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9 Commits
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1
.gitignore
vendored
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1
.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
/Source/
|
||||
Binary file not shown.
Binary file not shown.
33
1.5/1.5/Defs/Effects/DRM_Mote.xml
Normal file
33
1.5/1.5/Defs/Effects/DRM_Mote.xml
Normal file
@@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<ThingDef ParentName="MoteBase">
|
||||
<defName>Mote_DRM_GraserBeamBase</defName>
|
||||
<thingClass>MoteDualAttached</thingClass>
|
||||
<altitudeLayer>MoteOverhead</altitudeLayer>
|
||||
<mote>
|
||||
<fadeInTime>0.2</fadeInTime>
|
||||
<fadeOutTime>0.3</fadeOutTime>
|
||||
<solidTime>999999</solidTime>
|
||||
<needsMaintenance>True</needsMaintenance>
|
||||
<rotateTowardsTarget>True</rotateTowardsTarget>
|
||||
<scaleToConnectTargets>True</scaleToConnectTargets>
|
||||
<fadeOutUnmaintained>True</fadeOutUnmaintained>
|
||||
</mote>
|
||||
<drawOffscreen>true</drawOffscreen>
|
||||
<graphicData>
|
||||
<texPath>Things/Mote/GraserBeam</texPath>
|
||||
<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
|
||||
<shaderType>MoteBeam</shaderType>
|
||||
<color>(0.6, 1.0, 1.0, 1.0)</color>
|
||||
<shaderParameters>
|
||||
<_ExtraTexA>/Things/Mote/BeamSecondaryNoise_A</_ExtraTexA>
|
||||
<_ExtraTexB>/Things/Mote/BeamSecondaryNoise_B</_ExtraTexB>
|
||||
<_ScrollSpeedA>-4 </_ScrollSpeedA>
|
||||
<_ScrollSpeedB>3</_ScrollSpeedB>
|
||||
<_Intensity>2</_Intensity>
|
||||
</shaderParameters>
|
||||
</graphicData>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
||||
@@ -67,7 +67,7 @@
|
||||
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
|
||||
<beamMaxDeviation>0</beamMaxDeviation>
|
||||
<beamCurvature>0</beamCurvature>
|
||||
<beamMoteDef>Mote_GraserBeamBase</beamMoteDef>
|
||||
<beamMoteDef>Mote_DRM_GraserBeamBase</beamMoteDef>
|
||||
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
|
||||
<beamChanceToStartFire>0</beamChanceToStartFire>
|
||||
<beamChanceToAttachFire>0</beamChanceToAttachFire>
|
||||
|
||||
@@ -1,7 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<ThingDef ParentName="BaseWeapon_Bladelink">
|
||||
<ThingDef Name="DRM_BaseWeapon_Bladelink" ParentName="BaseWeapon" Abstract="True">
|
||||
<techLevel>Ultra</techLevel>
|
||||
<tradeNeverStack>true</tradeNeverStack>
|
||||
<relicChance>3</relicChance>
|
||||
<weaponTags>
|
||||
<li>Bladelink</li>
|
||||
</weaponTags>
|
||||
<tradeTags>
|
||||
<li>WeaponMelee</li>
|
||||
</tradeTags>
|
||||
<weaponClasses>
|
||||
<li>Ultratech</li>
|
||||
</weaponClasses>
|
||||
<comps>
|
||||
<li>
|
||||
<compClass>CompQuality</compClass>
|
||||
</li>
|
||||
<li Class="CompProperties_BladelinkWeapon">
|
||||
<biocodeOnEquip>true</biocodeOnEquip>
|
||||
</li>
|
||||
<li Class="CompProperties_GeneratedName">
|
||||
<nameMaker>NamerWeaponBladelink</nameMaker>
|
||||
</li>
|
||||
</comps>
|
||||
<smeltable>true</smeltable>
|
||||
<burnableByRecipe>true</burnableByRecipe>
|
||||
<notifyMapRemoved>true</notifyMapRemoved>
|
||||
<thingCategories>
|
||||
<li>WeaponsMeleeBladelink</li>
|
||||
</thingCategories>
|
||||
<thingSetMakerTags>
|
||||
<li>WeaponBladelink</li>
|
||||
</thingSetMakerTags>
|
||||
<recipeMaker>
|
||||
<defaultIngredientFilter>
|
||||
<categories>
|
||||
<li>Root</li>
|
||||
</categories>
|
||||
<disallowedThingDefs>
|
||||
<li>Silver</li>
|
||||
<li>Gold</li>
|
||||
</disallowedThingDefs>
|
||||
</defaultIngredientFilter>
|
||||
</recipeMaker>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
|
||||
<defName>DR_BattleHammerBladelink</defName>
|
||||
<label>persona battle hammer</label>
|
||||
<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases an electric pulse to disable mechanical systems and unleashes chain lightning on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
|
||||
@@ -74,17 +120,14 @@
|
||||
<hitHediff>DRM_AwakenHeart</hitHediff>
|
||||
<hitHediffSeverity>0.5</hitHediffSeverity>
|
||||
</li>
|
||||
<li Class="CompProperties_Biocodable"/>
|
||||
