zc
@ -366,7 +366,7 @@
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Ranged</li>
|
||||
<li>DR_BattleStaff_Air</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
|
@ -1,136 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<DragonianMix.ExpandableProjectileDef ParentName="BaseBullet">
|
||||
<defName>DRM_Bullet_BattleStaff_FlareSpewer</defName>
|
||||
<label>Flare Spewer shot</label>
|
||||
<thingClass>DragonianMix.FlamethrowProjectile</thingClass>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Proj_HeavyFlamer</texPath>
|
||||
<texPathFadeOut>Dragonian/Projectile/Proj_HeavyFlamerFadeOut</texPathFadeOut>
|
||||
<shaderType>MoteGlow</shaderType>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_Flame</damageDef>
|
||||
<speed>50</speed>
|
||||
<damageAmountBase>5</damageAmountBase>
|
||||
</projectile>
|
||||
|
||||
<drawOffscreen>true</drawOffscreen>
|
||||
<lifeTimeDuration>100</lifeTimeDuration>
|
||||
<widthScaleFactor>0.75</widthScaleFactor>
|
||||
<heightScaleFactor>1</heightScaleFactor>
|
||||
<startingPositionOffset>(0, 0, -1)</startingPositionOffset>
|
||||
<totalSizeScale>1.15</totalSizeScale>
|
||||
<tickFrameRate>2</tickFrameRate>
|
||||
<finalTickFrameRate>5</finalTickFrameRate>
|
||||
<tickDamageRate>20</tickDamageRate>
|
||||
<dealsDamageOnce>true</dealsDamageOnce>
|
||||
<minDistanceToAffect>2</minDistanceToAffect>
|
||||
</DragonianMix.ExpandableProjectileDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_Flare_B</defName>
|
||||
<label>Dragonian Flare Staff B</label>
|
||||
<description>A Staff for Dragonian.Can Spray Fire shoot.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
<Mass>15</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.70</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.55</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<equippedAngleOffset>45</equippedAngleOffset>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<WoolDragonian>40</WoolDragonian>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>5</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Ranged</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
</thingCategories>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_BattleStaff_FlareSpewer</defaultProjectile>
|
||||
<ai_AvoidFriendlyFireRadius>5.9</ai_AvoidFriendlyFireRadius>
|
||||
<warmupTime>1.25</warmupTime>
|
||||
<range>22.9</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Flamethrower_Firing_Resolve</soundCast>
|
||||
<soundCastTail>GunTail_Light</soundCastTail>
|
||||
<muzzleFlashScale>50</muzzleFlashScale>
|
||||
<minRange>5.9</minRange>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
<targetable>true</targetable>
|
||||
<rangedFireRulepack>Combat_RangedFlamethrower</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>8</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>physical-magic</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Demolish</li>
|
||||
</capacities>
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Flame</def>
|
||||
<amount>30</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>1.5</amount>
|
||||
<chance>0.25</chance>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_Flare</defName>
|
||||
<label>Dragonian Flare Staff</label>
|
||||
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