召唤失调征&dll改名
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1.5/Assemblies/DragonianMix.dll
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1.5/Assemblies/DragonianMix.dll
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@ -28,7 +28,7 @@
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</targetParams>
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</verbProperties>
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<comps>
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<li Class="rimworld_drm.CompProperties_AbilityDRM_FireBurst">
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<li Class="DragonianMix.CompProperties_AbilityDRM_FireBurst">
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<radius>12</radius>
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</li>
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</comps>
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@ -422,4 +422,94 @@
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<addsHediff>HardenDragonianOrb</addsHediff>
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</RecipeDef>
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<HediffDef>
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<defName>DRM_SummonSickness</defName>
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<label>summon sickness</label>
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<description>This person should't appear there,his body is breaking down.the condition will keep getting worse.this condition can be lethal.</description>
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<initialSeverity>0.001</initialSeverity>
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<maxSeverity>1</maxSeverity>
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<alwaysShowSeverity>true</alwaysShowSeverity>
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<duplicationAllowed>false</duplicationAllowed>
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<hediffClass>HediffWithComps</hediffClass>
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<comps>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>0.1</severityPerDay>
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</li>
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<li Class="HediffCompProperties_MessageAboveSeverity">
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<severity>0.2</severity>
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<messageType>NeutralEvent</messageType>
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<message>{0_nameDef} is now suffering from duplicate sickness.</message>
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</li>
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<li Class="HediffCompProperties_SurgeryInspectable">
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<surgicalDetectionDesc>{PAWN_nameDef} is suffering from duplicate sickness. Psychic interference between this person and their duplicate is causing slow mental deterioration. As long as multiple copies of this person are alive, the condition will keep getting worse.</surgicalDetectionDesc>
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</li>
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<li Class="HediffCompProperties_KillAfterDays">
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<days>5</days>
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</li>
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<li Class="HediffCompProperties_CauseMentalState">
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<animalMentalState>ManhunterPermanent</animalMentalState>
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<animalMentalStateAlias>Manhunter</animalMentalStateAlias>
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<humanMentalState>Berserk</humanMentalState>
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<letterDef>ThreatSmall</letterDef>
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<mtbDaysToCauseMentalState>1</mtbDaysToCauseMentalState>
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</li>
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<li Class="HediffCompProperties_DisappearsOnDeath" />
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</comps>
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<stages>
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<li>
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<label>initial</label>
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<becomeVisible>false</becomeVisible>
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</li>
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<li>
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<minSeverity>0.2</minSeverity>
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<label>initial</label>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.05</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.04</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<minSeverity>0.5</minSeverity>
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<label>moderate</label>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.1</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<minSeverity>0.8</minSeverity>
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<label>extreme</label>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.15</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.14</MentalBreakThreshold>
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</statOffsets>
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</li>
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<li>
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<minSeverity>0.95</minSeverity>
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<label>debilitating</label>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<setMax>0</setMax>
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</li>
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</capMods>
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</li>
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</stages>
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</HediffDef>
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</Defs>
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@ -35,4 +35,6 @@
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<DRM_HealBreakOut.label>超再生爆发</DRM_HealBreakOut.label>
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<DRM_HealBreakOut.description>这个人正处于超再生爆发状态。伤势以极度异常的速度愈合。</DRM_HealBreakOut.description>
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<DRM_SummonSickness.label>召唤失调综合征</DRM_SummonSickness.label>
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<DRM_SummonSickness.description>这个人不应该出现在这里。他的身体正在崩解,症状将会持续恶化,最终会导致死亡。</DRM_SummonSickness.description>
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</LanguageData>
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