<?xml version="1.0" encoding="utf-8" ?>
<Defs>

	<FactionDef ParentName="Dragonian_PlayerFactionBase" Name="Dragonian_NPCFactionBase" Abstract="True">
		<defName>Dragonian_Clans</defName>
		<label>Dragonian Clans</label>
		<fixedName>Dragonian Nest</fixedName>
		<description>a group of dragonian that come out from the ground in one day.they are beautiful wild creature and high value on blackmarket.they take a group to protect them self.</description>
		<categoryTag>Dragonian_Faction</categoryTag>

		<requiredCountAtGameStart>1</requiredCountAtGameStart>
		<maxConfigurableAtWorldCreation>5</maxConfigurableAtWorldCreation>

		<pawnSingular>Dragonian</pawnSingular><!-- 세력 폰 단일명칭 -->
		<pawnsPlural>Dragonians</pawnsPlural><!-- 세력 폰 복수명칭 -->

		<listOrderPriority>40</listOrderPriority>

		<settlementGenerationWeight>1</settlementGenerationWeight>
		<configurationListOrderPriority>15</configurationListOrderPriority>
		
		<canMakeRandomly>true</canMakeRandomly>
		<canSiege>true</canSiege>
		<canStageAttacks>true</canStageAttacks>

		<leaderTitle>Dungeon Master</leaderTitle>
	
		<factionIconPath>Dragonian/Icon/DR_Icon</factionIconPath>
		<settlementTexturePath>Dragonian/Icon/DR_Icon</settlementTexturePath>
		<factionNameMaker>NamerFactionOutlander</factionNameMaker>
		<settlementNameMaker>NamerSettlementOutlander</settlementNameMaker>

		<humanlikeFaction>true</humanlikeFaction>
		<canUseAvoidGrid>true</canUseAvoidGrid>
		<techLevel>Medieval</techLevel>
		<basicMemberKind>Dragonian_Colonist</basicMemberKind>

		<playerInitialSettlementNameMaker>NamerInitialSettlementColony</playerInitialSettlementNameMaker>

		<melaninRange>0</melaninRange>

		<xenotypeSet>
			<xenotypeChances>
				<DragonianXenotype MayRequire="Ludeon.RimWorld.Biotech">1</DragonianXenotype>
			</xenotypeChances>
		</xenotypeSet>
		<backstoryCategories><!-- 세력에서 사용하는 백스토리, 단 종족은 폰카인드 설정에서 불러오므로 종족 전용 백스토리는 넣을 필요가 없음 -->
			<li>Dragonian_spawnCategoriesA</li>
		</backstoryCategories>
		<allowedCultures><!-- 허용되는 문화 -->
			<li>DragonianCulture</li>
		</allowedCultures>
		<apparelStuffFilter><!-- 시작시 폰 복장의 재료 -->
			<thingDefs>
				<li>WoolDragonian</li>
				<li>Cloth</li>
			</thingDefs>
		</apparelStuffFilter>

		<caravanTraderKinds>
			<li>Caravan_Outlander_BulkGoods</li>
			<li>Caravan_Outlander_CombatSupplier</li>
			<li>Caravan_Outlander_Exotic</li>
			<li>Caravan_Outlander_PirateMerchant</li>
		</caravanTraderKinds>
		<visitorTraderKinds>
			<li>Visitor_Outlander_Standard</li>
		</visitorTraderKinds>
		<baseTraderKinds>
			<li>Base_Dragonian_Standard</li>
		</baseTraderKinds>

		<allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange>

		<raidLootMaker>DragonianRaidLootMaker</raidLootMaker>

		<maxPawnCostPerTotalPointsCurve>
			<points>
				<li>(500, 100)</li>
				<li>(1000, 150)</li>
				<li>(2000, 250)</li>
				<li>(3000, 10000)</li>
			</points>
		</maxPawnCostPerTotalPointsCurve>

