No.10 Update on 5/6/2023 8:48:40 PM.
This commit is contained in:
43
1.4/Defs/ThingDefs/DR_Items_BodyParts.xml
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43
1.4/Defs/ThingDefs/DR_Items_BodyParts.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThingDef ParentName="BodyPartProstheticBase">
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<defName>DR_FakeTail</defName>
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<label>fake tail</label>
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<description>It is a fake tail made of leather.</description>
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<techLevel>Medieval</techLevel>
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<recipeMaker>
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<recipeUsers Inherit="False">
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<li>ElectricTailoringBench</li>
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<li>HandTailoringBench</li>
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</recipeUsers>
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</recipeMaker>
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<costList>
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<Cloth>85</Cloth>
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</costList>
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<statBases>
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<WorkToMake>4500</WorkToMake>
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<Mass>0.5</Mass>
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</statBases>
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<techHediffsTags>
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<li>Simple</li>
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</techHediffsTags>
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</ThingDef>
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<ThingDef ParentName="BodyPartBionicBase">
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<defName>DR_BionicTail</defName>
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<label>bionic tail</label>
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<description>An advanced artificial tail. It also has a small AI that automatically balances the user's missing.</description>
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<techLevel>Spacer</techLevel>
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<costList>
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<Plasteel>15</Plasteel>
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<ComponentSpacer>4</ComponentSpacer>
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</costList>
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<statBases>
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<WorkToMake>26000</WorkToMake>
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<Mass>5</Mass>
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</statBases>
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<techHediffsTags>
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<li>Advanced</li>
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</techHediffsTags>
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</ThingDef>
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</Defs>
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198
1.4/Defs/ThingDefs/DR_Weapon.xml
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198
1.4/Defs/ThingDefs/DR_Weapon.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>DR_BattleHammer</defName>
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<label>battle hammer</label>
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<description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit.</description>
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<graphicData>
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<texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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</graphicData>
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<uiIconScale>1</uiIconScale>
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<techLevel>Medieval</techLevel>
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<statBases>
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<WorkToMake>12000</WorkToMake>
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<Mass>25</Mass>
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</statBases>
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<equippedAngleOffset>0</equippedAngleOffset>
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<costStuffCount>80</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<WoolDragonian>40</WoolDragonian>
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<Steel>40</Steel>
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<ComponentIndustrial>5</ComponentIndustrial>
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</costList>
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<recipeMaker>
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<researchPrerequisite>Electricity</researchPrerequisite>
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<skillRequirements>
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<Crafting>10</Crafting>
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</skillRequirements>
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</recipeMaker>
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<tools>
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<li>
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<label>handle</label>
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<capacities>
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<li>Poke</li>
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</capacities>
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<power>17</power>
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<extraMeleeDamages>
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<li>
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<def>EMP</def>
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<amount>5</amount>
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</li>
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</extraMeleeDamages>
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<cooldownTime>2</cooldownTime>
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</li>
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<li>
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<label>head</label>
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<labelUsedInLogging>false</labelUsedInLogging>
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<capacities>
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<li>Blunt</li>
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</capacities>
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<power>29</power>
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<cooldownTime>3</cooldownTime>
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<extraMeleeDamages>
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<li>
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<def>EMP</def>
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<amount>15</amount>
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</li>
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</extraMeleeDamages>
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</li>
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</tools>
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<meleeHitSound>DRHammerSound</meleeHitSound>
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</ThingDef>
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<!-- <DamageDef ParentName="Bite"> -->
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<!-- <defName>DR_ShortCircuit</defName> -->
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<!-- <label>short circuit</label> -->
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<!-- <additionalHediffs> -->
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<!-- <li> -->
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<!-- <hediff>DR_MechaShortCircuit</hediff> -->
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<!-- <severityPerDamageDealt>0.10</severityPerDamageDealt> -->
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<!-- </li> -->
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<!-- </additionalHediffs> -->
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<!-- </DamageDef> -->
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<!-- <HediffDef> -->
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<!-- <defName>DR_MechaShortCircuit</defName> -->
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<!-- <label>short circuit</label> -->
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<!-- <description>overvoltage in the circuit. This can come from various sources, including environmental toxins, venomous bites, or poisoned weapons. -->
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<!-- \nAt high doses, toxic buildup is lethal. Even at low doses, it can generate cancers. -->
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<!-- \nCreatures who die with toxic buildup cannot be eaten.</description> -->