<li Class="CompProperties_Art">
|
||||
<nameMaker>NamerArtWeaponMelee</nameMaker>
|
||||
<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
|
||||
<minQualityForArtistic>Excellent</minQualityForArtistic>
|
||||
</li>
|
||||
</comps>
|
||||
<costStuffCount>400</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<AIPersonaCore>1</AIPersonaCore>
|
||||
<WoolDragonian>400</WoolDragonian>
|
||||
<Steel>400</Steel>
|
||||
<ComponentSpacer>5</ComponentSpacer>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
@@ -104,7 +147,7 @@
|
||||
</recipeMaker>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseWeapon_Bladelink">
|
||||
<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
|
||||
<defName>DR_BattleHammerBladelink_Ex</defName>
|
||||
<label>persona Explosive battle hammer</label>
|
||||
<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases explosive slime on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
|
||||
@@ -160,9 +203,6 @@
|
||||
</li>
|
||||
</tools>
|
||||
<comps>
|
||||
<li>
|
||||
<compClass>CompQuality</compClass>
|
||||
</li>
|
||||
<li Class="DragonianMix.CompPropertiesScarletSickle_Data">
|
||||
<sputteringRange>3</sputteringRange>
|
||||
<sputteringNumber>5</sputteringNumber>
|
||||
@@ -171,17 +211,14 @@
|
||||
<hitHediff>DRM_AwakenHeart</hitHediff>
|
||||
<hitHediffSeverity>0.5</hitHediffSeverity>
|
||||
</li>
|
||||
<li Class="CompProperties_Biocodable"/>
|
||||
<li Class="CompProperties_Art">
|
||||
<nameMaker>NamerArtWeaponMelee</nameMaker>
|
||||
<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
|
||||
<minQualityForArtistic>Excellent</minQualityForArtistic>
|
||||
</li>
|
||||
</comps>
|
||||
<costStuffCount>400</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<AIPersonaCore>1</AIPersonaCore>
|
||||
<WoolDragonian>400</WoolDragonian>
|
||||
<Steel>400</Steel>
|
||||
<ComponentSpacer>5</ComponentSpacer>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
|
||||
Binary file not shown.
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@@ -157,6 +157,7 @@
|
||||
<li Class="DragonianMix.CompProperties_AbilityDRM_Deaddustpop">
|
||||
<damageDef>DRM_Feargas</damageDef>
|
||||
<smokeRadius>9</smokeRadius>
|
||||
<explosionSound>Explosion_Smoke</explosionSound>
|
||||
<clamorType>Ability</clamorType>
|
||||
<clamorRadius>20</clamorRadius>
|
||||
<postExplosionSpawnThingDef>DRM_FearGasCloud</postExplosionSpawnThingDef> <!-- ARL_ToxicGasCloud -->
|
||||
@@ -259,6 +260,7 @@
|
||||
<damageAmount>25</damageAmount>
|
||||
<armorPenetration>0.5</armorPenetration>
|
||||
<smokeRadius>9</smokeRadius>
|
||||
<explosionSound>Explosion_Smoke</explosionSound>
|
||||
<clamorType>Ability</clamorType>
|
||||
<clamorRadius>20</clamorRadius>
|
||||
<postExplosionSpawnThingDef>DRM_AcidGasCloud</postExplosionSpawnThingDef> <!-- ARL_ToxicGasCloud -->
|
||||
@@ -297,6 +299,7 @@
|
||||
<damageAmount>20</damageAmount>
|
||||
<armorPenetration>0.5</armorPenetration>
|
||||
<smokeRadius>6</smokeRadius>
|
||||
<explosionSound>Explosion_Smoke</explosionSound>
|
||||
<clamorType>Ability</clamorType>
|
||||
<clamorRadius>20</clamorRadius>
|
||||
<postExplosionSpawnThingDef>DRM_FrostGasCloud_Ex</postExplosionSpawnThingDef> <!-- ARL_ToxicGasCloud -->
|
||||
|
||||
@@ -192,6 +192,23 @@
|
||||
<stunAdaptationTicks>120</stunAdaptationTicks>
|
||||
</DamageDef>
|
||||
|
||||
<DamageDef>
|
||||
<defName>DRM_Rot</defName>
|
||||
<label>rotting</label>
|
||||
<additionalHediffs>
|
||||
<li>
|
||||
<hediff>DRM_NecroticVirus</hediff>
|
||||
<severityPerDamageDealt>0.04</severityPerDamageDealt>
|
||||
</li>
|
||||
</additionalHediffs>
|
||||
<hasForcefulImpact>false</hasForcefulImpact>
|
||||
<makesBlood>false</makesBlood>
|
||||
<canInterruptJobs>false</canInterruptJobs>
|
||||
<workerClass>DamageWorker_AddInjury</workerClass>
|
||||
<deathMessage>{0} died from metabolic disruptions caused by flesh rotten.</deathMessage>
|
||||
<hediff>DRM_Rotten</hediff>
|
||||
</DamageDef>
|
||||
|
||||
<DamageDef ParentName="Flame">
|
||||
<defName>DRM_AcidBurn</defName>
|
||||
<label>acid burn</label>