		<raidLootValueFromPointsCurve>
			<points>
				<li>(35,     35)</li>
				<li>(100,   100)</li>
				<li>(500,  500)</li>
				<li>(800,  800)</li>
				<li>(1000, 1000)</li>
			</points>
		</raidLootValueFromPointsCurve>

		<pawnGroupMakers>
			<li>
				<!-- Normal fights, standard mix -->
				<kindDef>Combat</kindDef>
				<options>
					<Dragonian_Villager>5</Dragonian_Villager>
					<Dragonian_Clan_Guard>45</Dragonian_Clan_Guard>
					<Dragonian_Clan_Hunter>49</Dragonian_Clan_Hunter>
					<Dragonian_Clan_Councilman>1</Dragonian_Clan_Councilman>
				</options>
			</li>

			<li>
				<kindDef>Peaceful</kindDef>
				<options>
					<Dragonian_Villager>30</Dragonian_Villager>
					<Dragonian_Clan_Guard>20</Dragonian_Clan_Guard>
					<Dragonian_Clan_Trader>20</Dragonian_Clan_Trader>
					<Dragonian_Clan_Hunter>29</Dragonian_Clan_Hunter>
					<Dragonian_Clan_Councilman>1</Dragonian_Clan_Councilman>
				</options>
			</li>

			<li>
				<kindDef>Trader</kindDef>
				<traders>
					<Dragonian_Clan_Trader>1</Dragonian_Clan_Trader>
				</traders>
				<carriers>
					<Muffalo>6</Muffalo>
					<Dromedary>5</Dromedary>
					<Alpaca>2</Alpaca>
					<Elephant>1</Elephant>
				</carriers>
				<guards>
					<Dragonian_Villager>30</Dragonian_Villager>
					<Dragonian_Clan_Guard>20</Dragonian_Clan_Guard>
					<Dragonian_Clan_Hunter>49</Dragonian_Clan_Hunter>
					<Dragonian_Clan_Councilman>1</Dragonian_Clan_Councilman>
				</guards>
			</li>

			<li>
				<kindDef>Settlement</kindDef>
				<options>
					<Dragonian_Villager>10</Dragonian_Villager>
					<Dragonian_Clan_Guard>40</Dragonian_Clan_Guard>
					<Dragonian_Clan_Hunter>49</Dragonian_Clan_Hunter>
					<Dragonian_Clan_Councilman>1</Dragonian_Clan_Councilman>
				</options>
			</li>
		</pawnGroupMakers>
	</FactionDef>

	<FactionDef ParentName="Dragonian_NPCFactionBase">
		<defName>Dragonian_NPC</defName>
		<label>Dragonian</label>
		<description>Dragonian settlement</description>
	</FactionDef>

	<FactionDef ParentName="Dragonian_NPCFactionBase">
		<defName>Unfrindly_Dragonian</defName>
		<label>Unfrindly Dragonian</label>
		<description>Unfrindly Dragonian is group of dragonian that not fit in clans,they been kick off the group and have to live by them own to rubber others goods.</description>
		<listOrderPriority>10</listOrderPriority>
		<leaderTitle>Boss</leaderTitle>
		<permanentEnemy>true</permanentEnemy>
		<factionNameMaker>NamerFactionPirate</factionNameMaker>
		<settlementNameMaker>NamerSettlementPirate</settlementNameMaker>
		<techLevel>Spacer</techLevel>
		<factionIconPath>Dragonian/Icon/DR_Icon_hostile</factionIconPath>
		<settlementTexturePath>Dragonian/Icon/DR_Icon_hostile</settlementTexturePath>
	</FactionDef>

	<ThingSetMakerDef>
    	<defName>DragonianRaidLootMaker</defName>
    	<root Class="ThingSetMaker_MarketValue">
        <fixedParams>
        	<filter>
            	<thingDefs>
					<li>Silver</li>
					<li>Gold</li>
					<li>Plasteel</li>
					<li>Uranium</li>
					<li>Jade</li>
            	</thingDefs>
        	</filter>
        </fixedParams>
      </root>
  </ThingSetMakerDef>

</Defs>