zc
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2
Attachments/Sights/hcog/English.dat
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2
Attachments/Sights/hcog/English.dat
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|||||||
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Name hcog
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||||||
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Description
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60
Attachments/Sights/hcog/hcog.dat
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60
Attachments/Sights/hcog/hcog.dat
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@ -0,0 +1,60 @@
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|||||||
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GUID 4e26ee7bf6296444eae2c48090ded154
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||||||
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||||||
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Type Sight
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||||||
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Rarity Rare
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||||||
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ID 12626
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||||||
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||||||
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Size_X 2
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||||||
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Size_Y 1
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||||||
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Size_Z 0.2
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||||||
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||||||
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Spread 0.5
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||||||
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Zoom 4
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||||||
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||||||
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Paintable
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||||||
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||||||
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DistanceMarkers
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||||||
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[
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||||||
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{
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||||||
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Distance 50
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||||||
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LineOffset -0.005
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||||||
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LineWidth 0.01
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||||||
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HasLabel false
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||||||
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}
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||||||
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{
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||||||
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Distance 100
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||||||
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LineOffset -0.01
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||||||
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LineWidth 0.04
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||||||
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}
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||||||
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{
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||||||
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Distance 150
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||||||
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LineOffset -0.005
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||||||
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LineWidth 0.01
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||||||
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HasLabel false
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||||||
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}
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||||||
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{
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||||||
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Distance 200
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||||||
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LineOffset -0.01
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||||||
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LineWidth 0.0375
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||||||
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}
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||||||
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{
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||||||
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Distance 250
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||||||
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LineOffset -0.005
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||||||
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LineWidth 0.01
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||||||
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HasLabel false
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||||||
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}
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||||||
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{
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||||||
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Distance 300
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||||||
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LineOffset -0.01
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||||||
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LineWidth 0.035
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||||||
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}
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||||||
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]
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||||||
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||||||
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Blueprints 1
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||||||
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Blueprint_0_Type Tool
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||||||
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Blueprint_0_Supplies 1
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||||||
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Blueprint_0_Supply_0_ID 11348
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||||||
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Blueprint_0_Supply_0_Amount 1
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||||||
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Blueprint_0_Product 12610
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||||||
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Blueprint_0_Products 1
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||||||
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Blueprint_0_Build 27
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@ -23,8 +23,6 @@ Offset .307824
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|||||||
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||||||
Vulnerable
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Vulnerable
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||||||
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||||||
Use_Auto_Icon_Measurements False
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||||||
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||||||
Blueprints 2
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Blueprints 2
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||||||
Blueprint_0_Type Supply
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Blueprint_0_Type Supply
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||||||
Blueprint_0_Supplies 1
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Blueprint_0_Supplies 1
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||||||
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@ -42,28 +42,28 @@ Can_Aim_During_Sprint False
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Projectile_Penetrate_Buildables True
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Projectile_Penetrate_Buildables True
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Projectile_Lifespan 600
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Projectile_Lifespan 600
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||||||
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||||||
Player_Damage 44
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Player_Damage 53
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||||||
Player_Leg_Multiplier 0.8
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Player_Leg_Multiplier 0.8
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||||||
Player_Arm_Multiplier 0.8
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Player_Arm_Multiplier 0.8
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||||||
Player_Spine_Multiplier 1.0
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Player_Spine_Multiplier 1.0
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||||||
Player_Skull_Multiplier 1.4
