<?xml version="1.0" encoding="utf-8" ?>
<Defs>

    <AbilityDef>
        <defName>DR_FireBurst</defName>
        <label>fire burst</label>
        <description>Emit a burst of burning fuel in all directions to form puddles of ignited liquid on the ground.</description>
        <jobDef>CastAbilityOnThingWithoutWeapon</jobDef>
        <iconPath>UI/Abilities/FireBurst</iconPath>
        <cooldownTicksRange>60000</cooldownTicksRange>
        <sendMessageOnCooldownComplete>true</sendMessageOnCooldownComplete>
        <aiCanUse>true</aiCanUse>
        <ai_SearchAOEForTargets>true</ai_SearchAOEForTargets>
        <targetRequired>false</targetRequired>
        <showCastingProgressBar>true</showCastingProgressBar>
        <verbProperties>
          <verbClass>Verb_CastAbility</verbClass>
          <warmupEffecter>Fire_Burst_Warmup</warmupEffecter>
          <warmupTime>3</warmupTime>
          <requireLineOfSight>false</requireLineOfSight>
          <range>8</range>
          <drawAimPie>false</drawAimPie>      
          <targetParams>
            <canTargetSelf>true</canTargetSelf>
          </targetParams>
        </verbProperties>
        <comps>
          <li Class="CompProperties_AbilityFireBurst">
            <radius>8</radius>
          </li>
        </comps>
      </AbilityDef> 

</Defs>