修黄字,分武器xml
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@ -205,821 +205,6 @@
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<!-- </stages> -->
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<!-- </HediffDef> -->
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<ThingDef ParentName="BaseBullet">
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<defName>DRM_Bullet_FeargasLauncher</defName>
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<label>Feargas launcher shell</label>
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<graphicData>
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<texPath>Things/Projectile/LauncherShot</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>TransparentPostLight</shaderType>
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<color>(78,65,167)</color>
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</graphicData>
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<thingClass>Projectile_Explosive</thingClass>
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<projectile>
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<speed>40</speed>
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<damageDef>DRM_Feargas</damageDef>
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<!-- Use default damage from explosion def -->
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<explosionRadius>5.4</explosionRadius>
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<soundExplode>DispensePaste</soundExplode>
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<postExplosionSpawnThingDef>DRM_FearGasCloud</postExplosionSpawnThingDef> <!-- ARL_ToxicGasCloud -->
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<postExplosionSpawnChance>1</postExplosionSpawnChance>
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<postExplosionSpawnThingCount>1</postExplosionSpawnThingCount>
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<arcHeightFactor>2</arcHeightFactor>
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<shadowSize>0.5</shadowSize>
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<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
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<explosionDelay>0</explosionDelay>
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</projectile>
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</ThingDef>
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>DR_BattleStaff_Fear</defName>
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<label>Dragonian Fear Staff</label>
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<description>A Staff for Dragonian.Can Shoot Feartox bomb.</description>
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<graphicData>
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<texPath>Dragonian/Things/Weapon/staff</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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</graphicData>
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<uiIconScale>1</uiIconScale>
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<techLevel>Medieval</techLevel>
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<statBases>
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<WorkToMake>12000</WorkToMake>
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<Mass>15</Mass>
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<AccuracyTouch>0.60</AccuracyTouch>
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<AccuracyShort>0.70</AccuracyShort>
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<AccuracyMedium>0.65</AccuracyMedium>
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<AccuracyLong>0.55</AccuracyLong>
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<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
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</statBases>
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<equippedAngleOffset>45</equippedAngleOffset>
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<costStuffCount>80</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<WoolDragonian>40</WoolDragonian>
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<Steel>40</Steel>
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<ComponentIndustrial>5</ComponentIndustrial>
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</costList>
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<recipeMaker>
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<skillRequirements>
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<Crafting>10</Crafting>
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</skillRequirements>
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</recipeMaker>
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<weaponTags>
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<li>DR_BattleStaff_Fear</li>
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</weaponTags>
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<thingCategories>
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<li>WeaponsRanged</li>
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</thingCategories>
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<weaponClasses>
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<li>Ranged</li>
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</weaponClasses>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>DRM_Bullet_FeargasLauncher</defaultProjectile>
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<warmupTime>3.5</warmupTime>
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<range>23.9</range>
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<forcedMissRadius>1.9</forcedMissRadius>
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<burstShotCount>1</burstShotCount>
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<soundCast>Shot_IncendiaryLauncher</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>14</muzzleFlashScale>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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</li>
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</verbs>
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<tools>
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<li>
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<label>handle</label>
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<capacities>
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<li>Poke</li>
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</capacities>
