暂存酸蚀 冷冻重做,酸飞矛
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							@ -12,15 +12,41 @@
 | 
			
		||||
		<canUseDeflectMetalEffect>false</canUseDeflectMetalEffect>
 | 
			
		||||
		<additionalHediffs>
 | 
			
		||||
			<li>
 | 
			
		||||
				<hediff>DRM_CryoShock</hediff>
 | 
			
		||||
				<severityPerDamageDealt>0.02</severityPerDamageDealt>
 | 
			
		||||
				<hediff>Hypothermia</hediff>
 | 
			
		||||
				<severityPerDamageDealt>0.003</severityPerDamageDealt>
 | 
			
		||||
				<inverseStatScaling>true</inverseStatScaling>
 | 
			
		||||
				<victimSeverityScalingByInvBodySize>true</victimSeverityScalingByInvBodySize>
 | 
			
		||||
			</li>
 | 
			
		||||
		</additionalHediffs>
 | 
			
		||||
		<armorCategory>Heat</armorCategory>
 | 
			
		||||
		<isRanged>true</isRanged>
 | 
			
		||||
		<makesAnimalsFlee>true</makesAnimalsFlee>
 | 
			
		||||
		<defaultDamage>3</defaultDamage>
 | 
			
		||||
		<defaultArmorPenetration>0</defaultArmorPenetration>
 | 
			
		||||
		<buildingDamageFactorImpassable>0</buildingDamageFactorImpassable>
 | 
			
		||||
		<buildingDamageFactorPassable>0</buildingDamageFactorPassable>
 | 
			
		||||
	</DamageDef>
 | 
			
		||||
 | 
			
		||||
	<DamageDef>
 | 
			
		||||
		<defName>DRM_Frostcover</defName>
 | 
			
		||||
		<label>frostbite</label>
 | 
			
		||||
		<workerClass>DamageWorker_Frostbite</workerClass>
 | 
			
		||||
		<externalViolence>false</externalViolence>
 | 
			
		||||
		<deathMessage>{0} has succumbed to frostbite.</deathMessage>
 | 
			
		||||
		<hediff>Frostbite</hediff>
 | 
			
		||||
		<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
 | 
			
		||||
		<canUseDeflectMetalEffect>false</canUseDeflectMetalEffect>
 | 
			
		||||
		<additionalHediffs>
 | 
			
		||||
			<li>
 | 
			
		||||
				<hediff>Hypothermia</hediff>
 | 
			
		||||
				<severityPerDamageDealt>0.003</severityPerDamageDealt>
 | 
			
		||||
				<inverseStatScaling>true</inverseStatScaling>
 | 
			
		||||
				<victimSeverityScalingByInvBodySize>true</victimSeverityScalingByInvBodySize>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<hediff>DRM_CryoShock</hediff>
 | 
			
		||||
				<severityPerDamageDealt>0.02</severityPerDamageDealt>
 | 
			
		||||
			</li>
 | 
			
		||||
		</additionalHediffs>
 | 
			
		||||
		<armorCategory>Heat</armorCategory>
 | 
			
		||||
		<isRanged>true</isRanged>
 | 
			
		||||
@ -70,6 +96,21 @@
 | 
			
		||||
		<scaleDamageToBuildingsBasedOnFlammability>false</scaleDamageToBuildingsBasedOnFlammability>
 | 
			
		||||
	</DamageDef>
 | 
			
		||||
 | 
			
		||||
	<DamageDef ParentName="Flame">
 | 
			
		||||
		<defName>DRM_AcidCover</defName>
 | 
			
		||||
		<label>acid burn</label>
 | 
			
		||||
		<additionalHediffs>
 | 
			
		||||
			<li>
 | 
			
		||||
				<hediff>DRM_AcidCoverd</hediff>
 | 
			
		||||
				<severityPerDamageDealt>0.01</severityPerDamageDealt>
 | 
			
		||||
			</li>
 | 
			
		||||
		</additionalHediffs>
 | 
			
		||||
		<workerClass>DamageWorker_AddInjury</workerClass>
 | 
			
		||||
		<armorCategory>Sharp</armorCategory>
 | 
			
		||||
		<hediff>AcidBurn</hediff>
 | 
			
		||||
		<scaleDamageToBuildingsBasedOnFlammability>false</scaleDamageToBuildingsBasedOnFlammability>
 | 
			
		||||
	</DamageDef>
 | 
			
		||||
 | 
			
		||||
	<DamageDef>
 | 
			
		||||
		<defName>DRM_RangedStab</defName>
 | 
			
		||||
		<label>stab</label>
 | 
			
		||||
 | 
			
		||||
@ -272,12 +272,77 @@
 | 
			
		||||
		</stages>
 | 
			
		||||
	</HediffDef>
 | 
			
		||||
 | 
			
		||||
	<HediffDef>
 | 
			
		||||
		<defName>DRM_AcidCoverd</defName>
 | 
			
		||||
		<label>Acid Coverd</label>
 | 
			
		||||
		<description>This preson is coverd with acid .</description>
 | 
			
		||||
		<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
 | 
			
		||||
		<hediffClass>DragonianMix.HediffCurseFlame</hediffClass>
 | 
			
		||||
		<comps>
 | 
			
		||||
			<li Class="HediffCompProperties_SeverityPerDay">
 | 
			
		||||
				<severityPerDay>-4</severityPerDay>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li Class="HediffCompProperties_Disappears">
 | 
			
		||||
				<disappearsAfterTicks>1800</disappearsAfterTicks>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li Class="HediffCompProperties_DisappearsOnDeath"/>
 | 
			
