暂存
This commit is contained in:
parent
bfdb7289d2
commit
8195348a65
@ -81,4 +81,35 @@
|
|||||||
<makesAnimalsFlee>true</makesAnimalsFlee>
|
<makesAnimalsFlee>true</makesAnimalsFlee>
|
||||||
</DamageDef>
|
</DamageDef>
|
||||||
|
|
||||||
|
<DamageDef>
|
||||||
|
<defName>DRM_Thump</defName>
|
||||||
|
<label>thump</label>
|
||||||
|
<additionalHediffs>
|
||||||
|
<li>
|
||||||
|
<hediff>DRM_Stun</hediff>
|
||||||
|
<severityPerDamageDealt>0.1</severityPerDamageDealt>
|
||||||
|
</li>
|
||||||
|
</additionalHediffs>
|
||||||
|
<workerClass>DamageWorker_AddInjury</workerClass>
|
||||||
|
<externalViolence>true</externalViolence>
|
||||||
|
<isExplosive>true</isExplosive>
|
||||||
|
<deathMessage>{0} has been shot to death.</deathMessage>
|
||||||
|
<hediff>Crush</hediff>
|
||||||
|
<hediffSolid>Crack</hediffSolid>
|
||||||
|
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
|
||||||
|
<impactSoundType>Blunt</impactSoundType>
|
||||||
|
<armorCategory>Sharp</armorCategory>
|
||||||
|
<minDamageToFragment>15</minDamageToFragment>
|
||||||
|
<defaultDamage>5</defaultDamage>
|
||||||
|
<defaultArmorPenetration>0</defaultArmorPenetration>
|
||||||
|
<buildingDamageFactorImpassable>15</buildingDamageFactorImpassable>
|
||||||
|
<buildingDamageFactorPassable>7.5</buildingDamageFactorPassable>
|
||||||
|
<plantDamageFactor>4</plantDamageFactor>
|
||||||
|
<explosionAffectOutsidePartsOnly>false</explosionAffectOutsidePartsOnly>
|
||||||
|
<explosionCellFleck>BlastDry</explosionCellFleck>
|
||||||
|
<explosionColorCenter>(0.73, 0.93, 0.96)</explosionColorCenter>
|
||||||
|
<explosionColorEdge>(0.71, 0.82, 0.90)</explosionColorEdge>
|
||||||
|
<soundExplosion>Explosion_Thump</soundExplosion>
|
||||||
|
<combatLogRules>Damage_Bomb</combatLogRules>
|
||||||
|
</DamageDef>
|
||||||
</Defs>
|
</Defs>
|
@ -1067,4 +1067,41 @@
|
|||||||
<addsHediff>ShieldDragonianOrb</addsHediff>
|
<addsHediff>ShieldDragonianOrb</addsHediff>
|
||||||
</RecipeDef>
|
</RecipeDef>
|
||||||
|
|
||||||
|
<HediffDef>
|
||||||
|
<defName>DRM_Stun</defName>
|
||||||
|
<label>Stun</label>
|
||||||
|
<labelNoun>Stun</labelNoun>
|
||||||
|
<description>This pawn is shocked by huge impact force.</description>
|
||||||
|
<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
|
||||||
|
<hediffClass>HediffWithComps</hediffClass>
|
||||||
|
<battleStateLabel>Shock</battleStateLabel>
|
||||||
|
<maxSeverity>1</maxSeverity>
|
||||||
|
<stages>
|
||||||
|
<li>
|
||||||
|
<label>minor</label>
|
||||||
|
<capMods>
|
||||||
|
<li>
|
||||||
|
<capacity>Moving</capacity>
|
||||||
|
<offset>-0.5</offset>
|
||||||
|
</li>
|
||||||
|
</capMods>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<label>moderate</label>
|
||||||
|
<minSeverity>0.8</minSeverity>
|
||||||
|
<capMods>
|
||||||
|
<li>
|
||||||
|
<capacity>Moving</capacity>
|
||||||
|
<setMax>0.25</setMax>
|
||||||
|
</li>
|
||||||
|
</capMods>
|
||||||
|
</li>
|
||||||
|
</stages>
|
||||||
|
<comps>
|
||||||
|
<li Class="HediffCompProperties_SelfHeal">
|
||||||
|
<healAmount>0.2</healAmount>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
</HediffDef>
|
||||||
|
|
||||||
</Defs>
|
</Defs>
|
||||||
|
@ -491,7 +491,7 @@
|
|||||||
<thingClass>Projectile_Explosive</thingClass>
|
<thingClass>Projectile_Explosive</thingClass>
|
||||||
<projectile>
|
<projectile>
|
||||||
<damageDef>Thump</damageDef>
|
<damageDef>Thump</damageDef>
|
||||||
<damageAmountBase>19</damageAmountBase>
|
<damageAmountBase>10</damageAmountBase>
|
||||||
<explosionRadius>3.9</explosionRadius >
|
<explosionRadius>3.9</explosionRadius >
|
||||||
<stoppingPower>3</stoppingPower>
|
<stoppingPower>3</stoppingPower>
|
||||||
<speed>50</speed>
|
<speed>50</speed>
|
||||||
|
@ -143,4 +143,9 @@
|
|||||||
<!-- EN: severe -->
|
<!-- EN: severe -->
|
||||||
<DRM_FearGas.stages.severe.label>严重</DRM_FearGas.stages.severe.label>
|
<DRM_FearGas.stages.severe.label>严重</DRM_FearGas.stages.severe.label>
|
||||||
|
|
||||||
|
<DRM_Stun.label>被震撼</DRM_Stun.label>
|
||||||
|
<DRM_Stun.description>被强大的外力冲击掀翻在地。需要一点时间振作。</DRM_Stun.description>
|
||||||
|
<DRM_Stun.battleStateLabel>震撼</DRM_Stun.battleStateLabel>
|
||||||
|
<DRM_Stun.labelNoun>震撼</DRM_Stun.labelNoun>
|
||||||
|
|
||||||
</LanguageData>
|
</LanguageData>
|
Loading…
x
Reference in New Issue
Block a user