<?xml version="1.0" encoding="utf-8" ?>
<Defs>
	<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
		<defName>DR_BattleHammer</defName>
		<label>battle hammer</label>
		<description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit.</description>
		<graphicData>
			<texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath>
			<graphicClass>Graphic_Single</graphicClass>
			<shaderType>CutoutComplex</shaderType>
		</graphicData>
		<uiIconScale>1</uiIconScale>
		<techLevel>Medieval</techLevel>
		<statBases>
			<WorkToMake>12000</WorkToMake>
			<Mass>25</Mass>
		</statBases>
		<equippedAngleOffset>0</equippedAngleOffset>
		<costStuffCount>80</costStuffCount>
		<stuffCategories>
			<li>Metallic</li>
		</stuffCategories>	
		<costList>
			<WoolDragonian>40</WoolDragonian>
			<Steel>40</Steel>
			<ComponentIndustrial>5</ComponentIndustrial>
		</costList>	
		<recipeMaker>
			<researchPrerequisite>Electricity</researchPrerequisite>
			<skillRequirements>
				<Crafting>10</Crafting>
			</skillRequirements>
		</recipeMaker>
		<tools>
			<li>
				<label>handle</label>
				<capacities>
					<li>Poke</li>
				</capacities>
				<power>17</power>
				<extraMeleeDamages>
					<li>
						<def>EMP</def>
						<amount>5</amount>
					</li>
				</extraMeleeDamages>
				<cooldownTime>2</cooldownTime>
			</li>
			<li>
				<label>head</label>
				<labelUsedInLogging>false</labelUsedInLogging>
				<capacities>
					<li>Blunt</li>
				</capacities>
				<power>29</power>
				<cooldownTime>3</cooldownTime>
				<extraMeleeDamages>
					<li>
						<def>EMP</def>
						<amount>15</amount>
					</li>
				</extraMeleeDamages>
			</li>
		</tools>
		<meleeHitSound>DRHammerSound</meleeHitSound>
	</ThingDef>	

	<!-- <DamageDef ParentName="Bite"> -->
		<!-- <defName>DR_ShortCircuit</defName> -->
		<!-- <label>short circuit</label> -->
		<!-- <additionalHediffs> -->
			<!-- <li> -->
				<!-- <hediff>DR_MechaShortCircuit</hediff> -->
				<!-- <severityPerDamageDealt>0.10</severityPerDamageDealt> -->
			<!-- </li> -->
		<!-- </additionalHediffs> -->
	<!-- </DamageDef> -->


	<!-- <HediffDef> -->
		<!-- <defName>DR_MechaShortCircuit</defName> -->
		<!-- <label>short circuit</label> -->
		<!-- <description>overvoltage in the circuit. This can come from various sources, including environmental toxins, venomous bites, or poisoned weapons. -->
<!-- \nAt high doses, toxic buildup is lethal. Even at low doses, it can generate cancers. -->
<!-- \nCreatures who die with toxic buildup cannot be eaten.</description> -->
		<!-- <hediffClass>HediffWithComps</hediffClass> -->
		<!-- <defaultLabelColor>(0.7, 0.7, 1.0)</defaultLabelColor> -->
		<!-- <lethalSeverity>1</lethalSeverity> -->
		<!-- <makesSickThought>false</makesSickThought> -->
		<!-- <scenarioCanAdd>true</scenarioCanAdd> -->
		<!-- <comps> -->
			<!-- <li Class="HediffCompProperties_Immunizable"> -->
				<!-- <severityPerDayNotImmune>-0.08</severityPerDayNotImmune> -->
			<!-- </li> -->
		<!-- </comps> -->
		<!-- <stages> -->
			<!-- <li> -->
				<!-- <label>initial</label> -->
				<!-- <becomeVisible>false</becomeVisible> -->
			<!-- </li> -->
			<!-- <li> -->
