GUID 16283f10a93fff0f8e014af0f2d127d9
Type Vehicle
Rarity Epic
ID 12002

Speed_Min -12
Speed_Max 24

Steer_Min 32
Steer_Max 64

Air_Turn_Responsiveness 4
Air_Steer_Min 32
Air_Steer_Max 64

Brake 32

Fuel 20000

Health_Min 46000
Health_Max 65500
Health 65500

LockMouse
Engine Blimp

Trunk_Storage_X 12
Trunk_Storage_Y 80

Explosion 20

Invulnerable
Explosions_Invulnerable
Environment_Invulnerable
Tires_Invulnerable
Bumper_Invulnerable
Bypass_Buildable_Mobility
Can_Repair_While_Seated True

// Note that center of mass can also be overriden with a child transform named "Cog",
// but I didn't want to re-export the masterbundle again. :)
Override_Center_Of_Mass True
Center_Of_Mass_Y -20

Cam_Follow_Distance 50

Has_Clip_Prefab false

Turrets 3
Turret_0_Seat_Index 1
Turret_0_Item_ID 12534
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 45
Turret_0_Pitch_Max 105
Turret_1_Seat_Index 2
Turret_1_Item_ID 12534
Turret_1_Yaw_Min -135
Turret_1_Yaw_Max 135
Turret_1_Pitch_Min 45
Turret_1_Pitch_Max 105
Turret_2_Seat_Index 3
Turret_2_Item_ID 12535
Turret_2_Yaw_Min -135
Turret_2_Yaw_Max 135
Turret_2_Pitch_Min 45
Turret_2_Pitch_Max 105