW/NTW-20_Urban/NTW-20_Urban.dat b/Guns/RF/NTW/NTW-20_Urban/NTW-20_Urban.dat new file mode 100644 index 0000000..72647e4 --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Urban/NTW-20_Urban.dat @@ -0,0 +1,128 @@ +GUID 417cc55fb6af485bb1516e259d477c08 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11108 + +Size_X 5 +Size_Y 2 +Size_Z 0.7 + +Sight 11343 +Magazine 11109 +Grip 11110 + +Hook_Tactical +Hook_Sight + +Ammo_Min 1 +Ammo_Max 3 + +Safety +Semi + +Caliber 225 + +Replace 0.5 +Range 1000 +Firerate 50 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 201 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.2 + +Zombie_Damage 201 +Zombie_Leg_Multiplier 0.6 +Zombie_Arm_Multiplier 0.6 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 201 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 300 +Structure_Damage 500 +Vehicle_Damage 500 +Resource_Damage 300 +Object_Damage 300 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 69 +Ballistic_Travel 14.5 +Ballistic_Drop 0.001 + +Recoil_Min_X -10 +Recoil_Min_Y 30 +Recoil_Max_X 25 +Recoil_Max_Y 50 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63004 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11108 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/NTW/NTW-20_Urban_3/English.dat b/Guns/RF/NTW/NTW-20_Urban_3/English.dat new file mode 100644 index 0000000..c411fb8 --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Urban_3/English.dat @@ -0,0 +1,2 @@ +Name 3rnd 20x110mm HEF-SAPI NTW-20 Magazine +Description 3发20x110mm 高爆破片-半穿甲弹 弹匣 10.6g CompA装药 \ No newline at end of file diff --git a/Guns/RF/NTW/NTW-20_Urban_3/NTW-20_Urban_3.dat b/Guns/RF/NTW/NTW-20_Urban_3/NTW-20_Urban_3.dat new file mode 100644 index 0000000..b0ac0be --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Urban_3/NTW-20_Urban_3.dat @@ -0,0 +1,53 @@ +GUID b79335c4b1f944138fb52c9b5237368a + +Type Magazine +Rarity Rare +ID 11109 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Amount 3 +Count_Min 1 +Count_Max 3 + +Calibers 1 +Caliber_0 225 + +Range 10 +Player_Damage 150 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 500 +Resource_Damage 5000 +Object_Damage 500 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 30 + +Spread 0.8 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11109 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11109 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/NTW/NTW-20_Urban_Bipod/English.dat b/Guns/RF/NTW/NTW-20_Urban_Bipod/English.dat new file mode 100644 index 0000000..9fca0cc --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Urban_Bipod/English.dat @@ -0,0 +1,2 @@ +Name NTW-20 Bipod +Description -80% 后坐力
-50% 枪口晃动
-90% 精度扩散
Reduces recoil and spread when prone. Unique urban camo bipod, designed for NTW-20 \ No newline at end of file diff --git a/Guns/RF/NTW/NTW-20_Urban_Bipod/NTW-20_Urban_Bipod.dat b/Guns/RF/NTW/NTW-20_Urban_Bipod/NTW-20_Urban_Bipod.dat new file mode 100644 index 0000000..90ab97c --- /dev/null +++ b/Guns/RF/NTW/NTW-20_Urban_Bipod/NTW-20_Urban_Bipod.dat @@ -0,0 +1,21 @@ +GUID 821fe2bda70c4f0cb981fe1d891e761f + +Type Grip +ID 11110 + +Size_X 2 +Size_Y 2 +Size_Z 0.1 + +Calibers 1 +Caliber_0 225 + +Recoil_X 0.2 +Recoil_Y 0.2 + +Spread 0.1 +Shake 0.5 + + +Bipod + diff --git a/Guns/RF/PTRD/PTRD_Bipod/English.dat b/Guns/RF/PTRD/PTRD_Bipod/English.dat new file mode 100644 index 0000000..afc59f0 --- /dev/null +++ b/Guns/RF/PTRD/PTRD_Bipod/English.dat @@ -0,0 +1,2 @@ +Name PTRD Bipod +Description -60% 后坐力
-60% 枪口晃动
-60% 精度扩散
-50% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/RF/PTRD/PTRD_Bipod/PTRD_Bipod.dat b/Guns/RF/PTRD/PTRD_Bipod/PTRD_Bipod.dat new file mode 100644 index 0000000..14c2e83 --- /dev/null +++ b/Guns/RF/PTRD/PTRD_Bipod/PTRD_Bipod.dat @@ -0,0 +1,19 @@ +GUID e53eba5f47c9472693a04eca6c9404a2 + +Type Grip +Rarity Epic +ID 12063 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.4 +Recoil_Y 0.4 + +Spread 0.4 +Sway 0.5 +Shake 0.4 + +Bipod + diff --git a/Guns/RF/PTRD/Ptrd/English.dat b/Guns/RF/PTRD/Ptrd/English.dat new file mode 100644 index 0000000..b388935 --- /dev/null +++ b/Guns/RF/PTRD/Ptrd/English.dat @@ -0,0 +1,2 @@ +Name [RF] PTRD ★★★★ +Description 指挥官,不用担心,没什么能挡住我的子弹。 \ No newline at end of file diff --git a/Guns/RF/PTRD/Ptrd/Ptrd.dat b/Guns/RF/PTRD/Ptrd/Ptrd.dat new file mode 100644 index 0000000..cc46ac5 --- /dev/null +++ b/Guns/RF/PTRD/Ptrd/Ptrd.dat @@ -0,0 +1,128 @@ +GUID 950693f7b9c84580817ed70833a07859 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12061 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.8 + +Magazine 12062 +Grip 12063 + +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 1 + +Safety +Semi + +Caliber 917 + +Range 800 +Firerate 20 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 141 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 141 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 141 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 141 +Structure_Damage 300 +Vehicle_Damage 300 +Resource_Damage 141 +Object_Damage 141 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 +Wear 4 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 24 +Ballistic_Travel 24 + +Recoil_Aim 0.25 +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63004 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12061 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/PTRD/Ptrd_Round/English.dat b/Guns/RF/PTRD/Ptrd_Round/English.dat new file mode 100644 index 0000000..4a01f33 --- /dev/null +++ b/Guns/RF/PTRD/Ptrd_Round/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 14.5x114mm BS-41 Shell +Description +50% 弹头伤害
8发 14.5x114mm 大口径反坦克弹,设计用来炸翻他[CENSORED]的德国坦克 \ No newline at end of file diff --git a/Guns/RF/PTRD/Ptrd_Round/Ptrd_Round.dat b/Guns/RF/PTRD/Ptrd_Round/Ptrd_Round.dat new file mode 100644 index 0000000..e6bf040 --- /dev/null +++ b/Guns/RF/PTRD/Ptrd_Round/Ptrd_Round.dat @@ -0,0 +1,53 @@ +GUID 1b36c1670f4244ada41771b41723ec24 + +Type Magazine +Rarity Legendary +ID 12062 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 8 +Count_Min 1 +Count_Max 8 + +Calibers 1 +Caliber_0 917 + +Range 5 +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 2000 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Ballistic_Damage_Multiplier 1.5 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12062 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12062 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/QBU-191/QBU191/English.dat b/Guns/RF/QBU-191/QBU191/English.dat new file mode 100644 index 0000000..fd41ad5 --- /dev/null +++ b/Guns/RF/QBU-191/QBU191/English.dat @@ -0,0 +1,2 @@ +Name [RF] QBU-191 ★★★★★ +Description QBU191,代号“鹮”。走吧,带我参观下基地。 \ No newline at end of file diff --git a/Guns/RF/QBU-191/QBU191/QBU191.dat b/Guns/RF/QBU-191/QBU191/QBU191.dat new file mode 100644 index 0000000..26df6c6 --- /dev/null +++ b/Guns/RF/QBU-191/QBU191/QBU191.dat @@ -0,0 +1,126 @@ +GUID 18f0fd6503ef96964851e589ffb85e7c + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12591 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 + +Magazine 12592 +Sight 296 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi + +Caliber 30 + +Range 420 +Firerate 1 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 49 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 49 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 49 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 20 + +Recoil_Min_X -3 +Recoil_Min_Y 2.5 +Recoil_Max_X 3.5 +Recoil_Max_Y 5.5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12591 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/QBU-191/QBU191_MAG/English.dat b/Guns/RF/QBU-191/QBU191_MAG/English.dat new file mode 100644 index 0000000..f044413 --- /dev/null +++ b/Guns/RF/QBU-191/QBU191_MAG/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.8x42mm DBU-141 Magazine +Description +10% 弹头伤害 -10% 弹道下坠
30发 5.8x42mm DBU-141 高速狙击弹 \ No newline at end of file diff --git a/Guns/RF/QBU-191/QBU191_MAG/QBU191_MAG.dat b/Guns/RF/QBU-191/QBU191_MAG/QBU191_MAG.dat new file mode 100644 index 0000000..a6997a3 --- /dev/null +++ b/Guns/RF/QBU-191/QBU191_MAG/QBU191_MAG.dat @@ -0,0 +1,55 @@ +GUID 8250888feac80ea60972ec8fa9958e70 + +Type Magazine +Rarity Legendary +ID 12592 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 30 + +Range 3 +Player_Damage 25 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1153 +Spread 0.75 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 +Shake 1.4 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12592 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12602 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12592 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/RF/QBU-88/QBU-88-MAG/English.dat b/Guns/RF/QBU-88/QBU-88-MAG/English.dat new file mode 100644 index 0000000..bd0f6b8 --- /dev/null +++ b/Guns/RF/QBU-88/QBU-88-MAG/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 5.8x42mm DBU141 Magazine +Description +20% 弹头伤害 -10% 弹道下坠
10发 5.8X42mm DBU141高精度狙击弹,大幅提高精度。 \ No newline at end of file diff --git a/Guns/RF/QBU-88/QBU-88-MAG/QBU-88-MAG.dat b/Guns/RF/QBU-88/QBU-88-MAG/QBU-88-MAG.dat new file mode 100644 index 0000000..7ec5a8c --- /dev/null +++ b/Guns/RF/QBU-88/QBU-88-MAG/QBU-88-MAG.dat @@ -0,0 +1,56 @@ +GUID 2b5bb110b3724d88abdcb5ee9fee873e + +Type Magazine +Rarity Legendary +ID 12156 + +Size_X 1 +Size_Y 1 +Size_Z 0.135 + +Amount 10 +Count_Min 1 +Count_Max 9 + +Calibers 1 +Caliber_0 30 + +Range 3 +Player_Damage 45 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12156 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12156 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/QBU-88/QBU-88/English.dat b/Guns/RF/QBU-88/QBU-88/English.dat new file mode 100644 index 0000000..92954dc --- /dev/null +++ b/Guns/RF/QBU-88/QBU-88/English.dat @@ -0,0 +1,2 @@ +Name [RF] QBU-88 ★★★★★ +Description 指挥官,指挥官?不要趴在桌子上睡哦,会感冒的。啊……桌子上的东西都弄乱了呢。你快去卧室吧,这里就交给我来收拾吧。 \ No newline at end of file diff --git a/Guns/RF/QBU-88/QBU-88/QBU-88.dat b/Guns/RF/QBU-88/QBU-88/QBU-88.dat new file mode 100644 index 0000000..81c2f88 --- /dev/null +++ b/Guns/RF/QBU-88/QBU-88/QBU-88.dat @@ -0,0 +1,127 @@ +GUID d8644eeddef84163b091e251ece4dfd8 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12155 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 4099 +Magazine 12156 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 10 + +Safety +Semi + +Magazine_Calibers 1 +Magazine_Caliber_0 30 + +Range 600 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 66 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 66 +Zombie_Leg_Multiplier 0.6 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 66 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 69 +Structure_Damage 69 +Vehicle_Damage 69 +Resource_Damage 69 +Object_Damage 69 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 6 +Ballistic_Travel 100 +Ballistic_Drop 0.001 + +Recoil_Aim 2.25 +Recoil_Min_X -7 +Recoil_Min_Y 17 +Recoil_Max_X -7 +Recoil_Max_Y 21 + +Recover_X 0.88 +Recover_Y 0.99 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12155 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/RF/R93/R93magazine/English.dat b/Guns/RF/R93/R93magazine/English.dat new file mode 100644 index 0000000..65cb0f8 --- /dev/null +++ b/Guns/RF/R93/R93magazine/English.dat @@ -0,0 +1,2 @@ +Name 10rnd .338 Lapua Magnum Magazine +Description +25% 弹头伤害
10发拉普阿马格南弹,高精度反人员弹 \ No newline at end of file diff --git a/Guns/RF/R93/R93magazine/r93magazine.dat b/Guns/RF/R93/R93magazine/r93magazine.dat new file mode 100644 index 0000000..5fb7b4e --- /dev/null +++ b/Guns/RF/R93/R93magazine/r93magazine.dat @@ -0,0 +1,55 @@ +GUID 97175794e7fe4f33b4b8321b2b9ffbc5 + +Type Magazine +Rarity Legendary +ID 12012 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 10 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 113 + +Range 3 +Player_Damage 45 +Zombie_Damage 150 +Animal_Damage 150 +Barricade_Damage 200 +Structure_Damage 200 +Vehicle_Damage 100 +Resource_Damage 200 +Object_Damage 200 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.25 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12012 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12012 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable diff --git a/Guns/RF/R93/blaserr93/English.dat b/Guns/RF/R93/blaserr93/English.dat new file mode 100644 index 0000000..63e60da --- /dev/null +++ b/Guns/RF/R93/blaserr93/English.dat @@ -0,0 +1,2 @@ +Name [RF] R93 ★★★★★ +Description 我总有一种预感,跟着您的话运气会变得越来越好。长官,今天也拜托您给我带来好运啦。 \ No newline at end of file diff --git a/Guns/RF/R93/blaserr93/blaserr93.dat b/Guns/RF/R93/blaserr93/blaserr93.dat new file mode 100644 index 0000000..abd81dc --- /dev/null +++ b/Guns/RF/R93/blaserr93/blaserr93.dat @@ -0,0 +1,128 @@ +GUID cb4130bb8f914dc7ad31e871f61a95ee + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12011 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Sight 296 +Magazine 12012 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 5 +Ammo_Max 10 + +Safety +Semi + +Caliber 113 + +Range 800 +Firerate 50 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 110 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 110 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 110 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 100 +Resource_Damage 100 +Object_Damage 100 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 +wear 1 + +Spread_Aim 0.03 +Spread_Angle_Degrees 15 + +Ballistic_Steps 17 +Ballistic_Travel 48 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 25 +Recoil_Max_X -5 +Recoil_Max_Y 30 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12011 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/RF/SASS/762LR/762LR.dat b/Guns/RF/SASS/762LR/762LR.dat new file mode 100644 index 0000000..03ec9e1 --- /dev/null +++ b/Guns/RF/SASS/762LR/762LR.dat @@ -0,0 +1,64 @@ +GUID c7bc6350da4d451a91d461d3c7aa1b2e + +Type Magazine +Rarity Legendary +ID 11182 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 20 +Count_Min 6 +Count_Max 17 + +Calibers 1 +Caliber_0 22 + +Spread 0.9 + +Range 3 +Player_Damage 35 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.85 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Tracer 1154 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11182 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11182 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/RF/SASS/762LR/English.dat b/Guns/RF/SASS/762LR/English.dat new file mode 100644 index 0000000..412abe1 --- /dev/null +++ b/Guns/RF/SASS/762LR/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 7.62x51mm M118LR Mag +Description +10% 弹头伤害 -10% 弹道下坠
20发 7.62x51mm M118LR 狙击弹 弹匣,高精度铅芯弹头,穿甲能力弱 \ No newline at end of file diff --git a/Guns/RF/SASS/SASS/English.dat b/Guns/RF/SASS/SASS/English.dat new file mode 100644 index 0000000..4c0d62f --- /dev/null +++ b/Guns/RF/SASS/SASS/English.dat @@ -0,0 +1,2 @@ +Name [RF] Super SASS ★★★ +Description 指挥官,今天打算做些什么呢?和上次一样吗?您记得是什么吧?哼哼......我都记得呢 \ No newline at end of file diff --git a/Guns/RF/SASS/SASS/SASS.dat b/Guns/RF/SASS/SASS/SASS.dat new file mode 100644 index 0000000..1fd2d89 --- /dev/null +++ b/Guns/RF/SASS/SASS/SASS.dat @@ -0,0 +1,127 @@ +GUID a6d0cd6845464ca89727de39965519fa + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11181 + +Size_X 4 +Size_Y 2 +Size_Z 0.55 + +Sight 296 +Magazine 11182 +Barrel 12144 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 20 + +Safety +Semi + +Caliber 22 + +Range 370 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 73 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 73 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 73 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 83 +Structure_Damage 83 +Vehicle_Damage 83 +Resource_Damage 83 +Object_Damage 83 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 26 +Ballistic_Travel 14.5 + +Recoil_Min_X -5 +Recoil_Min_Y 9 +Recoil_Max_X 5 +Recoil_Max_Y 15 + +Recover_X 0.4 +Recover_Y 0.4 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11181 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/SCAR-H_SSR/FN_SCAR-H_Std_Flashhider/English.dat b/Guns/RF/SCAR-H_SSR/FN_SCAR-H_Std_Flashhider/English.dat new file mode 100644 index 0000000..8de660d --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/FN_SCAR-H_Std_Flashhider/English.dat @@ -0,0 +1,2 @@ +Name FN SCAR-H Std Flashhider +Description -20% 后坐力
Type:Flashhider Vertical:-20% Horizontal:-20% For:7.62x51mm NATO Rifles \ No newline at end of file diff --git a/Guns/RF/SCAR-H_SSR/FN_SCAR-H_Std_Flashhider/FN_SCAR-H_Std_Flashhider.dat b/Guns/RF/SCAR-H_SSR/FN_SCAR-H_Std_Flashhider/FN_SCAR-H_Std_Flashhider.dat new file mode 100644 index 0000000..8632dde --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/FN_SCAR-H_Std_Flashhider/FN_SCAR-H_Std_Flashhider.dat @@ -0,0 +1,16 @@ +GUID e325377cc357e36cde5f6f0302d8863d + +Type Barrel +Rarity Uncommon +ID 12575 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.80 +Recoil_Y 0.80 + +Use_Auto_Icon_Measurements False + +Braked \ No newline at end of file diff --git a/Guns/RF/SCAR-H_SSR/FN_SCAR_Rear_Sight/English.dat b/Guns/RF/SCAR-H_SSR/FN_SCAR_Rear_Sight/English.dat new file mode 100644 index 0000000..0c1cb0b --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/FN_SCAR_Rear_Sight/English.dat @@ -0,0 +1,2 @@ +Name FN SCAR Rear Sight +Description Type:Iron Sight Mount:Rail \ No newline at end of file diff --git a/Guns/RF/SCAR-H_SSR/FN_SCAR_Rear_Sight/FN_SCAR_Rear_Sight.dat b/Guns/RF/SCAR-H_SSR/FN_SCAR_Rear_Sight/FN_SCAR_Rear_Sight.dat new file mode 100644 index 0000000..79b22c4 --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/FN_SCAR_Rear_Sight/FN_SCAR_Rear_Sight.dat @@ -0,0 +1,8 @@ +GUID 791ade9c7071484cb8992ce2cd164375 + +Type Sight +ID 33576 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 \ No newline at end of file diff --git a/Guns/RF/SCAR-H_SSR/SCAR SSR Mag/English.dat b/Guns/RF/SCAR-H_SSR/SCAR SSR Mag/English.dat new file mode 100644 index 0000000..51059b5 --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/SCAR SSR Mag/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 7.62x51mm Sniper Magazine +Description +10% 弹头伤害 -10% 弹道下坠
10发 7.62x51mm 高速狙击校准 弹 \ No newline at end of file diff --git a/Guns/RF/SCAR-H_SSR/SCAR SSR Mag/SCAR SSR Mag.dat b/Guns/RF/SCAR-H_SSR/SCAR SSR Mag/SCAR SSR Mag.dat new file mode 100644 index 0000000..fd19a1c --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/SCAR SSR Mag/SCAR SSR Mag.dat @@ -0,0 +1,59 @@ +GUID d428776269fcdcc765f7f3125723e440 +Type Magazine +Rarity Legendary +ID 12453 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Amount 10 +Count_Min 5 +Count_Max 10 + +Calibers 1 +Caliber_0 22 + +Range 3 +Player_Damage 20 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.75 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 +Shake 1.4 + +Recoil_X 1.3 +Recoil_Y 1.2 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12453 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12453 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/SCAR-H_SSR/SCAR-H/English.dat b/Guns/RF/SCAR-H_SSR/SCAR-H/English.dat new file mode 100644 index 0000000..0785fcc --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/SCAR-H/English.dat @@ -0,0 +1,2 @@ +Name [RF] SCAR-H ★★★★★ +Description 你可真是个幸运儿,能在将来得到我的帮助....开玩笑的,重要的活千万别找我。 \ No newline at end of file diff --git a/Guns/RF/SCAR-H_SSR/SCAR-H/SCAR-H.dat b/Guns/RF/SCAR-H_SSR/SCAR-H/SCAR-H.dat new file mode 100644 index 0000000..87e6605 --- /dev/null +++ b/Guns/RF/SCAR-H_SSR/SCAR-H/SCAR-H.dat @@ -0,0 +1,130 @@ +GUID a90fa64b04d3fe51c6ec3b33b9686497 +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12452 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Magazine 12453 +Sight 33576 +Barrel 11301 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 5 +Ammo_Max 10 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 22 + +Unplace 0.2 +Replace 0.7 + +Range 500 + +Ballistic_Steps 31.25 +Ballistic_Travel 16 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Firerate 7 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 73 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 73 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 73 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 73 +Structure_Damage 73 +Vehicle_Damage 73 +Resource_Damage 73 +Object_Damage 73 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Recoil_Min_X -1.95 +Recoil_Min_Y 12 +Recoil_Max_X 1.3 +Recoil_Max_Y 18 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.025 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12452 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/SCAR-L/SCAR-L Mag/SCAR-L MAG/English.dat b/Guns/RF/SCAR-L/SCAR-L Mag/SCAR-L MAG/English.dat new file mode 100644 index 0000000..3ca972e --- /dev/null +++ b/Guns/RF/SCAR-L/SCAR-L Mag/SCAR-L MAG/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M855 Mk.16 Magazine +Description 30发 5.56mm M855 Mk.16弹 弹匣 \ No newline at end of file diff --git a/Guns/RF/SCAR-L/SCAR-L Mag/SCAR-L MAG/SCAR-L Mag.dat b/Guns/RF/SCAR-L/SCAR-L Mag/SCAR-L MAG/SCAR-L Mag.dat new file mode 100644 index 0000000..baf4cae --- /dev/null +++ b/Guns/RF/SCAR-L/SCAR-L Mag/SCAR-L MAG/SCAR-L Mag.dat @@ -0,0 +1,62 @@ +GUID a4c57f6be8cd55cd5c1b76561325c87d +Type Magazine +ID 12451 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Spread 1 +Shake 1 +Recoil_X 1 +Recoil_Y 1 + +Range 4 +Player_Damage 0 +Zombie_Damage 25 +Animal_Damage 25 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 50 +Resource_Damage 400 +Object_Damage 300 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 51 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12451 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12451 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/RF/SCAR-L/SCAR-L/English.dat b/Guns/RF/SCAR-L/SCAR-L/English.dat new file mode 100644 index 0000000..3a8fe7d --- /dev/null +++ b/Guns/RF/SCAR-L/SCAR-L/English.dat @@ -0,0 +1,2 @@ +Name [AR] SCAR-L ★★★★★ +Description 艾莉安娜,向您报到。当然,以你们的规定为准,SCAR-L,就这样称呼我吧。 \ No newline at end of file diff --git a/Guns/RF/SCAR-L/SCAR-L/SCAR-L.dat b/Guns/RF/SCAR-L/SCAR-L/SCAR-L.dat new file mode 100644 index 0000000..b47a8a3 --- /dev/null +++ b/Guns/RF/SCAR-L/SCAR-L/SCAR-L.dat @@ -0,0 +1,128 @@ +GUID 6fcd54e3468746de20d256e45ba7a381 +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12450 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 11328 +Magazine 12451 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 5 +Ammo_Max 30 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 5562 + +Unplace 0.2 +Replace 0.7 + +Range 425 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 43 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 43 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 43 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 32.695 +Ballistic_Travel 13 + +Recoil_Min_X -1 +Recoil_Min_Y 3.4 +Recoil_Max_X 2.675 +Recoil_Max_Y 6.95 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.025 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12450 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/SCAR-L/ar15_surefire_warcomp_556_flashhider/English.dat b/Guns/RF/SCAR-L/ar15_surefire_warcomp_556_flashhider/English.dat new file mode 100644 index 0000000..0395d00 --- /dev/null +++ b/Guns/RF/SCAR-L/ar15_surefire_warcomp_556_flashhider/English.dat @@ -0,0 +1,2 @@ +Name AR-15 Surefire Warcomp 5.56mm Flashhider +Description -5%/12% 水平/垂直后坐力
Type:Flashhider Vertical:-12% Horizontal:-5% For:5.56x45mm ARs \ No newline at end of file diff --git a/Guns/RF/SCAR-L/ar15_surefire_warcomp_556_flashhider/ar15_surefire_warcomp_556_flashhider.dat b/Guns/RF/SCAR-L/ar15_surefire_warcomp_556_flashhider/ar15_surefire_warcomp_556_flashhider.dat new file mode 100644 index 0000000..4da7da6 --- /dev/null +++ b/Guns/RF/SCAR-L/ar15_surefire_warcomp_556_flashhider/ar15_surefire_warcomp_556_flashhider.dat @@ -0,0 +1,16 @@ +GUID 15120c9c7e8d53b38d3ffa2d2ec6122b + +Type Barrel +Rarity Rare +ID 12576 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Recoil_X 0.95 +Recoil_Y 0.88 + +Braked + +Use_Auto_Icon_Measurements False \ No newline at end of file diff --git a/Guns/RF/SKS/SKS/English.dat b/Guns/RF/SKS/SKS/English.dat new file mode 100644 index 0000000..04e415a --- /dev/null +++ b/Guns/RF/SKS/SKS/English.dat @@ -0,0 +1,2 @@ +Name [RF] SKS ★★ +Description 你好哦,指挥官。有了王牌般的我,你就能以一敌百啦,请多关照哦。 \ No newline at end of file diff --git a/Guns/RF/SKS/SKS/SKS.dat b/Guns/RF/SKS/SKS/SKS.dat new file mode 100644 index 0000000..cb1928a --- /dev/null +++ b/Guns/RF/SKS/SKS/SKS.dat @@ -0,0 +1,113 @@ +GUID 122af734aa834a199bd50fd7645e9568 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 12167 + +Size_X 5 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.525 + +Magazine 11125 + +Hook_Sight +Hook_Barrel + +Ammo_Min 3 +Ammo_Max 10 + +Safety +Semi + +Caliber 106 + +Range 300 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 77 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 77 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 77 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 83 +Structure_Damage 83 +Vehicle_Damage 83 +Resource_Damage 83 +Object_Damage 83 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 24 +Ballistic_Travel 12.5 + +Recoil_Min_X -3 +Recoil_Min_Y 6 +Recoil_Max_X 3 +Recoil_Max_Y 8 + +Recover_X 0.3 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.02 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12167 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + diff --git a/Guns/RF/SL8-6/SL8-6/English.dat b/Guns/RF/SL8-6/SL8-6/English.dat new file mode 100644 index 0000000..69d29a1 --- /dev/null +++ b/Guns/RF/SL8-6/SL8-6/English.dat @@ -0,0 +1,2 @@ +Name [RF] SL8 ★★★★★ +Description 哇哦!初次见面,指挥官,你看起来真好玩。 \ No newline at end of file diff --git a/Guns/RF/SL8-6/SL8-6/SL8-6.dat b/Guns/RF/SL8-6/SL8-6/SL8-6.dat new file mode 100644 index 0000000..138b871 --- /dev/null +++ b/Guns/RF/SL8-6/SL8-6/SL8-6.dat @@ -0,0 +1,122 @@ +GUID d217cfab90ea4ae88454653d7c1658db + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12300 + +Size_X 5 +Size_Y 2 +Size_Z 0.5 + +Sight 296 +Magazine 12301 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 10 + +Safety +Semi + +Caliber 5562 + +Range 500 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 63 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 63 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 63 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 83 +Structure_Damage 83 +Vehicle_Damage 83 +Resource_Damage 83 +Object_Damage 83 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 40 +Ballistic_Travel 12.5 +Ballistic_Drop 0.001 + +Recoil_Min_X 5 +Recoil_Min_Y 10 +Recoil_Max_X 10 +Recoil_Max_Y 15 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12300 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/RF/SL8-6/SL8-6_Mag/English.dat b/Guns/RF/SL8-6/SL8-6_Mag/English.dat new file mode 100644 index 0000000..7d9f83b --- /dev/null +++ b/Guns/RF/SL8-6/SL8-6_Mag/English.dat @@ -0,0 +1,2 @@ +Name 10rnd .223 Remington Magazine +Description +10% 弹头伤害 -10% 弹道下坠
10发 .233 雷明顿比赛用弹。精度较高 \ No newline at end of file diff --git a/Guns/RF/SL8-6/SL8-6_Mag/SL8-6_Mag.dat b/Guns/RF/SL8-6/SL8-6_Mag/SL8-6_Mag.dat new file mode 100644 index 0000000..5f5161a --- /dev/null +++ b/Guns/RF/SL8-6/SL8-6_Mag/SL8-6_Mag.dat @@ -0,0 +1,54 @@ +GUID 9391fea5384948249332a3b4119adb2b + +Type Magazine +Rarity Legendary +ID 12301 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 10 +Count_Min 5 +Count_Max 10 + +Calibers 1 +Caliber_0 5562 + +Range 3 +Player_Damage 45 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.75 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12301 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12301 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/RF/SRS/Recon/English.dat b/Guns/RF/SRS/Recon/English.dat new file mode 100644 index 0000000..b5fe179 --- /dev/null +++ b/Guns/RF/SRS/Recon/English.dat @@ -0,0 +1,2 @@ +Name [RF] SRS ★★★★★ +Description 您好,请问您就是我的指挥官吗?……原来如此,印象分上算是及格了,请多指教。 \ No newline at end of file diff --git a/Guns/RF/SRS/Recon/Recon.dat b/Guns/RF/SRS/Recon/Recon.dat new file mode 100644 index 0000000..3f63f67 --- /dev/null +++ b/Guns/RF/SRS/Recon/Recon.dat @@ -0,0 +1,126 @@ +GUID 588e260bf79344659dd8424a0a9e110a + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12177 + +Size_X 3 +Size_Y 2 +Size_Z 0.375 + +Sight 12154 +Magazine 12012 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 2 +Ammo_Max 5 + +Safety +Semi + +Caliber 113 + +Range 400 +Firerate 30 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 83 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 83 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 83 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 83 +Structure_Damage 83 +Vehicle_Damage 83 +Resource_Damage 83 +Object_Damage 83 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 16 +Ballistic_Drop 0.001 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 25 +Recoil_Max_X -5 +Recoil_Max_Y 30 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12177 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/SSG_69/SSG 69_30/English.dat b/Guns/RF/SSG_69/SSG 69_30/English.dat new file mode 100644 index 0000000..03663cf --- /dev/null +++ b/Guns/RF/SSG_69/SSG 69_30/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.62x51mm M993 AP Mag +Description +35% 弹头伤害
5发 7.62x51mm M993 穿甲弹匣 \ No newline at end of file diff --git a/Guns/RF/SSG_69/SSG 69_30/SSG 69_30.dat b/Guns/RF/SSG_69/SSG 69_30/SSG 69_30.dat new file mode 100644 index 0000000..d16873b --- /dev/null +++ b/Guns/RF/SSG_69/SSG 69_30/SSG 69_30.dat @@ -0,0 +1,37 @@ +GUID bb7098a980b34353bb3ecd3602a968a1 +Type Magazine +Rarity Rare +ID 12316 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 1 +Count_Max 5 + +Calibers 1 +Caliber_0 113 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.35 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12316 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12316 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/SSG_69/steyer ssg 69/English.dat b/Guns/RF/SSG_69/steyer ssg 69/English.dat new file mode 100644 index 0000000..f676b33 --- /dev/null +++ b/Guns/RF/SSG_69/steyer ssg 69/English.dat @@ -0,0 +1,2 @@ +Name [RF] SSG 69 ★★★ +Description 指挥官,今天的我是不是比以往更加闪耀动人?这些全都是指挥官一人的东西哦。 \ No newline at end of file diff --git a/Guns/RF/SSG_69/steyer ssg 69/steyer ssg 69.dat b/Guns/RF/SSG_69/steyer ssg 69/steyer ssg 69.dat new file mode 100644 index 0000000..671b930 --- /dev/null +++ b/Guns/RF/SSG_69/steyer ssg 69/steyer ssg 69.dat @@ -0,0 +1,125 @@ +GUID 3bd921f5a4ea4f0f8830a75ba4999f33 +Type Gun +Rarity Rare +Useable Gun +Slot Primary +ID 12315 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.8 + +Magazine 12316 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 113 + +Range 450 +Firerate 35 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 99 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.8 + +Zombie_Damage 99 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 99 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 99 +Structure_Damage 99 +Vehicle_Damage 99 +Resource_Damage 99 +Object_Damage 99 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Wear 4 + +Spread_Aim 0.03 +Spread_Angle_Degrees 15 + +Ballistic_Steps 20 +Ballistic_Travel 35 + +Recoil_Aim 0.25 +Recoil_Min_X -20 +Recoil_Min_Y 35 +Recoil_Max_X 20 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12315 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/SV-98/1p69_Scope/1p69_Scope.dat b/Guns/RF/SV-98/1p69_Scope/1p69_Scope.dat new file mode 100644 index 0000000..04b708b --- /dev/null +++ b/Guns/RF/SV-98/1p69_Scope/1p69_Scope.dat @@ -0,0 +1,14 @@ +GUID 4bba6a8fa819433f8bdd81329adfaf9e + +Type Sight +Rarity Epic +ID 12339 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.15 +Zoom 9 + +Asset_Bundle_Version 3 \ No newline at end of file diff --git a/Guns/RF/SV-98/1p69_Scope/English.dat b/Guns/RF/SV-98/1p69_Scope/English.dat new file mode 100644 index 0000000..45a6768 --- /dev/null +++ b/Guns/RF/SV-98/1p69_Scope/English.dat @@ -0,0 +1,2 @@ +Name 1P69 Scope +Description Rail mounted 9x zoom scope. \ No newline at end of file diff --git a/Guns/RF/SV-98/762r_sv98_10/762r_sv98_10.dat b/Guns/RF/SV-98/762r_sv98_10/762r_sv98_10.dat new file mode 100644 index 0000000..2522dde --- /dev/null +++ b/Guns/RF/SV-98/762r_sv98_10/762r_sv98_10.dat @@ -0,0 +1,56 @@ +GUID d79c345c7c7b42b8893bf5428c5ed903 + +Type Magazine +Rarity Legendary +ID 12338 + +Size_X 1 +Size_Y 1 +Size_Z 0.175 + +Amount 10 +Count_Min 3 +Count_Max 10 + +Calibers 1 +Caliber_0 113 + +Range 3 +Player_Damage 50 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.9 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 0.9 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12338 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12338 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/SV-98/762r_sv98_10/English.dat b/Guns/RF/SV-98/762r_sv98_10/English.dat new file mode 100644 index 0000000..5d6ab92 --- /dev/null +++ b/Guns/RF/SV-98/762r_sv98_10/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 7.62x54mmR Sniper Magazine +Description +20% 弹头伤害 -10% 弹道下坠
10发 7.62x54mmR 狙击弹 弹匣 \ No newline at end of file diff --git a/Guns/RF/SV-98/SV-98/English.dat b/Guns/RF/SV-98/SV-98/English.dat new file mode 100644 index 0000000..2cc0bf8 --- /dev/null +++ b/Guns/RF/SV-98/SV-98/English.dat @@ -0,0 +1,2 @@ +Name [RF] SV-98 ★★★ +Description “要命中你的红心哦!砰——!”……哎呀!指挥官,被你听到了吗? \ No newline at end of file diff --git a/Guns/RF/SV-98/SV-98/SV-98.dat b/Guns/RF/SV-98/SV-98/SV-98.dat new file mode 100644 index 0000000..b0c0f68 --- /dev/null +++ b/Guns/RF/SV-98/SV-98/SV-98.dat @@ -0,0 +1,130 @@ +GUID d5254796b3364bd7a5ff439f9b4cd32d + +Type Gun +Rarity Rare +Useable Gun +Slot Primary +ID 11067 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Sight 12339 +Magazine 12338 +Grip 12340 +Barrel 12341 + +Hook_Tactical +Hook_Sight +Hook_Grip + +Ammo_Min 1 +Ammo_Max 10 + +Safety +Semi + +Caliber 113 + +Range 600 +Firerate 50 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 98 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 98 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 98 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 83 +Structure_Damage 83 +Vehicle_Damage 83 +Resource_Damage 83 +Object_Damage 83 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 31 +Ballistic_Travel 16 +Ballistic_Drop 0.001 + +Recoil_Aim 0.05 +Recoil_Min_X -4 +Recoil_Min_Y 18 +Recoil_Max_X -5 +Recoil_Max_Y 23 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11067 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/SV-98/SV-98_Bipod/English.dat b/Guns/RF/SV-98/SV-98_Bipod/English.dat new file mode 100644 index 0000000..2210a54 --- /dev/null +++ b/Guns/RF/SV-98/SV-98_Bipod/English.dat @@ -0,0 +1,2 @@ +Name SV-98 Bipod +Description -90%/-55% 水平/垂直后坐力
-90% 枪口晃动
-15% 精度扩散
-90% 屏息晃动
Military grade bipod. Reduces recoil and spread when prone. \ No newline at end of file diff --git a/Guns/RF/SV-98/SV-98_Bipod/SV-98_Bipod.dat b/Guns/RF/SV-98/SV-98_Bipod/SV-98_Bipod.dat new file mode 100644 index 0000000..82a7ce4 --- /dev/null +++ b/Guns/RF/SV-98/SV-98_Bipod/SV-98_Bipod.dat @@ -0,0 +1,19 @@ +GUID 28b48f7c3aa64ea98cb2c927bdddc88e + +Type Grip +Rarity Mythical +ID 12340 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Recoil_X 0.1 +Recoil_Y 0.45 + +Spread 0.85 +Sway 0.1 +Shake 0.1 + +Bipod +Paintable \ No newline at end of file diff --git a/Guns/RF/SV-98/SV-98_Muzzle/English.dat b/Guns/RF/SV-98/SV-98_Muzzle/English.dat new file mode 100644 index 0000000..42fc6ae --- /dev/null +++ b/Guns/RF/SV-98/SV-98_Muzzle/English.dat @@ -0,0 +1,2 @@ +Name SV-98 Muzzle +Description -2%/15% 水平/垂直后坐力
-1% 弹道下坠
Muzzle Braker for SV-98 series \ No newline at end of file diff --git a/Guns/RF/SV-98/SV-98_Muzzle/SV-98_Muzzle.dat b/Guns/RF/SV-98/SV-98_Muzzle/SV-98_Muzzle.dat new file mode 100644 index 0000000..99e4abf --- /dev/null +++ b/Guns/RF/SV-98/SV-98_Muzzle/SV-98_Muzzle.dat @@ -0,0 +1,17 @@ +GUID b39bd0e2b669430ba7680ad968cf5818 + +Type Barrel +Rarity Common +ID 12341 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Gunshot_Rolloff_Distance_Multiplier 1.8 + +Volume 1.8 + +Recoil_X 0.98 +Recoil_Y 0.85 +Ballistic_Drop 0.99 \ No newline at end of file diff --git a/Guns/RF/SV-98/SV-98_Silencer/English.dat b/Guns/RF/SV-98/SV-98_Silencer/English.dat new file mode 100644 index 0000000..fae6965 --- /dev/null +++ b/Guns/RF/SV-98/SV-98_Silencer/English.dat @@ -0,0 +1,2 @@ +Name SV-98 Std Silencer +Description +10% 弹道下坠
Military Grade Silencer for SV-98 Series \ No newline at end of file diff --git a/Guns/RF/SV-98/SV-98_Silencer/SV-98_Silencer.dat b/Guns/RF/SV-98/SV-98_Silencer/SV-98_Silencer.dat new file mode 100644 index 0000000..0f78515 --- /dev/null +++ b/Guns/RF/SV-98/SV-98_Silencer/SV-98_Silencer.dat @@ -0,0 +1,14 @@ +GUID 2379fa1b03dc45d5b01ab379e342aae9 + +Type Barrel +Rarity Epic +ID 12342 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Silenced +Volume 0.50 + +Ballistic_Drop 1.1 \ No newline at end of file diff --git a/Guns/RF/SVT/SVT_40/English.dat b/Guns/RF/SVT/SVT_40/English.dat new file mode 100644 index 0000000..066bfde --- /dev/null +++ b/Guns/RF/SVT/SVT_40/English.dat @@ -0,0 +1,2 @@ +Name [RF] SVT-38 ★★ +Description 指挥官,战事尚处紧急时刻,我会答应您,但也请不要放松警惕 \ No newline at end of file diff --git a/Guns/RF/SVT/SVT_40/SVT_40.dat b/Guns/RF/SVT/SVT_40/SVT_40.dat new file mode 100644 index 0000000..b5d9bab --- /dev/null +++ b/Guns/RF/SVT/SVT_40/SVT_40.dat @@ -0,0 +1,128 @@ +GUID 950fb8bb6fa347a88f49f78d69db0869 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11033 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.75 + +Magazine 11034 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 2 +Ammo_Max 10 + +Safety +Semi + +Caliber 112 + +Range 400 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 79 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 79 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 79 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 83 +Structure_Damage 83 +Vehicle_Damage 83 +Resource_Damage 83 +Object_Damage 83 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 29 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Recoil_Min_X -5 +Recoil_Min_Y 11 +Recoil_Max_X -10 +Recoil_Max_Y 15 + +Recover_X 0.5 +Recover_Y 0.75 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11033 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/RF/SVT/SVT_Mag/English.dat b/Guns/RF/SVT/SVT_Mag/English.dat new file mode 100644 index 0000000..a007f09 --- /dev/null +++ b/Guns/RF/SVT/SVT_Mag/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 7.62x54R B-32 API Magazine +Description +20% 弹头伤害
10发 7.62x54R B-32 穿甲燃烧弹弹匣,提高对载具杀伤 \ No newline at end of file diff --git a/Guns/RF/SVT/SVT_Mag/SVT_Mag.dat b/Guns/RF/SVT/SVT_Mag/SVT_Mag.dat new file mode 100644 index 0000000..052eca4 --- /dev/null +++ b/Guns/RF/SVT/SVT_Mag/SVT_Mag.dat @@ -0,0 +1,53 @@ +GUID d9eaf6a1470642418a4e99889757fdbc + +Type Magazine +Rarity Rare +ID 11034 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 112 + +Range 5 +Player_Damage 40 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 75 +Structure_Damage 75 +Vehicle_Damage 50 +Resource_Damage 75 +Object_Damage 75 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11034 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11034 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/RF/SVT/SVT_Scope/English.dat b/Guns/RF/SVT/SVT_Scope/English.dat new file mode 100644 index 0000000..89004e6 --- /dev/null +++ b/Guns/RF/SVT/SVT_Scope/English.dat @@ -0,0 +1,2 @@ +Name SVT-40 Scope +Description SVT-40 PU sniper scope with detachable mount. \ No newline at end of file diff --git a/Guns/RF/SVT/SVT_Scope/SVT_Scope.dat b/Guns/RF/SVT/SVT_Scope/SVT_Scope.dat new file mode 100644 index 0000000..97509ef --- /dev/null +++ b/Guns/RF/SVT/SVT_Scope/SVT_Scope.dat @@ -0,0 +1,13 @@ +GUID b91256b3005c410aba783d4ad8ae1b02 + +Type Sight +Rarity Rare +ID 12015 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Spread 0.2 +Zoom 8 + diff --git a/Guns/RF/SVT/SVT_Sight/English.dat b/Guns/RF/SVT/SVT_Sight/English.dat new file mode 100644 index 0000000..827a326 --- /dev/null +++ b/Guns/RF/SVT/SVT_Sight/English.dat @@ -0,0 +1,2 @@ +Name SVT-40 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/RF/SVT/SVT_Sight/SVT_Sight.dat b/Guns/RF/SVT/SVT_Sight/SVT_Sight.dat new file mode 100644 index 0000000..78a5b5d --- /dev/null +++ b/Guns/RF/SVT/SVT_Sight/SVT_Sight.dat @@ -0,0 +1,9 @@ +GUID 0658b27469774b77aa8470500b2b824f + +Type Sight +ID 12016 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/RF/T-5000/T-5000/English.dat b/Guns/RF/T-5000/T-5000/English.dat new file mode 100644 index 0000000..bb1d77d --- /dev/null +++ b/Guns/RF/T-5000/T-5000/English.dat @@ -0,0 +1,2 @@ +Name [RF] T-5000 ★★★★ +Description 抱歉,要是给您留下了太强烈的印象,还请您尽快忘记吧。 \ No newline at end of file diff --git a/Guns/RF/T-5000/T-5000/T-5000.dat b/Guns/RF/T-5000/T-5000/T-5000.dat new file mode 100644 index 0000000..b2c192f --- /dev/null +++ b/Guns/RF/T-5000/T-5000/T-5000.dat @@ -0,0 +1,127 @@ +GUID 7417780613e160507c90373f1d135b74 + +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 12396 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 58354 +Magazine 12397 +Barrel 12577 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 4 +Ammo_Max 5 + +Safety +Semi + +Caliber 113 + +Range 700 + +Firerate 6 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 99 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.8 + +Zombie_Damage 99 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 99 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 99 +Structure_Damage 99 +Vehicle_Damage 99 +Resource_Damage 99 +Object_Damage 99 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.03 +Spread_Angle_Degrees 15 + +Ballistic_Steps 35 +Ballistic_Travel 20 + +Recoil_Min_X -3.15 +Recoil_Min_Y 5.15 +Recoil_Max_X 3.15 +Recoil_Max_Y 7.15 + +Recover_X 0.55 +Recover_Y 0.55 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.025 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12396 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/T-5000/T5000 Mag/English.dat b/Guns/RF/T-5000/T5000 Mag/English.dat new file mode 100644 index 0000000..abfb2c9 --- /dev/null +++ b/Guns/RF/T-5000/T5000 Mag/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 7.62x51mm M80A1 Ball Magazine +Description +10% 弹头伤害 -10% 弹道下坠
5发 7.62x51mm M80A1 高精度特供弹 弹匣 \ No newline at end of file diff --git a/Guns/RF/T-5000/T5000 Mag/T5000 Mag.dat b/Guns/RF/T-5000/T5000 Mag/T5000 Mag.dat new file mode 100644 index 0000000..2a08362 --- /dev/null +++ b/Guns/RF/T-5000/T5000 Mag/T5000 Mag.dat @@ -0,0 +1,61 @@ +GUID a96a3c855e67488281494d86a52c68bb + +Type Magazine +Rarity Legendary +ID 12397 + +Size_X 1 +Size_Y 1 +Size_Z 0.3 + +Amount 5 +Count_Min 4 +Count_Max 5 + +Calibers 1 +Caliber_0 113 + +Spread 0.7 +Shake 1.4 +Recoil_X 1.3 +Recoil_Y 1.2 + +Range 3 +Player_Damage 50 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 0 +Resource_Damage 1000 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 0.9 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12397 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12397 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/RF/T-5000/t-5000_std_muzzle/English.dat b/Guns/RF/T-5000/t-5000_std_muzzle/English.dat new file mode 100644 index 0000000..ac99af5 --- /dev/null +++ b/Guns/RF/T-5000/t-5000_std_muzzle/English.dat @@ -0,0 +1,2 @@ +Name T-5000 Std Muzzle +Description -35%/25% 水平/垂直后坐力
-1% 弹道下坠
Type:Muzzle Brake Vertical:-25% Horizontal:-35% For:7.62x51mm NATO Rifles \ No newline at end of file diff --git a/Guns/RF/T-5000/t-5000_std_muzzle/t-5000_std_muzzle.dat b/Guns/RF/T-5000/t-5000_std_muzzle/t-5000_std_muzzle.dat new file mode 100644 index 0000000..bc54b17 --- /dev/null +++ b/Guns/RF/T-5000/t-5000_std_muzzle/t-5000_std_muzzle.dat @@ -0,0 +1,14 @@ +GUID 0ec380aa83be6b7f0da4560300acdbba + +Type Barrel +Rarity Epic +ID 12577 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.65 +Recoil_Y 0.75 +Ballistic_Drop 0.99 +Use_Auto_Icon_Measurements False \ No newline at end of file diff --git a/Guns/RF/Tac50/Roughforce/English.dat b/Guns/RF/Tac50/Roughforce/English.dat new file mode 100644 index 0000000..9b96d16 --- /dev/null +++ b/Guns/RF/Tac50/Roughforce/English.dat @@ -0,0 +1,2 @@ +Name [RF] Tac-50 ★★★★★ +Description 枫糖浆土豆泥,枫糖浆棉花糖……嗯~不管哪一个都好好吃的样子! \ No newline at end of file diff --git a/Guns/RF/Tac50/Roughforce/Roughforce.dat b/Guns/RF/Tac50/Roughforce/Roughforce.dat new file mode 100644 index 0000000..7b892f8 --- /dev/null +++ b/Guns/RF/Tac50/Roughforce/Roughforce.dat @@ -0,0 +1,130 @@ +GUID 3a79dd7c82b64b218320de4d971d5a4a + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12113 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.9 + +Sight 12115 +Magazine 12114 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 5 + +Safety +Semi + +Caliber 13 + +Range 1000 +Firerate 50 +Action Bolt + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False +Instakill_Headshots True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 150 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.3 + +Zombie_Damage 150 +Zombie_Leg_Multiplier 0.6 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 150 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 150 +Structure_Damage 400 +Vehicle_Damage 400 +Resource_Damage 150 +Object_Damage 150 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Wear 3 + +Spread_Aim 0.03 +Spread_Angle_Degrees 20 + +Ballistic_Steps 40 +Ballistic_Travel 25 + +Recoil_Aim 0.25 +Recoil_Min_X -4 +Recoil_Min_Y 25 +Recoil_Max_X -5 +Recoil_Max_Y 30 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12113 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/RF/Tac50/Roughforce_5/English.dat b/Guns/RF/Tac50/Roughforce_5/English.dat new file mode 100644 index 0000000..851b700 --- /dev/null +++ b/Guns/RF/Tac50/Roughforce_5/English.dat @@ -0,0 +1,2 @@ +Name 5rnd 12.7x99mm M2 AP Magazine +Description 5发 12.7x99mm M2 穿甲弹。同级比较高范围,低伤害。 \ No newline at end of file diff --git a/Guns/RF/Tac50/Roughforce_5/Roughforce_5.dat b/Guns/RF/Tac50/Roughforce_5/Roughforce_5.dat new file mode 100644 index 0000000..b7857fb --- /dev/null +++ b/Guns/RF/Tac50/Roughforce_5/Roughforce_5.dat @@ -0,0 +1,55 @@ +GUID 5d49780ed5324269a3a61ace82208307 + +Type Magazine +Rarity Legendary +ID 12114 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 5 +Count_Min 2 +Count_Max 5 + +Calibers 1 +Caliber_0 13 + +Range 5 +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.9 + +Tracer 1155 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12114 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12114 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/RF/Tac50/Roughforce_Iron_Sights/English.dat b/Guns/RF/Tac50/Roughforce_Iron_Sights/English.dat new file mode 100644 index 0000000..43bdb47 --- /dev/null +++ b/Guns/RF/Tac50/Roughforce_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name Roughforce Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/RF/Tac50/Roughforce_Iron_Sights/Roughforce_Iron_Sights.dat b/Guns/RF/Tac50/Roughforce_Iron_Sights/Roughforce_Iron_Sights.dat new file mode 100644 index 0000000..d75731c --- /dev/null +++ b/Guns/RF/Tac50/Roughforce_Iron_Sights/Roughforce_Iron_Sights.dat @@ -0,0 +1,11 @@ +GUID ee0242d8987b4e7eaa84528044b36b44 + +Type Sight +ID 12115 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable + diff --git a/Guns/RF/WA2000/WA2000/English.dat b/Guns/RF/WA2000/WA2000/English.dat new file mode 100644 index 0000000..3ea5779 --- /dev/null +++ b/Guns/RF/WA2000/WA2000/English.dat @@ -0,0 +1,2 @@ +Name [RF] WA-2000 ★★★★★ +Description 听好了!别随便叫我的名字,也少用那脏手随便碰我! \ No newline at end of file diff --git a/Guns/RF/WA2000/WA2000/WA2000.dat b/Guns/RF/WA2000/WA2000/WA2000.dat new file mode 100644 index 0000000..27f4686 --- /dev/null +++ b/Guns/RF/WA2000/WA2000/WA2000.dat @@ -0,0 +1,125 @@ +GUID aefd9898f01e63f6cde9745d6965ab7e + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11100 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Sight 11342 +Magazine 11101 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 1 +Ammo_Max 6 + +Safety +Semi + +Caliber 230 + +Range 420 +Firerate 1 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.9 + +Player_Damage 96 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 96 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 0.7 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 96 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 96 +Structure_Damage 96 +Vehicle_Damage 96 +Resource_Damage 96 +Object_Damage 96 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.01 +Spread_Angle_Degrees 20 + +Ballistic_Steps 30 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Recoil_Min_X -4 +Recoil_Min_Y 8 +Recoil_Max_X 5 +Recoil_Max_Y 13 + +Recover_X 0.7 +Recover_Y 0.6 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.02 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11100 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/RF/WA2000/WA2000_Mag/English.dat b/Guns/RF/WA2000/WA2000_Mag/English.dat new file mode 100644 index 0000000..099246c --- /dev/null +++ b/Guns/RF/WA2000/WA2000_Mag/English.dat @@ -0,0 +1,2 @@ +Name 6rnd .308Win HPT Magazine +Description +20% 弹头伤害 -20% 弹道下坠
6发 .308温彻斯特 高性能狙击弹,钢芯弹,对载具有杀伤 \ No newline at end of file diff --git a/Guns/RF/WA2000/WA2000_Mag/WA2000_Mag.dat b/Guns/RF/WA2000/WA2000_Mag/WA2000_Mag.dat new file mode 100644 index 0000000..23fc305 --- /dev/null +++ b/Guns/RF/WA2000/WA2000_Mag/WA2000_Mag.dat @@ -0,0 +1,56 @@ +GUID 739afe653ddd4341b2a859a1ab9a97a5 + +Type Magazine +Rarity Legendary +ID 11101 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 6 +Count_Min 5 +Count_Max 6 + +Calibers 1 +Caliber_0 230 + +Spread 0.95 + +Range 3 +Player_Damage 10 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 50 +Resource_Damage 2000 +Object_Damage 1000 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Spread 0.8 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 0.8 + +Tracer 1153 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11101 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11101 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/416/5.56mm M855A1 EPR STANAG/5.56mm M855A1 EPR STANAG.dat b/Guns/SAR/416/5.56mm M855A1 EPR STANAG/5.56mm M855A1 EPR STANAG.dat new file mode 100644 index 0000000..276ba4e --- /dev/null +++ b/Guns/SAR/416/5.56mm M855A1 EPR STANAG/5.56mm M855A1 EPR STANAG.dat @@ -0,0 +1,69 @@ +GUID 731103fc0a4548de8319104f8cf1d438 + +Type Magazine +ID 11107 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Flash + +Tracer 51 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 6 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 2 +Blueprint_4_Supply_0_ID 12586 +Blueprint_4_Supply_0_Amount 5 +Blueprint_4_Supply_1_ID 73 +Blueprint_4_Supply_1_Amount 1 +Blueprint_4_Tool 76 +Blueprint_4_Build 27 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 11107 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 diff --git a/Guns/SAR/416/5.56mm M855A1 EPR STANAG/English.dat b/Guns/SAR/416/5.56mm M855A1 EPR STANAG/English.dat new file mode 100644 index 0000000..98eadfe --- /dev/null +++ b/Guns/SAR/416/5.56mm M855A1 EPR STANAG/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M855A1 EPR STANAG Magazine +Description 5.56x45mm M855A1 STANAG弹匣,增强性能弹,各方面都很均衡 \ No newline at end of file diff --git a/Guns/SAR/416/5.56mm M995 AP/5.56mm M995 AP.dat b/Guns/SAR/416/5.56mm M995 AP/5.56mm M995 AP.dat new file mode 100644 index 0000000..e7d19bf --- /dev/null +++ b/Guns/SAR/416/5.56mm M995 AP/5.56mm M995 AP.dat @@ -0,0 +1,59 @@ +GUID e2375cd0991a4bb6a586e979ae058154 + +Type Magazine +Rarity Rare +ID 11142 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 4 +Player_Damage 0 +Zombie_Damage 25 +Animal_Damage 25 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 50 +Resource_Damage 400 +Object_Damage 300 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11142 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SAR/416/5.56mm Mk262 MOD1 SBLR diff --git a/Guns/SAR/416/5.56mm M995 AP/English.dat b/Guns/SAR/416/5.56mm M995 AP/English.dat new file mode 100644 index 0000000..6a220e1 --- /dev/null +++ b/Guns/SAR/416/5.56mm M995 AP/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M995 AP Magazine +Description +20% 弹头伤害
30发 5.56x45mm M995 穿甲弹 STANAG弹匣 \ No newline at end of file diff --git a/Guns/SAR/416/5.56mm Mk262 MOD1 SBLR/5.56mm Mk262 MOD1 SBLR.dat b/Guns/SAR/416/5.56mm Mk262 MOD1 SBLR/5.56mm Mk262 MOD1 SBLR.dat new file mode 100644 index 0000000..b07d924 --- /dev/null +++ b/Guns/SAR/416/5.56mm Mk262 MOD1 SBLR/5.56mm Mk262 MOD1 SBLR.dat @@ -0,0 +1,57 @@ +GUID 76076f7799024b79b88bffde3c008e4f + +Type Magazine +Rarity Legendary +ID 11180 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 20 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 100 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.8 + +Tracer 49 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11180 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SAR/416/5.56mm Mk262 MOD1 SBLR/English.dat b/Guns/SAR/416/5.56mm Mk262 MOD1 SBLR/English.dat new file mode 100644 index 0000000..5c0b700 --- /dev/null +++ b/Guns/SAR/416/5.56mm Mk262 MOD1 SBLR/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm Mk262 MOD1 SBLR Magazine +Description 30发 5.56x45mm MK262 MOD1 长距离特种弹 STANAG弹匣,增加武器精度 \ No newline at end of file diff --git a/Guns/SAR/416/5.56mm Mk318 Mod0 SOST/5.56mm Mk318 Mod0 SOST.dat b/Guns/SAR/416/5.56mm Mk318 Mod0 SOST/5.56mm Mk318 Mod0 SOST.dat new file mode 100644 index 0000000..267db82 --- /dev/null +++ b/Guns/SAR/416/5.56mm Mk318 Mod0 SOST/5.56mm Mk318 Mod0 SOST.dat @@ -0,0 +1,61 @@ +GUID 366f02c18fc449e2a157492d6d0697ff + +Type Magazine +Rarity Uncommon +ID 11106 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 15 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 10 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11106 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SAR/416/5.56mm Mk262 MOD1 SBLR \ No newline at end of file diff --git a/Guns/SAR/416/5.56mm Mk318 Mod0 SOST/English.dat b/Guns/SAR/416/5.56mm Mk318 Mod0 SOST/English.dat new file mode 100644 index 0000000..c8b65a2 --- /dev/null +++ b/Guns/SAR/416/5.56mm Mk318 Mod0 SOST/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm Mk318 Mod0 SOST Magazine +Description +30% 弹头伤害 +30% 弹道下坠
5.56mmx45mm Mk318 MOD0 特种弹 STANAG弹匣,空尖弹,提高人员杀伤 \ No newline at end of file diff --git a/Guns/SAR/416/EOTECH_XPS3_desert/EOTECH_XPS3_desert.dat b/Guns/SAR/416/EOTECH_XPS3_desert/EOTECH_XPS3_desert.dat new file mode 100644 index 0000000..3887e15 --- /dev/null +++ b/Guns/SAR/416/EOTECH_XPS3_desert/EOTECH_XPS3_desert.dat @@ -0,0 +1,15 @@ +GUID b7b1a9fd0dca4306b8ebea4837cd8cb2 + +Type Sight +Rarity Rare +ID 33240 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Holographic + + + +Paintable \ No newline at end of file diff --git a/Guns/SAR/416/EOTECH_XPS3_desert/English.dat b/Guns/SAR/416/EOTECH_XPS3_desert/English.dat new file mode 100644 index 0000000..ca29744 --- /dev/null +++ b/Guns/SAR/416/EOTECH_XPS3_desert/English.dat @@ -0,0 +1,2 @@ +Name EOTech XPS3 Halo Sight Desert +Description Type:Reflex Sight Mount:Rail \ No newline at end of file diff --git a/Guns/SAR/416/H&K HK416A5 Rifle/English.dat b/Guns/SAR/416/H&K HK416A5 Rifle/English.dat new file mode 100644 index 0000000..3bb98eb --- /dev/null +++ b/Guns/SAR/416/H&K HK416A5 Rifle/English.dat @@ -0,0 +1,2 @@ +Name [AR] HK-416 ★★★★★ +Description 指挥官……我旁边那个女人……是谁? \ No newline at end of file diff --git a/Guns/SAR/416/H&K HK416A5 Rifle/H&K HK416A5 Rifle.dat b/Guns/SAR/416/H&K HK416A5 Rifle/H&K HK416A5 Rifle.dat new file mode 100644 index 0000000..33d3c4a --- /dev/null +++ b/Guns/SAR/416/H&K HK416A5 Rifle/H&K HK416A5 Rifle.dat @@ -0,0 +1,127 @@ +GUID 8161ea1b788b4468ad5e664a4d12ee8e + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11105 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Barrel 33239 +Sight 33240 +Grip 12572 +Magazine 11107 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 300 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 14.5 + +Recoil_Min_X -4 +Recoil_Min_Y 7 +Recoil_Max_X 4 +Recoil_Max_Y 9 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11105 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/416/Magpul_RVG_Grip_desert/English.dat b/Guns/SAR/416/Magpul_RVG_Grip_desert/English.dat new file mode 100644 index 0000000..74a61a3 --- /dev/null +++ b/Guns/SAR/416/Magpul_RVG_Grip_desert/English.dat @@ -0,0 +1,2 @@ +Name Magpul RVG Grip Desert +Description -34%/-35% 水平/垂直后坐力
-15% 精度扩散
\ No newline at end of file diff --git a/Guns/SAR/416/Magpul_RVG_Grip_desert/Magpul_RVG_Grip_desert.dat b/Guns/SAR/416/Magpul_RVG_Grip_desert/Magpul_RVG_Grip_desert.dat new file mode 100644 index 0000000..8da9e36 --- /dev/null +++ b/Guns/SAR/416/Magpul_RVG_Grip_desert/Magpul_RVG_Grip_desert.dat @@ -0,0 +1,13 @@ +GUID 641d4ae6847d4ae8a554b7bf7504ac66 + +Type Grip +Rarity Epic +ID 12572 + +Size_X 2 +Size_Y 1 +Size_Z 0.075 + +Spread 0.85 +Recoil_X 0.66 +Recoil_Y 0.65 \ No newline at end of file diff --git a/Guns/SAR/56-1/AK47_Mag/AK47_Mag.dat b/Guns/SAR/56-1/AK47_Mag/AK47_Mag.dat new file mode 100644 index 0000000..84cebbf --- /dev/null +++ b/Guns/SAR/56-1/AK47_Mag/AK47_Mag.dat @@ -0,0 +1,67 @@ +GUID 29ef4f1506ed40f79063e000ca88d09f + +Type Magazine +Rarity Rare +ID 12260 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 10 +Count_Max 30 + +Calibers 2 +Caliber_0 107 +Caliber_1 106 + +Range 5 +Player_Damage 0 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 400 +Object_Damage 250 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Spread 0.9 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11166 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 123 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 2 +Blueprint_3_Supply_0_ID 12586 +Blueprint_3_Supply_0_Amount 5 +Blueprint_3_Supply_1_ID 73 +Blueprint_3_Supply_1_Amount 1 +Blueprint_3_Tool 76 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12260 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/56-1/AK47_Mag/English.dat b/Guns/SAR/56-1/AK47_Mag/English.dat new file mode 100644 index 0000000..f9b233a --- /dev/null +++ b/Guns/SAR/56-1/AK47_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 7.62mm 7N23 AP Magazine +Description +20% 弹头伤害
30发 7.62x39mm 7N23 穿甲弹弹匣 \ No newline at end of file diff --git a/Guns/SAR/56-1/Chenkov/Chenkov.dat b/Guns/SAR/56-1/Chenkov/Chenkov.dat new file mode 100644 index 0000000..2b893d8 --- /dev/null +++ b/Guns/SAR/56-1/Chenkov/Chenkov.dat @@ -0,0 +1,129 @@ +GUID fbf59e411bdb442daa2ca117be464495 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12259 + +Size_X 4 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.6 + +Magazine 12260 + +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 35 + +Safety +Semi +Auto + +Caliber 107 + +Range 200 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 43 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 43 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 43 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 20 +Ballistic_Travel 10 + +Recoil_Min_X 1 +Recoil_Min_Y 2.5 +Recoil_Max_X 2 +Recoil_Max_Y 3.5 + +Recover_X 0.7 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12259 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/56-1/Chenkov/English.dat b/Guns/SAR/56-1/Chenkov/English.dat new file mode 100644 index 0000000..ec48b18 --- /dev/null +++ b/Guns/SAR/56-1/Chenkov/English.dat @@ -0,0 +1,2 @@ +Name [AR] 56-1式 ★★★★ +Description 指挥官,56-1式前来报到!那个......这边的基地有几个食堂呢? \ No newline at end of file diff --git a/Guns/SAR/9A91/EXE_9A-91/EXE_9A-91.dat b/Guns/SAR/9A91/EXE_9A-91/EXE_9A-91.dat new file mode 100644 index 0000000..1a39808 --- /dev/null +++ b/Guns/SAR/9A91/EXE_9A-91/EXE_9A-91.dat @@ -0,0 +1,126 @@ +GUID ffb0e8f3937f4c66875fed46442f6c20 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 11169 + +Size_X 3 +Size_Y 2 +Size_Z 0.55 + +Magazine 11170 +Barrel 11391 + +Hook_Sight +Hook_Barrel +Hook_Tactical + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 101 + +Range 250 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 36 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 36 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 36 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 50 +Ballistic_Travel 5 + +Recoil_Min_X -2 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 4 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11169 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/9A91/EXE_9A-91/English.dat b/Guns/SAR/9A91/EXE_9A-91/English.dat new file mode 100644 index 0000000..6931e38 --- /dev/null +++ b/Guns/SAR/9A91/EXE_9A-91/English.dat @@ -0,0 +1,2 @@ +Name [AR] 9A-91 ★★★★ +Description хорошо,指挥官,9A91为您服务,您的要求我会做到的,请安心留在这里吧。 \ No newline at end of file diff --git a/Guns/SAR/9A91/EXE_9A-9120RndMag/EXE_9A-9120RndMag.dat b/Guns/SAR/9A91/EXE_9A-9120RndMag/EXE_9A-9120RndMag.dat new file mode 100644 index 0000000..cee0581 --- /dev/null +++ b/Guns/SAR/9A91/EXE_9A-9120RndMag/EXE_9A-9120RndMag.dat @@ -0,0 +1,51 @@ +GUID e3ff17ee37704d0eb0f1f1e5401aaf44 + +Type Magazine +Rarity Rare +ID 11170 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 +Count_Min 7 +Count_Max 20 + +Calibers 1 +Caliber_0 101 + +Range 5 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 50 +Object_Damage 20 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11168 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11170 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/9A91/EXE_9A-9120RndMag/English.dat b/Guns/SAR/9A91/EXE_9A-9120RndMag/English.dat new file mode 100644 index 0000000..d3a45f2 --- /dev/null +++ b/Guns/SAR/9A91/EXE_9A-9120RndMag/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 9x39mm 7N9 AP Magazine +Description +20% 弹头伤害
20发 9x39mm 7N9 穿甲弹 弹匣 \ No newline at end of file diff --git a/Guns/SAR/9A91/EXE_9A-91Suppressor/EXE_9A-91Suppressor.dat b/Guns/SAR/9A91/EXE_9A-91Suppressor/EXE_9A-91Suppressor.dat new file mode 100644 index 0000000..f105c9a --- /dev/null +++ b/Guns/SAR/9A91/EXE_9A-91Suppressor/EXE_9A-91Suppressor.dat @@ -0,0 +1,15 @@ +GUID a0d13e3f237140768571d39745cc7fdf + +Type Barrel +ID 11391 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Calibers 1 +Caliber_0 101 + +Braked +Silenced +Volume 0.5 \ No newline at end of file diff --git a/Guns/SAR/9A91/EXE_9A-91Suppressor/English.dat b/Guns/SAR/9A91/EXE_9A-91Suppressor/English.dat new file mode 100644 index 0000000..fbd22c4 --- /dev/null +++ b/Guns/SAR/9A91/EXE_9A-91Suppressor/English.dat @@ -0,0 +1,2 @@ +Name 9A-91 Suppressor +Description Caliber: 9x39; Silencer: Yes; Deflashed: Yes; \ No newline at end of file diff --git a/Guns/SAR/AEK-971/6L23 Mag/6L23 Mag.dat b/Guns/SAR/AEK-971/6L23 Mag/6L23 Mag.dat new file mode 100644 index 0000000..13b9b99 --- /dev/null +++ b/Guns/SAR/AEK-971/6L23 Mag/6L23 Mag.dat @@ -0,0 +1,41 @@ +GUID 63ed20844e1b4af9b35652bbd41e5ae7 + +Type Magazine +Rarity Legendary +ID 12401 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 32 +Count_Min 20 +Count_Max 32 + +Calibers 1 +Caliber_0 545 + +Spread 0.8 + +Tracer 48 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12401 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 123 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12401 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SAR/AEK-971/6L23 Mag/English.dat b/Guns/SAR/AEK-971/6L23 Mag/English.dat new file mode 100644 index 0000000..8a62e98 --- /dev/null +++ b/Guns/SAR/AEK-971/6L23 Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.45x39mm 7N6 Magazine +Description 30发 5.45x39mm 7N6 钢芯船尾弹,增加精度 \ No newline at end of file diff --git a/Guns/SAR/AEK-971/AEK-971/AEK-971.dat b/Guns/SAR/AEK-971/AEK-971/AEK-971.dat new file mode 100644 index 0000000..7a2628c --- /dev/null +++ b/Guns/SAR/AEK-971/AEK-971/AEK-971.dat @@ -0,0 +1,111 @@ +GUID b90083e5fb1e41dc80dd5a05d3e1c3f9 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11012 + +Size_X 4 +Size_Y 2 +Size_Z 0.55 + +Magazine 12401 + +Hook_Sight +Hook_Grip +Hook_Tactical +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 545 + +Range 250 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 42 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 42 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 42 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 17 +Ballistic_Travel 15 + +Recoil_Min_X -1.5 +Recoil_Min_Y 3 +Recoil_Max_X 1.5 +Recoil_Max_Y 4 + +Recover_X 1 +Recover_Y 1 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.01 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11012 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + diff --git a/Guns/SAR/AEK-971/AEK-971/English.dat b/Guns/SAR/AEK-971/AEK-971/English.dat new file mode 100644 index 0000000..754aa11 --- /dev/null +++ b/Guns/SAR/AEK-971/AEK-971/English.dat @@ -0,0 +1,2 @@ +Name [AR] A-545 ★★★★★ +Description 指挥官,我的小队已经集结好了。您渴吗?要来点伏特加吗? \ No newline at end of file diff --git a/Guns/SAR/AK-12/AK-12.dat b/Guns/SAR/AK-12/AK-12.dat new file mode 100644 index 0000000..57dd9d3 --- /dev/null +++ b/Guns/SAR/AK-12/AK-12.dat @@ -0,0 +1,125 @@ +GUID 1346c01ab4d64b8c8bc2ad3cdc943348 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11008 + +Size_X 4 +Size_Y 2 +Size_Z 0.41 + +Magazine 11009 +Barrel 11305 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 45 + +Safety +Semi +Bursts 2 +Auto + +Caliber 545 + +Range 260 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 40 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 40 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 40 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 18 +Ballistic_Travel 15 + +Recoil_Min_X -0.8 +Recoil_Min_Y 4.5 +Recoil_Max_X 1.8 +Recoil_Max_Y 5.5 + +Recover_X 0.9 +Recover_Y 0.9 + +Shake_Min_X -0.0023 +Shake_Min_Y 0.0023 +Shake_Min_Z -0.008 +Shake_Max_X 0.0023 +Shake_Max_Y -0.0023 +Shake_Max_Z -0.018 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11008 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/SAR/AK-12/English.dat b/Guns/SAR/AK-12/English.dat new file mode 100644 index 0000000..394e07f --- /dev/null +++ b/Guns/SAR/AK-12/English.dat @@ -0,0 +1,2 @@ +Name [AR] AK-12 ★★★★★ +Description 为了避免占用额外的计算量,平时我都会“关上”眼睛,放心吧,这并不影响我的视野和判断。 \ No newline at end of file diff --git a/Guns/SAR/AK-15/AK-15/AK-15.dat b/Guns/SAR/AK-15/AK-15/AK-15.dat new file mode 100644 index 0000000..dbdca20 --- /dev/null +++ b/Guns/SAR/AK-15/AK-15/AK-15.dat @@ -0,0 +1,127 @@ +GUID 3ebeec1a50be4cebb8e5782cf9eb9491 + +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12289 + +Size_X 4 +Size_Y 2 +Size_Z 0.45 + +Magazine 12290 +Barrel 33501 +Sight 33057 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto +Bursts 2 + +Caliber 107 + +Range 250 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 42 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 42 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 42 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 25 +Ballistic_Travel 12 + +Recoil_Min_X -3 +Recoil_Min_Y 7 +Recoil_Max_X 4 +Recoil_Max_Y 10 + +Recover_X 0.7 +Recover_Y 0.5 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.015 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.025 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12289 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SAR/AK-15/AK-15/English.dat b/Guns/SAR/AK-15/AK-15/English.dat new file mode 100644 index 0000000..1c2f702 --- /dev/null +++ b/Guns/SAR/AK-15/AK-15/English.dat @@ -0,0 +1,2 @@ +Name [AR] AK-15 ★★★★★ +Description 初次问候,指挥官。我是AK-15,现役战术人形,请更加有效率的对我发布指令吧。 \ No newline at end of file diff --git a/Guns/SAR/AK-15/m43_ak103_30/English.dat b/Guns/SAR/AK-15/m43_ak103_30/English.dat new file mode 100644 index 0000000..f9b233a --- /dev/null +++ b/Guns/SAR/AK-15/m43_ak103_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 7.62mm 7N23 AP Magazine +Description +20% 弹头伤害
