整理一下
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1.5/1.5/Defs/HediffDefs/DRM_Hediffs_Damage_Effects.xml
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405
1.5/1.5/Defs/HediffDefs/DRM_Hediffs_Damage_Effects.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<HediffDef>
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<defName>DRM_Stun</defName>
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<label>Stun</label>
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<labelNoun>Stun</labelNoun>
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<description>This pawn is shocked by huge impact force.</description>
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<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
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<hediffClass>HediffWithComps</hediffClass>
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<battleStateLabel>Shock</battleStateLabel>
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<maxSeverity>1</maxSeverity>
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<stages>
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<li>
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<label>minor</label>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>-0.5</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>moderate</label>
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<minSeverity>0.8</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<setMax>0.25</setMax>
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</li>
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</capMods>
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</li>
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</stages>
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<comps>
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<li Class="HediffCompProperties_SelfHeal">
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<healAmount>0.2</healAmount>
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</li>
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</comps>
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</HediffDef>
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<HediffDef>
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<defName>DRM_SummonSickness</defName>
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<label>summon sickness</label>
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<description>This person should't appear there,his body is breaking down.the condition will keep getting worse.this condition can be lethal.</description>
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<initialSeverity>0.001</initialSeverity>
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<lethalSeverity>1</lethalSeverity>
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<maxSeverity>1</maxSeverity>
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<alwaysShowSeverity>true</alwaysShowSeverity>
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<duplicationAllowed>false</duplicationAllowed>
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<hediffClass>HediffWithComps</hediffClass>
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<comps>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>1</severityPerDay>
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</li>
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<li Class="HediffCompProperties_SurgeryInspectable">
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<surgicalDetectionDesc>{PAWN_nameDef} is suffering from summon sickness. His body is breaking down.the condition will keep getting worse.this condition can be lethal.</surgicalDetectionDesc>
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</li>
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<li Class="HediffCompProperties_CauseMentalState">
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<humanMentalState>Berserk</humanMentalState>
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<mtbDaysToCauseMentalState>1</mtbDaysToCauseMentalState>
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</li>
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</comps>
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<stages>
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<li>
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<label>initial</label>
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<becomeVisible>True</becomeVisible>
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</li>
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<li>
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<minSeverity>0.2</minSeverity>
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<label>initial</label>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.05</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.04</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<minSeverity>0.5</minSeverity>
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<label>moderate</label>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.1</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<minSeverity>0.8</minSeverity>
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<label>extreme</label>
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<lifeThreatening>true</lifeThreatening>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.15</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.14</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<minSeverity>0.95</minSeverity>
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<label>debilitating</label>
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<lifeThreatening>true</lifeThreatening>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<setMax>0.1</setMax>
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</li>
