加法杖系瞄准时间

This commit is contained in:
ProjectKoi-Kalo\Kalo 2025-06-30 14:15:02 +08:00
parent 8c1e7ea4a9
commit 76ad64ddf0

View File

@ -54,7 +54,7 @@
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>DRM_Bullet_AirCannon</defaultProjectile> <defaultProjectile>DRM_Bullet_AirCannon</defaultProjectile>
<warmupTime>2.4</warmupTime> <warmupTime>10</warmupTime>
<range>23.9</range> <range>23.9</range>
<isMortar>true</isMortar> <isMortar>true</isMortar>
<requireLineOfSight>false</requireLineOfSight> <requireLineOfSight>false</requireLineOfSight>
@ -162,7 +162,7 @@
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>DRM_Bullet_Acidjavelin</defaultProjectile> <defaultProjectile>DRM_Bullet_Acidjavelin</defaultProjectile>
<warmupTime>2.4</warmupTime> <warmupTime>10</warmupTime>
<range>29.9</range> <range>29.9</range>
<isMortar>true</isMortar> <isMortar>true</isMortar>
<requireLineOfSight>false</requireLineOfSight> <requireLineOfSight>false</requireLineOfSight>
@ -268,7 +268,7 @@
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>DRM_Bullet_FeargasLauncher</defaultProjectile> <defaultProjectile>DRM_Bullet_FeargasLauncher</defaultProjectile>
<warmupTime>3.5</warmupTime> <warmupTime>10</warmupTime>
<range>23.9</range> <range>23.9</range>
<forcedMissRadius>1.9</forcedMissRadius> <forcedMissRadius>1.9</forcedMissRadius>
<burstShotCount>1</burstShotCount> <burstShotCount>1</burstShotCount>
@ -382,7 +382,7 @@
<subExplosionCount>3</subExplosionCount> <subExplosionCount>3</subExplosionCount>
<subExplosionRadius>1.1</subExplosionRadius> <subExplosionRadius>1.1</subExplosionRadius>
<subExplosionDamage>5</subExplosionDamage> <subExplosionDamage>5</subExplosionDamage>
<subExplosionSpread>3</subExplosionSpread> <subExplosionSpread>6</subExplosionSpread>
<subDamageDef>DRM_Damage_AcidCover_Ex</subDamageDef> <subDamageDef>DRM_Damage_AcidCover_Ex</subDamageDef>
<subSoundExplode>ThumpCannon_Impact</subSoundExplode> <subSoundExplode>ThumpCannon_Impact</subSoundExplode>
</li> </li>
@ -475,7 +475,7 @@
<damageDef>DRM_Arc</damageDef> <damageDef>DRM_Arc</damageDef>
<damageAmount>15</damageAmount> <damageAmount>15</damageAmount>
<EMPDamageAmount>20</EMPDamageAmount> <EMPDamageAmount>20</EMPDamageAmount>
<warmupTime>1.5</warmupTime> <warmupTime>6</warmupTime>
<range>24.9</range> <range>24.9</range>
<affectedAngle>20</affectedAngle> <affectedAngle>20</affectedAngle>
<armorPenetration>1.0</armorPenetration> <armorPenetration>1.0</armorPenetration>