GUID 0cdad5e6f6fc4ca0a414bf7cc85ccc53 Type Magazine Rarity Uncommon ID 11029 Size_X 1 Size_Y 2 Size_Z 0.2 Amount 30 Count_Min 10 Count_Max 30 Calibers 1 Caliber_0 54 //空尖弹 50%伤害 Range 10000 Player_Damage 100000 Zombie_Damage 0 Animal_Damage 0 Barricade_Damage 88 Structure_Damage 88 Vehicle_Damage 88 Resource_Damage 88 Object_Damage 88 Explosion 51042 Explosive Explode_On_Impact Explosion_Launch_Speed 10000 Tracer 50 Ballistic_Damage_Multiplier 1.3 Ballistic_Drop 1.3 Blueprints 4 Blueprint_0_Type Ammo Blueprint_0_Supplies 1 Blueprint_0_Supply_0_ID 12603 Blueprint_0_Build 30 Blueprint_1_Type Ammo Blueprint_1_Supplies 1 Blueprint_1_Supply_0_ID 11029 Blueprint_1_Build 30 Blueprint_2_Type Ammo Blueprint_2_Supplies 1 Blueprint_2_Supply_0_ID 17 Blueprint_2_Build 30 Blueprint_3_Type Gear Blueprint_3_Supplies 1 Blueprint_3_Supply_0_ID 11029 Blueprint_3_Supply_0_Amount 1 Blueprint_3_Product 12586 Blueprint_3_Products 1 Blueprint_3_Build 27 Actions 3 Action_0_Type Blueprint Action_0_Blueprints 1 Action_0_Blueprint_0_Index 0 Action_0_Text Reload Action_0_Tooltip Reload using AmmoCreate. Action_1_Type Blueprint Action_1_Blueprints 1 Action_1_Blueprint_0_Index 1 Action_1_Text Merge Action_1_Tooltip Merge ammo between magazine. Action_2_Type Blueprint Action_2_Blueprints 1 Action_2_Blueprint_0_Index 3 Action_2_Text Salvage Action_2_Tooltip Salvage magazine into parts.