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</capMods>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="DiseaseBase">
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<defName>DRM_FearGas</defName>
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<label>Fear gas</label>
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<description>Aftereffects of exposure to Fear Toxgas, It burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to fear gas results in panic and violent behavior.</description>
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<isBad>true</isBad>
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<defaultLabelColor>(0.3,0.25,0.65)</defaultLabelColor>
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<initialSeverity>1</initialSeverity>
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<maxSeverity>3</maxSeverity>
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<hediffClass>HediffWithComps</hediffClass>
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<comps>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>-30</severityPerDay>
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</li>
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<li Class="HediffCompProperties_CauseMentalState">
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<animalMentalState>ManhunterPermanent</animalMentalState>
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<animalMentalStateAlias>Manhunter</animalMentalStateAlias>
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<humanMentalState>Berserk</humanMentalState>
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<mtbDaysToCauseMentalState>1</mtbDaysToCauseMentalState>
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</li>
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</comps>
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<stages>
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<li>
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<label>mild</label>
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<minSeverity>1</minSeverity>
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<painFactor>1.0</painFactor>
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<capMods>
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<li>
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<capacity>Sight</capacity>
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<offset>-0.3</offset>
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</li>
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<li>
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<capacity>Breathing</capacity>
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<offset>-0.15</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.14</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<label>moderate</label>
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<minSeverity>2</minSeverity>
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<painFactor>1.2</painFactor>
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<capMods>
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<li>
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<capacity>Sight</capacity>
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<offset>-0.6</offset>
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</li>
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<li>
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<capacity>Breathing</capacity>
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<offset>-0.3</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.42</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<label>severe</label>
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<minSeverity>3</minSeverity>
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<painFactor>2.0</painFactor>
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<capMods>
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<li>
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<capacity>Sight</capacity>
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<setMax>0</setMax>
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</li>
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<li>
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<capacity>Breathing</capacity>
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<offset>-0.60</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>1</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef>
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<defName>DRM_ArmorMeltdown</defName>
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<label>Armor Meltdown</label>
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<description>This preson's armor is melting down due heat effect.</description>
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<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
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<hediffClass>HediffWithComps</hediffClass>
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<comps>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>-1</severityPerDay>
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</li>
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</comps>
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<stages>
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<li>
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<label>minor</label>
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<becomeVisible>false</becomeVisible>
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</li>
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<li>
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<label>minor</label>
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<minSeverity>0.2</minSeverity>
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<statOffsets>