|
||||
|
||||
33
1.6/1.6/Defs/Effects/DRM_Mote.xml
Normal file
33
1.6/1.6/Defs/Effects/DRM_Mote.xml
Normal file
@@ -0,0 +1,33 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<ThingDef ParentName="MoteBase">
|
||||
<defName>Mote_DRM_GraserBeamBase</defName>
|
||||
<thingClass>MoteDualAttached</thingClass>
|
||||
<altitudeLayer>MoteOverhead</altitudeLayer>
|
||||
<mote>
|
||||
<fadeInTime>0.2</fadeInTime>
|
||||
<fadeOutTime>0.3</fadeOutTime>
|
||||
<solidTime>999999</solidTime>
|
||||
<needsMaintenance>True</needsMaintenance>
|
||||
<rotateTowardsTarget>True</rotateTowardsTarget>
|
||||
<scaleToConnectTargets>True</scaleToConnectTargets>
|
||||
<fadeOutUnmaintained>True</fadeOutUnmaintained>
|
||||
</mote>
|
||||
<drawOffscreen>true</drawOffscreen>
|
||||
<graphicData>
|
||||
<texPath>Things/Mote/GraserBeam</texPath>
|
||||
<graphicClass>Graphic_MoteWithAgeSecs</graphicClass>
|
||||
<shaderType>MoteBeam</shaderType>
|
||||
<color>(0.6, 1.0, 1.0, 1.0)</color>
|
||||
<shaderParameters>
|
||||
<_ExtraTexA>/Things/Mote/BeamSecondaryNoise_A</_ExtraTexA>
|
||||
<_ExtraTexB>/Things/Mote/BeamSecondaryNoise_B</_ExtraTexB>
|
||||
<_ScrollSpeedA>-4 </_ScrollSpeedA>
|
||||
<_ScrollSpeedB>3</_ScrollSpeedB>
|
||||
<_Intensity>2</_Intensity>
|
||||
</shaderParameters>
|
||||
</graphicData>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
||||
@@ -991,4 +991,61 @@
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef>
|
||||
<defName>DRM_NecroticVirus</defName>
|
||||
<hediffClass>DragonianMix.Hediff_NecroticVirus</hediffClass>
|
||||
<label>死灵病毒</label>
|
||||
<description>一种致命的纳米病毒,感染者死亡后将转变为敌对的蹒跚怪。</description>
|
||||
<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
|
||||
<isBad>true</isBad>
|
||||
<lethalSeverity>0.95</lethalSeverity>
|
||||
<makesSickThought>true</makesSickThought>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_SeverityPerDay">
|
||||
<severityPerDay>-4</severityPerDay>
|
||||
</li>
|
||||
</comps>
|
||||
<stages>
|
||||
<li>
|
||||
<label>潜伏期</label>
|
||||
<becomeVisible>true</becomeVisible>
|
||||
<vomitMtbDays>5</vomitMtbDays>
|
||||
</li>
|
||||
<li>
|
||||
<label>活跃期</label>
|
||||
<minSeverity>0.5</minSeverity>
|
||||
<lifeThreatening>true</lifeThreatening>
|
||||
<vomitMtbDays>1</vomitMtbDays>
|
||||
<painFactor>1.5</painFactor>
|
||||
</li>
|
||||
<li>
|
||||
<label>终末期</label>
|
||||
<minSeverity>0.75</minSeverity>
|
||||
<deathMtbDays>0.5</deathMtbDays>
|
||||
<painFactor>2.0</painFactor>
|
||||
<capMods>
|
||||
<li>
|
||||
<capacity>Consciousness</capacity>
|
||||
<setMax>0.7</setMax>
|
||||
</li>
|
||||
</capMods>
|
||||
</li>
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="BurnBase">
|
||||
<defName>DRM_Rotten</defName>
|
||||
<label>Rotten</label>
|
||||
<labelNoun>a Rotten part</labelNoun>
|
||||
<labelNounPretty>Rotten {1}</labelNounPretty>
|
||||
<description>This part of body has Rotten.</description>
|
||||
<defaultLabelColor>(0.5, 0.5, 0.5)</defaultLabelColor>
|
||||
<displayWound>false</displayWound>
|
||||
<injuryProps>
|
||||
<averagePainPerSeverityPermanent>0.00625</averagePainPerSeverityPermanent>
|
||||
<destroyedLabel>Rotten</destroyedLabel>
|
||||
<alwaysUseDestroyedLabel>true</alwaysUseDestroyedLabel>
|
||||
</injuryProps>
|
||||
</HediffDef>
|
||||
|
||||
</Defs>
|
||||
@@ -75,6 +75,9 @@
|
||||
<chanceFactor>10</chanceFactor>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
@@ -279,6 +282,9 @@
|
||||
<chanceFactor>10</chanceFactor>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_RifledFlintlock</defaultProjectile>
|
||||
<warmupTime>1.5</warmupTime>
|
||||
<warmupTime>3</warmupTime>
|
||||
<range>36.9</range>
|
||||
<burstShotCount>2</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
@@ -71,6 +71,9 @@
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
@@ -157,7 +160,7 @@
|
||||
<verbClass>DragonianMix.Verb_ShootShotgun</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_Revolver</defaultProjectile>
|
||||
<warmupTime>1.6</warmupTime>
|
||||
<warmupTime>3</warmupTime>
|
||||
<range>25.9</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
