GUID 0f4649f33ee443369a96aa8eeb14a2a0

Type Magazine
Rarity Uncommon
ID 11089

Size_X 1
Size_Y 1
Size_Z 0.03

Amount 8
Count_Min 1
Count_Max 8

Calibers 2
Caliber_0 8
Caliber_1 80

//独头弹 500%伤害
Range 5
Player_Damage 200
Zombie_Damage 400
Animal_Damage 400
Barricade_Damage 800
Structure_Damage 800
Vehicle_Damage 800
Resource_Damage 800
Object_Damage 800

Spread 0.3

Explosion 54
Explosive
Explode_On_Impact
Explosion_Launch_Speed 6

Tracer 50
Ballistic_Damage_Multiplier 5.0

Blueprints 4
Blueprint_0_Type Ammo
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 12605
Blueprint_0_Build 30
Blueprint_1_Type Ammo
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 11089
Blueprint_1_Build 30
Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 11089
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Product 12586
Blueprint_2_Products 1
Blueprint_2_Build 27
//初始弹匣 + 5零件合成
Blueprint_3_Type Gear
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 11088
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_1_ID 12586
Blueprint_3_Supply_1_Amount 5
Blueprint_3_Product 11089
Blueprint_3_Products 1
Blueprint_3_Build 27

Actions 3
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Reload
Action_0_Tooltip Reload using AmmoCreate.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Merge
Action_1_Tooltip Merge ammo between magazine.
Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Text Salvage
Action_2_Tooltip Salvage magazine into parts.