		||||
		</comps>
 | 
			
		||||
		<modExtensions>
 | 
			
		||||
			<li Class="DragonianMix.CurseFlameModExt">
 | 
			
		||||
				<damageDefName>DRM_AcidBurn</damageDefName>
 | 
			
		||||
				<damageRange>1~5</damageRange>
 | 
			
		||||
				<damageIntervalTicks>40</damageIntervalTicks>
 | 
			
		||||
			</li>
 | 
			
		||||
		</modExtensions>
 | 
			
		||||
		<stages>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>minor</label>
 | 
			
		||||
				<becomeVisible>true</becomeVisible>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>minor</label>
 | 
			
		||||
				<minSeverity>0.2</minSeverity>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>1.25</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>moderate</label>
 | 
			
		||||
				<minSeverity>0.35</minSeverity>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>1.75</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>serious</label>
 | 
			
		||||
				<minSeverity>0.5</minSeverity>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>2.35</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>extreme</label>
 | 
			
		||||
				<minSeverity>0.65</minSeverity>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>2.85</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>completely</label>
 | 
			
		||||
				<minSeverity>0.85</minSeverity>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>3.25</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
		</stages>
 | 
			
		||||
	</HediffDef>
 | 
			
		||||
 | 
			
		||||
	<HediffDef>
 | 
			
		||||
		<defName>DRM_AcidCorrosion</defName>
 | 
			
		||||
		<label>Acid Corrosion</label>
 | 
			
		||||
		<description>This preson's armor is corroding due acid .</description>
 | 
			
		||||
		<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
 | 
			
		||||
		<hediffClass>DragonianMix.HediffCurseFlame</hediffClass>
 | 
			
		||||
		<hediffClass>HediffWithComps</hediffClass>
 | 
			
		||||
		<comps>
 | 
			
		||||
			<li Class="HediffCompProperties_SeverityPerDay">
 | 
			
		||||
				<severityPerDay>-4</severityPerDay>
 | 
			
		||||
@ -290,7 +355,7 @@
 | 
			
		||||
		<stages>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>minor</label>
 | 
			
		||||
				<becomeVisible>True</becomeVisible>
 | 
			
		||||
				<becomeVisible>false</becomeVisible>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>minor</label>
 | 
			
		||||
@ -299,9 +364,6 @@
 | 
			
		||||
					<ArmorRating_Sharp>-0.15</ArmorRating_Sharp>
 | 
			
		||||
					<ArmorRating_Blunt>-0.1</ArmorRating_Blunt>
 | 
			
		||||
				</statOffsets>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>1.25</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>moderate</label>
 | 
			
		||||
@ -310,9 +372,6 @@
 | 
			
		||||
					<ArmorRating_Sharp>-0.35</ArmorRating_Sharp>
 | 
			
		||||
					<ArmorRating_Blunt>-0.3</ArmorRating_Blunt>
 | 
			
		||||
				</statOffsets>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>1.75</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>serious</label>
 | 
			
		||||
@ -321,9 +380,6 @@
 | 
			
		||||
					<ArmorRating_Sharp>-0.65</ArmorRating_Sharp>
 | 
			
		||||
					<ArmorRating_Blunt>-0.6</ArmorRating_Blunt>
 | 
			
		||||
				</statOffsets>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>2.35</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>extreme</label>
 | 
			
		||||
@ -343,9 +399,6 @@
 | 
			
		||||
					<ArmorRating_Sharp>-2</ArmorRating_Sharp>
 | 
			
		||||
					<ArmorRating_Blunt>-2</ArmorRating_Blunt>
 | 
			
		||||
				</statOffsets>
 | 
			
		||||
				<statFactors>
 | 
			
		||||
					<IncomingDamageFactor>3.25</IncomingDamageFactor>
 | 
			
		||||
				</statFactors>
 | 
			
		||||
			</li>
 | 
			
		||||
		</stages>
 | 
			
		||||
	</HediffDef>
 | 
			
		||||
@ -447,19 +500,26 @@
 | 
			
		||||
		<label>Cryo Shock</label>
 | 
			
		||||
		<description>This preson is Freezed.</description>
 | 
			
		||||
		<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
 | 
			
		||||
		<hediffClass>HediffWithComps</hediffClass>
 | 
			
		||||
		<hediffClass>DragonianMix.HediffCurseFlame</hediffClass>
 | 
			
		||||
		<comps>
 | 
			
		||||
			<li Class="HediffCompProperties_SeverityPerDay">
 | 
			
		||||
				<severityPerDay>-6</severityPerDay>
 | 
			
		||||
			</li>
 | 
			
		||||
		</comps>
 | 
			
		||||
		<modExtensions>
 | 
			
		||||
			<li Class="DragonianMix.CurseFlameModExt">
 | 
			
		||||
				<damageDefName>DRM_Frostbite</damageDefName>
 | 
			
		||||
				<damageRange>1~1</damageRange>
 | 
			
		||||
				<damageIntervalTicks>40</damageIntervalTicks>
 | 
			
		||||
			</li>
 | 
			
		||||
		</modExtensions>
 | 
			
		||||
		<injuryProps>
 | 
			
		||||
			<painPerSeverity>0.02</painPerSeverity>
 | 
			
		||||
		</injuryProps>
 | 
			
		||||
		<stages>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>minor</label>
 | 
			
		||||
				<becomeVisible>false</becomeVisible>
 | 
			
		||||
				<becomeVisible>true</becomeVisible>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>minor</label>
 | 
			