@@ -185,6 +188,9 @@
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
</ThingDef>
|
||||
|
||||
</Defs>
|
||||
@@ -71,6 +71,9 @@
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
@@ -145,6 +148,9 @@
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
@@ -220,6 +226,9 @@
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
@@ -294,6 +303,9 @@
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
@@ -369,6 +381,9 @@
|
||||
<cooldownTime>2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<equippedStatOffsets>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseProjectileNeolithic">
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_AirCannon</defaultProjectile>
|
||||
<warmupTime>2.4</warmupTime>
|
||||
<warmupTime>10</warmupTime>
|
||||
<range>23.9</range>
|
||||
<isMortar>true</isMortar>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
@@ -102,20 +102,23 @@
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
<defName>DR_BattleStaff_AcidAir</defName>
|
||||
<label>Dragonian AcidAirCannon Staff</label>
|
||||
<description>A Staff for Dragonian.Can Shoot AcidAirCannon.</description>
|
||||
<defName>DR_GreatBow_Acid</defName>
|
||||
<label>Dragonian Acid javelin thrower</label>
|
||||
<description>A GreatBow for Dragonian.Can Shoot AcidSpear.</description>
|
||||
<graphicData>
|
||||
<texPath>Dragonian/Things/Weapon/staff</texPath>
|
||||
<texPath>Dragonian/Things/Weapon/greatbow</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
<drawSize>1.54</drawSize>
|
||||
</graphicData>
|
||||
<uiIconScale>1</uiIconScale>
|
||||
<uiIconScale>0.72</uiIconScale>
|
||||
<soundInteract>Bow_Large</soundInteract>
|
||||
<equippedAngleOffset>40</equippedAngleOffset>
|
||||
<techLevel>Medieval</techLevel>
|
||||
<statBases>
|
||||
<WorkToMake>12000</WorkToMake>
|
||||
@@ -141,8 +144,8 @@
|
||||
<Crafting>10</Crafting>
|
||||
</skillRequirements>
|
||||
<researchPrerequisites>
|
||||
<li>DragonianMeleeWeapon</li>
|
||||
<li>DragonianWandMagic</li>
|
||||
<li>DragonianRangedWeapon</li>
|
||||
<li>DragonianEnhancedWeapon</li>
|
||||
</researchPrerequisites>
|
||||
</recipeMaker>
|
||||
<weaponTags>
|
||||
@@ -158,16 +161,15 @@
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_AcidAirCannon</defaultProjectile>
|
||||
<warmupTime>2.4</warmupTime>
|
||||
<defaultProjectile>DRM_Bullet_Acidjavelin</defaultProjectile>
|
||||
<warmupTime>10</warmupTime>
|
||||
<range>29.9</range>
|
||||
<isMortar>true</isMortar>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<forcedMissRadius>1.9</forcedMissRadius>
|
||||
<burstShotCount>3</burstShotCount>
|
||||
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
||||
<soundCast>Shot_IncendiaryLauncher</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<soundCast>DRBowSound</soundCast>
|
||||
<muzzleFlashScale>14</muzzleFlashScale>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
@@ -176,7 +178,7 @@
|
||||
</verbs>
|
||||
<tools>
|
||||
<li>
|
||||
<label>handle</label>
|
||||
<label>Spear</label>
|
||||
<capacities>
|
||||
<li>Poke</li>
|
||||
</capacities>
|
||||
@@ -192,7 +194,7 @@
|
||||
<power>15</power>
|
||||
<extraMeleeDamages>
|
||||
<li>
|
||||
<def>DRM_Arc</def>
|
||||
<def>DRM_Damage_AcidCover_Ex</def>
|
||||
<amount>15</amount>
|
||||
<chance>1</chance>
|
||||
</li>
|
||||
@@ -205,11 +207,12 @@
|
||||
<cooldownTime>5.2</cooldownTime>
|
||||
</li>
|
||||
</tools>
|
||||
<rotateInShelves>false</rotateInShelves>
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
|
||||
@@ -265,7 +268,7 @@
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>DRM_Bullet_FeargasLauncher</defaultProjectile>
|
||||
<warmupTime>3.5</warmupTime>
|
||||
<warmupTime>10</warmupTime>
|
||||
<range>23.9</range>
|
||||
<forcedMissRadius>1.9</forcedMissRadius>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
@@ -311,6 +314,7 @@
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
@@ -348,13 +352,13 @@
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>DRM_Bullet_AcidAirCannon</defName>
|
||||
<label>AcidAirCannon shell</label>
|
||||
