"重构武器Bladelink基础定义并优化相关属性配置"
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThingDef ParentName="BaseWeapon_Bladelink">
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<ThingDef Name="DRM_BaseWeapon_Bladelink" ParentName="BaseWeapon" Abstract="True">
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<techLevel>Ultra</techLevel>
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<tradeNeverStack>true</tradeNeverStack>
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<relicChance>3</relicChance>
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<weaponTags>
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<li>Bladelink</li>
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</weaponTags>
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<tradeTags>
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<li>WeaponMelee</li>
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</tradeTags>
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<weaponClasses>
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<li>Ultratech</li>
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</weaponClasses>
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<comps>
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<li>
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<compClass>CompQuality</compClass>
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</li>
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<li Class="CompProperties_BladelinkWeapon">
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<biocodeOnEquip>true</biocodeOnEquip>
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</li>
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<li Class="CompProperties_GeneratedName">
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<nameMaker>NamerWeaponBladelink</nameMaker>
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</li>
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</comps>
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<smeltable>true</smeltable>
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<burnableByRecipe>true</burnableByRecipe>
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<notifyMapRemoved>true</notifyMapRemoved>
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<thingCategories>
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<li>WeaponsMeleeBladelink</li>
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</thingCategories>
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<thingSetMakerTags>
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<li>WeaponBladelink</li>
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</thingSetMakerTags>
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<recipeMaker>
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<defaultIngredientFilter>
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<categories>
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<li>Root</li>
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</categories>
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<disallowedThingDefs>
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<li>Silver</li>
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<li>Gold</li>
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</disallowedThingDefs>
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</defaultIngredientFilter>
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</recipeMaker>
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</ThingDef>
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<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
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<defName>DR_BattleHammerBladelink</defName>
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<label>persona battle hammer</label>
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<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases an electric pulse to disable mechanical systems and unleashes chain lightning on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
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@ -74,16 +120,14 @@
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<hitHediff>DRM_AwakenHeart</hitHediff>
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<hitHediffSeverity>0.5</hitHediffSeverity>
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</li>
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<li Class="CompProperties_Art">
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<nameMaker>NamerArtWeaponMelee</nameMaker>
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<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
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<minQualityForArtistic>Excellent</minQualityForArtistic>
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</li>
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</comps>
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<costStuffCount>400</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<AIPersonaCore>1</AIPersonaCore>
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<WoolDragonian>400</WoolDragonian>
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<Steel>400</Steel>
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<ComponentSpacer>5</ComponentSpacer>
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</costList>
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<recipeMaker>
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@ -103,7 +147,7 @@
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</recipeMaker>
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</ThingDef>
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<ThingDef ParentName="BaseWeapon_Bladelink">
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<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
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<defName>DR_BattleHammerBladelink_Ex</defName>
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<label>persona Explosive battle hammer</label>
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<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases explosive slime on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
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@ -159,9 +203,6 @@
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</li>
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</tools>
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<comps>
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<li>
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<compClass>CompQuality</compClass>
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</li>
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<li Class="DragonianMix.CompPropertiesScarletSickle_Data">
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<sputteringRange>3</sputteringRange>
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<sputteringNumber>5</sputteringNumber>
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@ -170,16 +211,14 @@
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<hitHediff>DRM_AwakenHeart</hitHediff>
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<hitHediffSeverity>0.5</hitHediffSeverity>
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</li>
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<li Class="CompProperties_Art">
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<nameMaker>NamerArtWeaponMelee</nameMaker>
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<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
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<minQualityForArtistic>Excellent</minQualityForArtistic>
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</li>
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</comps>
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<costStuffCount>400</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<AIPersonaCore>1</AIPersonaCore>
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<WoolDragonian>400</WoolDragonian>
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<Steel>400</Steel>
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<ComponentSpacer>5</ComponentSpacer>
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</costList>
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<recipeMaker>
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThingDef ParentName="BaseWeapon_Bladelink">
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<ThingDef Name="DRM_BaseWeapon_Bladelink" ParentName="BaseWeapon" Abstract="True">
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<techLevel>Ultra</techLevel>
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<tradeNeverStack>true</tradeNeverStack>
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<relicChance>3</relicChance>
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<weaponTags>
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<li>Bladelink</li>
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</weaponTags>
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<tradeTags>
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<li>WeaponMelee</li>
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</tradeTags>
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<weaponClasses>
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<li>Ultratech</li>
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</weaponClasses>
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<comps>
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<li>
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<compClass>CompQuality</compClass>
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</li>
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<li Class="CompProperties_BladelinkWeapon">
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<biocodeOnEquip>true</biocodeOnEquip>
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</li>
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<li Class="CompProperties_GeneratedName">
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<nameMaker>NamerWeaponBladelink</nameMaker>
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</li>
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</comps>
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<smeltable>true</smeltable>
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<burnableByRecipe>true</burnableByRecipe>
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<notifyMapRemoved>true</notifyMapRemoved>
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<thingCategories>
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<li>WeaponsMeleeBladelink</li>
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</thingCategories>
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<thingSetMakerTags>
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<li>WeaponBladelink</li>
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</thingSetMakerTags>
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<recipeMaker>
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<defaultIngredientFilter>
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<categories>
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<li>Root</li>
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</categories>
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<disallowedThingDefs>
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<li>Silver</li>
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<li>Gold</li>
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</disallowedThingDefs>
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</defaultIngredientFilter>
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</recipeMaker>
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</ThingDef>
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<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
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<defName>DR_BattleHammerBladelink</defName>
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<label>persona battle hammer</label>
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<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases an electric pulse to disable mechanical systems and unleashes chain lightning on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
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@ -74,16 +120,14 @@
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<hitHediff>DRM_AwakenHeart</hitHediff>
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<hitHediffSeverity>0.5</hitHediffSeverity>
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</li>
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<li Class="CompProperties_Art">
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<nameMaker>NamerArtWeaponMelee</nameMaker>
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<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
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<minQualityForArtistic>Excellent</minQualityForArtistic>
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</li>
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</comps>
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<costStuffCount>400</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<AIPersonaCore>1</AIPersonaCore>
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<WoolDragonian>400</WoolDragonian>
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<Steel>400</Steel>
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<ComponentSpacer>5</ComponentSpacer>
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</costList>
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<recipeMaker>
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</recipeMaker>
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</ThingDef>
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<ThingDef ParentName="BaseWeapon_Bladelink">
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<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
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<defName>DR_BattleHammerBladelink_Ex</defName>
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<label>persona Explosive battle hammer</label>
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<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases explosive slime on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
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@ -159,9 +203,6 @@
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</li>
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</tools>
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<comps>
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<li>
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<compClass>CompQuality</compClass>
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</li>
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<li Class="DragonianMix.CompPropertiesScarletSickle_Data">
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<sputteringRange>3</sputteringRange>
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<sputteringNumber>5</sputteringNumber>
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@ -170,16 +211,14 @@
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<hitHediff>DRM_AwakenHeart</hitHediff>
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<hitHediffSeverity>0.5</hitHediffSeverity>
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</li>
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<li Class="CompProperties_Art">
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<nameMaker>NamerArtWeaponMelee</nameMaker>
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<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
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<minQualityForArtistic>Excellent</minQualityForArtistic>
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</li>
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</comps>
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<costStuffCount>400</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<AIPersonaCore>1</AIPersonaCore>
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<WoolDragonian>400</WoolDragonian>
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<Steel>400</Steel>
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<ComponentSpacer>5</ComponentSpacer>
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</costList>
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<recipeMaker>
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