This commit is contained in:
ProjectKoi-Kalo\Kalo 2025-05-21 22:11:35 +08:00
parent ba4675e2ec
commit 8a587cfd10
26 changed files with 1 additions and 131 deletions

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@ -366,7 +366,7 @@
</skillRequirements>
</recipeMaker>
<weaponTags>
<li>DR_BattleStaff_Ranged</li>
<li>DR_BattleStaff_Air</li>
</weaponTags>
<thingCategories>
<li>WeaponsRanged</li>

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<DragonianMix.ExpandableProjectileDef ParentName="BaseBullet">
<defName>DRM_Bullet_BattleStaff_FlareSpewer</defName>
<label>Flare Spewer shot</label>
<thingClass>DragonianMix.FlamethrowProjectile</thingClass>
<graphicData>
<texPath>Dragonian/Projectile/Proj_HeavyFlamer</texPath>
<texPathFadeOut>Dragonian/Projectile/Proj_HeavyFlamerFadeOut</texPathFadeOut>
<shaderType>MoteGlow</shaderType>
</graphicData>
<projectile>
<damageDef>DRM_Flame</damageDef>
<speed>50</speed>
<damageAmountBase>5</damageAmountBase>
</projectile>
<drawOffscreen>true</drawOffscreen>
<lifeTimeDuration>100</lifeTimeDuration>
<widthScaleFactor>0.75</widthScaleFactor>
<heightScaleFactor>1</heightScaleFactor>
<startingPositionOffset>(0, 0, -1)</startingPositionOffset>
<totalSizeScale>1.15</totalSizeScale>
<tickFrameRate>2</tickFrameRate>
<finalTickFrameRate>5</finalTickFrameRate>
<tickDamageRate>20</tickDamageRate>
<dealsDamageOnce>true</dealsDamageOnce>
<minDistanceToAffect>2</minDistanceToAffect>
</DragonianMix.ExpandableProjectileDef>
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
<defName>DR_BattleStaff_Flare_B</defName>
<label>Dragonian Flare Staff B</label>
<description>A Staff for Dragonian.Can Spray Fire shoot.</description>
<graphicData>
<texPath>Dragonian/Things/Weapon/staff</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<uiIconScale>1</uiIconScale>
<techLevel>Medieval</techLevel>
<statBases>
<WorkToMake>12000</WorkToMake>
<Mass>15</Mass>
<AccuracyTouch>0.60</AccuracyTouch>
<AccuracyShort>0.70</AccuracyShort>
<AccuracyMedium>0.65</AccuracyMedium>
<AccuracyLong>0.55</AccuracyLong>
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
</statBases>
<equippedAngleOffset>45</equippedAngleOffset>
<costStuffCount>80</costStuffCount>
<stuffCategories>
<li>Metallic</li>
</stuffCategories>
<costList>
<WoolDragonian>40</WoolDragonian>
<Steel>40</Steel>
<ComponentIndustrial>5</ComponentIndustrial>
</costList>
<recipeMaker>
<skillRequirements>
<Crafting>10</Crafting>
</skillRequirements>
</recipeMaker>
<weaponTags>
<li>DR_BattleStaff_Ranged</li>
</weaponTags>
<thingCategories>
<li>WeaponsRanged</li>
</thingCategories>
<weaponClasses>
<li>Ranged</li>
</weaponClasses>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>DRM_Bullet_BattleStaff_FlareSpewer</defaultProjectile>
<ai_AvoidFriendlyFireRadius>5.9</ai_AvoidFriendlyFireRadius>
<warmupTime>1.25</warmupTime>
<range>22.9</range>
<burstShotCount>1</burstShotCount>
<soundCast>Flamethrower_Firing_Resolve</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>50</muzzleFlashScale>
<minRange>5.9</minRange>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
<targetable>true</targetable>
<rangedFireRulepack>Combat_RangedFlamethrower</rangedFireRulepack>
</li>
</verbs>
<tools>
<li>
<label>handle</label>
<capacities>
<li>Poke</li>
</capacities>
<power>8</power>
<cooldownTime>2</cooldownTime>
</li>
<li>
<label>physical-magic</label>
<capacities>
<li>Blunt</li>
<li>Demolish</li>
</capacities>
<power>15</power>
<extraMeleeDamages>
<li>
<def>DRM_Flame</def>
<amount>30</amount>
<chance>1</chance>
</li>
<li>
<def>Stun</def>
<amount>1.5</amount>
<chance>0.25</chance>
</li>
</extraMeleeDamages>
<cooldownTime>5.2</cooldownTime>
</li>
</tools>
<equippedStatOffsets>
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
</equippedStatOffsets>
<meleeHitSound>DRHammerSound</meleeHitSound>
</ThingDef>
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
<defName>DR_BattleStaff_Flare</defName>
<label>Dragonian Flare Staff</label>

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