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<power>8</power>
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<cooldownTime>2</cooldownTime>
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</li>
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<li>
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<label>physical-magic</label>
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<capacities>
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<li>Blunt</li>
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<li>Demolish</li>
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</capacities>
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<power>15</power>
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<extraMeleeDamages>
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<li>
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<def>DRM_Arc</def>
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<amount>15</amount>
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<chance>1</chance>
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</li>
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<li>
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<def>Stun</def>
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<amount>1.5</amount>
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<chance>0.25</chance>
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</li>
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</extraMeleeDamages>
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<cooldownTime>5.2</cooldownTime>
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</li>
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</tools>
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<equippedStatOffsets>
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<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
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<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
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</equippedStatOffsets>
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<meleeHitSound>DRHammerSound</meleeHitSound>
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</ThingDef>
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>DR_BattleStaff_Air</defName>
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<label>Dragonian AirCannon Staff</label>
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<description>A Staff for Dragonian.Can Shoot AirCannon.</description>
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<graphicData>
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<texPath>Dragonian/Things/Weapon/staff</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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</graphicData>
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<uiIconScale>1</uiIconScale>
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<techLevel>Medieval</techLevel>
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<statBases>
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<WorkToMake>12000</WorkToMake>
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<Mass>15</Mass>
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<AccuracyTouch>0.60</AccuracyTouch>
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<AccuracyShort>0.70</AccuracyShort>
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<AccuracyMedium>0.65</AccuracyMedium>
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<AccuracyLong>0.55</AccuracyLong>
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<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
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</statBases>
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<equippedAngleOffset>45</equippedAngleOffset>
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<costStuffCount>80</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<WoolDragonian>40</WoolDragonian>
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<Steel>40</Steel>
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<ComponentIndustrial>5</ComponentIndustrial>
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</costList>
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<recipeMaker>
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<skillRequirements>
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<Crafting>10</Crafting>
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</skillRequirements>
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</recipeMaker>
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<weaponTags>
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<li>DR_BattleStaff_Air</li>
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</weaponTags>
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<thingCategories>
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<li>WeaponsRanged</li>
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</thingCategories>
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<weaponClasses>
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<li>Ranged</li>
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</weaponClasses>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>DRM_Bullet_AirCannon</defaultProjectile>
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<warmupTime>2.4</warmupTime>
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<range>23.9</range>
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<forcedMissRadius>1.9</forcedMissRadius>
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<burstShotCount>1</burstShotCount>
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<soundCast>Shot_IncendiaryLauncher</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>14</muzzleFlashScale>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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</li>
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</verbs>
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<tools>
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<li>
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<label>handle</label>
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<capacities>
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<li>Poke</li>
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</capacities>
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<power>8</power>
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<cooldownTime>2</cooldownTime>