		||||
@ -479,7 +539,7 @@
 | 
			
		||||
				<minSeverity>0.35</minSeverity>
 | 
			
		||||
				<statOffsets>
 | 
			
		||||
					<ComfyTemperatureMin>80</ComfyTemperatureMin>
 | 
			
		||||
				</statOffsets>  
 | 
			
		||||
				</statOffsets>
 | 
			
		||||
				<capMods>
 | 
			
		||||
					<li>
 | 
			
		||||
						<capacity>Moving</capacity>
 | 
			
		||||
 | 
			
		||||
@ -277,14 +277,14 @@
 | 
			
		||||
									<amount>15</amount>
 | 
			
		||||
								</li>
 | 
			
		||||
								<li>
 | 
			
		||||
									<def>DRM_AcidBurn</def>
 | 
			
		||||
									<def>DRM_AcidCover</def>
 | 
			
		||||
									<amount>15</amount>
 | 
			
		||||
								</li>
 | 
			
		||||
							</extraMeleeDamages>
 | 
			
		||||
						</surpriseAttack>
 | 
			
		||||
						<extraMeleeDamages>
 | 
			
		||||
							<li>
 | 
			
		||||
								<def>DRM_AcidBurn</def>
 | 
			
		||||
								<def>DRM_AcidCover</def>
 | 
			
		||||
								<amount>20</amount>
 | 
			
		||||
							</li>
 | 
			
		||||
						</extraMeleeDamages>
 | 
			
		||||
@ -328,7 +328,7 @@
 | 
			
		||||
					<li>
 | 
			
		||||
						<label>tail</label>
 | 
			
		||||
						<capacities>
 | 
			
		||||
							<li>Cut</li>
 | 
			
		||||
							<li>Blunt</li>
 | 
			
		||||
						</capacities>
 | 
			
		||||
						<power>30</power>
 | 
			
		||||
						<cooldownTime>3</cooldownTime>
 | 
			
		||||
@ -424,7 +424,7 @@
 | 
			
		||||
									<amount>15</amount>
 | 
			
		||||
								</li>
 | 
			
		||||
								<li>
 | 
			
		||||
									<def>DRM_Frostbite</def>
 | 
			
		||||
									<def>DRM_Frostcover</def>
 | 
			
		||||
									<amount>15</amount>
 | 
			
		||||
								</li>
 | 
			
		||||
							</extraMeleeDamages>
 | 
			
		||||
 | 
			
		||||
@ -462,19 +462,19 @@
 | 
			
		||||
		</stuffCategories>
 | 
			
		||||
		<relicChance>0</relicChance>
 | 
			
		||||
		<statBases>
 | 
			
		||||
		  <WorkToMake>7000</WorkToMake>
 | 
			
		||||
		  <Mass>4</Mass>
 | 
			
		||||
		  <AccuracyTouch>0.65</AccuracyTouch>
 | 
			
		||||
		  <AccuracyShort>0.85</AccuracyShort>
 | 
			
		||||
		  <AccuracyMedium>0.85</AccuracyMedium>
 | 
			
		||||
		  <AccuracyLong>0.75</AccuracyLong>
 | 
			
		||||
		  <RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
 | 
			
		||||
			<WorkToMake>7000</WorkToMake>
 | 
			
		||||
			<Mass>4</Mass>
 | 
			
		||||
			<AccuracyTouch>0.65</AccuracyTouch>
 | 
			
		||||
			<AccuracyShort>0.85</AccuracyShort>
 | 
			
		||||
			<AccuracyMedium>0.85</AccuracyMedium>
 | 
			
		||||
			<AccuracyLong>0.75</AccuracyLong>
 | 
			
		||||
			<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
 | 
			
		||||
		</statBases>
 | 
			
		||||
		<weaponTags>
 | 
			
		||||
			<li>DR_BattlePila</li>
 | 
			
		||||
		</weaponTags>
 | 
			
		||||
		<weaponClasses>
 | 
			
		||||
		  <li>Ranged</li>
 | 
			
		||||
			<li>Ranged</li>
 | 
			
		||||
		</weaponClasses>
 | 
			
		||||
		<recipeMaker>
 | 
			
		||||
			<skillRequirements>
 | 
			
		||||
@ -482,52 +482,52 @@
 | 
			
		||||
			</skillRequirements>
 | 
			
		||||
		</recipeMaker>
 | 
			
		||||
		<verbs>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<verbClass>Verb_Shoot</verbClass>
 | 
			
		||||
			<hasStandardCommand>true</hasStandardCommand>
 | 
			
		||||
			<defaultProjectile>DRM_Spear_Thrown</defaultProjectile>
 | 
			
		||||
			<warmupTime>0.4</warmupTime>
 | 
			
		||||
			<range>29.9</range>
 | 
			
		||||
			<soundCast>Interact_BeatFire</soundCast>
 | 
			
		||||
			<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
 | 
			
		||||
		  </li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<verbClass>Verb_Shoot</verbClass>
 | 
			
		||||
				<hasStandardCommand>true</hasStandardCommand>
 | 
			
		||||
				<defaultProjectile>DRM_Spear_Thrown</defaultProjectile>
 | 
			
		||||
				<warmupTime>0.4</warmupTime>
 | 
			
		||||
				<range>29.9</range>
 | 
			
		||||
				<soundCast>Interact_BeatFire</soundCast>
 | 
			
		||||
				<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
 | 
			
		||||
			</li>
 | 
			
		||||
		</verbs>
 | 
			
		||||
		<tools>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<label>shaft</label>
 | 
			
