<?xml version="1.0" encoding="utf-8" ?>
<Patch>

	<Operation Class="PatchOperationSequence">
		
		<operations>
			<li Class="PatchOperationTest">
				<xpath>Defs/ThingDef[defName="DR_BattleMace"]</xpath>
				
			</li>
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="DR_BattleMace"]</xpath>
				<value>
					<weaponTags>
						<li>DR_BattleMace</li>
					</weaponTags>
				</value>
			</li>
		</operations>
	</Operation>

	<Operation Class="PatchOperationSequence">
		
		<operations>
			<li Class="PatchOperationTest">
				<xpath>Defs/ThingDef[defName="DR_Battlesword"]</xpath>
				
			</li>
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="DR_Battlesword"]</xpath>
				<value>
					<weaponTags>
						<li>DR_Battlesword</li>
					</weaponTags>
				</value>
			</li>

		</operations>
	</Operation>

	<Operation Class="PatchOperationSequence">
		
		<operations>
			<li Class="PatchOperationTest">
				<xpath>Defs/ThingDef[defName="DR_BattleStaff"]</xpath>
				
			</li>
			<li Class="PatchOperationAdd">
				<xpath>Defs/ThingDef[defName="DR_BattleStaff"]</xpath>
				<value>
					<weaponTags>
						<li>DR_BattleStaff_Melee</li>
					</weaponTags>
				</value>
			</li>

		</operations>
	</Operation>

	<Operation Class="PatchOperationReplace">
		<xpath>Defs/ThingDef[defName="DR_BattleStaff"]/tools</xpath>
		<value>
			<tools>
				<li>
					<label>handle</label>
					<capacities>
						<li>Poke</li>
					</capacities>
					<power>8</power>
					<cooldownTime>2</cooldownTime>
				</li>
				<li>
					<label>physical-magic</label>
					<capacities>
						<li>Blunt</li>
						<li>Demolish</li>
					</capacities>
					<power>15</power>
					<extraMeleeDamages>
						<li>
							<def>Bomb</def>
							<amount>40</amount>
							<chance>1</chance>
						  </li>
						<li>
							<def>Stun</def>
							<amount>1.5</amount>
							<chance>0.25</chance>
						</li>
					</extraMeleeDamages>
					<cooldownTime>5.2</cooldownTime>
				</li>
			</tools>
		</value>
	</Operation>

</Patch>