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</li>
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<li>
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<label>physical-magic</label>
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<capacities>
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<li>Blunt</li>
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<li>Demolish</li>
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</capacities>
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<power>15</power>
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<extraMeleeDamages>
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<li>
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<def>DRM_Arc</def>
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<amount>15</amount>
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<chance>1</chance>
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</li>
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<li>
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<def>Stun</def>
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<amount>1.5</amount>
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<chance>0.25</chance>
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</li>
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</extraMeleeDamages>
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<cooldownTime>5.2</cooldownTime>
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</li>
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</tools>
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<equippedStatOffsets>
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<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
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<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
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</equippedStatOffsets>
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<meleeHitSound>DRHammerSound</meleeHitSound>
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</ThingDef>
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>DR_BattleStaff_AcidAir</defName>
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<label>Dragonian AcidAirCannon Staff</label>
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<description>A Staff for Dragonian.Can Shoot AcidAirCannon.</description>
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<graphicData>
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<texPath>Dragonian/Things/Weapon/staff</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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</graphicData>
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<uiIconScale>1</uiIconScale>
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<techLevel>Medieval</techLevel>
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<statBases>
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<WorkToMake>12000</WorkToMake>
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<Mass>15</Mass>
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<AccuracyTouch>0.60</AccuracyTouch>
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<AccuracyShort>0.70</AccuracyShort>
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<AccuracyMedium>0.65</AccuracyMedium>
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<AccuracyLong>0.55</AccuracyLong>
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<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
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</statBases>
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<equippedAngleOffset>45</equippedAngleOffset>
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<costStuffCount>80</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<WoolDragonian>40</WoolDragonian>
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<Steel>40</Steel>
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<ComponentIndustrial>5</ComponentIndustrial>
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</costList>
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<recipeMaker>
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<skillRequirements>
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<Crafting>10</Crafting>
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</skillRequirements>
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</recipeMaker>
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<weaponTags>
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<li>DR_BattleStaff_Ranged</li>
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</weaponTags>
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<thingCategories>
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<li>WeaponsRanged</li>
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</thingCategories>
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<weaponClasses>
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<li>Ranged</li>
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</weaponClasses>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>DRM_Bullet_AcidAirCannon</defaultProjectile>
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<warmupTime>2.4</warmupTime>
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<range>29.9</range>
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<forcedMissRadius>1.9</forcedMissRadius>
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<burstShotCount>3</burstShotCount>
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<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
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<soundCast>Shot_IncendiaryLauncher</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>14</muzzleFlashScale>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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</li>
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</verbs>
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<tools>
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<li>
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<label>handle</label>
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<capacities>
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<li>Poke</li>
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</capacities>
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<power>8</power>
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<cooldownTime>2</cooldownTime>