<defName>DRM_Bullet_Acidjavelin</defName>
|
||||
<label>Acidjavelin</label>
|
||||
<graphicData>
|
||||
<texPath>Things/Projectile/LauncherShot</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>TransparentPostLight</shaderType>
|
||||
<color>(111,111,111)</color>
|
||||
<texPath>Dragonian/Things/Weapon/spear</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>TransparentPostLight</shaderType>
|
||||
<drawSize>1.9</drawSize>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>DRM_Damage_AcidCover_Ex</damageDef>
|
||||
@@ -370,19 +374,24 @@
|
||||
<!-- 主爆炸参数 -->
|
||||
<customDamageDef>DRM_Damage_AcidCover_Ex</customDamageDef>
|
||||
<customDamageAmount>5</customDamageAmount>
|
||||
<customExplosionRadius>1.1</customExplosionRadius>
|
||||
<customExplosionRadius>2.1</customExplosionRadius>
|
||||
<customSoundExplode>ThumpCannon_Impact</customSoundExplode>
|
||||
|
||||
<!-- 子爆炸系统 -->
|
||||
<useSubExplosions>true</useSubExplosions>
|
||||
<subExplosionCount>2</subExplosionCount>
|
||||
<subExplosionCount>3</subExplosionCount>
|
||||
<subExplosionRadius>1.1</subExplosionRadius>
|
||||
<subExplosionDamage>5</subExplosionDamage>
|
||||
<subExplosionSpread>3</subExplosionSpread>
|
||||
<subExplosionSpread>6</subExplosionSpread>
|
||||
<subDamageDef>DRM_Damage_AcidCover_Ex</subDamageDef>
|
||||
<subSoundExplode>ThumpCannon_Impact</subSoundExplode>
|
||||
</li>
|
||||
</modExtensions>
|
||||
<comps>
|
||||
<li Class="CompProperties_ProjectileEffecter">
|
||||
<effecterDef>DR_Shell_AirStream</effecterDef>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
@@ -466,7 +475,7 @@
|
||||
<damageDef>DRM_Arc</damageDef>
|
||||
<damageAmount>15</damageAmount>
|
||||
<EMPDamageAmount>20</EMPDamageAmount>
|
||||
<warmupTime>1.5</warmupTime>
|
||||
<warmupTime>6</warmupTime>
|
||||
<range>24.9</range>
|
||||
<affectedAngle>20</affectedAngle>
|
||||
<armorPenetration>1.0</armorPenetration>
|
||||
@@ -516,6 +525,7 @@
|
||||
<equippedStatOffsets>
|
||||
<PsychicSensitivityOffset MayRequire="Ludeon.Rimworld.Royalty">0.50</PsychicSensitivityOffset>
|
||||
<PsychicEntropyRecoveryRate MayRequire="Ludeon.Rimworld.Royalty">0.083</PsychicEntropyRecoveryRate>
|
||||
<DR_DragonSculptureR>1</DR_DragonSculptureR>
|
||||
</equippedStatOffsets>
|
||||
<meleeHitSound>DRHammerSound</meleeHitSound>
|
||||
</ThingDef>
|
||||
|
||||
@@ -261,6 +261,15 @@
|
||||
<!-- EN: extreme -->
|
||||
<DRM_SlimeCoverd_mini.stages.completely.label>完全</DRM_SlimeCoverd_mini.stages.completely.label>
|
||||
|
||||
<!-- EN: decayed organ -->
|
||||
<DRM_Rotten.label>腐坏</DRM_Rotten.label>
|
||||
<!-- EN: This organ has completely decayed. -->
|
||||
<DRM_Rotten.description>这个身体部件已经腐坏。</DRM_Rotten.description>
|
||||
<!-- EN: a decayed organ -->
|
||||
<DRM_Rotten.labelNoun>腐坏</DRM_Rotten.labelNoun>
|
||||
<!-- EN: decayed {1} -->
|
||||
<DRM_Rotten.labelNounPretty>腐坏{1}</DRM_Rotten.labelNounPretty>
|
||||
|
||||
|
||||
<DRM_Stun.label>被震撼</DRM_Stun.label>
|
||||
<DRM_Stun.description>被强大的外力冲击掀翻在地。需要一点时间振作。</DRM_Stun.description>
|
||||
|
||||
@@ -28,8 +28,8 @@
|
||||
<DR_BattleStaff_Air.label>龙娘 气震法杖</DR_BattleStaff_Air.label>
|
||||
<DR_BattleStaff_Air.description>龙娘使用的法杖。一个压缩的气体发射器。能够发射对建筑伤害极大的共振气团。</DR_BattleStaff_Air.description>
|
||||
|
||||
<DR_BattleStaff_AcidAir.label>龙娘 酸雾法杖</DR_BattleStaff_AcidAir.label>
|
||||
<DR_BattleStaff_AcidAir.description>龙娘使用的法杖。一个压缩的气体发射器。能够发射对环境有害的酸雾气团。</DR_BattleStaff_AcidAir.description>
|
||||
<DR_GreatBow_Acid.label>龙娘 酸雾大弓</DR_GreatBow_Acid.label>
|
||||
<DR_GreatBow_Acid.description>龙娘使用的大弓。装载能够产生酸雾爆炸的巨矛。能够发射对环境有害的酸雾气团。</DR_GreatBow_Acid.description>
|
||||
|
||||
<DRM_RifledFlintlock.label>龙娘 线膛燧发枪</DRM_RifledFlintlock.label>
|
||||
<DRM_RifledFlintlock.description>龙娘使用的枪械。具有古典的设计和性能。</DRM_RifledFlintlock.description>
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
<Operation Class="PatchOperationSequence">
|
||||
<operations>
|
||||
<li Class="PatchOperationAdd">
|
||||
<xpath>Defs/AlienRace.ThingDef_AlienRace[defName="Dragonian_Race"]/alienRace/generalSettings/alienPartGenerator/bodyAddons/li/extendedGraphics</xpath>
