This commit is contained in:
ProjectKoi-Kalo\Kalo 2024-05-19 12:18:54 +08:00
commit 35fba76631
5 changed files with 109 additions and 11 deletions

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@ -13,6 +13,9 @@
<ai_SearchAOEForTargets>true</ai_SearchAOEForTargets> <ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
<targetRequired>false</targetRequired> <targetRequired>false</targetRequired>
<showCastingProgressBar>true</showCastingProgressBar> <showCastingProgressBar>true</showCastingProgressBar>
<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
<verbProperties> <verbProperties>
<verbClass>Verb_CastAbility</verbClass> <verbClass>Verb_CastAbility</verbClass>
<warmupEffecter>Fire_Burst_Warmup</warmupEffecter> <warmupEffecter>Fire_Burst_Warmup</warmupEffecter>
@ -31,4 +34,34 @@
</comps> </comps>
</AbilityDef> </AbilityDef>
<AbilityDef ParentName="RoleAuraBuffBase">
<defName>DRM_HealBreakOut</defName>
<label>Heal BreakOut</label>
<description>Overdrive orbs.Heal wound in insane speed.</description>
<iconPath>UI/Abilities/UnnaturalHealing</iconPath>
<warmupMoteSocialSymbol>UI/Abilities/UnnaturalHealing</warmupMoteSocialSymbol>
<cooldownTicksRange>60000</cooldownTicksRange>
<sendMessageOnCooldownComplete>true</sendMessageOnCooldownComplete>
<aiCanUse>true</aiCanUse>
<showCastingProgressBar>true</showCastingProgressBar>
<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>true</disableGizmoWhileUndrafted>
<statBases>
<Ability_Duration>150</Ability_Duration>
<Ability_EffectRadius>0</Ability_EffectRadius>
</statBases>
<verbProperties>
<range>0</range>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityGiveHediff">
<compClass>CompAbilityEffect_GiveHediff</compClass>
<hediffDef>DRM_HealBreakOut</hediffDef>
<onlyApplyToSelf>True</onlyApplyToSelf>
<replaceExisting>true</replaceExisting>
</li>
</comps>
</AbilityDef>
</Defs> </Defs>

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@ -257,15 +257,15 @@
<labelNoun>a Hyperheal DragonianOrb.</labelNoun> <labelNoun>a Hyperheal DragonianOrb.</labelNoun>
<description>An installed Hyperheal DragonianOrb.</description> <description>An installed Hyperheal DragonianOrb.</description>
<priceImpact>false</priceImpact> <priceImpact>false</priceImpact>
<abilities>
<li>DRM_HealBreakOut</li>
</abilities>
<keepOnBodyPartRestoration>True</keepOnBodyPartRestoration> <keepOnBodyPartRestoration>True</keepOnBodyPartRestoration>
<stages> <stages>
<li> <li>
<minSeverity>0</minSeverity> <minSeverity>0</minSeverity>
<regeneration>300</regeneration> <regeneration>300</regeneration>
<showRegenerationStat>false</showRegenerationStat> <showRegenerationStat>false</showRegenerationStat>
<statOffsets>
<PainShockThreshold>10</PainShockThreshold>
</statOffsets>
</li> </li>
</stages> </stages>
<addedPartProps> <addedPartProps>
@ -274,6 +274,29 @@
<spawnThingOnRemoved>HyperhealDragonianOrb</spawnThingOnRemoved> <spawnThingOnRemoved>HyperhealDragonianOrb</spawnThingOnRemoved>
</HediffDef> </HediffDef>
<HediffDef ParentName="RoleStatBuff">
<defName>DRM_HealBreakOut</defName>
<label>Heal BreakOut</label>
<description>This person is in healbreakout.Heal wound in insane speed.</description>
<hediffClass>HediffWithComps</hediffClass>
<stages>
<li>
<minSeverity>0</minSeverity>
<regeneration>10000</regeneration>
<showRegenerationStat>false</showRegenerationStat>
<painFactor>0.1</painFactor>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_Disappears">
<showRemainingTime>True</showRemainingTime>
<disappearsAfterTicks>15000</disappearsAfterTicks>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
</comps>
<isBad>false</isBad>
</HediffDef>
<ThingDef ParentName="BodyPartDROrbsBase"> <ThingDef ParentName="BodyPartDROrbsBase">
<defName>HyperhealDragonianOrb</defName> <defName>HyperhealDragonianOrb</defName>
<label>Hyperheal DragonianOrb</label> <label>Hyperheal DragonianOrb</label>

