<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	
	<ThingDef ParentName="BaseHumanMakeableGun">
    <defName>DRM_RifledFlintlock</defName>
    <label>Dragonian RifledFlintlock</label>
    <description>An ancient pattern bolt-action rifle. With its long range, and low fire rate, it is unlikely to drive animals to revenge, which makes it a favorite weapon for hunting.</description>
	<graphicData>
		<texPath>Dragonian/Things/Weapon/DRM_RifledFlintlock</texPath>
		<graphicClass>Graphic_Single</graphicClass>
	</graphicData>
    <soundInteract>Interact_Rifle</soundInteract>
		<weaponTags>
			<li>DR_Guns</li>
		</weaponTags>
		<weaponClasses>
			<li>Ranged</li>
		</weaponClasses>
    <statBases>
      <WorkToMake>12000</WorkToMake>
      <Mass>3.5</Mass>
      <AccuracyTouch>0.65</AccuracyTouch>
      <AccuracyShort>0.80</AccuracyShort>
      <AccuracyMedium>0.90</AccuracyMedium>
      <AccuracyLong>0.80</AccuracyLong>
      <RangedWeapon_Cooldown>0.4</RangedWeapon_Cooldown>
    </statBases>
    <costList>
      <Steel>60</Steel>
      <ComponentIndustrial>3</ComponentIndustrial>
    </costList>
    <recipeMaker>
      <skillRequirements>
        <Crafting>5</Crafting>
      </skillRequirements>
      <displayPriority>415</displayPriority>
      <researchPrerequisites>
				<li>DragonianFireArmSmithing</li>
			</researchPrerequisites>
    </recipeMaker>
			<verbs>
			<li>
				<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
				<hasStandardCommand>true</hasStandardCommand>
				<defaultProjectile>DRM_Bullet_RifledFlintlock</defaultProjectile>
				<warmupTime>1.5</warmupTime>
				<range>36.9</range>
				<burstShotCount>2</burstShotCount>
				<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
				<soundCast>Shot_Shotgun</soundCast>
				<soundCastTail>GunTail_Heavy</soundCastTail>
				<muzzleFlashScale>9</muzzleFlashScale>
			</li>
		</verbs>
    <tools>
      <li>
        <label>stock</label>
        <capacities>
          <li>Blunt</li>
        </capacities>
        <power>9</power>
        <cooldownTime>2</cooldownTime>
      </li>
      <li>
        <label>barrel</label>
        <capacities>
          <li>Blunt</li>
          <li>Poke</li>
        </capacities>
        <power>9</power>
        <cooldownTime>2</cooldownTime>
      </li>
    </tools>
  </ThingDef>

    <ThingDef ParentName="BaseBullet">
    <defName>DRM_Bullet_RifledFlintlock</defName>
    <label>Rifled-Flintlock bullet</label>
    <projectile>
      <damageDef>Bullet</damageDef>
      <damageAmountBase>5</damageAmountBase>
      <stoppingPower>1.5</stoppingPower>
      <speed>70</speed>
    </projectile>
    <graphicData>
      <texPath>Things/Projectile/Bullet_big</texPath>
      <graphicClass>Graphic_Single</graphicClass>
    </graphicData>
			<modExtensions>
			<li Class="DragonianMix.ShotgunExtension">
				<pelletCount>5</pelletCount>
			</li>
		</modExtensions>
	
  </ThingDef>

    <ThingDef ParentName="BaseBullet">
    <defName>DRM_Bullet_Revolver</defName>
    <label>revolver bullet</label>
    <graphicData>
      <texPath>Things/Projectile/Bullet_Small</texPath>
      <graphicClass>Graphic_Single</graphicClass>
    </graphicData>
    <projectile>
      <damageDef>Bullet</damageDef>
      <damageAmountBase>5</damageAmountBase>
      <stoppingPower>1</stoppingPower>
      <speed>55</speed>
    </projectile>
    			<modExtensions>
			<li Class="DragonianMix.ShotgunExtension">
				<pelletCount>3</pelletCount>
			</li>
		</modExtensions>
  </ThingDef>
  <ThingDef ParentName="BaseHumanMakeableGun">
    <defName>DRM_Revolver</defName>
    <label>dragonian revolver</label>
    <description>An ancient pattern double-action revolver. It's not very powerful, but has a decent range for a pistol and is quick on the draw.</description>
    <possessionCount>1</possessionCount>
	<graphicData>
		<texPath>Dragonian/Things/Weapon/DRM_Revolver</texPath>
		<graphicClass>Graphic_Single</graphicClass>
	</graphicData>
    <uiIconScale>1.4</uiIconScale>
    <soundInteract>Interact_Revolver</soundInteract>
    <statBases>
      <WorkToMake>4000</WorkToMake>
      <Mass>1.4</Mass>
      <AccuracyTouch>0.80</AccuracyTouch>
      <AccuracyShort>0.75</AccuracyShort>
      <AccuracyMedium>0.45</AccuracyMedium>
      <AccuracyLong>0.35</AccuracyLong>
      <RangedWeapon_Cooldown>0.3</RangedWeapon_Cooldown>
    </statBases>
		<weaponTags>
			<li>DR_Guns</li>
		</weaponTags>
		<weaponClasses>
			<li>RangedLight</li>
		</weaponClasses>
    <costList>
      <Steel>30</Steel>
      <ComponentIndustrial>2</ComponentIndustrial>
    </costList>
    <recipeMaker>
      <skillRequirements>
        <Crafting>3</Crafting>
      </skillRequirements>
      <displayPriority>400</displayPriority>
            <researchPrerequisites>
				<li>DragonianFireArmSmithing</li>
			</researchPrerequisites>
    </recipeMaker>
    			<verbs>
			<li>
				<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
				<hasStandardCommand>true</hasStandardCommand>
				<defaultProjectile>DRM_Bullet_Revolver</defaultProjectile>
        <warmupTime>1.6</warmupTime>
        <range>25.9</range>
				<burstShotCount>1</burstShotCount>
				<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
				<soundCast>Shot_Revolver</soundCast>
				<soundCastTail>GunTail_Light</soundCastTail>
				<muzzleFlashScale>9</muzzleFlashScale>
			</li>
		</verbs>
    <tools>
      <li>
        <label>grip</label>
        <capacities>
          <li>Blunt</li>
        </capacities>
        <power>9</power>
        <cooldownTime>2</cooldownTime>
      </li>
      <li>
        <label>barrel</label>
        <capacities>
          <li>Blunt</li>
          <li>Poke</li>
        </capacities>
        <power>9</power>
        <cooldownTime>2</cooldownTime>
      </li>
    </tools>
  </ThingDef>

</Defs>