This commit is contained in:
ProjectKoi-Kalo\Kalo 2024-05-20 20:00:48 +08:00
parent cd143d5778
commit e2f7e97528
2 changed files with 5 additions and 21 deletions

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@ -63,10 +63,6 @@
<titleShort>Dragonian WildMan</titleShort> <titleShort>Dragonian WildMan</titleShort>
<baseDesc>[PAWN_nameDef] is Dragonian WildMan.\nShe come from underground world.</baseDesc> <baseDesc>[PAWN_nameDef] is Dragonian WildMan.\nShe come from underground world.</baseDesc>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<forcedHediffs IfModActive="LingLuo.PlantHuman">
<li>DRM_SummonSickness</li>
</forcedHediffs>
<spawnCategories> <spawnCategories>
<li>Dragonian_WildMan</li> <li>Dragonian_WildMan</li>
@ -214,10 +210,6 @@
<titleShort>Dragonian Necromancer</titleShort> <titleShort>Dragonian Necromancer</titleShort>
<baseDesc>[PAWN_nameDef] is Dragonian Necromancer.\nNot been identified,she is so mysterious that nobody knows she is live or dead.</baseDesc> <baseDesc>[PAWN_nameDef] is Dragonian Necromancer.\nNot been identified,she is so mysterious that nobody knows she is live or dead.</baseDesc>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<forcedHediffs>
<li>DRM_SummonSickness</li>
</forcedHediffs>
<spawnCategories> <spawnCategories>
<li>Dragonian_Necromancer</li> <li>Dragonian_Necromancer</li>

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@ -428,6 +428,7 @@
<label>summon sickness</label> <label>summon sickness</label>
<description>This person should't appear there,his body is breaking down.the condition will keep getting worse.this condition can be lethal.</description> <description>This person should't appear there,his body is breaking down.the condition will keep getting worse.this condition can be lethal.</description>
<initialSeverity>0.001</initialSeverity> <initialSeverity>0.001</initialSeverity>
<lethalSeverity>1</lethalSeverity>
<maxSeverity>1</maxSeverity> <maxSeverity>1</maxSeverity>
<alwaysShowSeverity>true</alwaysShowSeverity> <alwaysShowSeverity>true</alwaysShowSeverity>
<duplicationAllowed>false</duplicationAllowed> <duplicationAllowed>false</duplicationAllowed>
@ -436,22 +437,11 @@
<li Class="HediffCompProperties_SeverityPerDay"> <li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>1</severityPerDay> <severityPerDay>1</severityPerDay>
</li> </li>
<li Class="HediffCompProperties_MessageAboveSeverity">
<severity>0.2</severity>
<messageType>NeutralEvent</messageType>
<message>{0_nameDef} is now suffering from summon sickness.</message>
</li>
<li Class="HediffCompProperties_SurgeryInspectable"> <li Class="HediffCompProperties_SurgeryInspectable">
<surgicalDetectionDesc>{PAWN_nameDef} is suffering from summon sickness. His body is breaking down.the condition will keep getting worse.this condition can be lethal.</surgicalDetectionDesc> <surgicalDetectionDesc>{PAWN_nameDef} is suffering from summon sickness. His body is breaking down.the condition will keep getting worse.this condition can be lethal.</surgicalDetectionDesc>
</li> </li>
<li Class="HediffCompProperties_KillAfterDays">
<days>1</days>
</li>
<li Class="HediffCompProperties_CauseMentalState"> <li Class="HediffCompProperties_CauseMentalState">
<animalMentalState>ManhunterPermanent</animalMentalState>
<animalMentalStateAlias>Manhunter</animalMentalStateAlias>
<humanMentalState>Berserk</humanMentalState> <humanMentalState>Berserk</humanMentalState>
<letterDef>ThreatSmall</letterDef>
<mtbDaysToCauseMentalState>1</mtbDaysToCauseMentalState> <mtbDaysToCauseMentalState>1</mtbDaysToCauseMentalState>
</li> </li>
<li Class="HediffCompProperties_DisappearsOnDeath" /> <li Class="HediffCompProperties_DisappearsOnDeath" />
@ -459,7 +449,7 @@
<stages> <stages>
<li> <li>
<label>initial</label> <label>initial</label>
<becomeVisible>false</becomeVisible> <becomeVisible>True</becomeVisible>
</li> </li>
<li> <li>
<minSeverity>0.2</minSeverity> <minSeverity>0.2</minSeverity>
@ -490,6 +480,7 @@
<li> <li>
<minSeverity>0.8</minSeverity> <minSeverity>0.8</minSeverity>
<label>extreme</label> <label>extreme</label>
<lifeThreatening>true</lifeThreatening>
<capMods> <capMods>
<li> <li>
<capacity>Consciousness</capacity> <capacity>Consciousness</capacity>
@ -503,10 +494,11 @@
<li> <li>
<minSeverity>0.95</minSeverity> <minSeverity>0.95</minSeverity>
<label>debilitating</label> <label>debilitating</label>
<lifeThreatening>true</lifeThreatening>
<capMods> <capMods>
<li> <li>
<capacity>Consciousness</capacity> <capacity>Consciousness</capacity>
<setMax>0</setMax> <setMax>0.1</setMax>
</li> </li>
</capMods> </capMods>
</li> </li>