30发 7.62x39mm 7N23 穿甲弹弹匣 \ No newline at end of file diff --git a/Guns/SAR/AK-15/m43_ak103_30/m43_ak103_30.dat b/Guns/SAR/AK-15/m43_ak103_30/m43_ak103_30.dat new file mode 100644 index 0000000..e2a4b42 --- /dev/null +++ b/Guns/SAR/AK-15/m43_ak103_30/m43_ak103_30.dat @@ -0,0 +1,67 @@ +GUID 099ca130165a4400a102582f3ec39687 + +Type Magazine +Rarity Rare +ID 12290 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 10 +Count_Max 30 + +Calibers 2 +Caliber_0 107 +Caliber_1 106 + +Range 3 +Player_Damage 25 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 400 +Object_Damage 250 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Spread 0.9 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12290 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 123 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 2 +Blueprint_3_Supply_0_ID 12586 +Blueprint_3_Supply_0_Amount 5 +Blueprint_3_Supply_1_ID 73 +Blueprint_3_Supply_1_Amount 1 +Blueprint_3_Tool 76 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12290 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/AK47/AK47/AK47.dat b/Guns/SAR/AK47/AK47/AK47.dat new file mode 100644 index 0000000..7de5c5d --- /dev/null +++ b/Guns/SAR/AK47/AK47/AK47.dat @@ -0,0 +1,118 @@ +GUID 6e817b50cebf418fa60631f40636369e + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11165 + +Size_X 4 +Size_Y 2 +Size_Z 0.55 + +Magazine 11166 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 107 + +Range 300 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 25 +Ballistic_Travel 12 + +Recoil_Min_X -3 +Recoil_Min_Y 7 +Recoil_Max_X 4 +Recoil_Max_Y 10 + +Recover_X 0.7 +Recover_Y 0.5 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.015 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.025 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11165 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/SAR/AK47/AK47/English.dat b/Guns/SAR/AK47/AK47/English.dat new file mode 100644 index 0000000..7195587 --- /dev/null +++ b/Guns/SAR/AK47/AK47/English.dat @@ -0,0 +1,2 @@ +Name [AR] AK-47 ★★★ +Description 啊……是啊,刚刚又喝了一点。不过没关系嘛,反正有你在这儿,大概晚上再背我回去嘛! \ No newline at end of file diff --git a/Guns/SAR/AK47/AK47_Mag/AK47_Mag.dat b/Guns/SAR/AK47/AK47_Mag/AK47_Mag.dat new file mode 100644 index 0000000..d67ad9e --- /dev/null +++ b/Guns/SAR/AK47/AK47_Mag/AK47_Mag.dat @@ -0,0 +1,67 @@ +GUID c1948b9d2f6240d39fd4b92864e775b5 + +Type Magazine +Rarity Rare +ID 11166 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 10 +Count_Max 30 + +Calibers 2 +Caliber_0 107 +Caliber_1 106 + +Range 3 +Player_Damage 25 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 400 +Object_Damage 250 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Spread 0.9 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11166 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 123 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 2 +Blueprint_3_Supply_0_ID 12586 +Blueprint_3_Supply_0_Amount 5 +Blueprint_3_Supply_1_ID 73 +Blueprint_3_Supply_1_Amount 1 +Blueprint_3_Tool 76 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11166 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/AK47/AK47_Mag/English.dat b/Guns/SAR/AK47/AK47_Mag/English.dat new file mode 100644 index 0000000..f9b233a --- /dev/null +++ b/Guns/SAR/AK47/AK47_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 7.62mm 7N23 AP Magazine +Description +20% 弹头伤害
30发 7.62x39mm 7N23 穿甲弹弹匣 \ No newline at end of file diff --git a/Guns/SAR/AK5/AK5/AK5.dat b/Guns/SAR/AK5/AK5/AK5.dat new file mode 100644 index 0000000..3d698a3 --- /dev/null +++ b/Guns/SAR/AK5/AK5/AK5.dat @@ -0,0 +1,125 @@ +GUID c9e0720e1dfd45dfba9afed20eef7a94 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11017 + +Size_X 4 +Size_Y 2 +Size_Z 0.45 + +Sight 11395 +Magazine 12347 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 300 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 14.5 + +Recoil_Min_X -4 +Recoil_Min_Y 8 +Recoil_Max_X 4 +Recoil_Max_Y 9 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11017 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/AK5/AK5/English.dat b/Guns/SAR/AK5/AK5/English.dat new file mode 100644 index 0000000..f6169c8 --- /dev/null +++ b/Guns/SAR/AK5/AK5/English.dat @@ -0,0 +1,2 @@ +Name [AR] AK 5 ★★★★ +Description 拜见指挥官大人,我是Ak5,今后我会遵从您的吩咐,献上自己的一切。 \ No newline at end of file diff --git a/Guns/SAR/AK5/AK5_Mag/AK5_Mag.dat b/Guns/SAR/AK5/AK5_Mag/AK5_Mag.dat new file mode 100644 index 0000000..bd31d68 --- /dev/null +++ b/Guns/SAR/AK5/AK5_Mag/AK5_Mag.dat @@ -0,0 +1,67 @@ +GUID 4f11a4d1b20f4020b483fdbd0c2e3edc + +Type Magazine +ID 12347 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 6 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 2 +Blueprint_4_Supply_0_ID 12586 +Blueprint_4_Supply_0_Amount 5 +Blueprint_4_Supply_1_ID 73 +Blueprint_4_Supply_1_Amount 1 +Blueprint_4_Tool 76 +Blueprint_4_Build 27 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 12347 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 diff --git a/Guns/SAR/AK5/AK5_Mag/English.dat b/Guns/SAR/AK5/AK5_Mag/English.dat new file mode 100644 index 0000000..98eadfe --- /dev/null +++ b/Guns/SAR/AK5/AK5_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M855A1 EPR STANAG Magazine +Description 5.56x45mm M855A1 STANAG弹匣,增强性能弹,各方面都很均衡 \ No newline at end of file diff --git a/Guns/SAR/AK5/AK5_Sight/AK5_Sight.dat b/Guns/SAR/AK5/AK5_Sight/AK5_Sight.dat new file mode 100644 index 0000000..91d9937 --- /dev/null +++ b/Guns/SAR/AK5/AK5_Sight/AK5_Sight.dat @@ -0,0 +1,9 @@ +GUID 2623f3d9815945789d2af053edb2fb17 + +Type Sight +ID 35192 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SAR/AK5/AK5_Sight/English.dat b/Guns/SAR/AK5/AK5_Sight/English.dat new file mode 100644 index 0000000..5826568 --- /dev/null +++ b/Guns/SAR/AK5/AK5_Sight/English.dat @@ -0,0 +1,2 @@ +Name AK5 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/AK74M/AK74M/AK74M.dat b/Guns/SAR/AK74M/AK74M/AK74M.dat new file mode 100644 index 0000000..8602bf0 --- /dev/null +++ b/Guns/SAR/AK74M/AK74M/AK74M.dat @@ -0,0 +1,127 @@ +GUID 95b5ec99e8bb97cfff980f6dcd2d4f37 + +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 12426 + +Size_X 4 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.6 + +Barrel 12429 +Sight 11344 +Magazine 12427 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 545 + +Range 350 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Recoil_Min_X -1 +Recoil_Min_Y 2.5 +Recoil_Max_X 1 +Recoil_Max_Y 2.75 + +Recover_X 0.7 +Recover_Y 0.5 + +Ballistic_Steps 25 +Ballistic_Travel 12 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12426 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SAR/AK74M/AK74M/English.dat b/Guns/SAR/AK74M/AK74M/English.dat new file mode 100644 index 0000000..0bf141b --- /dev/null +++ b/Guns/SAR/AK74M/AK74M/English.dat @@ -0,0 +1,2 @@ +Name [AR] AK-74M ★★★★ +Description AK-74M。关于我更多的信息吗?......虽然我认为这属于个人隐私,但——作为我的指挥官,你拥有知晓的权力。 \ No newline at end of file diff --git a/Guns/SAR/AK74M/AK74_30/AK74_30.dat b/Guns/SAR/AK74M/AK74_30/AK74_30.dat new file mode 100644 index 0000000..99fa4ab --- /dev/null +++ b/Guns/SAR/AK74M/AK74_30/AK74_30.dat @@ -0,0 +1,39 @@ +GUID 180b76efbe4ba52420fa441e29fe63bc + +Type Magazine +ID 12427 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 30 +Count_Min 15 +Count_Max 30 + +Calibers 2 +Caliber_0 1 +Caliber_1 545 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12427 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12428 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12427 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SAR/AK74M/AK74_30/English.dat b/Guns/SAR/AK74M/AK74_30/English.dat new file mode 100644 index 0000000..aeb164d --- /dev/null +++ b/Guns/SAR/AK74M/AK74_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.45x39mm Magazine +Description 30发 5.45x39mm 标准军用弹 \ No newline at end of file diff --git a/Guns/SAR/AK74M/AK74_60/AK74_60.dat b/Guns/SAR/AK74M/AK74_60/AK74_60.dat new file mode 100644 index 0000000..3c7de88 --- /dev/null +++ b/Guns/SAR/AK74M/AK74_60/AK74_60.dat @@ -0,0 +1,40 @@ +GUID 8c3159004c6f7e58180a3483d9a639c0 + +Type Magazine +ID 12428 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 60 +Count_Min 30 +Count_Max 60 + +Calibers 2 +Caliber_0 1 +Caliber_1 545 + +Tracer 48 +Speed 0.9 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 60 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12427 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12428 +Blueprint_2_Build 60 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12428 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SAR/AK74M/AK74_60/English.dat b/Guns/SAR/AK74M/AK74_60/English.dat new file mode 100644 index 0000000..1af8fcb --- /dev/null +++ b/Guns/SAR/AK74M/AK74_60/English.dat @@ -0,0 +1,2 @@ +Name 60rnd 5.45x39mm Magazine +Description 60发 5.45x39mm 标准军用弹 \ No newline at end of file diff --git a/Guns/SAR/AK74U/AK74_30O/AK74_30O.dat b/Guns/SAR/AK74U/AK74_30O/AK74_30O.dat new file mode 100644 index 0000000..b4d604f --- /dev/null +++ b/Guns/SAR/AK74U/AK74_30O/AK74_30O.dat @@ -0,0 +1,51 @@ +GUID d797c783fe6a47f381bc900cbbcdf232 + +Type Magazine +Rarity Rare +ID 12099 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 30 +Count_Min 15 +Count_Max 30 + +Calibers 1 +Caliber_0 545 + +Range 3 +Player_Damage 30 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 80 +Structure_Damage 80 +Vehicle_Damage 40 +Resource_Damage 200 +Object_Damage 80 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12099 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12099 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/AK74U/AK74_30O/English.dat b/Guns/SAR/AK74U/AK74_30O/English.dat new file mode 100644 index 0000000..c816ca0 --- /dev/null +++ b/Guns/SAR/AK74U/AK74_30O/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.45x39mm 7N39 Igolink Magazine +Description +20% 弹头伤害
30发 5.45x39mm 7N39 穿甲弹,穿彻力优秀 \ No newline at end of file diff --git a/Guns/SAR/AK74U/AKS74U/AKS74U.dat b/Guns/SAR/AK74U/AKS74U/AKS74U.dat new file mode 100644 index 0000000..79f8209 --- /dev/null +++ b/Guns/SAR/AK74U/AKS74U/AKS74U.dat @@ -0,0 +1,125 @@ +GUID eaf8ff325a8f442b980babf3fda49b06 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12098 + +Size_X 3 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.6 + +Magazine 12099 + +Hook_Barrel +Hook_Sight +Hook_Tactical + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 545 + +Range 150 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 38 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 38 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 38 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 10 +Ballistic_Travel 15 + +Recoil_Min_X -1.25 +Recoil_Min_Y 2.75 +Recoil_Max_X 1.25 +Recoil_Max_Y 2.75 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12098 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SAR/AK74U/AKS74U/English.dat b/Guns/SAR/AK74U/AKS74U/English.dat new file mode 100644 index 0000000..10831ad --- /dev/null +++ b/Guns/SAR/AK74U/AKS74U/English.dat @@ -0,0 +1,2 @@ +Name [AR] AKS-74U ★★★★★ +Description 等等,BOSS,你是不是哪里弄错了!我可是一直没给过你好脸色啊,你是受虐狂不成! \ No newline at end of file diff --git a/Guns/SAR/AN_94/5455N7/5455N7.dat b/Guns/SAR/AN_94/5455N7/5455N7.dat new file mode 100644 index 0000000..f371470 --- /dev/null +++ b/Guns/SAR/AN_94/5455N7/5455N7.dat @@ -0,0 +1,56 @@ +GUID 6eaccff837d54d6aa006c55e3e226777 + +Type Magazine +Rarity Uncommon +ID 11015 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 545 + +Range 3 +Player_Damage 25 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 1.2 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 11015 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12602 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11015 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable diff --git a/Guns/SAR/AN_94/5455N7/English.dat b/Guns/SAR/AN_94/5455N7/English.dat new file mode 100644 index 0000000..023eebb --- /dev/null +++ b/Guns/SAR/AN_94/5455N7/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.45x39mm 5N7 Magazine +Description +30% 弹头伤害 +30% 弹道下坠
30发 5.45x39mm 5N7 铅芯弹,增加对人员伤害 \ No newline at end of file diff --git a/Guns/SAR/AN_94/5457N10/5457N10.dat b/Guns/SAR/AN_94/5457N10/5457N10.dat new file mode 100644 index 0000000..6533e0a --- /dev/null +++ b/Guns/SAR/AN_94/5457N10/5457N10.dat @@ -0,0 +1,64 @@ +GUID 10a74cf86daf4cd4b8199af2aa803b8c + +Type Magazine +ID 11009 + +Size_X 1 +Size_Y 2 +Size_Z 0.275 + +Amount 45 +Count_Min 10 +Count_Max 45 + +Calibers 1 +Caliber_0 545 + +Range 3 +Player_Damage 0 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 40 +Structure_Damage 40 +Vehicle_Damage 20 +Resource_Damage 2000 +Object_Damage 40 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11009 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11010 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11011 +Blueprint_3_Build 30 +Blueprint_4_Type Ammo +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11013 +Blueprint_4_Build 30 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 11009 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SAR/AN_94/5457N6 \ No newline at end of file diff --git a/Guns/SAR/AN_94/5457N10/English.dat b/Guns/SAR/AN_94/5457N10/English.dat new file mode 100644 index 0000000..bf291c4 --- /dev/null +++ b/Guns/SAR/AN_94/5457N10/English.dat @@ -0,0 +1,2 @@ +Name 45rnd 5.45x39mm 7N10 Magazine +Description 45发 5.45x39mm RPK弹匣,装填7N10 增强性能弹 \ No newline at end of file diff --git a/Guns/SAR/AN_94/5457N22/5457N22.dat b/Guns/SAR/AN_94/5457N22/5457N22.dat new file mode 100644 index 0000000..bf93c95 --- /dev/null +++ b/Guns/SAR/AN_94/5457N22/5457N22.dat @@ -0,0 +1,66 @@ +GUID 71cc30aa5e574b44be9124f2ab61589d + +Type Magazine +Rarity Rare +ID 11010 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 545 + +Range 5 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 25 +Resource_Damage 2000 +Object_Damage 50 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11009 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11010 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11011 +Blueprint_3_Build 30 +Blueprint_4_Type Ammo +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11013 +Blueprint_4_Build 30 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 11010 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SAR/AN_94/5457N6 \ No newline at end of file diff --git a/Guns/SAR/AN_94/5457N22/English.dat b/Guns/SAR/AN_94/5457N22/English.dat new file mode 100644 index 0000000..b247746 --- /dev/null +++ b/Guns/SAR/AN_94/5457N22/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.45x39mm 7N22 AP Magazine +Description +20% 弹头伤害
30发 5.45x39mm 7N22 钝头穿甲弹弹匣,增加对载具的杀伤 \ No newline at end of file diff --git a/Guns/SAR/AN_94/5457N24/5457N24.dat b/Guns/SAR/AN_94/5457N24/5457N24.dat new file mode 100644 index 0000000..8f23571 --- /dev/null +++ b/Guns/SAR/AN_94/5457N24/5457N24.dat @@ -0,0 +1,67 @@ +GUID e7f3cf01316542fcbb4c80ab22850a19 + +Type Magazine +Rarity Rare +ID 11011 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 20 +Count_Min 5 +Count_Max 20 + +Calibers 1 +Caliber_0 545 + +Range 5 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 80 +Structure_Damage 80 +Vehicle_Damage 40 +Resource_Damage 2000 +Object_Damage 80 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11009 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11010 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11011 +Blueprint_3_Build 30 +Blueprint_4_Type Ammo +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11013 +Blueprint_4_Build 30 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 11011 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 + + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SAR/AN_94/5457N6 \ No newline at end of file diff --git a/Guns/SAR/AN_94/5457N24/English.dat b/Guns/SAR/AN_94/5457N24/English.dat new file mode 100644 index 0000000..b1e7a11 --- /dev/null +++ b/Guns/SAR/AN_94/5457N24/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 5.45x39mm 7N24 SAP Magazine +Description +20% 弹头伤害
20发 5.45x39mm 7N24 尖头穿甲弹,大幅度增加对载具的杀伤 \ No newline at end of file diff --git a/Guns/SAR/AN_94/5457N6/5457N6.dat b/Guns/SAR/AN_94/5457N6/5457N6.dat new file mode 100644 index 0000000..7fce5ac --- /dev/null +++ b/Guns/SAR/AN_94/5457N6/5457N6.dat @@ -0,0 +1,41 @@ +GUID 5b1abd6a631c4520a765da858d4147a2 + +Type Magazine +Rarity Legendary +ID 11013 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 45 +Count_Min 20 +Count_Max 45 + +Calibers 1 +Caliber_0 545 + +Spread 0.8 + +Tracer 48 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11013 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 123 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11013 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SAR/AN_94/5457N6/English.dat b/Guns/SAR/AN_94/5457N6/English.dat new file mode 100644 index 0000000..8a62e98 --- /dev/null +++ b/Guns/SAR/AN_94/5457N6/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.45x39mm 7N6 Magazine +Description 30发 5.45x39mm 7N6 钢芯船尾弹,增加精度 \ No newline at end of file diff --git a/Guns/SAR/AN_94/an94/English.dat b/Guns/SAR/AN_94/an94/English.dat new file mode 100644 index 0000000..a95ca2e --- /dev/null +++ b/Guns/SAR/AN_94/an94/English.dat @@ -0,0 +1,2 @@ +Name [AR] AN-94 ★★★★★ +Description 武器就是不断被革新的工具,我们总有一天也会被更高级的武器所替代吧...... \ No newline at end of file diff --git a/Guns/SAR/AN_94/an94/an94.dat b/Guns/SAR/AN_94/an94/an94.dat new file mode 100644 index 0000000..019861d --- /dev/null +++ b/Guns/SAR/AN_94/an94/an94.dat @@ -0,0 +1,120 @@ +GUID 8032639cc7c74081bb47c2fe5c5877fb + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11014 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 11325 +Magazine 11015 + +Hook_Grip +Hook_Sight +Hook_Tactical + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Bursts 2 +Auto + +Caliber 545 + +Range 275 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 19 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 4 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11014 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + diff --git a/Guns/SAR/ART556/scar-l/English.dat b/Guns/SAR/ART556/scar-l/English.dat new file mode 100644 index 0000000..137442e --- /dev/null +++ b/Guns/SAR/ART556/scar-l/English.dat @@ -0,0 +1,2 @@ +Name [AR] ART556 ★★★★★ +Description 今天又要捉弄MT9了啊,老实这样会腻的呢,指挥官,你有什么新点子吗? \ No newline at end of file diff --git a/Guns/SAR/ART556/scar-l/scar-l.dat b/Guns/SAR/ART556/scar-l/scar-l.dat new file mode 100644 index 0000000..8043daa --- /dev/null +++ b/Guns/SAR/ART556/scar-l/scar-l.dat @@ -0,0 +1,127 @@ +GUID 405dea5cc19c43d5bfd2e4b592ed7faf + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11188 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Sight 11319 +Magazine 11106 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 310 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 35 +Player_Leg_Multiplier 0.9 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 35 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -3 +Recoil_Min_Y 4.5 +Recoil_Max_X 3 +Recoil_Max_Y 7 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0010 +Shake_Min_Y 0.0010 +Shake_Min_Z -0.025 +Shake_Max_X 0.0010 +Shake_Max_Y -0.0010 +Shake_Max_Z -0.005 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11188 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/ARX/68TTSX/68TTSX.dat b/Guns/SAR/ARX/68TTSX/68TTSX.dat new file mode 100644 index 0000000..bcc6fbe --- /dev/null +++ b/Guns/SAR/ARX/68TTSX/68TTSX.dat @@ -0,0 +1,57 @@ +GUID 006930bc62f94e9daeeed513c1402351 + +Type Magazine +Rarity Mythical +ID 11187 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 28 + +Calibers 2 +Caliber_0 1 +Caliber_1 5562 + +Range 4 +Player_Damage 40 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 2 +Resource_Damage 2000 +Object_Damage 10 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11187 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11187 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/ARX/68TTSX/English.dat b/Guns/SAR/ARX/68TTSX/English.dat new file mode 100644 index 0000000..5d8213c --- /dev/null +++ b/Guns/SAR/ARX/68TTSX/English.dat @@ -0,0 +1,2 @@ +Name 28rnd 6.8x43mm TTSX STANAG Magazine +Description 28发 6.8x43mm TTSX STANAG弹匣,扩张性弹,对人员杀伤极大 \ No newline at end of file diff --git a/Guns/SAR/ARX/ARX-160/ARX-160.dat b/Guns/SAR/ARX/ARX-160/ARX-160.dat new file mode 100644 index 0000000..4942316 --- /dev/null +++ b/Guns/SAR/ARX/ARX-160/ARX-160.dat @@ -0,0 +1,125 @@ +GUID 89c84740b3194412b8dc144b213dbf18 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11186 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Sight 11319 +Magazine 11187 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 25 +Ammo_Max 26 + +Safety +Semi +Auto + +Caliber 5562 + +Range 300 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 37 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 37 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 22 +Ballistic_Travel 14 + +Recoil_Min_X -4 +Recoil_Min_Y 5 +Recoil_Max_X 3 +Recoil_Max_Y 8 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.01 +Shake_Min_Z -0.02 +Shake_Max_X 0.004 +Shake_Max_Y -0.0049 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11186 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/ARX/ARX-160/English.dat b/Guns/SAR/ARX/ARX-160/English.dat new file mode 100644 index 0000000..f357c2e --- /dev/null +++ b/Guns/SAR/ARX/ARX-160/English.dat @@ -0,0 +1,2 @@ +Name [AR] ARX-160/6.8mm SPC ★★★ +Description Ciao...我是ARX-160,新世纪的新星哦······嗯,不像吗?差不多就可以了哦。 \ No newline at end of file diff --git a/Guns/SAR/ASVAL/EXE_ASVal/EXE_ASVal.dat b/Guns/SAR/ASVAL/EXE_ASVal/EXE_ASVal.dat new file mode 100644 index 0000000..b2319e2 --- /dev/null +++ b/Guns/SAR/ASVAL/EXE_ASVal/EXE_ASVal.dat @@ -0,0 +1,117 @@ +GUID 4730d33408414eefad0ee07e914caa4a + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11167 + +Size_X 4 +Size_Y 2 +Size_Z 0.55 + +Magazine 11168 +Barrel 11390 + +Hook_Sight +Hook_Tactical + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 101 + +Range 250 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 35 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 35 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 50 +Ballistic_Travel 5 + +Recoil_Min_X -0.2 +Recoil_Min_Y 1.5 +Recoil_Max_X 0.3 +Recoil_Max_Y 2 + +Recover_X 0.8 +Recover_Y 0.8 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11167 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/SAR/ASVAL/EXE_ASVal/English.dat b/Guns/SAR/ASVAL/EXE_ASVal/English.dat new file mode 100644 index 0000000..5ac7eb8 --- /dev/null +++ b/Guns/SAR/ASVAL/EXE_ASVal/English.dat @@ -0,0 +1,2 @@ +Name [AR] AS Val ★★★★ +Description 我,我是.....唔.....您能听到吗?算了,就这样...... \ No newline at end of file diff --git a/Guns/SAR/ASVAL/EXE_ASValSuppressor/EXE_ASValSuppressor.dat b/Guns/SAR/ASVAL/EXE_ASValSuppressor/EXE_ASValSuppressor.dat new file mode 100644 index 0000000..395a4d9 --- /dev/null +++ b/Guns/SAR/ASVAL/EXE_ASValSuppressor/EXE_ASValSuppressor.dat @@ -0,0 +1,15 @@ +GUID bbd6e7deda3940e5813a065fc1c97c72 + +Type Barrel +ID 11390 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Calibers 1 +Caliber_0 101 + +Braked +Silenced +Volume 0.4 \ No newline at end of file diff --git a/Guns/SAR/ASVAL/EXE_ASValSuppressor/English.dat b/Guns/SAR/ASVAL/EXE_ASValSuppressor/English.dat new file mode 100644 index 0000000..05c0da2 --- /dev/null +++ b/Guns/SAR/ASVAL/EXE_ASValSuppressor/English.dat @@ -0,0 +1,2 @@ +Name AS Val Suppressor +Description Caliber: 9x39; Silenced: Yes; Deflashed: Yes; WARNING! For internal use ONLY!(No mesh!) \ No newline at end of file diff --git a/Guns/SAR/ASVAL/EXE_Val20RndMag/EXE_Val20RndMag.dat b/Guns/SAR/ASVAL/EXE_Val20RndMag/EXE_Val20RndMag.dat new file mode 100644 index 0000000..fb9dfac --- /dev/null +++ b/Guns/SAR/ASVAL/EXE_Val20RndMag/EXE_Val20RndMag.dat @@ -0,0 +1,57 @@ +GUID 928037041eb34fc1b74f25805bf2512a + +Type Magazine +Rarity Legendary +ID 11168 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 +Count_Min 10 +Count_Max 20 + +Calibers 1 +Caliber_0 101 + +Range 3 +Player_Damage 40 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 50 +Object_Damage 20 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11168 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11170 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11168 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SAR/ASVAL/EXE_Val20RndMag/English.dat b/Guns/SAR/ASVAL/EXE_Val20RndMag/English.dat new file mode 100644 index 0000000..cf21102 --- /dev/null +++ b/Guns/SAR/ASVAL/EXE_Val20RndMag/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 9mm SPP Magazine +Description +20% 弹头伤害
20发 9x39mm 增穿狙击弹 弹匣 \ No newline at end of file diff --git a/Guns/SAR/AUG/AUG/AUG.dat b/Guns/SAR/AUG/AUG/AUG.dat new file mode 100644 index 0000000..b629f34 --- /dev/null +++ b/Guns/SAR/AUG/AUG/AUG.dat @@ -0,0 +1,128 @@ +GUID 475b8b1e7c6e4901a96a10f88eca4488 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12078 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 12080 +Magazine 12079 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 450 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 30 +Ballistic_Travel 15 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Recoil_Min_X 0.5 +Recoil_Min_Y 3 +Recoil_Max_X 1.5 +Recoil_Max_Y 4 + +Recover_X 0.4 +Recover_Y 0.4 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12078 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/AUG/AUG/English.dat b/Guns/SAR/AUG/AUG/English.dat new file mode 100644 index 0000000..4a73aa8 --- /dev/null +++ b/Guns/SAR/AUG/AUG/English.dat @@ -0,0 +1,2 @@ +Name [AR] AUG ★★★★★ +Description 指挥官,如果您想给敌人的葬礼献花……那我一定是您最好的选择。 \ No newline at end of file diff --git a/Guns/SAR/AUG/AUG_Mag/AUG_Mag.dat b/Guns/SAR/AUG/AUG_Mag/AUG_Mag.dat new file mode 100644 index 0000000..a230ba7 --- /dev/null +++ b/Guns/SAR/AUG/AUG_Mag/AUG_Mag.dat @@ -0,0 +1,60 @@ +GUID 991ccf969b5b46a892ade114162c99e3 + +Type Magazine +Rarity Mythical +ID 12079 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 25 + +Calibers 2 +Caliber_0 1 +Caliber_1 5562 + +Range 4 +Player_Damage 40 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 2 +Resource_Damage 2000 +Object_Damage 10 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12079 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12079 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/SAR/AUG/AUG_Mag/English.dat b/Guns/SAR/AUG/AUG_Mag/English.dat new file mode 100644 index 0000000..123831f --- /dev/null +++ b/Guns/SAR/AUG/AUG_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 6.8x43mm TTSX STANAG Magazine +Description 30发 6.8x43mm TTSX STANAG弹匣,扩张性弹,对人员杀伤极大 \ No newline at end of file diff --git a/Guns/SAR/AUG/AUG_Sight/AUG_Sight.dat b/Guns/SAR/AUG/AUG_Sight/AUG_Sight.dat new file mode 100644 index 0000000..9916ecb --- /dev/null +++ b/Guns/SAR/AUG/AUG_Sight/AUG_Sight.dat @@ -0,0 +1,13 @@ +GUID 35c0e80b673b4e0b8fecf1c83c90b0cc + +Type Sight +Rarity Uncommon +ID 12080 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Spread 0.2 +Zoom 4 + diff --git a/Guns/SAR/AUG/AUG_Sight/English.dat b/Guns/SAR/AUG/AUG_Sight/English.dat new file mode 100644 index 0000000..fe3bc6f --- /dev/null +++ b/Guns/SAR/AUG/AUG_Sight/English.dat @@ -0,0 +1,2 @@ +Name AUG A2 Precision Scope +Description Rail mounted optic with electronic green aiming cross. \ No newline at end of file diff --git a/Guns/SAR/Ash12.7/ASh-12.7/ASh-12.7.dat b/Guns/SAR/Ash12.7/ASh-12.7/ASh-12.7.dat new file mode 100644 index 0000000..fe23385 --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7/ASh-12.7.dat @@ -0,0 +1,127 @@ +GUID 483cca72ccb24f9a9c44f038366e813a + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11184 + +Size_X 4 +Size_Y 2 +Size_Z 0.41 + +Magazine 11185 +Sight 11326 +Barrel 11393 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 223 + +Range 200 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 65 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.3 + +Zombie_Damage 65 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 65 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 100 +Vehicle_Damage 100 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 40 +Ballistic_Travel 5 + +Recoil_Min_X -4 +Recoil_Min_Y 7 +Recoil_Max_X 6 +Recoil_Max_Y 10 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11184 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SAR/Ash12.7/ASh-12.7/English.dat b/Guns/SAR/Ash12.7/ASh-12.7/English.dat new file mode 100644 index 0000000..4e85c6f --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7/English.dat @@ -0,0 +1,2 @@ +Name [AR] ASh-12.7 ★★★ +Description 外界是个信息无法综合的区域,我还是呆在屋里好了。 \ No newline at end of file diff --git a/Guns/SAR/Ash12.7/ASh-12.7_20/ASh-12.7_20.dat b/Guns/SAR/Ash12.7/ASh-12.7_20/ASh-12.7_20.dat new file mode 100644 index 0000000..a32de60 --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7_20/ASh-12.7_20.dat @@ -0,0 +1,52 @@ +GUID 45d429e3f36a42a79241eb394aab95c8 + +Type Magazine +Rarity Uncommon +ID 11185 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 +Count_Min 5 +Count_Max 20 + +Calibers 1 +Caliber_0 223 + +Range 3 +Player_Damage 50 +Zombie_Damage 199 +Animal_Damage 199 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 11185 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12603 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11185 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/Ash12.7/ASh-12.7_20/English.dat b/Guns/SAR/Ash12.7/ASh-12.7_20/English.dat new file mode 100644 index 0000000..21c2c1d --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7_20/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 12.7x55mm Hypersonic Magazine +Description +20% 弹头伤害 +20% 弹道下坠
20rnd 12.7x55mm 被甲铝芯轻弹 \ No newline at end of file diff --git a/Guns/SAR/Ash12.7/ASh-12.7_Muzzle/ASh-12.7_Muzzle.dat b/Guns/SAR/Ash12.7/ASh-12.7_Muzzle/ASh-12.7_Muzzle.dat new file mode 100644 index 0000000..8eb23b3 --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7_Muzzle/ASh-12.7_Muzzle.dat @@ -0,0 +1,14 @@ +GUID 35bf303b9fa24fd3945dc86368b0dc46 + +Type Barrel +ID 11393 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Calibers 1 +Caliber_0 223 + +Recoil_X 0.8 +Recoil_Y 0.8 \ No newline at end of file diff --git a/Guns/SAR/Ash12.7/ASh-12.7_Muzzle/English.dat b/Guns/SAR/Ash12.7/ASh-12.7_Muzzle/English.dat new file mode 100644 index 0000000..298f6a2 --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7_Muzzle/English.dat @@ -0,0 +1,2 @@ +Name ASh-12.7 Muzzle +Description -20% 后坐力
Muzzle specially designed for ASh-12.7. Reduces recoil \ No newline at end of file diff --git a/Guns/SAR/Ash12.7/ASh-12.7_Suppressor/ASh-12.7_Suppressor.dat b/Guns/SAR/Ash12.7/ASh-12.7_Suppressor/ASh-12.7_Suppressor.dat new file mode 100644 index 0000000..7d55dfc --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7_Suppressor/ASh-12.7_Suppressor.dat @@ -0,0 +1,17 @@ +GUID 6dacb0c1bb74492c84915e47e46bd7ef + +Type Barrel +ID 12566 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Calibers 1 +Caliber_0 223 + +Braked +Silenced +Volume 0.6 + +Damage 0.9 \ No newline at end of file diff --git a/Guns/SAR/Ash12.7/ASh-12.7_Suppressor/English.dat b/Guns/SAR/Ash12.7/ASh-12.7_Suppressor/English.dat new file mode 100644 index 0000000..10dc75e --- /dev/null +++ b/Guns/SAR/Ash12.7/ASh-12.7_Suppressor/English.dat @@ -0,0 +1,2 @@ +Name ASh-12.7 Suppressor +Description Suppressor specially designed for ASh-12.7. Makes gunshots much quieter \ No newline at end of file diff --git a/Guns/SAR/CZ-805/CZ-805 BREN/CZ-805 BREN.dat b/Guns/SAR/CZ-805/CZ-805 BREN/CZ-805 BREN.dat new file mode 100644 index 0000000..cbc3e8b --- /dev/null +++ b/Guns/SAR/CZ-805/CZ-805 BREN/CZ-805 BREN.dat @@ -0,0 +1,126 @@ +GUID 29dbf3eb64bd40f0b85ed70b7edc754a + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11141 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Sight 11319 +Magazine 11142 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 310 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 37 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 37 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -3 +Recoil_Min_Y 5 +Recoil_Max_X 3 +Recoil_Max_Y 7 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.05 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.01 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11141 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SAR/CZ-805/CZ-805 BREN/English.dat b/Guns/SAR/CZ-805/CZ-805 BREN/English.dat new file mode 100644 index 0000000..4ec9bd4 --- /dev/null +++ b/Guns/SAR/CZ-805/CZ-805 BREN/English.dat @@ -0,0 +1,2 @@ +Name [AR] CZ-805 A2 ★★★ +Description 哼哼♪光从外表上,就看出我有厉害了吧?那就让您多看一会儿吧。 \ No newline at end of file diff --git a/Guns/SAR/FAL/FAL/English.dat b/Guns/SAR/FAL/FAL/English.dat new file mode 100644 index 0000000..48833aa --- /dev/null +++ b/Guns/SAR/FAL/FAL/English.dat @@ -0,0 +1,2 @@ +Name [AR] FN-FAL ★★★★★ +Description 那么,你就是我的指挥官喽……好吧,打起精神来,别让我失望哦! \ No newline at end of file diff --git a/Guns/SAR/FAL/FAL/FAL.dat b/Guns/SAR/FAL/FAL/FAL.dat new file mode 100644 index 0000000..792e3c7 --- /dev/null +++ b/Guns/SAR/FAL/FAL/FAL.dat @@ -0,0 +1,126 @@ +GUID 9d353367983d4c6a9bf833fb629e7b99 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11119 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.65 + +Barrel 12578 +Magazine 11120 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 22 + +Range 350 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 46 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 46 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 46 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 28 +Ballistic_Travel 13.5 + +Recoil_Min_X -6 +Recoil_Min_Y 10 +Recoil_Max_X 6 +Recoil_Max_Y 15 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.03 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.04 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11119 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/FAL/FAL_20_Mag/English.dat b/Guns/SAR/FAL/FAL_20_Mag/English.dat new file mode 100644 index 0000000..d044966 --- /dev/null +++ b/Guns/SAR/FAL/FAL_20_Mag/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 7.62mm Mk319 Mod0 SOST Magazine +Description +30% 弹头伤害 +30% 弹道下坠
7.62mm Mk 319 含铅重弹,针对短枪管优化弹道和威力,对无防护目标杀伤极强。 \ No newline at end of file diff --git a/Guns/SAR/FAL/FAL_20_Mag/FAL_20_Mag.dat b/Guns/SAR/FAL/FAL_20_Mag/FAL_20_Mag.dat new file mode 100644 index 0000000..2f21ed6 --- /dev/null +++ b/Guns/SAR/FAL/FAL_20_Mag/FAL_20_Mag.dat @@ -0,0 +1,67 @@ +GUID 97ffa29d1eff40d89423febd5e051e38 + +Type Magazine +Rarity Uncommon +ID 11120 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 +Count_Min 5 +Count_Max 20 + +Calibers 1 +Caliber_0 22 + +Range 3 +Player_Damage 30 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11120 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 1020 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 2 +Blueprint_3_Supply_0_ID 12586 +Blueprint_3_Supply_0_Amount 5 +Blueprint_3_Supply_1_ID 73 +Blueprint_3_Supply_1_Amount 1 +Blueprint_3_Tool 76 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11120 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SAR/FAL/dsa_austrianstyle_muzzle/English.dat b/Guns/SAR/FAL/dsa_austrianstyle_muzzle/English.dat new file mode 100644 index 0000000..ba76b42 --- /dev/null +++ b/Guns/SAR/FAL/dsa_austrianstyle_muzzle/English.dat @@ -0,0 +1,2 @@ +Name DSA Austrian Style Muzzle Brake +Description -15% 后坐力
Type:Muzzle Brake Vertical:-15% Horizontal:-15% For:7.62x51mm NATO Rifles \ No newline at end of file diff --git a/Guns/SAR/FAL/dsa_austrianstyle_muzzle/dsa_austrianstyle_muzzle.dat b/Guns/SAR/FAL/dsa_austrianstyle_muzzle/dsa_austrianstyle_muzzle.dat new file mode 100644 index 0000000..3bfc012 --- /dev/null +++ b/Guns/SAR/FAL/dsa_austrianstyle_muzzle/dsa_austrianstyle_muzzle.dat @@ -0,0 +1,15 @@ +GUID e321fd5c78eb7355cf83c29510e65d99 + +Type Barrel +Rarity Uncommon +ID 12578 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + + +Recoil_X 0.85 +Recoil_Y 0.85 + +Braked \ No newline at end of file diff --git a/Guns/SAR/FAMASF1/556M193/556M193.dat b/Guns/SAR/FAMASF1/556M193/556M193.dat new file mode 100644 index 0000000..4ebd61f --- /dev/null +++ b/Guns/SAR/FAMASF1/556M193/556M193.dat @@ -0,0 +1,72 @@ +GUID a1a02c5837b0430aafea70b16157b480 + +Type Magazine +Rarity Uncommon +ID 11018 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 2 +Caliber_0 5561 +Caliber_1 1 + +Range 3 +Player_Damage 30 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Spread 1.2 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 6 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 2 +Blueprint_4_Supply_0_ID 12586 +Blueprint_4_Supply_0_Amount 5 +Blueprint_4_Supply_1_ID 73 +Blueprint_4_Supply_1_Amount 1 +Blueprint_4_Tool 76 +Blueprint_4_Build 27 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 11018 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 diff --git a/Guns/SAR/FAMASF1/556M193/English.dat b/Guns/SAR/FAMASF1/556M193/English.dat new file mode 100644 index 0000000..e780cf7 --- /dev/null +++ b/Guns/SAR/FAMASF1/556M193/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M193 STANAG Magazine +Description +30% 弹头伤害 +30% 弹道下坠
5.56x45mm M193 STANAG弹匣,铅芯弹,对人员杀伤极高 \ No newline at end of file diff --git a/Guns/SAR/FAMASF1/FAMAS/English.dat b/Guns/SAR/FAMASF1/FAMAS/English.dat new file mode 100644 index 0000000..9b8a4e6 --- /dev/null +++ b/Guns/SAR/FAMASF1/FAMAS/English.dat @@ -0,0 +1,2 @@ +Name [AR] Famas ★★★★ +Description 您的桌子又乱了,明明说了那么多次……算啦,无论多少次,我都会为您打理好的。 \ No newline at end of file diff --git a/Guns/SAR/FAMASF1/FAMAS/FAMAS.dat b/Guns/SAR/FAMASF1/FAMAS/FAMAS.dat new file mode 100644 index 0000000..59ee255 --- /dev/null +++ b/Guns/SAR/FAMASF1/FAMAS/FAMAS.dat @@ -0,0 +1,119 @@ +GUID b5e85892e033402eb11b418417442742 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11062 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Sight 11327 +Magazine 11018 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 18 +Ammo_Max 30 + +Safety +Auto +Bursts 3 + +Caliber 5561 + +Range 310 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -3 +Recoil_Min_Y 8 +Recoil_Max_X 3.5 +Recoil_Max_Y 9 + +Recover_X 0.5 +Recover_Y 0.45 + +Shake_Min_X -0.01 +Shake_Min_Y 0.0033 +Shake_Min_Z -0.04 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.017 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11062 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/SAR/FN2000/f2000/English.dat b/Guns/SAR/FN2000/f2000/English.dat new file mode 100644 index 0000000..8b87a2b --- /dev/null +++ b/Guns/SAR/FN2000/f2000/English.dat @@ -0,0 +1,2 @@ +Name [AR] F2000 ★★ +Description 啊……指挥官,这样下去,会知道一些要永远掩盖的秘密……小心哦。 \ No newline at end of file diff --git a/Guns/SAR/FN2000/f2000/f2000.dat b/Guns/SAR/FN2000/f2000/f2000.dat new file mode 100644 index 0000000..5402fd9 --- /dev/null +++ b/Guns/SAR/FN2000/f2000/f2000.dat @@ -0,0 +1,128 @@ +GUID 8ecbde8dd7074a00a5cda2a659a1241a + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11121 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 11324 +Magazine 11107 + +Hook_Tactical +Hook_Barrel +Hook_Sight +Hook_Grip + +Ammo_Min 20 +Ammo_Max 25 + +Safety +Semi +Auto + +Caliber 5562 + +Range 300 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 20 +Ballistic_Travel 15 + +Recoil_Min_X -3.5 +Recoil_Min_Y 6 +Recoil_Max_X 3 +Recoil_Max_Y 9 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11121 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/G11/G11_MAG/English.dat b/Guns/SAR/G11/G11_MAG/English.dat new file mode 100644 index 0000000..72526eb --- /dev/null +++ b/Guns/SAR/G11/G11_MAG/English.dat @@ -0,0 +1,2 @@ +Name 45rnd 4.73x33mm DE11 Magazine +Description 45发 4.73x33mm DE11 无壳弹,G11专用 \ No newline at end of file diff --git a/Guns/SAR/G11/G11_MAG/G11_MAG.dat b/Guns/SAR/G11/G11_MAG/G11_MAG.dat new file mode 100644 index 0000000..f6b7608 --- /dev/null +++ b/Guns/SAR/G11/G11_MAG/G11_MAG.dat @@ -0,0 +1,49 @@ +GUID 76d57c167e844de4a5627c101293d0ef + +Type Magazine +ID 12173 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Amount 45 +Count_Min 45 +Count_Max 45 + +Calibers 1 +Caliber_0 473 + +Range 3 +Player_Damage 0 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 150 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12173 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12173 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/G11/g11/English.dat b/Guns/SAR/G11/g11/English.dat new file mode 100644 index 0000000..a6b49bf --- /dev/null +++ b/Guns/SAR/G11/g11/English.dat @@ -0,0 +1,2 @@ +Name [AR] G11 ★★★★★ +Description 请整理下房间吧,不然就只能睡地板了。 \ No newline at end of file diff --git a/Guns/SAR/G11/g11/g11.dat b/Guns/SAR/G11/g11/g11.dat new file mode 100644 index 0000000..8b6c95e --- /dev/null +++ b/Guns/SAR/G11/g11/g11.dat @@ -0,0 +1,126 @@ +GUID 93c7699d7e4a4a85aed86134e9211ec2 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12172 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 11348 +Magazine 12173 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 5 +Ammo_Max 45 + +Safety +Semi +Bursts 3 +Auto + +Caliber 473 + +Range 350 +Firerate 2 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 35 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 35 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 29 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Recoil_Min_X -1 +Recoil_Min_Y 0.5 +Recoil_Max_X 1 +Recoil_Max_Y 4 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.025 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63002 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12172 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/G3/Kochgewehr/English.dat b/Guns/SAR/G3/Kochgewehr/English.dat new file mode 100644 index 0000000..3b23ebb --- /dev/null +++ b/Guns/SAR/G3/Kochgewehr/English.dat @@ -0,0 +1,2 @@ +Name [AR] G3 ★★ +Description 指挥官先生,即使只是我这种样子,你都还是会选择我嘛?那么,就请一直呆在我的身边吧,从今以后,我会一边倾听着您的声音,一边成长的。 \ No newline at end of file diff --git a/Guns/SAR/G3/Kochgewehr/Kochgewehr.dat b/Guns/SAR/G3/Kochgewehr/Kochgewehr.dat new file mode 100644 index 0000000..03e9943 --- /dev/null +++ b/Guns/SAR/G3/Kochgewehr/Kochgewehr.dat @@ -0,0 +1,128 @@ +GUID 0689bb66e490459c936e286b55552a56 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11050 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 + +Sight 11340 +Magazine 11120 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 22 + +Range 375 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 48 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 48 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 48 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 28 +Ballistic_Travel 13.5 + +Recoil_Min_X -5 +Recoil_Min_Y 9 +Recoil_Max_X 4 +Recoil_Max_Y 13 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.02 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11050 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/G36K/G36 Mag/G36 Mag M856/English.dat b/Guns/SAR/G36K/G36 Mag/G36 Mag M856/English.dat new file mode 100644 index 0000000..8f8644f --- /dev/null +++ b/Guns/SAR/G36K/G36 Mag/G36 Mag M856/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm GALVANIZED FMJBT Magazine +Description +10% 弹头伤害 +10% 弹道下坠
30发 5.56mm 镀层船尾弹 弹匣 \ No newline at end of file diff --git a/Guns/SAR/G36K/G36 Mag/G36 Mag M856/G36 Mag M856.dat b/Guns/SAR/G36K/G36 Mag/G36 Mag M856/G36 Mag M856.dat new file mode 100644 index 0000000..e449655 --- /dev/null +++ b/Guns/SAR/G36K/G36 Mag/G36 Mag M856/G36 Mag M856.dat @@ -0,0 +1,42 @@ +GUID f95e8ed27a30411e9f2165a81a8f9808 + +Type Magazine +Rarity Uncommon +ID 12413 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 24 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Pellets 1 +Ballistic_Damage_Multiplier 1.1 +Ballistic_Drop 1.1 + +Spread 0.95 + +Tracer 50 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12413 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12413 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/G36K/G36 Mag/G36 Mag/English.dat b/Guns/SAR/G36K/G36 Mag/G36 Mag/English.dat new file mode 100644 index 0000000..23883de --- /dev/null +++ b/Guns/SAR/G36K/G36 Mag/G36 Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm DM11 FMJBT Magazine +Description 30发 5.56mm DM11 普通船尾弹 弹匣 \ No newline at end of file diff --git a/Guns/SAR/G36K/G36 Mag/G36 Mag/G36 Mag.dat b/Guns/SAR/G36K/G36 Mag/G36 Mag/G36 Mag.dat new file mode 100644 index 0000000..4a09c78 --- /dev/null +++ b/Guns/SAR/G36K/G36 Mag/G36 Mag/G36 Mag.dat @@ -0,0 +1,38 @@ +GUID 0a0182898fa4484b8920c45ec24143d9 + +Type Magazine +Rarity Mythical +ID 11178 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 24 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Spread 0.95 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11178 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11178 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/G36K/G36K/English.dat b/Guns/SAR/G36K/G36K/English.dat new file mode 100644 index 0000000..fb0e849 --- /dev/null +++ b/Guns/SAR/G36K/G36K/English.dat @@ -0,0 +1,2 @@ +Name [AR] Centaorlissi ★ +Description 早安,长官,今日的工作要开始了吗?但即使再忙,也不要忘了定时进餐哦。 \ No newline at end of file diff --git a/Guns/SAR/G36K/G36K/G36K.dat b/Guns/SAR/G36K/G36K/G36K.dat new file mode 100644 index 0000000..5935952 --- /dev/null +++ b/Guns/SAR/G36K/G36K/G36K.dat @@ -0,0 +1,126 @@ +GUID ea6c2f3db42c447585aea7b464d0b164 + +Type Gun + +Rarity Epic +Useable Gun +Slot Primary +ID 12414 + +Size_X 4 +Size_Y 2 +Size_Z 0.45 + +Magazine 12413 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 620 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint True + +Aiming_Movement_Speed_Multiplier 1.5 + +Player_Damage 37 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 37 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 30 + +Recoil_Min_X -3.5 +Recoil_Min_Y 5 +Recoil_Max_X 3.5 +Recoil_Max_Y 8 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12414 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/G36KA4/English.dat b/Guns/SAR/G36KA4/English.dat new file mode 100644 index 0000000..c9452ce --- /dev/null +++ b/Guns/SAR/G36KA4/English.dat @@ -0,0 +1,2 @@ +Name [AR] G36 ★★★★ +Description GutenTag,我的长官。感谢您的赏识,G36从今天起,正式为您服务。 \ No newline at end of file diff --git a/Guns/SAR/G36KA4/G36KA4.dat b/Guns/SAR/G36KA4/G36KA4.dat new file mode 100644 index 0000000..cc1e414 --- /dev/null +++ b/Guns/SAR/G36KA4/G36KA4.dat @@ -0,0 +1,125 @@ +GUID 18cfab7a45ab4d07a5ceb4f05bf397fb + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11177 + +Size_X 4 +Size_Y 2 +Size_Z 0.45 + +Sight 58214 +Magazine 12413 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 310 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 37 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 37 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -3.5 +Recoil_Min_Y 5 +Recoil_Max_X 3.5 +Recoil_Max_Y 8 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11177 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/Galil/Galil/English.dat b/Guns/SAR/Galil/Galil/English.dat new file mode 100644 index 0000000..d535229 --- /dev/null +++ b/Guns/SAR/Galil/Galil/English.dat @@ -0,0 +1,2 @@ +Name [AR] Galil ★★ +Description 让我看看“谨慎”在你这里怎么定义吧。 \ No newline at end of file diff --git a/Guns/SAR/Galil/Galil/Galil.dat b/Guns/SAR/Galil/Galil/Galil.dat new file mode 100644 index 0000000..8b14683 --- /dev/null +++ b/Guns/SAR/Galil/Galil/Galil.dat @@ -0,0 +1,128 @@ +GUID 0114c369316545c8802bce5848638367 + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 12054 + +Size_X 4 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.6 + +Sight 12056 +Magazine 12055 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 35 + +Safety +Semi +Auto + +Caliber 5562 + +Range 200 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 17 +Ballistic_Travel 12 + +Recoil_Min_X 1 +Recoil_Min_Y 2.5 +Recoil_Max_X 2 +Recoil_Max_Y 3.5 + +Recover_X 0.7 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12054 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/Galil/Galil_Mag/English.dat b/Guns/SAR/Galil/Galil_Mag/English.dat new file mode 100644 index 0000000..5ea58b4 --- /dev/null +++ b/Guns/SAR/Galil/Galil_Mag/English.dat @@ -0,0 +1,2 @@ +Name 35rnd 5.56x45mm Mk.318 SOST Magazine +Description 35发 5.56x45mm Mk.318 SOST弹,拥有良好的侵彻力 \ No newline at end of file diff --git a/Guns/SAR/Galil/Galil_Mag/Galil_Mag.dat b/Guns/SAR/Galil/Galil_Mag/Galil_Mag.dat new file mode 100644 index 0000000..c1d7e61 --- /dev/null +++ b/Guns/SAR/Galil/Galil_Mag/Galil_Mag.dat @@ -0,0 +1,59 @@ +GUID a06f4aeffd9e4e2790236369207965b8 + +Type Magazine +ID 12055 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 35 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12055 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12057 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12055 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/SAR/Galil/Galil_Sights/English.dat b/Guns/SAR/Galil/Galil_Sights/English.dat new file mode 100644 index 0000000..a7466ab --- /dev/null +++ b/Guns/SAR/Galil/Galil_Sights/English.dat @@ -0,0 +1,2 @@ +Name Galil Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/Galil/Galil_Sights/Galil_Sights.dat b/Guns/SAR/Galil/Galil_Sights/Galil_Sights.dat new file mode 100644 index 0000000..f6123a7 --- /dev/null +++ b/Guns/SAR/Galil/Galil_Sights/Galil_Sights.dat @@ -0,0 +1,8 @@ +GUID 016ed511eac44a23b893c9e6403d18f9 + +Type Sight +ID 12056 +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SAR/Galil/Galildual_Mag/English.dat b/Guns/SAR/Galil/Galildual_Mag/English.dat new file mode 100644 index 0000000..7891f70 --- /dev/null +++ b/Guns/SAR/Galil/Galildual_Mag/English.dat @@ -0,0 +1,2 @@ +Name 35rnd 5.56x45mm Mk.318 SOST Dual Holder Magazine +Description 35发 5.56x45mm Mk.318 SOST弹,双挂弹匣,加快换弹速度 \ No newline at end of file diff --git a/Guns/SAR/Galil/Galildual_Mag/Galildual_Mag.dat b/Guns/SAR/Galil/Galildual_Mag/Galildual_Mag.dat new file mode 100644 index 0000000..303f21f --- /dev/null +++ b/Guns/SAR/Galil/Galildual_Mag/Galildual_Mag.dat @@ -0,0 +1,60 @@ +GUID a3535b0173f74b6197ce9c23636d69af + +Type Magazine +ID 12057 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 35 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 +Speed 2 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12057 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12055 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12057 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/SAR/HK33/G3 Mag/English.dat b/Guns/SAR/HK33/G3 Mag/English.dat new file mode 100644 index 0000000..ecd4a4a --- /dev/null +++ b/Guns/SAR/HK33/G3 Mag/English.dat @@ -0,0 +1,2 @@ +Name 25rnd 5.56x45mm Mk255 Mod 0 STANAG Magazine +Description 25发 5.56x45mm RRLP 有限穿透力弹头,训练用途 \ No newline at end of file diff --git a/Guns/SAR/HK33/G3 Mag/G3 Mag.dat b/Guns/SAR/HK33/G3 Mag/G3 Mag.dat new file mode 100644 index 0000000..223eed8 --- /dev/null +++ b/Guns/SAR/HK33/G3 Mag/G3 Mag.dat @@ -0,0 +1,60 @@ +GUID a531edba63a74feaa0a7e1914cd76dc6 + +Type Magazine +ID 12349 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 25 + +Calibers 2 +Caliber_0 1 +Caliber_1 5562 + +Range 3 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Pellets 1 + +Spread 0.5 + +Tracer 51 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12349 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12349 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/HK33/HK33/English.dat b/Guns/SAR/HK33/HK33/English.dat new file mode 100644 index 0000000..1926d0f --- /dev/null +++ b/Guns/SAR/HK33/HK33/English.dat @@ -0,0 +1,2 @@ +Name [AR] HK33 ★★★★ +Description HK33前来格里芬报到。但是……指挥官,您的表情看起来……您真的是友军吗? \ No newline at end of file diff --git a/Guns/SAR/HK33/HK33/HK33.dat b/Guns/SAR/HK33/HK33/HK33.dat new file mode 100644 index 0000000..a3cf35d --- /dev/null +++ b/Guns/SAR/HK33/HK33/HK33.dat @@ -0,0 +1,126 @@ +GUID 84e8f132e55c4198976f7666509d5770 + +Type Gun +Rarity Rare +Useable Gun +Slot Primary +ID 12348 + +Size_X 5 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Magazine 12349 + +Hook_Sight +Hook_Barrel +Hook_Grip + +Ammo_Min 5 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Unplace 0.14 +Replace 0.725 + +Range 300 +Firerate 5 +Action Trigger + +Ballistic_Steps 25 +Ballistic_Travel 12 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 37 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 37 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Recoil_Min_X -1.5 +Recoil_Min_Y 4 +Recoil_Max_X 1.5 +Recoil_Max_Y 8 + +Recover_X 0.415 +Recover_Y 0.415 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.025 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12348 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/K2/English.dat b/Guns/SAR/K2/English.dat new file mode 100644 index 0000000..0c9d8a1 --- /dev/null +++ b/Guns/SAR/K2/English.dat @@ -0,0 +1,2 @@ +Name [AR] K2 ★★★★★ +Description 别劝我了,就算是过热我也不会停止吃辣翅的! \ No newline at end of file diff --git a/Guns/SAR/K2/K2.dat b/Guns/SAR/K2/K2.dat new file mode 100644 index 0000000..bac9774 --- /dev/null +++ b/Guns/SAR/K2/K2.dat @@ -0,0 +1,127 @@ +GUID 41cab45668e54032ae8e51d714161919 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12090 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 5 +Magazine 11107 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Bursts 3 +Auto + +Caliber 5562 + +Range 250 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Recoil_Min_X 0.5 +Recoil_Min_Y 3 +Recoil_Max_X 1.5 +Recoil_Max_Y 4 + +Recover_X 0.4 +Recover_Y 0.4 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12090 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/L85/L85/English.dat b/Guns/SAR/L85/L85/English.dat new file mode 100644 index 0000000..8b6ee1e --- /dev/null +++ b/Guns/SAR/L85/L85/English.dat @@ -0,0 +1,2 @@ +Name [AR] L85A1 ★★ +Description 指挥官,我泡好了红茶,这可是为您为准备的绝密配方,一定要仔细品尝哦。 \ No newline at end of file diff --git a/Guns/SAR/L85/L85/L85.dat b/Guns/SAR/L85/L85/L85.dat new file mode 100644 index 0000000..a3a6e4d --- /dev/null +++ b/Guns/SAR/L85/L85/L85.dat @@ -0,0 +1,127 @@ +GUID 2e1b7f3bfbea45279c3c388be21c419c + +Type Gun + +Rarity Uncommon +Useable Gun +Slot Primary +ID 11189 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Sight 11324 +Magazine 11018 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 320 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -3 +Recoil_Min_Y 6 +Recoil_Max_X 3 +Recoil_Max_Y 8 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11189 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/M4/KAC_Nt-4_Silencer_desert/English.dat b/Guns/SAR/M4/KAC_Nt-4_Silencer_desert/English.dat new file mode 100644 index 0000000..84440e6 --- /dev/null +++ b/Guns/SAR/M4/KAC_Nt-4_Silencer_desert/English.dat @@ -0,0 +1,2 @@ +Name KAC NT-4 Silencer Desert +Description +10% 弹道下坠
Type:Silencer Vertical:-0% Horizontal:-0% For:5.56x45mm ARs \ No newline at end of file diff --git a/Guns/SAR/M4/KAC_Nt-4_Silencer_desert/KAC_Nt-4_Silencer_desert.dat b/Guns/SAR/M4/KAC_Nt-4_Silencer_desert/KAC_Nt-4_Silencer_desert.dat new file mode 100644 index 0000000..f013877 --- /dev/null +++ b/Guns/SAR/M4/KAC_Nt-4_Silencer_desert/KAC_Nt-4_Silencer_desert.dat @@ -0,0 +1,15 @@ +GUID 6ec75c7c3b192139b2a2e081d89f31d0 + +Type Barrel +Rarity Epic +ID 12580 + +Size_X 2 +Size_Y 1 +Size_Z 0.225 + +Silenced +Volume 0.45 +Braked + +Ballistic_Drop 1.1 \ No newline at end of file diff --git a/Guns/SAR/M4/M4A1/English.dat b/Guns/SAR/M4/M4A1/English.dat new file mode 100644 index 0000000..4cb060b --- /dev/null +++ b/Guns/SAR/M4/M4A1/English.dat @@ -0,0 +1,2 @@ +Name [AR] M4A1 ★★★★ +Description 指挥官吗,接下来……就拜托您了 \ No newline at end of file diff --git a/Guns/SAR/M4/M4A1/M4A1.dat b/Guns/SAR/M4/M4A1/M4A1.dat new file mode 100644 index 0000000..5bdda69 --- /dev/null +++ b/Guns/SAR/M4/M4A1/M4A1.dat @@ -0,0 +1,128 @@ +GUID 58fdeab3f6924daa87fb94d18a98e499 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11063 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Barrel 12580 +Sight 11328 +Tactical 11331 +Magazine 11065 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 300 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 14.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11063 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/M4/M4A1_Mod_Explosion/English.dat b/Guns/SAR/M4/M4A1_Mod_Explosion/English.dat new file mode 100644 index 0000000..7fb71f2 --- /dev/null +++ b/Guns/SAR/M4/M4A1_Mod_Explosion/English.dat @@ -0,0 +1,2 @@ +Name [AR] M4A1 [Mark of Vengeance] +Description 我已经没有什么怜悯之心了。 \ No newline at end of file diff --git a/Guns/SAR/M4/M4A1_Mod_Explosion/M4A1_Mod_Explosion.dat b/Guns/SAR/M4/M4A1_Mod_Explosion/M4A1_Mod_Explosion.dat new file mode 100644 index 0000000..6edd38d --- /dev/null +++ b/Guns/SAR/M4/M4A1_Mod_Explosion/M4A1_Mod_Explosion.dat @@ -0,0 +1,113 @@ +GUID e775bef764894cc5aaf4346580699e7d + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12280 + +Size_X 5 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.7 + +Sight 1442 +Magazine 12281 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 20 +Ammo_Max 20 + +Safety +Auto + +Caliber 590 + +Range 200 +Unplace 0.1 +Replace 0.4 +Firerate 45 +Action Trigger +Shell 0 + +Player_Damage 50 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 200 +Zombie_Leg_Multiplier 0.3 +Zombie_Arm_Multiplier 0.3 +Zombie_Spine_Multiplier 0.6 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 200 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 0.8 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 250 +Structure_Damage 250 +Vehicle_Damage 1000 +Resource_Damage 1000 +Object_Damage 1250 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 10 +Ballistic_Travel 20 +Ballistic_Drop 0 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63004 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 3 +Blueprint_1_Supply_0_ID 11063 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Supply_2_ID 12586 +Blueprint_1_Supply_2_Amount 25 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + + + + + + + + + + + + + diff --git a/Guns/SAR/M4/M4A1_Mod_Explosion_Mag/English.dat b/Guns/SAR/M4/M4A1_Mod_Explosion_Mag/English.dat new file mode 100644 index 0000000..752361c --- /dev/null +++ b/Guns/SAR/M4/M4A1_Mod_Explosion_Mag/English.dat @@ -0,0 +1,2 @@ +Name 20mm Minengeschosspatrone 151 ohne L'Spur +Description 20mm 高爆燃烧薄壳弹 18.6g PETN装药 \ No newline at end of file diff --git a/Guns/SAR/M4/M4A1_Mod_Explosion_Mag/M4A1_Mod_Explosion_Mag.dat b/Guns/SAR/M4/M4A1_Mod_Explosion_Mag/M4A1_Mod_Explosion_Mag.dat new file mode 100644 index 0000000..41b5322 --- /dev/null +++ b/Guns/SAR/M4/M4A1_Mod_Explosion_Mag/M4A1_Mod_Explosion_Mag.dat @@ -0,0 +1,52 @@ +GUID 9f73584741934ac492460ad4e0b77bff + +Type Magazine +Rarity Epic +ID 12281 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 10 +Count_Min 10 +Count_Max 10 + +Calibers 1 +Caliber_0 590 + +Range 10 +Player_Damage 50 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 200 + +Explosion 34 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 20 + +Tracer 55 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12604 +Blueprint_0_Build 30 +Blueprint_1_Type Gear +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12281 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Product 12586 +Blueprint_1_Products 1 +Blueprint_1_Build 27 + +Paintable + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Magazines/Rail_1 + diff --git a/Guns/SAR/M4/M855 Ball 20rnd STANAG Magazine/English.dat b/Guns/SAR/M4/M855 Ball 20rnd STANAG Magazine/English.dat new file mode 100644 index 0000000..09c4552 --- /dev/null +++ b/Guns/SAR/M4/M855 Ball 20rnd STANAG Magazine/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 5.56x45mm Colt Duplex STANAG Magazine +Description 20发 5.56x45mm 柯尔特双头弹 60年代'齐射'计划弹的发展 \ No newline at end of file diff --git a/Guns/SAR/M4/M855 Ball 20rnd STANAG Magazine/M855 Ball 20rnd STANAG Magazine.dat b/Guns/SAR/M4/M855 Ball 20rnd STANAG Magazine/M855 Ball 20rnd STANAG Magazine.dat new file mode 100644 index 0000000..8cbd88a --- /dev/null +++ b/Guns/SAR/M4/M855 Ball 20rnd STANAG Magazine/M855 Ball 20rnd STANAG Magazine.dat @@ -0,0 +1,46 @@ +GUID 84dee5ed6f04498f94ec8f04d1fdad2b + +Type Magazine +ID 11065 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 + +Calibers 2 +Caliber_0 1 +Caliber_1 5562 + +Pellets 2 +Ballistic_Damage_Multiplier 0.6 + +Spread 1.5 + +Tracer 48 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11065 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11065 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/M4SOPII/M4A1_SOPMOD2/English.dat b/Guns/SAR/M4SOPII/M4A1_SOPMOD2/English.dat new file mode 100644 index 0000000..f5af908 --- /dev/null +++ b/Guns/SAR/M4SOPII/M4A1_SOPMOD2/English.dat @@ -0,0 +1,2 @@ +Name [AR] M4 SOPMOD Ⅱ ★★★★ +Description M4 SOPMOD II,指挥官,终于……终于……找到您了啊! \ No newline at end of file diff --git a/Guns/SAR/M4SOPII/M4A1_SOPMOD2/M4A1_SOPMOD2.dat b/Guns/SAR/M4SOPII/M4A1_SOPMOD2/M4A1_SOPMOD2.dat new file mode 100644 index 0000000..c5263bd --- /dev/null +++ b/Guns/SAR/M4SOPII/M4A1_SOPMOD2/M4A1_SOPMOD2.dat @@ -0,0 +1,123 @@ +GUID 669d367279b44f278838050225448bf3 + +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 12359 + +Size_X 4 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.45 + +Magazine 11180 +Sight 33509 +Tactical 33035 + +Hook_Sight +Hook_Barrel +Hook_Grip +Hook_Tactical + +Ammo_Min 26 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 300 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 15 +Ballistic_Travel 20 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12359 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/SAR/MDR/DT/DT.dat b/Guns/SAR/MDR/DT/DT.dat new file mode 100644 index 0000000..b46581f --- /dev/null +++ b/Guns/SAR/MDR/DT/DT.dat @@ -0,0 +1,128 @@ +GUID 19bcaa380a6c49aa8c20429d773827ec + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12185 + +Size_X 4 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.525 + +Sight 12187 +Magazine 12186 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 100 + +Safety +Semi +Auto + +Caliber 5562 + +Range 400 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 41 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 32 +Ballistic_Travel 12.5 + +Recoil_Min_X -1 +Recoil_Min_Y 1.5 +Recoil_Max_X 1 +Recoil_Max_Y 2.5 + +Recover_X 0.2 +Recover_Y 0.2 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.0075 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.0125 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12185 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/MDR/DT/English.dat b/Guns/SAR/MDR/DT/English.dat new file mode 100644 index 0000000..37d60b6 --- /dev/null +++ b/Guns/SAR/MDR/DT/English.dat @@ -0,0 +1,2 @@ +Name [AR] MDR ★★★★★ +Description 「无托结构才是步枪最高贵的姿态!不接受反驳 !」……发射! \ No newline at end of file diff --git a/Guns/SAR/MDR/DT_Sight/DT_Sight.dat b/Guns/SAR/MDR/DT_Sight/DT_Sight.dat new file mode 100644 index 0000000..6510c5a --- /dev/null +++ b/Guns/SAR/MDR/DT_Sight/DT_Sight.dat @@ -0,0 +1,9 @@ +GUID f2fae79672ce45daa91f02449e154aae + +Type Sight +ID 12187 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SAR/MDR/DT_Sight/English.dat b/Guns/SAR/MDR/DT_Sight/English.dat new file mode 100644 index 0000000..f751845 --- /dev/null +++ b/Guns/SAR/MDR/DT_Sight/English.dat @@ -0,0 +1,2 @@ +Name DT Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/MDR/Magpul_Drum/English.dat b/Guns/SAR/MDR/Magpul_Drum/English.dat new file mode 100644 index 0000000..6eb5558 --- /dev/null +++ b/Guns/SAR/MDR/Magpul_Drum/English.dat @@ -0,0 +1,2 @@ +Name 100rnd 5.56x45mm Colt Duplex STANAG Drum +Description 100发 5.56x45mm 柯尔特双头弹 60年代'齐射'计划弹的发展 \ No newline at end of file diff --git a/Guns/SAR/MDR/Magpul_Drum/Magpul_Drum.dat b/Guns/SAR/MDR/Magpul_Drum/Magpul_Drum.dat new file mode 100644 index 0000000..3cf956d --- /dev/null +++ b/Guns/SAR/MDR/Magpul_Drum/Magpul_Drum.dat @@ -0,0 +1,46 @@ +GUID cfc250185eb148bd919a02fbf1585f5c + +Type Magazine +ID 12186 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 100 + +Calibers 2 +Caliber_0 1 +Caliber_1 5562 + +Pellets 2 +Ballistic_Damage_Multiplier 0.6 + +Spread 1.05 + +Tracer 48 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12186 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12186 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/Ots14/Groza_30/English.dat b/Guns/SAR/Ots14/Groza_30/English.dat new file mode 100644 index 0000000..44c3fc7 --- /dev/null +++ b/Guns/SAR/Ots14/Groza_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x39mm SP5UZ Magazine +Description +20% 弹头伤害