|
||||
<xpath>Defs/AlienRace.ThingDef_AlienRace[defName="Dragonian_Race"]/alienRace/generalSettings/alienPartGenerator/bodyAddons/li/extendedGraphics/Gender[@For='Female']/extendedGraphics</xpath>
|
||||
<value>
|
||||
<Hediff For="DRM_Princess_Mark">Dragonian/Dragonianlike/AddonHairs/DRM</Hediff>
|
||||
</value>
|
||||
|
||||
@@ -78,6 +78,33 @@
|
||||
</operations>
|
||||
</Operation>
|
||||
|
||||
<Operation Class="PatchOperationSequence">
|
||||
|
||||
<operations>
|
||||
<li Class="PatchOperationTest">
|
||||
<xpath>Defs/ThingDef[defName="DR_GreatBow"]</xpath>
|
||||
|
||||
</li>
|
||||
<li Class="PatchOperationReplace">
|
||||
<xpath>Defs/ThingDef[defName="DR_GreatBow"]/weaponTags</xpath>
|
||||
<value>
|
||||
<weaponTags>
|
||||
<li>DR_GreatBow</li>
|
||||
</weaponTags>
|
||||
</value>
|
||||
</li>
|
||||
<li Class="PatchOperationAdd">
|
||||
<xpath>Defs/ThingDef[defName="DR_BattleStaff"]/recipeMaker</xpath>
|
||||
<value>
|
||||
<researchPrerequisites>
|
||||
<li>DragonianRangedWeapon</li>
|
||||
<li>DragonianEnhancedWeapon</li>
|
||||
</researchPrerequisites>
|
||||
</value>
|
||||
</li>
|
||||
</operations>
|
||||
</Operation>
|
||||
|
||||
<!--龙娘武器限制删除-->
|
||||
<Operation Class="PatchOperationSequence">
|
||||
<operations>
|
||||
|
||||
@@ -74,6 +74,7 @@
|
||||
<damageDef>Smoke</damageDef>
|
||||
<smokeRadius>9</smokeRadius>
|
||||
<gasType>DeadlifeDust</gasType>
|
||||
<explosionSound>Explosion_Smoke</explosionSound>
|
||||
<clamorType>Ability</clamorType>
|
||||
<clamorRadius>20</clamorRadius>
|
||||
</li>
|
||||
|
||||
@@ -12,18 +12,27 @@
|
||||
</abilities>
|
||||
<comps>
|
||||
<li Class="DragonianMix.HediffCompProperties_DRMExplodeOnDeath">
|
||||
<damageDef>Smoke</damageDef>
|
||||
<gasType>DeadlifeDust</gasType>
|
||||
<soundDef>Explosion_Stun</soundDef>
|
||||
<explosionRadius>6</explosionRadius>
|
||||
<destroyGear>false</destroyGear>
|
||||
<destroyBody>false</destroyBody>
|
||||
<damageDef>Smoke</damageDef>
|
||||
<gasType>DeadlifeDust</gasType>
|
||||
<soundDef>Explosion_Stun</soundDef>
|
||||
<explosionRadius>6</explosionRadius>
|
||||
<destroyGear>false</destroyGear>
|
||||
<destroyBody>false</destroyBody>
|
||||
</li>
|
||||
<li Class="HediffCompProperties_DisappearsOnDeath" />
|
||||
</comps>
|
||||
</comps>
|
||||
<addedPartProps>
|
||||
<solid>true</solid>
|
||||
</addedPartProps>
|
||||
<modExtensions>
|
||||
<li Class="DragonianMix.ProphecyGearEffect">
|
||||
<enableHediffEffect>false</enableHediffEffect>
|
||||
|
||||
<extraDamageFactor>0.2</extraDamageFactor>
|
||||
<extraDamageType>DRM_Rot</extraDamageType>
|
||||
<armorPenetration>0.1</armorPenetration>
|
||||
</li>
|
||||
</modExtensions>
|
||||
<spawnThingOnRemoved>NecroDragonianOrb</spawnThingOnRemoved>
|
||||
</HediffDef>
|
||||
|
||||
@@ -74,6 +83,15 @@
|
||||
<MarketValue>1000</MarketValue>
|
||||
<Mass>0.3</Mass>
|
||||
</statBases>
|
||||
<modExtensions>
|
||||
<li Class="DragonianMix.ProphecyGearEffect">
|
||||
<enableHediffEffect>false</enableHediffEffect>
|
||||
|
||||
<extraDamageFactor>0.2</extraDamageFactor>
|
||||
<extraDamageType>DRM_Rot</extraDamageType>
|
||||
<armorPenetration>0.1</armorPenetration>
|
||||
</li>
|
||||
</modExtensions>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardCore</li>
|
||||
</thingSetMakerTags>
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
<li Class="DragonianMix.CompProperties_AbilityDRM_Deaddustpop">
|
||||
<damageDef>Smoke</damageDef>
|
||||
<smokeRadius>9</smokeRadius>
|
||||
<explosionSound>Explosion_Smoke</explosionSound>
|
||||
<gasType>ToxGas</gasType>
|
||||
<clamorType>Ability</clamorType>
|
||||
<clamorRadius>20</clamorRadius>
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
|
||||
<beamMaxDeviation>0</beamMaxDeviation>
|
||||
<beamCurvature>0</beamCurvature>
|
||||
<beamMoteDef>Mote_GraserBeamBase</beamMoteDef>
|
||||
<beamMoteDef>Mote_DRM_GraserBeamBase</beamMoteDef>
|
||||
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
|
||||
<beamChanceToStartFire>0</beamChanceToStartFire>
|
||||
