GUID e5265d7135394c16ad5b3acc5e1b6f74

Type Magazine
Rarity Uncommon
ID 12176

Size_X 1
Size_Y 2
Size_Z 0.2

Amount 30
Count_Min 24
Count_Max 30

Calibers 1
Caliber_0 3

//空尖弹 50%伤害
Range 3
Player_Damage 15
Zombie_Damage 29
Animal_Damage 29
Barricade_Damage 58
Structure_Damage 58
Vehicle_Damage 58
Resource_Damage 58
Object_Damage 58

Explosion 53
Explosive
Explode_On_Impact
Explosion_Launch_Speed 6

Tracer 50
Ballistic_Damage_Multiplier 1.3
Ballistic_Drop 1.3

Blueprints 3
Blueprint_0_Type Ammo
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 12601
Blueprint_0_Build 30
Blueprint_1_Type Ammo
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 12176
Blueprint_1_Build 30
Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 12176
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Product 12586
Blueprint_2_Products 1
Blueprint_2_Build 27

Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Reload
Action_0_Tooltip Reload using AmmoCreate.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Merge
Action_1_Tooltip Merge ammo between magazine.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Salvage
Action_2_Tooltip Salvage magazine into parts.