30发 9x39mm 强装药SP5狙击弹,提高初速和精确度,略微提高杀伤。 \ No newline at end of file diff --git a/Guns/SAR/Ots14/Groza_30/Groza_30.dat b/Guns/SAR/Ots14/Groza_30/Groza_30.dat new file mode 100644 index 0000000..0666100 --- /dev/null +++ b/Guns/SAR/Ots14/Groza_30/Groza_30.dat @@ -0,0 +1,55 @@ +GUID 580a07fb5fb34439a044673fbbeb011c + +Type Magazine +Rarity Legendary +ID 11072 + +Size_X 1 +Size_Y 2 +Size_Z 0.325 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 101 + +Range 3 +Player_Damage 30 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 50 +Object_Damage 20 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11072 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11072 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SAR/Ots14/groza/English.dat b/Guns/SAR/Ots14/groza/English.dat new file mode 100644 index 0000000..cf659c3 --- /dev/null +++ b/Guns/SAR/Ots14/groza/English.dat @@ -0,0 +1,2 @@ +Name [AR] OTs-14 ★★★★★ +Description 哦?不错的气氛呢......再来点音乐配合一下? \ No newline at end of file diff --git a/Guns/SAR/Ots14/groza/groza.dat b/Guns/SAR/Ots14/groza/groza.dat new file mode 100644 index 0000000..f42eced --- /dev/null +++ b/Guns/SAR/Ots14/groza/groza.dat @@ -0,0 +1,120 @@ +GUID f078c55703e5434aad8d134a738f5006 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 11071 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.475 + +Magazine 11072 + +Hook_Tactical +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 101 + +Range 280 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 44 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 44 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 44 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 40 +Ballistic_Travel 7 + +Recoil_Min_X -1 +Recoil_Min_Y 3 +Recoil_Max_X 3 +Recoil_Max_Y 4 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11071 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/SAR/QBZ-03/Mutant_Mag/English.dat b/Guns/SAR/QBZ-03/Mutant_Mag/English.dat new file mode 100644 index 0000000..75a4882 --- /dev/null +++ b/Guns/SAR/QBZ-03/Mutant_Mag/English.dat @@ -0,0 +1,2 @@ +Name 35rnd 5.8x42mm DBP-191 Magazine +Description 35发 5.8x42mm DBP-191 钢芯弹,小幅提升精度 \ No newline at end of file diff --git a/Guns/SAR/QBZ-03/Mutant_Mag/Mutant_Mag.dat b/Guns/SAR/QBZ-03/Mutant_Mag/Mutant_Mag.dat new file mode 100644 index 0000000..99642cc --- /dev/null +++ b/Guns/SAR/QBZ-03/Mutant_Mag/Mutant_Mag.dat @@ -0,0 +1,51 @@ +GUID 447a2b40f95846908f55aa5561b86f81 + +Type Magazine +ID 12052 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 35 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 30 + +Range 3 +Player_Damage 0 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 +Spread 0.8 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12052 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12052 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/SAR/QBZ-03/QBZ03/English.dat b/Guns/SAR/QBZ-03/QBZ03/English.dat new file mode 100644 index 0000000..212401b --- /dev/null +++ b/Guns/SAR/QBZ-03/QBZ03/English.dat @@ -0,0 +1,2 @@ +Name [AR] QBZ-03 ★★★ +Description 想必在您的领导下,一定会让我受益匪浅,请多指教。 \ No newline at end of file diff --git a/Guns/SAR/QBZ-03/QBZ03/QBZ03.dat b/Guns/SAR/QBZ-03/QBZ03/QBZ03.dat new file mode 100644 index 0000000..86623df --- /dev/null +++ b/Guns/SAR/QBZ-03/QBZ03/QBZ03.dat @@ -0,0 +1,131 @@ +GUID 9002aa3b354e4a8d9afbac315f92a5ed + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 12051 + +Size_X 4 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.6 + +Sight 12053 +Magazine 12052 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 30 + +Range 400 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 40 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 40 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 40 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 32 +Ballistic_Travel 12.5 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Recoil_Min_X 1 +Recoil_Min_Y 2.5 +Recoil_Max_X 2 +Recoil_Max_Y 3.5 + +Recover_X 0.7 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12051 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/QBZ-03/QBZ03_Sights/English.dat b/Guns/SAR/QBZ-03/QBZ03_Sights/English.dat new file mode 100644 index 0000000..0c6011c --- /dev/null +++ b/Guns/SAR/QBZ-03/QBZ03_Sights/English.dat @@ -0,0 +1,2 @@ +Name QBZ03 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/QBZ-03/QBZ03_Sights/QBZ03_Sights.dat b/Guns/SAR/QBZ-03/QBZ03_Sights/QBZ03_Sights.dat new file mode 100644 index 0000000..be90dcc --- /dev/null +++ b/Guns/SAR/QBZ-03/QBZ03_Sights/QBZ03_Sights.dat @@ -0,0 +1,10 @@ +GUID 6770762175d8425eba22463a39b71875 + + +Type Sight +ID 12053 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SAR/QBZ-191/191_30/191_30.dat b/Guns/SAR/QBZ-191/191_30/191_30.dat new file mode 100644 index 0000000..a936196 --- /dev/null +++ b/Guns/SAR/QBZ-191/191_30/191_30.dat @@ -0,0 +1,53 @@ +GUID a5d5e689fe2e46589824de85275fac97 + +Type Magazine +Rarity Rare +ID 12435 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 30 + +Range 3 +Player_Damage 25 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 +Spread 0.8 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12435 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12602 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12435 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/SAR/QBZ-191/191_30/English.dat b/Guns/SAR/QBZ-191/191_30/English.dat new file mode 100644 index 0000000..c965b01 --- /dev/null +++ b/Guns/SAR/QBZ-191/191_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.8x42mm DBP-191 Magazine +Description +20% 弹头伤害
30发 5.8x42mm DBP-191 覆铜被甲钢芯弹 \ No newline at end of file diff --git a/Guns/SAR/QBZ-191/qbz-191/English.dat b/Guns/SAR/QBZ-191/qbz-191/English.dat new file mode 100644 index 0000000..3dbaeff --- /dev/null +++ b/Guns/SAR/QBZ-191/qbz-191/English.dat @@ -0,0 +1,2 @@ +Name [AR] QBZ-191 ★★★★★ +Description 请把你罪恶的双手放下!这不是兔耳朵,也不是袋鼠耳朵。只是我的特制信标罢了。 \ No newline at end of file diff --git a/Guns/SAR/QBZ-191/qbz-191/qbz-191.dat b/Guns/SAR/QBZ-191/qbz-191/qbz-191.dat new file mode 100644 index 0000000..1b57cbc --- /dev/null +++ b/Guns/SAR/QBZ-191/qbz-191/qbz-191.dat @@ -0,0 +1,128 @@ +GUID ece345ee84e944ce859bdadd02097ab1 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12434 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Magazine 12435 +Sight 5 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto +Bursts 30 + +Caliber 30 + +Range 360 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 41 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 17.15 + +Recoil_Min_X -3 +Recoil_Min_Y 2.5 +Recoil_Max_X 3.5 +Recoil_Max_Y 5.5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12434 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/QBZ-95/QBZ95_75/English.dat b/Guns/SAR/QBZ-95/QBZ95_75/English.dat new file mode 100644 index 0000000..1897b7d --- /dev/null +++ b/Guns/SAR/QBZ-95/QBZ95_75/English.dat @@ -0,0 +1,2 @@ +Name 75rnd 5.8x42mm DBP-10 Drum +Description 75发 5.8x42mm DBP-10 通用弹 弹鼓 \ No newline at end of file diff --git a/Guns/SAR/QBZ-95/QBZ95_75/QBZ95_75.dat b/Guns/SAR/QBZ-95/QBZ95_75/QBZ95_75.dat new file mode 100644 index 0000000..494aaab --- /dev/null +++ b/Guns/SAR/QBZ-95/QBZ95_75/QBZ95_75.dat @@ -0,0 +1,55 @@ +GUID 53ac631bb7fb458a8a977339c0531b66 + +Type Magazine +ID 11128 + +Size_X 2 +Size_Y 2 +Size_Z 0.2 + +Amount 75 +Count_Min 50 +Count_Max 75 + +Calibers 1 +Caliber_0 30 + +Range 3 +Player_Damage 0 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 200 +Object_Damage 50 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 11127 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11128 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12602 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11128 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + +Paintable diff --git a/Guns/SAR/QBZ-95/qbz-95/English.dat b/Guns/SAR/QBZ-95/qbz-95/English.dat new file mode 100644 index 0000000..337952f --- /dev/null +++ b/Guns/SAR/QBZ-95/qbz-95/English.dat @@ -0,0 +1,2 @@ +Name [AR] QBZ-95 ★★★★★ +Description 长官,97这几天没来给您添麻烦吗?您果然是最出色的榜样,作为伴侣也是…… \ No newline at end of file diff --git a/Guns/SAR/QBZ-95/qbz-95/qbz-95.dat b/Guns/SAR/QBZ-95/qbz-95/qbz-95.dat new file mode 100644 index 0000000..4b50897 --- /dev/null +++ b/Guns/SAR/QBZ-95/qbz-95/qbz-95.dat @@ -0,0 +1,127 @@ +GUID 3ffe81023478448899e72bed007b091d + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11126 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 + +Magazine 11127 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 60 + +Safety +Semi +Auto +Bursts 3 + +Caliber 30 + +Range 320 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 41 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15.5 + +Recoil_Min_X -3 +Recoil_Min_Y 7 +Recoil_Max_X 3.5 +Recoil_Max_Y 9 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11126 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/QBZ-95/qbz_30/English.dat b/Guns/SAR/QBZ-95/qbz_30/English.dat new file mode 100644 index 0000000..2ffe679 --- /dev/null +++ b/Guns/SAR/QBZ-95/qbz_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.8x42mm DBP-88 Magazine +Description +20% 弹头伤害 +20% 弹道下坠
30发 5.8x42mm DBP-88 全被甲钢芯重弹 \ No newline at end of file diff --git a/Guns/SAR/QBZ-95/qbz_30/qbz_30.dat b/Guns/SAR/QBZ-95/qbz_30/qbz_30.dat new file mode 100644 index 0000000..f8579bc --- /dev/null +++ b/Guns/SAR/QBZ-95/qbz_30/qbz_30.dat @@ -0,0 +1,57 @@ +GUID 869d7681d9ec4b7c8f091c0e315bcb45 + +Type Magazine +Rarity Uncommon +ID 11127 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 30 + +Range 3 +Player_Damage 15 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 40 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 11127 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11128 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12602 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11127 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + diff --git a/Guns/SAR/QBZ-97/556QuadStack/556QuadStack.dat b/Guns/SAR/QBZ-97/556QuadStack/556QuadStack.dat new file mode 100644 index 0000000..472d19d --- /dev/null +++ b/Guns/SAR/QBZ-97/556QuadStack/556QuadStack.dat @@ -0,0 +1,52 @@ +GUID d750793aa4d2408986a3ab4f5e6c33d8 + +Type Magazine +ID 11038 + +Size_X 1 +Size_Y 3 +Size_Z 0.3 + +Amount 60 +Count_Min 60 +Count_Max 60 + +Calibers 1 +Caliber_0 5562 + +Range 3 +Player_Damage 0 +Zombie_Damage 15 +Animal_Damage 15 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 20 +Resource_Damage 100 +Object_Damage 20 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 +Speed 2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11038 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11038 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SAR/QBZ-97/556QuadStack/English.dat b/Guns/SAR/QBZ-97/556QuadStack/English.dat new file mode 100644 index 0000000..88199af --- /dev/null +++ b/Guns/SAR/QBZ-97/556QuadStack/English.dat @@ -0,0 +1,2 @@ +Name 60rnd 5.56x45mm M855 Quad-Stack Magazine +Description 60发 5.56x45mm M855/SS109 普通弹 四排弹匣 \ No newline at end of file diff --git a/Guns/SAR/QBZ-97/QBZ97/English.dat b/Guns/SAR/QBZ-97/QBZ97/English.dat new file mode 100644 index 0000000..aa9908d --- /dev/null +++ b/Guns/SAR/QBZ-97/QBZ97/English.dat @@ -0,0 +1,2 @@ +Name [AR] QBZ-97 ★★★★★ +Description 干嘛呀,长官,这样一来老姐又要怪我啦!真是的,所以我才想往外跑啊! \ No newline at end of file diff --git a/Guns/SAR/QBZ-97/QBZ97/QBZ97.dat b/Guns/SAR/QBZ-97/QBZ97/QBZ97.dat new file mode 100644 index 0000000..25f3f68 --- /dev/null +++ b/Guns/SAR/QBZ-97/QBZ97/QBZ97.dat @@ -0,0 +1,129 @@ +GUID ae345eb46a1b453ab09a0a5518497f14 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11037 + +Size_X 4 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.6 + +Barrel 12581 +Magazine 11038 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto +Bursts 3 + +Caliber 5562 + +Range 320 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15.5 + +Recoil_Min_X -2 +Recoil_Min_Y 5 +Recoil_Max_X 3 +Recoil_Max_Y 7 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.0075 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.015 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11037 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/QBZ-97/QBZ97_Muzzle/English.dat b/Guns/SAR/QBZ-97/QBZ97_Muzzle/English.dat new file mode 100644 index 0000000..b245231 --- /dev/null +++ b/Guns/SAR/QBZ-97/QBZ97_Muzzle/English.dat @@ -0,0 +1,2 @@ +Name QBZ-97 Muzzle +Description -15%/9% 水平/垂直后坐力
Muzzle for 5.56mm NATO series \ No newline at end of file diff --git a/Guns/SAR/QBZ-97/QBZ97_Muzzle/QBZ97_Muzzle.dat b/Guns/SAR/QBZ-97/QBZ97_Muzzle/QBZ97_Muzzle.dat new file mode 100644 index 0000000..4b32ff2 --- /dev/null +++ b/Guns/SAR/QBZ-97/QBZ97_Muzzle/QBZ97_Muzzle.dat @@ -0,0 +1,15 @@ +GUID e3ff7fc070f46869946892aaa4cdd29c + +Type Barrel +Rarity Uncommon +ID 12581 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + + +Recoil_X 0.85 +Recoil_Y 0.91 + +Braked \ No newline at end of file diff --git a/Guns/SAR/R5_RGP/R5/English.dat b/Guns/SAR/R5_RGP/R5/English.dat new file mode 100644 index 0000000..0e54d0f --- /dev/null +++ b/Guns/SAR/R5_RGP/R5/English.dat @@ -0,0 +1,2 @@ +Name [AR] R5 ★★★★★ +Description 只有被从贝壳里取出来的时候,珍珠才看得见整个世界。你听见弹壳碰撞出的摇滚声了吗? \ No newline at end of file diff --git a/Guns/SAR/R5_RGP/R5/R5.dat b/Guns/SAR/R5_RGP/R5/R5.dat new file mode 100644 index 0000000..9abe833 --- /dev/null +++ b/Guns/SAR/R5_RGP/R5/R5.dat @@ -0,0 +1,126 @@ +GUID cc66def9c41843db83313a27729ce718 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12268 + +Size_X 4 +Size_Y 2 +Size_Z 0.55 + +Sight 11344 +Magazine 12269 +Barrel 12270 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 20 +Ammo_Max 24 + +Safety +Semi +Auto + +Caliber 5562 + +Range 340 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 38 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 38 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 38 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 23 +Ballistic_Travel 15 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 1 +Recoil_Max_Y 4 + +Recover_X 0.9 +Recover_Y 0.3 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.005 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0045 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12268 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/R5_RGP/R5_30/English.dat b/Guns/SAR/R5_RGP/R5_30/English.dat new file mode 100644 index 0000000..c9e173f --- /dev/null +++ b/Guns/SAR/R5_RGP/R5_30/English.dat @@ -0,0 +1,2 @@ +Name 24rnd 6.8x43mm TTSX STANAG Magazine +Description 24发 6.8x43mm TTSX STANAG弹匣,扩张性弹,对人员杀伤极大 \ No newline at end of file diff --git a/Guns/SAR/R5_RGP/R5_30/R5_30.dat b/Guns/SAR/R5_RGP/R5_30/R5_30.dat new file mode 100644 index 0000000..7063c48 --- /dev/null +++ b/Guns/SAR/R5_RGP/R5_30/R5_30.dat @@ -0,0 +1,59 @@ +GUID ed6856eb07a144cebd6baf46bcec0f1e + +Type Magazine +Rarity Mythical +ID 12269 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 24 + +Calibers 2 +Caliber_0 1 +Caliber_1 5562 + +Range 4 +Player_Damage 40 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 0 +Resource_Damage 400 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.9 + +Tracer 49 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12269 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12269 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/R5_RGP/R5_Suppressor/English.dat b/Guns/SAR/R5_RGP/R5_Suppressor/English.dat new file mode 100644 index 0000000..5db41ec --- /dev/null +++ b/Guns/SAR/R5_RGP/R5_Suppressor/English.dat @@ -0,0 +1,2 @@ +Name R5消音器 +Description -5% 后坐力
-5% 枪口晃动
R5消音器 \ No newline at end of file diff --git a/Guns/SAR/R5_RGP/R5_Suppressor/R5_Suppressor.dat b/Guns/SAR/R5_RGP/R5_Suppressor/R5_Suppressor.dat new file mode 100644 index 0000000..7cb7ab1 --- /dev/null +++ b/Guns/SAR/R5_RGP/R5_Suppressor/R5_Suppressor.dat @@ -0,0 +1,22 @@ +GUID 9714b47b024840e799d5f73c16efb8d0 + +Type Barrel +Rarity Mythical +ID 12270 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.95 +Recoil_Y 0.95 + +Volume 0.4 + +Calibers 1 +Caliber_0 5562 + +Shake 0.95 + +Braked +Silenced \ No newline at end of file diff --git a/Guns/SAR/RFB/FAL_Mag/English.dat b/Guns/SAR/RFB/FAL_Mag/English.dat new file mode 100644 index 0000000..ad42fc1 --- /dev/null +++ b/Guns/SAR/RFB/FAL_Mag/English.dat @@ -0,0 +1,2 @@ +Name 20rnd M948 SLAP Magazine +Description +20% 弹头伤害
20发 M948 次口径脱壳穿甲弹,能有效杀伤轻型装甲目标 \ No newline at end of file diff --git a/Guns/SAR/RFB/FAL_Mag/FAL_Mag.dat b/Guns/SAR/RFB/FAL_Mag/FAL_Mag.dat new file mode 100644 index 0000000..fcf001e --- /dev/null +++ b/Guns/SAR/RFB/FAL_Mag/FAL_Mag.dat @@ -0,0 +1,62 @@ +GUID 3b51cbd350284e8b9ad1836da3e81ee3 + +Type Magazine +Rarity Rare +ID 12038 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 +Count_Min 5 +Count_Max 15 + +Calibers 1 +Caliber_0 22 + +Range 1 +Player_Damage 80 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 200 +Object_Damage 200 + +Explosion 136 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.8 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12603 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12038 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 1490 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12038 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/SAR/RFB/KELTEC/English.dat b/Guns/SAR/RFB/KELTEC/English.dat new file mode 100644 index 0000000..f0d63d1 --- /dev/null +++ b/Guns/SAR/RFB/KELTEC/English.dat @@ -0,0 +1,2 @@ +Name [AR] RFB ★★★★★ +Description 指挥官,好感度不够的话,请不要尝试这个选项哦♪ \ No newline at end of file diff --git a/Guns/SAR/RFB/KELTEC/KELTEC.dat b/Guns/SAR/RFB/KELTEC/KELTEC.dat new file mode 100644 index 0000000..c55eb8c --- /dev/null +++ b/Guns/SAR/RFB/KELTEC/KELTEC.dat @@ -0,0 +1,128 @@ +GUID 304e05dc674b4f4bbb8cbc1ae682ebb3 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12037 + +Size_X 4 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.525 + +Sight 12039 +Magazine 12038 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 22 + +Range 400 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 48 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.3 + +Zombie_Damage 48 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 48 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 50 +Ballistic_Travel 8 + +Recoil_Min_X -1 +Recoil_Min_Y 1.5 +Recoil_Max_X 1 +Recoil_Max_Y 2.5 + +Recover_X 0.2 +Recover_Y 0.2 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.0075 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.0125 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12037 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/RFB/KELTEC_Sights/English.dat b/Guns/SAR/RFB/KELTEC_Sights/English.dat new file mode 100644 index 0000000..35d628a --- /dev/null +++ b/Guns/SAR/RFB/KELTEC_Sights/English.dat @@ -0,0 +1,2 @@ +Name RFB Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/RFB/KELTEC_Sights/KELTEC_Sights.dat b/Guns/SAR/RFB/KELTEC_Sights/KELTEC_Sights.dat new file mode 100644 index 0000000..4b6d641 --- /dev/null +++ b/Guns/SAR/RFB/KELTEC_Sights/KELTEC_Sights.dat @@ -0,0 +1,9 @@ +GUID 27690b9a8c914f14b68d28d80fae727c + +Type Sight +ID 12039 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SAR/SAR-21/Sar-21/English.dat b/Guns/SAR/SAR-21/Sar-21/English.dat new file mode 100644 index 0000000..1e53b77 --- /dev/null +++ b/Guns/SAR/SAR-21/Sar-21/English.dat @@ -0,0 +1,2 @@ +Name [AR] Sar-21 ★★★★ +Description 今天也是个好天气,虫群们看起来很健康呢,指挥官。 \ No newline at end of file diff --git a/Guns/SAR/SAR-21/Sar-21/Sar-21.dat b/Guns/SAR/SAR-21/Sar-21/Sar-21.dat new file mode 100644 index 0000000..1221a5c --- /dev/null +++ b/Guns/SAR/SAR-21/Sar-21/Sar-21.dat @@ -0,0 +1,128 @@ +GUID b661ff75d34948b8acd87ab6f9fcc251 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12100 + +Size_X 4 +Size_Y 2 +Size_Z 0.42 +Size2_Z 0.525 + +Sight 12102 +Magazine 12101 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 265 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 41 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 28 +Ballistic_Travel 9.5 + +Recoil_Min_X -0.5 +Recoil_Min_Y 2.5 +Recoil_Max_X -1.5 +Recoil_Max_Y 3.5 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12100 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/SAR-21/Sar-21_Iron_Sights/English.dat b/Guns/SAR/SAR-21/Sar-21_Iron_Sights/English.dat new file mode 100644 index 0000000..4a7906e --- /dev/null +++ b/Guns/SAR/SAR-21/Sar-21_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name Sar-21 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/SAR-21/Sar-21_Iron_Sights/Sar-21_Iron_Sights.dat b/Guns/SAR/SAR-21/Sar-21_Iron_Sights/Sar-21_Iron_Sights.dat new file mode 100644 index 0000000..aa7b8a0 --- /dev/null +++ b/Guns/SAR/SAR-21/Sar-21_Iron_Sights/Sar-21_Iron_Sights.dat @@ -0,0 +1,11 @@ +GUID f7d1e18301d4403a8afa1b11999e2fec + +Type Sight +ID 12102 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable + diff --git a/Guns/SAR/SAR-21/Sar_30/English.dat b/Guns/SAR/SAR-21/Sar_30/English.dat new file mode 100644 index 0000000..1544cd6 --- /dev/null +++ b/Guns/SAR/SAR-21/Sar_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M855A1 EPR STANAG Magazine +Description 30发 5.56x45mm M855A1 STANAG弹匣,增强性能弹,各方面都很均衡 \ No newline at end of file diff --git a/Guns/SAR/SAR-21/Sar_30/Sar_30.dat b/Guns/SAR/SAR-21/Sar_30/Sar_30.dat new file mode 100644 index 0000000..4c0abed --- /dev/null +++ b/Guns/SAR/SAR-21/Sar_30/Sar_30.dat @@ -0,0 +1,70 @@ +GUID e20b282627834fabb6d4799cd2228781 + +Type Magazine +ID 12101 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 6 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 2 +Blueprint_4_Supply_0_ID 12586 +Blueprint_4_Supply_0_Amount 5 +Blueprint_4_Supply_1_ID 73 +Blueprint_4_Supply_1_Amount 1 +Blueprint_4_Tool 76 +Blueprint_4_Build 27 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 12101 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 + +Paintable + diff --git a/Guns/SAR/SIG-MCX/5.56mm FA STANAG/5.56mm FA STANAG.dat b/Guns/SAR/SIG-MCX/5.56mm FA STANAG/5.56mm FA STANAG.dat new file mode 100644 index 0000000..3d5467c --- /dev/null +++ b/Guns/SAR/SIG-MCX/5.56mm FA STANAG/5.56mm FA STANAG.dat @@ -0,0 +1,69 @@ +GUID b1fa74b3559b472b87c73cb9622a7327 + +Type Magazine +ID 12407 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Flash + +Tracer 51 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 6 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Build 27 +Blueprint_4_Type Gear +Blueprint_4_Supplies 2 +Blueprint_4_Supply_0_ID 12586 +Blueprint_4_Supply_0_Amount 5 +Blueprint_4_Supply_1_ID 73 +Blueprint_4_Supply_1_Amount 1 +Blueprint_4_Tool 76 +Blueprint_4_Build 27 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 12407 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 diff --git a/Guns/SAR/SIG-MCX/5.56mm FA STANAG/English.dat b/Guns/SAR/SIG-MCX/5.56mm FA STANAG/English.dat new file mode 100644 index 0000000..dac8d44 --- /dev/null +++ b/Guns/SAR/SIG-MCX/5.56mm FA STANAG/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm FA STANAG Magazine +Description 5.56x45mm FA弹匣 \ No newline at end of file diff --git a/Guns/SAR/SIG-MCX/MCX/English.dat b/Guns/SAR/SIG-MCX/MCX/English.dat new file mode 100644 index 0000000..a732f16 --- /dev/null +++ b/Guns/SAR/SIG-MCX/MCX/English.dat @@ -0,0 +1,2 @@ +Name [AR] SIG MCX ★★★★★ +Description 只有一种情绪的话对身体很不好哟,要不要跟我玩个游戏?体验一下输赢到极点的情绪波动。 \ No newline at end of file diff --git a/Guns/SAR/SIG-MCX/MCX/MCX.dat b/Guns/SAR/SIG-MCX/MCX/MCX.dat new file mode 100644 index 0000000..1f7c82e --- /dev/null +++ b/Guns/SAR/SIG-MCX/MCX/MCX.dat @@ -0,0 +1,123 @@ +GUID ff5dec56b93f4318b6c047ce67c638d7 + +Type Gun +Rarity Mythical +Useable Gun +Slot Secondary +ID 12398 + +Size_X 4 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.45 + +Magazine 12407 +Barrel 12582 +Sight 33424 + +Hook_Sight +Hook_Barrel +Hook_Grip +Hook_Tactical + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 200 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 36 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 36 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 36 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 22 +Ballistic_Travel 9.5 + +Recoil_Min_X -1.6 +Recoil_Min_Y 3.2 +Recoil_Max_X 2.2 +Recoil_Max_Y 4.8 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.001 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.001 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12398 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + diff --git a/Guns/SAR/SIG-MCX/sig_qd_muzzle_base/English.dat b/Guns/SAR/SIG-MCX/sig_qd_muzzle_base/English.dat new file mode 100644 index 0000000..e7dca1b --- /dev/null +++ b/Guns/SAR/SIG-MCX/sig_qd_muzzle_base/English.dat @@ -0,0 +1,2 @@ +Name Sig QD Muzzle Base +Description -35%/20% 水平/垂直后坐力
Type:Muzzle Brake Vertical:-20% Horizontal:-35% For:5.56x45mm ARs \ No newline at end of file diff --git a/Guns/SAR/SIG-MCX/sig_qd_muzzle_base/sig_qd_muzzle_base.dat b/Guns/SAR/SIG-MCX/sig_qd_muzzle_base/sig_qd_muzzle_base.dat new file mode 100644 index 0000000..5f2a2db --- /dev/null +++ b/Guns/SAR/SIG-MCX/sig_qd_muzzle_base/sig_qd_muzzle_base.dat @@ -0,0 +1,14 @@ +GUID 952910df292b1ebcdd61c3f75df91beb + +Type Barrel +Rarity Rare +ID 12582 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Recoil_X 0.65 +Recoil_Y 0.80 + +Braked \ No newline at end of file diff --git a/Guns/SAR/STG44/STG/English.dat b/Guns/SAR/STG44/STG/English.dat new file mode 100644 index 0000000..1aa3fa0 --- /dev/null +++ b/Guns/SAR/STG44/STG/English.dat @@ -0,0 +1,2 @@ +Name [AR] STG 44/7.62 Modified ★★★ +Description 无论是怎样的防御,在这弹雨中只有崩坏的命运! \ No newline at end of file diff --git a/Guns/SAR/STG44/STG/STG.dat b/Guns/SAR/STG44/STG/STG.dat new file mode 100644 index 0000000..c45c263 --- /dev/null +++ b/Guns/SAR/STG44/STG/STG.dat @@ -0,0 +1,128 @@ +GUID 320c0bcad9b44a16b8ecbfba28ecb146 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 11173 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.75 + +Magazine 11174 + +Hook_Tactical +Hook_Sight +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 107 + +Range 300 +Firerate 6 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 41 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 41 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 41 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 25 +Ballistic_Travel 12 + +Recoil_Min_X -2.5 +Recoil_Min_Y 4 +Recoil_Max_X 2.5 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11173 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/STG44/stg_mag/English.dat b/Guns/SAR/STG44/stg_mag/English.dat new file mode 100644 index 0000000..755efad --- /dev/null +++ b/Guns/SAR/STG44/stg_mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 7.62mm HP STG mag +Description +30% 弹头伤害 +30% 弹道下坠
30发 7.62x39mm 空尖弹 弹匣 \ No newline at end of file diff --git a/Guns/SAR/STG44/stg_mag/stg_mag.dat b/Guns/SAR/STG44/stg_mag/stg_mag.dat new file mode 100644 index 0000000..cd6a8fe --- /dev/null +++ b/Guns/SAR/STG44/stg_mag/stg_mag.dat @@ -0,0 +1,59 @@ +GUID aac2e42da5d04017a231875f9a401e48 + +Type Magazine +Rarity Uncommon +ID 11174 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 10 +Count_Max 30 + +Calibers 2 +Caliber_0 106 +Caliber_1 107 + +Range 3 +Player_Damage 15 +Zombie_Damage 75 +Animal_Damage 75 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 100 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11174 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11174 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + +Paintable + + + diff --git a/Guns/SAR/T91/English.dat b/Guns/SAR/T91/English.dat new file mode 100644 index 0000000..1e54211 --- /dev/null +++ b/Guns/SAR/T91/English.dat @@ -0,0 +1,2 @@ +Name [AR] T91 ★★★★★ +Description 指挥官要来杯奶茶吗?大杯还是特大杯? \ No newline at end of file diff --git a/Guns/SAR/T91/T91.dat b/Guns/SAR/T91/T91.dat new file mode 100644 index 0000000..2a0b29a --- /dev/null +++ b/Guns/SAR/T91/T91.dat @@ -0,0 +1,129 @@ +GUID 74bc8b114e7f484e90b56f9898b9aa3c + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11030 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 364 +Magazine 11106 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Bursts 3 +Auto + +Caliber 5562 + +Range 300 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 38 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 38 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 38 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 14.5 + +Recover_X 0.6 +Recover_Y 0.6 + +Recoil_Min_X -3 +Recoil_Min_Y 6 +Recoil_Max_X 4 +Recoil_Max_Y 10 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11030 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/TAR-21/TAR-21/English.dat b/Guns/SAR/TAR-21/TAR-21/English.dat new file mode 100644 index 0000000..6710a77 --- /dev/null +++ b/Guns/SAR/TAR-21/TAR-21/English.dat @@ -0,0 +1,2 @@ +Name [AR] TAR-21 ★★★★ +Description 别看我这个样子,我可是很平民的哦。平时的训练?有茶道、插花、剑道,还有芭蕾呢。 \ No newline at end of file diff --git a/Guns/SAR/TAR-21/TAR-21/TAR-21.dat b/Guns/SAR/TAR-21/TAR-21/TAR-21.dat new file mode 100644 index 0000000..84521cf --- /dev/null +++ b/Guns/SAR/TAR-21/TAR-21/TAR-21.dat @@ -0,0 +1,120 @@ +GUID d0cb9af8c91d45648b7fea1080a428c7 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11064 + +Size_X 4 +Size_Y 2 +Size_Z 0.41 +Size2_Z 0.55 + +Sight 12112 +Magazine 12111 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 310 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 5 +Recoil_Max_X 3.5 +Recoil_Max_Y 9 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.0055 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.015 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11064 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/SAR/TAR-21/Tar_30/English.dat b/Guns/SAR/TAR-21/Tar_30/English.dat new file mode 100644 index 0000000..09c4552 --- /dev/null +++ b/Guns/SAR/TAR-21/Tar_30/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 5.56x45mm Colt Duplex STANAG Magazine +Description 20发 5.56x45mm 柯尔特双头弹 60年代'齐射'计划弹的发展 \ No newline at end of file diff --git a/Guns/SAR/TAR-21/Tar_30/Tar_30.dat b/Guns/SAR/TAR-21/Tar_30/Tar_30.dat new file mode 100644 index 0000000..9cfae56 --- /dev/null +++ b/Guns/SAR/TAR-21/Tar_30/Tar_30.dat @@ -0,0 +1,46 @@ +GUID ee4637aa9c0d427e8a4ef294aa348e5a + +Type Magazine +ID 12111 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 + +Calibers 2 +Caliber_0 1 +Caliber_1 5562 + +Pellets 2 +Ballistic_Damage_Multiplier 0.6 + +Spread 1.05 + +Tracer 48 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12111 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12111 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SAR/TAR-21/Tar_IS/English.dat b/Guns/SAR/TAR-21/Tar_IS/English.dat new file mode 100644 index 0000000..d88d853 --- /dev/null +++ b/Guns/SAR/TAR-21/Tar_IS/English.dat @@ -0,0 +1,2 @@ +Name Tavor Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/TAR-21/Tar_IS/Tar_IS.dat b/Guns/SAR/TAR-21/Tar_IS/Tar_IS.dat new file mode 100644 index 0000000..244c663 --- /dev/null +++ b/Guns/SAR/TAR-21/Tar_IS/Tar_IS.dat @@ -0,0 +1,10 @@ +GUID b51f21b047984fd094c84e253e323bf9 + +Type Sight +ID 12112 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable diff --git a/Guns/SAR/Type89/English.dat b/Guns/SAR/Type89/English.dat new file mode 100644 index 0000000..b8363c6 --- /dev/null +++ b/Guns/SAR/Type89/English.dat @@ -0,0 +1,2 @@ +Name [AR] Type-89 ★★★★★ +Description 那个,你在看哪里呢?请移开你的视线!哼哼,果然双马尾是最棒的,对吧! \ No newline at end of file diff --git a/Guns/SAR/Type89/Type89.dat b/Guns/SAR/Type89/Type89.dat new file mode 100644 index 0000000..f8a80d9 --- /dev/null +++ b/Guns/SAR/Type89/Type89.dat @@ -0,0 +1,125 @@ +GUID f98ffc91b95149cb90fe91d84f75ede3 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12305 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 11348 +Magazine 11107 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 5562 + +Range 300 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 21 +Ballistic_Travel 14.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 4 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12305 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/VHS-2/English.dat b/Guns/SAR/VHS-2/English.dat new file mode 100644 index 0000000..770a93d --- /dev/null +++ b/Guns/SAR/VHS-2/English.dat @@ -0,0 +1,2 @@ +Name [AR] VHS ★★★★★ +Description ……啊。光顾着看书,原来已经到了吗?VHS报到,请尽情地使用我吧。 \ No newline at end of file diff --git a/Guns/SAR/VHS-2/VHS-2.dat b/Guns/SAR/VHS-2/VHS-2.dat new file mode 100644 index 0000000..f3f42b5 --- /dev/null +++ b/Guns/SAR/VHS-2/VHS-2.dat @@ -0,0 +1,125 @@ +GUID 771e31565839495789886e4abf034a85 + +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12436 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Magazine 11178 + +Hook_Sight +Hook_Barrel +Hook_Grip +Hook_Tactical + +Ammo_Min 5 +Ammo_Max 30 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 5562 + +Range 425 +Firerate 3 +Action Trigger + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Player_Damage 34 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 34 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 34 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 34 +Structure_Damage 34 +Vehicle_Damage 34 +Resource_Damage 34 +Object_Damage 34 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 32.695 +Ballistic_Travel 13 + +Recoil_Min_X -1 +Recoil_Min_Y -3 +Recoil_Max_X 3.45 +Recoil_Max_Y 6 + +Recover_X 0.45 +Recover_Y 0.45 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.025 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12436 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/XM8/English.dat b/Guns/SAR/XM8/English.dat new file mode 100644 index 0000000..981307a --- /dev/null +++ b/Guns/SAR/XM8/English.dat @@ -0,0 +1,2 @@ +Name [AR] XM8 ★★★★ +Description 我可是比看上去的还要轻哦?想抱抱看吗? \ No newline at end of file diff --git a/Guns/SAR/XM8/XM8.dat b/Guns/SAR/XM8/XM8.dat new file mode 100644 index 0000000..c39f22f --- /dev/null +++ b/Guns/SAR/XM8/XM8.dat @@ -0,0 +1,126 @@ +GUID b39a9c9ec4bb4d5a9b23b97cd8751c92 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12091 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 148 +Magazine 11107 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 250 +Firerate 5 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 32 +Ballistic_Travel 8 + +Recoil_Min_X -0.5 +Recoil_Min_Y 2 +Recoil_Max_X 0.5 +Recoil_Max_Y 3 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12091 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/acr/ACR/ACR.dat b/Guns/SAR/acr/ACR/ACR.dat new file mode 100644 index 0000000..3b2c706 --- /dev/null +++ b/Guns/SAR/acr/ACR/ACR.dat @@ -0,0 +1,128 @@ +GUID 1a5d5a98f04e4ee29c0885ba071649b9 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12043 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 12045 +Magazine 12044 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 350 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 39 +Ballistic_Travel 9 + +Recoil_Min_X -0.5 +Recoil_Min_Y 3 +Recoil_Max_X 0.5 +Recoil_Max_Y 4 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12043 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/acr/ACR/English.dat b/Guns/SAR/acr/ACR/English.dat new file mode 100644 index 0000000..879c429 --- /dev/null +++ b/Guns/SAR/acr/ACR/English.dat @@ -0,0 +1,2 @@ +Name [AR] ACR ★★★★★ +Description 没必要跟那种人生气,他们本就不该存在于您的客观世界里。总是无能狂怒的人,能成什么大器? \ No newline at end of file diff --git a/Guns/SAR/acr/ACR_Mag/ACR_Mag.dat b/Guns/SAR/acr/ACR_Mag/ACR_Mag.dat new file mode 100644 index 0000000..fc50385 --- /dev/null +++ b/Guns/SAR/acr/ACR_Mag/ACR_Mag.dat @@ -0,0 +1,59 @@ +GUID 160b93c874aa4b18b51122fae031bcd6 + +Type Magazine +ID 12044 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 25 + +Calibers 1 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12044 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12046 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12044 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/SAR/acr/ACR_Mag/English.dat b/Guns/SAR/acr/ACR_Mag/English.dat new file mode 100644 index 0000000..4482838 --- /dev/null +++ b/Guns/SAR/acr/ACR_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M855A1 EPR STANAG Magazine +Description 30发装 5.56x45mm M855A1 STANAG弹匣。 \ No newline at end of file diff --git a/Guns/SAR/acr/ACR_Sights/ACR_Sights.dat b/Guns/SAR/acr/ACR_Sights/ACR_Sights.dat new file mode 100644 index 0000000..502c6b0 --- /dev/null +++ b/Guns/SAR/acr/ACR_Sights/ACR_Sights.dat @@ -0,0 +1,9 @@ +GUID 8233e8572d6840359465330965c56986 + +Type Sight +ID 12045 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SAR/acr/ACR_Sights/English.dat b/Guns/SAR/acr/ACR_Sights/English.dat new file mode 100644 index 0000000..77b6720 --- /dev/null +++ b/Guns/SAR/acr/ACR_Sights/English.dat @@ -0,0 +1,2 @@ +Name ACR-E Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SAR/acr/ACRdual_Mag/ACRdual_Mag.dat b/Guns/SAR/acr/ACRdual_Mag/ACRdual_Mag.dat new file mode 100644 index 0000000..4d0a5b2 --- /dev/null +++ b/Guns/SAR/acr/ACRdual_Mag/ACRdual_Mag.dat @@ -0,0 +1,60 @@ +GUID b278d117cfb04ef8b660e9a451e1bd8d + +Type Magazine +ID 12046 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 25 + +Calibers 1 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 +Speed 2 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12046 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12044 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12046 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/SAR/acr/ACRdual_Mag/English.dat b/Guns/SAR/acr/ACRdual_Mag/English.dat new file mode 100644 index 0000000..83882cf --- /dev/null +++ b/Guns/SAR/acr/ACRdual_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M855A1 EPR STANAG Dual Holder Magazine +Description 5.56x45mm M855A1 STANAG双挂弹匣,加快换弹速度。 \ No newline at end of file diff --git a/Guns/SAR/ar15/AR-15/AR-15.dat b/Guns/SAR/ar15/AR-15/AR-15.dat new file mode 100644 index 0000000..fa00332 --- /dev/null +++ b/Guns/SAR/ar15/AR-15/AR-15.dat @@ -0,0 +1,129 @@ +GUID 3ef6bd941a754132b090be25dd4852b4 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12081 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Sight 12083 +Magazine 12082 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto +Bursts 3 + +Caliber 5562 + +Range 250 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 37 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 37 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 37 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 19 +Ballistic_Travel 13.5 + +Recoil_Min_X 0.5 +Recoil_Min_Y 3 +Recoil_Max_X 1.5 +Recoil_Max_Y 4 + +Recover_X 0.4 +Recover_Y 0.4 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12081 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SAR/ar15/AR-15/English.dat b/Guns/SAR/ar15/AR-15/English.dat new file mode 100644 index 0000000..ae74f9a --- /dev/null +++ b/Guns/SAR/ar15/AR-15/English.dat @@ -0,0 +1,2 @@ +Name [AR] ST AR-15 ★★★★ +Description 指挥官,你在看哪里,不、不是商标吧? \ No newline at end of file diff --git a/Guns/SAR/ar15/AR15_Mag/AR15_Mag.dat b/Guns/SAR/ar15/AR15_Mag/AR15_Mag.dat new file mode 100644 index 0000000..0f7896b --- /dev/null +++ b/Guns/SAR/ar15/AR15_Mag/AR15_Mag.dat @@ -0,0 +1,61 @@ +GUID dc66c259b1fc4827ac18f6bb80bfb851 + +Type Magazine +Rarity Legendary +ID 12082 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 25 + +Calibers 1 +Caliber_0 5562 + +Range 3 +Player_Damage 33 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12082 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 1490 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12082 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + diff --git a/Guns/SAR/ar15/AR15_Mag/English.dat b/Guns/SAR/ar15/AR15_Mag/English.dat new file mode 100644 index 0000000..0d551ba --- /dev/null +++ b/Guns/SAR/ar15/AR15_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .300 AAC Blackout Subsonic Magazine +Description +20% 弹头伤害 +20% 弹道下坠
30发 .300 Blackout亚音速弹 STANAG弹匣.AR15限定 \ No newline at end of file diff --git a/Guns/SAR/m16/M16A1/English.dat b/Guns/SAR/m16/M16A1/English.dat new file mode 100644 index 0000000..0eec18f --- /dev/null +++ b/Guns/SAR/m16/M16A1/English.dat @@ -0,0 +1,2 @@ +Name [AR] M16A1 ★★★★ +Description 指挥官,我就算了,可不许乱碰我的妹妹们哦。 \ No newline at end of file diff --git a/Guns/SAR/m16/M16A1/M16A1.dat b/Guns/SAR/m16/M16A1/M16A1.dat new file mode 100644 index 0000000..cd7cf12 --- /dev/null +++ b/Guns/SAR/m16/M16A1/M16A1.dat @@ -0,0 +1,125 @@ +GUID d2c99f77e5aa410bbff3077e09d28b40 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 11179 + +Size_X 4 +Size_Y 2 +Size_Z 0.5 + +Barrel 12579 +Magazine 11180 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Bursts 3 + +Caliber 5562 + +Range 320 +Firerate 3 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Steps 22 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 5 +Recoil_Max_X 2 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.002 +Shake_Min_Y 0.002 +Shake_Min_Z -0.02 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.03 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11179 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SAR/m16/M16A1_Flashhider/English.dat b/Guns/SAR/m16/M16A1_Flashhider/English.dat new file mode 100644 index 0000000..23851e6 --- /dev/null +++ b/Guns/SAR/m16/M16A1_Flashhider/English.dat @@ -0,0 +1,2 @@ +Name M16A1 Muzzle +Description -15%/10% 水平/垂直后坐力
Type:Muzzle Brake Vertical:-10% Horizontal:-15% For:5.56x45mm ARs \ No newline at end of file diff --git a/Guns/SAR/m16/M16A1_Flashhider/M16A1_Flashhider.dat b/Guns/SAR/m16/M16A1_Flashhider/M16A1_Flashhider.dat new file mode 100644 index 0000000..8fe6e14 --- /dev/null +++ b/Guns/SAR/m16/M16A1_Flashhider/M16A1_Flashhider.dat @@ -0,0 +1,14 @@ +GUID 140b5ea9c830fc6b064007f51779f01a + +Type Barrel +Rarity Rare +ID 12579 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + + +Braked +Recoil_X 0.85 +Recoil_Y 0.90 \ No newline at end of file diff --git a/Guns/SAR/ots-12/Tiss Mag/English.dat b/Guns/SAR/ots-12/Tiss Mag/English.dat new file mode 100644 index 0000000..a7643ed --- /dev/null +++ b/Guns/SAR/ots-12/Tiss Mag/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 9mm 7N9 AP Magazine +Description +20% 弹头伤害
20发 9x39mm 7N9 穿甲弹 弹匣 \ No newline at end of file diff --git a/Guns/SAR/ots-12/Tiss Mag/Tiss Mag.dat b/Guns/SAR/ots-12/Tiss Mag/Tiss Mag.dat new file mode 100644 index 0000000..fd724f4 --- /dev/null +++ b/Guns/SAR/ots-12/Tiss Mag/Tiss Mag.dat @@ -0,0 +1,51 @@ +GUID c8e2e0bbb680c6d3481cb651fbf8585b + +Type Magazine +Rarity Rare +ID 12466 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 20 +Count_Min 7 +Count_Max 20 + +Calibers 1 +Caliber_0 101 + +Range 5 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 50 +Object_Damage 20 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12466 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12466 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SAR/ots-12/Tiss/English.dat b/Guns/SAR/ots-12/Tiss/English.dat new file mode 100644 index 0000000..6f4f253 --- /dev/null +++ b/Guns/SAR/ots-12/Tiss/English.dat @@ -0,0 +1,2 @@ +Name [AR] Ots-12 ★★★ +Description 秘密武器“紫杉树”,正式报到,指挥官,需要更详细的介绍吗? \ No newline at end of file diff --git a/Guns/SAR/ots-12/Tiss/Tiss.dat b/Guns/SAR/ots-12/Tiss/Tiss.dat new file mode 100644 index 0000000..aff79cb --- /dev/null +++ b/Guns/SAR/ots-12/Tiss/Tiss.dat @@ -0,0 +1,129 @@ +GUID 390c9555f09537cd7ba18901cff94033 +Type Gun +Rarity Rare +Useable Gun +Slot Secondary +ID 12465 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Magazine 12466 +Barrel 58728 + +Hook_Barrel +Hook_Sight +Hook_Grip + +Ammo_Min 5 +Ammo_Max 20 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 101 + +Unplace 0.125 +Replace 0.75 + +Range 425 +Firerate 4 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.85 + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 36 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 36 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 36 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 43 +Structure_Damage 43 +Vehicle_Damage 43 +Resource_Damage 43 +Object_Damage 43 + +Invulnerable +Durability 0.02 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 10 + +Ballistic_Drop 0.00175 +Ballistic_Steps 32.695 +Ballistic_Travel 13 + + +Recoil_Min_X -1.8 +Recoil_Min_Y 4 +Recoil_Max_X 2.1 +Recoil_Max_Y 12 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.004 +Shake_Min_Y 0.004 +Shake_Min_Z -0.01 +Shake_Max_X 0.004 +Shake_Max_Y -0.004 +Shake_Max_Z -0.025 + +Muzzle 63001 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12465 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SG/AA12/AA12/AA12.dat b/Guns/SG/AA12/AA12/AA12.dat new file mode 100644 index 0000000..60da415 --- /dev/null +++ b/Guns/SG/AA12/AA12/AA12.dat @@ -0,0 +1,140 @@ +GUID 1b9669f10166472f8dafe479877e6572 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12002 + +Size_X 4 +Size_Y 2 +Size_Z 0.325 +Size2_Z 0.5 + +Sight +Magazine 12003 + +Hook_Sight +Hook_Barrel +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 12 + +Safety +Semi +Auto + +Attachment_Calibers 2 +Attachment_Caliber_0 8 +Attachment_Caliber_1 80 + +Magazine_Calibers 2 +Magazine_Caliber_0 8 +Magazine_Caliber_1 80 + +Range 100 +Firerate 10 +Action Trigger + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 100 + +Recoil_Min_X -5 +Recoil_Min_Y 25 +Recoil_Max_X 5 +Recoil_Max_Y 35 + +Recover_X 0.25 +Recover_Y 0.25 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12002 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SG/AA12/AA12/English.dat b/Guns/SG/AA12/AA12/English.dat new file mode 100644 index 0000000..775d63a --- /dev/null +++ b/Guns/SG/AA12/AA12/English.dat @@ -0,0 +1,2 @@ +Name [SG] AA12 ★★★★★ +Description 像原始人那样动用武力实在是太蠢了,身为先进的人形,就该用先进的方式解决问题。 \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_12_Dragon/AA12_12_dragon.dat b/Guns/SG/AA12/AA12_12_Dragon/AA12_12_dragon.dat new file mode 100644 index 0000000..bbb0446 --- /dev/null +++ b/Guns/SG/AA12/AA12_12_Dragon/AA12_12_dragon.dat @@ -0,0 +1,50 @@ +GUID 29970fc581f182f4ef33b674b27532b1 +Type Magazine +Rarity Mythical +ID 12008 + +Amount 12 +Count_Min 2 +Count_Max 12 + +Calibers 1 +Caliber_0 80 + +Pellets 15 + +Range 3 +Player_Damage 10 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 2000 +Object_Damage 5 + +Explosion 119 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12008 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12008 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/AA12/AA12_12_Dragon/English.dat b/Guns/SG/AA12/AA12_12_Dragon/English.dat new file mode 100644 index 0000000..9626e72 --- /dev/null +++ b/Guns/SG/AA12/AA12_12_Dragon/English.dat @@ -0,0 +1,2 @@ +Name 12rnd 12 Gauge Dragon Breath Mag +Description 12发 12号龙息弹 高爆燃烧霰弹 \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_12_Slug/AA12_12_slug.dat b/Guns/SG/AA12/AA12_12_Slug/AA12_12_slug.dat new file mode 100644 index 0000000..eda0a6c --- /dev/null +++ b/Guns/SG/AA12/AA12_12_Slug/AA12_12_slug.dat @@ -0,0 +1,58 @@ +GUID 7bee0c26da8723b00f4105354d75b58b + +Type Magazine +Rarity Uncommon +ID 12010 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 12 +Count_Min 2 +Count_Max 12 + +Calibers 1 +Caliber_0 80 + +Range 3 +Player_Damage 200 +Zombie_Damage 1100 +Animal_Damage 1100 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12010 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12010 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/AA12/AA12_12_Dragon + diff --git a/Guns/SG/AA12/AA12_12_Slug/English.dat b/Guns/SG/AA12/AA12_12_Slug/English.dat new file mode 100644 index 0000000..cb1ba8a --- /dev/null +++ b/Guns/SG/AA12/AA12_12_Slug/English.dat @@ -0,0 +1,2 @@ +Name 12rnd 12 Gauge Slug Mag +Description 12发 12号 独头弹,单发高杀伤 \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_24/AA12_24.dat b/Guns/SG/AA12/AA12_24/AA12_24.dat new file mode 100644 index 0000000..2a6826b --- /dev/null +++ b/Guns/SG/AA12/AA12_24/AA12_24.dat @@ -0,0 +1,48 @@ +GUID 41b6f25e870043fcb97d33894efae331 + +Type Magazine +Rarity Rare +ID 12003 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 24 +Count_Min 2 +Count_Max 24 + +Calibers 1 +Caliber_0 80 + +Pellets 15 + +Tracer 48 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12003 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12004 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12005 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12003 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + +Paintable + diff --git a/Guns/SG/AA12/AA12_24/English.dat b/Guns/SG/AA12/AA12_24/English.dat new file mode 100644 index 0000000..c1d1601 --- /dev/null +++ b/Guns/SG/AA12/AA12_24/English.dat @@ -0,0 +1,2 @@ +Name 24rnd 12 Gauge Buckshot Mag +Description 24发 12号鹿弹 普通弹 \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_24_Breacher/AA12_24_breacher.dat b/Guns/SG/AA12/AA12_24_Breacher/AA12_24_breacher.dat new file mode 100644 index 0000000..11df58a --- /dev/null +++ b/Guns/SG/AA12/AA12_24_Breacher/AA12_24_breacher.dat @@ -0,0 +1,55 @@ +GUID dd42534921fb4ea4a85fb416ee7919f9 + +Type Magazine +Rarity Legendary +ID 12007 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 24 +Count_Min 2 +Count_Max 24 + +Calibers 1 +Caliber_0 80 + +Range 5 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 60000 +Structure_Damage 60000 +Resource_Damage 60000 +Vehicle_Damage 0 +Object_Damage 60000 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12007 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12007 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/AA12/AA12_24 \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_24_Breacher/English.dat b/Guns/SG/AA12/AA12_24_Breacher/English.dat new file mode 100644 index 0000000..fb30a81 --- /dev/null +++ b/Guns/SG/AA12/AA12_24_Breacher/English.dat @@ -0,0 +1,2 @@ +Name 24rnd 12 Gauge Breacher Mag +Description 24发 12号破障弹 弹匣 对建筑高杀伤。“开门,查水表” \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_24_Explosive/AA12_24_Explosive.dat b/Guns/SG/AA12/AA12_24_Explosive/AA12_24_Explosive.dat new file mode 100644 index 0000000..f507a1e --- /dev/null +++ b/Guns/SG/AA12/AA12_24_Explosive/AA12_24_Explosive.dat @@ -0,0 +1,58 @@ +GUID b924aa74b23f4f2894c206a518a345df + +Type Magazine +Rarity Mythical +ID 12006 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Amount 24 +Count_Min 2 +Count_Max 24 + +Calibers 1 +Caliber_0 80 + +Pellets 8 + +Tracer 49 +Spread 1.15 + +Range 5 +Player_Damage 15 +Zombie_Damage 33 +Animal_Damage 33 +Barricade_Damage 10 +Structure_Damage 10 +Vehicle_Damage 15 +Resource_Damage 10 +Object_Damage 15 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 8 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12006 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12006 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/AA12/AA12_24 diff --git a/Guns/SG/AA12/AA12_24_Explosive/English.dat b/Guns/SG/AA12/AA12_24_Explosive/English.dat new file mode 100644 index 0000000..4b48aa0 --- /dev/null +++ b/Guns/SG/AA12/AA12_24_Explosive/English.dat @@ -0,0 +1,2 @@ +Name 24rnd 12 Gauge Explosive Mag +Description 24发 12号爆裂弹 弹匣------它能毁灭你所珍视的一切 \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_24_flechette/AA12_24_flechette.dat b/Guns/SG/AA12/AA12_24_flechette/AA12_24_flechette.dat new file mode 100644 index 0000000..e7b1370 --- /dev/null +++ b/Guns/SG/AA12/AA12_24_flechette/AA12_24_flechette.dat @@ -0,0 +1,59 @@ +GUID f2d1ae1cdc974962b7dab828736e0a70 + +Type Magazine +Rarity Rare +ID 12009 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 24 +Count_Min 2 +Count_Max 24 + +Calibers 1 +Caliber_0 80 + +Pellets 15 + +Range 4 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 0 +Object_Damage 50 + +Spread 0.9 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12009 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12009 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/AA12/AA12_24 diff --git a/Guns/SG/AA12/AA12_24_flechette/English.dat b/Guns/SG/AA12/AA12_24_flechette/English.dat new file mode 100644 index 0000000..f55dd91 --- /dev/null +++ b/Guns/SG/AA12/AA12_24_flechette/English.dat @@ -0,0 +1,2 @@ +Name 24rnd 12 Gauge Flechette Mag +Description 24发 12号飞镖弹 弹匣 \ No newline at end of file diff --git a/Guns/SG/AA12/AA12_64/AA12_64.dat b/Guns/SG/AA12/AA12_64/AA12_64.dat new file mode 100644 index 0000000..a548568 --- /dev/null +++ b/Guns/SG/AA12/AA12_64/AA12_64.dat @@ -0,0 +1,48 @@ +GUID 851044ca2f224966b400264beed3ad1d + +Type Magazine +Rarity Rare +ID 12005 + +Size_X 3 +Size_Y 2 +Size_Z 0.3 + +Amount 64 +Count_Min 2 +Count_Max 64 + +Calibers 1 +Caliber_0 80 + +Pellets 15 + +Tracer 48 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12003 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12004 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12005 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12005 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 + +Paintable + diff --git a/Guns/SG/AA12/AA12_64/English.dat b/Guns/SG/AA12/AA12_64/English.dat new file mode 100644 index 0000000..dc88c2c --- /dev/null +++ b/Guns/SG/AA12/AA12_64/English.dat @@ -0,0 +1,2 @@ +Name 64rnd 12 Gauge Buckshot Mag +Description 64发 12号鹿弹 普通弹 ------他们一定是疯了才会想出这种东西来 \ No newline at end of file diff --git a/Guns/SG/DP-12/12_gauge_buckshot_14rnd/12_gauge_buckshot_14rnd.dat b/Guns/SG/DP-12/12_gauge_buckshot_14rnd/12_gauge_buckshot_14rnd.dat new file mode 100644 index 0000000..92eac25 --- /dev/null +++ b/Guns/SG/DP-12/12_gauge_buckshot_14rnd/12_gauge_buckshot_14rnd.dat @@ -0,0 +1,40 @@ +GUID a002170de4af152fcc07e462a990e2a4 + +Type Magazine +ID 12556 + +Size_X 1 +Size_Y 1 +Size_Z 0.03 + +Amount 14 +Count_Min 1 +Count_Max 14 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Pellets 22 + +Tracer 48 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12556 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12556 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/DP-12/12_gauge_buckshot_14rnd/English.dat b/Guns/SG/DP-12/12_gauge_buckshot_14rnd/English.dat new file mode 100644 index 0000000..cf946f9 --- /dev/null +++ b/Guns/SG/DP-12/12_gauge_buckshot_14rnd/English.dat @@ -0,0 +1,2 @@ +Name 14rnd 12 Gauge Buckshot Shells +Description 14发 12号 猎鹿弹,22颗铅丸 \ No newline at end of file diff --git a/Guns/SG/DP-12/DP-12/DP-12.dat b/Guns/SG/DP-12/DP-12/DP-12.dat new file mode 100644 index 0000000..1742517 --- /dev/null +++ b/Guns/SG/DP-12/DP-12/DP-12.dat @@ -0,0 +1,118 @@ +GUID d7d12ffd1946a3aca7c83aa84bbae977 + +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12555 + +Size_X 4 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.45 + +Magazine 12556 +Sight 35931 +Grip 36333 + +Hook_Grip +Hook_Sight + +Ammo_Min 12 +Ammo_Max 14 + +Safety +Bursts 2 +Semi + +Magazine_Calibers 1 +Magazine_Caliber_0 8 + +Range 150 + +Firerate 3 +Action Bolt + +Gunshot_Rolloff_Distance 800 + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 150 + +Recoil_Min_X -4.15 +Recoil_Max_X 4.55 +Recoil_Min_Y 4.2 +Recoil_Max_Y 4.75 + +Recover_X 0.425 +Recover_Y 0.425 + +Shake_Min_X -0.0012 +Shake_Max_X 0.0012 +Shake_Min_Y -0.005 +Shake_Max_Y -0.0065 +Shake_Min_Z -0.009 +Shake_Max_Z -0.01 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12555 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 diff --git a/Guns/SG/DP-12/DP-12/English.dat b/Guns/SG/DP-12/DP-12/English.dat new file mode 100644 index 0000000..990b335 --- /dev/null +++ b/Guns/SG/DP-12/DP-12/English.dat @@ -0,0 +1,2 @@ +Name [SG] DP-12 ★★★★★ +Description DP12,提供由身至心的全面保护。嗯……指挥官,想听这个名字背后的故事吗? \ No newline at end of file diff --git a/Guns/SG/KS23/2375_barricade_4/2375_barricade_4.dat b/Guns/SG/KS23/2375_barricade_4/2375_barricade_4.dat new file mode 100644 index 0000000..84dea17 --- /dev/null +++ b/Guns/SG/KS23/2375_barricade_4/2375_barricade_4.dat @@ -0,0 +1,56 @@ +GUID af6596535898421e8fee3a1e955823cb + +Type Magazine +Rarity Epic +ID 12365 + +Size_X 1 +Size_Y 1 +Size_Z 0.225 + +Amount 4 +Count_Min 2 +Count_Max 4 + +Calibers 1 +Caliber_0 2301 + +Pellets 8 + +Spread 1.3 + +Player_Damage_Hallucination 86400 + +Range 5 +Player_Damage 20 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Explosion 121 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Tracer 55 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12042 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12365 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SG/KS23/2375_barricade_4/English.dat b/Guns/SG/KS23/2375_barricade_4/English.dat new file mode 100644 index 0000000..e1d3508 --- /dev/null +++ b/Guns/SG/KS23/2375_barricade_4/English.dat @@ -0,0 +1,2 @@ +Name 4rnd 23x75mm Bird cherry-7M Shell +Description 4发 23x75mm 鸟樱桃-7 CN毒剂催泪霰弹 \ No newline at end of file diff --git a/Guns/SG/KS23/2375_shrapnel_4/2375_shrapnel_4.dat b/Guns/SG/KS23/2375_shrapnel_4/2375_shrapnel_4.dat new file mode 100644 index 0000000..0618d12 --- /dev/null +++ b/Guns/SG/KS23/2375_shrapnel_4/2375_shrapnel_4.dat @@ -0,0 +1,58 @@ +GUID 071c5f3d42004dd79bc752af4584ec55 + +Type Magazine +Rarity Rare +ID 12364 + +Size_X 1 +Size_Y 1 +Size_Z 0.225 + +Amount 4 +Count_Min 3 +Count_Max 4 + +Calibers 1 +Caliber_0 2301 + +Speed 1.2 + +Spread 0.6 + +Pellets 8 + +Range 5 +Player_Damage 0 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 300 +Object_Damage 0 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 10 + +Tracer 51 + +Blueprints 2 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12364 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12605 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12364 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/KS23/2375_barricade_4 \ No newline at end of file diff --git a/Guns/SG/KS23/2375_shrapnel_4/English.dat b/Guns/SG/KS23/2375_shrapnel_4/English.dat new file mode 100644 index 0000000..3e9dbe7 --- /dev/null +++ b/Guns/SG/KS23/2375_shrapnel_4/English.dat @@ -0,0 +1,2 @@ +Name 4rnd 23x75mm Shrapnel-20 Shells +Description 4发 23x75mm 鹿弹 \ No newline at end of file diff --git a/Guns/SG/KS23/KS23M/English.dat b/Guns/SG/KS23/KS23M/English.dat new file mode 100644 index 0000000..ca370e6 --- /dev/null +++ b/Guns/SG/KS23/KS23M/English.dat @@ -0,0 +1,2 @@ +Name [SG] KS-23 ★★★ +Description 来的挺早嘛,长官,要帮忙吗?别怕,不会吃了你的。 \ No newline at end of file diff --git a/Guns/SG/KS23/KS23M/KS23M.dat b/Guns/SG/KS23/KS23M/KS23M.dat new file mode 100644 index 0000000..671c8be --- /dev/null +++ b/Guns/SG/KS23/KS23M/KS23M.dat @@ -0,0 +1,120 @@ +GUID 095c21a613e14ec2a854c8750e765be6 + +Type Gun +Rarity Rare +Useable Gun +Slot Primary +ID 12363 + +Size_X 5 +Size_Y 2 +Size_Z 0.35 + +Magazine 12364 + +Ammo_Min 4 +Ammo_Max 4 + +Safety +Semi + +Caliber 2301 + +Range 170 +Firerate 1 +Action Bolt + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 40 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 40 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 40 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 170 + +Recoil_Min_X -10 +Recoil_Min_Y 43 +Recoil_Max_X 10 +Recoil_Max_Y 50 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12363 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/SG/KSG/KSG/English.dat b/Guns/SG/KSG/KSG/English.dat new file mode 100644 index 0000000..f9041e3 --- /dev/null +++ b/Guns/SG/KSG/KSG/English.dat @@ -0,0 +1,2 @@ +Name [SG] KSG ★★★★★ +Description 霰弹武器KSG,加入梯队。指挥官,需要驱逐的目标在哪里。 \ No newline at end of file diff --git a/Guns/SG/KSG/KSG/KSG.dat b/Guns/SG/KSG/KSG/KSG.dat new file mode 100644 index 0000000..3145cbb --- /dev/null +++ b/Guns/SG/KSG/KSG/KSG.dat @@ -0,0 +1,131 @@ +GUID 898fc9023cf44fb7b3174423551800c5 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12040 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.85 + +Sight 12039 +Magazine 12041 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 8 + +Safety +Semi + +Caliber 8 + +Range 100 +Firerate 30 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 60 + +Recoil_Min_X -10 +Recoil_Min_Y 35 +Recoil_Max_X 10 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12040 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SG/KSG/LV_Mag/English.dat b/Guns/SG/KSG/LV_Mag/English.dat new file mode 100644 index 0000000..264aabb --- /dev/null +++ b/Guns/SG/KSG/LV_Mag/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 18.4mm Buckshot Shell +Description 8发装 18.4mm 鹿弹,22发杀伤弹丸 \ No newline at end of file diff --git a/Guns/SG/KSG/LV_Mag/LV_Mag.dat b/Guns/SG/KSG/LV_Mag/LV_Mag.dat new file mode 100644 index 0000000..951616d --- /dev/null +++ b/Guns/SG/KSG/LV_Mag/LV_Mag.dat @@ -0,0 +1,37 @@ +GUID 9d7de4d221a04814b778510dd2bfdec2 + +Type Magazine +ID 12041 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Amount 8 +Count_Min 2 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Pellets 22 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12041 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12041 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SG/KSG/LV_Mag_tear/English.dat b/Guns/SG/KSG/LV_Mag_tear/English.dat new file mode 100644 index 0000000..d0af12d --- /dev/null +++ b/Guns/SG/KSG/LV_Mag_tear/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12 Gauge Teargas Shell +Description 8发 12号 催泪弹------昏 睡 红 茶 \ No newline at end of file diff --git a/Guns/SG/KSG/LV_Mag_tear/LV_Mag_tear.dat b/Guns/SG/KSG/LV_Mag_tear/LV_Mag_tear.dat new file mode 100644 index 0000000..321a68a --- /dev/null +++ b/Guns/SG/KSG/LV_Mag_tear/LV_Mag_tear.dat @@ -0,0 +1,59 @@ +GUID 40ce1e5da73d4ec889570a60bcc7e0c4 + +Type Magazine +Rarity Epic +ID 12042 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Amount 8 +Count_Min 2 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Pellets 5 + +Player_Damage_Hallucination 86400 + +Range 5 +Player_Damage 20 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Explosion 121 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 55 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12042 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12042 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/KSG/LV_Mag + diff --git a/Guns/SG/M1887/8rndExSlug/8rndExSlug.dat b/Guns/SG/M1887/8rndExSlug/8rndExSlug.dat new file mode 100644 index 0000000..efc7962 --- /dev/null +++ b/Guns/SG/M1887/8rndExSlug/8rndExSlug.dat @@ -0,0 +1,56 @@ +GUID 0f4649f33ee443369a96aa8eeb14a2a0 + +Type Magazine +Rarity Uncommon +ID 11089 + +Size_X 1 +Size_Y 1 +Size_Z 0.03 + +Amount 8 +Count_Min 1 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Range 5 +Player_Damage 300 +Zombie_Damage 2500 +Animal_Damage 2500 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 6000 +Object_Damage 0 + +Spread 0.3 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11089 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11089 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/M1887/8rndExSlug/English.dat b/Guns/SG/M1887/8rndExSlug/English.dat new file mode 100644 index 0000000..7940973 --- /dev/null +++ b/Guns/SG/M1887/8rndExSlug/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12Gauge Expanding-Slug Shells +Description 12号霰弹扩张性独头弹,对人员杀伤力极高 \ No newline at end of file diff --git a/Guns/SG/M1887/8rndType97/8rndType97.dat b/Guns/SG/M1887/8rndType97/8rndType97.dat new file mode 100644 index 0000000..4feb01d --- /dev/null +++ b/Guns/SG/M1887/8rndType97/8rndType97.dat @@ -0,0 +1,40 @@ +GUID f93176becb5e4f38affe198663334f11 + +Type Magazine +ID 11088 + +Size_X 1 +Size_Y 1 +Size_Z 0.03 + +Amount 8 +Count_Min 1 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Pellets 22 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11088 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11088 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/M1887/8rndType97/English.dat b/Guns/SG/M1887/8rndType97/English.dat new file mode 100644 index 0000000..306f599 --- /dev/null +++ b/Guns/SG/M1887/8rndType97/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 18.4mm Type-97 Shells +Description 8发 18.4mm 97式杀伤霰弹,22颗铅丸 \ No newline at end of file diff --git a/Guns/SG/M1887/Winchester/English.dat b/Guns/SG/M1887/Winchester/English.dat new file mode 100644 index 0000000..878f902 --- /dev/null +++ b/Guns/SG/M1887/Winchester/English.dat @@ -0,0 +1,2 @@ +Name [SG] M1887 ★★★★★ +Description 霰弹武器M1887,很高兴在这里见到你,长官。这是我的行李,请帮我拿好。 \ No newline at end of file diff --git a/Guns/SG/M1887/Winchester/Winchester.dat b/Guns/SG/M1887/Winchester/Winchester.dat new file mode 100644 index 0000000..87d0cd6 --- /dev/null +++ b/Guns/SG/M1887/Winchester/Winchester.dat @@ -0,0 +1,128 @@ +GUID 1eb9d8da96f4424a87647b159afa1bc1 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 11087 + +Size_X 3 +Size_Y 2 +Size_Z 0.37 + +Magazine 11088 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 6 +Ammo_Max 8 + +Safety +Semi + +Caliber 8 + +Range 80 +Firerate 20 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 80 + +Recoil_Min_X -5 +Recoil_Min_Y 20 +Recoil_Max_X 8 +Recoil_Max_Y 30 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11087 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SG/M1897/Trench_Mod/English.dat b/Guns/SG/M1897/Trench_Mod/English.dat new file mode 100644 index 0000000..1edd0e7 --- /dev/null +++ b/Guns/SG/M1897/Trench_Mod/English.dat @@ -0,0 +1,2 @@ +Name [SG] M1897 ★★★ +Description 指挥官大人,您想先吃饭,还是先洗澡呢?先休息,还是先整备呢?先训练,还是先打扫呢?