<beamChanceToAttachFire>0</beamChanceToAttachFire>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Defs>
|
||||
|
||||
<QuestEditor_Library.SpecialMapGenerationDef> <!-- Replace faction settlement generation -->
|
||||
<defName>DRM_MapGeneratioin_Unfrindly_Dragonian</defName>
|
||||
<factionOfReplacedSettlement>Unfrindly_Dragonian</factionOfReplacedSettlement> <!-- Replaced faction -->
|
||||
<customMapDataTagsToReplace> <!-- custom map data -->
|
||||
<DRM_Base_Un>1</DRM_Base_Un>
|
||||
</customMapDataTagsToReplace>
|
||||
</QuestEditor_Library.SpecialMapGenerationDef>
|
||||
|
||||
<QuestEditor_Library.SpecialMapGenerationDef> <!-- Replace faction settlement generation -->
|
||||
<defName>DRM_MapGeneratioin_Dragonian</defName>
|
||||
<factionOfReplacedSettlement>Dragonian_NPC</factionOfReplacedSettlement> <!-- Replaced faction -->
|
||||
<customMapDataTagsToReplace> <!-- custom map data -->
|
||||
<DRM_Base>1</DRM_Base>
|
||||
</customMapDataTagsToReplace>
|
||||
</QuestEditor_Library.SpecialMapGenerationDef>
|
||||
|
||||
</Defs>
|
||||
@@ -1,7 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Defs>
|
||||
|
||||
<ThingDef ParentName="BaseWeapon_Bladelink">
|
||||
<ThingDef Name="DRM_BaseWeapon_Bladelink" ParentName="BaseWeapon" Abstract="True">
|
||||
<techLevel>Ultra</techLevel>
|
||||
<tradeNeverStack>true</tradeNeverStack>
|
||||
<relicChance>3</relicChance>
|
||||
<weaponTags>
|
||||
<li>Bladelink</li>
|
||||
</weaponTags>
|
||||
<tradeTags>
|
||||
<li>WeaponMelee</li>
|
||||
</tradeTags>
|
||||
<weaponClasses>
|
||||
<li>Ultratech</li>
|
||||
</weaponClasses>
|
||||
<comps>
|
||||
<li>
|
||||
<compClass>CompQuality</compClass>
|
||||
</li>
|
||||
<li Class="CompProperties_BladelinkWeapon">
|
||||
<biocodeOnEquip>true</biocodeOnEquip>
|
||||
</li>
|
||||
<li Class="CompProperties_GeneratedName">
|
||||
<nameMaker>NamerWeaponBladelink</nameMaker>
|
||||
</li>
|
||||
</comps>
|
||||
<smeltable>true</smeltable>
|
||||
<burnableByRecipe>true</burnableByRecipe>
|
||||
<notifyMapRemoved>true</notifyMapRemoved>
|
||||
<thingCategories>
|
||||
<li>WeaponsMeleeBladelink</li>
|
||||
</thingCategories>
|
||||
<thingSetMakerTags>
|
||||
<li>WeaponBladelink</li>
|
||||
</thingSetMakerTags>
|
||||
<recipeMaker>
|
||||
<defaultIngredientFilter>
|
||||
<categories>
|
||||
<li>Root</li>
|
||||
</categories>
|
||||
<disallowedThingDefs>
|
||||
<li>Silver</li>
|
||||
<li>Gold</li>
|
||||
</disallowedThingDefs>
|
||||
</defaultIngredientFilter>
|
||||
</recipeMaker>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
|
||||
<defName>DR_BattleHammerBladelink</defName>
|
||||
<label>persona battle hammer</label>
|
||||
<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases an electric pulse to disable mechanical systems and unleashes chain lightning on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
|
||||
@@ -74,17 +120,14 @@
|
||||
<hitHediff>DRM_AwakenHeart</hitHediff>
|
||||
<hitHediffSeverity>0.5</hitHediffSeverity>
|
||||
</li>
|
||||
<li Class="CompProperties_Biocodable"/>
|
||||
<li Class="CompProperties_Art">
|
||||
<nameMaker>NamerArtWeaponMelee</nameMaker>
|
||||
<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
|
||||
<minQualityForArtistic>Excellent</minQualityForArtistic>
|
||||
</li>
|
||||
</comps>
|
||||
<costStuffCount>400</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<AIPersonaCore>1</AIPersonaCore>
|
||||
<WoolDragonian>400</WoolDragonian>
|
||||
<Steel>400</Steel>
|
||||
<ComponentSpacer>5</ComponentSpacer>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
@@ -104,7 +147,7 @@
|
||||
</recipeMaker>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef ParentName="BaseWeapon_Bladelink">
|
||||
<ThingDef ParentName="DRM_BaseWeapon_Bladelink">
|
||||
<defName>DR_BattleHammerBladelink_Ex</defName>
|
||||
<label>persona Explosive battle hammer</label>
|
||||
<description>A warhammer with an embedded EMP capacitor. Upon impact, it releases explosive slime on nearby enemies. Its connection to Intelligence enhances the weapon, temporarily boosting the wielder's capabilities with each strike.