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<ArmorRating_Heat>-0.15</ArmorRating_Heat>
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</statOffsets>
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</li>
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<li>
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<label>moderate</label>
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<minSeverity>0.35</minSeverity>
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<statOffsets>
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<ArmorRating_Heat>-0.35</ArmorRating_Heat>
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</statOffsets>
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</li>
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<li>
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<label>serious</label>
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<minSeverity>0.5</minSeverity>
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<statOffsets>
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<ArmorRating_Heat>-0.65</ArmorRating_Heat>
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</statOffsets>
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</li>
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<li>
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<label>extreme</label>
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<minSeverity>0.65</minSeverity>
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<statOffsets>
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<ArmorRating_Heat>-0.8</ArmorRating_Heat>
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</statOffsets>
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</li>
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<li>
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<label>completely</label>
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<minSeverity>0.85</minSeverity>
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<statOffsets>
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<ArmorRating_Heat>-2</ArmorRating_Heat>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef>
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<defName>DRM_AcidCorrosion</defName>
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<label>Acid Corrosion</label>
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<description>This preson's armor is corroding due acid .</description>
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<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
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<hediffClass>HediffWithComps</hediffClass>
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<comps>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>-1</severityPerDay>
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</li>
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</comps>
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<stages>
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<li>
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<label>minor</label>
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<becomeVisible>false</becomeVisible>
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</li>
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<li>
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<label>minor</label>
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<minSeverity>0.2</minSeverity>
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<statOffsets>
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<ArmorRating_Sharp>-0.15</ArmorRating_Sharp>
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<ArmorRating_Blunt>-0.1</ArmorRating_Blunt>
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</statOffsets>
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</li>
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<li>
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<label>moderate</label>
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<minSeverity>0.35</minSeverity>
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<statOffsets>
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<ArmorRating_Sharp>-0.35</ArmorRating_Sharp>
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<ArmorRating_Blunt>-0.3</ArmorRating_Blunt>
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</statOffsets>
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</li>
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<li>
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<label>serious</label>
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<minSeverity>0.5</minSeverity>
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<statOffsets>
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<ArmorRating_Sharp>-0.65</ArmorRating_Sharp>
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<ArmorRating_Blunt>-0.6</ArmorRating_Blunt>
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</statOffsets>
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</li>
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<li>
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<label>extreme</label>
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<minSeverity>0.65</minSeverity>
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<statOffsets>
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<ArmorRating_Sharp>-0.8</ArmorRating_Sharp>
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<ArmorRating_Blunt>-0.75</ArmorRating_Blunt>
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</statOffsets>
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</li>
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<li>
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<label>completely</label>
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<minSeverity>0.85</minSeverity>