先...... \ No newline at end of file diff --git a/Guns/SG/M1897/Trench_Mod/Trench_Mod.dat b/Guns/SG/M1897/Trench_Mod/Trench_Mod.dat new file mode 100644 index 0000000..2af65ea --- /dev/null +++ b/Guns/SG/M1897/Trench_Mod/Trench_Mod.dat @@ -0,0 +1,128 @@ +GUID 4cc640faddd4448c98d695dbfc6a31b1 + +Type Gun + +Rarity Rare +Useable Gun +Slot Primary +ID 12049 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.85 + +Magazine 12050 + +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 8 + +Safety +Semi + +Caliber 8 + +Range 100 +Firerate 40 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 50 + +Recoil_Min_X -10 +Recoil_Min_Y 35 +Recoil_Max_X 10 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12049 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SG/M1897/Trench_Shells/English.dat b/Guns/SG/M1897/Trench_Shells/English.dat new file mode 100644 index 0000000..0c8a327 --- /dev/null +++ b/Guns/SG/M1897/Trench_Shells/English.dat @@ -0,0 +1,2 @@ +Name 6rnd 12 Gauge 000 Buckshot Shells +Description 6发 12号 000号 鹿弹,6发杀伤弹丸,威力巨大 \ No newline at end of file diff --git a/Guns/SG/M1897/Trench_Shells/Trench_Shells.dat b/Guns/SG/M1897/Trench_Shells/Trench_Shells.dat new file mode 100644 index 0000000..1656d98 --- /dev/null +++ b/Guns/SG/M1897/Trench_Shells/Trench_Shells.dat @@ -0,0 +1,55 @@ +GUID c152efa4c9984fb1a5651081d001c8c3 + +Type Magazine +Rarity Uncommon +ID 12050 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Amount 6 +Count_Min 2 +Count_Max 7 + +Calibers 1 +Caliber_0 8 + +Pellets 6 + +Range 2 +Player_Damage 33 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 300 +Object_Damage 0 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12050 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12050 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/M37/Ithaca/English.dat b/Guns/SG/M37/Ithaca/English.dat new file mode 100644 index 0000000..6178842 --- /dev/null +++ b/Guns/SG/M37/Ithaca/English.dat @@ -0,0 +1,2 @@ +Name [SG] M37 Ithaca ★★★★ +Description 指挥官,您……看到了吗?我不是什么模仿品,绝对不是…… \ No newline at end of file diff --git a/Guns/SG/M37/Ithaca/Ithaca.dat b/Guns/SG/M37/Ithaca/Ithaca.dat new file mode 100644 index 0000000..089a3ba --- /dev/null +++ b/Guns/SG/M37/Ithaca/Ithaca.dat @@ -0,0 +1,124 @@ +GUID 29129b3c1fc54de29fc0d27137d87752 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 11086 + +Size_X 3 +Size_Y 2 +Size_Z 0.39 + +Magazine 11088 + +Ammo_Min 6 +Ammo_Max 8 + +Safety +Semi + +Caliber 8 + +Range 70 +Firerate 40 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 70 +Ballistic_Travel 1 + +Recoil_Min_X -10 +Recoil_Min_Y 30 +Recoil_Max_X 10 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11086 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SG/M500/English.dat b/Guns/SG/M500/English.dat new file mode 100644 index 0000000..bc99284 --- /dev/null +++ b/Guns/SG/M500/English.dat @@ -0,0 +1,2 @@ +Name [SG] M500 ★★★ +Description Hello,指挥官!莫斯伯格500型霰弹武器,很高兴见到您!快来命令我吧! \ No newline at end of file diff --git a/Guns/SG/M500/M500.dat b/Guns/SG/M500/M500.dat new file mode 100644 index 0000000..df6a8b3 --- /dev/null +++ b/Guns/SG/M500/M500.dat @@ -0,0 +1,124 @@ +GUID f15ba9d49e3b464087c7316765347473 + + +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 11066 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.85 + +Magazine 11088 + +Ammo_Min 1 +Ammo_Max 7 + +Safety +Semi + +Caliber 8 + +Range 70 +Firerate 40 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 70 + +Recoil_Min_X -5 +Recoil_Min_Y 5 +Recoil_Max_X 10 +Recoil_Max_Y 20 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11066 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + +Reload_Time 2 + diff --git a/Guns/SG/M590/12g_buckshot_6/12g_buckshot_6.dat b/Guns/SG/M590/12g_buckshot_6/12g_buckshot_6.dat new file mode 100644 index 0000000..b1a2636 --- /dev/null +++ b/Guns/SG/M590/12g_buckshot_6/12g_buckshot_6.dat @@ -0,0 +1,38 @@ +GUID 47a8be46a9fb41ca8dca90b75c917232 + +Type Magazine +Rarity Uncommon +ID 12367 + +Size_X 1 +Size_Y 1 +Size_Z 0.225 + +Amount 6 +Count_Min 2 +Count_Max 6 + +Calibers 1 +Caliber_0 8 + +Pellets 6 + +Spread 0.2 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12362 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12605 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12367 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SG/M590/12g_buckshot_6/English.dat b/Guns/SG/M590/12g_buckshot_6/English.dat new file mode 100644 index 0000000..ecf47be --- /dev/null +++ b/Guns/SG/M590/12g_buckshot_6/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12 Gauge Cluster Buckshot Shells +Description 8发 12号 集中式杀伤霰弹 \ No newline at end of file diff --git a/Guns/SG/M590/M590 Short/English.dat b/Guns/SG/M590/M590 Short/English.dat new file mode 100644 index 0000000..7a9c714 --- /dev/null +++ b/Guns/SG/M590/M590 Short/English.dat @@ -0,0 +1,2 @@ +Name Ithaca +Description 美国伊萨卡泵动式霰弹枪,美国二战老枪,侦察兵冲锋用.使用12英寸规格霰弹填充 \ No newline at end of file diff --git a/Guns/SG/M590/M590 Short/M590 Short.dat b/Guns/SG/M590/M590 Short/M590 Short.dat new file mode 100644 index 0000000..2375e31 --- /dev/null +++ b/Guns/SG/M590/M590 Short/M590 Short.dat @@ -0,0 +1,129 @@ +GUID 8c472e8c3e9145dab6af7d5f307f49fb + +Type Gun +Rarity Rare +Useable Gun +Slot Secondary +ID 17210 + +Size_X 3 +Size_Y 2 +Size_Z 0.39 + +Magazine 17530 + +Hook_Tactical +Hook_Sight +Hook_Barrel +Hook_Grip + +Ammo_Min 3 +Ammo_Max 6 + +Safety +Semi + +Caliber 8 + +Range 300 +Firerate 40 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 1 +Ballistic_Travel 185 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Recoil_Aim 0.72 +Recoil_Min_X -12 +Recoil_Min_Y 40 +Recoil_Max_X 12 +Recoil_Max_Y 50 + +Recover_X 0.42 +Recover_Y 0.36 + +Shake_Min_X -0.07 +Shake_Min_Y -0.42 +Shake_Min_Z -0.07 +Shake_Max_X 0.08 +Shake_Max_Y -0.07 +Shake_Max_Z -0.07 + +Muzzle 65002 +Shell 54007 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 17210 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SG/M590/M590 ShortS/English.dat b/Guns/SG/M590/M590 ShortS/English.dat new file mode 100644 index 0000000..7a9c714 --- /dev/null +++ b/Guns/SG/M590/M590 ShortS/English.dat @@ -0,0 +1,2 @@ +Name Ithaca +Description 美国伊萨卡泵动式霰弹枪,美国二战老枪,侦察兵冲锋用.使用12英寸规格霰弹填充 \ No newline at end of file diff --git a/Guns/SG/M590/M590 ShortS/M590 ShortS.dat b/Guns/SG/M590/M590 ShortS/M590 ShortS.dat new file mode 100644 index 0000000..13d4817 --- /dev/null +++ b/Guns/SG/M590/M590 ShortS/M590 ShortS.dat @@ -0,0 +1,129 @@ +GUID 9220d3c2692047cd920e2f1c0ad37577 + +Type Gun +Rarity Rare +Useable Gun +Slot Secondary +ID 12415 + +Size_X 3 +Size_Y 2 +Size_Z 0.39 + +Magazine 17530 + +Hook_Tactical +Hook_Sight +Hook_Barrel +Hook_Grip + +Ammo_Min 3 +Ammo_Max 6 + +Safety +Semi + +Caliber 8 + +Range 300 +Firerate 40 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Recoil_Aim 0.72 +Recoil_Min_X -12 +Recoil_Min_Y 40 +Recoil_Max_X 12 +Recoil_Max_Y 50 + +Recover_X 0.42 +Recover_Y 0.36 + +Ballistic_Steps 1 +Ballistic_Travel 185 + +Shake_Min_X -0.07 +Shake_Min_Y -0.42 +Shake_Min_Z -0.07 +Shake_Max_X 0.08 +Shake_Max_Y -0.07 +Shake_Max_Z -0.07 + +Muzzle 65002 +Shell 54007 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12415 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SG/M590/M590/English.dat b/Guns/SG/M590/M590/English.dat new file mode 100644 index 0000000..126dbae --- /dev/null +++ b/Guns/SG/M590/M590/English.dat @@ -0,0 +1,2 @@ +Name [SG] M590 ★★★★ +Description 指挥官,您好。莫斯伯格590型霰弹武器,很荣幸加入您的梯队,请随时下达您的命令! \ No newline at end of file diff --git a/Guns/SG/M590/M590/M590.dat b/Guns/SG/M590/M590/M590.dat new file mode 100644 index 0000000..9e6522a --- /dev/null +++ b/Guns/SG/M590/M590/M590.dat @@ -0,0 +1,124 @@ +GUID fdb3bb91874d488ca9b4778746e323d8 + + +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 12366 + +Size_X 5 +Size_Y 2 +Size_Z 0.35 + +Hook_Sight + +Magazine 12367 + +Ammo_Min 4 +Ammo_Max 6 + +Safety +Semi + +Caliber 8 + +Range 185 +Firerate 1 +Action Bolt + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 185 + +Recoil_Min_X -10 +Recoil_Min_Y 35 +Recoil_Max_X 10 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12366 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/SG/M590/Magazines/12Gauge_BuckShot_2/12Gauge_BuckShot_2.dat b/Guns/SG/M590/Magazines/12Gauge_BuckShot_2/12Gauge_BuckShot_2.dat new file mode 100644 index 0000000..4bd16ba --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_BuckShot_2/12Gauge_BuckShot_2.dat @@ -0,0 +1,40 @@ +GUID adbfa501b2eb4c48b113e284ea9cc0b9 + +Type Magazine +Rarity Rare +ID 17531 + +Size_X 1 +Size_Y 1 +Size_Z 0.16 + +Amount 2 +Count_Min 1 +Count_Max 2 + +Calibers 1 +Caliber_0 16 + +Pellets 8 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 17530 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 17531 +Blueprint_1_Build 30 +Blueprint_2_Type Tool +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17531 +Blueprint_2_Supply_0_Amount 3 +Blueprint_2_Outputs 1 +Blueprint_2_Output_0_ID 17530 +Blueprint_2_Output_0_Amount 1 +Blueprint_2_Build 27 + +Delete_Empty \ No newline at end of file diff --git a/Guns/SG/M590/Magazines/12Gauge_BuckShot_2/English.dat b/Guns/SG/M590/Magazines/12Gauge_BuckShot_2/English.dat new file mode 100644 index 0000000..1d8198b --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_BuckShot_2/English.dat @@ -0,0 +1,2 @@ +Name 12/70 7mm 钢珠霰弹[2 发] +Description 比5mm版本强多了?大概吧 \ No newline at end of file diff --git a/Guns/SG/M590/Magazines/12Gauge_BuckShot_6/12Gauge_BuckShot_6.dat b/Guns/SG/M590/Magazines/12Gauge_BuckShot_6/12Gauge_BuckShot_6.dat new file mode 100644 index 0000000..fa36d48 --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_BuckShot_6/12Gauge_BuckShot_6.dat @@ -0,0 +1,40 @@ +GUID f092115c3efa4c61ab714666e25adfd3 + +Type Magazine +Rarity Rare +ID 17530 + +Size_X 1 +Size_Y 1 +Size_Z 0.22 + +Amount 6 +Count_Min 2 +Count_Max 6 + +Calibers 2 +Caliber_0 8 +Caliber_1 33031 + +Pellets 8 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 17530 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 17531 +Blueprint_1_Build 30 +Blueprint_2_Type Tool +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17530 +Blueprint_2_Outputs 1 +Blueprint_2_Output_0_ID 17531 +Blueprint_2_Output_0_Amount 3 +Blueprint_2_Build 27 + +Delete_Empty \ No newline at end of file diff --git a/Guns/SG/M590/Magazines/12Gauge_BuckShot_6/English.dat b/Guns/SG/M590/Magazines/12Gauge_BuckShot_6/English.dat new file mode 100644 index 0000000..b69e9f0 --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_BuckShot_6/English.dat @@ -0,0 +1,2 @@ +Name 12/70 7mm 钢珠霰弹[6 发] +Description 比5mm版本强多了?大概吧 \ No newline at end of file diff --git a/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_2/12Gauge_P-6U_Slug_2.dat b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_2/12Gauge_P-6U_Slug_2.dat new file mode 100644 index 0000000..d9f1e70 --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_2/12Gauge_P-6U_Slug_2.dat @@ -0,0 +1,45 @@ +GUID 538b3b0d285845619514f5061560ab2c + +Type Magazine +Rarity Uncommon +ID 17533 + +Size_X 1 +Size_Y 1 +Size_Z 0.16 + +Amount 2 +Count_Min 1 +Count_Max 2 + +Calibers 1 +Caliber_0 16 + +Ballistic_Damage_Multiplier 6.4 +Ballistic_Drop 0.018 +Spread 0.2 + +Tracer 50 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 17532 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 17533 +Blueprint_1_Build 30 +Blueprint_2_Type Tool +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17533 +Blueprint_2_Supply_0_Amount 3 +Blueprint_2_Outputs 1 +Blueprint_2_Output_0_ID 17532 +Blueprint_2_Output_0_Amount 1 +Blueprint_2_Build 27 + +Delete_Empty + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/M590/Magazines/12Gauge_BuckShot_2 \ No newline at end of file diff --git a/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_2/English.dat b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_2/English.dat new file mode 100644 index 0000000..880c86f --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_2/English.dat @@ -0,0 +1,2 @@ +Name 12/70 P-6U 独头弹[2 发] +Description 强有力的独头霰弹,很适合用来打猎 \ No newline at end of file diff --git a/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_6/12Gauge_P-6U_Slug_6.dat b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_6/12Gauge_P-6U_Slug_6.dat new file mode 100644 index 0000000..3f2ff2c --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_6/12Gauge_P-6U_Slug_6.dat @@ -0,0 +1,45 @@ +GUID dcd9d4c5880b4ca598fa8afabb75067b + +Type Magazine +Rarity Uncommon +ID 17532 + +Size_X 1 +Size_Y 1 +Size_Z 0.22 + +Amount 6 +Count_Min 2 +Count_Max 6 + +Calibers 2 +Caliber_0 8 +Caliber_1 33031 + +Ballistic_Damage_Multiplier 6.4 +Ballistic_Drop 0.018 +Spread 0.2 + +Tracer 50 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 17532 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 17533 +Blueprint_1_Build 30 +Blueprint_2_Type Tool +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17532 +Blueprint_2_Outputs 1 +Blueprint_2_Output_0_ID 17533 +Blueprint_2_Output_0_Amount 3 +Blueprint_2_Build 27 + +Delete_Empty + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/M590/Magazines/12Gauge_BuckShot_6 \ No newline at end of file diff --git a/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_6/English.dat b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_6/English.dat new file mode 100644 index 0000000..f832215 --- /dev/null +++ b/Guns/SG/M590/Magazines/12Gauge_P-6U_Slug_6/English.dat @@ -0,0 +1,2 @@ +Name 12/70 P-6U 独头弹[6 发] +Description 强有力的独头霰弹,很适合用来打猎 \ No newline at end of file diff --git a/Guns/SG/M870/6-round_12ga_Shells/6-round_12ga_Shells.dat b/Guns/SG/M870/6-round_12ga_Shells/6-round_12ga_Shells.dat new file mode 100644 index 0000000..b4444b1 --- /dev/null +++ b/Guns/SG/M870/6-round_12ga_Shells/6-round_12ga_Shells.dat @@ -0,0 +1,54 @@ +GUID e5b2da894ac6466bbc3d05af797c67ed + +Type Magazine +Rarity Legendary +ID 12251 + +Size_X 1 +Size_Y 2 +Size_Z 0.16 + +Amount 8 +Count_Min 3 +Count_Max 8 + +Calibers 1 +Caliber_0 8 + +Pellets 10 + +Range 5 +Player_Damage 1 +Zombie_Damage 2 +Animal_Damage 2 +Barricade_Damage 0 +Structure_Damage 0 +Resource_Damage 0 +Vehicle_Damage 1000 +Object_Damage 0 + +Spread 8 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12251 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12251 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SG/M870/6-round_12ga_Shells/English.dat b/Guns/SG/M870/6-round_12ga_Shells/English.dat new file mode 100644 index 0000000..be170d4 --- /dev/null +++ b/Guns/SG/M870/6-round_12ga_Shells/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12gauge EMP Shells +Description 8发 12号 电磁干扰弹,发射高密度铅粉瘫痪敌军车辆。 \ No newline at end of file diff --git a/Guns/SG/M870/M870/English.dat b/Guns/SG/M870/M870/English.dat new file mode 100644 index 0000000..518aef5 --- /dev/null +++ b/Guns/SG/M870/M870/English.dat @@ -0,0 +1,2 @@ +Name [SG] M870 ★★★★★ +Description 指挥官,今天我也得好好盯着你啊,我的心智可不能错过你蠢态发生的任何一个瞬间呢~要好好表现哦? \ No newline at end of file diff --git a/Guns/SG/M870/M870/M870.dat b/Guns/SG/M870/M870/M870.dat new file mode 100644 index 0000000..0361d22 --- /dev/null +++ b/Guns/SG/M870/M870/M870.dat @@ -0,0 +1,129 @@ +GUID b89299de7fc7460d989aca215c6563ae + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 12250 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.85 + +Magazine 12251 + +Hook_Sight +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 8 + +Safety +Semi + +Caliber 8 + +Range 100 +Firerate 40 +Action Pump + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 100 + +Recoil_Min_X -15 +Recoil_Min_Y 45 +Recoil_Max_X 15 +Recoil_Max_Y 50 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12250 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SG/SAIGA/10rnd_breacher/10rnd_breacher.dat b/Guns/SG/SAIGA/10rnd_breacher/10rnd_breacher.dat new file mode 100644 index 0000000..27bd1cd --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_breacher/10rnd_breacher.dat @@ -0,0 +1,50 @@ +GUID f52884b6f65e4d61961c1b61b286b984 + +Type Magazine +Rarity Epic +ID 11135 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 80 + +Range 5 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 60000 +Structure_Damage 60000 +Resource_Damage 60000 +Vehicle_Damage 0 +Object_Damage 60000 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 55 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11135 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11135 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SG/SAIGA/10rnd_breacher/English.dat b/Guns/SG/SAIGA/10rnd_breacher/English.dat new file mode 100644 index 0000000..c7fcc55 --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_breacher/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 12 Gauge Breacher Mag +Description 10发 12号破障弹 弹匣 对建筑高杀伤。“开门,查水表” \ No newline at end of file diff --git a/Guns/SG/SAIGA/10rnd_buckshot/10rnd_buckshot.dat b/Guns/SG/SAIGA/10rnd_buckshot/10rnd_buckshot.dat new file mode 100644 index 0000000..99de112 --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_buckshot/10rnd_buckshot.dat @@ -0,0 +1,49 @@ +GUID c1417787eaf24047899d8ea1507a32ac + +Type Magazine +ID 11133 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 80 + +Pellets 15 + +Blueprints 6 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12003 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12004 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12005 +Blueprint_3_Build 30 +Blueprint_4_Type Ammo +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 11133 +Blueprint_4_Build 30 +Blueprint_5_Type Gear +Blueprint_5_Supplies 1 +Blueprint_5_Supply_0_ID 11133 +Blueprint_5_Supply_0_Amount 1 +Blueprint_5_Product 12586 +Blueprint_5_Products 1 +Blueprint_5_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/SAIGA/10rnd_breacher diff --git a/Guns/SG/SAIGA/10rnd_buckshot/English.dat b/Guns/SG/SAIGA/10rnd_buckshot/English.dat new file mode 100644 index 0000000..f2e8794 --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_buckshot/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 12 Gauge Buckshot Mag +Description 10发 12号鹿弹 普通弹 \ No newline at end of file diff --git a/Guns/SG/SAIGA/10rnd_dragon/10rnd_dragon.dat b/Guns/SG/SAIGA/10rnd_dragon/10rnd_dragon.dat new file mode 100644 index 0000000..4343926 --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_dragon/10rnd_dragon.dat @@ -0,0 +1,56 @@ +GUID 73d7b6e651d34e529b0851fd7811ce94 + +Type Magazine +Rarity Mythical +ID 11136 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 80 + +Pellets 15 + +Range 3 +Player_Damage 10 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 2000 +Object_Damage 5 + +Explosion 61 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11136 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11136 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/SAIGA/10rnd_breacher \ No newline at end of file diff --git a/Guns/SG/SAIGA/10rnd_dragon/English.dat b/Guns/SG/SAIGA/10rnd_dragon/English.dat new file mode 100644 index 0000000..adca83d --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_dragon/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 12 Gauge Dragon Breath Mag +Description 10发 12号龙息弹 高爆燃烧霰弹 \ No newline at end of file diff --git a/Guns/SG/SAIGA/10rnd_flechette/10rnd_flechette.dat b/Guns/SG/SAIGA/10rnd_flechette/10rnd_flechette.dat new file mode 100644 index 0000000..9874f77 --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_flechette/10rnd_flechette.dat @@ -0,0 +1,59 @@ +GUID 5443ca1b6fab4f879f348aba67401dd4 + +Type Magazine +Rarity Rare +ID 11132 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 80 + +Pellets 15 + +Range 4 +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 0 +Object_Damage 50 + +Spread 0.9 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11132 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11132 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/SAIGA/10rnd_breacher + diff --git a/Guns/SG/SAIGA/10rnd_flechette/English.dat b/Guns/SG/SAIGA/10rnd_flechette/English.dat new file mode 100644 index 0000000..70044a1 --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_flechette/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 12 Gauge Flechette Mag +Description 10发 12号飞镖弹 弹匣 \ No newline at end of file diff --git a/Guns/SG/SAIGA/10rnd_slug/10rnd_slug.dat b/Guns/SG/SAIGA/10rnd_slug/10rnd_slug.dat new file mode 100644 index 0000000..090d6a9 --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_slug/10rnd_slug.dat @@ -0,0 +1,56 @@ +GUID 4d862e79fd444e1683fb3932856dc380 + +Type Magazine +Rarity Uncommon +ID 11134 + +Size_X 2 +Size_Y 1 +Size_Z 0.25 + +Amount 10 +Count_Min 2 +Count_Max 10 + +Calibers 1 +Caliber_0 80 + +Range 3 +Player_Damage 200 +Zombie_Damage 1100 +Animal_Damage 1100 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11134 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11134 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/SAIGA/10rnd_breacher diff --git a/Guns/SG/SAIGA/10rnd_slug/English.dat b/Guns/SG/SAIGA/10rnd_slug/English.dat new file mode 100644 index 0000000..a52513a --- /dev/null +++ b/Guns/SG/SAIGA/10rnd_slug/English.dat @@ -0,0 +1,2 @@ +Name 10rnd 12 Gauge Slug Mag +Description 10发 12号 独头弹,单发高杀伤 \ No newline at end of file diff --git a/Guns/SG/SAIGA/Saiga_12/English.dat b/Guns/SG/SAIGA/Saiga_12/English.dat new file mode 100644 index 0000000..483cfec --- /dev/null +++ b/Guns/SG/SAIGA/Saiga_12/English.dat @@ -0,0 +1,2 @@ +Name [SG] Saiga 12K ★★★★★ +Description 我是Saiga-12!指挥官,道路上的垃圾,就通通交给我来清除吧! \ No newline at end of file diff --git a/Guns/SG/SAIGA/Saiga_12/Saiga_12.dat b/Guns/SG/SAIGA/Saiga_12/Saiga_12.dat new file mode 100644 index 0000000..d665a90 --- /dev/null +++ b/Guns/SG/SAIGA/Saiga_12/Saiga_12.dat @@ -0,0 +1,134 @@ +GUID 0817c27223b444b2bd3fe8e9321d0bdd + +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11131 + +Size_X 4 +Size_Y 2 +Size_Z 0.45 + +Magazine 11133 +Sight 11322 + +Hook_Sight +Hook_Barrel +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 10 + +Safety +Semi + +Player_Damage_Hallucination 86400 + +Attachment_Calibers 2 +Attachment_Caliber_0 8 +Attachment_Caliber_1 80 + +Magazine_Calibers 2 +Magazine_Caliber_0 8 +Magazine_Caliber_1 80 + +Range 80 +Firerate 10 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 80 + +Recoil_Min_X -5 +Recoil_Min_Y 20 +Recoil_Max_X 7 +Recoil_Max_Y 30 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.03 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.06 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11131 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/SG/SAT8/12 Gauge Buck/12 Gauge Buck.dat b/Guns/SG/SAT8/12 Gauge Buck/12 Gauge Buck.dat new file mode 100644 index 0000000..ca4d974 --- /dev/null +++ b/Guns/SG/SAT8/12 Gauge Buck/12 Gauge Buck.dat @@ -0,0 +1,61 @@ +GUID 4a9eaa86f5e14b68abdf82af0d394cbf + +Type Magazine +Rarity Mythical +ID 12358 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Amount 8 +Count_Min 2 +Count_Max 7 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Spread 0.4 +Shake 2.25 +Recoil_X 1.25 +Recoil_Y 1.1 + +Pellets 8 + +Range 1 +Player_Damage 10 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 119 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 3 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12358 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12358 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SG/SAT8/12 Gauge Buck/English.dat b/Guns/SG/SAT8/12 Gauge Buck/English.dat new file mode 100644 index 0000000..c857495 --- /dev/null +++ b/Guns/SG/SAT8/12 Gauge Buck/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12 Gauge Cluster Dragon Breath Mag +Description 8发 12号集束龙息弹 高爆燃烧霰弹 极大提升精度 \ No newline at end of file diff --git a/Guns/SG/SAT8/SAT8/English.dat b/Guns/SG/SAT8/SAT8/English.dat new file mode 100644 index 0000000..52e846e --- /dev/null +++ b/Guns/SG/SAT8/SAT8/English.dat @@ -0,0 +1,2 @@ +Name [SG] S.A.T.8 ★★★★★ +Description 指挥官想试试这个披萨吗?……哎呀,这个可不是外卖送来的哦? \ No newline at end of file diff --git a/Guns/SG/SAT8/SAT8/SAT8.dat b/Guns/SG/SAT8/SAT8/SAT8.dat new file mode 100644 index 0000000..97f7195 --- /dev/null +++ b/Guns/SG/SAT8/SAT8/SAT8.dat @@ -0,0 +1,126 @@ +GUID fd7b5b64986493397954daa6ac3aec11 +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 12357 + +Size_X 5 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.85 + +Magazine 12358 + +Hook_Sight +Hook_Barrel +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 8 + +Safety +Semi + +Caliber 8 + +Range 300 +Firerate 5 +Action Trigger + +Gunshot_Rolloff_Distance 800 + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.6 + +Player_Damage_Bones Always + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 300 + +Recoil_Min_X -10 +Recoil_Min_Y 10 +Recoil_Max_X 10 +Recoil_Max_Y 10 + +Recover_X 0.62 +Recover_Y 0.62 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.025 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.05 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12357 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/SG/SPAS/8rndBreacher/8rndBreacher.dat b/Guns/SG/SPAS/8rndBreacher/8rndBreacher.dat new file mode 100644 index 0000000..dfa940c --- /dev/null +++ b/Guns/SG/SPAS/8rndBreacher/8rndBreacher.dat @@ -0,0 +1,57 @@ +GUID ef6b28ff49f7437bb6fd83f481d9a3c4 + +Type Magazine +Rarity Epic +ID 11161 + +Size_X 1 +Size_Y 1 +Size_Z 0.03 + +Amount 8 +Count_Min 1 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Pellets 20 + +Ballistic_Damage_Multiplier 20.0 + +Range 5 +Player_Damage 0 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 200000 +Structure_Damage 200000 +Resource_Damage 200000 +Vehicle_Damage 60000 +Object_Damage 200000 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 55 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11161 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11161 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/SG/SPAS/8rndBreacher/English.dat b/Guns/SG/SPAS/8rndBreacher/English.dat new file mode 100644 index 0000000..3cf5295 --- /dev/null +++ b/Guns/SG/SPAS/8rndBreacher/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12Gauge Breacher Shells +Description 12号散装破障弹 \ No newline at end of file diff --git a/Guns/SG/SPAS/8rndDragon/8rndDragon.dat b/Guns/SG/SPAS/8rndDragon/8rndDragon.dat new file mode 100644 index 0000000..6ff77d0 --- /dev/null +++ b/Guns/SG/SPAS/8rndDragon/8rndDragon.dat @@ -0,0 +1,55 @@ +GUID 78529eb8d6c6442d9f99014c5216bac7 + +Type Magazine +Rarity Mythical +ID 11159 + +Size_X 1 +Size_Y 1 +Size_Z 0.03 + +Amount 8 +Count_Min 1 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Pellets 15 + +Range 3 +Player_Damage 10 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 5 +Structure_Damage 5 +Vehicle_Damage 10 +Resource_Damage 2000 +Object_Damage 5 + +Explosion 119 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 + +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11159 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11159 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SG/SPAS/8rndDragon/English.dat b/Guns/SG/SPAS/8rndDragon/English.dat new file mode 100644 index 0000000..11a4e6e --- /dev/null +++ b/Guns/SG/SPAS/8rndDragon/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12Gauge Dragon's Breath Shells +Description 12号散装龙息弹 \ No newline at end of file diff --git a/Guns/SG/SPAS/8rndFrag12HEFA/8rndFrag12HEFA.dat b/Guns/SG/SPAS/8rndFrag12HEFA/8rndFrag12HEFA.dat new file mode 100644 index 0000000..768d8c1 --- /dev/null +++ b/Guns/SG/SPAS/8rndFrag12HEFA/8rndFrag12HEFA.dat @@ -0,0 +1,58 @@ +GUID 9de2db379d4d4d9a9023375229cbc313 + +Type Magazine +Rarity Mythical +ID 11158 + +Size_X 1 +Size_Y 1 +Size_Z 0.03 + +Amount 8 +Count_Min 1 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Range 16 +Player_Damage 70 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 250 +Structure_Damage 250 +Vehicle_Damage 250 +Resource_Damage 60000 +Object_Damage 250 + +Spread 0.3 + +Explosion 34 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 20 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11158 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11158 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/SPAS/8rndDragon + diff --git a/Guns/SG/SPAS/8rndFrag12HEFA/English.dat b/Guns/SG/SPAS/8rndFrag12HEFA/English.dat new file mode 100644 index 0000000..e5d5399 --- /dev/null +++ b/Guns/SG/SPAS/8rndFrag12HEFA/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12Gauge Frag-12 HEFA Shells +Description 12号 反人员高爆破片 散装弹 \ No newline at end of file diff --git a/Guns/SG/SPAS/8rndSABOT/8rndSABOT.dat b/Guns/SG/SPAS/8rndSABOT/8rndSABOT.dat new file mode 100644 index 0000000..daf1832 --- /dev/null +++ b/Guns/SG/SPAS/8rndSABOT/8rndSABOT.dat @@ -0,0 +1,56 @@ +GUID 1955f3f522c64744a47a112aa88064d9 + +Type Magazine +Rarity Rare +ID 11160 + +Size_X 1 +Size_Y 1 +Size_Z 0.03 + +Amount 8 +Count_Min 1 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Range 10 +Player_Damage 0 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 499 +Resource_Damage 60000 +Object_Damage 61000 + +Spread 0.2 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 20 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11160 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11160 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + + diff --git a/Guns/SG/SPAS/8rndSABOT/English.dat b/Guns/SG/SPAS/8rndSABOT/English.dat new file mode 100644 index 0000000..8cd9f2f --- /dev/null +++ b/Guns/SG/SPAS/8rndSABOT/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12Gauge SABOT shells +Description 12号 脱壳穿甲弹 散装弹 \ No newline at end of file diff --git a/Guns/SG/SPAS/SPAS-12/English.dat b/Guns/SG/SPAS/SPAS-12/English.dat new file mode 100644 index 0000000..ce788a4 --- /dev/null +++ b/Guns/SG/SPAS/SPAS-12/English.dat @@ -0,0 +1,2 @@ +Name [SG] SPAS-12 ★★★★ +Description 嘻嘻,喜欢我的造型吗?在战场上保持形象也很重要哦! \ No newline at end of file diff --git a/Guns/SG/SPAS/SPAS-12/SPAS-12.dat b/Guns/SG/SPAS/SPAS-12/SPAS-12.dat new file mode 100644 index 0000000..bfb0c0f --- /dev/null +++ b/Guns/SG/SPAS/SPAS-12/SPAS-12.dat @@ -0,0 +1,126 @@ +GUID da4ab5541a2c4d398ffed3570569d014 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 11157 + +Size_X 3 +Size_Y 2 +Size_Z 0.45 + +Magazine 11159 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 2 +Ammo_Max 8 + +Safety +Semi + +Caliber 8 + +Range 140 +Firerate 7 +Action Trigger + +Player_Damage_Hallucination 86400 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 140 + +Recoil_Min_X -5 +Recoil_Min_Y 20 +Recoil_Max_X 5 +Recoil_Max_Y 25 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11157 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/SG/Shorty/Shorty/English.dat b/Guns/SG/Shorty/Shorty/English.dat new file mode 100644 index 0000000..447b4e5 --- /dev/null +++ b/Guns/SG/Shorty/Shorty/English.dat @@ -0,0 +1,2 @@ +Name [SG] Super-Shorty ★★★★ +Description Super-Shorty!……指挥官?请低头看,我在这里啊! \ No newline at end of file diff --git a/Guns/SG/Shorty/Shorty/Shorty.dat b/Guns/SG/Shorty/Shorty/Shorty.dat new file mode 100644 index 0000000..5aa7b0b --- /dev/null +++ b/Guns/SG/Shorty/Shorty/Shorty.dat @@ -0,0 +1,131 @@ +GUID d0935bd6265b40159f63729455bf6780 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 12023 + +Size_X 3 +Size_Y 2 +Size_Z 0.425 +Size2_Z 0.55 + +Sight 12025 +Magazine 12024 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 1 +Ammo_Max 4 + +Safety +Semi + +Caliber 8 + +Player_Damage_Hallucination 86400 + +Range 100 +Firerate 40 +Action Bolt + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 50 + +Recoil_Min_X -10 +Recoil_Min_Y 35 +Recoil_Max_X 10 +Recoil_Max_Y 40 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12023 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SG/Shorty/Shorty_FH/English.dat b/Guns/SG/Shorty/Shorty_FH/English.dat new file mode 100644 index 0000000..badb33e --- /dev/null +++ b/Guns/SG/Shorty/Shorty_FH/English.dat @@ -0,0 +1,2 @@ +Name [SG] Super-Shorty [领域崩坏☆雪月花] ★ +Description 嗯...今天还请您温柔一点呢。就是这样。 \ No newline at end of file diff --git a/Guns/SG/Shorty/Shorty_FH/Shorty_FH.dat b/Guns/SG/Shorty/Shorty_FH/Shorty_FH.dat new file mode 100644 index 0000000..3a4a7d4 --- /dev/null +++ b/Guns/SG/Shorty/Shorty_FH/Shorty_FH.dat @@ -0,0 +1,116 @@ +GUID 93a1d005b3804867b932df478c6cf2c3 + +Type Gun + +Rarity Epic +Useable Gun +Slot Secondary +ID 12438 + +Size_X 3 +Size_Y 2 +Size_Z 0.425 +Size2_Z 0.55 + +Sight 12025 +Magazine 12437 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 10 +Ammo_Max 40 + +Infinite_Ammo True +Allow_Magazine_Change False + +Safety +Bursts 6 +Auto + +Caliber 111 + +Player_Damage_Hallucination 86400 + +Range 20 +Firerate 1 +Replace 0.6 +Unplace 0.12 +Action Trigger + +Player_Damage 10 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 20 +Zombie_Leg_Multiplier 0.3 +Zombie_Arm_Multiplier 0.3 +Zombie_Spine_Multiplier 0.6 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 60 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 0.8 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 200 +Structure_Damage 150 +Vehicle_Damage 350 +Resource_Damage 150 +Object_Damage 250 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.7 +Spread_Angle_Degrees 180 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Drop 0.0 +Ballistic_Travel 0.0 + +Recoil_Min_X 0.0 +Recoil_Min_Y 0.0 +Recoil_Max_X 1000 +Recoil_Max_Y 0.0 + +Recover_X 0.8 +Recover_Y 0.8 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 0 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12438 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Guns/SG/Shorty/Shorty \ No newline at end of file diff --git a/Guns/SG/Shorty/Shorty_Mag/English.dat b/Guns/SG/Shorty/Shorty_Mag/English.dat new file mode 100644 index 0000000..efc3dbf --- /dev/null +++ b/Guns/SG/Shorty/Shorty_Mag/English.dat @@ -0,0 +1,2 @@ +Name 4rnd 18.4mm Birdshot Shell +Description 4发 18.4mm 鸟弹,32颗杀伤弹丸 \ No newline at end of file diff --git a/Guns/SG/Shorty/Shorty_Mag/Shorty_Mag.dat b/Guns/SG/Shorty/Shorty_Mag/Shorty_Mag.dat new file mode 100644 index 0000000..0b12a01 --- /dev/null +++ b/Guns/SG/Shorty/Shorty_Mag/Shorty_Mag.dat @@ -0,0 +1,40 @@ +GUID abb5f67427a348d1896066d551e83ae4 + +Type Magazine +ID 12024 + +Size_X 1 +Size_Y 1 +Size_Z 0.25 + +Amount 4 +Count_Min 2 +Count_Max 4 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Pellets 32 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12024 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12024 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/Shorty/Shorty_Sights/English.dat b/Guns/SG/Shorty/Shorty_Sights/English.dat new file mode 100644 index 0000000..8a3f2a0 --- /dev/null +++ b/Guns/SG/Shorty/Shorty_Sights/English.dat @@ -0,0 +1,2 @@ +Name Shorty Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SG/Shorty/Shorty_Sights/Shorty_Sights.dat b/Guns/SG/Shorty/Shorty_Sights/Shorty_Sights.dat new file mode 100644 index 0000000..a9b2c4a --- /dev/null +++ b/Guns/SG/Shorty/Shorty_Sights/Shorty_Sights.dat @@ -0,0 +1,9 @@ +GUID bd51b379043649c88794dd346917d465 + +Type Sight +ID 12025 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SG/USAS12/USAS-12/English.dat b/Guns/SG/USAS12/USAS-12/English.dat new file mode 100644 index 0000000..c3f40f9 --- /dev/null +++ b/Guns/SG/USAS12/USAS-12/English.dat @@ -0,0 +1,2 @@ +Name [SG] USAS-12 ★★★★ +Description 来得比预想的要早呢,哎呀……在礼仪方面勉强算您及格了吧,请多指教喽,指挥官~ \ No newline at end of file diff --git a/Guns/SG/USAS12/USAS-12/USAS-12.dat b/Guns/SG/USAS12/USAS-12/USAS-12.dat new file mode 100644 index 0000000..c255f5c --- /dev/null +++ b/Guns/SG/USAS12/USAS-12/USAS-12.dat @@ -0,0 +1,139 @@ +GUID d09e46346e854ae886a373c54ab8a807 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12148 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.75 + +Sight 364 +Magazine 12149 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 2 +Ammo_Max 10 + +Safety +Semi +Auto + +Player_Damage_Hallucination 86400 + +Attachment_Calibers 2 +Attachment_Caliber_0 8 +Attachment_Caliber_1 80 + +Magazine_Calibers 2 +Magazine_Caliber_0 8 +Magazine_Caliber_1 80 + +Range 100 +Firerate 17 +Action Trigger + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 100 + +Recoil_Min_X -15 +Recoil_Min_Y 45 +Recoil_Max_X 15 +Recoil_Max_Y 50 + +Recover_X 0.5 +Recover_Y 0.75 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12148 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SG/USAS12/USAS-12_10/English.dat b/Guns/SG/USAS12/USAS-12_10/English.dat new file mode 100644 index 0000000..fb20730 --- /dev/null +++ b/Guns/SG/USAS12/USAS-12_10/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 12 Gauge 000 Buckshot Magazine +Description 20发 12号 000号 鹿弹,6发杀伤弹丸 \ No newline at end of file diff --git a/Guns/SG/USAS12/USAS-12_10/USAS-12_10.dat b/Guns/SG/USAS12/USAS-12_10/USAS-12_10.dat new file mode 100644 index 0000000..436f009 --- /dev/null +++ b/Guns/SG/USAS12/USAS-12_10/USAS-12_10.dat @@ -0,0 +1,55 @@ +GUID 0135fdbdc3d14f69952e9c20293241d8 + +Type Magazine +Rarity Uncommon +ID 12149 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Amount 20 +Count_Min 2 +Count_Max 20 + +Calibers 1 +Caliber_0 80 + +Pellets 6 + +Range 2 +Player_Damage 33 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 300 +Object_Damage 0 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12149 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12149 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/XM1014/8x12ga/8x12ga.dat b/Guns/SG/XM1014/8x12ga/8x12ga.dat new file mode 100644 index 0000000..12b9042 --- /dev/null +++ b/Guns/SG/XM1014/8x12ga/8x12ga.dat @@ -0,0 +1,57 @@ +GUID ffd0ed6719d442e281e50b83b46ffeab + +Type Magazine +Rarity Uncommon +ID 12095 + +Size_X 1 +Size_Y 2 +Size_Z 0.16 + +Amount 8 +Count_Min 3 +Count_Max 8 + +Calibers 2 +Caliber_0 8 +Caliber_1 80 + +Range 3 +Player_Damage 200 +Zombie_Damage 1100 +Animal_Damage 1100 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Spread 0.3 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12605 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12095 +Blueprint_1_Build 30 + +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12095 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SG/XM1014/8x12ga/English.dat b/Guns/SG/XM1014/8x12ga/English.dat new file mode 100644 index 0000000..d52d3e0 --- /dev/null +++ b/Guns/SG/XM1014/8x12ga/English.dat @@ -0,0 +1,2 @@ +Name 8rnd 12 Gauge Slug Shell +Description 8发 12号 独头弹,单发高杀伤 \ No newline at end of file diff --git a/Guns/SG/XM1014/Leupold DP/English.dat b/Guns/SG/XM1014/Leupold DP/English.dat new file mode 100644 index 0000000..1c589d7 --- /dev/null +++ b/Guns/SG/XM1014/Leupold DP/English.dat @@ -0,0 +1,2 @@ +Name Trijicon RMR +Description Trijicon Pro fast aim red dot. \ No newline at end of file diff --git a/Guns/SG/XM1014/Leupold DP/Leupold DP.dat b/Guns/SG/XM1014/Leupold DP/Leupold DP.dat new file mode 100644 index 0000000..2f4012d --- /dev/null +++ b/Guns/SG/XM1014/Leupold DP/Leupold DP.dat @@ -0,0 +1,14 @@ +GUID 75886211cea14fa7929125f553b09c72 + +Type Sight +Rarity Rare +ID 12096 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Asset_Bundle_Version 2 + diff --git a/Guns/SG/XM1014/XM1014/English.dat b/Guns/SG/XM1014/XM1014/English.dat new file mode 100644 index 0000000..eda72e7 --- /dev/null +++ b/Guns/SG/XM1014/XM1014/English.dat @@ -0,0 +1,2 @@ +Name [SG] M1014 ★★★★ +Description 这对“翅膀”吗?或许能飞吧,不过我恐高,所以从来没试过啦。 \ No newline at end of file diff --git a/Guns/SG/XM1014/XM1014/XM1014.dat b/Guns/SG/XM1014/XM1014/XM1014.dat new file mode 100644 index 0000000..ce8dc14 --- /dev/null +++ b/Guns/SG/XM1014/XM1014/XM1014.dat @@ -0,0 +1,136 @@ +GUID f526eae84f614282b09f841414c02a2b + +Type Gun + +Rarity Legendary +Useable Gun +Slot Primary +ID 12094 + +Size_X 5 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.55 + +Sight 12096 +Magazine 12095 + +Hook_Tactical +Hook_Barrel +Hook_Sight + +Ammo_Min 1 +Ammo_Max 8 + +Safety +Semi +Auto + +Caliber 8 + +Range 150 +Firerate 8 +Action Trigger + +Player_Damage_Hallucination 1E-17 + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.55 + +Player_Damage_Bones Always + +Gunshot_Rolloff_Distance 1000 + +Can_Aim_During_Sprint False + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.8 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.8 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 35 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.01 +Quality_Min 10 +Quality_Max 99.9999 + +Durability 0.15 + +Spread_Aim 0.1 +Spread_Angle_Degrees 20 +Spread_Prone 1 +Spread_Crouch 1 + +Ballistic_Steps 1 +Ballistic_Travel 200 + +Recoil_Min_X -7 +Recoil_Min_Y 6 +Recoil_Max_X 7 +Recoil_Max_Y 15 + +Recover_X 0.5 +Recover_Y 0.35 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.05 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.1 + +Muzzle 63003 +Shell 63204 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12094 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/C1/9mm_C1/9mm_C1.dat b/Guns/SMG/C1/9mm_C1/9mm_C1.dat new file mode 100644 index 0000000..634fb23 --- /dev/null +++ b/Guns/SMG/C1/9mm_C1/9mm_C1.dat @@ -0,0 +1,111 @@ +GUID 2f84c8e28d3542f78ef4ab2a9e77cc1c +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12326 + +Size_X 4 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.525 + +Sight 146 +Magazine 12327 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 35 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 3 + +Range 200 +Firerate 6 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 31 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 31 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 31 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 34 +Structure_Damage 0 +Vehicle_Damage 34 +Resource_Damage 34 +Object_Damage 34 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 40 +Ballistic_Travel 5 + +Recoil_Min_X -0.75 +Recoil_Min_Y 2.75 +Recoil_Max_X -1.75 +Recoil_Max_Y 3.75 + +Recover_X 0.3 +Recover_Y 0.3 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12326 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + diff --git a/Guns/SMG/C1/9mm_C1/English.dat b/Guns/SMG/C1/9mm_C1/English.dat new file mode 100644 index 0000000..7cd9cd0 --- /dev/null +++ b/Guns/SMG/C1/9mm_C1/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Stirling ★★★★★ +Description 我便是奇迹之子斯特林,这是我的助手玛蒂尔达卿!希望我们的冒险充满乐趣,毕竟太平淡的话,玛蒂尔达卿可是会啄烂你的键盘的。 \ No newline at end of file diff --git a/Guns/SMG/C1/9mm_C1_Mag/9mm_C1_Mag.dat b/Guns/SMG/C1/9mm_C1_Mag/9mm_C1_Mag.dat new file mode 100644 index 0000000..c8a23e2 --- /dev/null +++ b/Guns/SMG/C1/9mm_C1_Mag/9mm_C1_Mag.dat @@ -0,0 +1,36 @@ +GUID 114adbe237cc4e6a8d3cd3829bc9f3c9 + +Type Magazine +Rarity Rare +ID 12327 + +Size_X 1 +Size_Y 2 +Size_Z 0.225 + +Amount 35 +Count_Min 5 +Count_Max 35 + +Calibers 1 +Caliber_0 3 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.35 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12327 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12327 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SMG/C1/9mm_C1_Mag/English.dat b/Guns/SMG/C1/9mm_C1_Mag/English.dat new file mode 100644 index 0000000..39087f4 --- /dev/null +++ b/Guns/SMG/C1/9mm_C1_Mag/English.dat @@ -0,0 +1,2 @@ +Name 35rnd 6x25mm CBJ HV-SLAP Magazine +Description +35% 弹头伤害
35发 6x25mm CBJ 超速次口径脱壳穿甲弹,小口径弹之王 \ No newline at end of file diff --git a/Guns/SMG/CF05/CF05/CF05.dat b/Guns/SMG/CF05/CF05/CF05.dat new file mode 100644 index 0000000..f7213d7 --- /dev/null +++ b/Guns/SMG/CF05/CF05/CF05.dat @@ -0,0 +1,123 @@ +GUID f2b66672070c4bcaaa1895dd578bc107 +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 12296 + +Size_X 3 +Size_Y 2 +Size_Z 0.325 +Size2_Z 0.375 + +Magazine 12297 +Grip 11312 + +Hook_Sight +Hook_Barrel +Hook_Tactical +Hook_Grip + +Ammo_Min 5 +Ammo_Max 50 + +Safety +Semi +Auto + +Caliber 27 + +Range 150 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 24 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 24 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 24 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 24 +Structure_Damage 0 +Vehicle_Damage 24 +Resource_Damage 24 +Object_Damage 24 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 30 +Ballistic_Travel 5 + +Recoil_Min_X -2 +Recoil_Min_Y 2 +Recoil_Max_X -1 +Recoil_Max_Y 3 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.01 +Shake_Min_Y 0.01 +Shake_Min_Z -0.05 +Shake_Max_X 0.01 +Shake_Max_Y -0.01 +Shake_Max_Z -0.075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12296 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/CF05/CF05/English.dat b/Guns/SMG/CF05/CF05/English.dat new file mode 100644 index 0000000..6c4282e --- /dev/null +++ b/Guns/SMG/CF05/CF05/English.dat @@ -0,0 +1,2 @@ +Name [SMG] CF05 ★★★★ +Description 哇————终于找到个可以涮火锅儿的地方了,实在是太安逸咯!咳,我是说,你好,指挥官…… \ No newline at end of file diff --git a/Guns/SMG/CF05/CF05_Mag/CF05_Mag.dat b/Guns/SMG/CF05/CF05_Mag/CF05_Mag.dat new file mode 100644 index 0000000..3542c88 --- /dev/null +++ b/Guns/SMG/CF05/CF05_Mag/CF05_Mag.dat @@ -0,0 +1,51 @@ +GUID e779d710aebf4303ab444d97cabb225d + +Type Magazine +Rarity Rare +ID 12297 + +Size_X 1 +Size_Y 2 +Size_Z 0.7 + +Amount 50 +Count_Min 20 +Count_Max 50 + +Calibers 1 +Caliber_0 27 + +Range 3 +Player_Damage 25 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.15 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12297 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12297 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/CF05/CF05_Mag/English.dat b/Guns/SMG/CF05/CF05_Mag/English.dat new file mode 100644 index 0000000..d077b2c --- /dev/null +++ b/Guns/SMG/CF05/CF05_Mag/English.dat @@ -0,0 +1,2 @@ +Name 50rnd 9x19mm DAP-92 Magazine +Description +15% 弹头伤害
50发 9x19mm DAP-92 钢芯穿甲弹 弹筒 \ No newline at end of file diff --git a/Guns/SMG/EVO3/bandit_scorpionevo/English.dat b/Guns/SMG/EVO3/bandit_scorpionevo/English.dat new file mode 100644 index 0000000..19f7bdd --- /dev/null +++ b/Guns/SMG/EVO3/bandit_scorpionevo/English.dat @@ -0,0 +1,2 @@ +Name [SMG] EVO 3 ★★★ +Description 指挥官,最近有什么压力,可以说说看,突然这样的接触……或许不太好吧? \ No newline at end of file diff --git a/Guns/SMG/EVO3/bandit_scorpionevo/bandit_scorpionevo.dat b/Guns/SMG/EVO3/bandit_scorpionevo/bandit_scorpionevo.dat new file mode 100644 index 0000000..cb8057b --- /dev/null +++ b/Guns/SMG/EVO3/bandit_scorpionevo/bandit_scorpionevo.dat @@ -0,0 +1,125 @@ +GUID 297b6a5566274b429cbe6d587fa9719c +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 12180 + +Size_X 3 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.45 + +Sight 12182 +Magazine 12181 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto +Bursts 3 + +Caliber 3 + +Range 180 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 29 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 29 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 29 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 29 +Structure_Damage 0 +Vehicle_Damage 29 +Resource_Damage 29 +Object_Damage 29 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 30 +Ballistic_Travel 6 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X -0.5 +Recoil_Max_Y 3 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12180 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SMG/EVO3/bandit_scorpionevo_30/English.dat b/Guns/SMG/EVO3/bandit_scorpionevo_30/English.dat new file mode 100644 index 0000000..38d1559 --- /dev/null +++ b/Guns/SMG/EVO3/bandit_scorpionevo_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm R.I.P Magazine +Description 30发 9x19mm 彻底侵彻性弹 弹匣 \ No newline at end of file diff --git a/Guns/SMG/EVO3/bandit_scorpionevo_30/bandit_scorpionevo_30.dat b/Guns/SMG/EVO3/bandit_scorpionevo_30/bandit_scorpionevo_30.dat new file mode 100644 index 0000000..7901abb --- /dev/null +++ b/Guns/SMG/EVO3/bandit_scorpionevo_30/bandit_scorpionevo_30.dat @@ -0,0 +1,51 @@ +GUID fcf718af2f494697852ffca29a007bc8 + +Type Magazine +Rarity Mythical +ID 12181 + +Size_X 1 +Size_Y 2 +Size_Z 0.225 + +Amount 30 +Count_Min 14 +Count_Max 29 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 50 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 5 +Object_Damage 200 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 +Speed 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12181 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12181 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/EVO3/bandit_scorpionevo_sight/English.dat b/Guns/SMG/EVO3/bandit_scorpionevo_sight/English.dat new file mode 100644 index 0000000..aa3b251 --- /dev/null +++ b/Guns/SMG/EVO3/bandit_scorpionevo_sight/English.dat @@ -0,0 +1,2 @@ +Name EVO 3 Sight +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SMG/EVO3/bandit_scorpionevo_sight/bandit_scorpionevo_sight.dat b/Guns/SMG/EVO3/bandit_scorpionevo_sight/bandit_scorpionevo_sight.dat new file mode 100644 index 0000000..6f13c8b --- /dev/null +++ b/Guns/SMG/EVO3/bandit_scorpionevo_sight/bandit_scorpionevo_sight.dat @@ -0,0 +1,10 @@ +GUID ffff63b24494428dbbafe1ef42cf3188 + +Type Sight +ID 12182 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/FMG9/FMG_40/English.dat b/Guns/SMG/FMG9/FMG_40/English.dat new file mode 100644 index 0000000..bf08bce --- /dev/null +++ b/Guns/SMG/FMG9/FMG_40/English.dat @@ -0,0 +1,2 @@ +Name 40rnd 9x19mm JHP magazine +Description +30% 弹头伤害 +30% 弹道下坠
40发 9x19mm 被甲空尖弹 \ No newline at end of file diff --git a/Guns/SMG/FMG9/FMG_40/FMG_40.dat b/Guns/SMG/FMG9/FMG_40/FMG_40.dat new file mode 100644 index 0000000..389f047 --- /dev/null +++ b/Guns/SMG/FMG9/FMG_40/FMG_40.dat @@ -0,0 +1,54 @@ +GUID 9fef292f9cd54464a836cbc9b25a0f5f + +Type Magazine +Rarity Uncommon +ID 12272 + +Size_X 1 +Size_Y 2 +Size_Z 0.275 + +Amount 40 +Count_Min 20 +Count_Max 40 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 10 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12272 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12272 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/FMG9/FMG_9/English.dat b/Guns/SMG/FMG9/FMG_9/English.dat new file mode 100644 index 0000000..c4ebd25 --- /dev/null +++ b/Guns/SMG/FMG9/FMG_9/English.dat @@ -0,0 +1,2 @@ +Name [SMG] FMG-9 ★★★ +Description FMG9,申请加入。BOSS,这就是我的真面目没错,握手时请放心吧。 \ No newline at end of file diff --git a/Guns/SMG/FMG9/FMG_9/FMG_9.dat b/Guns/SMG/FMG9/FMG_9/FMG_9.dat new file mode 100644 index 0000000..2822057 --- /dev/null +++ b/Guns/SMG/FMG9/FMG_9/FMG_9.dat @@ -0,0 +1,127 @@ +GUID a0a8541dab78462faab1efab08bc053e +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 12271 + +Size_X 3 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.45 + +Magazine 12272 + +Hook_Sight +Hook_Barrel +Hook_Tactical + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Attachment_Calibers 2 +Attachment_Caliber_0 3 +Attachment_Caliber_1 28009 + +Magazine_Calibers 2 +Magazine_Caliber_0 3 +Magazine_Caliber_1 28009 + +Range 150 +Firerate 2 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 21 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 21 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 21 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 23 +Structure_Damage 0 +Vehicle_Damage 23 +Resource_Damage 23 +Object_Damage 23 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 30 +Ballistic_Travel 5 + +Recoil_Min_X -1.5 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.035 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.04 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12271 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/G36C/bandit_g36c/English.dat b/Guns/SMG/G36C/bandit_g36c/English.dat new file mode 100644 index 0000000..388da96 --- /dev/null +++ b/Guns/SMG/G36C/bandit_g36c/English.dat @@ -0,0 +1,2 @@ +Name [SMG] G36C ★★★★★ +Description G36姐,需要帮忙吗?……诶,指挥官?抱歉,这不太好意思了。 \ No newline at end of file diff --git a/Guns/SMG/G36C/bandit_g36c/bandit_g36c.dat b/Guns/SMG/G36C/bandit_g36c/bandit_g36c.dat new file mode 100644 index 0000000..b53b2e9 --- /dev/null +++ b/Guns/SMG/G36C/bandit_g36c/bandit_g36c.dat @@ -0,0 +1,123 @@ +GUID 938bde7c940745bdb4c5a4580e68cd69 +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12084 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.55 + +Sight 12086 +Magazine 12085 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 200 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.75 + +Player_Damage 36 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 36 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 36 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 36 +Structure_Damage 18 +Vehicle_Damage 36 +Resource_Damage 36 +Object_Damage 36 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 23 +Ballistic_Travel 9 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 3 +Recoil_Max_Y 3 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12084 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/G36C/bandit_g36c_30/English.dat b/Guns/SMG/G36C/bandit_g36c_30/English.dat new file mode 100644 index 0000000..98eadfe --- /dev/null +++ b/Guns/SMG/G36C/bandit_g36c_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 5.56mm M855A1 EPR STANAG Magazine +Description 5.56x45mm M855A1 STANAG弹匣,增强性能弹,各方面都很均衡 \ No newline at end of file diff --git a/Guns/SMG/G36C/bandit_g36c_30/bandit_g36c_30.dat b/Guns/SMG/G36C/bandit_g36c_30/bandit_g36c_30.dat new file mode 100644 index 0000000..fcc5818 --- /dev/null +++ b/Guns/SMG/G36C/bandit_g36c_30/bandit_g36c_30.dat @@ -0,0 +1,50 @@ +GUID 7fc70d6ce3c64f2ca8f82709966d8fa4 + +Type Magazine +ID 12085 + +Size_X 1 +Size_Y 2 +Size_Z 0.275 + +Amount 30 +Count_Min 5 +Count_Max 25 + +Calibers 2 +Caliber_0 5562 +Caliber_1 1 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12085 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12085 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/G36C/bandit_g36c_sight/English.dat b/Guns/SMG/G36C/bandit_g36c_sight/English.dat new file mode 100644 index 0000000..58a1008 --- /dev/null +++ b/Guns/SMG/G36C/bandit_g36c_sight/English.dat @@ -0,0 +1,2 @@ +Name Heckler and Koch G36C Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SMG/G36C/bandit_g36c_sight/bandit_g36c_sight.dat b/Guns/SMG/G36C/bandit_g36c_sight/bandit_g36c_sight.dat new file mode 100644 index 0000000..fccb656 --- /dev/null +++ b/Guns/SMG/G36C/bandit_g36c_sight/bandit_g36c_sight.dat @@ -0,0 +1,10 @@ +GUID 1d61e193d7204c34ac822fbabceb1304 + +Type Sight +ID 12086 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/HoneyBadger/aac_blk/English.dat b/Guns/SMG/HoneyBadger/aac_blk/English.dat new file mode 100644 index 0000000..86517a0 --- /dev/null +++ b/Guns/SMG/HoneyBadger/aac_blk/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .300 AAC Blackout Subsonic Magazine +Description +20% 弹头伤害 +20% 弹道下坠
30发 .300 Blackout 亚音速弹 STANAG弹匣 \ No newline at end of file diff --git a/Guns/SMG/HoneyBadger/aac_blk/aac_blk.dat b/Guns/SMG/HoneyBadger/aac_blk/aac_blk.dat new file mode 100644 index 0000000..2cbe8cb --- /dev/null +++ b/Guns/SMG/HoneyBadger/aac_blk/aac_blk.dat @@ -0,0 +1,60 @@ +GUID 33c5049e59e0414d97214f442a12f357 + +Type Magazine +Rarity Uncommon +ID 12151 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 5562 + +Range 3 +Player_Damage 33 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.2 +Ballistic_Drop 1.2 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 6 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12151 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12151 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 \ No newline at end of file diff --git a/Guns/SMG/HoneyBadger/honeybadger762/English.dat b/Guns/SMG/HoneyBadger/honeybadger762/English.dat new file mode 100644 index 0000000..3904677 --- /dev/null +++ b/Guns/SMG/HoneyBadger/honeybadger762/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Honeybadger ★★★★ +Description 那么大家就一起加油吧,现在正是拿出勇气攻克难关的时候啊!~ \ No newline at end of file diff --git a/Guns/SMG/HoneyBadger/honeybadger762/honeybadger762.dat b/Guns/SMG/HoneyBadger/honeybadger762/honeybadger762.dat new file mode 100644 index 0000000..73f466e --- /dev/null +++ b/Guns/SMG/HoneyBadger/honeybadger762/honeybadger762.dat @@ -0,0 +1,123 @@ +GUID f3fa6644e7ca44b1ad4051be3f037765 +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 12150 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Sight 12152 +Magazine 12151 +Barrel 12153 + +Hook_Sight +Hook_Tactical +Hook_Grip + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 5562 + +Range 175 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.75 + +Player_Damage 39 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 39 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 39 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 39 +Structure_Damage 20 +Vehicle_Damage 39 +Resource_Damage 39 +Object_Damage 39 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 30 +Ballistic_Travel 6 + +Recoil_Min_X -2 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 4 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12150 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SMG/HoneyBadger/honeybadger_sights/English.dat b/Guns/SMG/HoneyBadger/honeybadger_sights/English.dat new file mode 100644 index 0000000..c025f97 --- /dev/null +++ b/Guns/SMG/HoneyBadger/honeybadger_sights/English.dat @@ -0,0 +1,2 @@ +Name Rear Honeybadger 7.62 Iron sihts +Description Rail mounted iron sights. (Only rear part) \ No newline at end of file diff --git a/Guns/SMG/HoneyBadger/honeybadger_sights/honeybadger_sights.dat b/Guns/SMG/HoneyBadger/honeybadger_sights/honeybadger_sights.dat new file mode 100644 index 0000000..8340300 --- /dev/null +++ b/Guns/SMG/HoneyBadger/honeybadger_sights/honeybadger_sights.dat @@ -0,0 +1,10 @@ +GUID 913f1cb6dc2c466cae35654a5cee0af9 + +Type Sight +ID 12152 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/HoneyBadger/honeybadger_suppressor/English.dat b/Guns/SMG/HoneyBadger/honeybadger_suppressor/English.dat new file mode 100644 index 0000000..70a710a --- /dev/null +++ b/Guns/SMG/HoneyBadger/honeybadger_suppressor/English.dat @@ -0,0 +1,2 @@ +Name Honeybadger 7.62 Suppressor +Description -40% 垂直枪口晃动
-50% 精度扩散
Custom sounds suppressor for the 7.62mm Honeybadger \ No newline at end of file diff --git a/Guns/SMG/HoneyBadger/honeybadger_suppressor/honeybadger_suppressor.dat b/Guns/SMG/HoneyBadger/honeybadger_suppressor/honeybadger_suppressor.dat new file mode 100644 index 0000000..93c8b8f --- /dev/null +++ b/Guns/SMG/HoneyBadger/honeybadger_suppressor/honeybadger_suppressor.dat @@ -0,0 +1,19 @@ +GUID 30795313b2a6445fac26f4c2fd31f67b + +Type Barrel +ID 12153 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Calibers 1 +Caliber_0 102 + +Silenced +Volume 0.4 +Braked + +Spread 0.5 + +Shake_Y 0.6 \ No newline at end of file diff --git a/Guns/SMG/JS9/9_Mag/9_Mag.dat b/Guns/SMG/JS9/9_Mag/9_Mag.dat new file mode 100644 index 0000000..6ffe0d9 --- /dev/null +++ b/Guns/SMG/JS9/9_Mag/9_Mag.dat @@ -0,0 +1,52 @@ +GUID e5265d7135394c16ad5b3acc5e1b6f74 + +Type Magazine +Rarity Uncommon +ID 12176 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 24 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 15 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12176 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12176 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SMG/JS9/9_Mag/English.dat b/Guns/SMG/JS9/9_Mag/English.dat new file mode 100644 index 0000000..3341679 --- /dev/null +++ b/Guns/SMG/JS9/9_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm JHP Handload +Description +30% 弹头伤害 +30% 弹道下坠
9x19mm 被甲空尖手装弹,大幅度增加精度 \ No newline at end of file diff --git a/Guns/SMG/JS9/JS_9/English.dat b/Guns/SMG/JS9/JS_9/English.dat new file mode 100644 index 0000000..bcd4674 --- /dev/null +++ b/Guns/SMG/JS9/JS_9/English.dat @@ -0,0 +1,2 @@ +Name [SMG] JS-9 ★★★★★ +Description 糟了!今天好像是我负责做饭……外、外卖可以吗? \ No newline at end of file diff --git a/Guns/SMG/JS9/JS_9/JS_9.dat b/Guns/SMG/JS9/JS_9/JS_9.dat new file mode 100644 index 0000000..fc566bc --- /dev/null +++ b/Guns/SMG/JS9/JS_9/JS_9.dat @@ -0,0 +1,124 @@ +GUID 8a06ec37aa5241b8b94a1fea7ed721e6 +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12175 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 + +Sight 1367 +Magazine 12176 +Barrel 117 + +Hook_Sight +Hook_Grip +Hook_Tactical + +Ammo_Min 5 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 3 + +Range 125 +Firerate 4 +Replace 0.8 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 29 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 29 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 29 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 29 +Structure_Damage 0 +Vehicle_Damage 29 +Resource_Damage 29 +Object_Damage 29 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 20 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 1.5 +Recoil_Max_Y 3 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.002 +Shake_Min_Y 0.002 +Shake_Min_Z -0.01 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12175 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SMG/KP31/KP31/English.dat b/Guns/SMG/KP31/KP31/English.dat new file mode 100644 index 0000000..c8a81b3 --- /dev/null +++ b/Guns/SMG/KP31/KP31/English.dat @@ -0,0 +1,2 @@ +Name [SMG] KP31 ★★★★★ +Description 我不是讨厌您,指挥官,只是……我们不习惯离得这么近…… \ No newline at end of file diff --git a/Guns/SMG/KP31/KP31/KP31.dat b/Guns/SMG/KP31/KP31/KP31.dat new file mode 100644 index 0000000..cd18632 --- /dev/null +++ b/Guns/SMG/KP31/KP31/KP31.dat @@ -0,0 +1,125 @@ +GUID 1d4ede05ac1b4c1ea877cc89f52655eb +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 11079 + +Size_X 4 +Size_Y 2 +Size_Z 0.4 +Size2_Z 0.6 + +Magazine 11080 + +Hook_Tactical +Hook_Grip +Hook_Sight +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 32 + +Safety +Semi +Auto + +Caliber 3 + +Range 170 +Firerate 3 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 23 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 23 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 23 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 23 +Structure_Damage 0 +Vehicle_Damage 23 +Resource_Damage 23 +Object_Damage 23 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 25 +Ballistic_Travel 7 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 1.8 +Recoil_Max_Y 4 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11079 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/KP31/KP31_32/English.dat b/Guns/SMG/KP31/KP31_32/English.dat new file mode 100644 index 0000000..4eb2554 --- /dev/null +++ b/Guns/SMG/KP31/KP31_32/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm JHP +P Magazine +Description +20% 弹头伤害
30发 9x19mm 高膛压被甲空尖弹 弹匣 \ No newline at end of file diff --git a/Guns/SMG/KP31/KP31_32/KP31_32.dat b/Guns/SMG/KP31/KP31_32/KP31_32.dat new file mode 100644 index 0000000..7caf1d7 --- /dev/null +++ b/Guns/SMG/KP31/KP31_32/KP31_32.dat @@ -0,0 +1,56 @@ +GUID dd99e3cd235b433e8fce16fb2408c6ac + +Type Magazine +Rarity Rare +ID 11080 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 32 +Count_Min 10 +Count_Max 32 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 15 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 +Spread 0.9 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11080 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11080 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + + diff --git a/Guns/SMG/M12/M12/English.dat b/Guns/SMG/M12/M12/English.dat new file mode 100644 index 0000000..cb935d2 --- /dev/null +++ b/Guns/SMG/M12/M12/English.dat @@ -0,0 +1,2 @@ +Name [SMG] M12 ★★★ +Description Ciao!M12冲锋枪,从今天起跟随您的指挥。指挥官,要我立刻上阵吗! \ No newline at end of file diff --git a/Guns/SMG/M12/M12/M12.dat b/Guns/SMG/M12/M12/M12.dat new file mode 100644 index 0000000..8cccefe --- /dev/null +++ b/Guns/SMG/M12/M12/M12.dat @@ -0,0 +1,124 @@ +GUID b1efedaf589343588bfea5e540425fc9 +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 12324 + +Size_X 3 +Size_Y 2 +Size_Z 0.60 +Size2_Z 0.45 + +Sight 1370 +Magazine 12325 +Grip 8 + +Hook_Sight +Hook_Tactical +Hook_Barrel +Hook_Grip + +Ammo_Min 30 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 3 + +Range 100 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 35 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 35 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 0 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 25 +Ballistic_Travel 4 + +Recoil_Min_X 1 +Recoil_Min_Y 1 +Recoil_Max_X 1 +Recoil_Max_Y 1 + +Recover_X 0.5 +Recover_Y 0.8 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12324 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/M12/M12_Maga/English.dat b/Guns/SMG/M12/M12_Maga/English.dat new file mode 100644 index 0000000..5772739 --- /dev/null +++ b/Guns/SMG/M12/M12_Maga/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm JHP Magazine +Description +30% 弹头伤害 +30% 弹道下坠
30发 9x19mm 被甲空尖弹弹匣 \ No newline at end of file diff --git a/Guns/SMG/M12/M12_Maga/M12_Maga.dat b/Guns/SMG/M12/M12_Maga/M12_Maga.dat new file mode 100644 index 0000000..27bee3a --- /dev/null +++ b/Guns/SMG/M12/M12_Maga/M12_Maga.dat @@ -0,0 +1,55 @@ +GUID cad44a2bd68046d38963e14a13b58a32 + +Type Magazine +Rarity Uncommon +ID 12325 + +Size_X 1 +Size_Y 2 +Size_Z 0.275 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 15 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12325 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12325 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SMG/M3/M3/English.dat b/Guns/SMG/M3/M3/English.dat new file mode 100644 index 0000000..2e09ad8 --- /dev/null +++ b/Guns/SMG/M3/M3/English.dat @@ -0,0 +1,2 @@ +Name [SMG] M3 ★★ +Description 注……注油枪!?不会是在说我吧?? \ No newline at end of file diff --git a/Guns/SMG/M3/M3/M3.dat b/Guns/SMG/M3/M3/M3.dat new file mode 100644 index 0000000..e68e129 --- /dev/null +++ b/Guns/SMG/M3/M3/M3.dat @@ -0,0 +1,123 @@ +GUID b7f5ac484fdf4c37b7a79ed9dad2e303 +Type Gun + +Rarity Uncommon +Useable Gun +Slot Secondary +ID 12064 + +Size_X 3 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.45 + +Magazine 12065 + +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 56 + +Range 200 +Firerate 8 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 29 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.8 + +Zombie_Damage 29 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 29 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 29 +Structure_Damage 0 +Vehicle_Damage 29 +Resource_Damage 29 +Object_Damage 29 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 31 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X -0.5 +Recoil_Max_Y 3 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12064 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/M3/M3_Mag/English.dat b/Guns/SMG/M3/M3_Mag/English.dat new file mode 100644 index 0000000..d074e07 --- /dev/null +++ b/Guns/SMG/M3/M3_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .45 ACP +P JHP magazine +Description +30% 弹头伤害 +30% 弹道下坠
