GUID f95e8ed27a30411e9f2165a81a8f9808 Type Magazine Rarity Uncommon ID 12413 Size_X 2 Size_Y 2 Size_Z 0.3 Amount 30 Count_Min 24 Count_Max 30 Calibers 2 Caliber_0 5562 Caliber_1 1 //空尖弹 50%伤害 Range 10 Player_Damage 100000 Zombie_Damage 0 Animal_Damage 0 Barricade_Damage 74 Structure_Damage 74 Vehicle_Damage 74 Resource_Damage 74 Object_Damage 74 Explosion 136 Explosive Explode_On_Impact Explosion_Launch_Speed 10000 Pellets 1 Ballistic_Damage_Multiplier 1.1 Ballistic_Drop 1.1 Spread 0.95 Tracer 50 Blueprints 4 Blueprint_0_Type Ammo Blueprint_0_Supplies 1 Blueprint_0_Supply_0_ID 12602 Blueprint_0_Build 30 Blueprint_1_Type Ammo Blueprint_1_Supplies 1 Blueprint_1_Supply_0_ID 12413 Blueprint_1_Build 30 Blueprint_2_Type Gear Blueprint_2_Supplies 1 Blueprint_2_Supply_0_ID 12413 Blueprint_2_Supply_0_Amount 1 Blueprint_2_Product 12586 Blueprint_2_Products 1 Blueprint_2_Build 27 //初始弹匣 + 2零件合成 Blueprint_3_Type Gear Blueprint_3_Supplies 2 Blueprint_3_Supply_0_ID 11178 Blueprint_3_Supply_0_Amount 1 Blueprint_3_Supply_1_ID 12586 Blueprint_3_Supply_1_Amount 2 Blueprint_3_Product 12413 Blueprint_3_Products 1 Blueprint_3_Build 27 Actions 3 Action_0_Type Blueprint Action_0_Blueprints 1 Action_0_Blueprint_0_Index 0 Action_0_Text Reload Action_0_Tooltip Reload using AmmoCreate. Action_1_Type Blueprint Action_1_Blueprints 1 Action_1_Blueprint_0_Index 1 Action_1_Text Merge Action_1_Tooltip Merge ammo between magazine. Action_2_Type Blueprint Action_2_Blueprints 1 Action_2_Blueprint_0_Index 2 Action_2_Text Salvage Action_2_Tooltip Salvage magazine into parts.