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?> <?xml version="1.0" encoding="utf-8" ?>
<Defs> <Defs>
<ThingDef Name="DRM_ApparelArmorReconBase" ParentName="ArmorMachineableBase" Abstract="True"> <ThingDef Name="DRM_ApparelArmorBase" ParentName="ApparelBase" Abstract="True">
<recipeMaker> <recipeMaker>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat> <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<workSkill>Crafting</workSkill> <workSkill>Crafting</workSkill>
@ -65,7 +65,7 @@
</thingSetMakerTags> </thingSetMakerTags>
</ThingDef> </ThingDef>
<ThingDef Name="DRM_ApparelArmorHelmetReconBase" ParentName="ArmorHelmetMakeableBase" Abstract="True"> <ThingDef Name="DRM_ApparelArmorHelmetBase" ParentName="ApparelBase" Abstract="True">
<recipeMaker> <recipeMaker>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat> <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<workSkill>Crafting</workSkill> <workSkill>Crafting</workSkill>
@ -97,9 +97,11 @@
<Insulation_Heat>2</Insulation_Heat> <Insulation_Heat>2</Insulation_Heat>
<EquipDelay>1.5</EquipDelay> <EquipDelay>1.5</EquipDelay>
</statBases> </statBases>
<thingCategories>
<li>ArmorHeadgear</li>
</thingCategories>
<costList> <costList>
<WoolDragonian>20</WoolDragonian> <Plasteel>25</Plasteel>
<Plasteel>30</Plasteel>
</costList> </costList>
<apparel> <apparel>
<bodyPartGroups> <bodyPartGroups>
@ -112,6 +114,7 @@
<defaultOutfitTags> <defaultOutfitTags>
<li>Soldier</li> <li>Soldier</li>
</defaultOutfitTags> </defaultOutfitTags>
<parentTagDef>ApparelHead</parentTagDef>
</apparel> </apparel>
<comps> <comps>
<li Class="CompProperties_Biocodable"/> <li Class="CompProperties_Biocodable"/>
@ -121,7 +124,7 @@
</thingSetMakerTags> </thingSetMakerTags>
</ThingDef> </ThingDef>
<ThingDef ParentName="DRM_ApparelArmorReconBase"> <ThingDef ParentName="DRM_ApparelArmorBase">
<defName>DRM_BattleDressC</defName> <defName>DRM_BattleDressC</defName>
<label>dragonian Battle dress c</label> <label>dragonian Battle dress c</label>
<description>Lightweight armor with plate on the dress.Upgrade with Plasteel.</description> <description>Lightweight armor with plate on the dress.Upgrade with Plasteel.</description>
@ -131,21 +134,44 @@
<li>DRM_BattleDressC</li> <li>DRM_BattleDressC</li>
</tags> </tags>
</apparel> </apparel>
<comps>
<li Class="CompProperties_CauseHediff_Apparel">
<hediff>DRM_KnightForce</hediff>
</li>
</comps>
</ThingDef> </ThingDef>
<ThingDef ParentName="DRM_ApparelArmorHelmetReconBase"> <HediffDef>
<defName>DRM_KnightForce</defName>
<label>KnightForce</label>
<description>Can't be knock back.This person is fully prepared.</description>
<hediffClass>HediffWithComps</hediffClass>
<stages>
<li>
<statFactors>
<StaggerDurationFactor>0</StaggerDurationFactor>
</statFactors>
</li>
</stages>
<comps>
<li Class="HediffCompProperties_RemoveIfApparelDropped" />
</comps>
<isBad>false</isBad>
</HediffDef>
<ThingDef ParentName="DRM_ApparelArmorHelmetBase">
<defName>DRM_BattleHelmC</defName> <defName>DRM_BattleHelmC</defName>
<label>dragonian battle helm C</label> <label>dragonian battle helm C</label>
<description>A lightweight battle helm with a complex design.Can protect Full Head.</description> <description>A lightweight battle helm with a complex design.Can protect Full Head.</description>
<apparel> <apparel>
<tags> <tags>
<li>DR_Armor</li> <li>DR_Armor</li>
<li>DRM_BattleHelmD</li> <li>DRM_BattleHelmC</li>
</tags> </tags>
</apparel> </apparel>
</ThingDef> </ThingDef>
<ThingDef ParentName="DRM_ApparelArmorHelmetReconBase"> <ThingDef ParentName="DRM_ApparelArmorHelmetBase">
<defName>DRM_BattleHelmD</defName> <defName>DRM_BattleHelmD</defName>
<label>dragonian battle helm D</label> <label>dragonian battle helm D</label>
<description>A lightweight battle helm with a complex design.Can protect Full Head.</description> <description>A lightweight battle helm with a complex design.Can protect Full Head.</description>

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<LanguageData>
<DRM_HealBreakOut.label>超再生爆发</DRM_HealBreakOut.label>
<DRM_HealBreakOut.description>短时间超载龙珠。提供极度异常的再生速度。</DRM_HealBreakOut.description>
<DR_FireBurst.label>火焰喷发</DR_FireBurst.label>
<DR_FireBurst.description>向附近喷发易燃液体,在地面形成易燃区域。</DR_FireBurst.description>
</LanguageData>

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@ -29,4 +29,10 @@
<HardenDragonianOrb.description>一颗龙珠。硬起来吧!</HardenDragonianOrb.description> <HardenDragonianOrb.description>一颗龙珠。硬起来吧!</HardenDragonianOrb.description>
<HardenDragonianOrb.labelNoun>硬化龙珠</HardenDragonianOrb.labelNoun> <HardenDragonianOrb.labelNoun>硬化龙珠</HardenDragonianOrb.labelNoun>
<DRM_KnightForce.label>骑士之力</DRM_KnightForce.label>
<DRM_KnightForce.description>这个人已经完全准备就绪。无法被击退。</DRM_KnightForce.description>
<DRM_HealBreakOut.label>超再生爆发</DRM_HealBreakOut.label>
<DRM_HealBreakOut.description>这个人正处于超再生爆发状态。伤势以极度异常的速度愈合。</DRM_HealBreakOut.description>
</LanguageData> </LanguageData>