GUID 928037041eb34fc1b74f25805bf2512a

Type Magazine
Rarity Legendary
ID 11168

Size_X 1
Size_Y 2
Size_Z 0.3

Amount 20
Count_Min 10
Count_Max 20

Calibers 1
Caliber_0 101

//高爆穿甲弹 50%伤害
Range 3
Player_Damage 23
Zombie_Damage 45
Animal_Damage 45
Barricade_Damage 90
Structure_Damage 90
Vehicle_Damage 90
Resource_Damage 90
Object_Damage 90

Explosion 53
Explosive
Explode_On_Impact
Explosion_Launch_Speed 6

Spread 0.9

Tracer 1153
Ballistic_Damage_Multiplier 1.2

Blueprints 4
Blueprint_0_Type Ammo
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 12602
Blueprint_0_Build 30
Blueprint_1_Type Ammo
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 11168
Blueprint_1_Build 30
Blueprint_2_Type Ammo
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 11170
Blueprint_2_Build 30
Blueprint_3_Type Gear
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 11168
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Product 12586
Blueprint_3_Products 1
Blueprint_3_Build 27

Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Reload
Action_0_Tooltip Reload using AmmoCreate.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Merge
Action_1_Tooltip Merge ammo between magazine.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 3
Action_2_Text Salvage
Action_2_Tooltip Salvage magazine into parts.