<?xml version="1.0" encoding="utf-8" ?> <Patch> <Operation Class="PatchOperationSequence"> <operations> <li Class="PatchOperationTest"> <xpath>Defs/ThingDef[defName="DR_BattleMace"]</xpath> </li> <li Class="PatchOperationAdd"> <xpath>Defs/ThingDef[defName="DR_BattleMace"]</xpath> <value> <weaponTags> <li>DR_BattleMace</li> </weaponTags> </value> </li> </operations> </Operation> <Operation Class="PatchOperationSequence"> <operations> <li Class="PatchOperationTest"> <xpath>Defs/ThingDef[defName="DR_Battlesword"]</xpath> </li> <li Class="PatchOperationAdd"> <xpath>Defs/ThingDef[defName="DR_Battlesword"]</xpath> <value> <weaponTags> <li>DR_Battlesword</li> </weaponTags> </value> </li> </operations> </Operation> <Operation Class="PatchOperationSequence"> <operations> <li Class="PatchOperationTest"> <xpath>Defs/ThingDef[defName="DR_BattleStaff"]</xpath> </li> <li Class="PatchOperationAdd"> <xpath>Defs/ThingDef[defName="DR_BattleStaff"]</xpath> <value> <weaponTags> <li>DR_BattleStaff_Melee</li> </weaponTags> </value> </li> </operations> </Operation> <Operation Class="PatchOperationReplace"> <xpath>Defs/ThingDef[defName="DR_BattleStaff"]/tools</xpath> <value> <tools> <li> <label>handle</label> <capacities> <li>Poke</li> </capacities> <power>8</power> <cooldownTime>2</cooldownTime> </li> <li> <label>physical-magic</label> <capacities> <li>Blunt</li> <li>Demolish</li> </capacities> <power>15</power> <extraMeleeDamages> <li> <def>Bomb</def> <amount>40</amount> <chance>1</chance> </li> <li> <def>Stun</def> <amount>1.5</amount> <chance>0.25</chance> </li> </extraMeleeDamages> <cooldownTime>5.2</cooldownTime> </li> </tools> </value> </Operation> </Patch>