|
||||
@@ -160,9 +203,6 @@
|
||||
</li>
|
||||
</tools>
|
||||
<comps>
|
||||
<li>
|
||||
<compClass>CompQuality</compClass>
|
||||
</li>
|
||||
<li Class="DragonianMix.CompPropertiesScarletSickle_Data">
|
||||
<sputteringRange>3</sputteringRange>
|
||||
<sputteringNumber>5</sputteringNumber>
|
||||
@@ -171,17 +211,14 @@
|
||||
<hitHediff>DRM_AwakenHeart</hitHediff>
|
||||
<hitHediffSeverity>0.5</hitHediffSeverity>
|
||||
</li>
|
||||
<li Class="CompProperties_Biocodable"/>
|
||||
<li Class="CompProperties_Art">
|
||||
<nameMaker>NamerArtWeaponMelee</nameMaker>
|
||||
<descriptionMaker>ArtDescription_WeaponMelee</descriptionMaker>
|
||||
<minQualityForArtistic>Excellent</minQualityForArtistic>
|
||||
</li>
|
||||
</comps>
|
||||
<costStuffCount>400</costStuffCount>
|
||||
<stuffCategories>
|
||||
<li>Metallic</li>
|
||||
</stuffCategories>
|
||||
<costList>
|
||||
<AIPersonaCore>1</AIPersonaCore>
|
||||
<WoolDragonian>400</WoolDragonian>
|
||||
<Steel>400</Steel>
|
||||
<ComponentSpacer>5</ComponentSpacer>
|
||||
</costList>
|
||||
<recipeMaker>
|
||||
|
||||
@@ -8,11 +8,10 @@
|
||||
<li>1.6</li>
|
||||
</supportedVersions>
|
||||
<packageId>kalospacer.DragonianMix</packageId>
|
||||
<modVersion>1.6.02</modVersion><!-- prev 1.5.23 -->
|
||||
<modVersion>1.6.04</modVersion><!-- prev 1.5.23 -->
|
||||
<modIconPath IgnoreIfNoMatchingField="True">Dragonian/Icon/viewicon</modIconPath>
|
||||
<description>
|
||||
For 1.6 needed 'Humanoid Alien Races ~ Dev' Search and subscribe it in steamworkshop.
|
||||
And Replace 'Gloomy Dragonian race/1.5/Assemblies/Dragonian.dll' with my 'Dragonian1.6.dll' that you can find in my mod root folder. For Replace I mean DELETE 'Gloomy Dragonian race/1.5/Assemblies/Dragonian.dll' AND PUT 'Dragonian1.6.dll' IN 'Gloomy Dragonian race/1.5/Assemblies' FOLDER. Then you get 'Gloomy Dragonian race/1.5/Assemblies/Dragonian1.6.dll' at end.
|
||||
Then put mod list like this:
|
||||
- Harmony
|
||||
- Core
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 32 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 21 KiB |
BIN
Content/Textures/Dragonian/Things/Mote/DRM_GraserBeam.png
Normal file
BIN
Content/Textures/Dragonian/Things/Mote/DRM_GraserBeam.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
BIN
Dragonian1.6.dll
BIN
Dragonian1.6.dll
Binary file not shown.
@@ -20,5 +20,6 @@
|
||||
<li IfModActive="Ludeon.RimWorld.Anomaly">1.6/Ano1.6</li>
|
||||
<li IfModActive="Ludeon.RimWorld.Biotech">1.6/Bio1.6</li>
|
||||
<li IfModActive="Ludeon.RimWorld.Royalty">1.6/Royal1.6</li>
|
||||
<li IfModActive="hailuan.customquestframework">1.6/CQF1.6</li>
|
||||
</v1.6>
|
||||
</loadFolders>
|
||||
Reference in New Issue
Block a user