		||||
			<capacities>
 | 
			
		||||
			  <li>Blunt</li>
 | 
			
		||||
			</capacities>
 | 
			
		||||
			<power>9</power>
 | 
			
		||||
			 <cooldownTime>2</cooldownTime>
 | 
			
		||||
		  </li>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<label>point</label>
 | 
			
		||||
			<capacities>
 | 
			
		||||
			  <li>Stab</li>
 | 
			
		||||
			</capacities>
 | 
			
		||||
			<power>30</power>
 | 
			
		||||
			 <cooldownTime>2</cooldownTime>
 | 
			
		||||
		  </li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>shaft</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Blunt</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>9</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>point</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Stab</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>30</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
		</tools>
 | 
			
		||||
	  </ThingDef>
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
	  <ThingDef ParentName="BaseProjectileNeolithic">
 | 
			
		||||
	<ThingDef ParentName="BaseProjectileNeolithic">
 | 
			
		||||
		<defName>DRM_Spear_Thrown</defName>
 | 
			
		||||
		<label>Spear</label>
 | 
			
		||||
		<graphicData>
 | 
			
		||||
		  <texPath>Dragonian/Projectile/Spear</texPath>
 | 
			
		||||
		  <graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
			<texPath>Dragonian/Projectile/Spear</texPath>
 | 
			
		||||
			<graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
		</graphicData>
 | 
			
		||||
		<projectile>
 | 
			
		||||
		  <damageDef>DRM_RangedStab</damageDef>
 | 
			
		||||
		  <damageAmountBase>30</damageAmountBase>
 | 
			
		||||
		  <stoppingPower>2.5</stoppingPower>
 | 
			
		||||
		  <speed>90</speed>
 | 
			
		||||
			<damageDef>DRM_RangedStab</damageDef>
 | 
			
		||||
			<damageAmountBase>30</damageAmountBase>
 | 
			
		||||
			<stoppingPower>2.5</stoppingPower>
 | 
			
		||||
			<speed>90</speed>
 | 
			
		||||
		</projectile>
 | 
			
		||||
	  </ThingDef>
 | 
			
		||||
	  
 | 
			
		||||
	  <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
	<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
 | 
			
		||||
		<defName>DR_ClusterSpear</defName>
 | 
			
		||||
		<label>Dragonian Cluster Spear</label>
 | 
			
		||||
		<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can throw a cluster spear at one time.</description>
 | 
			
		||||
@ -546,19 +546,19 @@
 | 
			
		||||
		</stuffCategories>
 | 
			
		||||
		<relicChance>0</relicChance>
 | 
			
		||||
		<statBases>
 | 
			
		||||
		  <WorkToMake>7000</WorkToMake>
 | 
			
		||||
		  <Mass>4</Mass>
 | 
			
		||||
		  <AccuracyTouch>0.55</AccuracyTouch>
 | 
			
		||||
		  <AccuracyShort>0.65</AccuracyShort>
 | 
			
		||||
		  <AccuracyMedium>0.55</AccuracyMedium>
 | 
			
		||||
		  <AccuracyLong>0.45</AccuracyLong>
 | 
			
		||||
		  <RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
 | 
			
		||||
			<WorkToMake>7000</WorkToMake>
 | 
			
		||||
			<Mass>4</Mass>
 | 
			
		||||
			<AccuracyTouch>0.55</AccuracyTouch>
 | 
			
		||||
			<AccuracyShort>0.65</AccuracyShort>
 | 
			
		||||
			<AccuracyMedium>0.55</AccuracyMedium>
 | 
			
		||||
			<AccuracyLong>0.45</AccuracyLong>
 | 
			
		||||
			<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
 | 
			
		||||
		</statBases>
 | 
			
		||||
		<weaponTags>
 | 
			
		||||
			<li>DR_BattlePila</li>
 | 
			
		||||
		</weaponTags>
 | 
			
		||||
		<weaponClasses>
 | 
			
		||||
		  <li>Ranged</li>
 | 
			
		||||
			<li>Ranged</li>
 | 
			
		||||
		</weaponClasses>
 | 
			
		||||
		<recipeMaker>
 | 
			
		||||
			<skillRequirements>
 | 
			
		||||
@ -566,59 +566,145 @@
 | 
			
		||||
			</skillRequirements>
 | 
			
		||||
		</recipeMaker>
 | 
			
		||||
		<verbs>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
 | 
			
		||||
			<hasStandardCommand>true</hasStandardCommand>
 | 
			
		||||
			<defaultProjectile>DRM_ShortSpear_Thrown</defaultProjectile>
 | 
			
		||||
			<warmupTime>0.4</warmupTime>
 | 
			
		||||
			<range>14.9</range>
 | 
			
		||||
			<burstShotCount>1</burstShotCount>
 | 
			
		||||
			<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
 | 
			
		||||
			<soundCast>Interact_BeatFire</soundCast>
 | 
			
		||||
			<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
 | 
			
		||||
		  </li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
 | 
			
		||||
				<hasStandardCommand>true</hasStandardCommand>
 | 
			
		||||
				<defaultProjectile>DRM_ShortSpear_Thrown</defaultProjectile>
 | 
			
		||||
				<warmupTime>0.4</warmupTime>
 | 
			
		||||
				<range>14.9</range>
 | 
			
		||||
				<burstShotCount>1</burstShotCount>
 | 
			
		||||
				<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
 | 
			
		||||
				<soundCast>Interact_BeatFire</soundCast>
 | 
			
		||||
				<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
 | 
			
		||||
			</li>
 | 
			
		||||
		</verbs>
 | 
			
		||||
		<tools>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<label>shaft</label>
 | 
			
