<?xml version="1.0" encoding="utf-8" ?>
<Defs>

  <PawnKindDef Name="DRMDragonianBasePawnKind" Abstract="True">
    <race>Dragonian_Race</race>
    <defaultFactionType>Dragonian_NPC</defaultFactionType>
    <chemicalAddictionChance>0.05</chemicalAddictionChance>
    <backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality>
    <invNutrition>2</invNutrition>
    <initialWillRange>0.5~1</initialWillRange>
		<initialResistanceRange>10~26</initialResistanceRange>

    <minGenerationAge>15</minGenerationAge>
    <maxGenerationAge>40</maxGenerationAge>

	  <gearHealthRange>0.7~1.0</gearHealthRange>
    <apparelIgnoreSeasons>true</apparelIgnoreSeasons>

    <xenotypeSet>
			<xenotypeChances>
				<DragonianXenotype MayRequire="Ludeon.RimWorld.Biotech">1</DragonianXenotype>
			</xenotypeChances>
		</xenotypeSet>
    <useFactionXenotypes>false</useFactionXenotypes>
  </PawnKindDef>

  <PawnKindDef ParentName="DRMDragonianBasePawnKind">
    <defName>Dragonian_Villager</defName>
    <label>Dragonian villager</label>
    <combatPower>80</combatPower>
    <isFighter>false</isFighter>
    <itemQuality>Poor</itemQuality>
    
    <apparelTags>
      <li>DR_Apparel</li>
      <li>DR_Basic</li>
    </apparelTags>
    <gearHealthRange>0.2~2.0</gearHealthRange>
    <apparelMoney>200~10000</apparelMoney>
    <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance>

    <weaponTags>
      <li>Melee</li>
    </weaponTags>
    <weaponMoney>65~250</weaponMoney>

    <backstoryCategories>
      <li>Dragonian_spawnCategoriesA</li>
    </backstoryCategories>
    
    <techHediffsChance>0.06</techHediffsChance>
    <techHediffsMoney>50~600</techHediffsMoney>
    <techHediffsTags>
      <li>Poor</li>
      <li>Simple</li>
      <li>ImplantEmpireCommon</li>
    </techHediffsTags>

    <inventoryOptions>
      <skipChance>0.70</skipChance>
      <subOptionsChooseOne>
        <li>
          <choiceChance>90</choiceChance>
          <thingDef>Silver</thingDef>
          <countRange>30~100</countRange>
        </li>
      </subOptionsChooseOne>
    </inventoryOptions>
  </PawnKindDef>

  <PawnKindDef ParentName="DRMDragonianBasePawnKind">
    <defName>Dragonian_Clan_Guard</defName>
    <label>Dragonian clan guard</label>
    <combatPower>90</combatPower>
    <isFighter>true</isFighter>
    <itemQuality>Normal</itemQuality>
   

    <apparelTags>
      <li>DR_Apparel</li>
      <li>RoyalCombatGear</li>
    </apparelTags>
    <gearHealthRange>0.6~2</gearHealthRange>
    <apparelMoney>200~10000</apparelMoney>
    <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance>

    <weaponTags>
      <li>Melee</li>
    </weaponTags>
    <weaponMoney>250~2000</weaponMoney>

    <backstoryCategories>
      <li>Dragonian_spawnCategoriesA</li>
    </backstoryCategories>

    <techHediffsChance>0.04</techHediffsChance>
    <techHediffsMoney>200~700</techHediffsMoney>
    <techHediffsTags>
      <li>Poor</li>
      <li>Simple</li>
      <li>ImplantEmpireCommon</li>
    </techHediffsTags>
    
    <inventoryOptions>
      <skipChance>0.70</skipChance>
      <subOptionsChooseOne>
        <li>
          <choiceChance>90</choiceChance>
          <thingDef>Silver</thingDef>
          <countRange>30~100</countRange>
        </li>
      </subOptionsChooseOne>
    </inventoryOptions>
  </PawnKindDef>
  
  <PawnKindDef ParentName="DRMDragonianBasePawnKind">
    <defName>Dragonian_Clan_Hunter</defName>
    <label>Dragonian clan hunter</label>
    <combatPower>90</combatPower>
    <isFighter>true</isFighter>
    <itemQuality>Normal</itemQuality>
   

