GUID 40ce1e5da73d4ec889570a60bcc7e0c4 Type Magazine Rarity Epic ID 12042 Size_X 1 Size_Y 1 Size_Z 0.25 Amount 8 Count_Min 2 Count_Max 8 Calibers 2 Caliber_0 8 Caliber_1 80 Pellets 5 //瓦斯弹 50%非玩家伤害 Range 5 Player_Damage 0 Zombie_Damage 15 Animal_Damage 15 Barricade_Damage 30 Structure_Damage 30 Vehicle_Damage 30 Resource_Damage 30 Object_Damage 30 Explosion 121 Explosive Explode_On_Impact Explosion_Launch_Speed 6 Tracer 55 Blueprints 4 Blueprint_0_Type Ammo Blueprint_0_Supplies 1 Blueprint_0_Supply_0_ID 12605 Blueprint_0_Build 30 Blueprint_1_Type Ammo Blueprint_1_Supplies 1 Blueprint_1_Supply_0_ID 12042 Blueprint_1_Build 30 Blueprint_2_Type Gear Blueprint_2_Supplies 1 Blueprint_2_Supply_0_ID 12042 Blueprint_2_Supply_0_Amount 1 Blueprint_2_Product 12586 Blueprint_2_Products 1 Blueprint_2_Build 27 //初始弹匣 + 5零件合成 Blueprint_3_Type Gear Blueprint_3_Supplies 2 Blueprint_3_Supply_0_ID 12041 Blueprint_3_Supply_0_Amount 1 Blueprint_3_Supply_1_ID 12586 Blueprint_3_Supply_1_Amount 5 Blueprint_3_Product 12042 Blueprint_3_Products 1 Blueprint_3_Build 27 Actions 3 Action_0_Type Blueprint Action_0_Blueprints 1 Action_0_Blueprint_0_Index 0 Action_0_Text Reload Action_0_Tooltip Reload using AmmoCreate. Action_1_Type Blueprint Action_1_Blueprints 1 Action_1_Blueprint_0_Index 1 Action_1_Text Merge Action_1_Tooltip Merge ammo between magazine. Action_2_Type Blueprint Action_2_Blueprints 1 Action_2_Blueprint_0_Index 2 Action_2_Text Salvage Action_2_Tooltip Salvage magazine into parts. Master_Bundle_Override conami.masterbundle Bundle_Override_Path /Guns/SG/KSG/LV_Mag