		||||
			<capacities>
 | 
			
		||||
			  <li>Blunt</li>
 | 
			
		||||
			</capacities>
 | 
			
		||||
			<power>9</power>
 | 
			
		||||
			 <cooldownTime>2</cooldownTime>
 | 
			
		||||
		  </li>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<label>point</label>
 | 
			
		||||
			<capacities>
 | 
			
		||||
			  <li>Stab</li>
 | 
			
		||||
			</capacities>
 | 
			
		||||
			<power>20</power>
 | 
			
		||||
			 <cooldownTime>2</cooldownTime>
 | 
			
		||||
		  </li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>shaft</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Blunt</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>9</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>point</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Stab</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>20</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
		</tools>
 | 
			
		||||
	  </ThingDef>
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
	  <ThingDef ParentName="BaseProjectileNeolithic">
 | 
			
		||||
	<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
 | 
			
		||||
		<defName>DR_ClusterSpear_Acid</defName>
 | 
			
		||||
		<label>Dragonian Acid Cluster Spear</label>
 | 
			
		||||
		<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can throw a spear Coverd with acid.</description>
 | 
			
		||||
		<graphicData>
 | 
			
		||||
			<texPath>Dragonian/Things/Weapon/IkwaThing</texPath>
 | 
			
		||||
			<graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
		</graphicData>
 | 
			
		||||
		<techLevel>Medieval</techLevel>
 | 
			
		||||
		<soundInteract>Interact_BeatFire</soundInteract>
 | 
			
		||||
		<costList>
 | 
			
		||||
			<WoolDragonian>20</WoolDragonian>
 | 
			
		||||
		</costList>
 | 
			
		||||
		<costStuffCount>80</costStuffCount>
 | 
			
		||||
		<stuffCategories>
 | 
			
		||||
			<li>Metallic</li>
 | 
			
		||||
		</stuffCategories>
 | 
			
		||||
		<relicChance>0</relicChance>
 | 
			
		||||
		<statBases>
 | 
			
		||||
			<WorkToMake>7000</WorkToMake>
 | 
			
		||||
			<Mass>4</Mass>
 | 
			
		||||
			<AccuracyTouch>0.55</AccuracyTouch>
 | 
			
		||||
			<AccuracyShort>0.65</AccuracyShort>
 | 
			
		||||
			<AccuracyMedium>0.55</AccuracyMedium>
 | 
			
		||||
			<AccuracyLong>0.45</AccuracyLong>
 | 
			
		||||
			<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
 | 
			
		||||
		</statBases>
 | 
			
		||||
		<weaponTags>
 | 
			
		||||
			<li>DR_BattlePila</li>
 | 
			
		||||
		</weaponTags>
 | 
			
		||||
		<weaponClasses>
 | 
			
		||||
			<li>Ranged</li>
 | 
			
		||||
		</weaponClasses>
 | 
			
		||||
		<recipeMaker>
 | 
			
		||||
			<skillRequirements>
 | 
			
		||||
				<Crafting>10</Crafting>
 | 
			
		||||
			</skillRequirements>
 | 
			
		||||
		</recipeMaker>
 | 
			
		||||
		<verbs>
 | 
			
		||||
			<li>
 | 
			
		||||
				<verbClass>Verb_Shoot</verbClass>
 | 
			
		||||
				<hasStandardCommand>true</hasStandardCommand>
 | 
			
		||||
				<defaultProjectile>DRM_ShortSpear_Acid</defaultProjectile>
 | 
			
		||||
				<warmupTime>0.4</warmupTime>
 | 
			
		||||
				<range>29.9</range>
 | 
			
		||||
				<burstShotCount>4</burstShotCount>
 | 
			
		||||
				<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
 | 
			
		||||
				<soundCast>Interact_BeatFire</soundCast>
 | 
			
		||||
				<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
 | 
			
		||||
			</li>
 | 
			
		||||
		</verbs>
 | 
			
		||||
		<tools>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>shaft</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Blunt</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>9</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>point</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Stab</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>20</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
		</tools>
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
	<ThingDef ParentName="BaseProjectileNeolithic">
 | 
			
		||||
		<defName>DRM_ShortSpear_Thrown</defName>
 | 
			
		||||
		<label>Spear</label>
 | 
			
		||||
		<graphicData>
 | 
			
		||||
		  <texPath>Dragonian/Projectile/Ikwa</texPath>
 | 
			
		||||
		  <graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
			<texPath>Dragonian/Projectile/Ikwa</texPath>
 | 
			
		||||
			<graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
		</graphicData>
 | 
			
		||||
		<projectile>
 | 
			
		||||
		  <damageDef>DRM_RangedStab</damageDef>
 | 
			
		||||
		  <damageAmountBase>8</damageAmountBase>
 | 
			
		||||
		  <stoppingPower>2.5</stoppingPower>
 | 
			
		||||
		  <speed>90</speed>
 | 
			
		||||
			<damageDef>DRM_RangedStab</damageDef>
 | 
			
		||||
			<damageAmountBase>8</damageAmountBase>
 | 
			
		||||
			<stoppingPower>2.5</stoppingPower>
 | 
			
		||||
			<speed>90</speed>
 | 
			
		||||
		</projectile>
 | 
			
		||||
		<modExtensions>
 | 
			
		||||
			<li Class="DragonianMix.ShotgunExtension">
 | 
			
		||||
				<pelletCount>6</pelletCount>
 | 
			
		||||
			</li>
 | 
			
		||||
		</modExtensions>
 | 
			
		||||
	  </ThingDef>
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
	  <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
 | 
			