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</li>
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<li>
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<label>physical-magic</label>
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<capacities>
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<li>Blunt</li>
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<li>Demolish</li>
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</capacities>
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<power>15</power>
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<extraMeleeDamages>
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<li>
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<def>DRM_Arc</def>
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<amount>15</amount>
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<chance>1</chance>
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</li>
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<li>
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<def>Stun</def>
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<amount>1.5</amount>
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<chance>0.25</chance>
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</li>
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</extraMeleeDamages>
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<cooldownTime>5.2</cooldownTime>
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</li>
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</tools>
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<equippedStatOffsets>
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<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
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<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
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</equippedStatOffsets>
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<meleeHitSound>DRHammerSound</meleeHitSound>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>DRM_Bullet_AirCannon</defName>
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<label>AirCannon shell</label>
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<graphicData>
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<texPath>Things/Projectile/LauncherShot</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>TransparentPostLight</shaderType>
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<color>(111,111,111)</color>
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</graphicData>
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<thingClass>Projectile_Explosive</thingClass>
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<projectile>
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<damageDef>Thump</damageDef>
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<damageAmountBase>10</damageAmountBase>
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<explosionRadius>3.9</explosionRadius >
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<stoppingPower>3</stoppingPower>
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<speed>50</speed>
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<soundExplode>ThumpCannon_Impact</soundExplode>
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</projectile>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>DRM_Bullet_AcidAirCannon</defName>
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<label>AcidAirCannon shell</label>
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<graphicData>
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<texPath>Things/Projectile/LauncherShot</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>TransparentPostLight</shaderType>
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<color>(111,111,111)</color>
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</graphicData>
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<projectile>
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<damageDef>DRM_Damage_AcidCover_Ex</damageDef>
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<damageAmountBase>5</damageAmountBase>
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<explosionRadius>1.1</explosionRadius >
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<stoppingPower>3</stoppingPower>
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<speed>50</speed>
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<soundExplode>ThumpCannon_Impact</soundExplode>
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</projectile>
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<thingClass>DragonianMix.Projectile_CruiseMissile</thingClass>
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<modExtensions>
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<li Class="DragonianMix.CruiseMissileProperties">
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<!-- 主爆炸参数 -->
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<customDamageDef>DRM_Damage_AcidCover_Ex</customDamageDef>
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<customDamageAmount>5</customDamageAmount>
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<customExplosionRadius>1.1</customExplosionRadius>
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<customSoundExplode>ThumpCannon_Impact</customSoundExplode>
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<!-- 子爆炸系统 -->
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<useSubExplosions>true</useSubExplosions>
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<subExplosionCount>2</subExplosionCount>
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<subExplosionRadius>1.1</subExplosionRadius>
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<subExplosionDamage>5</subExplosionDamage>
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<subExplosionSpread>3</subExplosionSpread>
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<subDamageDef>DRM_Damage_AcidCover_Ex</subDamageDef>
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<subSoundExplode>ThumpCannon_Impact</subSoundExplode>
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</li>
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</modExtensions>
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</ThingDef>
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>DR_BattleSpear</defName>
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<label>Dragonian Battle Spear</label>