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Player_Skull_Multiplier 1.4
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||||||
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||||||
Zombie_Damage 44
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Zombie_Damage 53
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||||||
Zombie_Leg_Multiplier 0.8
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Zombie_Leg_Multiplier 0.8
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||||||
Zombie_Arm_Multiplier 0.8
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Zombie_Arm_Multiplier 0.8
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||||||
Zombie_Spine_Multiplier 1.0
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Zombie_Spine_Multiplier 1.0
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||||||
Zombie_Skull_Multiplier 2
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Zombie_Skull_Multiplier 2
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||||||
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||||||
Animal_Damage 44
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Animal_Damage 53
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||||||
Animal_Leg_Multiplier 0.8
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Animal_Leg_Multiplier 0.8
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||||||
Animal_Spine_Multiplier 1.0
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Animal_Spine_Multiplier 1.0
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||||||
Animal_Skull_Multiplier 2
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Animal_Skull_Multiplier 2
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||||||
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||||||
Barricade_Damage 43
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Barricade_Damage 49
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||||||
Structure_Damage 43
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Structure_Damage 49
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||||||
Vehicle_Damage 43
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Vehicle_Damage 49
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||||||
Resource_Damage 43
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Resource_Damage 49
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||||||
Object_Damage 43
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Object_Damage 49
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||||||
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Invulnerable
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Invulnerable
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||||||
Durability 0.02
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Durability 0.02
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||||||
@ -100,15 +100,12 @@ Blueprint_0_Type Repair
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|||||||
Blueprint_0_Supplies 1
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Blueprint_0_Supplies 1
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Blueprint_0_Supply_0_ID 12585
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Blueprint_0_Supply_0_ID 12585
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||||||
Blueprint_0_Supply_0_Amount 1
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Blueprint_0_Supply_0_Amount 1
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||||||
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||||||
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||||||
Blueprint_0_Skill Repair
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Blueprint_0_Skill Repair
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||||||
Blueprint_0_Build 27
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Blueprint_0_Build 27
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||||||
Blueprint_1_Type Tool
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Blueprint_1_Type Tool
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||||||
Blueprint_1_Supplies 1
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Blueprint_1_Supplies 1
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||||||
Blueprint_1_Supply_0_ID 11056
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Blueprint_1_Supply_0_ID 11056
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||||||
Blueprint_1_Outputs 1
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Blueprint_1_Outputs 1
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||||||
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Blueprint_1_Output_0_ID 12586
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Blueprint_1_Output_0_ID 12586
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||||||
Blueprint_1_Output_0_Amount 2
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Blueprint_1_Output_0_Amount 2
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||||||
Blueprint_1_Build 27
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Blueprint_1_Build 27
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||||||
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2
Guns/MG/MG338/mg338/English.dat
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2
Guns/MG/MG338/mg338/English.dat
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Name [MG] MG338 ★★★★★
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Description <color=#DDC5AB>……对不起,在下不该总是窥探您的情绪,人类都不喜欢这样,对吧?</color><br>Caliber: .338in<br>Ammo: Full Caliber
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130
Guns/MG/MG338/mg338/mg338.dat
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Guns/MG/MG338/mg338/mg338.dat
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GUID 317141e0eda86e5fdcabede36a4a675b
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Type Gun
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Rarity Mythical
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Useable Gun
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Slot Primary
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ID 12624
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Size_X 5
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Size_Y 2
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Size_Z 0.3
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Size2_Z 0.55
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Sight 12626
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Magazine 12625
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||||||
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Grip 11118
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Hook_Tactical
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Hook_Barrel
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Hook_Sight
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Ammo_Min 30
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||||||
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Ammo_Max 100
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||||||
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Safety
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Auto
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||||||
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Caliber 114
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Range 600
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Firerate 4
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Replace 0.8
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Action Trigger
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Damage_Falloff_Range 0.6
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||||||
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Damage_Falloff_Multiplier 0.85
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||||||
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Gunshot_Rolloff_Distance 1000
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||||||
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Can_Aim_During_Sprint False
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Projectile_Penetrate_Buildables True
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Projectile_Lifespan 600
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Player_Damage 50
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Player_Leg_Multiplier 0.8
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Player_Arm_Multiplier 0.8
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Player_Spine_Multiplier 1.0
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||||||
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Player_Skull_Multiplier 1.4
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||||||
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Zombie_Damage 50
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Zombie_Leg_Multiplier 0.8
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Zombie_Arm_Multiplier 0.8
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||||||
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Zombie_Spine_Multiplier 1.0
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Zombie_Skull_Multiplier 2
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Animal_Damage 50
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Animal_Leg_Multiplier 0.8
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Animal_Spine_Multiplier 1.0
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Animal_Skull_Multiplier 2
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||||||
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Barricade_Damage 49
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Structure_Damage 49
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Vehicle_Damage 49
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Resource_Damage 49
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Object_Damage 49
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Invulnerable
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Durability 0.02
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Quality_Min 10