		||||
	<ThingDef ParentName="BaseProjectileNeolithic">
 | 
			
		||||
		<defName>DRM_ShortSpear_Acid</defName>
 | 
			
		||||
		<label>Spear</label>
 | 
			
		||||
		<graphicData>
 | 
			
		||||
			<texPath>Dragonian/Projectile/Ikwa</texPath>
 | 
			
		||||
			<graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
		</graphicData>
 | 
			
		||||
		<projectile>
 | 
			
		||||
			<damageDef>DRM_AcidCover</damageDef>
 | 
			
		||||
			<damageAmountBase>4</damageAmountBase>
 | 
			
		||||
			<stoppingPower>2.5</stoppingPower>
 | 
			
		||||
			<speed>90</speed>
 | 
			
		||||
		</projectile>
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
	<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
 | 
			
		||||
		<defName>DR_ChainSpear</defName>
 | 
			
		||||
		<label>Dragonian Chain Spear</label>
 | 
			
		||||
		<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can spray and pray.</description>
 | 
			
		||||
@ -637,19 +723,19 @@
 | 
			
		||||
		</stuffCategories>
 | 
			
		||||
		<relicChance>0</relicChance>
 | 
			
		||||
		<statBases>
 | 
			
		||||
		  <WorkToMake>7000</WorkToMake>
 | 
			
		||||
		  <Mass>4</Mass>
 | 
			
		||||
		  <AccuracyTouch>0.60</AccuracyTouch>
 | 
			
		||||
		  <AccuracyShort>0.80</AccuracyShort>
 | 
			
		||||
		  <AccuracyMedium>0.90</AccuracyMedium>
 | 
			
		||||
		  <AccuracyLong>0.85</AccuracyLong>
 | 
			
		||||
		  <RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
 | 
			
		||||
			<WorkToMake>7000</WorkToMake>
 | 
			
		||||
			<Mass>4</Mass>
 | 
			
		||||
			<AccuracyTouch>0.60</AccuracyTouch>
 | 
			
		||||
			<AccuracyShort>0.80</AccuracyShort>
 | 
			
		||||
			<AccuracyMedium>0.90</AccuracyMedium>
 | 
			
		||||
			<AccuracyLong>0.85</AccuracyLong>
 | 
			
		||||
			<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
 | 
			
		||||
		</statBases>
 | 
			
		||||
		<weaponTags>
 | 
			
		||||
			<li>DR_BattlePila</li>
 | 
			
		||||
		</weaponTags>
 | 
			
		||||
		<weaponClasses>
 | 
			
		||||
		  <li>Ranged</li>
 | 
			
		||||
			<li>Ranged</li>
 | 
			
		||||
		</weaponClasses>
 | 
			
		||||
		<recipeMaker>
 | 
			
		||||
			<skillRequirements>
 | 
			
		||||
@ -657,51 +743,51 @@
 | 
			
		||||
			</skillRequirements>
 | 
			
		||||
		</recipeMaker>
 | 
			
		||||
		<verbs>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<verbClass>Verb_Shoot</verbClass>
 | 
			
		||||
			<hasStandardCommand>true</hasStandardCommand>
 | 
			
		||||
			<defaultProjectile>DRM_ChainSpear_Thrown</defaultProjectile>
 | 
			
		||||
			<warmupTime>0.4</warmupTime>
 | 
			
		||||
			<range>29.9</range>
 | 
			
		||||
			<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
 | 
			
		||||
			<burstShotCount>16</burstShotCount>
 | 
			
		||||
			<soundCast>Interact_BeatFire</soundCast>
 | 
			
		||||
			<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
 | 
			
		||||
		  </li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<verbClass>Verb_Shoot</verbClass>
 | 
			
		||||
				<hasStandardCommand>true</hasStandardCommand>
 | 
			
		||||
				<defaultProjectile>DRM_ChainSpear_Thrown</defaultProjectile>
 | 
			
		||||
				<warmupTime>0.4</warmupTime>
 | 
			
		||||
				<range>29.9</range>
 | 
			
		||||
				<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
 | 
			
		||||
				<burstShotCount>16</burstShotCount>
 | 
			
		||||
				<soundCast>Interact_BeatFire</soundCast>
 | 
			
		||||
				<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
 | 
			
		||||
			</li>
 | 
			
		||||
		</verbs>
 | 
			
		||||
		<tools>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<label>shaft</label>
 | 
			
		||||
			<capacities>
 | 
			
		||||
			  <li>Blunt</li>
 | 
			
		||||
			</capacities>
 | 
			
		||||
			<power>9</power>
 | 
			
		||||
			 <cooldownTime>2</cooldownTime>
 | 
			
		||||
		  </li>
 | 
			
		||||
		  <li>
 | 
			
		||||
			<label>point</label>
 | 
			
		||||
			<capacities>
 | 
			
		||||
			  <li>Stab</li>
 | 
			
		||||
			</capacities>
 | 
			
		||||
			<power>20</power>
 | 
			
		||||
			 <cooldownTime>2</cooldownTime>
 | 
			
		||||
		  </li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>shaft</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Blunt</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>9</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
			<li>
 | 
			
		||||
				<label>point</label>
 | 
			
		||||
				<capacities>
 | 
			
		||||
					<li>Stab</li>
 | 
			
		||||
				</capacities>
 | 
			
		||||
				<power>20</power>
 | 
			
		||||
				<cooldownTime>2</cooldownTime>
 | 
			
		||||
			</li>
 | 
			
		||||
		</tools>
 | 
			
		||||
	  </ThingDef>
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
	  <ThingDef ParentName="BaseProjectileNeolithic">
 | 
			