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<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon represents a bundle of pila and can be thrown over and over. The singular of pila is pilum.</description>
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<graphicData>
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<texPath>Dragonian/Things/Weapon/SpearThing</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<techLevel>Medieval</techLevel>
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<soundInteract>Interact_BeatFire</soundInteract>
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<costList>
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<WoolDragonian>20</WoolDragonian>
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</costList>
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<costStuffCount>80</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<relicChance>0</relicChance>
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<statBases>
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<WorkToMake>7000</WorkToMake>
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<Mass>4</Mass>
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<AccuracyTouch>0.65</AccuracyTouch>
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<AccuracyShort>0.85</AccuracyShort>
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<AccuracyMedium>0.85</AccuracyMedium>
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<AccuracyLong>0.75</AccuracyLong>
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<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
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</statBases>
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<weaponTags>
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<li>DR_BattlePila</li>
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</weaponTags>
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<weaponClasses>
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<li>Ranged</li>
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</weaponClasses>
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<recipeMaker>
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<skillRequirements>
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<Crafting>10</Crafting>
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</skillRequirements>
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</recipeMaker>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>DRM_Spear_Thrown</defaultProjectile>
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<warmupTime>0.4</warmupTime>
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<range>29.9</range>
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<soundCast>Interact_BeatFire</soundCast>
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<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>30</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_Spear_Thrown</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Spear</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_RangedStab</damageDef>
|
||||
<damageAmountBase>30</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ClusterSpear</defName>
|
||||
<label>Dragonian Cluster Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can throw a cluster spear at one time.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaThing</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.55</AccuracyTouch>
|
||||
<AccuracyShort>0.65</AccuracyShort>
|
||||
<AccuracyMedium>0.55</AccuracyMedium>
|
||||
<AccuracyLong>0.45</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ShortSpear_Thrown</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>14.9</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ClusterSpear_Acid</defName>
|
||||
<label>Dragonian Acid Cluster Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can throw a spear Coverd with acid.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaThing</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.55</AccuracyTouch>
|
||||
<AccuracyShort>0.65</AccuracyShort>
|
||||
<AccuracyMedium>0.55</AccuracyMedium>
|
||||
<AccuracyLong>0.45</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ShortSpear_Acid</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>29.9</range>
|
||||
<burstShotCount>4</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ShortSpear_Thrown</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_RangedStab</damageDef>
|
||||
<damageAmountBase>8</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
<modExtensions>
|
||||
<li Class="DragonianMix.ShotgunExtension">
|
||||
<pelletCount>6</pelletCount>
|
||||
</li>
|
||||
</modExtensions>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ShortSpear_Acid</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_AcidCover</damageDef>
|
||||
<damageAmountBase>4</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ChainSpear</defName>
|
||||
<label>Dragonian Chain Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can spray and pray.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaChain</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.80</AccuracyShort>
|
||||
<AccuracyMedium>0.90</AccuracyMedium>
|
||||
<AccuracyLong>0.85</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ChainSpear_Thrown</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>29.9</range>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<burstShotCount>16</burstShotCount>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ChainSpear_Ex</defName>
|
||||
<label>Dragonian Explosive Chain Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can spray bomb everywhere.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaChain</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.70</AccuracyTouch>
|
||||
<AccuracyShort>0.80</AccuracyShort>
|
||||
<AccuracyMedium>0.90</AccuracyMedium>
|
||||
<AccuracyLong>0.85</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ChainSpear_Ex</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>24.9</range>
|
||||
<ticksBetweenBurstShots>12</ticksBetweenBurstShots>
|
||||
<burstShotCount>16</burstShotCount>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ChainSpear_Ex</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_Bomb_mini</damageDef>
|
||||
<damageAmountBase>4</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ChainSpear_Thrown</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_RangedStab</damageDef>
|
||||
<damageAmountBase>8</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleMace_explosive</defName>
|
||||