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<!-- <hediffClass>HediffWithComps</hediffClass> -->
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<!-- <defaultLabelColor>(0.7, 0.7, 1.0)</defaultLabelColor> -->
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<!-- <lethalSeverity>1</lethalSeverity> -->
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<!-- <makesSickThought>false</makesSickThought> -->
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<!-- <scenarioCanAdd>true</scenarioCanAdd> -->
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<!-- <comps> -->
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<!-- <li Class="HediffCompProperties_Immunizable"> -->
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<!-- <severityPerDayNotImmune>-0.08</severityPerDayNotImmune> -->
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<!-- </li> -->
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<!-- </comps> -->
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<!-- <stages> -->
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<!-- <li> -->
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<!-- <label>initial</label> -->
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<!-- <becomeVisible>false</becomeVisible> -->
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<!-- </li> -->
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<!-- <li> -->
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<!-- <label>initial</label> -->
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<!-- <minSeverity>0.04</minSeverity> -->
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<!-- <capMods> -->
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<!-- <li> -->
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<!-- <capacity>Consciousness</capacity> -->
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<!-- <offset>-0.05</offset> -->
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<!-- </li> -->
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<!-- </capMods> -->
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<!-- </li> -->
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<!-- <li> -->
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<!-- <label>minor</label> -->
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<!-- <minSeverity>0.2</minSeverity> -->
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<!-- <capMods> -->
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<!-- <li> -->
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<!-- <capacity>Consciousness</capacity> -->
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<!-- <offset>-0.10</offset> -->
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<!-- </li> -->
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<!-- </capMods> -->
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<!-- </li> -->
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<!-- <li> -->
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<!-- <label>moderate</label> -->
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<!-- <minSeverity>0.40</minSeverity> -->
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<!-- <vomitMtbDays>5</vomitMtbDays> -->
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<!-- <capMods> -->
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<!-- <li> -->
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<!-- <capacity>Consciousness</capacity> -->
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<!-- <offset>-0.15</offset> -->
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<!-- </li> -->
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<!-- </capMods> -->
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<!-- <hediffGivers> -->
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<!-- <li Class="HediffGiver_Random"> -->
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<!-- <hediff>Dementia</hediff> -->
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<!-- <mtbDays>146</mtbDays> -->
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<!-- <partsToAffect> -->
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<!-- <li>Brain</li> -->
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<!-- </partsToAffect> -->
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<!-- </li> -->
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<!-- <li Class="HediffGiver_Random"> -->
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<!-- <hediff>Carcinoma</hediff> -->
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<!-- <mtbDays>438</mtbDays> -->
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<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
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<!-- </li> -->
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<!-- </hediffGivers> -->
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<!-- </li> -->
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<!-- <li> -->
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<!-- <label>serious</label> -->
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<!-- <minSeverity>0.60</minSeverity> -->
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<!-- <vomitMtbDays>1</vomitMtbDays> -->
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<!-- <capMods> -->
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<!-- <li> -->
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<!-- <capacity>Consciousness</capacity> -->
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<!-- <offset>-0.25</offset> -->
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<!-- </li> -->
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<!-- </capMods> -->
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<!-- <hediffGivers> -->
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<!-- <li Class="HediffGiver_Random"> -->
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<!-- <hediff>Dementia</hediff> -->
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<!-- <mtbDays>37</mtbDays> -->
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<!-- <partsToAffect> -->
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<!-- <li>Brain</li> -->
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<!-- </partsToAffect> -->
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<!-- </li> -->
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<!-- <li Class="HediffGiver_Random"> -->
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<!-- <hediff>Carcinoma</hediff> -->
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<!-- <mtbDays>111</mtbDays> -->
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<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
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<!-- </li> -->
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<!-- </hediffGivers> -->
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<!-- </li> -->
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<!-- <li> -->
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<!-- <label>extreme</label> -->
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<!-- <minSeverity>0.80</minSeverity> -->
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<!-- <vomitMtbDays>0.5</vomitMtbDays> -->
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<!-- <capMods> -->
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<!-- <li> -->
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<!-- <capacity>Consciousness</capacity> -->
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<!-- <setMax>0.10</setMax> -->
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<!-- </li> -->
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<!-- </capMods> -->
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<!-- <hediffGivers> -->
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<!-- <li Class="HediffGiver_Random"> -->
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<!-- <hediff>Dementia</hediff> -->
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<!-- <mtbDays>13</mtbDays> -->
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<!-- <partsToAffect> -->
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<!-- <li>Brain</li> -->
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<!-- </partsToAffect> -->
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<!-- </li> -->
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<!-- <li Class="HediffGiver_Random"> -->
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<!-- <hediff>Carcinoma</hediff> -->
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<!-- <mtbDays>39</mtbDays> -->
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<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
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<!-- </li> -->
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<!-- </hediffGivers> -->
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<!-- </li> -->
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<!-- </stages> -->
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<!-- </HediffDef> -->
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</Defs>
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