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<statOffsets>
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<ArmorRating_Sharp>-2</ArmorRating_Sharp>
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<ArmorRating_Blunt>-2</ArmorRating_Blunt>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef>
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<defName>DRM_ElectricShock</defName>
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<label>Electric Shock</label>
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<description>This preson is got a shock.</description>
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<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
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<hediffClass>HediffWithComps</hediffClass>
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<comps>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>-4</severityPerDay>
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</li>
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</comps>
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<injuryProps>
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<painPerSeverity>0.02</painPerSeverity>
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</injuryProps>
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<stages>
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<li>
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<label>minor</label>
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<becomeVisible>false</becomeVisible>
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</li>
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<li>
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<label>minor</label>
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<minSeverity>0.2</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>-0.2</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>-0.2</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>moderate</label>
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<minSeverity>0.35</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>-0.4</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>-0.4</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>serious</label>
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<minSeverity>0.5</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>-0.6</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>-0.6</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>extreme</label>
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<minSeverity>0.65</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>-0.8</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>-0.8</offset>
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</li>
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</capMods>
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</li>
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<li>
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<label>completely</label>
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<minSeverity>0.85</minSeverity>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<setMax>0</setMax>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<setMax>0</setMax>
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</li>
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</capMods>
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</li>
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</stages>
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</HediffDef>
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</Defs>
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394
1.5/1.5/Defs/HediffDefs/DRM_Hediffs_Local_AddedParts.xml
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394
1.5/1.5/Defs/HediffDefs/DRM_Hediffs_Local_AddedParts.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<HediffDef ParentName="AddedBodyPartBase">
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<defName>DR_BionicTail</defName>
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<label>bionic tail</label>
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<description>An advanced artificial tail. It also has a small AI that automatically balances the user's missing.</description>
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<labelNoun>a bionic tail</labelNoun>
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<spawnThingOnRemoved>DR_BionicTail</spawnThingOnRemoved>
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<addedPartProps>
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<solid>true</solid>
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<partEfficiency>1.25</partEfficiency>
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</addedPartProps>
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</HediffDef>
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<HediffDef ParentName="AddedBodyPartBase">
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<defName>DR_FakeTail</defName>
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<label>fake tail</label>
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<description>It is a fake tail made of leather.</description>
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<labelNoun>a fake tail</labelNoun>
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<spawnThingOnRemoved>DR_FakeTail</spawnThingOnRemoved>
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<addedPartProps>
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<solid>true</solid>
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<partEfficiency>0.35</partEfficiency>
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<betterThanNatural>false</betterThanNatural>
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</addedPartProps>
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</HediffDef>
