<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef ParentName="BaseWeapon_Bladelink"> <defName>DR_BattleHammerBladelink</defName> <label>persona battle hammer</label> <description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit. \nThis weapon has an onboard persona that can bond to only a single person. The wielder and intelligent weapon can synchronize their reflexes and attack with frightening speed, accuracy, and creativity. Once bonded to a wielder, the weapon's persona will refuse to be wielded by anyone else.</description> <statBases> <MarketValue>3000</MarketValue> <Mass>2</Mass> </statBases> <soundInteract>Interact_BladelinkZeusHammer</soundInteract> <meleeHitSound>DRHammerSound</meleeHitSound> <smeltable>false</smeltable> <equippedAngleOffset>0</equippedAngleOffset> <graphicData> <texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath> <graphicClass>Graphic_Single</graphicClass> <shaderType>CutoutComplex</shaderType> </graphicData> <uiIconScale>1</uiIconScale> <weaponTags> <li>DR_BattleHammer</li> </weaponTags> <tools> <li> <label>handle</label> <capacities> <li>Poke</li> </capacities> <power>17</power> <extraMeleeDamages> <li> <def>EMP</def> <amount>5</amount> </li> </extraMeleeDamages> <cooldownTime>1.5</cooldownTime> </li> <li> <label>head</label> <labelUsedInLogging>false</labelUsedInLogging> <capacities> <li>Blunt</li> </capacities> <power>29</power> <cooldownTime>2.5</cooldownTime> <extraMeleeDamages> <li> <def>EMP</def> <amount>15</amount> </li> </extraMeleeDamages> </li> </tools> </ThingDef> </Defs>