diff --git a/1.5/1.5/Languages/ChineseSimplified (简体中文)/Definjected/ThingDef/ThingDefs_DRM_Weapon.xml b/1.5/1.5/Languages/ChineseSimplified (简体中文)/Definjected/ThingDef/ThingDefs_DRM_Weapon.xml
index f9279c4..01cfda9 100644
--- a/1.5/1.5/Languages/ChineseSimplified (简体中文)/Definjected/ThingDef/ThingDefs_DRM_Weapon.xml	
+++ b/1.5/1.5/Languages/ChineseSimplified (简体中文)/Definjected/ThingDef/ThingDefs_DRM_Weapon.xml	
@@ -3,6 +3,10 @@
   
   <DR_BattleHammer.label>龙娘 战锤</DR_BattleHammer.label>
   <DR_BattleHammer.description>一柄内置了EMP发生器的战锤。当击中时会释放电击瘫痪机械装置。</DR_BattleHammer.description>
+  <!-- EN: handle -->
+  <DR_BattleHammer.tools.handle.label>锤柄</DR_BattleHammer.tools.handle.label>
+  <!-- EN: head -->
+  <DR_BattleHammer.tools.head.label>锤头</DR_BattleHammer.tools.head.label>
 
   <DR_BattleStaff_Beam.label>龙娘 光束法杖</DR_BattleStaff_Beam.label>
   <DR_BattleStaff_Beam.description>龙娘使用的法杖。能射出急冻光束。</DR_BattleStaff_Beam.description>
@@ -31,13 +35,13 @@
   <DR_ClusterSpear.tools.shaft.label>杆</DR_ClusterSpear.tools.shaft.label>
   <DR_ClusterSpear.tools.point.label>矛尖</DR_ClusterSpear.tools.point.label>
 
-  <DRM_ShortSpear_Thrown.label>飞矛</DRM_ShortSpear_Thrown.label>
+  <DRM_ShortSpear_Thrown.label>短飞矛</DRM_ShortSpear_Thrown.label>
 
   <DR_ChainSpear.label>龙娘 链式飞矛</DR_ChainSpear.label>
   <DR_ChainSpear.description>龙娘使用的一串飞矛。这种武器的使用者就是一个会吐出短矛的怪物。</DR_ChainSpear.description>
   <DR_ChainSpear.tools.shaft.label>杆</DR_ChainSpear.tools.shaft.label>
   <DR_ChainSpear.tools.point.label>矛尖</DR_ChainSpear.tools.point.label>
 
-  <DRM_ChainSpear_Thrown.label>飞矛</DRM_ChainSpear_Thrown.label>
+  <DRM_ChainSpear_Thrown.label>短飞矛</DRM_ChainSpear_Thrown.label>
   
 </LanguageData>
\ No newline at end of file
diff --git a/1.5/Bio1.5/Defs/AbilityDefs/DRM_Abilities_bio.xml b/1.5/Bio1.5/Defs/AbilityDefs/DRM_Abilities_bio.xml
index a4923e3..48b3627 100644
--- a/1.5/Bio1.5/Defs/AbilityDefs/DRM_Abilities_bio.xml
+++ b/1.5/Bio1.5/Defs/AbilityDefs/DRM_Abilities_bio.xml
@@ -114,7 +114,7 @@
     <casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
     <verbProperties>
       <verbClass>Verb_CastAbility</verbClass>
-      <label>release Feargas</label>
+      <label>release Acidgas</label>
       <drawAimPie>true</drawAimPie>
       <warmupTime>1</warmupTime>
       <range>24.9</range>
diff --git a/1.5/Royal1.5/Defs/ThingDefs/DRM_WeaponBladelink_royal.xml b/1.5/Royal1.5/Defs/ThingDefs/DRM_WeaponBladelink_royal.xml
new file mode 100644
index 0000000..a121e2e
--- /dev/null
+++ b/1.5/Royal1.5/Defs/ThingDefs/DRM_WeaponBladelink_royal.xml
@@ -0,0 +1,59 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<Defs>
+
+<ThingDef ParentName="BaseWeapon_Bladelink">
+    <defName>DR_BattleHammerBladelink</defName>
+    <label>persona battle hammer</label>
+    <description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit.
+\nThis weapon has an onboard persona that can bond to only a single person. The wielder and intelligent weapon can synchronize their reflexes and attack with frightening speed, accuracy, and creativity. Once bonded to a wielder, the weapon's persona will refuse to be wielded by anyone else.</description>
+    <statBases>
+      <MarketValue>3000</MarketValue>
+      <Mass>2</Mass>
+    </statBases>
+    <soundInteract>Interact_BladelinkZeusHammer</soundInteract>
+    <meleeHitSound>DRHammerSound</meleeHitSound>
+    <smeltable>false</smeltable>
+    <equippedAngleOffset>0</equippedAngleOffset>
+    <graphicData>
+        <texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath>
+        <graphicClass>Graphic_Single</graphicClass>
+        <shaderType>CutoutComplex</shaderType>
+    </graphicData>
+    <uiIconScale>1</uiIconScale>
+    <weaponTags>
+        <li>DR_BattleHammer</li>
+    </weaponTags>
+    <tools>
+        <li>
+            <label>handle</label>
+            <capacities>
+                <li>Poke</li>
+            </capacities>
+            <power>17</power>
+            <extraMeleeDamages>
+                <li>
+                    <def>EMP</def>
+                    <amount>5</amount>
+                </li>
+            </extraMeleeDamages>
+            <cooldownTime>1.5</cooldownTime>
+        </li>
+        <li>
+            <label>head</label>
+            <labelUsedInLogging>false</labelUsedInLogging>
+            <capacities>
+                <li>Blunt</li>
+            </capacities>
+            <power>29</power>
+            <cooldownTime>2.5</cooldownTime>
+            <extraMeleeDamages>
+                <li>
+                    <def>EMP</def>
+                    <amount>15</amount>
+                </li>
+            </extraMeleeDamages>
+        </li>
+    </tools>
+  </ThingDef>
+  
+</Defs>
\ No newline at end of file
diff --git a/1.5/Royal1.5/Languages/ChineseSimplified (简体中文)/Definjected/ThingDef/ThingDefs_DRM_WeaponBladelink.xml b/1.5/Royal1.5/Languages/ChineseSimplified (简体中文)/Definjected/ThingDef/ThingDefs_DRM_WeaponBladelink.xml
new file mode 100644
index 0000000..c4cca8f
--- /dev/null
+++ b/1.5/Royal1.5/Languages/ChineseSimplified (简体中文)/Definjected/ThingDef/ThingDefs_DRM_WeaponBladelink.xml	
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<LanguageData>
+
+  <DR_BattleHammerBladelink.label>龙娘 Δ'战锤</DR_BattleHammerBladelink.label>
+  <DR_BattleHammerBladelink.description>一柄内置了EMP发生器的战锤。当击中时会释放电击瘫痪机械装置。\n\n这件武器自身具备智能人格只能与一名使用者进行绑定。持有者和智能武器可以同调两者之间的本能反应以及攻击步调、准确性、创造力。一但与持有者绑定,这件武器的智能人格将拒绝其它人的使用。</DR_BattleHammerBladelink.description>
+  <!-- EN: handle -->
+  <DR_BattleHammerBladelink.tools.handle.label>锤柄</DR_BattleHammerBladelink.tools.handle.label>
+  <!-- EN: head -->
+  <DR_BattleHammerBladelink.tools.head.label>锤头</DR_BattleHammerBladelink.tools.head.label>
+  
+</LanguageData>
\ No newline at end of file