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<HediffDef ParentName="AddedBodyPartBase">
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<defName>FakeDragonianOrb</defName>
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<label>Fake DragonianOrb</label>
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<labelNoun>a Fake DragonianOrb</labelNoun>
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||||
<description>An installed Fake DragonianOrb. Just for replace your missing one.</description>
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<priceImpact>false</priceImpact>
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<addedPartProps>
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||||
<solid>true</solid>
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||||
</addedPartProps>
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||||
<spawnThingOnRemoved>Plasteel</spawnThingOnRemoved>
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</HediffDef>
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||||
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<HediffDef ParentName="AddedBodyPartBase">
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||||
<defName>FlareDragonianOrb</defName>
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||||
<label>Flare DragonianOrb</label>
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<labelNoun>a Flare DragonianOrb.</labelNoun>
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<description>An installed Flare DragonianOrb. Allow owner to burst a fireball.</description>
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||||
<priceImpact>false</priceImpact>
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<abilities>
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<li MayRequire="Ludeon.RimWorld.Biotech">DR_FireBurst</li>
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<li MayRequire="Ludeon.RimWorld.Anomaly">DR_BattleStaffBurner</li>
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</abilities>
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||||
<addedPartProps>
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||||
<solid>true</solid>
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||||
</addedPartProps>
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||||
<spawnThingOnRemoved>FlareDragonianOrb</spawnThingOnRemoved>
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||||
</HediffDef>
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||||
|
||||
<HediffDef ParentName="AddedBodyPartBase">
|
||||
<defName>HyperhealDragonianOrb</defName>
|
||||
<label>Hyperheal DragonianOrb</label>
|
||||
<labelNoun>a Hyperheal DragonianOrb.</labelNoun>
|
||||
<description>An installed Hyperheal DragonianOrb.</description>
|
||||
<priceImpact>false</priceImpact>
|
||||
<abilities>
|
||||
<li MayRequire="Ludeon.RimWorld.Ideology">DRM_HealBreakOut</li>
|
||||
</abilities>
|
||||
<stages>
|
||||
<li>
|
||||
<minSeverity>0</minSeverity>
|
||||
<regeneration>1</regeneration>
|
||||
<showRegenerationStat>true</showRegenerationStat>
|
||||
</li>
|
||||
</stages>
|
||||
<addedPartProps>
|
||||
<solid>true</solid>
|
||||
</addedPartProps>
|
||||
<spawnThingOnRemoved>HyperhealDragonianOrb</spawnThingOnRemoved>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef>
|
||||
<defName>DRM_HealBreakOut</defName>
|
||||
<label>Heal BreakOut</label>
|
||||
<description>This person is in healbreakout.Heal wound in insane speed.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<stages>
|
||||
<li>
|
||||
<minSeverity>0</minSeverity>
|
||||
<regeneration>300</regeneration>
|
||||
<showRegenerationStat>true</showRegenerationStat>
|
||||
<painFactor>0.1</painFactor>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_Disappears">
|
||||
<showRemainingTime>True</showRemainingTime>
|
||||
<disappearsAfterTicks>15000</disappearsAfterTicks>
|
||||
</li>
|
||||
<li Class="HediffCompProperties_DisappearsOnDeath"/>
|
||||
</comps>
|
||||
<isBad>false</isBad>
|
||||
<defaultLabelColor>(0.52, 1, 0.95)</defaultLabelColor>
|
||||
</HediffDef>
|
||||
|
||||
|
||||
<HediffDef ParentName="AddedBodyPartBase">
|
||||
<defName>HardenDragonianOrb</defName>
|
||||
<label>Harden DragonianOrb</label>
|
||||
<labelNoun>a Harden DragonianOrb.</labelNoun>
|
||||
<description>An installed Harden DragonianOrb.</description>
|
||||
<priceImpact>false</priceImpact>
|
||||
<stages>
|
||||
<li>
|
||||
<statOffsets>
|
||||
<ArmorRating_Sharp>0.7</ArmorRating_Sharp>
|
||||
<ArmorRating_Blunt>0.5</ArmorRating_Blunt>
|
||||
</statOffsets>
|
||||
</li>
|
||||
</stages>
|
||||
<addedPartProps>
|
||||
<solid>true</solid>
|
||||
</addedPartProps>
|
||||
<spawnThingOnRemoved>HardenDragonianOrb</spawnThingOnRemoved>
|
||||
</HediffDef>
|
||||
|
||||
|
||||
<!-- slash tail -->
|
||||
|
||||
<HediffDef ParentName="AddedBodyPartBase">
|
||||
<defName>DRM_SlashTail</defName>
|
||||
<label>slash tail</label>
|
||||
<labelNoun>a slash tail</labelNoun>
|
||||
<description>An installed slash tail turn dragonian's tail into a massive blade.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_SlashTail</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<stages>
|
||||
<li>
|
||||
<capMods>
|
||||
<li>
|
||||
<capacity>Moving</capacity>
|
||||
<offset>-0.08</offset>
|
||||
</li>
|
||||
</capMods>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_VerbGiver">
|
||||
<tools>
|
||||
<li>
|
||||
<label>tail</label>
|
||||
<capacities>
|
||||
<li>Cut</li>
|
||||
</capacities>
|
||||
<power>40</power>
|
||||
<cooldownTime>3</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>15</amount>
|
||||
</li>
|
||||
<li>
|
||||
<def>Cut</def>
|
||||
<amount>20</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
<alwaysTreatAsWeapon>true</alwaysTreatAsWeapon>
|
||||
<soundMeleeHit>DRHammerSound</soundMeleeHit>
|
||||
<soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss>