    <apparelTags>
      <li>DR_Apparel</li>
      <li>RoyalCombatGear</li>
    </apparelTags>
    <gearHealthRange>0.6~2</gearHealthRange>
    <apparelMoney>200~10000</apparelMoney>
    <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance>

    <weaponTags>
      <li>Gun</li>
    </weaponTags>
    <weaponMoney>250~2000</weaponMoney>

    <backstoryCategories>
      <li>Dragonian_spawnCategoriesA</li>
    </backstoryCategories>

    <techHediffsChance>0.04</techHediffsChance>
    <techHediffsMoney>200~700</techHediffsMoney>
    <techHediffsTags>
      <li>Poor</li>
      <li>Simple</li>
      <li>ImplantEmpireCommon</li>
    </techHediffsTags>
    
    <inventoryOptions>
      <skipChance>0.70</skipChance>
      <subOptionsChooseOne>
        <li>
          <choiceChance>90</choiceChance>
          <thingDef>Silver</thingDef>
          <countRange>30~100</countRange>
        </li>
      </subOptionsChooseOne>
    </inventoryOptions>
  </PawnKindDef>

  <PawnKindDef ParentName="DRMDragonianBasePawnKind">
    <defName>Dragonian_Clan_Trader</defName>
    <label>Dragonian clan trader</label>
    <trader>true</trader>
    <combatPower>40</combatPower>
    <isFighter>false</isFighter>
    <itemQuality>Normal</itemQuality>

    <apparelTags>
      <li>DR_Apparel</li>
      <li>DR_Basic</li>
    </apparelTags>
    <gearHealthRange>1~1</gearHealthRange>
    <apparelMoney>400~10000</apparelMoney>
    <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance>
    
    <weaponTags>
      <li>Melee</li>
    </weaponTags>
    <weaponMoney>200~5000</weaponMoney>

    <backstoryCategories>
      <li>Dragonian_spawnCategoriesA</li>
    </backstoryCategories>

    <techHediffsChance>0.15</techHediffsChance>
    <techHediffsMoney>600~1500</techHediffsMoney>
    <techHediffsTags>
      <li>Poor</li>
      <li>Simple</li>
      <li>Advanced</li>
      <li>ImplantEmpireCommon</li>
    </techHediffsTags>

    <inventoryOptions>
      <skipChance>0.70</skipChance>
      <subOptionsChooseOne>
        <li>
          <choiceChance>90</choiceChance>
          <thingDef>Silver</thingDef>
          <countRange>30~100</countRange>
        </li>
      </subOptionsChooseOne>
    </inventoryOptions>
  </PawnKindDef>

  <PawnKindDef ParentName="DRMDragonianBasePawnKind">
    <defName>Dragonian_Clan_Councilman</defName>
    <label>Dragonian clan councilman</label>
    <labelPlural>Dragonian clan councilmen</labelPlural>
    <combatPower>100</combatPower>
    <factionLeader>true</factionLeader>
    <isFighter>false</isFighter>
    <itemQuality>Good</itemQuality>

    <apparelTags>
      <li>DR_Apparel</li>
      <li>RoyalCombatGear</li>
    </apparelTags>
    <gearHealthRange>1~1</gearHealthRange>
    <apparelMoney>700~10000</apparelMoney>
    <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance>

    <weaponTags>
      <li>Melee</li>
    </weaponTags>
    <weaponMoney>2500~7500</weaponMoney>

    <backstoryCategories>
      <li>Dragonian_spawnCategoriesA</li>
    </backstoryCategories>

    <techHediffsChance>0.15</techHediffsChance>
    <techHediffsMoney>600~1500</techHediffsMoney>
    <techHediffsTags>
      <li>Simple</li>
      <li>Advanced</li>
      <li>ImplantEmpireCommon</li>
    </techHediffsTags>

    <inventoryOptions>
      <skipChance>0.70</skipChance>
      <subOptionsChooseOne>
        <li>
          <choiceChance>90</choiceChance>
          <thingDef>Silver</thingDef>
          <countRange>30~100</countRange>
        </li>
      </subOptionsChooseOne>
    </inventoryOptions>
  </PawnKindDef>

</Defs>