<?xml version="1.0" encoding="utf-8" ?> <Defs> <PawnKindDef Name="DRMDragonianBasePawnKind" Abstract="True"> <race>Dragonian_Race</race> <defaultFactionType>Dragonian_NPC</defaultFactionType> <chemicalAddictionChance>0.05</chemicalAddictionChance> <backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality> <invNutrition>2</invNutrition> <initialWillRange>0.5~1</initialWillRange> <initialResistanceRange>10~26</initialResistanceRange> <minGenerationAge>15</minGenerationAge> <maxGenerationAge>40</maxGenerationAge> <gearHealthRange>0.7~1.0</gearHealthRange> <apparelIgnoreSeasons>true</apparelIgnoreSeasons> <xenotypeSet> <xenotypeChances> <DragonianXenotype MayRequire="Ludeon.RimWorld.Biotech">1</DragonianXenotype> </xenotypeChances> </xenotypeSet> <useFactionXenotypes>false</useFactionXenotypes> </PawnKindDef> <PawnKindDef ParentName="DRMDragonianBasePawnKind"> <defName>Dragonian_Villager</defName> <label>Dragonian villager</label> <combatPower>80</combatPower> <isFighter>false</isFighter> <itemQuality>Poor</itemQuality> <apparelTags> <li>DR_Apparel</li> <li>DR_Basic</li> </apparelTags> <gearHealthRange>0.2~2.0</gearHealthRange> <apparelMoney>200~10000</apparelMoney> <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance> <weaponTags> <li>Melee</li> </weaponTags> <weaponMoney>65~250</weaponMoney> <backstoryCategories> <li>Dragonian_spawnCategoriesA</li> </backstoryCategories> <techHediffsChance>0.06</techHediffsChance> <techHediffsMoney>50~600</techHediffsMoney> <techHediffsTags> <li>Poor</li> <li>Simple</li> <li>ImplantEmpireCommon</li> </techHediffsTags> <inventoryOptions> <skipChance>0.70</skipChance> <subOptionsChooseOne> <li> <choiceChance>90</choiceChance> <thingDef>Silver</thingDef> <countRange>30~100</countRange> </li> </subOptionsChooseOne> </inventoryOptions> </PawnKindDef> <PawnKindDef ParentName="DRMDragonianBasePawnKind"> <defName>Dragonian_Clan_Guard</defName> <label>Dragonian clan guard</label> <combatPower>90</combatPower> <isFighter>true</isFighter> <itemQuality>Normal</itemQuality> <apparelTags> <li>DR_Apparel</li> <li>RoyalCombatGear</li> </apparelTags> <gearHealthRange>0.6~2</gearHealthRange> <apparelMoney>200~10000</apparelMoney> <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance> <weaponTags> <li>Melee</li> </weaponTags> <weaponMoney>250~2000</weaponMoney> <backstoryCategories> <li>Dragonian_spawnCategoriesA</li> </backstoryCategories> <techHediffsChance>0.04</techHediffsChance> <techHediffsMoney>200~700</techHediffsMoney> <techHediffsTags> <li>Poor</li> <li>Simple</li> <li>ImplantEmpireCommon</li> </techHediffsTags> <inventoryOptions> <skipChance>0.70</skipChance> <subOptionsChooseOne> <li> <choiceChance>90</choiceChance> <thingDef>Silver</thingDef> <countRange>30~100</countRange> </li> </subOptionsChooseOne> </inventoryOptions> </PawnKindDef> <PawnKindDef ParentName="DRMDragonianBasePawnKind"> <defName>Dragonian_Clan_Hunter</defName> <label>Dragonian clan hunter</label> <combatPower>90</combatPower> <isFighter>true</isFighter> <itemQuality>Normal</itemQuality> <apparelTags> <li>DR_Apparel</li> <li>RoyalCombatGear</li> </apparelTags> <gearHealthRange>0.6~2</gearHealthRange> <apparelMoney>200~10000</apparelMoney> <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance> <weaponTags> <li>Gun</li> </weaponTags> <weaponMoney>250~2000</weaponMoney> <backstoryCategories> <li>Dragonian_spawnCategoriesA</li> </backstoryCategories> <techHediffsChance>0.04</techHediffsChance> <techHediffsMoney>200~700</techHediffsMoney> <techHediffsTags> <li>Poor</li> <li>Simple</li> <li>ImplantEmpireCommon</li> </techHediffsTags> <inventoryOptions> <skipChance>0.70</skipChance> <subOptionsChooseOne> <li> <choiceChance>90</choiceChance> <thingDef>Silver</thingDef> <countRange>30~100</countRange> </li> </subOptionsChooseOne> </inventoryOptions> </PawnKindDef> <PawnKindDef ParentName="DRMDragonianBasePawnKind"> <defName>Dragonian_Clan_Trader</defName> <label>Dragonian clan trader</label> <trader>true</trader> <combatPower>40</combatPower> <isFighter>false</isFighter> <itemQuality>Normal</itemQuality> <apparelTags> <li>DR_Apparel</li> <li>DR_Basic</li> </apparelTags> <gearHealthRange>1~1</gearHealthRange> <apparelMoney>400~10000</apparelMoney> <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance> <weaponTags> <li>Melee</li> </weaponTags> <weaponMoney>200~5000</weaponMoney> <backstoryCategories> <li>Dragonian_spawnCategoriesA</li> </backstoryCategories> <techHediffsChance>0.15</techHediffsChance> <techHediffsMoney>600~1500</techHediffsMoney> <techHediffsTags> <li>Poor</li> <li>Simple</li> <li>Advanced</li> <li>ImplantEmpireCommon</li> </techHediffsTags> <inventoryOptions> <skipChance>0.70</skipChance> <subOptionsChooseOne> <li> <choiceChance>90</choiceChance> <thingDef>Silver</thingDef> <countRange>30~100</countRange> </li> </subOptionsChooseOne> </inventoryOptions> </PawnKindDef> <PawnKindDef ParentName="DRMDragonianBasePawnKind"> <defName>Dragonian_Clan_Councilman</defName> <label>Dragonian clan councilman</label> <labelPlural>Dragonian clan councilmen</labelPlural> <combatPower>100</combatPower> <factionLeader>true</factionLeader> <isFighter>false</isFighter> <itemQuality>Good</itemQuality> <apparelTags> <li>DR_Apparel</li> <li>RoyalCombatGear</li> </apparelTags> <gearHealthRange>1~1</gearHealthRange> <apparelMoney>700~10000</apparelMoney> <apparelAllowHeadgearChance>0.4</apparelAllowHeadgearChance> <weaponTags> <li>Melee</li> </weaponTags> <weaponMoney>2500~7500</weaponMoney> <backstoryCategories> <li>Dragonian_spawnCategoriesA</li> </backstoryCategories> <techHediffsChance>0.15</techHediffsChance> <techHediffsMoney>600~1500</techHediffsMoney> <techHediffsTags> <li>Simple</li> <li>Advanced</li> <li>ImplantEmpireCommon</li> </techHediffsTags> <inventoryOptions> <skipChance>0.70</skipChance> <subOptionsChooseOne> <li> <choiceChance>90</choiceChance> <thingDef>Silver</thingDef> <countRange>30~100</countRange> </li> </subOptionsChooseOne> </inventoryOptions> </PawnKindDef> </Defs>