<label>Dragonian Explosive Mace</label>
|
||||
@ -1089,131 +274,4 @@
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_Arc</defName>
|
||||
<label>Dragonian Arc Staff</label>
|
||||
<description>A Staff for Dragonian.Can Shoot Arc beam.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
<Mass>15</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.70</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.55</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<equippedAngleOffset>45</equippedAngleOffset>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<WoolDragonian>40</WoolDragonian>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>5</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Ranged</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
</thingCategories>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<verbs>
|
||||
<li Class="DragonianMix.VerbProperties_Arc">
|
||||
<verbClass>DragonianMix.Verb_ShootArc</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<damageDef>DRM_Arc</damageDef>
|
||||
<damageAmount>15</damageAmount>
|
||||
<EMPDamageAmount>20</EMPDamageAmount>
|
||||
<warmupTime>1.5</warmupTime>
|
||||
<range>24.9</range>
|
||||
<affectedAngle>20</affectedAngle>
|
||||
<armorPenetration>1.0</armorPenetration>
|
||||
<soundCast>DRM_ArcShot</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>9</muzzleFlashScale>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
<isConductible>True</isConductible>
|
||||
<conductFriendly>False</conductFriendly>
|
||||
<conductNum>4</conductNum>
|
||||
<beamMoteDef>DRM_ArcBeam</beamMoteDef>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>8</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>physical-magic</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Demolish</li>
|
||||
</capacities>
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Arc</def>
|
||||
<amount>15</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>1.5</amount>
|
||||
<chance>0.25</chance>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="MoteBase">
|
||||
<defName>DRM_ArcBeam</defName>
|
||||
<thingClass>MoteDualAttached</thingClass>
|
||||
<altitudeLayer>MoteOverhead</altitudeLayer>
|
||||
<mote>
|
||||
<fadeInTime>0</fadeInTime>
|
||||
<fadeOutTime>0.4</fadeOutTime>
|
||||
<solidTime>0.4</solidTime>
|
||||
<needsMaintenance>False</needsMaintenance>
|
||||
<rotateTowardsTarget>True</rotateTowardsTarget>
|
||||
<scaleToConnectTargets>True</scaleToConnectTargets>
|
||||
<fadeOutUnmaintained>False</fadeOutUnmaintained>
|
||||
</mote>
|
||||
<drawOffscreen>true</drawOffscreen>
|
||||
<graphicData>
|
||||
<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
|
||||
<texPath>Dragonian/Projectile/arc_emitter_diffuse</texPath>
|
||||
<shaderType>MoteGlow</shaderType>
|
||||
<drawSize>1</drawSize>
|
||||
</graphicData>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
437
1.5/1.5/Defs/ThingDefs/DRM_Weapon_Spear.xml
Normal file
437
1.5/1.5/Defs/ThingDefs/DRM_Weapon_Spear.xml
Normal file
@ -0,0 +1,437 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleSpear</defName>
|
||||
<label>Dragonian Battle Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon represents a bundle of pila and can be thrown over and over. The singular of pila is pilum.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/SpearThing</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.65</AccuracyTouch>
|
||||
<AccuracyShort>0.85</AccuracyShort>
|
||||
<AccuracyMedium>0.85</AccuracyMedium>
|
||||
<AccuracyLong>0.75</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Spear_Thrown</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>29.9</range>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>30</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ClusterSpear</defName>
|
||||
<label>Dragonian Cluster Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can throw a cluster spear at one time.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaThing</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.55</AccuracyTouch>
|
||||
<AccuracyShort>0.65</AccuracyShort>
|
||||
<AccuracyMedium>0.55</AccuracyMedium>
|
||||
<AccuracyLong>0.45</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ShortSpear_Thrown</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>14.9</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ClusterSpear_Acid</defName>
|
||||
<label>Dragonian Acid Cluster Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can throw a spear Coverd with acid.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaThing</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.55</AccuracyTouch>
|
||||
<AccuracyShort>0.65</AccuracyShort>
|
||||
<AccuracyMedium>0.55</AccuracyMedium>
|
||||
<AccuracyLong>0.45</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.7</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ShortSpear_Acid</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>29.9</range>
|
||||
<burstShotCount>4</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ChainSpear</defName>
|
||||
<label>Dragonian Chain Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can spray and pray.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaChain</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.80</AccuracyShort>
|
||||
<AccuracyMedium>0.90</AccuracyMedium>
|
||||
<AccuracyLong>0.85</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ChainSpear_Thrown</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>29.9</range>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<burstShotCount>16</burstShotCount>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_ChainSpear_Ex</defName>
|
||||
<label>Dragonian Explosive Chain Spear</label>
|
||||
<description>Pila are spears for throwing. They take a long time to throw, but one hit can do heavy damage. This weapon can spray bomb everywhere.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/IkwaChain</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<soundInteract>Interact_BeatFire</soundInteract>
|
||||
<costList>
|
||||
<WoolDragonian>20</WoolDragonian>
|
||||
</costList>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<relicChance>0</relicChance>
|
||||
<statBases>
|
||||
<WorkToMake>7000</WorkToMake>
|
||||
<Mass>4</Mass>
|
||||
<AccuracyTouch>0.70</AccuracyTouch>
|
||||
<AccuracyShort>0.80</AccuracyShort>
|
||||
<AccuracyMedium>0.90</AccuracyMedium>
|
||||
<AccuracyLong>0.85</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<weaponTags>
|
||||
<li>DR_BattlePila</li>
|
||||
