补光束法杖科技
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				@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThingDef ParentName="ApparelNoQualityBase">
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<!--<ThingDef ParentName="ApparelNoQualityBase">
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    <defName>DR_Apparel_PackNecro</defName>
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    <label>Necro pack</label>
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    <description>A reusable backpack containing canisters of reagents and a mechanism that uses them to generate deadlifedust.</description>
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@ -121,6 +121,6 @@
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    <tradeTags>
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      <li>Clothing</li>
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    </tradeTags>
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  </ThingDef>
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  </ThingDef>-->
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</Defs>
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@ -35,6 +35,10 @@
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      <skillRequirements>
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        <Crafting>10</Crafting>
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      </skillRequirements>
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      <researchPrerequisites>
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        <li>DragonianMeleeWeapon</li>
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        <li>DragonianWandMagic</li>
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      </researchPrerequisites>
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    </recipeMaker>
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    <weaponTags>
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      <li>DR_BattleStaff_Ranged</li>
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@ -20,32 +20,36 @@
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			<AccuracyMedium>0.65</AccuracyMedium>
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			<AccuracyLong>0.55</AccuracyLong>
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			<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
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		  </statBases>
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		</statBases>
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		<equippedAngleOffset>45</equippedAngleOffset>
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		<costStuffCount>80</costStuffCount>
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		<stuffCategories>
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			<li>Metallic</li>
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		</stuffCategories>	
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		</stuffCategories>
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		<costList>
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			<WoolDragonian>40</WoolDragonian>
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			<Steel>40</Steel>
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			<ComponentIndustrial>5</ComponentIndustrial>
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		</costList>	
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		</costList>
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		<recipeMaker>
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			<skillRequirements>
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				<Crafting>10</Crafting>
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			</skillRequirements>
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			<researchPrerequisites>
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				<li>DragonianMeleeWeapon</li>
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				<li>DragonianWandMagic</li>
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			</researchPrerequisites>
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		</recipeMaker>
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		<weaponTags>
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			<li>DR_BattleStaff_Ranged</li>
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		</weaponTags>
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		<thingCategories>
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			<li>WeaponsRanged</li>
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		  </thingCategories>
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		  <weaponClasses>
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		</thingCategories>
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		<weaponClasses>
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			<li>Ranged</li>
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		  </weaponClasses>
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		  <verbs>
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		</weaponClasses>
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		<verbs>
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			<li>
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				<verbClass>Verb_ShootBeam</verbClass>
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				<hasStandardCommand>true</hasStandardCommand>
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@ -78,8 +82,8 @@
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					</points>
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				</beamLineFleckChanceCurve>
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			</li>
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		  </verbs>
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		  <tools>
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		</verbs>
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		<tools>
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			<li>
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				<label>handle</label>
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				<capacities>
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@ -100,7 +104,7 @@
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						<def>DRM_Damage_FrostCoverd_after</def>
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						<amount>30</amount>
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						<chance>1</chance>
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					  </li>
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					</li>
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					<li>
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						<def>Stun</def>
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						<amount>1.5</amount>
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@ -116,5 +120,5 @@
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		</equippedStatOffsets>
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		<meleeHitSound>DRHammerSound</meleeHitSound>
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	</ThingDef>
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</Defs>
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