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Quality_Max 99.9999
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Spread_Aim 0.05
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Spread_Angle_Degrees 20
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Ballistic_Steps 45
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Ballistic_Travel 13.5
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Ballistic_Drop 0.001
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Recoil_Min_X -3
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Recoil_Min_Y 4
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Recoil_Max_X 3
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Recoil_Max_Y 8
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||||||
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Recover_X 0.9
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Recover_Y 0.9
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||||||
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||||||
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Shake_Min_X -0.004
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||||||
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Shake_Min_Y 0.004
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||||||
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Shake_Min_Z -0.02
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||||||
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Shake_Max_X 0.004
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Shake_Max_Y -0.004
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Shake_Max_Z -0.04
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Muzzle 63002
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||||||
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Shell 63202
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||||||
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Blueprints 2
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||||||
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Blueprint_0_Type Repair
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||||||
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Blueprint_0_Supplies 1
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||||||
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Blueprint_0_Supply_0_ID 12585
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||||||
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Blueprint_0_Supply_0_Amount 1
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||||||
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Blueprint_0_Skill Repair
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||||||
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Blueprint_0_Build 27
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||||||
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Blueprint_1_Type Tool
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||||||
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Blueprint_1_Supplies 1
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||||||
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Blueprint_1_Supply_0_ID 12624
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||||||
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Blueprint_1_Outputs 2
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||||||
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Blueprint_1_Output_0_ID 12145
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||||||
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Blueprint_1_Output_0_Amount 5
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||||||
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Blueprint_1_Output_1_ID 12586
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||||||
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Blueprint_1_Output_1_Amount 5
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||||||
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Blueprint_1_Build 27
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||||||
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||||||
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2
Guns/MG/MG338/mg338_100rnd/English.dat
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Guns/MG/MG338/mg338_100rnd/English.dat
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Name 100rnd .338NM S.m.K Belt
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Description <color=#64c819>+100%</color> 非玩家爆炸伤害<br>100发 .338NM 高膛压钢芯机枪弹<br>Caliber: .338in<br>Ammo: Full Caliber
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67
Guns/MG/MG338/mg338_100rnd/mg338_100rnd.dat
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Guns/MG/MG338/mg338_100rnd/mg338_100rnd.dat
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GUID b6c2137e30534ab9cdffff8b49ca9699
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Type Magazine
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ID 12625
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Size_X 2
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Size_Y 2
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||||||
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Size_Z 0.25
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||||||
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||||||
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Amount 100
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Count_Min 10
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Count_Max 100
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Calibers 1
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Caliber_0 114
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||||||
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//普通弹 100%非玩家伤害
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Range 4
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Player_Damage 0
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Zombie_Damage 44
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Animal_Damage 44
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Barricade_Damage 44
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||||||
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Structure_Damage 44
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||||||
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Vehicle_Damage 44
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||||||
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Resource_Damage 44
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||||||
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Object_Damage 44
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Explosion 53
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Explosive
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Explode_On_Impact
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Explosion_Launch_Speed 6
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Tracer 51
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Blueprints 3
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Blueprint_0_Type Ammo
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Blueprint_0_Supplies 1
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||||||
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Blueprint_0_Supply_0_ID 12603
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||||||
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Blueprint_0_Build 30
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||||||
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Blueprint_1_Type Ammo
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Blueprint_1_Supplies 1
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||||||
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Blueprint_1_Supply_0_ID 12625
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Blueprint_1_Build 30
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Blueprint_2_Type Gear
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||||||
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Blueprint_2_Supplies 1
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||||||
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Blueprint_2_Supply_0_ID 12625
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||||||
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Blueprint_2_Supply_0_Amount 1
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||||||
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Blueprint_2_Product 12586
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Blueprint_2_Products 1
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Blueprint_2_Build 27
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Actions 3
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Action_0_Type Blueprint
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Action_0_Blueprints 1
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Action_0_Blueprint_0_Index 0
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Action_0_Text Reload
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Action_0_Tooltip Reload using AmmoCreate.
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Action_1_Type Blueprint
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Action_1_Blueprints 1
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Action_1_Blueprint_0_Index 1
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Action_1_Text Merge
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||||||
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Action_1_Tooltip Merge ammo between magazine.
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Action_2_Type Blueprint
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Action_2_Blueprints 1
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Action_2_Blueprint_0_Index 2
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Action_2_Text Salvage
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Action_2_Tooltip Salvage magazine into parts.