		||||
	<ThingDef ParentName="BaseProjectileNeolithic">
 | 
			
		||||
		<defName>DRM_ChainSpear_Thrown</defName>
 | 
			
		||||
		<label>Spear</label>
 | 
			
		||||
		<graphicData>
 | 
			
		||||
		  <texPath>Dragonian/Projectile/Ikwa</texPath>
 | 
			
		||||
		  <graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
			<texPath>Dragonian/Projectile/Ikwa</texPath>
 | 
			
		||||
			<graphicClass>Graphic_Single</graphicClass>
 | 
			
		||||
		</graphicData>
 | 
			
		||||
		<projectile>
 | 
			
		||||
		  <damageDef>DRM_RangedStab</damageDef>
 | 
			
		||||
		  <damageAmountBase>8</damageAmountBase>
 | 
			
		||||
		  <stoppingPower>2.5</stoppingPower>
 | 
			
		||||
		  <speed>90</speed>
 | 
			
		||||
			<damageDef>DRM_RangedStab</damageDef>
 | 
			
		||||
			<damageAmountBase>8</damageAmountBase>
 | 
			
		||||
			<stoppingPower>2.5</stoppingPower>
 | 
			
		||||
			<speed>90</speed>
 | 
			
		||||
		</projectile>
 | 
			
		||||
	  </ThingDef>
 | 
			
		||||
	</ThingDef>
 | 
			
		||||
 | 
			
		||||
</Defs>
 | 
			
		||||
@ -106,6 +106,21 @@
 | 
			
		||||
  <!-- EN: extreme -->
 | 
			
		||||
  <DRM_ArmorMeltdown.stages.completely.label>完全熔化</DRM_ArmorMeltdown.stages.completely.label>
 | 
			
		||||
 | 
			
		||||
  <DRM_AcidCoverd.label>酸性沾染</DRM_AcidCoverd.label>
 | 
			
		||||
  <DRM_AcidCoverd.description>由于接触强酸性物质,这个人正在受到持续性的酸蚀伤害。</DRM_AcidCoverd.description>
 | 
			
		||||
  <!-- EN: minor -->
 | 
			
		||||
  <DRM_AcidCoverd.stages.minor-0.label>轻微</DRM_AcidCoverd.stages.minor-0.label>
 | 
			
		||||
  <!-- EN: minor -->
 | 
			
		||||
  <DRM_AcidCoverd.stages.minor-1.label>较轻</DRM_AcidCoverd.stages.minor-1.label>
 | 
			
		||||
  <!-- EN: moderate -->
 | 
			
		||||
  <DRM_AcidCoverd.stages.moderate.label>中等</DRM_AcidCoverd.stages.moderate.label>
 | 
			
		||||
  <!-- EN: serious -->
 | 
			
		||||
  <DRM_AcidCoverd.stages.serious.label>严重</DRM_AcidCoverd.stages.serious.label>
 | 
			
		||||
  <!-- EN: extreme -->
 | 
			
		||||
  <DRM_AcidCoverd.stages.extreme.label>极重</DRM_AcidCoverd.stages.extreme.label>
 | 
			
		||||
  <!-- EN: extreme -->
 | 
			
		||||
  <DRM_AcidCoverd.stages.completely.label>完全</DRM_AcidCoverd.stages.completely.label>
 | 
			
		||||
 | 
			
		||||
  <DRM_AcidCorrosion.label>酸性腐蚀</DRM_AcidCorrosion.label>
 | 
			
		||||
  <DRM_AcidCorrosion.description>由于接触强酸性物质,这个人的护甲正在受到腐蚀。将随程度降低护甲。</DRM_AcidCorrosion.description>
 | 
			
		||||
  <!-- EN: minor -->
 | 
			
		||||
 | 
			
		||||
@ -35,7 +35,13 @@
 | 
			
		||||
  <DR_ClusterSpear.tools.shaft.label>杆</DR_ClusterSpear.tools.shaft.label>
 | 
			
		||||
  <DR_ClusterSpear.tools.point.label>矛尖</DR_ClusterSpear.tools.point.label>
 | 
			
		||||
 | 
			
		||||
  <DR_ClusterSpear_Acid.label>龙娘 浸酸飞矛</DR_ClusterSpear_Acid.label>
 | 
			
		||||
  <DR_ClusterSpear_Acid.description>龙娘使用的一捆飞矛。这种武器经过浸酸处理。</DR_ClusterSpear_Acid.description>
 | 
			
		||||
  <DR_ClusterSpear_Acid.tools.shaft.label>杆</DR_ClusterSpear_Acid.tools.shaft.label>
 | 
			
		||||
  <DR_ClusterSpear_Acid.tools.point.label>矛尖</DR_ClusterSpear_Acid.tools.point.label>
 | 
			
		||||
 | 
			
		||||
  <DRM_ShortSpear_Thrown.label>短飞矛</DRM_ShortSpear_Thrown.label>
 | 
			
		||||
  <DRM_ShortSpear_Acid.label>浸酸短飞矛</DRM_ShortSpear_Acid.label>
 | 
			
		||||
 | 
			
		||||
  <DR_ChainSpear.label>龙娘 链式飞矛</DR_ChainSpear.label>
 | 
			
		||||
  <DR_ChainSpear.description>龙娘使用的一串飞矛。这种武器的使用者就是一个会吐出短矛的怪物。</DR_ChainSpear.description>
 | 
			
