肥猫
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				@ -64,4 +64,21 @@
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		<scaleDamageToBuildingsBasedOnFlammability>false</scaleDamageToBuildingsBasedOnFlammability>
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							<scaleDamageToBuildingsBasedOnFlammability>false</scaleDamageToBuildingsBasedOnFlammability>
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	</DamageDef>
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						</DamageDef>
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						<DamageDef>
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							<defName>DRM_RangedStab</defName>
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							<label>stab</label>
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							<workerClass>DamageWorker_Stab</workerClass>
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							<externalViolence>true</externalViolence>
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							<deathMessage>{0} has been stabbed to death.</deathMessage>
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							<hediff>Stab</hediff>
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							<hediffSolid>Crack</hediffSolid>
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							<impactSoundType>Slice</impactSoundType>
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							<armorCategory>Sharp</armorCategory>
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							<defaultArmorPenetration>0.5</defaultArmorPenetration>
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							<overkillPctToDestroyPart>0~0.7</overkillPctToDestroyPart>
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							<stabChanceOfForcedInternal>0.6</stabChanceOfForcedInternal>
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							<isRanged>true</isRanged>
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							<makesAnimalsFlee>true</makesAnimalsFlee>
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						</DamageDef>
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</Defs>
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					</Defs>
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@ -145,11 +145,10 @@
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    <apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
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					    <apparelAllowHeadgearChance>1</apparelAllowHeadgearChance>
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    <weaponTags>
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					    <weaponTags>
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      <li>Gun</li>
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					      <li>DR_BattlePila</li>
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      <li>LongShots</li>
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    </weaponTags>
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					    </weaponTags>
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    <weaponMoney>
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					    <weaponMoney>
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      <min>250</min>
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					      <min>550</min>
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      <max>1500</max>
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					      <max>1500</max>
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    </weaponMoney>
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					    </weaponMoney>
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@ -506,4 +506,89 @@
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		<meleeHitSound>DRHammerSound</meleeHitSound>
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							<meleeHitSound>DRHammerSound</meleeHitSound>
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	</ThingDef>
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						</ThingDef>
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						<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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							<defName>DR_BattleSpear</defName>
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							<label>Dragonian Battle Spear</label>
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							<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon represents a bundle of pila and can be thrown over and over. The singular of pila is pilum.</description>
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							<graphicData>
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								<texPath>Things/Item/Equipment/WeaponMelee/Spear</texPath>
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								<graphicClass>Graphic_Single</graphicClass>
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							</graphicData>
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							<techLevel>Medieval</techLevel>
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							<soundInteract>Interact_BeatFire</soundInteract>
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							<costList>
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								<WoolDragonian>20</WoolDragonian>
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								<Steel>40</Steel>
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							</costList>
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							<costStuffCount>80</costStuffCount>
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							<stuffCategories>
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								<li>Metallic</li>
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							</stuffCategories>
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							<relicChance>0</relicChance>
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							<statBases>
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							  <WorkToMake>7000</WorkToMake>
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							  <Mass>4</Mass>
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							  <AccuracyTouch>0.65</AccuracyTouch>
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							  <AccuracyShort>0.85</AccuracyShort>
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							  <AccuracyMedium>0.85</AccuracyMedium>
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							  <AccuracyLong>0.75</AccuracyLong>
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							  <RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
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							</statBases>
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							<weaponTags>
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								<li>DR_BattlePila</li>
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							</weaponTags>
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							<weaponClasses>
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							  <li>Ranged</li>
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							</weaponClasses>
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							<recipeMaker>
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								<skillRequirements>
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									<Crafting>10</Crafting>
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								</skillRequirements>
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							</recipeMaker>
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							<verbs>
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							  <li>
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								<verbClass>Verb_Shoot</verbClass>
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								<hasStandardCommand>true</hasStandardCommand>
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								<defaultProjectile>DRM_Spear_Thrown</defaultProjectile>
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								<warmupTime>0.4</warmupTime>
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								<range>29.9</range>
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								<soundCast>Interact_BeatFire</soundCast>
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								<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
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							  </li>
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							</verbs>
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							<tools>
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							  <li>
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								<label>shaft</label>
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								<capacities>
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								  <li>Blunt</li>
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								</capacities>
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								<power>9</power>
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								 <cooldownTime>2</cooldownTime>
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							  </li>
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							  <li>
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								<label>point</label>
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								<capacities>
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								  <li>Stab</li>
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								</capacities>
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								<power>30</power>
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								 <cooldownTime>2</cooldownTime>
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							  </li>
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							</tools>
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						  </ThingDef>
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						  <ThingDef ParentName="BaseProjectileNeolithic">
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							<defName>DRM_Spear_Thrown</defName>
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							<label>pilum</label>
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							<graphicData>
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							  <texPath>Dragonian/Projectile/Spear</texPath>
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							  <graphicClass>Graphic_Single</graphicClass>
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							</graphicData>
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							<projectile>
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							  <damageDef>DRM_RangedStab</damageDef>
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							  <damageAmountBase>30</damageAmountBase>
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							  <stoppingPower>2.5</stoppingPower>
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							  <speed>90</speed>
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							</projectile>
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						  </ThingDef>	  
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</Defs>
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					</Defs>
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@ -15,5 +15,10 @@
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  <DR_BattleStaff_Fear.label>龙娘 芬里尔法杖</DR_BattleStaff_Fear.label>
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					  <DR_BattleStaff_Fear.label>龙娘 芬里尔法杖</DR_BattleStaff_Fear.label>
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  <DR_BattleStaff_Fear.description>龙娘使用的法杖。一个压缩的气体发射器。填装了芬里尔恐惧毒气弹。</DR_BattleStaff_Fear.description>
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					  <DR_BattleStaff_Fear.description>龙娘使用的法杖。一个压缩的气体发射器。填装了芬里尔恐惧毒气弹。</DR_BattleStaff_Fear.description>
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					  <DR_BattleSpear.label>龙娘 飞矛</DR_BattleSpear.label>
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					  <DR_BattleSpear.description>龙娘使用的飞矛。她们能把这种沉重的近战武器轻松投送到极远处。</DR_BattleSpear.description>
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					  <DRM_Spear_Thrown.label>飞矛</DRM_Spear_Thrown.label>
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</LanguageData>
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					</LanguageData>
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