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@ -99,8 +99,6 @@ Blueprint_0_Type Repair
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|||||||
Blueprint_0_Supplies 1
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Blueprint_0_Supplies 1
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||||||
Blueprint_0_Supply_0_ID 12585
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Blueprint_0_Supply_0_ID 12585
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||||||
Blueprint_0_Supply_0_Amount 1
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Blueprint_0_Supply_0_Amount 1
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||||||
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||||||
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||||||
Blueprint_0_Skill Repair
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Blueprint_0_Skill Repair
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||||||
Blueprint_0_Build 27
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Blueprint_0_Build 27
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||||||
Blueprint_1_Type Tool
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Blueprint_1_Type Tool
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||||||
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@ -98,8 +98,6 @@ Blueprint_0_Type Repair
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|||||||
Blueprint_0_Supplies 1
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Blueprint_0_Supplies 1
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||||||
Blueprint_0_Supply_0_ID 12585
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Blueprint_0_Supply_0_ID 12585
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||||||
Blueprint_0_Supply_0_Amount 1
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Blueprint_0_Supply_0_Amount 1
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||||||
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||||||
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|
||||||
Blueprint_0_Skill Repair
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Blueprint_0_Skill Repair
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||||||
Blueprint_0_Build 27
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Blueprint_0_Build 27
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||||||
Blueprint_1_Type Tool
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Blueprint_1_Type Tool
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||||||
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@ -67,8 +67,6 @@ Durability 0.01
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|||||||
Quality_Min 10
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Quality_Min 10
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Quality_Max 99.9999
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Quality_Max 99.9999
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||||||
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||||||
Durability 0.5
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||||||
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||||||
Spread_Aim 0.03
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Spread_Aim 0.03
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||||||
Spread_Angle_Degrees 20
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Spread_Angle_Degrees 20
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||||||
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||||||
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@ -98,8 +98,6 @@ Blueprint_0_Type Repair
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|||||||
Blueprint_0_Supplies 1
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Blueprint_0_Supplies 1
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||||||
Blueprint_0_Supply_0_ID 12585
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Blueprint_0_Supply_0_ID 12585
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||||||
Blueprint_0_Supply_0_Amount 1
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Blueprint_0_Supply_0_Amount 1
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||||||
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Blueprint_0_Skill Repair
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Blueprint_0_Skill Repair
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Blueprint_0_Build 27
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Blueprint_0_Build 27
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Blueprint_1_Type Tool
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Blueprint_1_Type Tool
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@ -15,7 +15,6 @@ Count_Max 5
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Calibers 1
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Calibers 1
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||||||
Caliber_0 113
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Caliber_0 113
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||||||
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||||||
Spread 0.7
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||||||
Shake 1.4
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Shake 1.4
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Recoil_X 1.3
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Recoil_X 1.3
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||||||
Recoil_Y 1.2
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Recoil_Y 1.2
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||||||
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@ -15,8 +15,6 @@ Count_Max 6
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|||||||
Calibers 1
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Calibers 1
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||||||
Caliber_0 230
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Caliber_0 230
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||||||
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||||||
Spread 0.95
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||||||
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//高爆穿甲弹 50%伤害
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//高爆穿甲弹 50%伤害
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Range 4
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Range 4
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Player_Damage 48
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Player_Damage 48
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@ -32,8 +32,6 @@ Range 150
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|||||||
Firerate 8
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Firerate 8
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Action Trigger
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Action Trigger
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||||||
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||||||
Player_Damage_Hallucination 1E-17
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||||||
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||||||
Damage_Falloff_Range 0.6
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Damage_Falloff_Range 0.6
|
||||||
Damage_Falloff_Multiplier 0.55
|
Damage_Falloff_Multiplier 0.55
|
||||||
|
|
||||||
@ -71,8 +69,6 @@ Durability 0.01
|
|||||||
Quality_Min 10
|
Quality_Min 10
|
||||||
Quality_Max 99.9999
|
Quality_Max 99.9999
|
||||||
|
|
||||||
Durability 0.15
|
|
||||||
|
|
||||||
Spread_Aim 0.1
|
Spread_Aim 0.1
|
||||||
Spread_Angle_Degrees 20
|
Spread_Angle_Degrees 20
|
||||||
Spread_Prone 1
|
Spread_Prone 1
|
||||||
|
@ -1249,4 +1249,9 @@ Tables
|
|||||||
LegacyAssetId 11131
|
LegacyAssetId 11131
|
||||||
Weight 5
|
Weight 5
|
||||||
}
|
}
|
||||||
|
{
|
||||||
|
// [MG] MG338 ★★★★★ (Gun Item)
|
||||||
|
LegacyAssetId 12624
|
||||||
|
Weight 5
|
||||||
|
}
|
||||||
]
|
]
|
||||||
|
Loading…
x
Reference in New Issue
Block a user