<?xml version="1.0" encoding="utf-8" ?> <Defs> <AbilityDef> <defName>DR_FireBurst</defName> <label>fire burst</label> <description>Emit a burst of burning fuel in all directions to form puddles of ignited liquid on the ground.</description> <jobDef>CastAbilityOnThingWithoutWeapon</jobDef> <iconPath>UI/Abilities/FireBurst</iconPath> <cooldownTicksRange>60000</cooldownTicksRange> <sendMessageOnCooldownComplete>true</sendMessageOnCooldownComplete> <aiCanUse>true</aiCanUse> <ai_SearchAOEForTargets>true</ai_SearchAOEForTargets> <targetRequired>false</targetRequired> <showCastingProgressBar>true</showCastingProgressBar> <verbProperties> <verbClass>Verb_CastAbility</verbClass> <warmupEffecter>Fire_Burst_Warmup</warmupEffecter> <warmupTime>3</warmupTime> <requireLineOfSight>false</requireLineOfSight> <range>8</range> <drawAimPie>false</drawAimPie> <targetParams> <canTargetSelf>true</canTargetSelf> </targetParams> </verbProperties> <comps> <li Class="CompProperties_AbilityFireBurst"> <radius>8</radius> </li> </comps> </AbilityDef> </Defs>