<?xml version="1.0" encoding="utf-8" ?>
<Defs>

<ThingDef ParentName="BaseWeapon_Bladelink">
    <defName>DR_BattleHammerBladelink</defName>
    <label>persona battle hammer</label>
    <description>A warhammer with an embedded EMP capacitor. Upon impact, Electrical shock temporarily paralyzes the circuit.
\nThis weapon has an onboard persona that can bond to only a single person. The wielder and intelligent weapon can synchronize their reflexes and attack with frightening speed, accuracy, and creativity. Once bonded to a wielder, the weapon's persona will refuse to be wielded by anyone else.</description>
    <statBases>
      <MarketValue>3000</MarketValue>
      <Mass>2</Mass>
    </statBases>
    <soundInteract>Interact_BladelinkZeusHammer</soundInteract>
    <meleeHitSound>DRHammerSound</meleeHitSound>
    <smeltable>false</smeltable>
    <equippedAngleOffset>0</equippedAngleOffset>
    <graphicData>
        <texPath>Dragonian/Things/Weapon/DR_BattleHammer</texPath>
        <graphicClass>Graphic_Single</graphicClass>
        <shaderType>CutoutComplex</shaderType>
    </graphicData>
    <uiIconScale>1</uiIconScale>
    <weaponTags>
        <li>DR_BattleHammer</li>
    </weaponTags>
    <tools>
        <li>
            <label>handle</label>
            <capacities>
                <li>Poke</li>
            </capacities>
            <power>17</power>
            <extraMeleeDamages>
                <li>
                    <def>EMP</def>
                    <amount>5</amount>
                </li>
            </extraMeleeDamages>
            <cooldownTime>1.5</cooldownTime>
        </li>
        <li>
            <label>head</label>
            <labelUsedInLogging>false</labelUsedInLogging>
            <capacities>
                <li>Blunt</li>
            </capacities>
            <power>29</power>
            <cooldownTime>2.5</cooldownTime>
            <extraMeleeDamages>
                <li>
                    <def>EMP</def>
                    <amount>15</amount>
                </li>
            </extraMeleeDamages>
        </li>
    </tools>
  </ThingDef>
  
</Defs>