|
||||
</li>
|
||||
</tools>
|
||||
</li>
|
||||
</comps>
|
||||
<spawnThingOnRemoved>DRM_SlashTail</spawnThingOnRemoved>
|
||||
<addedPartProps>
|
||||
<isGoodWeapon>true</isGoodWeapon>
|
||||
<solid>true</solid>
|
||||
<partEfficiency>1.00</partEfficiency>
|
||||
<betterThanNatural>true</betterThanNatural>
|
||||
</addedPartProps>
|
||||
</HediffDef>
|
||||
|
||||
|
||||
|
||||
<HediffDef ParentName="AddedBodyPartBase">
|
||||
<defName>DRM_FlameSlashTail</defName>
|
||||
<label>Flame slash tail</label>
|
||||
<labelNoun>a Flame slash tail</labelNoun>
|
||||
<description>An installed Flame slash tail turn dragonian's tail into a massive blade.This kind make the tail extreamly hot.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_FlameSlashTail</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<stages>
|
||||
<li>
|
||||
<capMods>
|
||||
<li>
|
||||
<capacity>Moving</capacity>
|
||||
<offset>-0.08</offset>
|
||||
</li>
|
||||
</capMods>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_VerbGiver">
|
||||
<tools>
|
||||
<li>
|
||||
<label>tail</label>
|
||||
<capacities>
|
||||
<li>Cut</li>
|
||||
</capacities>
|
||||
<power>30</power>
|
||||
<cooldownTime>3</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>15</amount>
|
||||
</li>
|
||||
<li>
|
||||
<def>DRM_Flame</def>
|
||||
<amount>15</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Flame</def>
|
||||
<amount>20</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<alwaysTreatAsWeapon>true</alwaysTreatAsWeapon>
|
||||
<soundMeleeHit>DRHammerSound</soundMeleeHit>
|
||||
<soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss>
|
||||
</li>
|
||||
</tools>
|
||||
</li>
|
||||
</comps>
|
||||
<spawnThingOnRemoved>DRM_FlameSlashTail</spawnThingOnRemoved>
|
||||
<addedPartProps>
|
||||
<isGoodWeapon>true</isGoodWeapon>
|
||||
<solid>true</solid>
|
||||
<partEfficiency>1.00</partEfficiency>
|
||||
<betterThanNatural>true</betterThanNatural>
|
||||
</addedPartProps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="AddedBodyPartBase">
|
||||
<defName>DRM_AcidSlashTail</defName>
|
||||
<label>Acid slash tail</label>
|
||||
<labelNoun>a Acid slash tail</labelNoun>
|
||||
<description>An installed Acid slash tail turn dragonian's tail into a massive blade.This kind make the tail cover with acid.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_AcidSlashTail</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<stages>
|
||||
<li>
|
||||
<capMods>
|
||||
<li>
|
||||
<capacity>Moving</capacity>
|
||||
<offset>-0.08</offset>
|
||||
</li>
|
||||
</capMods>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_VerbGiver">
|
||||
<tools>
|
||||
<li>
|
||||
<label>tail</label>
|
||||
<capacities>
|
||||
<li>Cut</li>
|
||||
</capacities>
|
||||
<power>30</power>
|
||||
<cooldownTime>3</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>15</amount>
|
||||
</li>
|
||||
<li>
|
||||
<def>DRM_AcidBurn</def>
|
||||
<amount>15</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_AcidBurn</def>
|
||||
<amount>20</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<alwaysTreatAsWeapon>true</alwaysTreatAsWeapon>
|
||||
<soundMeleeHit>DRHammerSound</soundMeleeHit>
|
||||
<soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss>
|
||||
</li>
|
||||
</tools>
|
||||
</li>
|
||||
</comps>
|
||||
<spawnThingOnRemoved>DRM_AcidSlashTail</spawnThingOnRemoved>
|
||||
<addedPartProps>
|
||||
<isGoodWeapon>true</isGoodWeapon>
|
||||
<solid>true</solid>
|
||||
<partEfficiency>1.00</partEfficiency>
|
||||
<betterThanNatural>true</betterThanNatural>
|
||||
</addedPartProps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="AddedBodyPartBase">
|
||||
<defName>DRM_ExplosiveSlashTail</defName>
|
||||
<label>Explosive slash tail</label>
|
||||
<labelNoun>a Explosive slash tail</labelNoun>
|
||||
<description>An installed Explosive slash tail turn dragonian's tail into a massive blade.This kind make the tail cover with Explosives.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_ExplosiveSlashTail</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<stages>
|
||||
<li>
|
||||
<capMods>
|
||||
<li>
|
||||
<capacity>Moving</capacity>
|
||||
<offset>-0.08</offset>
|
||||
</li>
|
||||
</capMods>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_VerbGiver">
|
||||
<tools>
|
||||
<li>
|
||||
<label>tail</label>
|
||||
<capacities>
|
||||
<li>Cut</li>
|
||||
</capacities>
|
||||
<power>30</power>
|
||||
<cooldownTime>3</cooldownTime>
|
||||
<surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>15</amount>
|
||||
</li>
|
||||
<li>
|
||||
<def>Bomb</def>
|
||||
<amount>15</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
</surpriseAttack>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>Bomb</def>
|
||||
<amount>20</amount>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<alwaysTreatAsWeapon>true</alwaysTreatAsWeapon>
|
||||
<soundMeleeHit>DRHammerSound</soundMeleeHit>
|
||||
<soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss>
|
||||
</li>
|
||||
</tools>
|
||||
</li>
|
||||
</comps>
|
||||
<spawnThingOnRemoved>DRM_AcidSlashTail</spawnThingOnRemoved>
|
||||
<addedPartProps>
|
||||
<isGoodWeapon>true</isGoodWeapon>
|
||||
<solid>true</solid>
|
||||
<partEfficiency>1.00</partEfficiency>
|
||||
<betterThanNatural>true</betterThanNatural>
|
||||
</addedPartProps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="AddedBodyPartBase">
|
||||
<defName>ShieldDragonianOrb</defName>
|
||||
<label>Shield DragonianOrb</label>
|
||||
<labelNoun>a Shield DragonianOrb.</labelNoun>
|
||||
<description>An installed Shield DragonianOrb.</description>
|
||||
<priceImpact>false</priceImpact>
|
||||
<hediffClass>DragonianMix.HediffShield_Implant</hediffClass>
|
||||
|
||||
<comps>
|
||||
<li Class="DragonianMix.HediffShieldCompProperties">
|
||||
<MaxEnergy>100</MaxEnergy>
|
||||
<EnergyOnReset>0</EnergyOnReset>
|
||||
