GUID e5265d7135394c16ad5b3acc5e1b6f74 Type Magazine Rarity Uncommon ID 12176 Size_X 1 Size_Y 2 Size_Z 0.2 Amount 30 Count_Min 24 Count_Max 30 Calibers 1 Caliber_0 3 //空尖弹 50%伤害 Range 3 Player_Damage 15 Zombie_Damage 29 Animal_Damage 29 Barricade_Damage 58 Structure_Damage 58 Vehicle_Damage 58 Resource_Damage 58 Object_Damage 58 Explosion 53 Explosive Explode_On_Impact Explosion_Launch_Speed 6 Tracer 50 Ballistic_Damage_Multiplier 1.3 Ballistic_Drop 1.3 Blueprints 3 Blueprint_0_Type Ammo Blueprint_0_Supplies 1 Blueprint_0_Supply_0_ID 12601 Blueprint_0_Build 30 Blueprint_1_Type Ammo Blueprint_1_Supplies 1 Blueprint_1_Supply_0_ID 12176 Blueprint_1_Build 30 Blueprint_2_Type Gear Blueprint_2_Supplies 1 Blueprint_2_Supply_0_ID 12176 Blueprint_2_Supply_0_Amount 1 Blueprint_2_Product 12586 Blueprint_2_Products 1 Blueprint_2_Build 27 Actions 3 Action_0_Type Blueprint Action_0_Blueprints 1 Action_0_Blueprint_0_Index 0 Action_0_Text Reload Action_0_Tooltip Reload using AmmoCreate. Action_1_Type Blueprint Action_1_Blueprints 1 Action_1_Blueprint_0_Index 1 Action_1_Text Merge Action_1_Tooltip Merge ammo between magazine. Action_2_Type Blueprint Action_2_Blueprints 1 Action_2_Blueprint_0_Index 2 Action_2_Text Salvage Action_2_Tooltip Salvage magazine into parts.