30发 .45ACP +P 高膛压空尖弹,对人员杀伤较高 \ No newline at end of file diff --git a/Guns/SMG/M3/M3_Mag/M3_Mag.dat b/Guns/SMG/M3/M3_Mag/M3_Mag.dat new file mode 100644 index 0000000..4d55a4b --- /dev/null +++ b/Guns/SMG/M3/M3_Mag/M3_Mag.dat @@ -0,0 +1,60 @@ +GUID 665983ecccb346b0851e29273a82cc52 + +Type Magazine +Rarity Uncommon +ID 12065 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 25 + +Calibers 1 +Caliber_0 56 + +Range 3 +Player_Damage 15 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12065 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 17 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 1490 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12065 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SMG/MAC11/Ingram/English.dat b/Guns/SMG/MAC11/Ingram/English.dat new file mode 100644 index 0000000..b08db4b --- /dev/null +++ b/Guns/SMG/MAC11/Ingram/English.dat @@ -0,0 +1,2 @@ +Name [SMG] MAC-10 ★★★ +Description 哼哼♪我的指挥官,您想干掉谁呢?英格拉姆乐意效劳。 \ No newline at end of file diff --git a/Guns/SMG/MAC11/Ingram/Ingram.dat b/Guns/SMG/MAC11/Ingram/Ingram.dat new file mode 100644 index 0000000..f5e89b7 --- /dev/null +++ b/Guns/SMG/MAC11/Ingram/Ingram.dat @@ -0,0 +1,121 @@ +GUID efee5e5a4c9e48d1850e2428dbea872a +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 11081 + +Size_X 2 +Size_Y 2 +Size_Z 0.29 + +Magazine 11082 + +Hook_Barrel +Hook_Tactical +Hook_Sight + +Ammo_Min 20 +Ammo_Max 32 + +Safety +Semi +Auto + +Caliber 3 + +Range 125 +Firerate 2 +Action Trigger +Replace 0.78 + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 22 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 22 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 22 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 22 +Structure_Damage 0 +Vehicle_Damage 22 +Resource_Damage 22 +Object_Damage 22 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 23 +Ballistic_Travel 5.5 + +Recoil_Min_X -3 +Recoil_Min_Y 4 +Recoil_Max_X 3 +Recoil_Max_Y 5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11081 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/MAC11/Ingram_Magazine/English.dat b/Guns/SMG/MAC11/Ingram_Magazine/English.dat new file mode 100644 index 0000000..f23d259 --- /dev/null +++ b/Guns/SMG/MAC11/Ingram_Magazine/English.dat @@ -0,0 +1,2 @@ +Name 32rnd 9x19mm JHP magazine +Description +30% 弹头伤害 +30% 弹道下坠
32发 9x19mm 被甲空尖弹 弹匣 \ No newline at end of file diff --git a/Guns/SMG/MAC11/Ingram_Magazine/Ingram_Magazine.dat b/Guns/SMG/MAC11/Ingram_Magazine/Ingram_Magazine.dat new file mode 100644 index 0000000..2bd8060 --- /dev/null +++ b/Guns/SMG/MAC11/Ingram_Magazine/Ingram_Magazine.dat @@ -0,0 +1,52 @@ +GUID 5482926be05340ee84777e7ba21e6623 + +Type Magazine +Rarity Uncommon +ID 11082 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 32 +Count_Min 18 +Count_Max 32 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 10 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11082 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11082 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/MP40/mp40/English.dat b/Guns/SMG/MP40/mp40/English.dat new file mode 100644 index 0000000..25768a6 --- /dev/null +++ b/Guns/SMG/MP40/mp40/English.dat @@ -0,0 +1,2 @@ +Name [SMG] MP40 ★★ +Description 才,才没有变胖呢!话说回来指挥官,不要随便摸人家! \ No newline at end of file diff --git a/Guns/SMG/MP40/mp40/mp40.dat b/Guns/SMG/MP40/mp40/mp40.dat new file mode 100644 index 0000000..0d236e0 --- /dev/null +++ b/Guns/SMG/MP40/mp40/mp40.dat @@ -0,0 +1,125 @@ +GUID c1f3388a06944cf1826e5e7db9963144 +Type Gun + +Rarity Uncommon +Useable Gun +Slot Secondary +ID 11035 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.5 + +Magazine 11036 +Sight 11322 + +Hook_Barrel +Hook_Tactical +Hook_Sight + +Ammo_Min 20 +Ammo_Max 32 + +Safety +Auto + +Caliber 3 + +Range 150 +Firerate 6 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 31 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 31 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 31 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 26 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 24 +Ballistic_Travel 6.5 + +Recoil_Min_X -1.5 +Recoil_Min_Y 4 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11035 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/MP40/mp_mag/English.dat b/Guns/SMG/MP40/mp_mag/English.dat new file mode 100644 index 0000000..5772b71 --- /dev/null +++ b/Guns/SMG/MP40/mp_mag/English.dat @@ -0,0 +1,2 @@ +Name 32rnd 9x19mm TELOS +P Magazine +Description 32发 9x19mm TELOS +P 铜制环形弹 \ No newline at end of file diff --git a/Guns/SMG/MP40/mp_mag/mp_mag.dat b/Guns/SMG/MP40/mp_mag/mp_mag.dat new file mode 100644 index 0000000..642bb72 --- /dev/null +++ b/Guns/SMG/MP40/mp_mag/mp_mag.dat @@ -0,0 +1,57 @@ +GUID 5750f45b40b747b5a89c4c2660b0426b + +Type Magazine +Rarity Mythical +ID 11036 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 32 +Count_Min 20 +Count_Max 32 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 40 +Zombie_Damage 99 +Animal_Damage 99 +Barricade_Damage 10 +Structure_Damage 10 +Resource_Damage 100 +Vehicle_Damage 0 +Object_Damage 100 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Spread 1.1 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11036 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 100 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11036 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + diff --git a/Guns/SMG/MP7A1/mp7/English.dat b/Guns/SMG/MP7A1/mp7/English.dat new file mode 100644 index 0000000..3161870 --- /dev/null +++ b/Guns/SMG/MP7A1/mp7/English.dat @@ -0,0 +1,2 @@ +Name [SMG] MP7 ★★★★★ +Description 想吃我的糖吗?不过我先声明,这可是酸的哦……超酸的哦! \ No newline at end of file diff --git a/Guns/SMG/MP7A1/mp7/mp7.dat b/Guns/SMG/MP7A1/mp7/mp7.dat new file mode 100644 index 0000000..7493746 --- /dev/null +++ b/Guns/SMG/MP7A1/mp7/mp7.dat @@ -0,0 +1,123 @@ +GUID 875ac4f911d448319e80def83a6e2c56 +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 11143 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Sight 11322 +Magazine 11144 + +Hook_Sight +Hook_Tactical +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 40 + +Safety +Semi +Auto + +Caliber 58 + +Range 200 +Firerate 3 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 28 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 28 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 28 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 26 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 25 +Ballistic_Travel 8 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 1.5 +Recoil_Max_Y 3 + +Recover_X 0.2 +Recover_Y 0.2 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.01 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11143 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/MP7A1/mp7_40/English.dat b/Guns/SMG/MP7A1/mp7_40/English.dat new file mode 100644 index 0000000..8465d10 --- /dev/null +++ b/Guns/SMG/MP7A1/mp7_40/English.dat @@ -0,0 +1,2 @@ +Name 40rnd 4.6mm DM11 mag +Description +30% 弹头伤害
40发 4.6x30mm DM11 高膛压穿甲弹 \ No newline at end of file diff --git a/Guns/SMG/MP7A1/mp7_40/mp7_40.dat b/Guns/SMG/MP7A1/mp7_40/mp7_40.dat new file mode 100644 index 0000000..5982c1d --- /dev/null +++ b/Guns/SMG/MP7A1/mp7_40/mp7_40.dat @@ -0,0 +1,51 @@ +GUID 3579e0c29f964a578f400c377b4a2afc + +Type Magazine +Rarity Rare +ID 11144 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 40 +Count_Min 17 +Count_Max 40 + +Calibers 1 +Caliber_0 58 + +Range 5 +Player_Damage 0 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 50 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11144 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11144 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/MP7A1/mp7_40_spicycandy/English.dat b/Guns/SMG/MP7A1/mp7_40_spicycandy/English.dat new file mode 100644 index 0000000..8465d10 --- /dev/null +++ b/Guns/SMG/MP7A1/mp7_40_spicycandy/English.dat @@ -0,0 +1,2 @@ +Name 40rnd 4.6mm DM11 mag +Description +30% 弹头伤害
40发 4.6x30mm DM11 高膛压穿甲弹 \ No newline at end of file diff --git a/Guns/SMG/MP7A1/mp7_40_spicycandy/mp7_40_spicycandy.dat b/Guns/SMG/MP7A1/mp7_40_spicycandy/mp7_40_spicycandy.dat new file mode 100644 index 0000000..5982c1d --- /dev/null +++ b/Guns/SMG/MP7A1/mp7_40_spicycandy/mp7_40_spicycandy.dat @@ -0,0 +1,51 @@ +GUID 3579e0c29f964a578f400c377b4a2afc + +Type Magazine +Rarity Rare +ID 11144 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 40 +Count_Min 17 +Count_Max 40 + +Calibers 1 +Caliber_0 58 + +Range 5 +Player_Damage 0 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 30 +Resource_Damage 50 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11144 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11144 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/Mx4_Storm/45_25/45_25.dat b/Guns/SMG/Mx4_Storm/45_25/45_25.dat new file mode 100644 index 0000000..37dd06b --- /dev/null +++ b/Guns/SMG/Mx4_Storm/45_25/45_25.dat @@ -0,0 +1,41 @@ +GUID 8BD61773040B831AC2CB10CAB2F8CC91 +Type Magazine +ID 12412 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 0 +Count_Max 30 + +Calibers 1 +Caliber_0 56 + +Pellets 2 +Ballistic_Damage_Multiplier 0.6 +Ballistic_Drop 1.2 + +Tracer 48 + +Spread 1.05 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12412 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12412 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/Mx4_Storm/45_25/English.dat b/Guns/SMG/Mx4_Storm/45_25/English.dat new file mode 100644 index 0000000..c56ba4e --- /dev/null +++ b/Guns/SMG/Mx4_Storm/45_25/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .45 ACP Spread Magazine +Description 30发 .45 ACP 分芯分裂弹 2颗有效弹丸 \ No newline at end of file diff --git a/Guns/SMG/Mx4_Storm/Mx4_Storm/English.dat b/Guns/SMG/Mx4_Storm/Mx4_Storm/English.dat new file mode 100644 index 0000000..55326c8 --- /dev/null +++ b/Guns/SMG/Mx4_Storm/Mx4_Storm/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Cx4 Storm ★★★★ +Description 我一定,能在这里找到真正的自己!……指挥官,请多指教了! \ No newline at end of file diff --git a/Guns/SMG/Mx4_Storm/Mx4_Storm/Mx4_Storm.dat b/Guns/SMG/Mx4_Storm/Mx4_Storm/Mx4_Storm.dat new file mode 100644 index 0000000..79dcf5c --- /dev/null +++ b/Guns/SMG/Mx4_Storm/Mx4_Storm/Mx4_Storm.dat @@ -0,0 +1,120 @@ +GUID 036367F46AAEA8CFA750E58DEF181F7A +Type Gun +Useable Gun +Slot Secondary +Rarity Legendary +ID 12411 + +Size_X 4 +Size_Y 2 +Size_Z 0.43 +Size2_Z 0.45 + +Magazine 12412 +Sight 31745 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 0 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 56 + +Range 200 +Firerate 3 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 35 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 35 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 33 +Structure_Damage 0 +Vehicle_Damage 33 +Resource_Damage 33 +Object_Damage 33 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 20 +Ballistic_Travel 10 + +Recoil_Min_X -1 +Recoil_Min_Y 4 +Recoil_Max_X 1.5 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.0075 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.0075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12411 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + diff --git a/Guns/SMG/Mx4_Storm/Mx4_Storm_Iron_Sights/English.dat b/Guns/SMG/Mx4_Storm/Mx4_Storm_Iron_Sights/English.dat new file mode 100644 index 0000000..f6fc39a --- /dev/null +++ b/Guns/SMG/Mx4_Storm/Mx4_Storm_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name Mx4 Storm Rear Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SMG/Mx4_Storm/Mx4_Storm_Iron_Sights/Mx4_Storm_Iron_Sights.dat b/Guns/SMG/Mx4_Storm/Mx4_Storm_Iron_Sights/Mx4_Storm_Iron_Sights.dat new file mode 100644 index 0000000..7d645d7 --- /dev/null +++ b/Guns/SMG/Mx4_Storm/Mx4_Storm_Iron_Sights/Mx4_Storm_Iron_Sights.dat @@ -0,0 +1,9 @@ +GUID 851ad97440884229827de2a39c29f3ba +Type Sight +ID 31745 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/P90/bandit_p90/English.dat b/Guns/SMG/P90/bandit_p90/English.dat new file mode 100644 index 0000000..7a770b2 --- /dev/null +++ b/Guns/SMG/P90/bandit_p90/English.dat @@ -0,0 +1,2 @@ +Name [SMG] P90 ★★★★★ +Description 只要稍微改变一下声线,就能像这样说话哒喵~ \ No newline at end of file diff --git a/Guns/SMG/P90/bandit_p90/bandit_p90.dat b/Guns/SMG/P90/bandit_p90/bandit_p90.dat new file mode 100644 index 0000000..4dcdcd3 --- /dev/null +++ b/Guns/SMG/P90/bandit_p90/bandit_p90.dat @@ -0,0 +1,123 @@ +GUID b3c7ab982320453385e28ee7c754f3fb +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12119 + +Size_X 3 +Size_Y 2 +Size_Z 0.3 +Size2_Z 0.4 + +Sight 12121 +Magazine 12120 + +Hook_Sight +Hook_Tactical +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 50 + +Safety +Semi +Auto + +Caliber 5728 + +Range 100 +Firerate 3 +Replace 0.5 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 21 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 21 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 21 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 21 +Structure_Damage 0 +Vehicle_Damage 21 +Resource_Damage 21 +Object_Damage 21 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Ballistic_Steps 15 +Ballistic_Travel 7 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Recoil_Min_X -1.5 +Recoil_Min_Y 1.5 +Recoil_Max_X 1.5 +Recoil_Max_Y 3 + +Recover_X 0.7 +Recover_Y 0.7 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12119 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/P90/bandit_p90_50/English.dat b/Guns/SMG/P90/bandit_p90_50/English.dat new file mode 100644 index 0000000..3002ea1 --- /dev/null +++ b/Guns/SMG/P90/bandit_p90_50/English.dat @@ -0,0 +1,2 @@ +Name 50rnd 5.7x28mm SS190 Magazine +Description +20% 弹头伤害
50发 5.7x28mm SS190 穿甲弹 \ No newline at end of file diff --git a/Guns/SMG/P90/bandit_p90_50/bandit_p90_50.dat b/Guns/SMG/P90/bandit_p90_50/bandit_p90_50.dat new file mode 100644 index 0000000..00e7308 --- /dev/null +++ b/Guns/SMG/P90/bandit_p90_50/bandit_p90_50.dat @@ -0,0 +1,54 @@ +GUID 96b8bba8f0c248feb61e7c9fc02ef3c7 + +Type Magazine +Rarity Rare +ID 12120 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Amount 50 +Count_Min 10 +Count_Max 40 + +Calibers 1 +Caliber_0 5728 + +Range 3 +Player_Damage 23 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 150 +Resource_Damage 200 +Object_Damage 0 + + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12120 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12120 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/P90/bandit_p90_sight/English.dat b/Guns/SMG/P90/bandit_p90_sight/English.dat new file mode 100644 index 0000000..efe26b6 --- /dev/null +++ b/Guns/SMG/P90/bandit_p90_sight/English.dat @@ -0,0 +1,2 @@ +Name FN P90 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SMG/P90/bandit_p90_sight/bandit_p90_sight.dat b/Guns/SMG/P90/bandit_p90_sight/bandit_p90_sight.dat new file mode 100644 index 0000000..668a7b3 --- /dev/null +++ b/Guns/SMG/P90/bandit_p90_sight/bandit_p90_sight.dat @@ -0,0 +1,10 @@ +GUID 62bde93970b34f82816ed1ab270af91d + +Type Sight +ID 12121 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/PP-19-01/VSN_9x19/English.dat b/Guns/SMG/PP-19-01/VSN_9x19/English.dat new file mode 100644 index 0000000..fbd597a --- /dev/null +++ b/Guns/SMG/PP-19-01/VSN_9x19/English.dat @@ -0,0 +1,2 @@ +Name [SMG] PP-19-01 ★★★★ +Description “命运”,“巧合”……指挥官,这种情况下该用哪个词形容我们的相遇呢? \ No newline at end of file diff --git a/Guns/SMG/PP-19-01/VSN_9x19/VSN_9x19.dat b/Guns/SMG/PP-19-01/VSN_9x19/VSN_9x19.dat new file mode 100644 index 0000000..6d4b353 --- /dev/null +++ b/Guns/SMG/PP-19-01/VSN_9x19/VSN_9x19.dat @@ -0,0 +1,127 @@ +GUID 04c3aa852f5a414b888c1a3e2c5ba15b +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 1232112321 + +Size_X 4 +Size_Y 2 +Size_Z 0.45 +Size2_Z 0.45 + +Sight 12323 +Magazine 12322 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 3 + +Range 125 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 29 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 29 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 29 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 26 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 20 +Ballistic_Travel 6.5 + +Recoil_Min_X 1 +Recoil_Min_Y 1 +Recoil_Max_X 1 +Recoil_Max_Y 1 + +Recover_X 0.725 +Recover_Y 0.725 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12321 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/PP-19-01/VSN_mag/English.dat b/Guns/SMG/PP-19-01/VSN_mag/English.dat new file mode 100644 index 0000000..6ff66b6 --- /dev/null +++ b/Guns/SMG/PP-19-01/VSN_mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm Parabellum Magazine +Description 30发 9x19mm Parabellum 手枪弹 \ No newline at end of file diff --git a/Guns/SMG/PP-19-01/VSN_mag/VSN_mag.dat b/Guns/SMG/PP-19-01/VSN_mag/VSN_mag.dat new file mode 100644 index 0000000..6dc73ba --- /dev/null +++ b/Guns/SMG/PP-19-01/VSN_mag/VSN_mag.dat @@ -0,0 +1,49 @@ +GUID d2703348e34e49789980070c989cdbc2 + +Type Magazine +ID 12322 + +Size_X 1 +Size_Y 2 +Size_Z 0.225 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 0 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12322 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12322 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SMG/PP-19/bandit_bizon_64/English.dat b/Guns/SMG/PP-19/bandit_bizon_64/English.dat new file mode 100644 index 0000000..f7ef97a --- /dev/null +++ b/Guns/SMG/PP-19/bandit_bizon_64/English.dat @@ -0,0 +1,2 @@ +Name 64rnd 9x18mm Makarov Magazine +Description 64发 9x18mm Makarov 手枪弹 \ No newline at end of file diff --git a/Guns/SMG/PP-19/bandit_bizon_64/bandit_bizon_64.dat b/Guns/SMG/PP-19/bandit_bizon_64/bandit_bizon_64.dat new file mode 100644 index 0000000..b9b16ca --- /dev/null +++ b/Guns/SMG/PP-19/bandit_bizon_64/bandit_bizon_64.dat @@ -0,0 +1,51 @@ +GUID db8f93c8e26f4d4188ae1c3644faafc1 + +Type Magazine +ID 12123 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Amount 64 +Count_Min 16 +Count_Max 48 + +Calibers 1 +Caliber_0 919 + +Range 3 +Player_Damage 0 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12123 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12123 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/PP-19/bizon/English.dat b/Guns/SMG/PP-19/bizon/English.dat new file mode 100644 index 0000000..ac9e1b3 --- /dev/null +++ b/Guns/SMG/PP-19/bizon/English.dat @@ -0,0 +1,2 @@ +Name [SMG] PP-19 ★★★★ +Description 指挥官,今天的起床时间又落后了哦。再这么磨磨蹭蹭的,我可就要亲自上阵了! \ No newline at end of file diff --git a/Guns/SMG/PP-19/bizon/bizon.dat b/Guns/SMG/PP-19/bizon/bizon.dat new file mode 100644 index 0000000..9fa90c4 --- /dev/null +++ b/Guns/SMG/PP-19/bizon/bizon.dat @@ -0,0 +1,122 @@ +GUID 7d5c891886174cf2903ec4c2d05e7999 +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 12122 + +Size_X 3 +Size_Y 2 +Size_Z 0.44 +Size2_Z 0.45 + +Magazine 12123 + +Hook_Sight +Hook_Tactical +Hook_Barrel + +Ammo_Min 16 +Ammo_Max 64 + +Safety +Semi +Auto + +Caliber 919 + +Range 100 +Firerate 4 +Replace 0.66 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 29 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 29 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 29 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 26 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 16 +Ballistic_Travel 6.5 + +Recoil_Min_X 1 +Recoil_Min_Y 2.5 +Recoil_Max_X 2 +Recoil_Max_Y 3.5 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12122 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/PP2000/PP-2000/English.dat b/Guns/SMG/PP2000/PP-2000/English.dat new file mode 100644 index 0000000..651aac6 --- /dev/null +++ b/Guns/SMG/PP2000/PP-2000/English.dat @@ -0,0 +1,2 @@ +Name [SMG] PP-2000 ★★ +Description 指挥官,今天我的发挥很稳定吧?毕竟一直都被您信赖着,我也必须拿出点自信来啊。 \ No newline at end of file diff --git a/Guns/SMG/PP2000/PP-2000/PP-2000.dat b/Guns/SMG/PP2000/PP-2000/PP-2000.dat new file mode 100644 index 0000000..81f3f45 --- /dev/null +++ b/Guns/SMG/PP2000/PP-2000/PP-2000.dat @@ -0,0 +1,124 @@ +GUID 64320e66df7b4dc38a11461592dff9da +Type Gun + +Rarity Uncommon +Useable Gun +Slot Secondary +ID 11175 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Magazine 11176 +Barrel 11300 +Sight 11322 +Tactical 151 + +Hook_Sight +Hook_Barrel +Hook_Tactical + +Ammo_Min 20 +Ammo_Max 44 + +Safety +Auto + +Caliber 3 + +Range 170 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 26 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 26 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 26 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 26 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 19 +Ballistic_Travel 9 + +Recoil_Min_X -1.5 +Recoil_Min_Y 4 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.002 +Shake_Min_Y 0.002 +Shake_Min_Z -0.01 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11175 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/PP2000/PP-2000_44/English.dat b/Guns/SMG/PP2000/PP-2000_44/English.dat new file mode 100644 index 0000000..e6da273 --- /dev/null +++ b/Guns/SMG/PP2000/PP-2000_44/English.dat @@ -0,0 +1,2 @@ +Name 44rnd 9x19mm 7N31 AP Mag +Description +30% 弹头伤害
44发 9x19mm 7N31 超高膛压穿甲弹 延长弹匣 \ No newline at end of file diff --git a/Guns/SMG/PP2000/PP-2000_44/PP-2000_44.dat b/Guns/SMG/PP2000/PP-2000_44/PP-2000_44.dat new file mode 100644 index 0000000..6d0b1a4 --- /dev/null +++ b/Guns/SMG/PP2000/PP-2000_44/PP-2000_44.dat @@ -0,0 +1,53 @@ +GUID 689c385862074a579cb91d23a36955df + +Type Magazine +Rarity Rare +ID 11176 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 44 +Count_Min 20 +Count_Max 44 + +Calibers 1 +Caliber_0 3 + +Range 5 +Player_Damage 0 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 20 +Structure_Damage 20 +Vehicle_Damage 20 +Resource_Damage 50 +Object_Damage 75 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Spread 0.8 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11176 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11176 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/PPSH41/PPSH/English.dat b/Guns/SMG/PPSH41/PPSH/English.dat new file mode 100644 index 0000000..e58c215 --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH/English.dat @@ -0,0 +1,2 @@ +Name [SMG] PPSH-41 ★★ +Description 指挥官,初次见面!诶?我的身体?不重啊,一点都不重呢! \ No newline at end of file diff --git a/Guns/SMG/PPSH41/PPSH/PPSH.dat b/Guns/SMG/PPSH41/PPSH/PPSH.dat new file mode 100644 index 0000000..8d04cdb --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH/PPSH.dat @@ -0,0 +1,124 @@ +GUID 4bd265c9bb324c7395725053c4305436 +Type Gun + +Rarity Uncommon +Useable Gun +Slot Secondary +ID 12066 + +Size_X 3 +Size_Y 2 +Size_Z 0.475 +Size2_Z 0.625 + +Sight 12068 +Magazine 12067 + +Hook_Sight +Hook_Tactical + +Ammo_Min 20 +Ammo_Max 30 + +Safety +Auto +Semi + +Caliber 909 + +Range 150 +Firerate 2 +Replace 0.7 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 28 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 28 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 28 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 28 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 24 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 0.5 +Recoil_Max_X 3 +Recoil_Max_Y 1 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12066 +Blueprint_1_Outputs 1 + +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/PPSH41/PPSH_30/English.dat b/Guns/SMG/PPSH41/PPSH_30/English.dat new file mode 100644 index 0000000..3b47d31 --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 7.62x25mm Tokarev Magazine +Description 30发 7.62.25mm 托卡列夫手枪弹 \ No newline at end of file diff --git a/Guns/SMG/PPSH41/PPSH_30/PPSH_30.dat b/Guns/SMG/PPSH41/PPSH_30/PPSH_30.dat new file mode 100644 index 0000000..4796df1 --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH_30/PPSH_30.dat @@ -0,0 +1,57 @@ +GUID 1b2e71f2cd034dccaecbd40d5837fa6f + +Type Magazine +ID 12067 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 5 +Count_Max 25 + +Calibers 1 +Caliber_0 909 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Tracer 51 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12067 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12069 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 1490 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12067 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SMG/PPSH41/PPSH_50/English.dat b/Guns/SMG/PPSH41/PPSH_50/English.dat new file mode 100644 index 0000000..cb625e5 --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH_50/English.dat @@ -0,0 +1,2 @@ +Name 71rnd 7.62x25mm Tokarev Magazine +Description 71发 7.62.25mm 托卡列夫手枪弹------似乎弹匣变重了射击变准了呢!伏特加魔法√ \ No newline at end of file diff --git a/Guns/SMG/PPSH41/PPSH_50/PPSH_50.dat b/Guns/SMG/PPSH41/PPSH_50/PPSH_50.dat new file mode 100644 index 0000000..9a058f2 --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH_50/PPSH_50.dat @@ -0,0 +1,60 @@ +GUID 836aa9d0b8434c3688b9937c166eca81 + +Type Magazine +ID 12069 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 71 +Count_Min 10 +Count_Max 70 + +Calibers 1 +Caliber_0 909 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Tracer 51 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Speed 1.25 +Spread 0.85 + +Blueprints 5 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12069 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12067 +Blueprint_2_Build 30 +Blueprint_3_Type Ammo +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 1490 +Blueprint_3_Build 30 +Blueprint_4_Type Gear +Blueprint_4_Supplies 1 +Blueprint_4_Supply_0_ID 12069 +Blueprint_4_Supply_0_Amount 1 +Blueprint_4_Product 12586 +Blueprint_4_Products 1 +Blueprint_4_Build 27 diff --git a/Guns/SMG/PPSH41/PPSH_Sight/English.dat b/Guns/SMG/PPSH41/PPSH_Sight/English.dat new file mode 100644 index 0000000..24756ec --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH_Sight/English.dat @@ -0,0 +1,2 @@ +Name PPSH Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SMG/PPSH41/PPSH_Sight/PPSH_Sight.dat b/Guns/SMG/PPSH41/PPSH_Sight/PPSH_Sight.dat new file mode 100644 index 0000000..2af781f --- /dev/null +++ b/Guns/SMG/PPSH41/PPSH_Sight/PPSH_Sight.dat @@ -0,0 +1,9 @@ +GUID d4696332ea7240da9880abfd6a0ab3c5 + +Type Sight +ID 12068 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SMG/RO635/RO635/English.dat b/Guns/SMG/RO635/RO635/English.dat new file mode 100644 index 0000000..ad129df --- /dev/null +++ b/Guns/SMG/RO635/RO635/English.dat @@ -0,0 +1,2 @@ +Name [SMG] RO635 ★★★★★ +Description 细数你们的罪行吧!正义,是不会输的! \ No newline at end of file diff --git a/Guns/SMG/RO635/RO635/RO635.dat b/Guns/SMG/RO635/RO635/RO635.dat new file mode 100644 index 0000000..7593731 --- /dev/null +++ b/Guns/SMG/RO635/RO635/RO635.dat @@ -0,0 +1,123 @@ +GUID e756078b028e74787805d2ac04c21626 +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 11047 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Barrel 11304 +Tactical 11330 +Magazine 11078 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 11 +Ammo_Max 32 + +Safety +Semi +Auto + +Caliber 3 + +Range 150 +Firerate 3 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 26 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 26 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 26 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 26 +Structure_Damage 0 +Vehicle_Damage 13 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 22 +Ballistic_Travel 7 + +Recoil_Min_X -1 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.002 +Shake_Min_Y 0.002 +Shake_Min_Z -0.001 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11047 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/RO635/RO635_MOD/9mm_smg_32rnd/9mm_smg_32rnd.dat b/Guns/SMG/RO635/RO635_MOD/9mm_smg_32rnd/9mm_smg_32rnd.dat new file mode 100644 index 0000000..d9d4216 --- /dev/null +++ b/Guns/SMG/RO635/RO635_MOD/9mm_smg_32rnd/9mm_smg_32rnd.dat @@ -0,0 +1,56 @@ +GUID e1c7e901caed633e75c9a580dd056509 +Type Magazine +Rarity Mythical +ID 12554 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 0 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Pellets 2 +Ballistic_Damage_Multiplier 0.6 + +Spread 6 + +Range 3 +Player_Damage 30 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 4 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12554 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12554 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/RO635/RO635_MOD/9mm_smg_32rnd/English.dat b/Guns/SMG/RO635/RO635_MOD/9mm_smg_32rnd/English.dat new file mode 100644 index 0000000..5042340 --- /dev/null +++ b/Guns/SMG/RO635/RO635_MOD/9mm_smg_32rnd/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm Spread R.I.P Magazine +Description 30发 9x19mm 分芯彻底侵彻弹 2颗有效弹丸 \ No newline at end of file diff --git a/Guns/SMG/RO635/RO635_MOD/RO635_MOD/English.dat b/Guns/SMG/RO635/RO635_MOD/RO635_MOD/English.dat new file mode 100644 index 0000000..45deb15 --- /dev/null +++ b/Guns/SMG/RO635/RO635_MOD/RO635_MOD/English.dat @@ -0,0 +1,2 @@ +Name [SMG] RO635 [Digi-Mind] ★★★★★★ +Description 指挥官,您又熬夜加班了吗?等等,还有人形看着呢……好啦,看在您这么辛苦的份上,就让您这样抱一会吧。 \ No newline at end of file diff --git a/Guns/SMG/RO635/RO635_MOD/RO635_MOD/RO635_MOD.dat b/Guns/SMG/RO635/RO635_MOD/RO635_MOD/RO635_MOD.dat new file mode 100644 index 0000000..f940ce6 --- /dev/null +++ b/Guns/SMG/RO635/RO635_MOD/RO635_MOD/RO635_MOD.dat @@ -0,0 +1,126 @@ +GUID bdc07a29c8ee4e7be663ca6b76b508fd +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12553 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Barrel 11304 +Tactical 1007 +Magazine 12554 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 11 +Ammo_Max 32 + +Safety +Semi +Auto + +Caliber 3 + +Range 250 +Firerate 3 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 29 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.1 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 29 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.1 +Zombie_Skull_Multiplier 2 + +Animal_Damage 29 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 2 + +Barricade_Damage 29 +Structure_Damage 0 +Vehicle_Damage 13 +Resource_Damage 29 +Object_Damage 29 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 25 +Ballistic_Travel 10 + +Recoil_Min_X -1 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.002 +Shake_Min_Y 0.002 +Shake_Min_Z -0.001 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 4 +Blueprint_1_Supply_0_ID 11047 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12467 +Blueprint_1_Supply_1_Amount 3 +Blueprint_1_Supply_2_ID 12359 +Blueprint_1_Supply_2_Amount 1 +Blueprint_1_Supply_3_ID 12586 +Blueprint_1_Supply_3_Amount 10 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + + + + + + + + + + + + + diff --git a/Guns/SMG/SP9/English.dat b/Guns/SMG/SP9/English.dat new file mode 100644 index 0000000..15a8a6d --- /dev/null +++ b/Guns/SMG/SP9/English.dat @@ -0,0 +1,2 @@ +Name [SMG] SP9 ★★★★★ +Description 人形的强大并不是为了实施暴力……而是为了对抗暴力,为此,我会变得更加可靠。 \ No newline at end of file diff --git a/Guns/SMG/SP9/SP9.dat b/Guns/SMG/SP9/SP9.dat new file mode 100644 index 0000000..7ec1660 --- /dev/null +++ b/Guns/SMG/SP9/SP9.dat @@ -0,0 +1,123 @@ +GUID 1c1bb4bfb2a9ca864b85d1b2492e7bde +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12538 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Barrel 11304 +Tactical 11330 +Magazine 11078 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 11 +Ammo_Max 32 + +Safety +Semi +Auto + +Caliber 3 + +Range 150 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 32 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 32 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 32 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 32 +Structure_Damage 0 +Vehicle_Damage 16 +Resource_Damage 32 +Object_Damage 32 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 22 +Ballistic_Travel 7 + +Recoil_Min_X -1 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.002 +Shake_Min_Y 0.002 +Shake_Min_Z -0.001 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12538 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/Scorpion/Scorpion/English.dat b/Guns/SMG/Scorpion/Scorpion/English.dat new file mode 100644 index 0000000..4933c8e --- /dev/null +++ b/Guns/SMG/Scorpion/Scorpion/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Scorpion 蝎式 ★★★ +Description 指挥官,再乱摸的话,会被打成马蜂窝的哦。 \ No newline at end of file diff --git a/Guns/SMG/Scorpion/Scorpion/Scorpion.dat b/Guns/SMG/Scorpion/Scorpion/Scorpion.dat new file mode 100644 index 0000000..8826853 --- /dev/null +++ b/Guns/SMG/Scorpion/Scorpion/Scorpion.dat @@ -0,0 +1,121 @@ +GUID 95f2f51c2cfc4778be4c9ae6d59ac5d6 +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 11083 + +Size_X 2 +Size_Y 2 +Size_Z 0.32 + +Magazine 11084 + +Hook_Barrel +Hook_Tactical +Hook_Sight + +Ammo_Min 10 +Ammo_Max 20 + +Safety +Semi +Auto + +Caliber 3 + +Range 75 +Firerate 3 +Action Trigger +Replace 0.78 + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 38 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 38 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 38 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 31 +Structure_Damage 0 +Vehicle_Damage 31 +Resource_Damage 31 +Object_Damage 31 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 15 +Ballistic_Travel 6 + +Recoil_Min_X -1.5 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.035 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.04 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11083 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/Scorpion/Scorpion_Drum/English.dat b/Guns/SMG/Scorpion/Scorpion_Drum/English.dat new file mode 100644 index 0000000..91d5b8e --- /dev/null +++ b/Guns/SMG/Scorpion/Scorpion_Drum/English.dat @@ -0,0 +1,2 @@ +Name 75rnd 9x19mm FMJ Drum +Description 75发 9x19mm 全金属被甲弹 弹鼓 \ No newline at end of file diff --git a/Guns/SMG/Scorpion/Scorpion_Drum/Scorpion_Drum.dat b/Guns/SMG/Scorpion/Scorpion_Drum/Scorpion_Drum.dat new file mode 100644 index 0000000..3e74f24 --- /dev/null +++ b/Guns/SMG/Scorpion/Scorpion_Drum/Scorpion_Drum.dat @@ -0,0 +1,34 @@ +GUID d88a75247de64a32865d539d3d6209c7 + +Type Magazine +ID 11085 + +Size_X 1 +Size_Y 2 +Size_Z 0.32 + +Amount 75 +Count_Min 20 +Count_Max 50 + +Calibers 1 +Caliber_0 3 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11085 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11085 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/Scorpion/Scorpion_Magazine/English.dat b/Guns/SMG/Scorpion/Scorpion_Magazine/English.dat new file mode 100644 index 0000000..49fd329 --- /dev/null +++ b/Guns/SMG/Scorpion/Scorpion_Magazine/English.dat @@ -0,0 +1,2 @@ +Name 20rnd 9x19mm R.I.P Magazine +Description 20发 9x19mm 彻底侵彻性弹 弹匣 \ No newline at end of file diff --git a/Guns/SMG/Scorpion/Scorpion_Magazine/Scorpion_Magazine.dat b/Guns/SMG/Scorpion/Scorpion_Magazine/Scorpion_Magazine.dat new file mode 100644 index 0000000..724151f --- /dev/null +++ b/Guns/SMG/Scorpion/Scorpion_Magazine/Scorpion_Magazine.dat @@ -0,0 +1,51 @@ +GUID b8095f2757b940cd978deefd3b78171d + +Type Magazine +Rarity Mythical +ID 11084 + +Size_X 1 +Size_Y 1 +Size_Z 0.21 + +Amount 20 +Count_Min 10 +Count_Max 20 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 40 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 5 +Object_Damage 200 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 +Speed 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11084 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11084 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/Sten5/Sten5/English.dat b/Guns/SMG/Sten5/Sten5/English.dat new file mode 100644 index 0000000..9140e45 --- /dev/null +++ b/Guns/SMG/Sten5/Sten5/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Sten Mk.V ★★★ +Description 指挥官……您还没有……恋人之类的吗? \ No newline at end of file diff --git a/Guns/SMG/Sten5/Sten5/Sten5.dat b/Guns/SMG/Sten5/Sten5/Sten5.dat new file mode 100644 index 0000000..8db270d --- /dev/null +++ b/Guns/SMG/Sten5/Sten5/Sten5.dat @@ -0,0 +1,123 @@ +GUID 86b8050ef38e406983cdaf1ef16288fb +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 11077 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 +Size2_Z 0.6 + +Magazine 11078 + +Hook_Tactical +Hook_Grip +Hook_Sight +Hook_Barrel + +Ammo_Min 20 +Ammo_Max 30 + +Auto +Safety + +Caliber 3 + +Range 150 +Firerate 5 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 40 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.8 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 40 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 1.5 + +Animal_Damage 40 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 40 +Structure_Damage 0 +Vehicle_Damage 40 +Resource_Damage 40 +Object_Damage 40 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 24 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 3.5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.02 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.03 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11077 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/Sten5/Sten_Mag/English.dat b/Guns/SMG/Sten5/Sten_Mag/English.dat new file mode 100644 index 0000000..8b00e4f --- /dev/null +++ b/Guns/SMG/Sten5/Sten_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm Israeli Riot Control Magazine +Description 30发 9x19mm 以色列防暴弹,7发霰弹,现已加入72颗葡萄干套餐 \ No newline at end of file diff --git a/Guns/SMG/Sten5/Sten_Mag/Sten_Mag.dat b/Guns/SMG/Sten5/Sten_Mag/Sten_Mag.dat new file mode 100644 index 0000000..9d4375a --- /dev/null +++ b/Guns/SMG/Sten5/Sten_Mag/Sten_Mag.dat @@ -0,0 +1,46 @@ +GUID e9081ac5194b440494dbf2e78c4aefbc + +Type Magazine +ID 11078 + +Size_X 1 +Size_Y 2 +Size_Z 0.4 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Pellets 3 + +Ballistic_Damage_Multiplier 0.4 + +Tracer 48 + +Spread 1.05 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11078 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 100 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11078 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + diff --git a/Guns/SMG/TMP/BrugMet_30/BrugMet_30.dat b/Guns/SMG/TMP/BrugMet_30/BrugMet_30.dat new file mode 100644 index 0000000..1357ecb --- /dev/null +++ b/Guns/SMG/TMP/BrugMet_30/BrugMet_30.dat @@ -0,0 +1,53 @@ +GUID 5c3838cfa1ee4fc49c183e5ff75e82c6 + +Type Magazine +Rarity Mythical +ID 12147 + +Size_X 1 +Size_Y 2 +Size_Z 0.275 + +Amount 30 +Count_Min 15 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 55 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 2 +Object_Damage 200 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12147 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12147 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable + diff --git a/Guns/SMG/TMP/BrugMet_30/English.dat b/Guns/SMG/TMP/BrugMet_30/English.dat new file mode 100644 index 0000000..8081d6c --- /dev/null +++ b/Guns/SMG/TMP/BrugMet_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm R.I.P Magazine +Description 30发 9x19mm Radically Invasive Projectile 彻底侵彻弹,对无防护目标一发击杀 \ No newline at end of file diff --git a/Guns/SMG/TMP/TMP/English.dat b/Guns/SMG/TMP/TMP/English.dat new file mode 100644 index 0000000..c7b22d8 --- /dev/null +++ b/Guns/SMG/TMP/TMP/English.dat @@ -0,0 +1,2 @@ +Name [SMG] TMP ★★★ +Description 就算是自己一个人妄想的时间,我也不要别人来决定我怎么想! \ No newline at end of file diff --git a/Guns/SMG/TMP/TMP/TMP.dat b/Guns/SMG/TMP/TMP/TMP.dat new file mode 100644 index 0000000..6c303f5 --- /dev/null +++ b/Guns/SMG/TMP/TMP/TMP.dat @@ -0,0 +1,120 @@ +GUID c990e84630e34991951bac71a50ab788 +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 12146 + +Size_X 3 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.45 + +Magazine 12147 + +Hook_Sight +Hook_Barrel +Hook_Tactical + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 3 + +Range 150 +Firerate 2 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 21 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 21 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 21 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 21 +Structure_Damage 0 +Vehicle_Damage 21 +Resource_Damage 21 +Object_Damage 21 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 17 +Ballistic_Travel 9 + +Recoil_Min_X -1.5 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.005 +Shake_Min_Y 0.005 +Shake_Min_Z -0.035 +Shake_Max_X 0.005 +Shake_Max_Y -0.005 +Shake_Max_Z -0.04 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12146 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/Thompson/Tommy2/English.dat b/Guns/SMG/Thompson/Tommy2/English.dat new file mode 100644 index 0000000..1b72a63 --- /dev/null +++ b/Guns/SMG/Thompson/Tommy2/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Thompson ★★★★★ +Description 你就是新BOSS吗?芝加哥打字机,请多指教了。这是个没有警察的世界啊。太棒了,可以爽快的大干一场了! \ No newline at end of file diff --git a/Guns/SMG/Thompson/Tommy2/Tommy2.dat b/Guns/SMG/Thompson/Tommy2/Tommy2.dat new file mode 100644 index 0000000..3a50c92 --- /dev/null +++ b/Guns/SMG/Thompson/Tommy2/Tommy2.dat @@ -0,0 +1,125 @@ +GUID 394d028e11c349109853aa296448d2cc +Type Gun + +Rarity Mythical +Useable Gun +Slot Primary +ID 11090 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 +Size2_Z 0.5 + +Magazine 11093 +Grip 11316 +Barrel 11394 + +Hook_Barrel +Hook_Tactical +Hook_Grip + +Ammo_Min 30 +Ammo_Max 50 + +Safety +Semi +Auto + +Caliber 4 + +Range 150 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 31 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 31 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 31 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 28 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 30 +Ballistic_Travel 5 + +Recoil_Min_X -1.5 +Recoil_Min_Y 3 +Recoil_Max_X 2 +Recoil_Max_Y 5 + +Recover_X 0.4 +Recover_Y 0.4 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.02 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.03 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11090 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/Thompson/tommy_20/English.dat b/Guns/SMG/Thompson/tommy_20/English.dat new file mode 100644 index 0000000..ecb8313 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_20/English.dat @@ -0,0 +1,2 @@ +Name 20rnd .45ACP R.I.P Magazine +Description 20发 .45ACP Radically Invasive Projectile 彻底侵彻弹,对无防护目标一发击杀 \ No newline at end of file diff --git a/Guns/SMG/Thompson/tommy_20/tommy_20.dat b/Guns/SMG/Thompson/tommy_20/tommy_20.dat new file mode 100644 index 0000000..d2e53a3 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_20/tommy_20.dat @@ -0,0 +1,57 @@ +GUID 02131a09544f43da99ca9abc0e214983 + +Type Magazine +Rarity Mythical +ID 11091 + +Size_X 1 +Size_Y 1 +Size_Z 0.325 + +Amount 20 +Count_Min 10 +Count_Max 20 + +Calibers 1 +Caliber_0 4 + +Range 3 +Player_Damage 55 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 2 +Object_Damage 200 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 49 +Spread 0.85 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11091 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 100 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11091 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + diff --git a/Guns/SMG/Thompson/tommy_30/English.dat b/Guns/SMG/Thompson/tommy_30/English.dat new file mode 100644 index 0000000..d1c1ff3 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .45ACP JHP Mag +Description +30% 弹头伤害 +30% 弹道下坠
30发 .45ACP 被甲空尖弹 弹匣 \ No newline at end of file diff --git a/Guns/SMG/Thompson/tommy_30/tommy_30.dat b/Guns/SMG/Thompson/tommy_30/tommy_30.dat new file mode 100644 index 0000000..e8773f3 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_30/tommy_30.dat @@ -0,0 +1,58 @@ +GUID e0dadb0e27d248e5b3dd4892c9faa642 + +Type Magazine +Rarity Uncommon +ID 11092 + +Size_X 1 +Size_Y 2 +Size_Z 0.325 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 4 + +Range 3 +Player_Damage 15 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 +Spread 0.9 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11092 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 100 +Blueprint_2_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11092 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + diff --git a/Guns/SMG/Thompson/tommy_comp/English.dat b/Guns/SMG/Thompson/tommy_comp/English.dat new file mode 100644 index 0000000..3d6a332 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_comp/English.dat @@ -0,0 +1,2 @@ +Name M1928 Compensator +Description 20% 后坐力
汤普森消焰器,降低后坐力 \ No newline at end of file diff --git a/Guns/SMG/Thompson/tommy_comp/tommy_comp.dat b/Guns/SMG/Thompson/tommy_comp/tommy_comp.dat new file mode 100644 index 0000000..2ddc330 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_comp/tommy_comp.dat @@ -0,0 +1,16 @@ +GUID 7536bec13e8046b1a41800fe92f920ad + +Type Barrel +Rarity Rare +ID 11394 + +Size_X 1 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.8 +Recoil_Y 0.8 + +Paintable + + diff --git a/Guns/SMG/Thompson/tommy_drum/English.dat b/Guns/SMG/Thompson/tommy_drum/English.dat new file mode 100644 index 0000000..7af1719 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_drum/English.dat @@ -0,0 +1,2 @@ +Name 50rnd .45ACP FMJ Drum +Description 50发 .45ACP 普通弹弹鼓 \ No newline at end of file diff --git a/Guns/SMG/Thompson/tommy_drum/tommy_drum.dat b/Guns/SMG/Thompson/tommy_drum/tommy_drum.dat new file mode 100644 index 0000000..99563fb --- /dev/null +++ b/Guns/SMG/Thompson/tommy_drum/tommy_drum.dat @@ -0,0 +1,40 @@ +GUID 2b4adf1b7579493186b9e33e66462f2d + +Type Magazine +ID 11093 + +Size_X 2 +Size_Y 2 +Size_Z 0.325 + +Amount 50 +Count_Min 30 +Count_Max 50 + +Calibers 1 +Caliber_0 4 + +Tracer 48 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11093 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 100 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11093 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + diff --git a/Guns/SMG/Thompson/tommy_hor/English.dat b/Guns/SMG/Thompson/tommy_hor/English.dat new file mode 100644 index 0000000..ce156f6 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_hor/English.dat @@ -0,0 +1,2 @@ +Name M1928 Horizontal Grip +Description -60%/-20% 水平/垂直后坐力
-20% 精度扩散
-20% 屏息晃动
汤哥专用水平握把,标配 \ No newline at end of file diff --git a/Guns/SMG/Thompson/tommy_hor/tommy_hor.dat b/Guns/SMG/Thompson/tommy_hor/tommy_hor.dat new file mode 100644 index 0000000..9795393 --- /dev/null +++ b/Guns/SMG/Thompson/tommy_hor/tommy_hor.dat @@ -0,0 +1,18 @@ +GUID 2a6eea5dd0164de49b3841534e0f2741 + +Type Grip +ID 11315 + +Size_X 2 +Size_Y 1 +Size_Z 0.15 + +Recoil_X 0.4 +Recoil_Y 0.8 + +Spread 0.8 +Shake 0.8 + +Paintable + + diff --git a/Guns/SMG/Thompson/tommy_vert/English.dat b/Guns/SMG/Thompson/tommy_vert/English.dat new file mode 100644 index 0000000..db5d7bc --- /dev/null +++ b/Guns/SMG/Thompson/tommy_vert/English.dat @@ -0,0 +1,2 @@ +Name M1928 Vertical Grip +Description -40% 后坐力
-20% 精度扩散
-20% 屏息晃动
汤哥专用垂直握把,芝加哥打字机套件 \ No newline at end of file diff --git a/Guns/SMG/Thompson/tommy_vert/tommy_vert.dat b/Guns/SMG/Thompson/tommy_vert/tommy_vert.dat new file mode 100644 index 0000000..05f8b5f --- /dev/null +++ b/Guns/SMG/Thompson/tommy_vert/tommy_vert.dat @@ -0,0 +1,18 @@ +GUID d3b681b2d163412dacf9dad8317fd403 + +Type Grip +ID 11316 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Recoil_X 0.6 +Recoil_Y 0.6 + +Spread 0.8 +Shake 0.8 + +Paintable + + diff --git a/Guns/SMG/Type100/Type100/English.dat b/Guns/SMG/Type100/Type100/English.dat new file mode 100644 index 0000000..55f9a04 --- /dev/null +++ b/Guns/SMG/Type100/Type100/English.dat @@ -0,0 +1,2 @@ +Name [SMG] 百式冲锋枪 ★★★★★ +Description 指挥官,今天的工作辛苦了,洗澡水已经烧好了,还是先聊会儿天呢? \ No newline at end of file diff --git a/Guns/SMG/Type100/Type100/Type100.dat b/Guns/SMG/Type100/Type100/Type100.dat new file mode 100644 index 0000000..a87e6d6 --- /dev/null +++ b/Guns/SMG/Type100/Type100/Type100.dat @@ -0,0 +1,122 @@ +GUID 56856580484249d8a37f056c7c4d09b6 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12178 + +Size_X 4 +Size_Y 2 +Size_Z 0.375 +Size2_Z 0.45 + +Magazine 12179 + +Hook_Tactical +Hook_Sight + +Ammo_Min 14 +Ammo_Max 27 + +Safety +Auto + +Caliber 822 + +Range 200 +Firerate 5 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 33 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 33 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 33 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 33 +Structure_Damage 0 +Vehicle_Damage 33 +Resource_Damage 33 +Object_Damage 33 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 23 +Ballistic_Travel 9 + +Recoil_Min_X -0.5 +Recoil_Min_Y 1 +Recoil_Max_X -0 +Recoil_Max_Y 2 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12178 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/Type100/Type100_30/English.dat b/Guns/SMG/Type100/Type100_30/English.dat new file mode 100644 index 0000000..96981fd --- /dev/null +++ b/Guns/SMG/Type100/Type100_30/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 8×22mm Nambu Magazine +Description 30发 8x22mm 南部手枪弹,百式冲锋枪专用 \ No newline at end of file diff --git a/Guns/SMG/Type100/Type100_30/Type100_30.dat b/Guns/SMG/Type100/Type100_30/Type100_30.dat new file mode 100644 index 0000000..9233c73 --- /dev/null +++ b/Guns/SMG/Type100/Type100_30/Type100_30.dat @@ -0,0 +1,34 @@ +GUID 6fca3c2c1f144ecaba7714543e86d55a + +Type Magazine +ID 12179 + +Size_X 1 +Size_Y 2 +Size_Z 0.225 + +Amount 30 +Count_Min 14 +Count_Max 30 + +Calibers 1 +Caliber_0 822 + +Tracer 48 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12179 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12179 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/UMP40/UMP/English.dat b/Guns/SMG/UMP40/UMP/English.dat new file mode 100644 index 0000000..db9b850 --- /dev/null +++ b/Guns/SMG/UMP40/UMP/English.dat @@ -0,0 +1,2 @@ +Name [SMG] UMP40 ★★★★ +Description 我要去告诉所有人,从今天开始,指挥官是我的啦。(卒于416冷枪 \ No newline at end of file diff --git a/Guns/SMG/UMP40/UMP/UMP.dat b/Guns/SMG/UMP40/UMP/UMP.dat new file mode 100644 index 0000000..08d0c57 --- /dev/null +++ b/Guns/SMG/UMP40/UMP/UMP.dat @@ -0,0 +1,119 @@ +GUID 51e32333f4bc4609a4764d4351f553f8 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 11039 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Barrel 11300 +Sight 11329 +Magazine 11040 +Tactical 11311 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 15 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 39 + +Range 150 +Firerate 5 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 35 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 0.7 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.8 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 35 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 35 +Structure_Damage 0 +Vehicle_Damage 35 +Resource_Damage 35 +Object_Damage 35 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 24 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 3 +Recoil_Max_X 1.5 +Recoil_Max_Y 5 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11039 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/SMG/UMP40/UMP_Mag/English.dat b/Guns/SMG/UMP40/UMP_Mag/English.dat new file mode 100644 index 0000000..2e06b8b --- /dev/null +++ b/Guns/SMG/UMP40/UMP_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .40S&W Grizzly JHP Magazine +Description +30% 弹头伤害 +30% 弹道下坠
30发 .40S&W 灰熊被甲空尖弹弹匣 \ No newline at end of file diff --git a/Guns/SMG/UMP40/UMP_Mag/UMP_Mag.dat b/Guns/SMG/UMP40/UMP_Mag/UMP_Mag.dat new file mode 100644 index 0000000..b679008 --- /dev/null +++ b/Guns/SMG/UMP40/UMP_Mag/UMP_Mag.dat @@ -0,0 +1,52 @@ +GUID 521946f949e74241803f72034cfaa814 + +Type Magazine +Rarity Uncommon +ID 11040 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 30 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 39 + +Range 3 +Player_Damage 25 +Zombie_Damage 60 +Animal_Damage 60 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11040 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11040 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 \ No newline at end of file diff --git a/Guns/SMG/UMP45/45acp26rnd/45acp26rnd.dat b/Guns/SMG/UMP45/45acp26rnd/45acp26rnd.dat new file mode 100644 index 0000000..ad4fdff --- /dev/null +++ b/Guns/SMG/UMP45/45acp26rnd/45acp26rnd.dat @@ -0,0 +1,59 @@ +GUID 09fb1db33fa741f7b2147b04453d7ea8 + +Type Magazine +Rarity Uncommon +ID 11138 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Amount 26 +Count_Min 10 +Count_Max 22 + +Calibers 1 +Caliber_0 56 + +Range 3 +Player_Damage 15 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11138 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 1481 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11138 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 + + diff --git a/Guns/SMG/UMP45/45acp26rnd/English.dat b/Guns/SMG/UMP45/45acp26rnd/English.dat new file mode 100644 index 0000000..f50e220 --- /dev/null +++ b/Guns/SMG/UMP45/45acp26rnd/English.dat @@ -0,0 +1,2 @@ +Name 26rnd .45 ACP +P JHP magazine +Description +30% 弹头伤害 +30% 弹道下坠
26发 .45ACP +P 高膛压空尖弹,对人员杀伤较高 \ No newline at end of file diff --git a/Guns/SMG/UMP45/UMP_45_Iron_Sights/English.dat b/Guns/SMG/UMP45/UMP_45_Iron_Sights/English.dat new file mode 100644 index 0000000..0f7f60a --- /dev/null +++ b/Guns/SMG/UMP45/UMP_45_Iron_Sights/English.dat @@ -0,0 +1,2 @@ +Name UMP 45 Rear Sight +Description Rail mounted rear sight. \ No newline at end of file diff --git a/Guns/SMG/UMP45/UMP_45_Iron_Sights/UMP_45_Iron_Sights.dat b/Guns/SMG/UMP45/UMP_45_Iron_Sights/UMP_45_Iron_Sights.dat new file mode 100644 index 0000000..e6bd978 --- /dev/null +++ b/Guns/SMG/UMP45/UMP_45_Iron_Sights/UMP_45_Iron_Sights.dat @@ -0,0 +1,12 @@ +GUID 9a37e11ea4d44d27a7406831878324e5 + +Type Sight +ID 12087 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + +Paintable + + diff --git a/Guns/SMG/UMP45/ump45/English.dat b/Guns/SMG/UMP45/ump45/English.dat new file mode 100644 index 0000000..f890d4b --- /dev/null +++ b/Guns/SMG/UMP45/ump45/English.dat @@ -0,0 +1,2 @@ +Name [SMG] UMP-45 ★★★★ +Description UMP45,来了哦。指挥官,你是想和我好好相处的,对吗♪ \ No newline at end of file diff --git a/Guns/SMG/UMP45/ump45/ump45.dat b/Guns/SMG/UMP45/ump45/ump45.dat new file mode 100644 index 0000000..19a4acf --- /dev/null +++ b/Guns/SMG/UMP45/ump45/ump45.dat @@ -0,0 +1,127 @@ +GUID f6212535d80c46748345392c4f255ba5 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 11137 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Barrel 11300 +Sight 11345 +Magazine 11138 +Grip 11311 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 5 +Ammo_Max 22 + +Safety +Semi +Auto + +Caliber 56 + +Range 180 +Firerate 6 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 38 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.45 + +Zombie_Damage 38 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 38 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 33 +Structure_Damage 0 +Vehicle_Damage 33 +Resource_Damage 33 +Object_Damage 33 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 36 +Ballistic_Travel 5 + +Recoil_Min_X -1 +Recoil_Min_Y 4 +Recoil_Max_X 1.5 +Recoil_Max_Y 6 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.0075 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.0075 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11137 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/UMP9/UMP-9_Mag/English.dat b/Guns/SMG/UMP9/UMP-9_Mag/English.dat new file mode 100644 index 0000000..3341679 --- /dev/null +++ b/Guns/SMG/UMP9/UMP-9_Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm JHP Handload +Description +30% 弹头伤害 +30% 弹道下坠
9x19mm 被甲空尖手装弹,大幅度增加精度 \ No newline at end of file diff --git a/Guns/SMG/UMP9/UMP-9_Mag/UMP-9_Mag.dat b/Guns/SMG/UMP9/UMP-9_Mag/UMP-9_Mag.dat new file mode 100644 index 0000000..34ccf32 --- /dev/null +++ b/Guns/SMG/UMP9/UMP-9_Mag/UMP-9_Mag.dat @@ -0,0 +1,53 @@ +GUID a8c39448def446fcadc85cb10cc61a93 + +Type Magazine +Rarity Uncommon +ID 11042 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 24 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 15 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 +Spread 0.75 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11042 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 11042 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SMG/UMP9/UMP45/English.dat b/Guns/SMG/UMP9/UMP45/English.dat new file mode 100644 index 0000000..dbdf641 --- /dev/null +++ b/Guns/SMG/UMP9/UMP45/English.dat @@ -0,0 +1,2 @@ +Name [SMG] UMP-9 ★★★★ +Description 指挥官!……嘻嘻♪没事,就是想叫你一下。干什么呀,指挥官!我不是你想象中的那种人!……至少,目前还不是吧…… \ No newline at end of file diff --git a/Guns/SMG/UMP9/UMP45/UMP45.dat b/Guns/SMG/UMP9/UMP45/UMP45.dat new file mode 100644 index 0000000..8ecb167 --- /dev/null +++ b/Guns/SMG/UMP9/UMP45/UMP45.dat @@ -0,0 +1,124 @@ +GUID dabd225c59f14630b70fe3bd6c3efa79 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 11041 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 + +Barrel 11300 +Sight 11344 +Magazine 11042 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 25 + +Safety +Semi +Auto + +Caliber 3 + +Range 225 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 29 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 29 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 29 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 38 +Structure_Damage 0 +Vehicle_Damage 38 +Resource_Damage 38 +Object_Damage 38 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 35 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 1 +Recoil_Max_Y 4 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11041 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/UZI/UZI/English.dat b/Guns/SMG/UZI/UZI/English.dat new file mode 100644 index 0000000..ae067c2 --- /dev/null +++ b/Guns/SMG/UZI/UZI/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Micro-UZI ★★★ +Description 喂,看什么看啊!都有点不好意思了,快去工作! \ No newline at end of file diff --git a/Guns/SMG/UZI/UZI/UZI.dat b/Guns/SMG/UZI/UZI/UZI.dat new file mode 100644 index 0000000..3bee0a4 --- /dev/null +++ b/Guns/SMG/UZI/UZI/UZI.dat @@ -0,0 +1,120 @@ +GUID 2329675e40484932b880777b83cb14ae + +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 12107 + +Size_X 3 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.45 + +Magazine 12108 + +Hook_Sight +Hook_Barrel + +Ammo_Min 20 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 3 + +Range 100 +Firerate 2 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 22 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 22 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 22 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 22 +Structure_Damage 0 +Vehicle_Damage 22 +Resource_Damage 22 +Object_Damage 22 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 20 +Ballistic_Travel 5 + +Recoil_Min_X -2 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 3 + +Recover_X 0.5 +Recover_Y 0.8 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12107 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/UZI/UZI_Magazine/English.dat b/Guns/SMG/UZI/UZI_Magazine/English.dat new file mode 100644 index 0000000..a4121b5 --- /dev/null +++ b/Guns/SMG/UZI/UZI_Magazine/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm JHP magazine +Description +30% 弹头伤害 +30% 弹道下坠
30发 9x19mm 被甲空尖弹 弹匣 \ No newline at end of file diff --git a/Guns/SMG/UZI/UZI_Magazine/UZI_Magazine.dat b/Guns/SMG/UZI/UZI_Magazine/UZI_Magazine.dat new file mode 100644 index 0000000..496fbc4 --- /dev/null +++ b/Guns/SMG/UZI/UZI_Magazine/UZI_Magazine.dat @@ -0,0 +1,54 @@ +GUID 6493e618bd5f40ee9e2fa222c9cb9cc4 + +Type Magazine +Rarity Uncommon +ID 12108 + +Size_X 1 +Size_Y 2 +Size_Z 0.275 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 10 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12108 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12108 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/Vector/45ACP-Mag/45ACP-Mag.dat b/Guns/SMG/Vector/45ACP-Mag/45ACP-Mag.dat new file mode 100644 index 0000000..2216cb5 --- /dev/null +++ b/Guns/SMG/Vector/45ACP-Mag/45ACP-Mag.dat @@ -0,0 +1,58 @@ +GUID 9f08d08efdaa4fdca6d447b7cc0872d0 + +Type Magazine +ID 11123 + +Size_X 1 +Size_Y 2 +Size_Z 0.3 + +Amount 30 +Count_Min 10 +Count_Max 30 + +Calibers 1 +Caliber_0 56 + +Pellets 2 +Ballistic_Damage_Multiplier 0.6 + +Range 3 +Player_Damage 0 +Zombie_Damage 80 +Animal_Damage 80 +Barricade_Damage 20 +Structure_Damage 20 +Resource_Damage 100 +Vehicle_Damage 2 +Object_Damage 200 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 51 +Spread 1.05 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11123 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 1449 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Build 27 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 11123 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SMG/Vector/45ACP-Mag/English.dat b/Guns/SMG/Vector/45ACP-Mag/English.dat new file mode 100644 index 0000000..a078dcb --- /dev/null +++ b/Guns/SMG/Vector/45ACP-Mag/English.dat @@ -0,0 +1,2 @@ +Name 30rnd .45ACP DoubleTap +P Magazine +Description 30发 .45ACP DoubleTap +P 双头弹 \ No newline at end of file diff --git a/Guns/SMG/Vector/Kriss Vector/English.dat b/Guns/SMG/Vector/Kriss Vector/English.dat new file mode 100644 index 0000000..ffbe21f --- /dev/null +++ b/Guns/SMG/Vector/Kriss Vector/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Vector ★★★★★ +Description 出身也好,原型也好,都是无所谓的东西吧……反正我只是件服从命令的商品罢了…… \ No newline at end of file diff --git a/Guns/SMG/Vector/Kriss Vector/Kriss Vector.dat b/Guns/SMG/Vector/Kriss Vector/Kriss Vector.dat new file mode 100644 index 0000000..9744dd6 --- /dev/null +++ b/Guns/SMG/Vector/Kriss Vector/Kriss Vector.dat @@ -0,0 +1,124 @@ +GUID bc0e3b95465842a7b6bf55b68e1634ea + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 11122 + +Size_X 3 +Size_Y 2 +Size_Z 0.35 +Size2_Z 0.45 + +Sight 11322 +Magazine 11123 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 20 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 56 + +Range 125 +Firerate 2 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 33 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.3 + +Zombie_Damage 33 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 33 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 33 +Structure_Damage 0 +Vehicle_Damage 33 +Resource_Damage 33 +Object_Damage 33 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 28 +Ballistic_Travel 4.5 + +Recoil_Aim 0.4 +Recoil_Min_X -1 +Recoil_Min_Y 4 +Recoil_Max_X 2 +Recoil_Max_Y 6 + +Recover_X 1.0 +Recover_Y 1.0 + +Shake_Min_X -0.005 +Shake_Min_Y 0.0075 +Shake_Min_Z -0.01 +Shake_Max_X 0.005 +Shake_Max_Y -0.0075 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11122 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + + + + + + diff --git a/Guns/SMG/X95/HolographicSight/English.dat b/Guns/SMG/X95/HolographicSight/English.dat new file mode 100644 index 0000000..de3ff1a --- /dev/null +++ b/Guns/SMG/X95/HolographicSight/English.dat @@ -0,0 +1,2 @@ +Name Holographic Sight +Description Rail mounted sight with electronic aiming halo. \ No newline at end of file diff --git a/Guns/SMG/X95/HolographicSight/HolographicSight.dat b/Guns/SMG/X95/HolographicSight/HolographicSight.dat new file mode 100644 index 0000000..ab4fd1d --- /dev/null +++ b/Guns/SMG/X95/HolographicSight/HolographicSight.dat @@ -0,0 +1,13 @@ +GUID 9906ea37e552420e88dac5016a41c1ad + +Type Sight +Rarity Rare +ID 12184 + +Size_X 2 +Size_Y 1 +Size_Z 0.1 + +Holographic + +Paintable diff --git a/Guns/SMG/X95/X95/English.dat b/Guns/SMG/X95/X95/English.dat new file mode 100644 index 0000000..e409d73 --- /dev/null +++ b/Guns/SMG/X95/X95/English.dat @@ -0,0 +1,2 @@ +Name [SMG] X95 ★★★★★ +Description 花朵只有被人欣赏,凋谢才会有意义。指挥官,只要我能为了大家绽放,我不害怕任何痛苦。 \ No newline at end of file diff --git a/Guns/SMG/X95/X95/X95.dat b/Guns/SMG/X95/X95/X95.dat new file mode 100644 index 0000000..52a8b9f --- /dev/null +++ b/Guns/SMG/X95/X95/X95.dat @@ -0,0 +1,125 @@ +GUID fcc7130fd22a49a5b6962e4224e63b70 + +Type Gun + +Rarity Mythical +Useable Gun +Slot Secondary +ID 12183 + +Size_X 3 +Size_Y 2 +Size_Z 0.425 + +Sight 12184 +Magazine 11107 +Barrel 11301 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 30 + +Safety +Semi +Bursts 3 +Auto + +Attachment_Calibers 2 +Attachment_Caliber_0 5562 +Attachment_Caliber_1 3 + +Magazine_Calibers 2 +Magazine_Caliber_0 5562 +Magazine_Caliber_1 3 + +Range 250 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.75 + +Player_Damage 38 +Player_Leg_Multiplier 0.7 +Player_Arm_Multiplier 1.0 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 35 +Zombie_Leg_Multiplier 0.7 +Zombie_Arm_Multiplier 1.0 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 35 +Animal_Leg_Multiplier 0.7 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 33 +Structure_Damage 0 +Vehicle_Damage 33 +Resource_Damage 33 +Object_Damage 33 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 21 +Ballistic_Travel 15 + +Recoil_Min_X -2 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 4 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.003 +Shake_Min_Y 0.003 +Shake_Min_Z -0.0055 +Shake_Max_X 0.003 +Shake_Max_Y -0.003 +Shake_Max_Z -0.015 + +Muzzle 63002 +Shell 63202 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12183 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 + + + + + + + + diff --git a/Guns/SMG/apc9/apc9k/English.dat b/Guns/SMG/apc9/apc9k/English.dat new file mode 100644 index 0000000..1251ee6 --- /dev/null +++ b/Guns/SMG/apc9/apc9k/English.dat @@ -0,0 +1,2 @@ +Name [SMG] APC9k ★★★★ +Description 喔,你一定就是姐姐说的那位心地善良,给钱大方的老板吧!