<CanFunction>True</CanFunction>
|
||||
<RegenerationRate>0.005</RegenerationRate>
|
||||
</li>
|
||||
</comps>
|
||||
|
||||
<addedPartProps>
|
||||
<solid>true</solid>
|
||||
</addedPartProps>
|
||||
<spawnThingOnRemoved>ShieldDragonianOrb</spawnThingOnRemoved>
|
||||
</HediffDef>
|
||||
|
||||
</Defs>
|
321
1.5/1.5/Defs/RecipeDefs/DRM_Recipes_Surgery.xml
Normal file
321
1.5/1.5/Defs/RecipeDefs/DRM_Recipes_Surgery.xml
Normal file
@ -0,0 +1,321 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartNaturalBase">
|
||||
<defName>InstallDragonianOrb</defName>
|
||||
<label>install DragonianOrb</label>
|
||||
<description>Install a dragonian orb.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DragonianOrb</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing DragonianOrb.</jobString>
|
||||
<deathOnFailedSurgeryChance>0.05</deathOnFailedSurgeryChance>
|
||||
<skillRequirements>
|
||||
<Medicine>8</Medicine>
|
||||
</skillRequirements>
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>DragonianOrb</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>DragonianOrb</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>DragonianOrb</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef Name="DR_SurgeryInstallPlasteelPartBase" ParentName="SurgeryInstallBodyPartArtificialBase" Abstract="True">
|
||||
<workAmount>1500</workAmount>
|
||||
<skillRequirements>
|
||||
<Medicine>3</Medicine>
|
||||
</skillRequirements>
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>Plasteel</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>10</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>Plasteel</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="DR_SurgeryInstallPlasteelPartBase">
|
||||
<defName>InstallFakeDragonianOrb</defName>
|
||||
<label>install fake DragonianOrb</label>
|
||||
<description>Install a fake DragonianOrb.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>Plasteel</ThingDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing fake DragonianOrb.</jobString>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>DragonianOrb</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>FakeDragonianOrb</addsHediff>
|
||||
<uiIconThing>DragonianOrb</uiIconThing>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
|
||||
<defName>InstallFlareDragonianOrb</defName>
|
||||
<label>install Flare DragonianOrb</label>
|
||||
<description>Install Flare DragonianOrb.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>FlareDragonianOrb</ThingDef>
|
||||
<HediffDef>FlareDragonianOrb</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing Flare DragonianOrb.</jobString>
|
||||
<surgeryOutcomeEffect IsNull="True" />
|
||||
<!-- Always succeeds -->
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>FlareDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>FlareDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>DragonianOrb</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>FlareDragonianOrb</addsHediff>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
|
||||
<defName>InstallHyperhealDragonianOrb</defName>
|
||||
<label>install Hyperheal DragonianOrb</label>
|
||||
<description>Install Hyperheal DragonianOrb.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>HyperhealDragonianOrb</ThingDef>
|
||||
<HediffDef>HyperhealDragonianOrb</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing Hyperheal DragonianOrb.</jobString>
|
||||
<surgeryOutcomeEffect IsNull="True" />
|
||||
<!-- Always succeeds -->
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>HyperhealDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>HyperhealDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>DragonianOrb</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>HyperhealDragonianOrb</addsHediff>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
|
||||
<defName>InstallHardenDragonianOrb</defName>
|
||||
<label>install Harden DragonianOrb</label>
|
||||
<description>Install Harden DragonianOrb.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>HardenDragonianOrb</ThingDef>
|
||||
<HediffDef>HardenDragonianOrb</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing Harden DragonianOrb.</jobString>
|
||||
<surgeryOutcomeEffect IsNull="True" />
|
||||
<!-- Always succeeds -->
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>HardenDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>HardenDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>DragonianOrb</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>HardenDragonianOrb</addsHediff>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartProstheticBase">
|
||||
<defName>InstallDRM_SlashTail</defName>
|
||||
<label>install slash tail</label>
|
||||
<description>Install a slash tail.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_SlashTail</ThingDef>
|
||||
<HediffDef>DRM_SlashTail</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing slash tail.</jobString>
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>DRM_SlashTail</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>DRM_SlashTail</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>Spine</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>DRM_SlashTail</addsHediff>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartProstheticBase">
|
||||
<defName>InstallDRM_FlameSlashTail</defName>
|
||||
<label>install Flame slash tail</label>
|
||||
<description>Install a Flame slash tail.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_FlameSlashTail</ThingDef>
|
||||
<HediffDef>DRM_FlameSlashTail</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing Flame slash tail.</jobString>
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>DRM_FlameSlashTail</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>DRM_FlameSlashTail</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>Spine</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>DRM_FlameSlashTail</addsHediff>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartProstheticBase">
