GUID 16283f10a93fff0f8e014af0f2d127d9 Type Vehicle Rarity Epic ID 12002 Speed_Min -12 Speed_Max 24 Steer_Min 32 Steer_Max 64 Air_Turn_Responsiveness 4 Air_Steer_Min 32 Air_Steer_Max 64 Brake 32 Fuel 20000 Health_Min 46000 Health_Max 65500 Health 65500 LockMouse Engine Blimp Trunk_Storage_X 12 Trunk_Storage_Y 80 Explosion 20 Invulnerable Explosions_Invulnerable Environment_Invulnerable Tires_Invulnerable Bumper_Invulnerable Bypass_Buildable_Mobility Can_Repair_While_Seated True // Note that center of mass can also be overriden with a child transform named "Cog", // but I didn't want to re-export the masterbundle again. :) Override_Center_Of_Mass True Center_Of_Mass_Y -20 Cam_Follow_Distance 50 Has_Clip_Prefab false Turrets 3 Turret_0_Seat_Index 1 Turret_0_Item_ID 12534 Turret_0_Yaw_Min -135 Turret_0_Yaw_Max 135 Turret_0_Pitch_Min 45 Turret_0_Pitch_Max 105 Turret_1_Seat_Index 2 Turret_1_Item_ID 12534 Turret_1_Yaw_Min -135 Turret_1_Yaw_Max 135 Turret_1_Pitch_Min 45 Turret_1_Pitch_Max 105 Turret_2_Seat_Index 3 Turret_2_Item_ID 12535 Turret_2_Yaw_Min -135 Turret_2_Yaw_Max 135 Turret_2_Pitch_Min 45 Turret_2_Pitch_Max 105