		||||
 | 
			
		||||
@ -67,52 +67,4 @@
 | 
			
		||||
		</operations>
 | 
			
		||||
	</Operation>
 | 
			
		||||
 | 
			
		||||
	<Operation Class="PatchOperationSequence">
 | 
			
		||||
 | 
			
		||||
		<operations>
 | 
			
		||||
			<li Class="PatchOperationTest">
 | 
			
		||||
				<xpath>Defs/ThingDef[defName="DR_SoulMace"]</xpath>
 | 
			
		||||
 | 
			
		||||
			</li>
 | 
			
		||||
			<li Class="PatchOperationAdd">
 | 
			
		||||
				<xpath>Defs/ThingDef[defName="DR_SoulMace"]</xpath>
 | 
			
		||||
				<value>
 | 
			
		||||
					<weaponTags>
 | 
			
		||||
						<li>DR_SoulMace</li>
 | 
			
		||||
					</weaponTags>
 | 
			
		||||
				</value>
 | 
			
		||||
			</li>
 | 
			
		||||
 | 
			
		||||
			<li Class="PatchOperationReplace">
 | 
			
		||||
				<xpath>Defs/ThingDef[defName="DR_SoulMace"]/tools</xpath>
 | 
			
		||||
				<value>
 | 
			
		||||
					<tools>
 | 
			
		||||
						<li>
 | 
			
		||||
							<label>head</label>
 | 
			
		||||
							<labelUsedInLogging>false</labelUsedInLogging>
 | 
			
		||||
							<capacities>
 | 
			
		||||
								<li>Blunt</li>
 | 
			
		||||
							</capacities>
 | 
			
		||||
							<power>22</power>
 | 
			
		||||
							<cooldownTime>3.35</cooldownTime>
 | 
			
		||||
							<extraMeleeDamages>
 | 
			
		||||
								<li>
 | 
			
		||||
									<def>DRM_Frostbite</def>
 | 
			
		||||
									<amount>20</amount>
 | 
			
		||||
								</li>
 | 
			
		||||
								<li>
 | 
			
		||||
									<def>Stun</def>
 | 
			
		||||
									<amount>11</amount>
 | 
			
		||||
								</li>
 | 
			
		||||
							</extraMeleeDamages>
 | 
			
		||||
						</li>
 | 
			
		||||
					</tools>
 | 
			
		||||
				</value>
 | 
			
		||||
			</li>
 | 
			
		||||
 | 
			
		||||
		</operations>
 | 
			
		||||
		
 | 
			
		||||
	</Operation>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
</Patch>
 | 
			
		||||
@ -126,7 +126,7 @@
 | 
			
		||||
    </verbProperties>
 | 
			
		||||
    <comps>
 | 
			
		||||
      <li Class="DragonianMix.CompProperties_AbilityDRM_Deaddustpop">
 | 
			
		||||
        <damageDef>DRM_AcidBurn</damageDef>
 | 
			
		||||
        <damageDef>DRM_AcidCover</damageDef>
 | 
			
		||||
        <damageAmount>25</damageAmount>
 | 
			
		||||
        <armorPenetration>0.5</armorPenetration>
 | 
			
		||||
        <smokeRadius>9</smokeRadius>
 | 
			
		||||
@ -183,7 +183,7 @@
 | 
			
		||||
      <drawSize>0.85</drawSize>
 | 
			
		||||
    </graphicData>
 | 
			
		||||
    <projectile>
 | 
			
		||||
      <damageDef>DRM_AcidBurn</damageDef>
 | 
			
		||||
      <damageDef>DRM_AcidCover</damageDef>
 | 
			
		||||
      <speed>25</speed>
 | 
			
		||||
      <damageAmountBase>30</damageAmountBase>
 | 
			
		||||
      <arcHeightFactor>0.4</arcHeightFactor>
 | 
			
		||||
 | 
			
		||||
@ -67,7 +67,7 @@
 | 
			
		||||
			  <beamFleckChancePerTick>0.32</beamFleckChancePerTick>
 | 
			
		||||
			  <beamGroundFleckDef>Fleck_BeamBurn</beamGroundFleckDef>
 | 
			
		||||
			  
 | 
			
		||||
			  <beamDamageDef>DRM_Frostbite</beamDamageDef>
 | 
			
		||||
			  <beamDamageDef>DRM_Frostcover</beamDamageDef>
 | 
			
		||||
			  <beamMoteDef>Mote_GraserBeamBase</beamMoteDef>
 | 
			
		||||
			  <beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
 | 
			
		||||
			  <beamLineFleckDef>Fleck_BeamSpark</beamLineFleckDef>
 | 
			
		||||
@ -102,7 +102,7 @@
 | 
			
		||||
				<power>15</power>
 | 
			
		||||
				<extraMeleeDamages>
 | 
			
		||||
					<li>
 | 
			
		||||
						<def>DRM_Frostbite</def>
 | 
			
		||||
						<def>DRM_Frostcover</def>
 | 
			
		||||
						<amount>30</amount>
 | 
			
		||||
						<chance>1</chance>
 | 
			
		||||
					  </li>
 | 
			
		||||
 | 
			
		||||
@ -31,7 +31,7 @@
 | 
			
		||||
							<cooldownTime>3.35</cooldownTime>
 | 
			
		||||
							<extraMeleeDamages>
 | 
			
		||||
								<li>
 | 
			
		||||
									<def>DRM_Frostbite</def>
 | 
			
		||||
									<def>DRM_Frostcover</def>
 | 
			
		||||
									<amount>20</amount>
 | 
			
		||||
								</li>
 | 
			
		||||
								<li>
 | 
			
		||||
 | 
			
		||||
		Loading…
	
	
			
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		Reference in New Issue
	
	Block a user