</weaponTags>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_ChainSpear_Ex</defaultProjectile>
|
||||
<warmupTime>0.4</warmupTime>
|
||||
<range>24.9</range>
|
||||
<ticksBetweenBurstShots>12</ticksBetweenBurstShots>
|
||||
<burstShotCount>16</burstShotCount>
|
||||
<soundCast>Interact_BeatFire</soundCast>
|
||||
<rangedFireRulepack>Combat_RangedFire_Thrown</rangedFireRulepack>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>shaft</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
</capacities>
|
||||
<power>9</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>point</label>
|
||||
<capacities>
|
||||
<li>Stab</li>
|
||||
</capacities>
|
||||
<power>20</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ChainSpear_Ex</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_Bomb_mini</damageDef>
|
||||
<damageAmountBase>4</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ChainSpear_Thrown</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_RangedStab</damageDef>
|
||||
<damageAmountBase>8</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ShortSpear_Thrown</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_RangedStab</damageDef>
|
||||
<damageAmountBase>8</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
<modExtensions>
|
||||
<li Class="DragonianMix.ShotgunExtension">
|
||||
<pelletCount>6</pelletCount>
|
||||
</li>
|
||||
</modExtensions>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_ShortSpear_Acid</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Ikwa</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_AcidCover</damageDef>
|
||||
<damageAmountBase>4</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
<defName>DRM_Spear_Thrown</defName>
|
||||
<label>Spear</label>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Projectile/Spear</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_RangedStab</damageDef>
|
||||
<damageAmountBase>30</damageAmountBase>
|
||||
<stoppingPower>2.5</stoppingPower>
|
||||
<speed>90</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
513
1.5/1.5/Defs/ThingDefs/DRM_Weapon_Stuff.xml
Normal file
513
1.5/1.5/Defs/ThingDefs/DRM_Weapon_Stuff.xml
Normal file
@ -0,0 +1,513 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_Air</defName>
|
||||
<label>Dragonian AirCannon Staff</label>
|
||||
<description>A Staff for Dragonian.Can Shoot AirCannon.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
<Mass>15</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.70</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.55</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<equippedAngleOffset>45</equippedAngleOffset>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<WoolDragonian>40</WoolDragonian>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>5</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Air</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
</thingCategories>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_AirCannon</defaultProjectile>
|
||||
<warmupTime>2.4</warmupTime>
|
||||
<range>23.9</range>
|
||||
<forcedMissRadius>1.9</forcedMissRadius>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_IncendiaryLauncher</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>14</muzzleFlashScale>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>8</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>physical-magic</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Demolish</li>
|
||||
</capacities>
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Arc</def>
|
||||
<amount>15</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>1.5</amount>
|
||||
<chance>0.25</chance>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_AcidAir</defName>
|
||||
<label>Dragonian AcidAirCannon Staff</label>
|
||||
<description>A Staff for Dragonian.Can Shoot AcidAirCannon.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
<Mass>15</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.70</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.55</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<equippedAngleOffset>45</equippedAngleOffset>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<WoolDragonian>40</WoolDragonian>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>5</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Ranged</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
</thingCategories>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_AcidAirCannon</defaultProjectile>
|
||||
<warmupTime>2.4</warmupTime>
|
||||
<range>29.9</range>
|
||||
<forcedMissRadius>1.9</forcedMissRadius>
|
||||
<burstShotCount>3</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<soundCast>Shot_IncendiaryLauncher</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>14</muzzleFlashScale>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>8</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>physical-magic</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Demolish</li>
|
||||
</capacities>
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Arc</def>
|
||||
<amount>15</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>1.5</amount>
|
||||
<chance>0.25</chance>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_Fear</defName>
|
||||
<label>Dragonian Fear Staff</label>
|
||||
<description>A Staff for Dragonian.Can Shoot Feartox bomb.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
<Mass>15</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.70</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.55</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<equippedAngleOffset>45</equippedAngleOffset>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<WoolDragonian>40</WoolDragonian>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>5</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Fear</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
</thingCategories>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_FeargasLauncher</defaultProjectile>
|
||||
<warmupTime>3.5</warmupTime>
|
||||
<range>23.9</range>
|
||||
<forcedMissRadius>1.9</forcedMissRadius>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_IncendiaryLauncher</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>14</muzzleFlashScale>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>8</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>physical-magic</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Demolish</li>
|
||||
</capacities>
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Arc</def>
|
||||
<amount>15</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>1.5</amount>