				<!-- <label>initial</label> -->
				<!-- <minSeverity>0.04</minSeverity> -->
				<!-- <capMods> -->
					<!-- <li> -->
						<!-- <capacity>Consciousness</capacity> -->
						<!-- <offset>-0.05</offset> -->
					<!-- </li> -->
				<!-- </capMods> -->
			<!-- </li> -->
			<!-- <li> -->
				<!-- <label>minor</label> -->
				<!-- <minSeverity>0.2</minSeverity> -->
				<!-- <capMods> -->
					<!-- <li> -->
						<!-- <capacity>Consciousness</capacity> -->
						<!-- <offset>-0.10</offset> -->
					<!-- </li> -->
				<!-- </capMods> -->
			<!-- </li> -->
			<!-- <li> -->
				<!-- <label>moderate</label> -->
				<!-- <minSeverity>0.40</minSeverity> -->
				<!-- <vomitMtbDays>5</vomitMtbDays> -->
				<!-- <capMods> -->
					<!-- <li> -->
						<!-- <capacity>Consciousness</capacity> -->
						<!-- <offset>-0.15</offset> -->
					<!-- </li> -->
				<!-- </capMods> -->
				<!-- <hediffGivers> -->
					<!-- <li Class="HediffGiver_Random"> -->
						<!-- <hediff>Dementia</hediff> -->
						<!-- <mtbDays>146</mtbDays> -->
						<!-- <partsToAffect> -->
							<!-- <li>Brain</li> -->
						<!-- </partsToAffect> -->
					<!-- </li> -->
					<!-- <li Class="HediffGiver_Random"> -->
						<!-- <hediff>Carcinoma</hediff> -->
						<!-- <mtbDays>438</mtbDays> -->
						<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
					<!-- </li> -->
				<!-- </hediffGivers> -->
			<!-- </li> -->
			<!-- <li> -->
				<!-- <label>serious</label> -->
				<!-- <minSeverity>0.60</minSeverity> -->
				<!-- <vomitMtbDays>1</vomitMtbDays> -->
				<!-- <capMods> -->
					<!-- <li> -->
						<!-- <capacity>Consciousness</capacity> -->
						<!-- <offset>-0.25</offset> -->
					<!-- </li> -->
				<!-- </capMods> -->
				<!-- <hediffGivers> -->
					<!-- <li Class="HediffGiver_Random"> -->
						<!-- <hediff>Dementia</hediff> -->
						<!-- <mtbDays>37</mtbDays> -->
						<!-- <partsToAffect> -->
							<!-- <li>Brain</li> -->
						<!-- </partsToAffect> -->
					<!-- </li> -->
					<!-- <li Class="HediffGiver_Random"> -->
						<!-- <hediff>Carcinoma</hediff> -->
						<!-- <mtbDays>111</mtbDays> -->
						<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
					<!-- </li> -->
				<!-- </hediffGivers> -->
			<!-- </li> -->
			<!-- <li> -->
				<!-- <label>extreme</label> -->
				<!-- <minSeverity>0.80</minSeverity> -->
				<!-- <vomitMtbDays>0.5</vomitMtbDays> -->
				<!-- <capMods> -->
					<!-- <li> -->
						<!-- <capacity>Consciousness</capacity> -->
						<!-- <setMax>0.10</setMax> -->
					<!-- </li> -->
				<!-- </capMods> -->
				<!-- <hediffGivers> -->
					<!-- <li Class="HediffGiver_Random"> -->
						<!-- <hediff>Dementia</hediff> -->
						<!-- <mtbDays>13</mtbDays> -->
						<!-- <partsToAffect> -->
							<!-- <li>Brain</li> -->
						<!-- </partsToAffect> -->
					<!-- </li> -->
					<!-- <li Class="HediffGiver_Random"> -->
						<!-- <hediff>Carcinoma</hediff> -->
						<!-- <mtbDays>39</mtbDays> -->
						<!-- <canAffectAnyLivePart>true</canAffectAnyLivePart> -->
					<!-- </li> -->
				<!-- </hediffGivers> -->
			<!-- </li> -->
		<!-- </stages> -->
	<!-- </HediffDef> -->
</Defs>