我的代号是APC9k,简单点就叫我9k吧~ \ No newline at end of file diff --git a/Guns/SMG/apc9/apc9k/apc9k.dat b/Guns/SMG/apc9/apc9k/apc9k.dat new file mode 100644 index 0000000..49eede3 --- /dev/null +++ b/Guns/SMG/apc9/apc9k/apc9k.dat @@ -0,0 +1,122 @@ +GUID 28eb1086ffeb2c07c151d111a5308c64 + +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 12595 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 + +Magazine 11078 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Ammo_Min 10 +Ammo_Max 25 + +Safety +Semi +Auto + +Caliber 3 + +Range 225 +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 27 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 27 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 27 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 38 +Structure_Damage 0 +Vehicle_Damage 38 +Resource_Damage 38 +Object_Damage 38 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 20 + +Ballistic_Steps 35 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 1 +Recoil_Max_Y 4 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.0025 +Shake_Min_Y 0.0025 +Shake_Min_Z -0.01 +Shake_Max_X 0.0025 +Shake_Max_Y -0.0025 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12595 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + diff --git a/Guns/SMG/ar57/57_fn_std_50rnd/57_fn_std_50rnd.dat b/Guns/SMG/ar57/57_fn_std_50rnd/57_fn_std_50rnd.dat new file mode 100644 index 0000000..47c713a --- /dev/null +++ b/Guns/SMG/ar57/57_fn_std_50rnd/57_fn_std_50rnd.dat @@ -0,0 +1,53 @@ +GUID b64c68e4df6cdb143dff321f70ccedfe + +Type Magazine +Rarity Rare +ID 12550 + +Size_X 2 +Size_Y 1 +Size_Z 0.125 + +Amount 50 +Count_Min 10 +Count_Max 40 + +Calibers 1 +Caliber_0 5728 + +Range 3 +Player_Damage 23 +Zombie_Damage 20 +Animal_Damage 20 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 150 +Resource_Damage 200 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 1154 +Ballistic_Damage_Multiplier 1.2 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12602 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12550 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12550 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Guns/SMG/ar57/57_fn_std_50rnd/English.dat b/Guns/SMG/ar57/57_fn_std_50rnd/English.dat new file mode 100644 index 0000000..3002ea1 --- /dev/null +++ b/Guns/SMG/ar57/57_fn_std_50rnd/English.dat @@ -0,0 +1,2 @@ +Name 50rnd 5.7x28mm SS190 Magazine +Description +20% 弹头伤害
50发 5.7x28mm SS190 穿甲弹 \ No newline at end of file diff --git a/Guns/SMG/ar57/AR57_Girl's_Frontline/AR57_Girl's_Frontline.dat b/Guns/SMG/ar57/AR57_Girl's_Frontline/AR57_Girl's_Frontline.dat new file mode 100644 index 0000000..a91ac58 --- /dev/null +++ b/Guns/SMG/ar57/AR57_Girl's_Frontline/AR57_Girl's_Frontline.dat @@ -0,0 +1,113 @@ +GUID ee55842ee2eec9a36e323c5403e8b969 + +Type Gun +Rarity Legendary +Useable Gun +Slot Secondary +ID 12549 + +Size_X 4 +Size_Y 2 +Size_Z 0.37 +Size2_Z 0.45 + +Magazine 12550 +Barrel 35690 +Sight 35224 +Grip 36321 + +Ammo_Min 32 +Ammo_Max 50 + +Hook_Sight +Hook_Tactical +Hook_Grip +Hook_Barrel + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 5728 + +Range 120 +Ballistic_Drop 0.00175 +Ballistic_Steps 10 +Ballistic_Travel 12 + +Firerate 3 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 21 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 21 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 21 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 21 +Structure_Damage 0 +Vehicle_Damage 21 +Resource_Damage 21 +Object_Damage 21 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Recoil_Min_X -0.95 +Recoil_Max_X 0.95 +Recoil_Min_Y 3.25 +Recoil_Max_Y 3.35 + +Recover_X 0.65 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Max_X 0.001 +Shake_Min_Y -0.0015 +Shake_Max_Y -0.0018 +Shake_Min_Z -0.0065 +Shake_Max_Z -0.0074 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12549 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/SMG/ar57/AR57_Girl's_Frontline/English.dat b/Guns/SMG/ar57/AR57_Girl's_Frontline/English.dat new file mode 100644 index 0000000..1738fda --- /dev/null +++ b/Guns/SMG/ar57/AR57_Girl's_Frontline/English.dat @@ -0,0 +1,2 @@ +Name [SMG] AR57 ★★★★ +Description 战术人形,AR57报……为什么你站那么远?我又不会对你做什么…… \ No newline at end of file diff --git a/Guns/SMG/aug_para/9mm_steyr_mpi_32rnd/9mm_steyr_mpi_32rnd.dat b/Guns/SMG/aug_para/9mm_steyr_mpi_32rnd/9mm_steyr_mpi_32rnd.dat new file mode 100644 index 0000000..b61dce5 --- /dev/null +++ b/Guns/SMG/aug_para/9mm_steyr_mpi_32rnd/9mm_steyr_mpi_32rnd.dat @@ -0,0 +1,52 @@ +GUID 801e3c6dc45db6305d4c1f7a7f70c549 + +Type Magazine +Rarity Uncommon +ID 12548 + +Size_X 1 +Size_Y 2 +Size_Z 0.2 + +Amount 30 +Count_Min 24 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 15 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12548 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12548 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 diff --git a/Guns/SMG/aug_para/9mm_steyr_mpi_32rnd/English.dat b/Guns/SMG/aug_para/9mm_steyr_mpi_32rnd/English.dat new file mode 100644 index 0000000..3341679 --- /dev/null +++ b/Guns/SMG/aug_para/9mm_steyr_mpi_32rnd/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm JHP Handload +Description +30% 弹头伤害 +30% 弹道下坠
9x19mm 被甲空尖手装弹,大幅度增加精度 \ No newline at end of file diff --git a/Guns/SMG/aug_para/AUGA2_Para_Tactical/AUGA2_Para_Tactical.dat b/Guns/SMG/aug_para/AUGA2_Para_Tactical/AUGA2_Para_Tactical.dat new file mode 100644 index 0000000..4732cfd --- /dev/null +++ b/Guns/SMG/aug_para/AUGA2_Para_Tactical/AUGA2_Para_Tactical.dat @@ -0,0 +1,110 @@ +GUID e096ff2d04789ce318ffebddab02b0d5 + +Type Gun +Rarity Mythical +Useable Gun +Slot Secondary +ID 12547 + +Size_X 3 +Size_Y 2 +Size_Z 0.37 +Size2_Z 0.45 + +Magazine 12548 + +Hook_Barrel +Hook_Sight +Hook_Grip + +Ammo_Min 17 +Ammo_Max 32 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 3 + +Range 200 + +Firerate 4 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 30 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 30 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 30 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 30 +Structure_Damage 0 +Vehicle_Damage 15 +Resource_Damage 30 +Object_Damage 30 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Drop 0.0025 +Ballistic_Steps 50 +Ballistic_Travel 8 + +Recoil_Min_X -0.4 +Recoil_Max_X 1.05 +Recoil_Min_Y 3.2 +Recoil_Max_Y 3.4 + +Recover_X 0.72 +Recover_Y 0.75 + +Shake_Min_X -0.00112 +Shake_Max_X 0.00112 +Shake_Min_Y -0.001 +Shake_Max_Y -0.0011 +Shake_Min_Z -0.0075 +Shake_Max_Z -0.0089 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12547 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 5 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 5 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/SMG/aug_para/AUGA2_Para_Tactical/English.dat b/Guns/SMG/aug_para/AUGA2_Para_Tactical/English.dat new file mode 100644 index 0000000..1a1951b2 --- /dev/null +++ b/Guns/SMG/aug_para/AUGA2_Para_Tactical/English.dat @@ -0,0 +1,2 @@ +Name [SMG] AUG Para ★★★★★ +Description 哇,前辈?!呜啊,摸鱼被抓包了……但是在格里芬工作的大家都好可爱,一聊起来就会忘记时间,抱歉啦。 \ No newline at end of file diff --git a/Guns/SMG/mp5/mp5a3/English.dat b/Guns/SMG/mp5/mp5a3/English.dat new file mode 100644 index 0000000..7f1224a --- /dev/null +++ b/Guns/SMG/mp5/mp5a3/English.dat @@ -0,0 +1,2 @@ +Name [SMG] MP5 ★★★★ +Description MP5,报道。虽然个头有点小,可我会帮上忙的 \ No newline at end of file diff --git a/Guns/SMG/mp5/mp5a3/mp5a3.dat b/Guns/SMG/mp5/mp5a3/mp5a3.dat new file mode 100644 index 0000000..03aee74 --- /dev/null +++ b/Guns/SMG/mp5/mp5a3/mp5a3.dat @@ -0,0 +1,124 @@ +GUID 7a82c4382c6a47dc9da220b896298609 +Type Gun + +Rarity Legendary +Useable Gun +Slot Secondary +ID 11016 + +Size_X 3 +Size_Y 2 +Size_Z 0.4 + +Sight 11396 +Magazine 11042 + +Hook_Sight +Hook_Grip +Hook_Tactical +Hook_Barrel + +Ammo_Min 5 +Ammo_Max 30 + +Safety +Semi +Auto + +Caliber 3 + +Range 125 +Firerate 4 +Replace 0.8 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 34 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 34 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 34 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 34 +Structure_Damage 0 +Vehicle_Damage 34 +Resource_Damage 34 +Object_Damage 34 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 20 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 2 +Recoil_Max_X 2 +Recoil_Max_Y 3 + +Recover_X 0.65 +Recover_Y 0.65 + +Shake_Min_X -0.002 +Shake_Min_Y 0.002 +Shake_Min_Z -0.01 +Shake_Max_X 0.002 +Shake_Max_Y -0.002 +Shake_Max_Z -0.02 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11016 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 4 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + diff --git a/Guns/SMG/pps43/PPS/English.dat b/Guns/SMG/pps43/PPS/English.dat new file mode 100644 index 0000000..af5b109 --- /dev/null +++ b/Guns/SMG/pps43/PPS/English.dat @@ -0,0 +1,2 @@ +Name [SMG] PPS-43 ★★★ +Description 指挥官,能见到您太好了,更加轻巧的我,为您效劳。 \ No newline at end of file diff --git a/Guns/SMG/pps43/PPS/PPS.dat b/Guns/SMG/pps43/PPS/PPS.dat new file mode 100644 index 0000000..60d5e6f --- /dev/null +++ b/Guns/SMG/pps43/PPS/PPS.dat @@ -0,0 +1,126 @@ +GUID cdd9e611891446818945ff71b369d34f +Type Gun + +Rarity Rare +Useable Gun +Slot Secondary +ID 12070 + +Size_X 3 +Size_Y 2 +Size_Z 0.475 +Size2_Z 0.625 + +Sight 12282 +Magazine 12071 + +Hook_Sight +Hook_Tactical + +Ammo_Min 20 +Ammo_Max 35 + +Safety +Auto + +Caliber 909 + +Range 150 +Firerate 3 +Replace 0.7 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 28 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 28 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 28 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 28 +Structure_Damage 0 +Vehicle_Damage 26 +Resource_Damage 26 +Object_Damage 26 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Ballistic_Steps 24 +Ballistic_Travel 6.5 + +Recoil_Min_X -1 +Recoil_Min_Y 0.5 +Recoil_Max_X 3 +Recoil_Max_Y 1 + +Recover_X 0.6 +Recover_Y 0.6 + +Shake_Min_X -0.001 +Shake_Min_Y 0.001 +Shake_Min_Z -0.005 +Shake_Max_X 0.001 +Shake_Max_Y -0.001 +Shake_Max_Z -0.01 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12070 +Blueprint_1_Outputs 2 +Blueprint_1_Output_0_ID 12145 +Blueprint_1_Output_0_Amount 1 +Blueprint_1_Output_1_ID 12586 +Blueprint_1_Output_1_Amount 3 +Blueprint_1_Build 27 + + + + + + + + + + + + + + + + + + + diff --git a/Guns/SMG/pps43/PPS_Mag/English.dat b/Guns/SMG/pps43/PPS_Mag/English.dat new file mode 100644 index 0000000..b70cb7c --- /dev/null +++ b/Guns/SMG/pps43/PPS_Mag/English.dat @@ -0,0 +1,2 @@ +Name 35rnd 7.62x25mm Tokarev Magazine +Description 35发 7.62x25mm 托卡列夫手枪弹 \ No newline at end of file diff --git a/Guns/SMG/pps43/PPS_Mag/PPS_Mag.dat b/Guns/SMG/pps43/PPS_Mag/PPS_Mag.dat new file mode 100644 index 0000000..e438cbf --- /dev/null +++ b/Guns/SMG/pps43/PPS_Mag/PPS_Mag.dat @@ -0,0 +1,53 @@ +GUID 27ae1b5f0f7542328129683a2480a0a6 + +Type Magazine +ID 12071 + +Size_X 1 +Size_Y 2 +Size_Z 0.25 + +Amount 35 +Count_Min 5 +Count_Max 30 + +Calibers 1 +Caliber_0 909 + +Range 3 +Player_Damage 0 +Zombie_Damage 30 +Animal_Damage 30 +Barricade_Damage 30 +Structure_Damage 30 +Vehicle_Damage 30 +Resource_Damage 100 +Object_Damage 30 + +Tracer 51 + +Explosion 54 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Blueprints 4 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12071 +Blueprint_1_Build 30 +Blueprint_2_Type Ammo +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 125 +Blueprint_2_Build 30 +Blueprint_3_Type Gear +Blueprint_3_Supplies 1 +Blueprint_3_Supply_0_ID 12071 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Product 12586 +Blueprint_3_Products 1 +Blueprint_3_Build 27 diff --git a/Guns/SMG/pps43/PPS_Sight/English.dat b/Guns/SMG/pps43/PPS_Sight/English.dat new file mode 100644 index 0000000..cd5e494 --- /dev/null +++ b/Guns/SMG/pps43/PPS_Sight/English.dat @@ -0,0 +1,2 @@ +Name PPS43 Iron Sights +Description Rail mounted iron sights. \ No newline at end of file diff --git a/Guns/SMG/pps43/PPS_Sight/PPS_Sight.dat b/Guns/SMG/pps43/PPS_Sight/PPS_Sight.dat new file mode 100644 index 0000000..41cd08e --- /dev/null +++ b/Guns/SMG/pps43/PPS_Sight/PPS_Sight.dat @@ -0,0 +1,9 @@ +GUID 11c5c749eb634332a9172506e4382c8b + +Type Sight +ID 12282 + +Size_X 1 +Size_Y 1 +Size_Z 0.1 + diff --git a/Guns/SMG/spectre_m4/Spectre_M4/English.dat b/Guns/SMG/spectre_m4/Spectre_M4/English.dat new file mode 100644 index 0000000..bb620bd --- /dev/null +++ b/Guns/SMG/spectre_m4/Spectre_M4/English.dat @@ -0,0 +1,2 @@ +Name [SMG] Spectre M4 ★★ +Description 高速作战武器,幽灵M4,正式加入!指挥官,作为欢迎会……是不是简单了点? \ No newline at end of file diff --git a/Guns/SMG/spectre_m4/Spectre_M4/Spectre_M4.dat b/Guns/SMG/spectre_m4/Spectre_M4/Spectre_M4.dat new file mode 100644 index 0000000..c1d0216 --- /dev/null +++ b/Guns/SMG/spectre_m4/Spectre_M4/Spectre_M4.dat @@ -0,0 +1,105 @@ +GUID b6eeba045632b7357d401b48f96a7eee + +Type Gun +Rarity Uncommon +Useable Gun +Slot Secondary +ID 12551 + +Size_X 3 +Size_Y 2 +Size_Z 0.37 +Size2_Z 0.45 + +Magazine 12552 + +Hook_Barrel + +Ammo_Min 17 +Ammo_Max 30 + +Safety +Semi +Auto + +Magazine_Calibers 1 +Magazine_Caliber_0 3 + +Range 150 +Ballistic_Drop 0.0025 +Ballistic_Steps 15 +Ballistic_Travel 10 + +Firerate 3 +Action Trigger + +Can_Aim_During_Sprint True + +Damage_Falloff_Range 0.6 +Damage_Falloff_Multiplier 0.7 + +Player_Damage 25 +Player_Leg_Multiplier 0.8 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.5 + +Zombie_Damage 25 +Zombie_Leg_Multiplier 0.8 +Zombie_Arm_Multiplier 0.9 +Zombie_Spine_Multiplier 1.0 +Zombie_Skull_Multiplier 2 + +Animal_Damage 25 +Animal_Leg_Multiplier 0.9 +Animal_Spine_Multiplier 1.0 +Animal_Skull_Multiplier 2 + +Barricade_Damage 25 +Structure_Damage 0 +Vehicle_Damage 13 +Resource_Damage 25 +Object_Damage 25 + +Invulnerable +Durability 0.03 +Quality_Min 10 +Quality_Max 99.9999 + +Spread_Aim 0.05 +Spread_Angle_Degrees 15 + +Recoil_Min_X -0.85 +Recoil_Max_X 1.95 +Recoil_Min_Y 3.05 +Recoil_Max_Y 3.15 + +Recover_X 0.5 +Recover_Y 0.5 + +Shake_Min_X -0.00112 +Shake_Max_X 0.00112 +Shake_Min_Y -0.001 +Shake_Max_Y -0.0011 +Shake_Min_Z -0.0075 +Shake_Max_Z -0.0089 + +Muzzle 63001 +Shell 63201 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12585 +Blueprint_0_Supply_0_Amount 1 + +Blueprint_0_Level 1 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12551 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 12586 +Blueprint_1_Output_0_Amount 2 +Blueprint_1_Build 27 \ No newline at end of file diff --git a/Guns/SMG/spectre_m4/spectre_m4_std_30rnd/English.dat b/Guns/SMG/spectre_m4/spectre_m4_std_30rnd/English.dat new file mode 100644 index 0000000..a4121b5 --- /dev/null +++ b/Guns/SMG/spectre_m4/spectre_m4_std_30rnd/English.dat @@ -0,0 +1,2 @@ +Name 30rnd 9x19mm JHP magazine +Description +30% 弹头伤害 +30% 弹道下坠
30发 9x19mm 被甲空尖弹 弹匣 \ No newline at end of file diff --git a/Guns/SMG/spectre_m4/spectre_m4_std_30rnd/spectre_m4_std_30rnd.dat b/Guns/SMG/spectre_m4/spectre_m4_std_30rnd/spectre_m4_std_30rnd.dat new file mode 100644 index 0000000..8e248a0 --- /dev/null +++ b/Guns/SMG/spectre_m4/spectre_m4_std_30rnd/spectre_m4_std_30rnd.dat @@ -0,0 +1,54 @@ +GUID 73eb0035bcecf0d84dd1ab252cbd1a6b + +Type Magazine +Rarity Uncommon +ID 12552 + +Size_X 1 +Size_Y 2 +Size_Z 0.275 + +Amount 30 +Count_Min 20 +Count_Max 30 + +Calibers 1 +Caliber_0 3 + +Range 3 +Player_Damage 10 +Zombie_Damage 40 +Animal_Damage 40 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 2000 +Object_Damage 0 + +Explosion 53 +Explosive +Explode_On_Impact +Explosion_Launch_Speed 6 + +Tracer 50 +Ballistic_Damage_Multiplier 1.3 +Ballistic_Drop 1.3 + +Blueprints 3 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12601 +Blueprint_0_Build 30 +Blueprint_1_Type Ammo +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12552 +Blueprint_1_Build 30 +Blueprint_2_Type Gear +Blueprint_2_Supplies 1 +Blueprint_2_Supply_0_ID 12552 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Product 12586 +Blueprint_2_Products 1 +Blueprint_2_Build 27 + +Paintable \ No newline at end of file diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/English.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/English.dat new file mode 100644 index 0000000..c9ac494 --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/English.dat @@ -0,0 +1,2 @@ +Name UMP45MOD3's Arm +Description 鼻梁骨粉碎拳EX \ No newline at end of file diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat new file mode 100644 index 0000000..6055224 --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Arm/UMP45MOD3Arm.dat @@ -0,0 +1,54 @@ +GUID 39e72e16458f470f8be37223d4805b75 + +Type Melee +Useable Melee +Slot Secondary +ID 64199 + +Size_X 2 +Size_Y 3 +Size_Z 0.6 +Size2_Z 0.6 + +Range 2 +Strength 1.5 +Stamina 25 + +Player_Damage 34 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 34 +Zombie_Leg_Multiplier 0.3 +Zombie_Arm_Multiplier 0.3 +Zombie_Spine_Multiplier 0.6 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 34 +Animal_Leg_Multiplier 0.3 +Animal_Spine_Multiplier 0.6 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 15 +Structure_Damage 10 +Vehicle_Damage 25 +Resource_Damage 100 +Object_Damage 25 + +Durability 0.15 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 3 +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 16 +Blueprint_1_Product 67 +Blueprint_1_Products 2 +Blueprint_1_Build 27 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Chest/English.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Chest/English.dat new file mode 100644 index 0000000..26450b4 --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Chest/English.dat @@ -0,0 +1,2 @@ +Name UMP45-MOD3's Chest +Description 所以我必须和这个世界和解,我必须接受现在的自己,只有这样,你对我的意义才会显现出来……+20%护甲+10%爆炸护甲+96格子+5%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Chest/UMP45MOD3Chest.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Chest/UMP45MOD3Chest.dat new file mode 100644 index 0000000..82af67e --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Chest/UMP45MOD3Chest.dat @@ -0,0 +1,39 @@ +GUID 6978f5057b7d1da2a75a8481b22e6c89 + +Type Vest +Rarity Mythical +Useable Clothing +Exclude_From_Master_Bundle +ID 12510 + +Size_X 2 +Size_Y 2 +Size_Z 0.5 + +Width 12 +Height 8 + +Armor 0.8 +Armor_Explosion 0.9 +Movement_Speed_Multiplier 1.05 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 2 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 20 +Blueprint_0_Product 12510 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 10 +Blueprint_1_Build 32 + + + diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Hair/English.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Hair/English.dat new file mode 100644 index 0000000..e10957f --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Hair/English.dat @@ -0,0 +1,2 @@ +Name UMP45-MOD3's Hair +Description 也许,此刻的我正踏在你所期待的道路上,那是属于我们共同的命运。+20%护甲+15%爆炸护甲+防火+辐射抗性+10%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Hair/UMP45MOD3Hair.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Hair/UMP45MOD3Hair.dat new file mode 100644 index 0000000..bc96b51 --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Hair/UMP45MOD3Hair.dat @@ -0,0 +1,40 @@ +GUID 6b83d2811df5bfcc301adc0d0c3600f7 + +Type Hat +Rarity Legendary +Useable Clothing +Exclude_From_Master_Bundle +ID 12508 + +Size_X 2 +Size_Y 2 +Size_Z 0.35 + +Beard + +Proof_Radiation +Proof_Fire +Armor 0.8 +Armor_Explosion 0.85 +Movement_Speed_Multiplier 1.1 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 20 +Blueprint_0_Product 12508 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Build 32 + + + diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Pants/English.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Pants/English.dat new file mode 100644 index 0000000..d930d57 --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Pants/English.dat @@ -0,0 +1,2 @@ +Name UMP45-MOD3's Pants +Description 我开始接受这个事实……+15%护甲-10%爆炸护甲+摔落保护X+48格子+20%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Pants/UMP45MOD3Pants.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Pants/UMP45MOD3Pants.dat new file mode 100644 index 0000000..18b776b --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Pants/UMP45MOD3Pants.dat @@ -0,0 +1,40 @@ +GUID 831e637cdf4ff99dda9a2c1a0def8878 + +Type Pants +Rarity Mythical +Useable Clothing +Exclude_From_Master_Bundle +ID 12511 + +Size_X 2 +Size_Y 2 +Size_Z 0.65 + +Width 12 +Height 4 + +Armor 0.85 +Armor_Explosion 1.1 +Movement_Speed_Multiplier 1.2 +Causes_Fall_Damage False + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 5 +Blueprint_0_Product 12511 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 3 +Blueprint_1_Build 32 + + + diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Shirt/English.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Shirt/English.dat new file mode 100644 index 0000000..02ecd75 --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Shirt/English.dat @@ -0,0 +1,2 @@ +Name UMP45-MOD3's Shirt +Description 所以请看着我吧,我们的改变,终于开始了。+30%护甲+30%爆炸护甲+防火+辐射抗性+10%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Shirt/UMP45MOD3Shirt.dat b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Shirt/UMP45MOD3Shirt.dat new file mode 100644 index 0000000..1898e3e --- /dev/null +++ b/Individual/GFLClothings/UMP45MOD3/UMP45MOD3Shirt/UMP45MOD3Shirt.dat @@ -0,0 +1,41 @@ +GUID 808447a0bcb27ce154e61d87420296d7 + +Type Shirt +Rarity Legendary +Useable Clothing +Exclude_From_Master_Bundle +ID 12509 + +Size_X 3 +Size_Y 2 +Size_Z 0.6 + +Width 12 +Height 4 + +Proof_Radiation +Proof_Fire +Armor 0.7 +Armor_Explosion 0.7 +Movement_Speed_Multiplier 1.1 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 20 +Blueprint_0_Product 12509 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 10 +Blueprint_1_Build 32 + + + diff --git a/Individual/GFLClothings/ar15body/English.dat b/Individual/GFLClothings/ar15body/English.dat new file mode 100644 index 0000000..26f3d16 --- /dev/null +++ b/Individual/GFLClothings/ar15body/English.dat @@ -0,0 +1,2 @@ +Name AR15[Digi-Mind]机体升程密钥 +Description 保管战术人形AR15数据的程式升华钥,用于义体构造。+40%护甲+40%爆炸护甲+防火+辐射抗性+48格子+5%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/ar15body/ar15body.dat b/Individual/GFLClothings/ar15body/ar15body.dat new file mode 100644 index 0000000..c6cd32a --- /dev/null +++ b/Individual/GFLClothings/ar15body/ar15body.dat @@ -0,0 +1,43 @@ +GUID 49b2c6feaadb558424f0e2440bc4f28d +Type Shirt +Rarity Mythical +Useable Clothing +ID 12470 + +Size_X 1 +Size_Y 2 +Size_Z 0.35 + +Width 12 +Height 4 + +Proof_Radiation +Proof_Fire +Armor 0.6 +Armor_Explosion 0.6 +Movement_Speed_Multiplier 1.05 + +Has_1P_Character_Mesh_Override True +Character_Mesh_3P_Override_LODs 1 +Has_Character_Material_Override True + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 10 +Blueprint_0_Product 12470 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Build 32 + +Master_Bundle_Override gf6.masterbundle +Bundle_Override_Path /Items/ar15body \ No newline at end of file diff --git a/Individual/GFLClothings/ar15head/English.dat b/Individual/GFLClothings/ar15head/English.dat new file mode 100644 index 0000000..a246581 --- /dev/null +++ b/Individual/GFLClothings/ar15head/English.dat @@ -0,0 +1,2 @@ +Name AR15[Digi-Mind]视光器插入栓 +Description 内部注入了LCL的未知装置,用于与义体建立神经连接。+30%护甲+20%爆炸护甲+防火+辐射抗性+5%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/ar15head/ar15head.dat b/Individual/GFLClothings/ar15head/ar15head.dat new file mode 100644 index 0000000..4f7af26 --- /dev/null +++ b/Individual/GFLClothings/ar15head/ar15head.dat @@ -0,0 +1,38 @@ +GUID 6534aaa2bc0cec39139789c882ec5a3b +Type Hat +Rarity Mythical +Useable Clothing +ID 12471 + +Size_X 1 +Size_Y 2 +Size_Z 0.35 + +Beard + +Proof_Radiation +Proof_Fire +Armor 0.7 +Armor_Explosion 0.8 +Movement_Speed_Multiplier 1.05 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 10 +Blueprint_0_Product 12471 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Build 32 + +Master_Bundle_Override gf6.masterbundle +Bundle_Override_Path /Items/ar15head \ No newline at end of file diff --git a/Individual/GFLClothings/mcxbody/English.dat b/Individual/GFLClothings/mcxbody/English.dat new file mode 100644 index 0000000..f36e40f --- /dev/null +++ b/Individual/GFLClothings/mcxbody/English.dat @@ -0,0 +1,2 @@ +Name MCX机体升程密钥 +Description 保管战术人形MCX数据的程式升华钥,用于义体构造。+40%护甲+40%爆炸护甲+防火+辐射抗性+48格子+5%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/mcxbody/mcxbody.dat b/Individual/GFLClothings/mcxbody/mcxbody.dat new file mode 100644 index 0000000..808bc2f --- /dev/null +++ b/Individual/GFLClothings/mcxbody/mcxbody.dat @@ -0,0 +1,43 @@ +GUID c45e3dde26f8bb3967cfc0a47b46399f +Type Shirt +Rarity Mythical +Useable Clothing +ID 12472 + +Size_X 1 +Size_Y 2 +Size_Z 0.35 + +Width 12 +Height 4 + +Proof_Radiation +Proof_Fire +Armor 0.6 +Armor_Explosion 0.6 +Movement_Speed_Multiplier 1.05 + +Has_1P_Character_Mesh_Override True +Character_Mesh_3P_Override_LODs 1 +Has_Character_Material_Override True + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 10 +Blueprint_0_Product 12472 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Build 32 + +Master_Bundle_Override gf6.masterbundle +Bundle_Override_Path /Items/mcxbody \ No newline at end of file diff --git a/Individual/GFLClothings/mcxhead/English.dat b/Individual/GFLClothings/mcxhead/English.dat new file mode 100644 index 0000000..67be301 --- /dev/null +++ b/Individual/GFLClothings/mcxhead/English.dat @@ -0,0 +1,2 @@ +Name MCX视光器插入栓 +Description 内部注入了LCL的未知装置,用于与义体建立神经连接。+30%护甲+20%爆炸护甲+防火+辐射抗性+5%移速 \ No newline at end of file diff --git a/Individual/GFLClothings/mcxhead/mcxhead.dat b/Individual/GFLClothings/mcxhead/mcxhead.dat new file mode 100644 index 0000000..7da55db --- /dev/null +++ b/Individual/GFLClothings/mcxhead/mcxhead.dat @@ -0,0 +1,38 @@ +GUID c4a8bb4898a1ff77eabdb2ff9e6e5153 +Type Hat +Rarity Mythical +Useable Clothing +ID 12473 + +Size_X 1 +Size_Y 2 +Size_Z 0.35 + +Beard + +Proof_Radiation +Proof_Fire +Armor 0.7 +Armor_Explosion 0.8 +Movement_Speed_Multiplier 1.05 + +Blueprints 2 +Blueprint_0_Type Apparel +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 12279 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 66 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 10 +Blueprint_0_Product 12473 +Blueprint_0_Products 1 +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Build 32 + +Master_Bundle_Override gf6.masterbundle +Bundle_Override_Path /Items/mcxhead \ No newline at end of file diff --git a/Individual/Replace/AI-2/AI-2.dat b/Individual/Replace/AI-2/AI-2.dat new file mode 100644 index 0000000..6ac60fe --- /dev/null +++ b/Individual/Replace/AI-2/AI-2.dat @@ -0,0 +1,67 @@ +GUID f83496bd581f48509647006f1eb11f48 + +Type Medical +Rarity Rare +Useable Consumeable +ID 37200 + +Size_X 1 +Size_Y 1 +Size_Z 0.16 +Size2_Z 0.9 + +Food 5 +Water -10 +Aid +Bleeding +Broken +Health 75 +Disinfectant 25 +Energy 100 + +Backward + +Blueprints 3 +Blueprint_0_Type Supply +Blueprint_0_Supplies 3 +Blueprint_0_Supply_0_ID 75 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 70 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Supply_2_ID 67 +Blueprint_0_Supply_2_Amount 2 +Blueprint_0_Build 32 +Blueprint_1_Type Supply +Blueprint_1_Supplies 4 +Blueprint_1_Supply_0_ID 340 +Blueprint_1_Supply_0_Amount 3 +Blueprint_1_Supply_1_ID 329 +Blueprint_1_Supply_1_Amount 3 +Blueprint_1_Supply_2_ID 14 +Blueprint_1_Supply_2_Amount 1 +Blueprint_1_Supply_3_ID 72 +Blueprint_1_Supply_3_Amount 2 +Blueprint_1_Product 77 +Blueprint_1_Products 2 +Blueprint_1_Tool 76 +Blueprint_1_Level 1 +Blueprint_1_Skill Cook +Blueprint_1_Build 27 +Blueprint_2_Type Supply +Blueprint_2_Supplies 3 +Blueprint_2_Supply_0_ID 340 +Blueprint_2_Supply_0_Amount 2 +Blueprint_2_Supply_1_ID 329 +Blueprint_2_Supply_1_Amount 1 +Blueprint_2_Supply_2_ID 14 +Blueprint_2_Supply_2_Amount 1 +Blueprint_2_Supply_3_ID 72 +Blueprint_2_Supply_3_Amount 2 +Blueprint_2_Product 77 +Blueprint_2_Products 2 +Blueprint_2_Tool 76 +Blueprint_2_Level 1 +Blueprint_2_Skill Cook +Blueprint_2_Build 27 + +Exclude_From_Master_Bundle diff --git a/Individual/Replace/AI-2/English.dat b/Individual/Replace/AI-2/English.dat new file mode 100644 index 0000000..ed4d9a4 --- /dev/null +++ b/Individual/Replace/AI-2/English.dat @@ -0,0 +1,2 @@ +Name AI-2 +Description NOT TODAY FUCKO \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Maple_Beer/English.dat b/Individual/Replace/Alcohol/Maple_Beer/English.dat new file mode 100644 index 0000000..d8ff6b9 --- /dev/null +++ b/Individual/Replace/Alcohol/Maple_Beer/English.dat @@ -0,0 +1,2 @@ +Name 瓶装威士忌 +Description "让朋友低估你的优点,让敌人高估你的缺点。" \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Maple_Beer/Maple_Beer.dat b/Individual/Replace/Alcohol/Maple_Beer/Maple_Beer.dat new file mode 100644 index 0000000..eb16806 --- /dev/null +++ b/Individual/Replace/Alcohol/Maple_Beer/Maple_Beer.dat @@ -0,0 +1,32 @@ +GUID 0cedb518824045788d11ad12ef7ad9ff + +Type Water +Rarity Rare +Useable Consumeable +ID 17206 + +Size_X 1 +Size_Y 2 +Size_Z 0.44 + +Water 40 +Virus 5 +Health 24 + +Blueprints 1 +Blueprint_0_Type Supply +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 1159 +Blueprint_0_Supply_0_Amount 2 +Blueprint_0_Supply_1_ID 334 +Blueprint_0_Supply_1_Amount 6 +Blueprint_0_Supply_2_ID 14 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Outputs 1 +Blueprint_0_Output_0_ID 42261 +Blueprint_0_Output_0_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Cook +Blueprint_0_Build 47102 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Rum/English.dat b/Individual/Replace/Alcohol/Rum/English.dat new file mode 100644 index 0000000..895da61 --- /dev/null +++ b/Individual/Replace/Alcohol/Rum/English.dat @@ -0,0 +1,2 @@ +Name 瓶装朗姆酒 +Description "想要我的宝藏吗?想要的话那就到海上去找吧!" \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Rum/Rum.dat b/Individual/Replace/Alcohol/Rum/Rum.dat new file mode 100644 index 0000000..2188549 --- /dev/null +++ b/Individual/Replace/Alcohol/Rum/Rum.dat @@ -0,0 +1,30 @@ +GUID 26a053f992de4f748bf336fb80a0ba1f + +Type Water +Rarity Rare +Useable Consumeable +ID 17205 + +Size_X 1 +Size_Y 2 +Size_Z 0.44 + +Water 40 +Virus 5 +Health 8 + +Blueprints 1 +Blueprint_0_Type Supply +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 42151 +Blueprint_0_Supply_0_Amount 6 +Blueprint_0_Supply_1_ID 14 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Outputs 1 +Blueprint_0_Output_0_ID 42261 +Blueprint_0_Output_0_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Cook +Blueprint_0_Build 47102 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Vodka/English.dat b/Individual/Replace/Alcohol/Vodka/English.dat new file mode 100644 index 0000000..01fbc69 --- /dev/null +++ b/Individual/Replace/Alcohol/Vodka/English.dat @@ -0,0 +1,2 @@ +Name Bottled Vodka +Description 俄罗斯同志喜欢引用的水资源(Товарищ, приди и сделай глоток!) \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Vodka/Vodka.dat b/Individual/Replace/Alcohol/Vodka/Vodka.dat new file mode 100644 index 0000000..bb206e1 --- /dev/null +++ b/Individual/Replace/Alcohol/Vodka/Vodka.dat @@ -0,0 +1,38 @@ +GUID 8e79a0751e494fa3b78aa6052968967e + +Type Water +Rarity Rare +Useable Consumeable +ID 17203 + +Size_X 1 +Size_Y 2 +Size_Z 0.44 + +Water 40 +Health 20 +Virus 5 +Player_Damage 99 + +Blueprints 2 +Blueprint_0_Type Supply +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 342 +Blueprint_0_Supply_0_Amount 5 +Blueprint_0_Supply_1_ID 14 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Outputs 1 +Blueprint_0_Output_0_ID 42261 +Blueprint_0_Output_0_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Cook +Blueprint_0_Build 47102 +Blueprint_1_Type Repair +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 392 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Level 1 +Blueprint_1_Skill Cook +Blueprint_1_Build 27 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Whiskey/English.dat b/Individual/Replace/Alcohol/Whiskey/English.dat new file mode 100644 index 0000000..d8ff6b9 --- /dev/null +++ b/Individual/Replace/Alcohol/Whiskey/English.dat @@ -0,0 +1,2 @@ +Name 瓶装威士忌 +Description "让朋友低估你的优点,让敌人高估你的缺点。" \ No newline at end of file diff --git a/Individual/Replace/Alcohol/Whiskey/Whiskey.dat b/Individual/Replace/Alcohol/Whiskey/Whiskey.dat new file mode 100644 index 0000000..bc2a2ea --- /dev/null +++ b/Individual/Replace/Alcohol/Whiskey/Whiskey.dat @@ -0,0 +1,30 @@ +GUID 1c7ab74766d54c5cb31eceb1706fa730 + +Type Water +Rarity Rare +Useable Consumeable +ID 17204 + +Size_X 1 +Size_Y 2 +Size_Z 0.44 + +Water 40 +Virus 5 +Health 8 + +Blueprints 1 +Blueprint_0_Type Supply +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 335 +Blueprint_0_Supply_0_Amount 6 +Blueprint_0_Supply_1_ID 14 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Outputs 1 +Blueprint_0_Output_0_ID 42261 +Blueprint_0_Output_0_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Cook +Blueprint_0_Build 47102 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Individual/Replace/BARBECUE!/BarbecueRaw/BarbecueRaw.dat b/Individual/Replace/BARBECUE!/BarbecueRaw/BarbecueRaw.dat new file mode 100644 index 0000000..14a60ec --- /dev/null +++ b/Individual/Replace/BARBECUE!/BarbecueRaw/BarbecueRaw.dat @@ -0,0 +1,49 @@ +GUID 40de69af6755480595d6c9a6df83607f + +Type Food +Useable Consumeable +ID 17200 + +Size_X 1 +Size_Y 2 +Size_Z 0.36 + +Health 5 +Food 9 +Virus 35 + +Blueprints 4 +Blueprint_0_Type Supply +Blueprint_0_Supply_0_ID 514 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Tool 120 +Blueprint_0_Outputs 1 +Blueprint_0_Output_0_ID 17200 +Blueprint_0_Output_0_Amount 3 +Blueprint_0_Build 47103 +Blueprint_1_Type Supply +Blueprint_1_Supply_0_ID 1120 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Tool 120 +Blueprint_1_Outputs 1 +Blueprint_1_Output_0_ID 17200 +Blueprint_1_Output_0_Amount 3 +Blueprint_1_Build 47103 +Blueprint_2_Type Supply +Blueprint_2_Supply_0_ID 514 +Blueprint_2_Supply_0_Amount 1 +Blueprint_2_Tool 139 +Blueprint_2_Outputs 1 +Blueprint_2_Output_0_ID 17200 +Blueprint_2_Output_0_Amount 3 +Blueprint_2_Build 47103 +Blueprint_3_Type Supply +Blueprint_3_Supply_0_ID 1120 +Blueprint_3_Supply_0_Amount 1 +Blueprint_3_Tool 139 +Blueprint_3_Outputs 1 +Blueprint_3_Output_0_ID 17200 +Blueprint_3_Output_0_Amount 3 +Blueprint_3_Build 47103 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Individual/Replace/BARBECUE!/BarbecueRaw/English.dat b/Individual/Replace/BARBECUE!/BarbecueRaw/English.dat new file mode 100644 index 0000000..a4257bc --- /dev/null +++ b/Individual/Replace/BARBECUE!/BarbecueRaw/English.dat @@ -0,0 +1,2 @@ +Name A Stick of Raw Barbecue +Description 用随便什么肉切好串上去的,得拿去烤一下 \ No newline at end of file diff --git a/Individual/Replace/BARBECUE!/BarbecueRosted/BarbecueRosted.dat b/Individual/Replace/BARBECUE!/BarbecueRosted/BarbecueRosted.dat new file mode 100644 index 0000000..7f76925 --- /dev/null +++ b/Individual/Replace/BARBECUE!/BarbecueRosted/BarbecueRosted.dat @@ -0,0 +1,22 @@ +GUID 6732d52c116343c0a5493c151a8e8afa + +Type Food +Useable Consumeable +ID 17201 + +Size_X 1 +Size_Y 2 +Size_Z 0.36 + +Health 5 +Food 10 + +Blueprints 1 +Blueprint_0_Type Supply +Blueprint_0_Supply_0_ID 17200 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Level 0 +Blueprint_0_Skill Cook +Blueprint_0_Build 47103 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Individual/Replace/BARBECUE!/BarbecueRosted/English.dat b/Individual/Replace/BARBECUE!/BarbecueRosted/English.dat new file mode 100644 index 0000000..d2a9c7d --- /dev/null +++ b/Individual/Replace/BARBECUE!/BarbecueRosted/English.dat @@ -0,0 +1,2 @@ +Name A Stick of Roasted Barbecue +Description 只是一根烤串,闻起来挺香 \ No newline at end of file diff --git a/Individual/Replace/Cigarette/Cigarette.dat b/Individual/Replace/Cigarette/Cigarette.dat new file mode 100644 index 0000000..c702a3f --- /dev/null +++ b/Individual/Replace/Cigarette/Cigarette.dat @@ -0,0 +1,24 @@ +GUID 691da8f8a2614f9fae6036db4f5b6149 + +Type Medical +Rarity Rare +Useable Consumeable +ID 5613 + +Size_X 1 +Size_Y 1 +Size_Z 0.2 + +Health 1 +Energy 5 + +Blueprints 1 +Blueprint_0_Type Supply +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 5612 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Product_0_ID 5613 +Blueprint_0_Products 8 +Blueprint_0_Build 32 + +Exclude_From_Master_Bundle diff --git a/Individual/Replace/Cigarette/English.dat b/Individual/Replace/Cigarette/English.dat new file mode 100644 index 0000000..7dee192 --- /dev/null +++ b/Individual/Replace/Cigarette/English.dat @@ -0,0 +1,2 @@ +Name Cigarette +Description 只是香烟而已 \ No newline at end of file diff --git a/Item.meta b/Item.meta new file mode 100644 index 0000000000000000000000000000000000000000..f76dd238ade08917e6712764a16a22005a50573d GIT binary patch literal 1 IcmZPo000310RR91 literal 0 HcmV?d00001 diff --git a/Magicitem/BlackCard/BlackCard.dat b/Magicitem/BlackCard/BlackCard.dat new file mode 100644 index 0000000..2f2893d --- /dev/null +++ b/Magicitem/BlackCard/BlackCard.dat @@ -0,0 +1,52 @@ +GUID 0c99569acef447f2cad17edf64288c04 + +Type Medical +Rarity Mythical +Useable Consumeable +ID 12469 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Aid + +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Range 8 +Explosion 45 + +Quest_Rewards 1 +Quest_Reward_0_Type Item_Random +Quest_Reward_0_ID 3326 +Quest_Reward_0_Amount 10 + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 12403 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 12404 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 12403 +Blueprint_1_Supply_0_Amount 10 +Blueprint_1_Supply_1_ID 12405 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + +ConsumeAudioClip Sounds/EatSquishy.mp3 \ No newline at end of file diff --git a/Magicitem/BlackCard/English.dat b/Magicitem/BlackCard/English.dat new file mode 100644 index 0000000..5fe5fad --- /dev/null +++ b/Magicitem/BlackCard/English.dat @@ -0,0 +1,2 @@ +Name 黑卡 +Description 曾经精英才能申请的高端卡片,你也拥有了。 \ No newline at end of file diff --git a/Magicitem/BubbleMask/English.dat b/Magicitem/BubbleMask/English.dat new file mode 100644 index 0000000..582c9db --- /dev/null +++ b/Magicitem/BubbleMask/English.dat @@ -0,0 +1,2 @@ +Name 泡泡头盔 +Description 一个凝聚神秘力量的力场发射器。只是它的功率好像有点小..? \ No newline at end of file diff --git a/Magicitem/BubbleMask/bubblemask.dat b/Magicitem/BubbleMask/bubblemask.dat new file mode 100644 index 0000000..f74126d --- /dev/null +++ b/Magicitem/BubbleMask/bubblemask.dat @@ -0,0 +1,16 @@ +GUID 18dc229418608623a34beeac7aea1e59 +Type Vest +Rarity Mythical +Useable Clothing +ID 12468 + +Size_X 1 +Size_Y 1 +Size_Z 0.35 + +Width 6 +Height 4 + +Armor 10.0 + +Exclude_From_Master_Bundle \ No newline at end of file diff --git a/Magicitem/Quick-Develop/English.dat b/Magicitem/Quick-Develop/English.dat new file mode 100644 index 0000000..8f93d37 --- /dev/null +++ b/Magicitem/Quick-Develop/English.dat @@ -0,0 +1,2 @@ +Name 快速建造契约 +Description 向总部申请一次装备补给。所获得的装备以实际为准。 \ No newline at end of file diff --git a/Magicitem/Quick-Develop/Quick-Develop.dat b/Magicitem/Quick-Develop/Quick-Develop.dat new file mode 100644 index 0000000..475023c --- /dev/null +++ b/Magicitem/Quick-Develop/Quick-Develop.dat @@ -0,0 +1,48 @@ +GUID 22a53588db6d47bcb466f9b2e52426ba + +Type Medical +Rarity Mythical +Useable Consumeable +ID 12404 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Aid + +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Range 8 +Explosion 45 + +Quest_Rewards 1 +Quest_Reward_0_Type Item_Random +Quest_Reward_0_ID 3325 +Quest_Reward_0_Amount 1 + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12586 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 12587 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + +ConsumeAudioClip Sounds/EatSquishy.mp3 \ No newline at end of file diff --git a/Magicitem/Quick-Develop10x/English.dat b/Magicitem/Quick-Develop10x/English.dat new file mode 100644 index 0000000..7f1a30a --- /dev/null +++ b/Magicitem/Quick-Develop10x/English.dat @@ -0,0 +1,2 @@ +Name 快速建造契约 x10 +Description 向总部申请十次装备补给。额外赠送一件装备哦。 \ No newline at end of file diff --git a/Magicitem/Quick-Develop10x/Quick-Develop10x.dat b/Magicitem/Quick-Develop10x/Quick-Develop10x.dat new file mode 100644 index 0000000..9187c15 --- /dev/null +++ b/Magicitem/Quick-Develop10x/Quick-Develop10x.dat @@ -0,0 +1,41 @@ +GUID c635d9f603804256b96273ed2851406f + +Type Medical +Rarity Mythical +Useable Consumeable +ID 12405 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Aid + +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Range 8 +Explosion 45 + +Quest_Rewards 1 +Quest_Reward_0_Type Item_Random +Quest_Reward_0_ID 3325 +Quest_Reward_0_Amount 11 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12404 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Build 32 + +ConsumeAudioClip Sounds/EatSquishy.mp3 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Magicitem/Quick-Develop \ No newline at end of file diff --git a/Magicitem/Quick-Repair/English.dat b/Magicitem/Quick-Repair/English.dat new file mode 100644 index 0000000..9174a60 --- /dev/null +++ b/Magicitem/Quick-Repair/English.dat @@ -0,0 +1,2 @@ +Name 快速修复契约 +Description 为修复附上加急的需求。她迫不及待的想和你一起重回前线了。请各位指挥官不要试图用来修复自己。 \ No newline at end of file diff --git a/Magicitem/Quick-Repair/Quick-Repair.dat b/Magicitem/Quick-Repair/Quick-Repair.dat new file mode 100644 index 0000000..b7d764a --- /dev/null +++ b/Magicitem/Quick-Repair/Quick-Repair.dat @@ -0,0 +1,38 @@ +GUID e6da4f5d1d460af68ebeeae6f70d8146 + +Type Medical +Rarity Uncommon +Useable Consumeable +ID 12585 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Aid +Broken +Health 95 +Energy 95 + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 12145 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 12586 +Blueprint_0_Supply_1_Amount 10 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 12145 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12587 +Blueprint_1_Supply_1_Amount 1 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + +ConsumeAudioClip Sounds/EatSquishy.mp3 \ No newline at end of file diff --git a/Magicitem/RandomSyringe/English.dat b/Magicitem/RandomSyringe/English.dat new file mode 100644 index 0000000..78b89ba --- /dev/null +++ b/Magicitem/RandomSyringe/English.dat @@ -0,0 +1,2 @@ +Name 奇怪的注射器 +Description 可能会有好事发生? \ No newline at end of file diff --git a/Magicitem/RandomSyringe/RandomSyringe.dat b/Magicitem/RandomSyringe/RandomSyringe.dat new file mode 100644 index 0000000..a84c670 --- /dev/null +++ b/Magicitem/RandomSyringe/RandomSyringe.dat @@ -0,0 +1,34 @@ +GUID b45bc6ad8d294a20bbb50aeee648e0b7 + +Type Medical +Rarity Mythical +Useable Consumeable +ID 12360 + +Size_X 1 +Size_Y 2 +Size_Z 0.5 + +Aid + +Player_Damage 100 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 100 +Resource_Damage 2000 +Object_Damage 1000 + +Range 8 +Explosion 45 + +Quest_Rewards 1 +Quest_Reward_0_Type Item_Random +Quest_Reward_0_ID 3324 +Quest_Reward_0_Amount 1 + +ConsumeAudioClip Sounds/EatSquishy.mp3 + +Master_Bundle_Override core.masterbundle +Bundle_Override_Path /Items/Medical/Morphine \ No newline at end of file diff --git a/Magicitem/Rod_Fishing_Upgraded/English.dat b/Magicitem/Rod_Fishing_Upgraded/English.dat new file mode 100644 index 0000000..35c532d --- /dev/null +++ b/Magicitem/Rod_Fishing_Upgraded/English.dat @@ -0,0 +1,2 @@ +Name Iseikai Fishing Rod +Description 奇怪的钓竿。总是能钓起各种不该在水里的东西。 \ No newline at end of file diff --git a/Magicitem/Rod_Fishing_Upgraded/Rod_Fishing_Upgraded.dat b/Magicitem/Rod_Fishing_Upgraded/Rod_Fishing_Upgraded.dat new file mode 100644 index 0000000..70426a3 --- /dev/null +++ b/Magicitem/Rod_Fishing_Upgraded/Rod_Fishing_Upgraded.dat @@ -0,0 +1,30 @@ +GUID 9068e040d5d359308fffc39655af3b43 +Type Fisher +Rarity Mythical +Useable Fisher +ID 12584 + +Size_X 5 +Size_Y 1 +Size_Z 1.5 + +Backward + +Reward_ID 3328 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 4 +Blueprint_0_Supply_0_ID 43101 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 12467 +Blueprint_0_Supply_1_Amount 5 +Blueprint_0_Supply_2_ID 1008 +Blueprint_0_Supply_2_Amount 1 +Blueprint_0_Supply_3_ID 65 +Blueprint_0_Supply_3_Amount 2 +Blueprint_0_Tool 76 +Blueprint_0_Tool_Critical +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 \ No newline at end of file diff --git a/Magicitem/SCP-500/English.dat b/Magicitem/SCP-500/English.dat new file mode 100644 index 0000000..2df6d8e --- /dev/null +++ b/Magicitem/SCP-500/English.dat @@ -0,0 +1,2 @@ +Name SCP-038-500 +Description 尽管进行过大量实验,所有对该药片的有效成分进行合成的尝试都以失败告终。 \ No newline at end of file diff --git a/Magicitem/SCP-500/SCP-500.dat b/Magicitem/SCP-500/SCP-500.dat new file mode 100644 index 0000000..ea83acd --- /dev/null +++ b/Magicitem/SCP-500/SCP-500.dat @@ -0,0 +1,22 @@ +GUID cc81014dae172db3e9df4cbd8ca6b440 + +Type Medical +Rarity Mythical +Useable Consumeable +ID 12514 + +Should_Delete_After_Use False + +Size_X 1 +Size_Y 1 +Size_Z 0.16 + +Aid +Bleeding +Broken +Health 45 +Energy 50 +Disinfectant 45 +Oxygen 45 + +EquipAudioClip Sounds/Items/Equip_Item.wav \ No newline at end of file diff --git a/Magicitem/Sky_Express_Card/English.dat b/Magicitem/Sky_Express_Card/English.dat new file mode 100644 index 0000000..459f745 --- /dev/null +++ b/Magicitem/Sky_Express_Card/English.dat @@ -0,0 +1,2 @@ +Name “空域物流”资格卡(狗妈Ver) +Description 随时使用便捷的引力操作!22世纪最受欢迎的交通方式!与14亿引力飞行爱好者一起享受”空域物流“服务的优越性!(DD斩首!) diff --git a/Magicitem/Sky_Express_Card/Sky_Express_Card.dat b/Magicitem/Sky_Express_Card/Sky_Express_Card.dat new file mode 100644 index 0000000..04511ec --- /dev/null +++ b/Magicitem/Sky_Express_Card/Sky_Express_Card.dat @@ -0,0 +1,12 @@ +GUID 8a550346f4344b5b84f7f7286e031e4f + +Type Cloud +Rarity Legendary +Useable Cloud +ID 12307 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Gravity -0.25 \ No newline at end of file diff --git a/Magicitem/Sky_Express_Card_Extra/English.dat b/Magicitem/Sky_Express_Card_Extra/English.dat new file mode 100644 index 0000000..c5d8149 --- /dev/null +++ b/Magicitem/Sky_Express_Card_Extra/English.dat @@ -0,0 +1,2 @@ +Name [CENSORED] +Description [空域物流通告:该终端发生参数错误,请拾得者将本卡归还到我司,不要使用] diff --git a/Magicitem/Sky_Express_Card_Extra/Sky_Express_Card_Extra.dat b/Magicitem/Sky_Express_Card_Extra/Sky_Express_Card_Extra.dat new file mode 100644 index 0000000..c19e6d1 --- /dev/null +++ b/Magicitem/Sky_Express_Card_Extra/Sky_Express_Card_Extra.dat @@ -0,0 +1,15 @@ +GUID 5f8ca371fb0f415489082c174e1354b2 + +Type Cloud +Rarity Legendary +Useable Cloud +ID 12332 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Gravity -1142.9 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Magicitem/Sky_Express_Card \ No newline at end of file diff --git a/Magicitem/T-Doll-Contract/English.dat b/Magicitem/T-Doll-Contract/English.dat new file mode 100644 index 0000000..38ca78f --- /dev/null +++ b/Magicitem/T-Doll-Contract/English.dat @@ -0,0 +1,2 @@ +Name 人形建造契约 +Description 向I.O.P战术人形制造公司订购一次战术人形。所订购的人形请以实物为准。 \ No newline at end of file diff --git a/Magicitem/T-Doll-Contract/T-Doll-Contract.dat b/Magicitem/T-Doll-Contract/T-Doll-Contract.dat new file mode 100644 index 0000000..723d737 --- /dev/null +++ b/Magicitem/T-Doll-Contract/T-Doll-Contract.dat @@ -0,0 +1,52 @@ +GUID 089f5fa69842481c8b77a7062c775201 + +Type Medical +Rarity Mythical +Useable Consumeable +ID 12402 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Aid + +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Range 8 +Explosion 45 + +Quest_Rewards 1 +Quest_Reward_0_Type Item_Random +Quest_Reward_0_ID 3324 +Quest_Reward_0_Amount 1 + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 12145 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 12587 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 + +Blueprint_1_Type Tool +Blueprint_1_Supplies 2 +Blueprint_1_Supply_0_ID 12145 +Blueprint_1_Supply_0_Amount 1 +Blueprint_1_Supply_1_ID 12586 +Blueprint_1_Supply_1_Amount 10 +Blueprint_1_Level 3 +Blueprint_1_Skill Craft +Blueprint_1_Build 32 + +ConsumeAudioClip Sounds/EatSquishy.mp3 \ No newline at end of file diff --git a/Magicitem/T-Doll-Contract10x/English.dat b/Magicitem/T-Doll-Contract10x/English.dat new file mode 100644 index 0000000..a3e37f1 --- /dev/null +++ b/Magicitem/T-Doll-Contract10x/English.dat @@ -0,0 +1,2 @@ +Name 人形建造契约 x10 +Description 向I.O.P战术人形制造公司订购十次战术人形!特别大酬宾,额外赠送一名人形哦。 \ No newline at end of file diff --git a/Magicitem/T-Doll-Contract10x/T-Doll-Contract10x.dat b/Magicitem/T-Doll-Contract10x/T-Doll-Contract10x.dat new file mode 100644 index 0000000..edde2e7 --- /dev/null +++ b/Magicitem/T-Doll-Contract10x/T-Doll-Contract10x.dat @@ -0,0 +1,41 @@ +GUID 3b8885601ad34f88849f20f75a66b11a + +Type Medical +Rarity Mythical +Useable Consumeable +ID 12403 + +Size_X 2 +Size_Y 1 +Size_Z 0.2 + +Aid + +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Range 8 +Explosion 45 + +Quest_Rewards 1 +Quest_Reward_0_Type Item_Random +Quest_Reward_0_ID 3324 +Quest_Reward_0_Amount 11 + +Blueprints 1 +Blueprint_0_Type Tool +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12402 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Build 32 + +ConsumeAudioClip Sounds/EatSquishy.mp3 + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Magicitem/T-Doll-Contract \ No newline at end of file diff --git a/MasterBundle.dat b/MasterBundle.dat new file mode 100644 index 0000000..627bb7b --- /dev/null +++ b/MasterBundle.dat @@ -0,0 +1,12 @@ +// Name of asset bundle file in the same directory as MasterBundle.dat. +Asset_Bundle_Name conami.masterbundle + +// Path to the asset bundle within Unity. +// Unity subfolders should match 1:1 with dat subfolders. +Asset_Prefix Assets/conami + +// Version 1 is Unity 5.5. +// Version 2 is Unity 2017 LTS. +// Version 3 is Unity 2018 and 2019 LTS. Older versions have shader consolidation enabled for backwards compatibility. +// Version 4 is Unity 2020 LTS. 2019 did not need its own version but it is unfortunate they cannot be distinguished, so 2020 gets a new version. +Asset_Bundle_Version 4 \ No newline at end of file diff --git a/Melee/CrescentRose/CrescentRose.dat b/Melee/CrescentRose/CrescentRose.dat new file mode 100644 index 0000000..da20aea --- /dev/null +++ b/Melee/CrescentRose/CrescentRose.dat @@ -0,0 +1,45 @@ +GUID 1109c9f727f14dfe8717e7249dfbd3ce + +Type Melee +Rarity Mythical +Useable Melee +Slot Secondary +ID 11194 + +Size_X 4 +Size_Y 2 +Size_Z 1.1 +Size2_Z 1.1 + +Range 6 +Strength 1 + +Weak 0.01 +Strong 0.01 + +Player_Damage 100 +Player_Leg_Multiplier 1 +Player_Arm_Multiplier 1 +Player_Spine_Multiplier 1.5 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 1 +Zombie_Arm_Multiplier 1 +Zombie_Spine_Multiplier 1.5 +Zombie_Skull_Multiplier 1.6 + +Animal_Damage 100 +Animal_Leg_Multiplier 1 +Animal_Spine_Multiplier 1.5 +Animal_Skull_Multiplier 1.6 + +Barricade_Damage 2 +Structure_Damage 2 +Vehicle_Damage 15 +Resource_Damage 2000 +Object_Damage 100 + +Invulnerable + + diff --git a/Melee/CrescentRose/English.dat b/Melee/CrescentRose/English.dat new file mode 100644 index 0000000..a574185 --- /dev/null +++ b/Melee/CrescentRose/English.dat @@ -0,0 +1,2 @@ +Name Crescent Rose +Description 小红的镰刀 \ No newline at end of file diff --git a/Melee/Lightsaber_LukeSoundless/English.dat b/Melee/Lightsaber_LukeSoundless/English.dat new file mode 100644 index 0000000..42db40a --- /dev/null +++ b/Melee/Lightsaber_LukeSoundless/English.dat @@ -0,0 +1,2 @@ +Name 卢克的光剑 +Description 卢克的光剑 \ No newline at end of file diff --git a/Melee/Lightsaber_LukeSoundless/Lightsaber_LukeSoundless.dat b/Melee/Lightsaber_LukeSoundless/Lightsaber_LukeSoundless.dat new file mode 100644 index 0000000..fb9987f --- /dev/null +++ b/Melee/Lightsaber_LukeSoundless/Lightsaber_LukeSoundless.dat @@ -0,0 +1,47 @@ +GUID 8d2ca8852ce94d2ca4112a74b20a4764 + +Type Melee +Rarity Mythical +Useable Melee +Slot Secondary +ID 11190 + +Size_X 1 +Size_Y 3 +Size_Z 0.4 + +Range 3 +Strength 2 +Stamina 40 + +Strong 0.5 + +Player_Damage 100 +Player_Leg_Multiplier 1 +Player_Arm_Multiplier 1 +Player_Spine_Multiplier 1.5 +Player_Skull_Multiplier 2.0 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 1 +Zombie_Arm_Multiplier 1 +Zombie_Spine_Multiplier 1.5 +Zombie_Skull_Multiplier 2.0 + +Animal_Damage 100 +Animal_Leg_Multiplier 1 +Animal_Spine_Multiplier 1.5 +Animal_Skull_Multiplier 2.0 + +Barricade_Damage 2 +Structure_Damage 2 +Vehicle_Damage 150 +Resource_Damage 2000 +Object_Damage 100 + +Light 55 + +Durability 0 + + + diff --git a/Melee/Lightsaber_RedSoundless/English.dat b/Melee/Lightsaber_RedSoundless/English.dat new file mode 100644 index 0000000..971d0bd --- /dev/null +++ b/Melee/Lightsaber_RedSoundless/English.dat @@ -0,0 +1,2 @@ +Name 达斯维德的光剑 +Description 达斯维德的光剑,可砍树 \ No newline at end of file diff --git a/Melee/Lightsaber_RedSoundless/Lightsaber_RedSoundless.dat b/Melee/Lightsaber_RedSoundless/Lightsaber_RedSoundless.dat new file mode 100644 index 0000000..8311dd9 --- /dev/null +++ b/Melee/Lightsaber_RedSoundless/Lightsaber_RedSoundless.dat @@ -0,0 +1,46 @@ +GUID 5b9c16dcd9ab4d38b8e548e915d1300b + +Type Melee +Rarity Epic +Useable Melee +Slot Secondary +ID 11191 + +Size_X 1 +Size_Y 3 +Size_Z 0.55 +Size2_Z 0.55 + +Range 2.7 +Strength 2 +Stamina 40 + +Strong 0.5 + +Player_Damage 100 +Player_Leg_Multiplier 1 +Player_Arm_Multiplier 1 +Player_Spine_Multiplier 1.5 +Player_Skull_Multiplier 2.4 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 1 +Zombie_Arm_Multiplier 1 +Zombie_Spine_Multiplier 1.5 +Zombie_Skull_Multiplier 2.4 + +Animal_Damage 100 +Animal_Leg_Multiplier 1 +Animal_Spine_Multiplier 1.5 +Animal_Skull_Multiplier 2.4 + +Barricade_Damage 2 +Structure_Damage 2 +Vehicle_Damage 150 +Resource_Damage 1200 +Object_Damage 100 + +Light + +Durability 0 + diff --git a/Melee/Mercury_Sabre/English.dat b/Melee/Mercury_Sabre/English.dat new file mode 100644 index 0000000..a3465df --- /dev/null +++ b/Melee/Mercury_Sabre/English.dat @@ -0,0 +1,2 @@ +Name Mercury Sabre +Description How did a Steampunk sword end up here? \ No newline at end of file diff --git a/Melee/Mercury_Sabre/Mercury_Sabre.dat b/Melee/Mercury_Sabre/Mercury_Sabre.dat new file mode 100644 index 0000000..34e9083 --- /dev/null +++ b/Melee/Mercury_Sabre/Mercury_Sabre.dat @@ -0,0 +1,57 @@ +GUID dc5decd01c4841639a05d8d0faf347ab + + + + +Type Melee +Useable Melee +Slot Primary +ID 23255 + +Size_X 2 +Size_Y 6 +Size_Z 0.7 +Size2_Z 0.6 + +Range 4 +Strong 0.375 +Strength 1.5 +Stamina 5 + +Player_Damage 50 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.4 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 0.3 +Zombie_Arm_Multiplier 0.3 +Zombie_Spine_Multiplier 0.6 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 110 +Animal_Leg_Multiplier 0.3 +Animal_Spine_Multiplier 0.6 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 15 +Structure_Damage 10 +Vehicle_Damage 20 +Resource_Damage 20 +Object_Damage 20 + +Durability 0.1 + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 3 +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 135 +Blueprint_1_Product 67 +Blueprint_1_Products 2 +Blueprint_1_Build 27 + diff --git a/Melee/Riot_Shield_Glass/English.dat b/Melee/Riot_Shield_Glass/English.dat new file mode 100644 index 0000000..34cfe59 --- /dev/null +++ b/Melee/Riot_Shield_Glass/English.dat @@ -0,0 +1,2 @@ +Name 防弹盾牌 +Description Heavy portable armored plate with glass designed to stop bullets \ No newline at end of file diff --git a/Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat b/Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat new file mode 100644 index 0000000..c10d4d8 --- /dev/null +++ b/Melee/Riot_Shield_Glass/Riot_Shield_Glass.dat @@ -0,0 +1,64 @@ +GUID 7fa5fb14484048e8982b5638a09f728b + +Type Melee +Rarity Legendary +Useable Melee +Slot Primary +ID 11195 + +Size_X 5 +Size_Y 3 +Size_Z 0.55 +Size2_Z 0.6 + +Range 3 +Strength 10 +Weak 0.166 +Strong 0.5 +Stamina 100 + +Player_Damage 6 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 10 +Zombie_Leg_Multiplier 0.3 +Zombie_Arm_Multiplier 0.3 +Zombie_Spine_Multiplier 0.6 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 10 +Animal_Leg_Multiplier 0.3 +Animal_Spine_Multiplier 0.3 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 1 +Structure_Damage 1 +Vehicle_Damage 1 +Resource_Damage 1 +Object_Damage 1 + +Invulnerable + +Blueprints 2 +Blueprint_0_Type Repair +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 9 +Blueprint_0_Supply_1_ID 1298 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Tool 76 +Blueprint_0_Level 2 +Blueprint_0_Skill Repair +Blueprint_0_Build 27 +Blueprint_1_Type Tool +Blueprint_1_Supplies 1 +Blueprint_1_Supply_0_ID 11195 +Blueprint_1_Product 67 +Blueprint_1_Products 7 +Blueprint_1_Build 27 + +Asset_Bundle_Version 2 + diff --git a/Melee/Sword_Masamune/English.dat b/Melee/Sword_Masamune/English.dat new file mode 100644 index 0000000..48d2db8 --- /dev/null +++ b/Melee/Sword_Masamune/English.dat @@ -0,0 +1,2 @@ +Name Masamune '正宗' +Description 和泉正宗,纱雾的哥哥 \ No newline at end of file diff --git a/Melee/Sword_Masamune/Sword_Masamune.dat b/Melee/Sword_Masamune/Sword_Masamune.dat new file mode 100644 index 0000000..d88543d --- /dev/null +++ b/Melee/Sword_Masamune/Sword_Masamune.dat @@ -0,0 +1,60 @@ +GUID af8b2b0380ba446e9c729a4d2f01600c + +Type Melee +Rarity Epic +Useable Melee +Slot Secondary +ID 11192 + +Size_X 3 +Size_Y 1 +Size_Z 0.6 + +Range 3 +Strength 1 +Stamina 40 + +Strong 0.55 + +Player_Damage 100 +Player_Leg_Multiplier 1 +Player_Arm_Multiplier 1 +Player_Spine_Multiplier 1.5 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 1 +Zombie_Arm_Multiplier 1 +Zombie_Spine_Multiplier 1.5 +Zombie_Skull_Multiplier 1.6 + +Animal_Damage 100 +Animal_Leg_Multiplier 1 +Animal_Spine_Multiplier 1.5 +Animal_Skull_Multiplier 1.6 + +Barricade_Damage 2 +Structure_Damage 2 +Vehicle_Damage 15 +Resource_Damage 2000 +Object_Damage 100 + +Invulnerable + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 1036 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 68 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Tool 76 +Blueprint_1_Build 27 + diff --git a/Melee/Sword_Zweihander/English.dat b/Melee/Sword_Zweihander/English.dat new file mode 100644 index 0000000..59fb8ee --- /dev/null +++ b/Melee/Sword_Zweihander/English.dat @@ -0,0 +1,2 @@ +Name Zweihander '双手剑' +Description 德式双手剑。记得上剑油——猎魔人GAY洛特 \ No newline at end of file diff --git a/Melee/Sword_Zweihander/Sword_Zweihander.dat b/Melee/Sword_Zweihander/Sword_Zweihander.dat new file mode 100644 index 0000000..e119410 --- /dev/null +++ b/Melee/Sword_Zweihander/Sword_Zweihander.dat @@ -0,0 +1,61 @@ +GUID 1a6b167caf3c4aa1b5ae6e5b0a35c611 + +Type Melee +Rarity Epic +Useable Melee +Slot Secondary +ID 11193 + +Size_X 3 +Size_Y 1 +Size_Z 0.6 + +Range 3 +Strength 1 +Stamina 40 + +Weak 0.45 +Strong 0.43 + +Player_Damage 100 +Player_Leg_Multiplier 1 +Player_Arm_Multiplier 1 +Player_Spine_Multiplier 1.5 +Player_Skull_Multiplier 1.6 + +Zombie_Damage 100 +Zombie_Leg_Multiplier 1 +Zombie_Arm_Multiplier 1 +Zombie_Spine_Multiplier 1.5 +Zombie_Skull_Multiplier 1.6 + +Animal_Damage 100 +Animal_Leg_Multiplier 1 +Animal_Spine_Multiplier 1.5 +Animal_Skull_Multiplier 1.6 + +Barricade_Damage 2 +Structure_Damage 2 +Vehicle_Damage 15 +Resource_Damage 2000 +Object_Damage 100 + +Invulnerable + +Blueprints 2 +Blueprint_0_Type Tool +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 1035 +Blueprint_0_Supply_0_Amount 1 +Blueprint_0_Supply_1_ID 68 +Blueprint_0_Supply_1_Amount 2 +Blueprint_0_Tool 76 +Blueprint_0_Level 3 +Blueprint_0_Skill Craft +Blueprint_0_Build 32 +Blueprint_1_Type Repair +Blueprint_1_Supply_0_ID 67 +Blueprint_1_Supply_0_Amount 5 +Blueprint_1_Tool 76 +Blueprint_1_Build 27 + diff --git a/NPCs/Characters/UMP9/Asset.dat b/NPCs/Characters/UMP9/Asset.dat new file mode 100644 index 0000000..171b108 --- /dev/null +++ b/NPCs/Characters/UMP9/Asset.dat @@ -0,0 +1,29 @@ +GUID b32a9ffb10a94866b42d587304a1e8a5 + +Type NPC +ID 3323 + +Shirt 64187 +Pants 64188 +Hat 64189 +Vest 64190 + +Has_Halloween_Outfit False +Halloween_Backpack +Halloween_Vest +Halloween_Shirt +Halloween_Pants +Halloween_Hat + +Has_Christmas_Outfit False +Christmas_Shirt +Christmas_Pants +Christmas_Hat + +Secondary 11041 + +Face 24 +Color_Skin #ffffff + +// Welcome +Dialogue 3324 diff --git a/NPCs/Characters/UMP9/English.dat b/NPCs/Characters/UMP9/English.dat new file mode 100644 index 0000000..9dc93fe --- /dev/null +++ b/NPCs/Characters/UMP9/English.dat @@ -0,0 +1,2 @@ +Name UMP9 +Character UMP9 \ No newline at end of file diff --git a/NPCs/Dialogues/UMP9/UMP9_Welcome/Asset.dat b/NPCs/Dialogues/UMP9/UMP9_Welcome/Asset.dat new file mode 100644 index 0000000..c6a2bd9 --- /dev/null +++ b/NPCs/Dialogues/UMP9/UMP9_Welcome/Asset.dat @@ -0,0 +1,10 @@ +GUID bcb35c035c95470aae15b91239254d76 + +Type Dialogue +ID 3324 + +Messages 1 +Message_0_Pages 2 + +Responses 2 +Response_1_Vendor 3325 \ No newline at end of file diff --git a/NPCs/Dialogues/UMP9/UMP9_Welcome/English.dat b/NPCs/Dialogues/UMP9/UMP9_Welcome/English.dat new file mode 100644 index 0000000..d6e8a8a --- /dev/null +++ b/NPCs/Dialogues/UMP9/UMP9_Welcome/English.dat @@ -0,0 +1,5 @@ +Message_0_Page_0 早啊,指挥官。今天有什么安排,要早点和我说哦。 +Message_0_Page_1 要做些什么呢? + +Response_0 没事了 +Response_1 检查订购合约 \ No newline at end of file diff --git a/NPCs/Vendors/UMP9_Shop/Asset.dat b/NPCs/Vendors/UMP9_Shop/Asset.dat new file mode 100644 index 0000000..c50010b --- /dev/null +++ b/NPCs/Vendors/UMP9_Shop/Asset.dat @@ -0,0 +1,119 @@ +GUID 9075958df108453991ee0470450821ee + +Type Vendor +ID 3325 + +Selling 37 +Selling_1_ID 12026 +Selling_2_ID 11151 +Selling_3_ID 12157 +Selling_4_ID 12019 +Selling_5_ID 11165 +Selling_6_ID 12043 +Selling_7_ID 12098 +Selling_8_ID 11188 +Selling_9_ID 11184 +Selling_10_ID 12078 +Selling_11_ID 12054 +Selling_12_ID 12051 +Selling_13_ID 12116 +Selling_14_ID 12128 +Selling_15_ID 12273 +Selling_16_ID 11124 +Selling_17_ID 12029 +Selling_18_ID 11048 +Selling_19_ID 12261 +Selling_20_ID 11183 +Selling_21_ID 12032 +Selling_22_ID 12011 +Selling_23_ID 11181 +Selling_24_ID 12177 +Selling_25_ID 12113 +Selling_26_ID 12002 +Selling_27_ID 12250 +Selling_28_ID 11131 +Selling_29_ID 12183 +Selling_30_ID 11039 +Selling_31_ID 12178 +Selling_32_ID 12146 +Selling_33_ID 11035 +Selling_34_ID 12175 +Selling_35_ID 12150 +Selling_36_ID 12180 + +Selling_1_Amount 1 +Selling_2_Amount 1 +Selling_3_Amount 1 +Selling_4_Amount 1 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+Table_248_Weight 1 +Table_249_Asset_ID 12442 +Table_249_Weight 1 \ No newline at end of file diff --git a/Structures/Aircraft_Carrier_2/Aircraft_Carrier_2.dat b/Structures/Aircraft_Carrier_2/Aircraft_Carrier_2.dat new file mode 100644 index 0000000..996b43f --- /dev/null +++ b/Structures/Aircraft_Carrier_2/Aircraft_Carrier_2.dat @@ -0,0 +1,18 @@ +GUID 729c888ac863a39520f7bfaefdc27e41 + +Type Structure +Rarity Epic +Useable Structure +Construct Roof +ID 12531 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 8 + +Explosion 36 + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Aircraft_Carrier_2/English.dat b/Structures/Aircraft_Carrier_2/English.dat new file mode 100644 index 0000000..cab956e --- /dev/null +++ b/Structures/Aircraft_Carrier_2/English.dat @@ -0,0 +1,2 @@ +Name Carrier Roof +Description Carrier roof. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/Alps/Alps.dat b/Structures/Structures_AnimatedWall/Alps/Alps.dat new file mode 100644 index 0000000..80c35bd --- /dev/null +++ b/Structures/Structures_AnimatedWall/Alps/Alps.dat @@ -0,0 +1,18 @@ +GUID 31e93ea4a13a46a9b9c4598c5d6436ea + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 15006 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/Alps/English.dat b/Structures/Structures_AnimatedWall/Alps/English.dat new file mode 100644 index 0000000..1f269c0 --- /dev/null +++ b/Structures/Structures_AnimatedWall/Alps/English.dat @@ -0,0 +1,2 @@ +Name Alps Wall +Description 就要涩涩 \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/moonfall/English.dat b/Structures/Structures_AnimatedWall/moonfall/English.dat new file mode 100644 index 0000000..be4d267 --- /dev/null +++ b/Structures/Structures_AnimatedWall/moonfall/English.dat @@ -0,0 +1,2 @@ +Name moonfall Wall +Description 当月光洒在我的脸上 \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/moonfall/moonfall.dat b/Structures/Structures_AnimatedWall/moonfall/moonfall.dat new file mode 100644 index 0000000..e16373d --- /dev/null +++ b/Structures/Structures_AnimatedWall/moonfall/moonfall.dat @@ -0,0 +1,18 @@ +GUID b9f638547e9528df0233190d307555aa + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 15007 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/r/English.dat b/Structures/Structures_AnimatedWall/r/English.dat new file mode 100644 index 0000000..cdb7e82 --- /dev/null +++ b/Structures/Structures_AnimatedWall/r/English.dat @@ -0,0 +1,2 @@ +Name Dokuro Wall +Description well. seems to be yamitsukidokuro.Thats all. \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/r/r.dat b/Structures/Structures_AnimatedWall/r/r.dat new file mode 100644 index 0000000..42632f8 --- /dev/null +++ b/Structures/Structures_AnimatedWall/r/r.dat @@ -0,0 +1,18 @@ +GUID 1dfe2d57f65b5aabfc42f99890bae66c + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 15016 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/snowyuki/English.dat b/Structures/Structures_AnimatedWall/snowyuki/English.dat new file mode 100644 index 0000000..86ea0a8 --- /dev/null +++ b/Structures/Structures_AnimatedWall/snowyuki/English.dat @@ -0,0 +1,2 @@ +Name snowyuki Wall +Description 白雪 \ No newline at end of file diff --git a/Structures/Structures_AnimatedWall/snowyuki/snowyuki.dat b/Structures/Structures_AnimatedWall/snowyuki/snowyuki.dat new file mode 100644 index 0000000..c5fdf2c --- /dev/null +++ b/Structures/Structures_AnimatedWall/snowyuki/snowyuki.dat @@ -0,0 +1,18 @@ +GUID 6d1a90df3635a076239ff1d86a94935f + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 15012 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Doorway_Spectrum/Doorway_Spectrum.dat b/Structures/Structures_Spec/Doorway_Spectrum/Doorway_Spectrum.dat new file mode 100644 index 0000000..c31047a --- /dev/null +++ b/Structures/Structures_Spec/Doorway_Spectrum/Doorway_Spectrum.dat @@ -0,0 +1,28 @@ +GUID ab0daaffda924b8ba748fc20335193f5 + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 12370 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Doorway_Spectrum/English.dat b/Structures/Structures_Spec/Doorway_Spectrum/English.dat new file mode 100644 index 0000000..3b2c25b --- /dev/null +++ b/Structures/Structures_Spec/Doorway_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Doorway +Description Spec doorway. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Floor_Spectrum/English.dat b/Structures/Structures_Spec/Floor_Spectrum/English.dat new file mode 100644 index 0000000..81d5a47 --- /dev/null +++ b/Structures/Structures_Spec/Floor_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Floor +Description Spec floor. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Floor_Spectrum/Floor_Spectrum.dat b/Structures/Structures_Spec/Floor_Spectrum/Floor_Spectrum.dat new file mode 100644 index 0000000..643a275 --- /dev/null +++ b/Structures/Structures_Spec/Floor_Spectrum/Floor_Spectrum.dat @@ -0,0 +1,28 @@ +GUID d592071e3a9e4c8789fc676ae5a3726c + +Type Structure +Rarity Epic +Useable Structure +Construct Floor +ID 12371 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Floor_Spectrum_Triangle/English.dat b/Structures/Structures_Spec/Floor_Spectrum_Triangle/English.dat new file mode 100644 index 0000000..07bbff3 --- /dev/null +++ b/Structures/Structures_Spec/Floor_Spectrum_Triangle/English.dat @@ -0,0 +1,2 @@ +Name Triangular Spec Floor +Description Spec floor. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Floor_Spectrum_Triangle/Floor_Spectrum_Triangle.dat b/Structures/Structures_Spec/Floor_Spectrum_Triangle/Floor_Spectrum_Triangle.dat new file mode 100644 index 0000000..7d2debb --- /dev/null +++ b/Structures/Structures_Spec/Floor_Spectrum_Triangle/Floor_Spectrum_Triangle.dat @@ -0,0 +1,28 @@ +GUID 57b7a91bcfc248d3ac039bdb21a008ce + +Type Structure +Rarity Epic +Useable Structure +Construct Floor_Poly +ID 12372 + +Size_X 2 +Size_Y 2 +Size_Z 0.325 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Garage_Spectrum/English.dat b/Structures/Structures_Spec/Garage_Spectrum/English.dat new file mode 100644 index 0000000..83ede03 --- /dev/null +++ b/Structures/Structures_Spec/Garage_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Garage +Description Spec garage. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Garage_Spectrum/Garage_Spectrum.dat b/Structures/Structures_Spec/Garage_Spectrum/Garage_Spectrum.dat new file mode 100644 index 0000000..b282ab3 --- /dev/null +++ b/Structures/Structures_Spec/Garage_Spectrum/Garage_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 3fe5d9fd0d8b4c169608e719a1f4b919 + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 12373 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Hole_Spectrum/English.dat b/Structures/Structures_Spec/Hole_Spectrum/English.dat new file mode 100644 index 0000000..dc335a9 --- /dev/null +++ b/Structures/Structures_Spec/Hole_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Hole +Description Spec hole. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Hole_Spectrum/Hole_Spectrum.dat b/Structures/Structures_Spec/Hole_Spectrum/Hole_Spectrum.dat new file mode 100644 index 0000000..3a859a2 --- /dev/null +++ b/Structures/Structures_Spec/Hole_Spectrum/Hole_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 6fcaf8a4c57043a58f475a130e13772d + +Type Structure +Rarity Epic +Useable Structure +Construct Roof +ID 12374 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Pillar_Spectrum/English.dat b/Structures/Structures_Spec/Pillar_Spectrum/English.dat new file mode 100644 index 0000000..07f76b7 --- /dev/null +++ b/Structures/Structures_Spec/Pillar_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Pillar +Description Spec pillar. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Pillar_Spectrum/Pillar_Spectrum.dat b/Structures/Structures_Spec/Pillar_Spectrum/Pillar_Spectrum.dat new file mode 100644 index 0000000..ac808be --- /dev/null +++ b/Structures/Structures_Spec/Pillar_Spectrum/Pillar_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 43939b71368a40e5beffecb76c463d25 + +Type Structure +Rarity Epic +Useable Structure +Construct Pillar +ID 12375 + +Size_X 1 +Size_Y 2 +Size_Z 0.475 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Post_Spectrum/English.dat b/Structures/Structures_Spec/Post_Spectrum/English.dat new file mode 100644 index 0000000..920109f --- /dev/null +++ b/Structures/Structures_Spec/Post_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Post +Description Spec post. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Post_Spectrum/Post_Spectrum.dat b/Structures/Structures_Spec/Post_Spectrum/Post_Spectrum.dat new file mode 100644 index 0000000..349f051 --- /dev/null +++ b/Structures/Structures_Spec/Post_Spectrum/Post_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 259576b1079c46f4a079ce0672bd9f3c + +Type Structure +Rarity Epic +Useable Structure +Construct Post +ID 12376 + +Size_X 1 +Size_Y 2 +Size_Z 0.475 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Ramp_Spectrum/English.dat b/Structures/Structures_Spec/Ramp_Spectrum/English.dat new file mode 100644 index 0000000..ac9e5ec --- /dev/null +++ b/Structures/Structures_Spec/Ramp_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Ramp +Description Spec ramp. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Ramp_Spectrum/Ramp_Spectrum.dat b/Structures/Structures_Spec/Ramp_Spectrum/Ramp_Spectrum.dat new file mode 100644 index 0000000..d2eaa65 --- /dev/null +++ b/Structures/Structures_Spec/Ramp_Spectrum/Ramp_Spectrum.dat @@ -0,0 +1,28 @@ +GUID a70d159f26984675a50dfad404724a5d + +Type Structure +Rarity Epic +Useable Structure +Construct Roof +ID 12377 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Rampart_Spectrum/English.dat b/Structures/Structures_Spec/Rampart_Spectrum/English.dat new file mode 100644 index 0000000..cb04a83 --- /dev/null +++ b/Structures/Structures_Spec/Rampart_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Rampart +Description Spec rampart. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Rampart_Spectrum/Rampart_Spectrum.dat b/Structures/Structures_Spec/Rampart_Spectrum/Rampart_Spectrum.dat new file mode 100644 index 0000000..682b524 --- /dev/null +++ b/Structures/Structures_Spec/Rampart_Spectrum/Rampart_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 5ab76253c8e545e3a431d9eed60c5310 + +Type Structure +Rarity Epic +Useable Structure +Construct Rampart +ID 12378 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Roof_Spectrum/English.dat b/Structures/Structures_Spec/Roof_Spectrum/English.dat new file mode 100644 index 0000000..ee06936 --- /dev/null +++ b/Structures/Structures_Spec/Roof_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Roof +Description Spec roof. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Roof_Spectrum/Roof_Spectrum.dat b/Structures/Structures_Spec/Roof_Spectrum/Roof_Spectrum.dat new file mode 100644 index 0000000..72fa688 --- /dev/null +++ b/Structures/Structures_Spec/Roof_Spectrum/Roof_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 2f96e818abf347e3a18b557cd7cbae38 + +Type Structure +Rarity Epic +Useable Structure +Construct Roof +ID 12379 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Roof_Spectrum_Triangle/English.dat b/Structures/Structures_Spec/Roof_Spectrum_Triangle/English.dat new file mode 100644 index 0000000..a45e897 --- /dev/null +++ b/Structures/Structures_Spec/Roof_Spectrum_Triangle/English.dat @@ -0,0 +1,2 @@ +Name Triangular Spec Roof +Description Spec roof. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Roof_Spectrum_Triangle/Roof_Spectrum_Triangle.dat b/Structures/Structures_Spec/Roof_Spectrum_Triangle/Roof_Spectrum_Triangle.dat new file mode 100644 index 0000000..ee8261f --- /dev/null +++ b/Structures/Structures_Spec/Roof_Spectrum_Triangle/Roof_Spectrum_Triangle.dat @@ -0,0 +1,28 @@ +GUID 0301c9e39a5243929c0916b6502ec5a9 + +Type Structure +Rarity Epic +Useable Structure +Construct Roof_Poly +ID 12395 + +Size_X 2 +Size_Y 2 +Size_Z 0.325 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Stairs_Spectrum/English.dat b/Structures/Structures_Spec/Stairs_Spectrum/English.dat new file mode 100644 index 0000000..6fc9d1d --- /dev/null +++ b/Structures/Structures_Spec/Stairs_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Stairs +Description Spec stairs. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Stairs_Spectrum/Stairs_Spectrum.dat b/Structures/Structures_Spec/Stairs_Spectrum/Stairs_Spectrum.dat new file mode 100644 index 0000000..f824cc8 --- /dev/null +++ b/Structures/Structures_Spec/Stairs_Spectrum/Stairs_Spectrum.dat @@ -0,0 +1,28 @@ +GUID e8536b6ab7974c228d8fe2dc3b581622 + +Type Structure +Rarity Epic +Useable Structure +Construct Roof +ID 12380 + +Size_X 2 +Size_Y 2 +Size_Z 0.45 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Wall_Ramp_Spectrum/English.dat b/Structures/Structures_Spec/Wall_Ramp_Spectrum/English.dat new file mode 100644 index 0000000..6a106df --- /dev/null +++ b/Structures/Structures_Spec/Wall_Ramp_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Ramp Wall +Description Spec ramp wall. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Wall_Ramp_Spectrum/Wall_Ramp_Spectrum.dat b/Structures/Structures_Spec/Wall_Ramp_Spectrum/Wall_Ramp_Spectrum.dat new file mode 100644 index 0000000..68e60a8 --- /dev/null +++ b/Structures/Structures_Spec/Wall_Ramp_Spectrum/Wall_Ramp_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 12e74046db174ebd8194db4c16144076 + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 12381 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Wall_Spectrum/English.dat b/Structures/Structures_Spec/Wall_Spectrum/English.dat new file mode 100644 index 0000000..c4a7eae --- /dev/null +++ b/Structures/Structures_Spec/Wall_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Wall +Description Spec wall. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Wall_Spectrum/Wall_Spectrum.dat b/Structures/Structures_Spec/Wall_Spectrum/Wall_Spectrum.dat new file mode 100644 index 0000000..5ff6997 --- /dev/null +++ b/Structures/Structures_Spec/Wall_Spectrum/Wall_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 08124502bb09439b9cea7e8a5d99fb37 + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 12382 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Structures/Structures_Spec/Window_Spectrum/English.dat b/Structures/Structures_Spec/Window_Spectrum/English.dat new file mode 100644 index 0000000..7b55309 --- /dev/null +++ b/Structures/Structures_Spec/Window_Spectrum/English.dat @@ -0,0 +1,2 @@ +Name Spec Window +Description Spec window. Beware of robotic termites. \ No newline at end of file diff --git a/Structures/Structures_Spec/Window_Spectrum/Window_Spectrum.dat b/Structures/Structures_Spec/Window_Spectrum/Window_Spectrum.dat new file mode 100644 index 0000000..d63169c --- /dev/null +++ b/Structures/Structures_Spec/Window_Spectrum/Window_Spectrum.dat @@ -0,0 +1,28 @@ +GUID 2a3ba058f84540028931d779258b0dc4 + +Type Structure +Rarity Epic +Useable Structure +Construct Wall +ID 12383 + +Size_X 2 +Size_Y 1 +Size_Z 0.3 + +Health -1 +Range 8 + +Explosion 36 + +Blueprints 1 +Blueprint_0_Type Structure +Blueprint_0_Supplies 2 +Blueprint_0_Supply_0_ID 67 +Blueprint_0_Supply_0_Amount 10 +Blueprint_0_Supply_1_ID 1299 +Blueprint_0_Supply_1_Amount 1 +Blueprint_0_Level 2 +Blueprint_0_Skill Craft +Blueprint_0_Build 27 +PlacementAudioClip Sounds/MetalPlacement.mp3 \ No newline at end of file diff --git a/Throwables/AN-M14 Incendiary Grenade/Item.meta b/Throwables/AN-M14 Incendiary Grenade/Item.meta new file mode 100644 index 0000000000000000000000000000000000000000..f76dd238ade08917e6712764a16a22005a50573d GIT binary patch literal 1 IcmZPo000310RR91 literal 0 HcmV?d00001 diff --git a/Throwables/AN-M14 Incendiary Grenade/Workshop/English.dat b/Throwables/AN-M14 Incendiary Grenade/Workshop/English.dat new file mode 100644 index 0000000..927d1da --- /dev/null +++ b/Throwables/AN-M14 Incendiary Grenade/Workshop/English.dat @@ -0,0 +1,2 @@ +Name AN-M14 +Description AN-M14 Incendiary Grenade. \ No newline at end of file diff --git a/Throwables/AN-M14 Incendiary Grenade/Workshop/Workshop.dat b/Throwables/AN-M14 Incendiary Grenade/Workshop/Workshop.dat new file mode 100644 index 0000000..cad20c7 --- /dev/null +++ b/Throwables/AN-M14 Incendiary Grenade/Workshop/Workshop.dat @@ -0,0 +1,25 @@ +GUID 7d1db075536d49c8995332c6dd2620f3 + +Type Throwable +Rarity Epic +Useable Throwable +ID 11351 + +Size_X 1 +Size_Y 1 +Size_Z 0.35 + +Player_Damage 250 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 500 +Structure_Damage 500 +Vehicle_Damage 500 +Resource_Damage 1200 +Object_Damage 500 + +Range 10 +Explosion 11952 + +Explosive + diff --git a/Throwables/AN-M18 Smoke Grenade/Item.meta b/Throwables/AN-M18 Smoke Grenade/Item.meta new file mode 100644 index 0000000000000000000000000000000000000000..f76dd238ade08917e6712764a16a22005a50573d GIT binary patch literal 1 IcmZPo000310RR91 literal 0 HcmV?d00001 diff --git a/Throwables/AN-M18 Smoke Grenade/Workshop/English.dat b/Throwables/AN-M18 Smoke Grenade/Workshop/English.dat new file mode 100644 index 0000000..932dfba --- /dev/null +++ b/Throwables/AN-M18 Smoke Grenade/Workshop/English.dat @@ -0,0 +1,2 @@ +Name AN-M18 +Description AN-M18 Smoke Grenade. \ No newline at end of file diff --git a/Throwables/AN-M18 Smoke Grenade/Workshop/Workshop.dat b/Throwables/AN-M18 Smoke Grenade/Workshop/Workshop.dat new file mode 100644 index 0000000..222b344 --- /dev/null +++ b/Throwables/AN-M18 Smoke Grenade/Workshop/Workshop.dat @@ -0,0 +1,11 @@ +GUID bc1d3a69daea4bf2834e95b78d4e0a57 + +Type Throwable +Rarity Rare +Useable Throwable +ID 11350 + +Size_X 1 +Size_Y 1 +Size_Z 0.35 + diff --git a/Throwables/Large C4 Eject/English.dat b/Throwables/Large C4 Eject/English.dat new file mode 100644 index 0000000..0ca0d8a --- /dev/null +++ b/Throwables/Large C4 Eject/English.dat @@ -0,0 +1,2 @@ +Name 改装过的大型C4! +Description 可能会有好事发生? \ No newline at end of file diff --git a/Throwables/Large C4 Eject/Large C4 Eject.dat b/Throwables/Large C4 Eject/Large C4 Eject.dat new file mode 100644 index 0000000..4f77a2b --- /dev/null +++ b/Throwables/Large C4 Eject/Large C4 Eject.dat @@ -0,0 +1,38 @@ +GUID 0406cb34286edd61bc3151edfc68bb88 + +Type Throwable +Rarity Mythical +Useable Throwable +ID 12515 + +Should_Delete_After_Use False + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Player_Damage 0 +Zombie_Damage 0 +Animal_Damage 0 +Barricade_Damage 0 +Structure_Damage 0 +Vehicle_Damage 0 +Resource_Damage 0 +Object_Damage 0 + +Quest_Rewards 1 +Quest_Reward_0_Type Item_Random +Quest_Reward_0_ID 3327 +Quest_Reward_0_Amount 1 + +Range 50 +Explosion 45 +Explode_On_Impact +Explosion_Launch_Speed 150 + +Explosive +Sticky + +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Throwables/Large C4 + diff --git a/Throwables/Large C4/English.dat b/Throwables/Large C4/English.dat new file mode 100644 index 0000000..fa61e23 --- /dev/null +++ b/Throwables/Large C4/English.dat @@ -0,0 +1,2 @@ +Name 大型C4 +Description 大型C4,报社用 \ No newline at end of file diff --git a/Throwables/Large C4/Large C4.dat b/Throwables/Large C4/Large C4.dat new file mode 100644 index 0000000..6a4b689 --- /dev/null +++ b/Throwables/Large C4/Large C4.dat @@ -0,0 +1,26 @@ +GUID 982575faa8e144159804d069a8c2aee8 + +Type Throwable +Rarity Mythical +Useable Throwable +ID 11353 + +Size_X 3 +Size_Y 3 +Size_Z 0.3 + +Player_Damage 2000 +Zombie_Damage 2000 +Animal_Damage 2000 +Barricade_Damage 3300 +Structure_Damage 3300 +Vehicle_Damage 2000 +Resource_Damage 2250 +Object_Damage 1125 + +Range 50 +Explosion 45 + +Explosive +Sticky + diff --git a/Throwables/Small C4/English.dat b/Throwables/Small C4/English.dat new file mode 100644 index 0000000..ff88c96 --- /dev/null +++ b/Throwables/Small C4/English.dat @@ -0,0 +1,2 @@ +Name 铝热弹 +Description 铝热弹,拆迁用 \ No newline at end of file diff --git a/Throwables/Small C4/Small C4.dat b/Throwables/Small C4/Small C4.dat new file mode 100644 index 0000000..48a099b --- /dev/null +++ b/Throwables/Small C4/Small C4.dat @@ -0,0 +1,26 @@ +GUID e57317bb69ba41af99577dc9245012fd + +Type Throwable +Rarity Legendary +Useable Throwable +ID 11352 + +Size_X 2 +Size_Y 2 +Size_Z 0.3 + +Player_Damage 50 +Zombie_Damage 50 +Animal_Damage 50 +Barricade_Damage 90000 +Structure_Damage 90000 +Vehicle_Damage 500 +Resource_Damage 1500 +Object_Damage 750 + +Range 100 +Explosion 11951 + +Explosive +Sticky + diff --git a/Throwables/Smoke_Senpai/English.dat b/Throwables/Smoke_Senpai/English.dat new file mode 100644 index 0000000..c3ad653 --- /dev/null +++ b/Throwables/Smoke_Senpai/English.dat @@ -0,0 +1,2 @@ +Name 沼 气 弹 +Description 24岁,事化学家 \ No newline at end of file diff --git a/Throwables/Smoke_Senpai/Smoke_Senpai.dat b/Throwables/Smoke_Senpai/Smoke_Senpai.dat new file mode 100644 index 0000000..1c25ca4 --- /dev/null +++ b/Throwables/Smoke_Senpai/Smoke_Senpai.dat @@ -0,0 +1,10 @@ +GUID 5300401ef5e44482b080d09cc6356fec + +Type Throwable +Rarity Uncommon +Useable Throwable +ID 12165 + +Size_X 1 +Size_Y 1 +Size_Z 0.4 \ No newline at end of file diff --git a/Throwables/Smoke_dz/English.dat b/Throwables/Smoke_dz/English.dat new file mode 100644 index 0000000..ffec4b7 --- /dev/null +++ b/Throwables/Smoke_dz/English.dat @@ -0,0 +1,2 @@ +Name Smoking DZ +Description 抽传统香烟我测你们码 \ No newline at end of file diff --git a/Throwables/Smoke_dz/Smoke_dz.dat b/Throwables/Smoke_dz/Smoke_dz.dat new file mode 100644 index 0000000..00bcda7 --- /dev/null +++ b/Throwables/Smoke_dz/Smoke_dz.dat @@ -0,0 +1,10 @@ +GUID 7f17ebd4b15dcf020d6d145ad5f19480 + +Type Throwable +Rarity Epic +Useable Throwable +ID 12568 + +Size_X 1 +Size_Y 1 +Size_Z 0.4 \ No newline at end of file diff --git a/Vehicles/AirCarrier/AirCarrier.dat b/Vehicles/AirCarrier/AirCarrier.dat new file mode 100644 index 0000000..382fc71 --- /dev/null +++ b/Vehicles/AirCarrier/AirCarrier.dat @@ -0,0 +1,68 @@ +GUID 16283f10a93fff0f8e014af0f2d127d9 +Type Vehicle +Rarity Epic +ID 12002 + +Speed_Min -12 +Speed_Max 24 + +Steer_Min 32 +Steer_Max 64 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 32 +Air_Steer_Max 64 + +Brake 32 + +Fuel 20000 + +Health_Min 46000 +Health_Max 65500 +Health 65500 + +LockMouse +Engine Blimp + +Trunk_Storage_X 12 +Trunk_Storage_Y 80 + +Explosion 20 + +Invulnerable +Explosions_Invulnerable +Environment_Invulnerable +Tires_Invulnerable +Bumper_Invulnerable +Bypass_Buildable_Mobility +Can_Repair_While_Seated True + +// Note that center of mass can also be overriden with a child transform named "Cog", +// but I didn't want to re-export the masterbundle again. :) +Override_Center_Of_Mass True +Center_Of_Mass_Y -20 + +Cam_Follow_Distance 50 + +Has_Clip_Prefab false + +Turrets 3 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 12534 +Turret_0_Yaw_Min -135 +Turret_0_Yaw_Max 135 +Turret_0_Pitch_Min 45 +Turret_0_Pitch_Max 105 +Turret_1_Seat_Index 2 +Turret_1_Item_ID 12534 +Turret_1_Yaw_Min -135 +Turret_1_Yaw_Max 135 +Turret_1_Pitch_Min 45 +Turret_1_Pitch_Max 105 +Turret_2_Seat_Index 3 +Turret_2_Item_ID 12535 +Turret_2_Yaw_Min -135 +Turret_2_Yaw_Max 135 +Turret_2_Pitch_Min 45 +Turret_2_Pitch_Max 105 + diff --git a/Vehicles/AirCarrier/English.dat b/Vehicles/AirCarrier/English.dat new file mode 100644 index 0000000..04d68ed --- /dev/null +++ b/Vehicles/AirCarrier/English.dat @@ -0,0 +1 @@ +Name AirCarrier diff --git a/Vehicles/AirCarrier_NoArm/AirCarrier_noarm.dat b/Vehicles/AirCarrier_NoArm/AirCarrier_noarm.dat new file mode 100644 index 0000000..25bb0ca --- /dev/null +++ b/Vehicles/AirCarrier_NoArm/AirCarrier_noarm.dat @@ -0,0 +1,47 @@ +GUID 62bd832b0acd537df76fa309f3500337 +Type Vehicle +Rarity Epic +ID 12003 + +Speed_Min -12 +Speed_Max 24 + +Steer_Min 32 +Steer_Max 64 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 32 +Air_Steer_Max 64 + +Brake 32 + +Fuel 20000 + +Health_Min 46000 +Health_Max 65500 +Health 65500 + +LockMouse +Engine Blimp + +Trunk_Storage_X 12 +Trunk_Storage_Y 80 + +Explosion 20 + +Invulnerable +Explosions_Invulnerable +Environment_Invulnerable +Tires_Invulnerable +Bumper_Invulnerable +Bypass_Buildable_Mobility +Can_Repair_While_Seated True + +// Note that center of mass can also be overriden with a child transform named "Cog", +// but I didn't want to re-export the masterbundle again. :) +Override_Center_Of_Mass True +Center_Of_Mass_Y -20 + +Cam_Follow_Distance 50 + +Has_Clip_Prefab false \ No newline at end of file diff --git a/Vehicles/AirCarrier_NoArm/English.dat b/Vehicles/AirCarrier_NoArm/English.dat new file mode 100644 index 0000000..04d68ed --- /dev/null +++ b/Vehicles/AirCarrier_NoArm/English.dat @@ -0,0 +1 @@ +Name AirCarrier diff --git a/Vehicles/AirCarrier_Old/AirCarrier_Old.dat b/Vehicles/AirCarrier_Old/AirCarrier_Old.dat new file mode 100644 index 0000000..3c2538e --- /dev/null +++ b/Vehicles/AirCarrier_Old/AirCarrier_Old.dat @@ -0,0 +1,47 @@ +GUID 35ae503f9daeccc08d16e4ffe76beb71 +Type Vehicle +Rarity Epic +ID 12001 + +Speed_Min -12 +Speed_Max 24 + +Steer_Min 32 +Steer_Max 64 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 32 +Air_Steer_Max 64 + +Brake 32 + +Fuel 20000 + +Health_Min 46000 +Health_Max 65500 +Health 65500 + +LockMouse +Engine Blimp + +Trunk_Storage_X 12 +Trunk_Storage_Y 80 + +Explosion 20 + +Invulnerable +Explosions_Invulnerable +Environment_Invulnerable +Tires_Invulnerable +Bumper_Invulnerable +Bypass_Buildable_Mobility +Can_Repair_While_Seated True + +// Note that center of mass can also be overriden with a child transform named "Cog", +// but I didn't want to re-export the masterbundle again. :) +Override_Center_Of_Mass True +Center_Of_Mass_Y -20 + +Cam_Follow_Distance 50 + +Has_Clip_Prefab false \ No newline at end of file diff --git a/Vehicles/AirCarrier_Old/English.dat b/Vehicles/AirCarrier_Old/English.dat new file mode 100644 index 0000000..04d68ed --- /dev/null +++ b/Vehicles/AirCarrier_Old/English.dat @@ -0,0 +1 @@ +Name AirCarrier diff --git a/Vehicles/Artillery/40mmGL/40mmGL.dat b/Vehicles/Artillery/40mmGL/40mmGL.dat new file mode 100644 index 0000000..d024506 --- /dev/null +++ b/Vehicles/Artillery/40mmGL/40mmGL.dat @@ -0,0 +1,57 @@ +GUID 5a1b82a279cb48f9b06a718d6ef444b3 +Type Gun +Useable Gun +Slot Primary +ID 11613 + +Magazine 11614 + +Ammo_Min 32 +Ammo_Max 32 + +Auto + +Caliber 401 + +Range 300 +Firerate 8 +Replace 0.8 +Action Trigger + +Player_Damage 140 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 300 +Zombie_Leg_Multiplier 1.1 +Zombie_Arm_Multiplier 1.1 +Zombie_Spine_Multiplier 1.1 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 300 +Animal_Leg_Multiplier 1.1 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 200 +Structure_Damage 200 +Vehicle_Damage 400 +Resource_Damage 200 + +Invulnerable + +Spread_Aim 0.05 +Spread_Hip 0.05 + +Ballistic_Steps 75 +Ballistic_Travel 4 + +Muzzle 3 + +Reload_Time 2 +Turret + + + diff --git a/Vehicles/Artillery/40mmGL/English.dat b/Vehicles/Artillery/40mmGL/English.dat new file mode 100644 index 0000000..756034e --- /dev/null +++ b/Vehicles/Artillery/40mmGL/English.dat @@ -0,0 +1,2 @@ +Name 40mm Mk.19 MGL +Description 40mm 自动榴弹发射器 \ No newline at end of file diff --git a/Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat b/Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat new file mode 100644 index 0000000..8fd3fcf --- /dev/null +++ b/Vehicles/Artillery/40mmGL_mag/40mmGL_mag.dat @@ -0,0 +1,33 @@ +GUID 197f49359dac464ea20966bf7ab98a45 +Type Magazine +Rarity Mythical +ID 11614 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 32 +Count_Min 32 +Count_Max 32 + +Calibers 1 +Caliber_0 401 + +Range 15 +Player_Damage 50 +Zombie_Damage 500 +Animal_Damage 500 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 200 +Explosion 20 +Explosive + +Tracer 49 + +Delete_Empty + + diff --git a/Vehicles/Artillery/40mmGL_mag/English.dat b/Vehicles/Artillery/40mmGL_mag/English.dat new file mode 100644 index 0000000..0af51e2 --- /dev/null +++ b/Vehicles/Artillery/40mmGL_mag/English.dat @@ -0,0 +1,2 @@ +Name 40mm M430 HEDP +Description 40mm 多用途高爆弹 \ No newline at end of file diff --git a/Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat b/Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat new file mode 100644 index 0000000..6fe3789 --- /dev/null +++ b/Vehicles/Artillery/Flak88/88mm_1/88mm_1.dat @@ -0,0 +1,29 @@ +GUID deedb39ab19c4ef99f219c7c0b7071c9 +Type Magazine +Rarity Legendary +ID 11618 + +Size_X 3 +Size_Y 2 +Size_Z 0.5 + +Amount 1 + +Calibers 1 +Caliber_0 25003 + +Tracer 50 +Spread 1.15 + +Range 20 +Player_Damage 500 +Zombie_Damage 5000 +Animal_Damage 5000 +Barricade_Damage 3000 +Structure_Damage 3000 +Vehicle_Damage 500 +Resource_Damage 5000 +Object_Damage 3000 +Explosion 45 +Explosive + diff --git a/Vehicles/Artillery/Flak88/88mm_1/English.dat b/Vehicles/Artillery/Flak88/88mm_1/English.dat new file mode 100644 index 0000000..773de77 --- /dev/null +++ b/Vehicles/Artillery/Flak88/88mm_1/English.dat @@ -0,0 +1,2 @@ +Name 88mm Pzgr.39 APCBC +Description 88mm Pzgr.39 穿甲弹 \ No newline at end of file diff --git a/Vehicles/Artillery/Flak88/English.dat b/Vehicles/Artillery/Flak88/English.dat new file mode 100644 index 0000000..4b0a9c5 --- /dev/null +++ b/Vehicles/Artillery/Flak88/English.dat @@ -0,0 +1 @@ +Name 88mm Flak41 \ No newline at end of file diff --git a/Vehicles/Artillery/Flak88/Flak88.dat b/Vehicles/Artillery/Flak88/Flak88.dat new file mode 100644 index 0000000..4235b3d --- /dev/null +++ b/Vehicles/Artillery/Flak88/Flak88.dat @@ -0,0 +1,38 @@ +GUID d80d8d739dc245df98e1cd406dcbfde2 +Type Vehicle +Rarity Legendary +ID 11205 + +Speed_Min -6 +Speed_Max 14 + +Steer_Min 16 +Steer_Max 32 + +Brake 32 + +Fuel_Min 200 +Fuel_Max 400 +Fuel 2500 + +Health_Min 8000 +Health_Max 9000 +Health 10000 + +Exit 3.5 + +Passenger_Explosion_Armor 0.2 + +Traction + +Explosion 20 +Invulnerable + +Turrets 1 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11617 +Turret_0_Yaw_Min -180 +Turret_0_Yaw_Max 180 +Turret_0_Pitch_Min 0 +Turret_0_Pitch_Max 180 + diff --git a/Vehicles/Artillery/M2_turret_mod/English.dat b/Vehicles/Artillery/M2_turret_mod/English.dat new file mode 100644 index 0000000..78a60ba --- /dev/null +++ b/Vehicles/Artillery/M2_turret_mod/English.dat @@ -0,0 +1 @@ +Name M2HB \ No newline at end of file diff --git a/Vehicles/Artillery/M2_turret_mod/M2_turret_mod.dat b/Vehicles/Artillery/M2_turret_mod/M2_turret_mod.dat new file mode 100644 index 0000000..a81f56d --- /dev/null +++ b/Vehicles/Artillery/M2_turret_mod/M2_turret_mod.dat @@ -0,0 +1,44 @@ +GUID 56fb95eb97b442cbafcbd1322e37f397 +Type Vehicle +Rarity Legendary +ID 11206 + +Speed_Min -1 +Speed_Max 1 + +Steer_Min 24 +Steer_Max 48 + +Brake 24 + +Fuel_Min 200 +Fuel_Max 400 +Fuel 10 + +Health_Min 200 +Health_Max 200 +Health 200 + +Exit 4 + +Cam_Follow_Distance 7.5 +Cam_Driver_Offset -0.0625 +Bumper_Multiplier 2 +Passenger_Explosion_Armor 0.2 + +Traction + +Explosion 20 +Invulnerable +Tires_Invulnerable + +Turrets 1 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11621 +Turret_0_Yaw_Min -75 +Turret_0_Yaw_Max 75 +Turret_0_Pitch_Min 45 +Turret_0_Pitch_Max 105 + +Asset_Bundle_Version 2 + diff --git a/Vehicles/Artillery/MK_Turret/English.dat b/Vehicles/Artillery/MK_Turret/English.dat new file mode 100644 index 0000000..6813019 --- /dev/null +++ b/Vehicles/Artillery/MK_Turret/English.dat @@ -0,0 +1 @@ +Name Mk-19 Turret \ No newline at end of file diff --git a/Vehicles/Artillery/MK_Turret/MK_Turret.dat b/Vehicles/Artillery/MK_Turret/MK_Turret.dat new file mode 100644 index 0000000..8220169 --- /dev/null +++ b/Vehicles/Artillery/MK_Turret/MK_Turret.dat @@ -0,0 +1,43 @@ +GUID dcc277bcbe284d3f8825d22560081a9e +Type Vehicle +Rarity Legendary +ID 11207 + +Speed_Min -1 +Speed_Max 1 + +Steer_Min 24 +Steer_Max 48 + +Brake 24 + +Fuel_Min 200 +Fuel_Max 400 +Fuel 10 + +Health_Min 200 +Health_Max 200 +Health 200 + +Exit 4 + +Cam_Follow_Distance 7.5 +Cam_Driver_Offset -0.0625 +Bumper_Multiplier 2 +Passenger_Explosion_Armor 0.2 + +Traction + +Explosion 20 +Invulnerable +Tires_Invulnerable +Turrets 1 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11613 +Turret_0_Yaw_Min -75 +Turret_0_Yaw_Max 75 +Turret_0_Pitch_Min 45 +Turret_0_Pitch_Max 105 +Turret_0_Ignore_Aim_Camera + +Asset_Bundle_Version 2 diff --git a/Vehicles/Bicyyyyycle/Bicyyyyycle.dat b/Vehicles/Bicyyyyycle/Bicyyyyycle.dat new file mode 100644 index 0000000..29cb046 --- /dev/null +++ b/Vehicles/Bicyyyyycle/Bicyyyyycle.dat @@ -0,0 +1,56 @@ +GUID 5fea61c7b5130a7fd988da9edf65ac34 +Type Vehicle +ID 12004 + +Speed_Min -24 +Speed_Max 36 + +Steer_Min 20 +Steer_Max 40 + +Brake 32 +Lift 7 + +Fuel_Min 5000 +Fuel_Max 5000 +Fuel 5000 + +Health_Min 250 +Health_Max 1000 +Health 1000 + +Exit 1.5 + +Explosion_Min_Force_X -16 +Explosion_Min_Force_Y 128 +Explosion_Min_Force_Z -16 +Explosion_Max_Force_X 16 +Explosion_Max_Force_Y 128 +Explosion_Max_Force_Z 16 + +Bicycle +Bicycle_Anim_Speed 0.25 +Stamina_Boost 0.3 +Stamina_Powered + +Air_Turn_Responsiveness 4 +Air_Steer_Min 2 +Air_Steer_Max 4 +LockMouse +Engine Plane +Sleds + +Can_Be_Locked False +Can_Steal_Battery False + +Traction +Crawler +Tires_Invulnerable +Bumper_Invulnerable +Bumper_Multiplier 0.25 + +Should_Spawn_Seat_Capsules true + +Has_Clip_Prefab false + +HornAudioClip Sounds/Vehicles/BikeHorn.wav \ No newline at end of file diff --git a/Vehicles/Bicyyyyycle/English.dat b/Vehicles/Bicyyyyycle/English.dat new file mode 100644 index 0000000..561c83a --- /dev/null +++ b/Vehicles/Bicyyyyycle/English.dat @@ -0,0 +1,2 @@ +Name Bicyyyyycle +Description It was six tired.really? \ No newline at end of file diff --git a/Vehicles/Planes/B17/B17.dat b/Vehicles/Planes/B17/B17.dat new file mode 100644 index 0000000..030dee9 --- /dev/null +++ b/Vehicles/Planes/B17/B17.dat @@ -0,0 +1,90 @@ +GUID 691f0ebbb4de438cabfeb66ce0cc2258 + +Type Vehicle +Rarity Legendary +ID 11508 + +Speed_Min -30 +Speed_Max 18 + +Steer_Min 15 +Steer_Max 35 + +Brake 32 +Lift 5 + +Fuel 20000 + +Health_Min 600 +Health_Max 20000 +Health 20000 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + +Cam_Follow_Distance 18 + +Passenger_Explosion_Armor 0.15 + +Exit 10 + +Explosion 20 +Invulnerable +Tires_Invulnerable + +Turrets 8 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11600 +Turret_0_Yaw_Min -135 +Turret_0_Yaw_Max 135 +Turret_0_Pitch_Min 85 +Turret_0_Pitch_Max 180 +Turret_0_Ignore_Aim_Camera +Turret_1_Seat_Index 1 +Turret_1_Item_ID 11600 +Turret_1_Yaw_Min -9999 +Turret_1_Yaw_Max 9999 +Turret_1_Pitch_Min 20 +Turret_1_Pitch_Max 110 +Turret_2_Seat_Index 2 +Turret_2_Item_ID 11619 +Turret_2_Yaw_Min 0 +Turret_2_Yaw_Max 0 +Turret_2_Pitch_Min 135 +Turret_2_Pitch_Max 180 +Turret_3_Seat_Index 3 +Turret_3_Item_ID 11600 +Turret_3_Yaw_Min -85 +Turret_3_Yaw_Max 85 +Turret_3_Pitch_Min 10 +Turret_3_Pitch_Max 145 +Turret_4_Seat_Index 4 +Turret_4_Item_ID 11600 +Turret_4_Yaw_Min -85 +Turret_4_Yaw_Max 85 +Turret_4_Pitch_Min 10 +Turret_4_Pitch_Max 145 +Turret_5_Seat_Index 5 +Turret_5_Item_ID 11600 +Turret_5_Yaw_Min -85 +Turret_5_Yaw_Max 85 +Turret_5_Pitch_Min 10 +Turret_5_Pitch_Max 145 +Turret_6_Seat_Index 6 +Turret_6_Item_ID 11600 +Turret_6_Yaw_Min -999 +Turret_6_Yaw_Max 999 +Turret_6_Pitch_Min 90 +Turret_6_Pitch_Max 180 +Turret_7_Seat_Index 7 +Turret_7_Item_ID 11600 +Turret_7_Yaw_Min -85 +Turret_7_Yaw_Max 85 +Turret_7_Pitch_Min 90 +Turret_7_Pitch_Max 180 + + + diff --git a/Vehicles/Planes/B17/English.dat b/Vehicles/Planes/B17/English.dat new file mode 100644 index 0000000..e7e709a --- /dev/null +++ b/Vehicles/Planes/B17/English.dat @@ -0,0 +1 @@ +Name B-17 \ No newline at end of file diff --git a/Vehicles/Planes/B25/B25.dat b/Vehicles/Planes/B25/B25.dat new file mode 100644 index 0000000..92f107d --- /dev/null +++ b/Vehicles/Planes/B25/B25.dat @@ -0,0 +1,71 @@ +GUID f513beb71da24398bd017cc1966c83ca + +Type Vehicle +Rarity Mythical +ID 11504 + +Speed_Min -15 +Speed_Max 23 + +Steer_Min 14 +Steer_Max 35 + +Brake 32 +Lift 5 + +Fuel 2600 + +Health_Min 600 +Health_Max 1000 +Health 1700 + +LockMouse +Engine Plane +Sleds +Traction + +Invulnerable + +Cam_Follow_Distance 10 + +Passenger_Explosion_Armor 0.15 + +Exit 10 + +Explosion 20 + +Turrets 5 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11600 +Turret_0_Yaw_Min -135 +Turret_0_Yaw_Max 135 +Turret_0_Pitch_Min 85 +Turret_0_Pitch_Max 180 +Turret_0_Ignore_Aim_Camera +Turret_1_Seat_Index 1 +Turret_1_Item_ID 11600 +Turret_1_Yaw_Min -9999 +Turret_1_Yaw_Max 9999 +Turret_1_Pitch_Min 20 +Turret_1_Pitch_Max 110 +Turret_2_Seat_Index 2 +Turret_2_Item_ID 11606 +Turret_2_Yaw_Min 0 +Turret_2_Yaw_Max 0 +Turret_2_Pitch_Min 135 +Turret_2_Pitch_Max 180 +Turret_3_Seat_Index 3 +Turret_3_Item_ID 11600 +Turret_3_Yaw_Min -85 +Turret_3_Yaw_Max 85 +Turret_3_Pitch_Min 10 +Turret_3_Pitch_Max 145 +Turret_4_Seat_Index 4 +Turret_4_Item_ID 11600 +Turret_4_Yaw_Min -85 +Turret_4_Yaw_Max 85 +Turret_4_Pitch_Min 10 +Turret_4_Pitch_Max 145 + + + diff --git a/Vehicles/Planes/B25/English.dat b/Vehicles/Planes/B25/English.dat new file mode 100644 index 0000000..76b9f56 --- /dev/null +++ b/Vehicles/Planes/B25/English.dat @@ -0,0 +1 @@ +Name B-25J \ No newline at end of file diff --git a/Vehicles/Planes/Broomstick/Broomstick.dat b/Vehicles/Planes/Broomstick/Broomstick.dat new file mode 100644 index 0000000..a7f18c4 --- /dev/null +++ b/Vehicles/Planes/Broomstick/Broomstick.dat @@ -0,0 +1,43 @@ +GUID aefb5b4540b8416fa10239ea0be2ca4f + +Type Vehicle +Rarity Mythical +ID 11509 + +Speed_Min -15 +Speed_Max 11 + +Steer_Min 8 +Steer_Max 32 + +Brake 64 +Lift 7 + +Fuel 20000 + +Health_Min 600 +Health_Max 800 +Health 500 + +LockMouse +Engine Plane +Sleds +Traction + +Air_Turn_Responsiveness 12 +Air_Steer_Min 2 +Air_Steer_Max 4 + +Explosion 119 +Invulnerable +Tires_Invulnerable + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11615 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 85 +Turret_0_Pitch_Max 90 +Turret_0_Ignore_Aim_Camera + diff --git a/Vehicles/Planes/Broomstick/English.dat b/Vehicles/Planes/Broomstick/English.dat new file mode 100644 index 0000000..9d21183 --- /dev/null +++ b/Vehicles/Planes/Broomstick/English.dat @@ -0,0 +1 @@ +Name Broomstick \ No newline at end of file diff --git a/Vehicles/Planes/FW190/English.dat b/Vehicles/Planes/FW190/English.dat new file mode 100644 index 0000000..2d42e69 --- /dev/null +++ b/Vehicles/Planes/FW190/English.dat @@ -0,0 +1 @@ +Name Fw 190 A-8 \ No newline at end of file diff --git a/Vehicles/Planes/FW190/FW190.dat b/Vehicles/Planes/FW190/FW190.dat new file mode 100644 index 0000000..6b3335c --- /dev/null +++ b/Vehicles/Planes/FW190/FW190.dat @@ -0,0 +1,50 @@ +GUID 53d473c7c48f4cbe80b54d1f94524aaa + +Type Vehicle +Rarity Mythical +ID 11501 + +Speed_Min -10 +Speed_Max 35 + +Steer_Min 12 +Steer_Max 31 + +Brake 32 +Lift 5 + +Fuel 1500 + +Health_Min 600 +Health_Max 700 +Health 1200 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + + +Cam_Follow_Distance 8 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 16 +Air_Steer_Max 32 + +Explosion 20 +Invulnerable +Tires_Invulnerable + +Pitch_Drive 0.008 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11602 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 80 +Turret_0_Pitch_Max 85 +Turret_0_Ignore_Aim_Camera + + diff --git a/Vehicles/Planes/FW190_R/English.dat b/Vehicles/Planes/FW190_R/English.dat new file mode 100644 index 0000000..f07fc19 --- /dev/null +++ b/Vehicles/Planes/FW190_R/English.dat @@ -0,0 +1 @@ +Name Fw 190 F-8 \ No newline at end of file diff --git a/Vehicles/Planes/FW190_R/FW190_R.dat b/Vehicles/Planes/FW190_R/FW190_R.dat new file mode 100644 index 0000000..20d6fd0 --- /dev/null +++ b/Vehicles/Planes/FW190_R/FW190_R.dat @@ -0,0 +1,48 @@ +GUID 2f5c768dc22b432285eeddad41689d05 + +Type Vehicle +Rarity Epic +ID 11502 + +Speed_Min -10 +Speed_Max 30 + +Steer_Min 10 +Steer_Max 28 + +Brake 32 +Lift 5 + +Fuel 1500 + +Health_Min 600 +Health_Max 700 +Health 1200 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + +Cam_Follow_Distance 7 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 16 +Air_Steer_Max 32 + +Explosion 20 +Invulnerable +Tires_Invulnerable + +Pitch_Drive 0.008 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11604 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 80 +Turret_0_Pitch_Max 85 +Turret_0_Ignore_Aim_Camera + diff --git a/Vehicles/Planes/ME262/English.dat b/Vehicles/Planes/ME262/English.dat new file mode 100644 index 0000000..53d9d98 --- /dev/null +++ b/Vehicles/Planes/ME262/English.dat @@ -0,0 +1 @@ +Name Me 262 HG-III \ No newline at end of file diff --git a/Vehicles/Planes/ME262/ME262.dat b/Vehicles/Planes/ME262/ME262.dat new file mode 100644 index 0000000..d0a3542 --- /dev/null +++ b/Vehicles/Planes/ME262/ME262.dat @@ -0,0 +1,49 @@ +GUID ecc4310a26884ae9816b83a4652a44ec + +Type Vehicle +Rarity Legendary +ID 11503 + +Speed_Min -50 +Speed_Max 50 + +Steer_Min 40 +Steer_Max 40 + +Brake 32 +Lift 5 + +Fuel 1000 + +Health_Min 600 +Health_Max 800 +Health 1000 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + +Cam_Follow_Distance 8 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 32 +Air_Steer_Max 64 + +Explosion 20 +Invulnerable +Tires_Invulnerable + +Pitch_Drive 0.008 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11608 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 80 +Turret_0_Pitch_Max 85 +Turret_0_Ignore_Aim_Camera + + diff --git a/Vehicles/Planes/P47_R/English.dat b/Vehicles/Planes/P47_R/English.dat new file mode 100644 index 0000000..3dd085c --- /dev/null +++ b/Vehicles/Planes/P47_R/English.dat @@ -0,0 +1 @@ +Name P-47D/HVAR \ No newline at end of file diff --git a/Vehicles/Planes/P47_R/P47_R.dat b/Vehicles/Planes/P47_R/P47_R.dat new file mode 100644 index 0000000..02842b7 --- /dev/null +++ b/Vehicles/Planes/P47_R/P47_R.dat @@ -0,0 +1,49 @@ +GUID 67c406240c994cabb8375478a98a7044 + +Type Vehicle +Rarity Epic +ID 11505 + +Speed_Min -20 +Speed_Max 30 + +Steer_Min 9 +Steer_Max 28 + +Brake 32 +Lift 5 + +Fuel_Min 50 +Fuel_Max 100 +Fuel 1150 + +Health_Min 600 +Health_Max 700 +Health 1600 + +Exit 6 + +Cam_Follow_Distance 7 +Passenger_Explosion_Armor 0.2 + +Invulnerable + +LockMouse +Engine Plane +Sleds +Traction + +Explosion 20 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11604 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 89 +Turret_0_Pitch_Max 91 +Turret_0_Ignore_Aim_Camera + + + + diff --git a/Vehicles/Planes/P51_Mustang/English.dat b/Vehicles/Planes/P51_Mustang/English.dat new file mode 100644 index 0000000..2b548ab --- /dev/null +++ b/Vehicles/Planes/P51_Mustang/English.dat @@ -0,0 +1 @@ +Name P-51D-30 \ No newline at end of file diff --git a/Vehicles/Planes/P51_Mustang/P51_Mustang.dat b/Vehicles/Planes/P51_Mustang/P51_Mustang.dat new file mode 100644 index 0000000..db71b65 --- /dev/null +++ b/Vehicles/Planes/P51_Mustang/P51_Mustang.dat @@ -0,0 +1,50 @@ +GUID fba56f58555f46d2baf1c1b38048cfdc + +Type Vehicle +Rarity Legendary +ID 11500 + +Speed_Min -8 +Speed_Max 38 + +Steer_Min 17 +Steer_Max 32 + +Brake 32 +Lift 5 + +Fuel 1950 + +Health_Min 600 +Health_Max 800 +Health 1100 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + +Cam_Follow_Distance 8 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 16 +Air_Steer_Max 32 + +Explosion 20 +Invulnerable +Tires_Invulnerable + +Pitch_Drive 0.008 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11600 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 80 +Turret_0_Pitch_Max 85 +Turret_0_Ignore_Aim_Camera + + + diff --git a/Vehicles/Planes/Spitfire/English.dat b/Vehicles/Planes/Spitfire/English.dat new file mode 100644 index 0000000..0ec4380 --- /dev/null +++ b/Vehicles/Planes/Spitfire/English.dat @@ -0,0 +1 @@ +Name Spitfire \ No newline at end of file diff --git a/Vehicles/Planes/Spitfire/Spitfire.dat b/Vehicles/Planes/Spitfire/Spitfire.dat new file mode 100644 index 0000000..766a31a --- /dev/null +++ b/Vehicles/Planes/Spitfire/Spitfire.dat @@ -0,0 +1,49 @@ +GUID ae1039a4396146669d4e99f02f48555c + +Type Vehicle +Rarity Epic +ID 11507 + +Speed_Min -8 +Speed_Max 38 + +Steer_Min 17 +Steer_Max 32 + +Brake 32 +Lift 5 + +Fuel 1950 + +Health_Min 600 +Health_Max 800 +Health 1200 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + +Cam_Follow_Distance 8 + +Air_Turn_Responsiveness 4 +Air_Steer_Min 32 +Air_Steer_Max 64 + +Explosion 20 +Invulnerable +Tires_Invulnerable + +Pitch_Drive 0.008 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11615 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 80 +Turret_0_Pitch_Max 85 +Turret_0_Ignore_Aim_Camera + + \ No newline at end of file diff --git a/Vehicles/Planes/Tempest/English.dat b/Vehicles/Planes/Tempest/English.dat new file mode 100644 index 0000000..002f6b2 --- /dev/null +++ b/Vehicles/Planes/Tempest/English.dat @@ -0,0 +1 @@ +Name Tempest Mk.II \ No newline at end of file diff --git a/Vehicles/Planes/Tempest/Tempest.dat b/Vehicles/Planes/Tempest/Tempest.dat new file mode 100644 index 0000000..00480d5 --- /dev/null +++ b/Vehicles/Planes/Tempest/Tempest.dat @@ -0,0 +1,52 @@ +GUID 14fbd01a81df40359af393f813c0ca0b + +Type Vehicle +Rarity Uncommon +ID 12981 + +Speed_Min -8 +Speed_Max 50 + +Steer_Min 15 +Steer_Max 28 +Air_Turn_Responsiveness 0.6 +Air_Steer_Min 36 +Air_Steer_Max 56 + +Brake 32 +Lift 6 + +Fuel 1500 + +Battery_Burn_Rate 0 +Battery_Charge_Rate 1 + +Health 500 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + +Cam_Follow_Distance 7 +Exit 10 + +Explosion 25503 +Tires_Invulnerable + +Cam_Driver_Offset 0.02 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11602 +Turret_0_Yaw_Min -135 +Turret_0_Yaw_Max 135 +Turret_0_Pitch_Min 85 +Turret_0_Pitch_Max 180 + +Pitch_Drive 0.01 + + + +Physics_Profile 6b6c669aed18472da0fde96ebf3c3373 \ No newline at end of file diff --git a/Vehicles/Planes/Yak9/English.dat b/Vehicles/Planes/Yak9/English.dat new file mode 100644 index 0000000..4d5f917 --- /dev/null +++ b/Vehicles/Planes/Yak9/English.dat @@ -0,0 +1 @@ +Name Yak 9 \ No newline at end of file diff --git a/Vehicles/Planes/Yak9/Yak9.dat b/Vehicles/Planes/Yak9/Yak9.dat new file mode 100644 index 0000000..7c25725 --- /dev/null +++ b/Vehicles/Planes/Yak9/Yak9.dat @@ -0,0 +1,52 @@ +GUID 75243eecc7a94f4a9ddf9b5f909a8e87 + +Type Vehicle +Rarity Uncommon +ID 12980 + +Speed_Min -8 +Speed_Max 50 + +Steer_Min 15 +Steer_Max 28 +Air_Turn_Responsiveness 0.6 +Air_Steer_Min 36 +Air_Steer_Max 56 + +Brake 32 +Lift 6 + +Fuel 1500 + +Battery_Burn_Rate 0 +Battery_Charge_Rate 1 + +Health 500 + +LockMouse +Engine Plane +Sleds +Traction +Reclined + +Cam_Follow_Distance 7 +Exit 10 + +Explosion 25503 +Tires_Invulnerable + +Cam_Driver_Offset 0.02 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11602 +Turret_0_Yaw_Min -135 +Turret_0_Yaw_Max 135 +Turret_0_Pitch_Min 85 +Turret_0_Pitch_Max 180 + +Pitch_Drive 0.01 + + + +Physics_Profile 6b6c669aed18472da0fde96ebf3c3373 \ No newline at end of file diff --git a/Vehicles/Planes/geebee/English.dat b/Vehicles/Planes/geebee/English.dat new file mode 100644 index 0000000..566f429 --- /dev/null +++ b/Vehicles/Planes/geebee/English.dat @@ -0,0 +1 @@ +Name Gee Bee R1(杜立特座机) \ No newline at end of file diff --git a/Vehicles/Planes/geebee/geebee.dat b/Vehicles/Planes/geebee/geebee.dat new file mode 100644 index 0000000..90f1ae8 --- /dev/null +++ b/Vehicles/Planes/geebee/geebee.dat @@ -0,0 +1,42 @@ +GUID c187fdf7646d4ded85d86ce69a905469 + +Type Vehicle +Rarity Mythical +ID 11506 + +Speed_Min -4 +Speed_Max 28 + +Steer_Min 15 +Steer_Max 30 + +Exit 4.5 + +Brake 40 +Lift 5 + +Fuel 1000 + +Health_Min 200 +Health_Max 400 +Health 400 + +LockMouse +Engine Plane +Sleds +Traction + +Explosion 20 + +Turrets 1 +Turret_0_Seat_Index 0 +Turret_0_Item_ID 11602 +Turret_0_Yaw_Min 0 +Turret_0_Yaw_Max 0 +Turret_0_Pitch_Min 80 +Turret_0_Pitch_Max 85 +Turret_0_Ignore_Aim_Camera + + + +Asset_Bundle_Version 2 \ No newline at end of file diff --git a/Vehicles/Tanks/88mm/88mm.dat b/Vehicles/Tanks/88mm/88mm.dat new file mode 100644 index 0000000..6d01b51 --- /dev/null +++ b/Vehicles/Tanks/88mm/88mm.dat @@ -0,0 +1,50 @@ +GUID 174b63d727984383ac75f11f27d36dd3 +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 11617 + +Sight 1301 +Magazine 11618 + +Ammo_Min 1 +Ammo_Max 1 + +Semi + +Caliber 25003 + +Firerate 50 +Action Rocket + +Player_Damage 1000 +Zombie_Damage 2000 +Animal_Damage 2000 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 500 +Resource_Damage 1000 +Object_Damage 1000 + +Range 1200 +Explosion 45 + +Spread_Aim 0.01 +Spread_Hip 0.1 + +Ballistic_Force 5000 + +Recoil_Min_X -2 +Recoil_Min_Y -2 +Recoil_Max_X 2 +Recoil_Max_Y 2 + +Recover_X 0 +Recover_Y 0 + +Muzzle 42 + +Reload_Time 1 +Turret + diff --git a/Vehicles/Tanks/88mm/English.dat b/Vehicles/Tanks/88mm/English.dat new file mode 100644 index 0000000..a71c799 --- /dev/null +++ b/Vehicles/Tanks/88mm/English.dat @@ -0,0 +1,2 @@ +Name 88mm KwK43 L/71 +Description 88mm KwK43 L/71 \ No newline at end of file diff --git a/Vehicles/Tanks/AP_Shell/AP_Shell.dat b/Vehicles/Tanks/AP_Shell/AP_Shell.dat new file mode 100644 index 0000000..cd854e7 --- /dev/null +++ b/Vehicles/Tanks/AP_Shell/AP_Shell.dat @@ -0,0 +1,42 @@ +GUID 4dd60880c44c4d7eb65e19cfbc42f09c +Type Magazine +Rarity Mythical +ID 11611 + +Size_X 1 +Size_Y 2 +Size_Z 0.75 + +Amount 1 +Count_Min 1 +Count_Max 1 + +Calibers 1 +Caliber_0 29 + +Tracer 55 + +Spread 0.9 + +Range 5 +Player_Damage 500 +Zombie_Damage 999 +Animal_Damage 999 +Barricade_Damage 6500 +Structure_Damage 6500 +Vehicle_Damage 1000 +Resource_Damage 6500 +Object_Damage 6500 + +Explosion 20 +Explosive + +Blueprints 1 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 11611 +Blueprint_0_Build 30 + +Delete_Empty + + diff --git a/Vehicles/Tanks/AP_Shell/English.dat b/Vehicles/Tanks/AP_Shell/English.dat new file mode 100644 index 0000000..37b2e07 --- /dev/null +++ b/Vehicles/Tanks/AP_Shell/English.dat @@ -0,0 +1,2 @@ +Name AP-Shell +Description Armour Piercing Shell- Effective against tanks, very little splash damage. \ No newline at end of file diff --git a/Vehicles/Tanks/HE_Shell/English.dat b/Vehicles/Tanks/HE_Shell/English.dat new file mode 100644 index 0000000..4c714c2 --- /dev/null +++ b/Vehicles/Tanks/HE_Shell/English.dat @@ -0,0 +1,2 @@ +Name HE-Shell +Description High Explosive Shell- Still somewhat effective against tanks, but the huge explosion splash damage is extremely effective against Infantry \ No newline at end of file diff --git a/Vehicles/Tanks/HE_Shell/HE_Shell.dat b/Vehicles/Tanks/HE_Shell/HE_Shell.dat new file mode 100644 index 0000000..d554000 --- /dev/null +++ b/Vehicles/Tanks/HE_Shell/HE_Shell.dat @@ -0,0 +1,42 @@ +GUID 8659820b31d346189aafe6bb4093777f +Type Magazine +Rarity Mythical +ID 11612 + +Size_X 1 +Size_Y 2 +Size_Z 0.75 + +Amount 1 +Count_Min 1 +Count_Max 1 + +Calibers 1 +Caliber_0 29 + +Tracer 49 + +Spread 0.9 + +Range 25 +Player_Damage 225 +Zombie_Damage 550 +Animal_Damage 550 +Barricade_Damage 650 +Structure_Damage 650 +Vehicle_Damage 100 +Resource_Damage 650 +Object_Damage 650 + +Explosion 20 +Explosive + +Blueprints 1 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 11612 +Blueprint_0_Build 30 + +Delete_Empty + + diff --git a/Vehicles/Tanks/JgPzIV/English.dat b/Vehicles/Tanks/JgPzIV/English.dat new file mode 100644 index 0000000..c925b9e --- /dev/null +++ b/Vehicles/Tanks/JgPzIV/English.dat @@ -0,0 +1 @@ +Name Jagdpanzer IV \ No newline at end of file diff --git a/Vehicles/Tanks/JgPzIV/JgPzIV.dat b/Vehicles/Tanks/JgPzIV/JgPzIV.dat new file mode 100644 index 0000000..0f3c3c3 --- /dev/null +++ b/Vehicles/Tanks/JgPzIV/JgPzIV.dat @@ -0,0 +1,51 @@ +GUID 9ded35c89437410aae1f17937a1f9a9a +Type Vehicle + +ID 11201 + +Rarity Uncommon +Speed_Min -6 +Speed_Max 9 +Steer_Min 30 +Steer_Max 50 +Brake 32 + + +Fuel_Min 400 +Fuel_Max 600 +Fuel 2500 + +Health_Min 13000 +Health_Max 15000 +Health 15000 + +Exit 4 +Cam_Follow_Distance 7.5 +Crawler +Traction +LockMouse +Cam_Driver_Offset +0.065 +Bumper_Multiplier 2 + +Explosion 20 + +Turrets 3 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11610 +Turret_0_Yaw_Min -16 +Turret_0_Yaw_Max 16 +Turret_0_Pitch_Min 70 +Turret_0_Pitch_Max 105 +Turret_1_Seat_Index 3 +Turret_1_Item_ID 333 +Turret_1_Yaw_Min -140 +Turret_1_Yaw_Max 140 +Turret_1_Pitch_Min 45 +Turret_1_Pitch_Max 105 +Turret_2_Seat_Index 2 +Turret_2_Item_ID 1471 +Turret_2_Yaw_Min -30 +Turret_2_Yaw_Max 30 +Turret_2_Pitch_Min 60 +Turret_2_Pitch_Max 105 + diff --git a/Vehicles/Tanks/King_Tiger/English.dat b/Vehicles/Tanks/King_Tiger/English.dat new file mode 100644 index 0000000..3041460 --- /dev/null +++ b/Vehicles/Tanks/King_Tiger/English.dat @@ -0,0 +1 @@ +Name Pz.Kpfw Tiger Ausf.B \ No newline at end of file diff --git a/Vehicles/Tanks/King_Tiger/King_Tiger.dat b/Vehicles/Tanks/King_Tiger/King_Tiger.dat new file mode 100644 index 0000000..89f0243 --- /dev/null +++ b/Vehicles/Tanks/King_Tiger/King_Tiger.dat @@ -0,0 +1,44 @@ +GUID 6367c15e2b604b2eb013615ff6a3e9d7 +Type Vehicle +Rarity Mythical +ID 11208 + +Speed_Min -5 +Speed_Max 9 + +Steer_Min 15 +Steer_Max 110 + +Brake 3 + +Fuel_Min 200 +Fuel_Max 400 +Fuel 2000 + +Health_Min 10000 +Health_Max 20000 +Health 30000 + +Exit 4 + +Cam_Follow_Distance 13 +Cam_Driver_Offset 0.4 +Bumper_Multiplier 5 +Passenger_Explosion_Armor 0.2 + +LockMouse +Engine Helicopter + +Traction + +Explosion 20 + +Turrets 1 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11617 +Turret_0_Yaw_Min -360 +Turret_0_Yaw_Max 360 +Turret_0_Pitch_Min 70 +Turret_0_Pitch_Max 100 + + \ No newline at end of file diff --git a/Vehicles/Tanks/M18Hellcat/English.dat b/Vehicles/Tanks/M18Hellcat/English.dat new file mode 100644 index 0000000..b79f341 --- /dev/null +++ b/Vehicles/Tanks/M18Hellcat/English.dat @@ -0,0 +1 @@ +Name 76mm Gun Motor Carriage M18 'Hellcat' \ No newline at end of file diff --git a/Vehicles/Tanks/M18Hellcat/M18Hellcat.dat b/Vehicles/Tanks/M18Hellcat/M18Hellcat.dat new file mode 100644 index 0000000..839fe05 --- /dev/null +++ b/Vehicles/Tanks/M18Hellcat/M18Hellcat.dat @@ -0,0 +1,48 @@ +GUID 52f8ca274e1040648ed5057de8c8c037 +Type Vehicle +Rarity Uncommon +ID 11202 + +Speed_Min -7 +Speed_Max 14 +Steer_Min 20 +Steer_Max 40 +Brake 32 + +Fuel_Min 400 +Fuel_Max 600 +Fuel 2500 + +Health_Min 9500 +Health_Max 10000 +Health 10000 + +Exit 4 +Cam_Follow_Distance 7.5 +Crawler +Traction +LockMouse +Bumper_Multiplier 2 + +Explosion 20 + +Turrets 3 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11610 +Turret_0_Yaw_Min -8888 +Turret_0_Yaw_Max 8888 +Turret_0_Pitch_Min 70 +Turret_0_Pitch_Max 105 +Turret_1_Seat_Index 3 +Turret_1_Item_ID 333 +Turret_1_Yaw_Min -180 +Turret_1_Yaw_Max 180 +Turret_1_Pitch_Min 45 +Turret_1_Pitch_Max 105 +Turret_2_Seat_Index 2 +Turret_2_Item_ID 11600 +Turret_2_Yaw_Min -50 +Turret_2_Yaw_Max 50 +Turret_2_Pitch_Min 45 +Turret_2_Pitch_Max 105 + diff --git a/Vehicles/Tanks/Maus/English.dat b/Vehicles/Tanks/Maus/English.dat new file mode 100644 index 0000000..2242abe --- /dev/null +++ b/Vehicles/Tanks/Maus/English.dat @@ -0,0 +1 @@ +Name Maus \ No newline at end of file diff --git a/Vehicles/Tanks/Maus/Maus.dat b/Vehicles/Tanks/Maus/Maus.dat new file mode 100644 index 0000000..f6eb9fb --- /dev/null +++ b/Vehicles/Tanks/Maus/Maus.dat @@ -0,0 +1,39 @@ +GUID d09b863da35b436c9e4dc89001e235c8 +Type Vehicle + +Rarity Epic +ID 11203 +Speed_Min -5 +Speed_Max 6 +Steer_Min 40 +Steer_Max 60 +Brake 32 + + +Fuel_Min 400 +Fuel_Max 600 +Fuel 2500 + + +Health_Min 46000 +Health_Max 49000 +Health 49000 + +Exit 4 +Cam_Follow_Distance 14 +Crawler +Traction +LockMouse +Cam_Driver_Offset -0.065 +Bumper_Multiplier 15 + +Explosion 20 + +Turrets 1 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11610 +Turret_0_Yaw_Min -8888 +Turret_0_Yaw_Max 8888 +Turret_0_Pitch_Min 70 +Turret_0_Pitch_Max 105 + diff --git a/Vehicles/Tanks/T3485/English.dat b/Vehicles/Tanks/T3485/English.dat new file mode 100644 index 0000000..c3858ce --- /dev/null +++ b/Vehicles/Tanks/T3485/English.dat @@ -0,0 +1 @@ +Name T-34/85 \ No newline at end of file diff --git a/Vehicles/Tanks/T3485/T3485.dat b/Vehicles/Tanks/T3485/T3485.dat new file mode 100644 index 0000000..b40bef3 --- /dev/null +++ b/Vehicles/Tanks/T3485/T3485.dat @@ -0,0 +1,50 @@ +GUID 2fb26efdc48d456198c67fb3b531534f +Type Vehicle + +ID 11204 + +Rarity Uncommon +Speed_Min -6 +Speed_Max 11 +Steer_Min 20 +Steer_Max 40 +Brake 32 + +Fuel_Min 400 +Fuel_Max 600 +Fuel 2500 + +Health_Min 13000 +Health_Max 15000 +Health 15000 + +Exit 4 +Cam_Follow_Distance 7.5 +Crawler +Traction +LockMouse + +Bumper_Multiplier 2 + +Explosion 20 + +Turrets 3 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 11610 +Turret_0_Yaw_Min -8888 +Turret_0_Yaw_Max 8888 +Turret_0_Pitch_Min 70 +Turret_0_Pitch_Max 105 +Turret_1_Seat_Index 3 +Turret_1_Item_ID 333 +Turret_1_Yaw_Min -180 +Turret_1_Yaw_Max 180 +Turret_1_Pitch_Min 45 +Turret_1_Pitch_Max 105 +Turret_2_Seat_Index 2 +Turret_2_Item_ID 11600 +Turret_2_Yaw_Min -30 +Turret_2_Yaw_Max 30 +Turret_2_Pitch_Min 60 +Turret_2_Pitch_Max 102 + diff --git a/Vehicles/Tanks/TankGun/English.dat b/Vehicles/Tanks/TankGun/English.dat new file mode 100644 index 0000000..d3a0f79 --- /dev/null +++ b/Vehicles/Tanks/TankGun/English.dat @@ -0,0 +1,2 @@ +Name 通用坦克炮 +Description Heavy machine gun chambered in .30 Cal ammunition. \ No newline at end of file diff --git a/Vehicles/Tanks/TankGun/TankGun.dat b/Vehicles/Tanks/TankGun/TankGun.dat new file mode 100644 index 0000000..fdbe4dd --- /dev/null +++ b/Vehicles/Tanks/TankGun/TankGun.dat @@ -0,0 +1,65 @@ +GUID 93eedf11a2bb4554badaa9d1e2df9e0f +Type Gun +Rarity Mythical +Useable Gun +Slot Primary +ID 11610 + +Magazine 11612 + +Ammo_Min 1 +Ammo_Max 1 + +Semi + +Caliber 29 + +Range 600 +Firerate 1 +Action Trigger + +Player_Damage 99 +Player_Leg_Multiplier 2 +Player_Arm_Multiplier 2 +Player_Spine_Multiplier 2 +Player_Skull_Multiplier 2 + +Zombie_Damage 99 +Zombie_Leg_Multiplier 0.3 +Zombie_Arm_Multiplier 0.3 +Zombie_Spine_Multiplier 0.6 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 50 +Animal_Leg_Multiplier 0.6 +Animal_Spine_Multiplier 0.8 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 750 +Resource_Damage 1000 +Object_Damage 100 + +Invulnerable + +Spread_Aim 0.1 +Spread_Hip 0.025 + +Ballistic_Steps 50 +Ballistic_Travel 12.5 + +Recoil_Min_X -0.1 +Recoil_Min_Y 0.3 +Recoil_Max_X 0.1 +Recoil_Max_Y 0.5 + +Recover_X 0.5 +Recover_Y 0.5 + +Muzzle 4 + +Reload_Time 2 +Turret + + diff --git a/Vehicles/Weapon/152mm/152mm.dat b/Vehicles/Weapon/152mm/152mm.dat new file mode 100644 index 0000000..e14e5e4 --- /dev/null +++ b/Vehicles/Weapon/152mm/152mm.dat @@ -0,0 +1,52 @@ +GUID c9455bd09688557dcc95b364db53cd70 +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 12534 + +Magazine 12533 + +Ammo_Min 2 +Ammo_Max 2 + +Semi + +Caliber 25152 + +Firerate 50 +Action Rocket + +Ammo_Per_Shot 2 +Projectile_Penetrate_Buildables True + +Player_Damage 2500 +Zombie_Damage 5000 +Animal_Damage 5000 +Barricade_Damage 5000 +Structure_Damage 5000 +Vehicle_Damage 5000 +Resource_Damage 5000 +Object_Damage 5000 + +Range 8100 +Explosion 45 + +Spread_Aim 0.1 +Spread_Hip 0.2 + +Ballistic_Force 5000 + +Recoil_Min_X -2 +Recoil_Min_Y -2 +Recoil_Max_X 2 +Recoil_Max_Y 2 + +Recover_X 0 +Recover_Y 0 + +Muzzle 42 + +Reload_Time 6 +Turret + diff --git a/Vehicles/Weapon/152mm/152mm_HE_Shell/152mm_HE_Shell.dat b/Vehicles/Weapon/152mm/152mm_HE_Shell/152mm_HE_Shell.dat new file mode 100644 index 0000000..3daf5f3 --- /dev/null +++ b/Vehicles/Weapon/152mm/152mm_HE_Shell/152mm_HE_Shell.dat @@ -0,0 +1,44 @@ +GUID 4e03c7b7b3147a9c1d25539bc407b271 +Type Magazine +Rarity Mythical +ID 12533 + +Size_X 2 +Size_Y 4 +Size_Z 0.75 + +Amount 2 +Count_Min 2 +Count_Max 2 + +Calibers 1 +Caliber_0 25152 + +Tracer 49 + +Pellets 2 + +Spread 0.9 + +Range 75 +Player_Damage 5500 +Zombie_Damage 5500 +Animal_Damage 5500 +Barricade_Damage 5500 +Structure_Damage 5500 +Vehicle_Damage 1000 +Resource_Damage 5500 +Object_Damage 5500 + +Explosion 20 +Explosive + +Blueprints 1 +Blueprint_0_Type Ammo +Blueprint_0_Supplies 1 +Blueprint_0_Supply_0_ID 12533 +Blueprint_0_Build 30 + +Delete_Empty + + diff --git a/Vehicles/Weapon/152mm/152mm_HE_Shell/English.dat b/Vehicles/Weapon/152mm/152mm_HE_Shell/English.dat new file mode 100644 index 0000000..491292b --- /dev/null +++ b/Vehicles/Weapon/152mm/152mm_HE_Shell/English.dat @@ -0,0 +1,2 @@ +Name 2rnd 152mm Mk.34 HC HE-Shell +Description High Explosive Shell- Still somewhat effective against tanks, but the huge explosion splash damage is extremely effective against Infantry \ No newline at end of file diff --git a/Vehicles/Weapon/152mm/English.dat b/Vehicles/Weapon/152mm/English.dat new file mode 100644 index 0000000..580cdd1 --- /dev/null +++ b/Vehicles/Weapon/152mm/English.dat @@ -0,0 +1,2 @@ +Name 1x2 152mm/47 Mk.16 Cannon +Description 双联装 152mm 47倍径 Mk.16 主炮 \ No newline at end of file diff --git a/Vehicles/Weapon/20mm/20mm.dat b/Vehicles/Weapon/20mm/20mm.dat new file mode 100644 index 0000000..d2dca4b --- /dev/null +++ b/Vehicles/Weapon/20mm/20mm.dat @@ -0,0 +1,59 @@ +GUID e679b0ee9b204c4393be613fe4f8d45a + +Type Gun +Useable Gun +Slot Primary +ID 11602 + +Magazine 11603 + +Ammo_Min 200 +Ammo_Max 200 + +Auto + +Caliber 14 + +Range 600 +Firerate 3 +Replace 0.8 +Action Trigger + +Player_Damage 140 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.1 + +Zombie_Damage 300 +Zombie_Leg_Multiplier 1.1 +Zombie_Arm_Multiplier 1.1 +Zombie_Spine_Multiplier 1.1 +Zombie_Skull_Multiplier 1.1 + +Animal_Damage 300 +Animal_Leg_Multiplier 1.1 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 200 +Structure_Damage 200 +Vehicle_Damage 400 +Resource_Damage 200 + +Invulnerable + +Spread_Aim 0.2 +Spread_Hip 0.05 + +Ballistic_Steps 40 +Ballistic_Travel 13 +Ballistic_Drop 0.002 + +Muzzle 3 + +Reload_Time 2 +Turret + + + diff --git a/Vehicles/Weapon/20mm/English.dat b/Vehicles/Weapon/20mm/English.dat new file mode 100644 index 0000000..592bdb7 --- /dev/null +++ b/Vehicles/Weapon/20mm/English.dat @@ -0,0 +1,2 @@ +Name 4x 20mm MG 151/20 +Description 20mm MG 151/20 机炮 \ No newline at end of file diff --git a/Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat b/Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat new file mode 100644 index 0000000..a6e0250 --- /dev/null +++ b/Vehicles/Weapon/20mm_Hispano/20mm_Hispano.dat @@ -0,0 +1,66 @@ +GUID db3a714dcccc4ebfbfd9195263858aed + +Type Gun +Rarity Epic +Useable Gun +Slot Primary +ID 11615 + +Magazine 11616 + +Ammo_Min 120 +Ammo_Max 120 + +Auto + +Caliber 37 + +Range 1000 +Firerate 5 +Action Trigger + +Player_Damage 200 +Player_Leg_Multiplier 1.2 +Player_Arm_Multiplier 1.2 +Player_Spine_Multiplier 1.25 +Player_Skull_Multiplier 1.25 + +Zombie_Damage 200 +Zombie_Leg_Multiplier 1.2 +Zombie_Arm_Multiplier 1.2 +Zombie_Spine_Multiplier 1.2 +Zombie_Skull_Multiplier 1.25 + +Animal_Damage 200 +Animal_Leg_Multiplier 1.2 +Animal_Spine_Multiplier 1.2 +Animal_Skull_Multiplier 1.25 + + +Barricade_Damage 200 +Structure_Damage 200 +Vehicle_Damage 400 +Resource_Damage 200 + +Invulnerable + +Spread_Aim 0.2 +Spread_Hip 0.03 + +Recoil_Min_X 0 +Recoil_Min_Y 0 +Recoil_Max_X 0 +Recoil_Max_Y 0 + +Recover_X 0 +Recover_Y 0 + +Muzzle 4 + +Ballistic_Steps 70 +Ballistic_Travel 14 +Ballistic_Drop 0.001 + +Reload_Time 1 +Turret + diff --git a/Vehicles/Weapon/20mm_Hispano/English.dat b/Vehicles/Weapon/20mm_Hispano/English.dat new file mode 100644 index 0000000..c9c61de --- /dev/null +++ b/Vehicles/Weapon/20mm_Hispano/English.dat @@ -0,0 +1,2 @@ +Name 4x 20mm Hispano Mk.II +Description 20mm Hispano Mk.II \ No newline at end of file diff --git a/Vehicles/Weapon/20mm_HispanoMag/20mm_HispanoMag.dat b/Vehicles/Weapon/20mm_HispanoMag/20mm_HispanoMag.dat new file mode 100644 index 0000000..301d165 --- /dev/null +++ b/Vehicles/Weapon/20mm_HispanoMag/20mm_HispanoMag.dat @@ -0,0 +1,36 @@ +GUID d291371a6234408a876b91ba902bef9f + +Type Magazine +Rarity Mythical +ID 11616 +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 120 +Count_Min 100 +Count_Max 120 + +Calibers 1 +Caliber_0 37 + +Pellets 4 + +Range 10 +Player_Damage 50 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 500 +Resource_Damage 5000 +Object_Damage 500 + +Explosion 54 +Explosive + +Tracer 49 + +Delete_Empty + + diff --git a/Vehicles/Weapon/20mm_HispanoMag/English.dat b/Vehicles/Weapon/20mm_HispanoMag/English.dat new file mode 100644 index 0000000..7e3c1e9 --- /dev/null +++ b/Vehicles/Weapon/20mm_HispanoMag/English.dat @@ -0,0 +1,2 @@ +Name 20mm Hispano SAPI Belt +Description 20mm 高爆燃烧半穿甲弹 10.6g A装药 \ No newline at end of file diff --git a/Vehicles/Weapon/20mm_mag/20mm_mag.dat b/Vehicles/Weapon/20mm_mag/20mm_mag.dat new file mode 100644 index 0000000..a95c119 --- /dev/null +++ b/Vehicles/Weapon/20mm_mag/20mm_mag.dat @@ -0,0 +1,37 @@ +GUID ce2457f502d54504ae2a1b4fdddeb1a0 + +Type Magazine +Rarity Mythical +ID 11603 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 200 +Count_Min 100 +Count_Max 200 + +Calibers 1 +Caliber_0 14 + +Range 15 +Player_Damage 50 +Zombie_Damage 250 +Animal_Damage 250 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 200 +Resource_Damage 2000 +Object_Damage 200 + +Explosion 34 +Explosive + +Tracer 50 + +Delete_Empty +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/20mm_HispanoMag + + diff --git a/Vehicles/Weapon/20mm_mag/English.dat b/Vehicles/Weapon/20mm_mag/English.dat new file mode 100644 index 0000000..752361c --- /dev/null +++ b/Vehicles/Weapon/20mm_mag/English.dat @@ -0,0 +1,2 @@ +Name 20mm Minengeschosspatrone 151 ohne L'Spur +Description 20mm 高爆燃烧薄壳弹 18.6g PETN装药 \ No newline at end of file diff --git a/Vehicles/Weapon/30mm/30mm.dat b/Vehicles/Weapon/30mm/30mm.dat new file mode 100644 index 0000000..d483241 --- /dev/null +++ b/Vehicles/Weapon/30mm/30mm.dat @@ -0,0 +1,61 @@ +GUID 9cb0ceaf6c554504a2bde675cbce7f37 + +Type Gun +Useable Gun +Slot Primary +ID 11608 + +Magazine 11609 + +Ammo_Min 90 +Ammo_Max 90 + +Auto + +Caliber 15 + +Range 400 +Firerate 4 +Replace 0.8 +Action Trigger + +Player_Damage 300 +Player_Leg_Multiplier 0.6 +Player_Arm_Multiplier 0.6 +Player_Spine_Multiplier 0.8 +Player_Skull_Multiplier 1.9 + +Zombie_Damage 900 +Zombie_Leg_Multiplier 1.9 +Zombie_Arm_Multiplier 1.9 +Zombie_Spine_Multiplier 1.9 +Zombie_Skull_Multiplier 1.9 + +Animal_Damage 900 +Animal_Leg_Multiplier 1.1 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 125 +Structure_Damage 125 +Vehicle_Damage 245 +Resource_Damage 545 +Object_Damage 245 + +Invulnerable + +Spread_Aim 0.05 +Spread_Hip 0.05 + +Ballistic_Steps 45 +Ballistic_Travel 9 +Ballistic_Drop 0.003 + +Muzzle 3 + +Reload_Time 3 +Turret +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/20mm + + diff --git a/Vehicles/Weapon/30mm/English.dat b/Vehicles/Weapon/30mm/English.dat new file mode 100644 index 0000000..c38daa5 --- /dev/null +++ b/Vehicles/Weapon/30mm/English.dat @@ -0,0 +1,2 @@ +Name 4x 30mm MG-213C/30 +Description Germany 30mm MG-213C/30 \ No newline at end of file diff --git a/Vehicles/Weapon/30mm_mag/30mm_mag.dat b/Vehicles/Weapon/30mm_mag/30mm_mag.dat new file mode 100644 index 0000000..a022e87 --- /dev/null +++ b/Vehicles/Weapon/30mm_mag/30mm_mag.dat @@ -0,0 +1,39 @@ +GUID 6d1f9c9e18364a49a638760cc3bfb7e3 + +Type Magazine +Rarity Mythical +ID 11609 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 90 +Count_Min 40 +Count_Max 90 + +Calibers 1 +Caliber_0 15 + +Pellets 4 + +Range 30 +Player_Damage 50 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 300 +Resource_Damage 2000 +Object_Damage 300 + +Explosion 20 +Explosive + +Tracer 50 + +Delete_Empty +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/20mm_HispanoMag + + diff --git a/Vehicles/Weapon/30mm_mag/English.dat b/Vehicles/Weapon/30mm_mag/English.dat new file mode 100644 index 0000000..0920daa --- /dev/null +++ b/Vehicles/Weapon/30mm_mag/English.dat @@ -0,0 +1,2 @@ +Name 30mm Minengeschoss HEI-M +Description 30mm 高爆燃烧薄壳弹 85g PETN装药 \ No newline at end of file diff --git a/Vehicles/Weapon/50Cal/50Cal.dat b/Vehicles/Weapon/50Cal/50Cal.dat new file mode 100644 index 0000000..9290e94 --- /dev/null +++ b/Vehicles/Weapon/50Cal/50Cal.dat @@ -0,0 +1,60 @@ +GUID f92e29d07f4f436ca4ba093e813fe42e + +Type Gun +Rarity Epic +Useable Gun +Slot Primary +ID 11600 + +Magazine 11601 + +Ammo_Min 40 +Ammo_Max 250 + +Auto + +Caliber 177 + +Range 600 +Firerate 3 +Action Trigger + +Player_Damage 200 +Player_Leg_Multiplier 1.1 +Player_Arm_Multiplier 1.1 +Player_Spine_Multiplier 1.25 +Player_Skull_Multiplier 1.25 + +Zombie_Damage 200 +Zombie_Leg_Multiplier 1.1 +Zombie_Arm_Multiplier 1.1 +Zombie_Spine_Multiplier 1.1 +Zombie_Skull_Multiplier 1.25 + +Animal_Damage 200 +Animal_Leg_Multiplier 1.1 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 1.25 + +Barricade_Damage 25 +Structure_Damage 25 +Vehicle_Damage 125 +Resource_Damage 50 +Object_Damage 50 + +Invulnerable + +Spread_Aim 0.04 +Spread_Hip 0.04 + +Ballistic_Steps 40 +Ballistic_Travel 15 +Ballistic_Drop 0.001 + +Muzzle 3 + +Reload_Time 1 +Turret + + + diff --git a/Vehicles/Weapon/50Cal/English.dat b/Vehicles/Weapon/50Cal/English.dat new file mode 100644 index 0000000..2568ec8 --- /dev/null +++ b/Vehicles/Weapon/50Cal/English.dat @@ -0,0 +1,2 @@ +Name 6x .50 AN/M2 Heavy Machine gun +Description .50 AN/M2航空机枪 \ No newline at end of file diff --git a/Vehicles/Weapon/50CalM2HB/50CalM2HB.dat b/Vehicles/Weapon/50CalM2HB/50CalM2HB.dat new file mode 100644 index 0000000..9d320cd --- /dev/null +++ b/Vehicles/Weapon/50CalM2HB/50CalM2HB.dat @@ -0,0 +1,61 @@ +GUID 52787aff81724e029d9b5f091668b46a + +Type Gun +Rarity Epic +Useable Gun +Slot Primary +ID 11621 + +Magazine 11622 + +Ammo_Min 40 +Ammo_Max 250 + +Auto + +Caliber 177 + +Range 600 +Firerate 5 +Action Trigger + +Player_Damage 200 +Player_Leg_Multiplier 1.1 +Player_Arm_Multiplier 1.1 +Player_Spine_Multiplier 1.25 +Player_Skull_Multiplier 1.25 + +Zombie_Damage 200 +Zombie_Leg_Multiplier 1.1 +Zombie_Arm_Multiplier 1.1 +Zombie_Spine_Multiplier 1.1 +Zombie_Skull_Multiplier 1.25 + +Animal_Damage 200 +Animal_Leg_Multiplier 1.1 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 1.25 + +Barricade_Damage 25 +Structure_Damage 25 +Vehicle_Damage 125 +Resource_Damage 50 +Object_Damage 50 + +Invulnerable + +Spread_Aim 0.04 +Spread_Hip 0.04 + +Ballistic_Steps 40 +Ballistic_Travel 15 +Ballistic_Drop 0.001 + +Muzzle 3 + +Reload_Time 1 +Turret +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/50Cal + + diff --git a/Vehicles/Weapon/50CalM2HB/English.dat b/Vehicles/Weapon/50CalM2HB/English.dat new file mode 100644 index 0000000..bf63323 --- /dev/null +++ b/Vehicles/Weapon/50CalM2HB/English.dat @@ -0,0 +1,2 @@ +Name .50 M2HB Heavy Machine gun +Description .50 M2HB 重枪管型.50机枪 \ No newline at end of file diff --git a/Vehicles/Weapon/50CalM2HB_mag/50CalM2HB_mag.dat b/Vehicles/Weapon/50CalM2HB_mag/50CalM2HB_mag.dat new file mode 100644 index 0000000..31d7186 --- /dev/null +++ b/Vehicles/Weapon/50CalM2HB_mag/50CalM2HB_mag.dat @@ -0,0 +1,36 @@ +GUID effdf07db3c841d09cadb0f42fb88193 + +Type Magazine +Rarity Mythical +ID 11622 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 250 +Count_Min 50 +Count_Max 250 + +Calibers 1 +Caliber_0 177 + +Range 3 +Player_Damage 40 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 100 +Resource_Damage 2000 +Object_Damage 50 + +Explosive + +Tracer 49 + + + +Delete_Empty +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/50Cal_mag diff --git a/Vehicles/Weapon/50CalM2HB_mag/English.dat b/Vehicles/Weapon/50CalM2HB_mag/English.dat new file mode 100644 index 0000000..f58c1a6 --- /dev/null +++ b/Vehicles/Weapon/50CalM2HB_mag/English.dat @@ -0,0 +1,2 @@ +Name 250rnd .50 M33 Ball Box +Description 250发 .50 M33 普通弹 弹箱 \ No newline at end of file diff --git a/Vehicles/Weapon/50Cal_mag/50Cal_mag.dat b/Vehicles/Weapon/50Cal_mag/50Cal_mag.dat new file mode 100644 index 0000000..4abcea0 --- /dev/null +++ b/Vehicles/Weapon/50Cal_mag/50Cal_mag.dat @@ -0,0 +1,37 @@ +GUID ef604b1db553403f9ebd61e0a1e6a0ff + +Type Magazine +Rarity Mythical +ID 11601 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 250 +Count_Min 50 +Count_Max 250 + +Calibers 1 +Caliber_0 177 + +Pellets 6 + +Range 5 +Player_Damage 40 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 50 +Structure_Damage 50 +Vehicle_Damage 100 +Resource_Damage 2000 +Object_Damage 50 + +Explosion 53 +Explosive + +Tracer 49 + + + +Delete_Empty diff --git a/Vehicles/Weapon/50Cal_mag/English.dat b/Vehicles/Weapon/50Cal_mag/English.dat new file mode 100644 index 0000000..3b69aa3 --- /dev/null +++ b/Vehicles/Weapon/50Cal_mag/English.dat @@ -0,0 +1,2 @@ +Name 250rnd .50 M23 Incendiary Ammunition box +Description 250发 .50 M23燃烧弹 弹箱 \ No newline at end of file diff --git a/Vehicles/Weapon/55mm/55mm.dat b/Vehicles/Weapon/55mm/55mm.dat new file mode 100644 index 0000000..8fb844c --- /dev/null +++ b/Vehicles/Weapon/55mm/55mm.dat @@ -0,0 +1,63 @@ +GUID 4e1b9f65f95c4b424866124ee45da32e + +Type Gun +Useable Gun +Slot Primary +ID 12535 + +Magazine 12536 + +Ammo_Min 90 +Ammo_Max 90 + +Auto + +Caliber 25055 + +Range 1200 +Firerate 2 +Replace 0.8 +Action Trigger + +Ammo_Per_Shot 4 + +Player_Damage 300 +Player_Leg_Multiplier 0.9 +Player_Arm_Multiplier 0.9 +Player_Spine_Multiplier 1.0 +Player_Skull_Multiplier 1.9 + +Zombie_Damage 900 +Zombie_Leg_Multiplier 1.9 +Zombie_Arm_Multiplier 1.9 +Zombie_Spine_Multiplier 1.9 +Zombie_Skull_Multiplier 1.9 + +Animal_Damage 900 +Animal_Leg_Multiplier 1.1 +Animal_Spine_Multiplier 1.1 +Animal_Skull_Multiplier 1.1 + +Barricade_Damage 125 +Structure_Damage 125 +Vehicle_Damage 245 +Resource_Damage 545 +Object_Damage 245 + +Invulnerable + +Spread_Aim 0.05 +Spread_Hip 0.1 + +Ballistic_Steps 12 +Ballistic_Travel 100 +Ballistic_Drop 0.003 + +Muzzle 63003 + +Reload_Time 5 +Turret +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/20mm + + diff --git a/Vehicles/Weapon/55mm/English.dat b/Vehicles/Weapon/55mm/English.dat new file mode 100644 index 0000000..f725492 --- /dev/null +++ b/Vehicles/Weapon/55mm/English.dat @@ -0,0 +1,2 @@ +Name 1X4 55mm/76 PolarisCat Shell Close Air Defence System +Description 四联装55mm 76倍径 "北极猫"弹炮合一防空系统 \ No newline at end of file diff --git a/Vehicles/Weapon/55mm_mag/55mm_mag.dat b/Vehicles/Weapon/55mm_mag/55mm_mag.dat new file mode 100644 index 0000000..ec226a7 --- /dev/null +++ b/Vehicles/Weapon/55mm_mag/55mm_mag.dat @@ -0,0 +1,38 @@ +GUID c4af8d51dcca0bd0c2f0051930c5beb5 + +Type Magazine +Rarity Mythical +ID 12536 + +Size_X 2 +Size_Y 2 +Size_Z 0.25 + +Amount 240 +Count_Min 40 +Count_Max 240 + +Calibers 1 +Caliber_0 25055 + +Pellets 4 + +Range 40 +Player_Damage 80 +Zombie_Damage 100 +Animal_Damage 100 +Barricade_Damage 100 +Structure_Damage 100 +Vehicle_Damage 300 +Resource_Damage 2000 +Object_Damage 300 + +Explosion 20 +Explosive + +Tracer 50 + +Delete_Empty +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/20mm_HispanoMag + diff --git a/Vehicles/Weapon/55mm_mag/English.dat b/Vehicles/Weapon/55mm_mag/English.dat new file mode 100644 index 0000000..45201cd --- /dev/null +++ b/Vehicles/Weapon/55mm_mag/English.dat @@ -0,0 +1,2 @@ +Name 55mm NorthernCat HEI-M +Description 55mm 高爆燃烧薄壳弹 135g RDX装药 \ No newline at end of file diff --git a/Vehicles/Weapon/76mm_flak/76mm_flak.dat b/Vehicles/Weapon/76mm_flak/76mm_flak.dat new file mode 100644 index 0000000..b56d566 --- /dev/null +++ b/Vehicles/Weapon/76mm_flak/76mm_flak.dat @@ -0,0 +1,55 @@ +GUID 0ABC37A764D5815AE2A2023B1EE7FB63 +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 12597 + +Sight 296 +Tactical 1008 +Magazine 11611 + +Hook_Sight +Hook_Tactical + +Ammo_Min 1 +Ammo_Max 1 + +Semi + +Caliber 29 + +Firerate 50 +Action Rocket + +Player_Damage 1000 +Zombie_Damage 2000 +Animal_Damage 2000 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 500 +Resource_Damage 1000 +Object_Damage 1000 + +Range 1200 +Explosion 45 + +Spread_Aim 0.01 +Spread_Hip 0.1 + +Ballistic_Force 5000 + +Recoil_Min_X -2 +Recoil_Min_Y -2 +Recoil_Max_X 2 +Recoil_Max_Y 2 + +Recover_X 0 +Recover_Y 0 + +Muzzle 42 + +Reload_Time 4 +Turret +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Tanks/88mm diff --git a/Vehicles/Weapon/76mm_flak/English.dat b/Vehicles/Weapon/76mm_flak/English.dat new file mode 100644 index 0000000..d789ccd --- /dev/null +++ b/Vehicles/Weapon/76mm_flak/English.dat @@ -0,0 +1,2 @@ +Name 1x1 76mm/47 Zis-76 Cannon +Description 单装 76mm 47倍径 Zis-76 主炮 \ No newline at end of file diff --git a/Vehicles/Weapon/Plane_Launcher/English.dat b/Vehicles/Weapon/Plane_Launcher/English.dat new file mode 100644 index 0000000..9815d1c --- /dev/null +++ b/Vehicles/Weapon/Plane_Launcher/English.dat @@ -0,0 +1,2 @@ +Name Plane Launcher +Description Rocket Launcher for WW2 Planes \ No newline at end of file diff --git a/Vehicles/Weapon/Plane_Launcher/Plane_Launcher.dat b/Vehicles/Weapon/Plane_Launcher/Plane_Launcher.dat new file mode 100644 index 0000000..2ea3ba3 --- /dev/null +++ b/Vehicles/Weapon/Plane_Launcher/Plane_Launcher.dat @@ -0,0 +1,53 @@ +GUID 7ae921b7904f4c429c9ee23058d5b429 + +Type Gun +Rarity Legendary +Useable Gun +Slot Primary +ID 11604 + +Sight 1301 +Magazine 11605 + +Ammo_Min 10 +Ammo_Max 18 + +Auto +Bursts 2 +Semi + +Caliber 175 + +Firerate 4 +Action Rocket + +Player_Damage 200 +Zombie_Damage 1000 +Animal_Damage 1000 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 1000 +Resource_Damage 2000 +Object_Damage 1000 + +Range 30 +Explosion 45 + +Spread_Aim 0.2 +Spread_Hip 0.05 + +Ballistic_Force 10000 + +Recoil_Min_X 0 +Recoil_Min_Y 0 +Recoil_Max_X 0 +Recoil_Max_Y 0 + +Recover_X 0 +Recover_Y 0 + +Muzzle 42 + +Reload_Time 2 + +Turret \ No newline at end of file diff --git a/Vehicles/Weapon/Plane_Rocket/English.dat b/Vehicles/Weapon/Plane_Rocket/English.dat new file mode 100644 index 0000000..12c454b --- /dev/null +++ b/Vehicles/Weapon/Plane_Rocket/English.dat @@ -0,0 +1,2 @@ +Name HVAR x16 +Description 高速空射火箭弹 16发 \ No newline at end of file diff --git a/Vehicles/Weapon/Plane_Rocket/Plane_Rocket.dat b/Vehicles/Weapon/Plane_Rocket/Plane_Rocket.dat new file mode 100644 index 0000000..3bfaf44 --- /dev/null +++ b/Vehicles/Weapon/Plane_Rocket/Plane_Rocket.dat @@ -0,0 +1,14 @@ +GUID 425e8075e71943d68ae1577b1a16fa62 + +Type Magazine +Rarity Legendary +ID 11605 + +Size_X 1 +Size_Y 3 +Size_Z 0.8 + +Amount 18 + +Calibers 1 +Caliber_0 175 \ No newline at end of file diff --git a/Vehicles/Weapon/S-Tempest/English.dat b/Vehicles/Weapon/S-Tempest/English.dat new file mode 100644 index 0000000..627956d --- /dev/null +++ b/Vehicles/Weapon/S-Tempest/English.dat @@ -0,0 +1,2 @@ +Name Tempest Spawner +Description Spawner item. \ No newline at end of file diff --git a/Vehicles/Weapon/S-Tempest/S-Tempest.dat b/Vehicles/Weapon/S-Tempest/S-Tempest.dat new file mode 100644 index 0000000..38c42a1 --- /dev/null +++ b/Vehicles/Weapon/S-Tempest/S-Tempest.dat @@ -0,0 +1,19 @@ +GUID 6b20c8443ceb415a9270a482f4bad276 + +Type Barricade +Rarity Legendary +Useable Barricade +Build Vehicle +ID 18983 + +Size_X 2 +Size_Y 2 +Size_Z 0.7 + +Range 10 +Radius 0.5 +Offset 2.25 + +Explosion 18981 + + diff --git a/Vehicles/Weapon/S-Yak9/English.dat b/Vehicles/Weapon/S-Yak9/English.dat new file mode 100644 index 0000000..c2e9843 --- /dev/null +++ b/Vehicles/Weapon/S-Yak9/English.dat @@ -0,0 +1,2 @@ +Name Yak-9 Spawner +Description Spawner item. \ No newline at end of file diff --git a/Vehicles/Weapon/S-Yak9/S-Yak9.dat b/Vehicles/Weapon/S-Yak9/S-Yak9.dat new file mode 100644 index 0000000..c99d18b --- /dev/null +++ b/Vehicles/Weapon/S-Yak9/S-Yak9.dat @@ -0,0 +1,19 @@ +GUID a51bbe0dac77438cb7b8b8df96e1c3e4 + +Type Barricade +Rarity Legendary +Useable Barricade +Build Vehicle +ID 18982 + +Size_X 2 +Size_Y 2 +Size_Z 0.7 + +Range 10 +Radius 0.5 +Offset 2.25 + +Explosion 18980 + + diff --git a/Vehicles/Weapon/bomber_ammo/English.dat b/Vehicles/Weapon/bomber_ammo/English.dat new file mode 100644 index 0000000..d89c644 --- /dev/null +++ b/Vehicles/Weapon/bomber_ammo/English.dat @@ -0,0 +1,2 @@ +Name AN/M64 500lbs General Purpose Bombs +Description 10 500lb bombs, Great for carpet bombing! \ No newline at end of file diff --git a/Vehicles/Weapon/bomber_ammo/bomber_ammo.dat b/Vehicles/Weapon/bomber_ammo/bomber_ammo.dat new file mode 100644 index 0000000..eb89de8 --- /dev/null +++ b/Vehicles/Weapon/bomber_ammo/bomber_ammo.dat @@ -0,0 +1,17 @@ +GUID 3aa2326199b84b2fa2f98aefcb183fcd + +Type Magazine +Rarity Legendary +ID 11607 + +Size_X 5 +Size_Y 3 +Size_Z 0.2 + +Amount 14 + +Calibers 1 +Caliber_0 85 + + + diff --git a/Vehicles/Weapon/bomber_ammo_nuclear/English.dat b/Vehicles/Weapon/bomber_ammo_nuclear/English.dat new file mode 100644 index 0000000..56b32de --- /dev/null +++ b/Vehicles/Weapon/bomber_ammo_nuclear/English.dat @@ -0,0 +1,2 @@ +Name Little Boy +Description 小男孩 \ No newline at end of file diff --git a/Vehicles/Weapon/bomber_ammo_nuclear/bomber_ammo_nuclear.dat b/Vehicles/Weapon/bomber_ammo_nuclear/bomber_ammo_nuclear.dat new file mode 100644 index 0000000..b6cf59f --- /dev/null +++ b/Vehicles/Weapon/bomber_ammo_nuclear/bomber_ammo_nuclear.dat @@ -0,0 +1,19 @@ +GUID 6f3e6bd8c2b042d2a32b74f426bb042f + +Type Magazine +Rarity Legendary +ID 11620 + +Size_X 5 +Size_Y 3 +Size_Z 0.2 + +Amount 1 + +Calibers 1 +Caliber_0 85 +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/bomber_ammo + + + diff --git a/Vehicles/Weapon/bomber_dropper/English.dat b/Vehicles/Weapon/bomber_dropper/English.dat new file mode 100644 index 0000000..4b050f4 --- /dev/null +++ b/Vehicles/Weapon/bomber_dropper/English.dat @@ -0,0 +1,2 @@ +Name 500lb Bomb door +Description Freedom Delivery \ No newline at end of file diff --git a/Vehicles/Weapon/bomber_dropper/bomber_dropper.dat b/Vehicles/Weapon/bomber_dropper/bomber_dropper.dat new file mode 100644 index 0000000..3ed2d01 --- /dev/null +++ b/Vehicles/Weapon/bomber_dropper/bomber_dropper.dat @@ -0,0 +1,60 @@ +GUID ee98c854996649528fca739a12c70f28 + +Type Gun +Rarity Common +Useable Gun +Slot Primary +ID 11606 + +Size_X 1 +Size_Y 1 +Size_Z 1 + +Magazine 11607 + +Ammo_Min 9 +Ammo_Max 14 + +Semi + +Caliber 85 + +Firerate 5 +Replace 2 +Action Rocket + +Player_Damage 95 +Zombie_Damage 200 +Animal_Damage 200 +Barricade_Damage 1000 +Structure_Damage 1000 +Vehicle_Damage 5999 +Resource_Damage 2000 +Object_Damage 1000 + +Range 40 +Explosion 45 + +Invulnerable + +Spread_Aim 0.005 +Spread_Hip 0.01 + +Ballistic_Force 200 + +Recoil_Min_X 0 +Recoil_Min_Y 0 +Recoil_Max_X 0 +Recoil_Max_Y 0 + +Recover_X 0 +Recover_Y 0 + +Shake_Min_X 0 +Shake_Min_Y 0 +Shake_Min_Z 0 +Shake_Max_X 0 +Shake_Max_Y 0 +Shake_Max_Z 0 + +Turret diff --git a/Vehicles/Weapon/nuclear_dropper/English.dat b/Vehicles/Weapon/nuclear_dropper/English.dat new file mode 100644 index 0000000..48a8a2b --- /dev/null +++ b/Vehicles/Weapon/nuclear_dropper/English.dat @@ -0,0 +1,2 @@ +Name Nuclear Bomb Launcher +Description Freedom Delivery \ No newline at end of file diff --git a/Vehicles/Weapon/nuclear_dropper/nuclear_dropper.dat b/Vehicles/Weapon/nuclear_dropper/nuclear_dropper.dat new file mode 100644 index 0000000..57dc286 --- /dev/null +++ b/Vehicles/Weapon/nuclear_dropper/nuclear_dropper.dat @@ -0,0 +1,62 @@ +GUID 3d211d596c7248e8b2c3baf48ccc7848 + + +Type Gun +Rarity Common +Useable Gun +Slot Primary +ID 11619 + +Size_X 1 +Size_Y 1 +Size_Z 1 + +Magazine 11620 + +Ammo_Min 1 +Ammo_Max 1 + +Semi + +Caliber 85 + +Firerate 5 +Replace 2 +Action Rocket + +Player_Damage 65535 +Zombie_Damage 65535 +Animal_Damage 65535 +Barricade_Damage 65535 +Structure_Damage 65535 +Vehicle_Damage 65535 +Resource_Damage 65535 + +Range 50 +Explosion 11950 + +Invulnerable + +Spread_Aim 0.005 +Spread_Hip 0.01 + +Ballistic_Force 200 + +Recoil_Min_X 0 +Recoil_Min_Y 0 +Recoil_Max_X 0 +Recoil_Max_Y 0 + +Recover_X 0 +Recover_Y 0 + +Shake_Min_X 0 +Shake_Min_Y 0 +Shake_Min_Z 0 +Shake_Max_X 0 +Shake_Max_Y 0 +Shake_Max_Z 0 + +Turret +Master_Bundle_Override conami.masterbundle +Bundle_Override_Path /Vehicles/Weapon/bomber_dropper diff --git a/Vehicles/Zis-Flak/English.dat b/Vehicles/Zis-Flak/English.dat new file mode 100644 index 0000000..3e6865b --- /dev/null +++ b/Vehicles/Zis-Flak/English.dat @@ -0,0 +1 @@ +Name 76mm Gun Motor Carriage Zis-Flak 'Durandal' \ No newline at end of file diff --git a/Vehicles/Zis-Flak/Zis-Flak.dat b/Vehicles/Zis-Flak/Zis-Flak.dat new file mode 100644 index 0000000..394d3c6 --- /dev/null +++ b/Vehicles/Zis-Flak/Zis-Flak.dat @@ -0,0 +1,35 @@ +GUID 8edd3a65c95eb1ddc04f4af4106859ca +Type Vehicle +Rarity Legendary +ID 12005 + +Speed_Min -7 +Speed_Max 14 +Steer_Min 20 +Steer_Max 40 +Brake 32 + +Fuel_Min 400 +Fuel_Max 600 +Fuel 2500 + +Health_Min 9500 +Health_Max 10000 +Health 10000 + +Exit 4 +Cam_Follow_Distance 7.5 +Crawler +Traction +LockMouse +Bumper_Multiplier 2 + +Explosion 20 + +Turrets 1 +Turret_0_Seat_Index 1 +Turret_0_Item_ID 12597 +Turret_0_Yaw_Min -180 +Turret_0_Yaw_Max 180 +Turret_0_Pitch_Min 0 +Turret_0_Pitch_Max 180 \ No newline at end of file