|
||||
<chance>0.25</chance>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>DRM_Bullet_AirCannon</defName>
|
||||
<label>AirCannon shell</label>
|
||||
<graphicData>
|
||||
<texPath>Things/Projectile/LauncherShot</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>TransparentPostLight</shaderType>
|
||||
<color>(111,111,111)</color>
|
||||
</graphicData>
|
||||
<thingClass>Projectile_Explosive</thingClass>
|
||||
<projectile>
|
||||
<damageDef>Thump</damageDef>
|
||||
<damageAmountBase>10</damageAmountBase>
|
||||
<explosionRadius>3.9</explosionRadius >
|
||||
<stoppingPower>3</stoppingPower>
|
||||
<speed>50</speed>
|
||||
<soundExplode>ThumpCannon_Impact</soundExplode>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>DRM_Bullet_AcidAirCannon</defName>
|
||||
<label>AcidAirCannon shell</label>
|
||||
<graphicData>
|
||||
<texPath>Things/Projectile/LauncherShot</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>TransparentPostLight</shaderType>
|
||||
<color>(111,111,111)</color>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_Damage_AcidCover_Ex</damageDef>
|
||||
<damageAmountBase>5</damageAmountBase>
|
||||
<explosionRadius>1.1</explosionRadius >
|
||||
<stoppingPower>3</stoppingPower>
|
||||
<speed>50</speed>
|
||||
<soundExplode>ThumpCannon_Impact</soundExplode>
|
||||
</projectile>
|
||||
<thingClass>DragonianMix.Projectile_CruiseMissile</thingClass>
|
||||
<modExtensions>
|
||||
<li Class="DragonianMix.CruiseMissileProperties">
|
||||
<!-- 主爆炸参数 -->
|
||||
<customDamageDef>DRM_Damage_AcidCover_Ex</customDamageDef>
|
||||
<customDamageAmount>5</customDamageAmount>
|
||||
<customExplosionRadius>1.1</customExplosionRadius>
|
||||
<customSoundExplode>ThumpCannon_Impact</customSoundExplode>
|
||||
|
||||
<!-- 子爆炸系统 -->
|
||||
<useSubExplosions>true</useSubExplosions>
|
||||
<subExplosionCount>2</subExplosionCount>
|
||||
<subExplosionRadius>1.1</subExplosionRadius>
|
||||
<subExplosionDamage>5</subExplosionDamage>
|
||||
<subExplosionSpread>3</subExplosionSpread>
|
||||
<subDamageDef>DRM_Damage_AcidCover_Ex</subDamageDef>
|
||||
<subSoundExplode>ThumpCannon_Impact</subSoundExplode>
|
||||
</li>
|
||||
</modExtensions>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>DRM_Bullet_FeargasLauncher</defName>
|
||||
<label>Feargas launcher shell</label>
|
||||
<graphicData>
|
||||
<texPath>Things/Projectile/LauncherShot</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>TransparentPostLight</shaderType>
|
||||
<color>(78,65,167)</color>
|
||||
</graphicData>
|
||||
<thingClass>Projectile_Explosive</thingClass>
|
||||
<projectile>
|
||||
<speed>40</speed>
|
||||
<damageDef>DRM_Feargas</damageDef>
|
||||
<!-- Use default damage from explosion def -->
|
||||
<explosionRadius>5.4</explosionRadius>
|
||||
<soundExplode>DispensePaste</soundExplode>
|
||||
<postExplosionSpawnThingDef>DRM_FearGasCloud</postExplosionSpawnThingDef> <!-- ARL_ToxicGasCloud -->
|
||||
<postExplosionSpawnChance>1</postExplosionSpawnChance>
|
||||
<postExplosionSpawnThingCount>1</postExplosionSpawnThingCount>
|
||||
<arcHeightFactor>2</arcHeightFactor>
|
||||
<shadowSize>0.5</shadowSize>
|
||||
<applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors>
|
||||
<explosionDelay>0</explosionDelay>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_Arc</defName>
|
||||
<label>Dragonian Arc Staff</label>
|
||||
<description>A Staff for Dragonian.Can Shoot Arc beam.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
<Mass>15</Mass>
|
||||
<AccuracyTouch>0.60</AccuracyTouch>
|
||||
<AccuracyShort>0.70</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.55</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.70</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<equippedAngleOffset>45</equippedAngleOffset>
|
||||
<costStuffCount>80</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<WoolDragonian>40</WoolDragonian>
|
||||
<Steel>40</Steel>
|
||||
<ComponentIndustrial>5</ComponentIndustrial>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
<skillRequirements>
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
<li>DR_BattleStaff_Ranged</li>
|
||||
</weaponTags>
|
||||
<thingCategories>
|
||||
<li>WeaponsRanged</li>
|
||||
</thingCategories>
|
||||
<weaponClasses>
|
||||
<li>Ranged</li>
|
||||
</weaponClasses>
|
||||
<verbs>
|
||||
<li Class="DragonianMix.VerbProperties_Arc">
|
||||
<verbClass>DragonianMix.Verb_ShootArc</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<damageDef>DRM_Arc</damageDef>
|
||||
<damageAmount>15</damageAmount>
|
||||
<EMPDamageAmount>20</EMPDamageAmount>
|
||||
<warmupTime>1.5</warmupTime>
|
||||
<range>24.9</range>
|
||||
<affectedAngle>20</affectedAngle>
|
||||
<armorPenetration>1.0</armorPenetration>
|
||||
<soundCast>DRM_ArcShot</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>9</muzzleFlashScale>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
<isConductible>True</isConductible>
|
||||
<conductFriendly>False</conductFriendly>
|
||||
<conductNum>4</conductNum>
|
||||
<beamMoteDef>DRM_ArcBeam</beamMoteDef>
|
||||
</li>
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
<power>8</power>
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
<li>
|
||||
<label>physical-magic</label>
|
||||
<capacities>
|
||||
<li>Blunt</li>
|
||||
<li>Demolish</li>
|
||||
</capacities>
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Arc</def>
|
||||
<amount>15</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
<li>
|
||||
<def>Stun</def>
|
||||
<amount>1.5</amount>
|
||||
<chance>0.25</chance>
|
||||
</li>
|
||||
</extraMeleeDamages>
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="MoteBase">
|
||||
<defName>DRM_ArcBeam</defName>
|
||||
<thingClass>MoteDualAttached</thingClass>
|
||||
<altitudeLayer>MoteOverhead</altitudeLayer>
|
||||
<mote>
|
||||
<fadeInTime>0</fadeInTime>
|
||||
<fadeOutTime>0.4</fadeOutTime>
|
||||
<solidTime>0.4</solidTime>
|
||||
<needsMaintenance>False</needsMaintenance>
|
||||
<rotateTowardsTarget>True</rotateTowardsTarget>
|
||||
<scaleToConnectTargets>True</scaleToConnectTargets>
|
||||
<fadeOutUnmaintained>False</fadeOutUnmaintained>
|
||||
</mote>
|
||||
<drawOffscreen>true</drawOffscreen>
|
||||
<graphicData>
|
||||
<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
|
||||
<texPath>Dragonian/Projectile/arc_emitter_diffuse</texPath>
|
||||
<shaderType>MoteGlow</shaderType>
|
||||
<drawSize>1</drawSize>
|
||||
</graphicData>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
Loading…
x
Reference in New Issue
Block a user