|
||||
<defName>InstallDRM_AcidSlashTail</defName>
|
||||
<label>install Acid slash tail</label>
|
||||
<description>Install a Acid slash tail.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_AcidSlashTail</ThingDef>
|
||||
<HediffDef>DRM_AcidSlashTail</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing Acid slash tail.</jobString>
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>DRM_AcidSlashTail</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>DRM_AcidSlashTail</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>Spine</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>DRM_AcidSlashTail</addsHediff>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartProstheticBase">
|
||||
<defName>InstallDRM_ExplosiveSlashTail</defName>
|
||||
<label>install Explosive slash tail</label>
|
||||
<description>Install a Explosive slash tail.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>DRM_ExplosiveSlashTail</ThingDef>
|
||||
<HediffDef>DRM_ExplosiveSlashTail</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing Explosive slash tail.</jobString>
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>DRM_ExplosiveSlashTail</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>DRM_ExplosiveSlashTail</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>Spine</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>DRM_ExplosiveSlashTail</addsHediff>
|
||||
</RecipeDef>
|
||||
|
||||
<RecipeDef ParentName="SurgeryInstallBodyPartArtificialBase">
|
||||
<defName>InstallShieldDragonianOrb</defName>
|
||||
<label>install Shield DragonianOrb</label>
|
||||
<description>Install Shield DragonianOrb.</description>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>ShieldDragonianOrb</ThingDef>
|
||||
<HediffDef>ShieldDragonianOrb</HediffDef>
|
||||
</descriptionHyperlinks>
|
||||
<jobString>Installing Shield DragonianOrb.</jobString>
|
||||
<surgeryOutcomeEffect IsNull="True" />
|
||||
<!-- Always succeeds -->
|
||||
<ingredients>
|
||||
<li>
|
||||
<filter>
|
||||
<thingDefs>
|
||||
<li>ShieldDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</filter>
|
||||
<count>1</count>
|
||||
</li>
|
||||
</ingredients>
|
||||
<fixedIngredientFilter>
|
||||
<thingDefs>
|
||||
<li>ShieldDragonianOrb</li>
|
||||
</thingDefs>
|
||||
</fixedIngredientFilter>
|
||||
<appliedOnFixedBodyParts>
|
||||
<li>DragonianOrb</li>
|
||||
</appliedOnFixedBodyParts>
|
||||
<addsHediff>ShieldDragonianOrb</addsHediff>
|
||||
</RecipeDef>
|
||||
</Defs>
|
@ -1,23 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<SoundDef>
|
||||
<defName>DRM_ArcShot</defName>
|
||||
<context>MapOnly</context>
|
||||
<subSounds>
|
||||
<li>
|
||||
<grains>
|
||||
<li Class="AudioGrain_Clip">
|
||||
<clipPath>SUTeslaStorm_expc</clipPath>
|
||||
</li>
|
||||
</grains>
|
||||
<volumeRange>60</volumeRange>
|
||||
<pitchRange>
|
||||
<min>0.6</min>
|
||||
<max>1.0</max>
|
||||
</pitchRange>
|
||||
</li>
|
||||
</subSounds>
|
||||
</SoundDef>
|
||||
|
||||
</Defs>
|
@ -1,130 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_Arc</defName>
|
||||
<label>Dragonian Arc Staff</label>
|
||||
<description>A Staff for Dragonian.Can Shoot Arc beam.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
<Mass>15</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.70</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.55</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<equippedAngleOffset>45</equippedAngleOffset>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<WoolDragonian>40</WoolDragonian>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>5</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Arc</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
</thingCategories>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<verbs>
|
||||
<li Class="DragonianMix.VerbProperties_Arc">
|
||||
<verbClass>DragonianMix.Verb_ShootArc</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<damageDef>DRM_Arc</damageDef>
|
||||
<damageAmount>5</damageAmount>
|
||||
<EMPDamageAmount>20</EMPDamageAmount>
|
||||
<warmupTime>1.5</warmupTime>
|
||||
<range>24.9</range>
|
||||
<affectedAngle>20</affectedAngle>
|
||||
<armorPenetration>1.0</armorPenetration>
|
||||
<soundCast>DRM_ArcShot</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>9</muzzleFlashScale>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
<isConductible>True</isConductible>
|
||||
<conductNum>4</conductNum>
|
||||
<beamMoteDef>DRM_ArcBeam</beamMoteDef>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>8</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>physical-magic</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Demolish</li>
|
||||
</capacities>
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Arc</def>
|
||||
<amount>15</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>1.5</amount>
|
||||
<chance>0.25</chance>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="MoteBase">
|
||||
<defName>DRM_ArcBeam</defName>
|
||||
<thingClass>MoteDualAttached</thingClass>
|
||||
<altitudeLayer>MoteOverhead</altitudeLayer>
|
||||
<mote>
|
||||
<fadeInTime>0</fadeInTime>
|
||||
<fadeOutTime>0.4</fadeOutTime>
|
||||
<solidTime>0.4</solidTime>
|
||||
<needsMaintenance>False</needsMaintenance>
|
||||
<rotateTowardsTarget>True</rotateTowardsTarget>
|
||||
<scaleToConnectTargets>True</scaleToConnectTargets>
|
||||
<fadeOutUnmaintained>False</fadeOutUnmaintained>
|
||||
</mote>
|
||||
<drawOffscreen>true</drawOffscreen>
|
||||
<graphicData>
|
||||
<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
|
||||
<texPath>Dragonian/Projectile/arc_emitter_diffuse</texPath>
|
||||
<shaderType>MoteGlow</shaderType>
|
||||
<drawSize>1</drawSize>
|
||||
</graphicData>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
Loading…
x
Reference in New Issue
Block a user